middleware/Tracking/Gestures/PushDetector.cs
author bastiena
Thu, 05 Apr 2012 15:54:44 +0200
changeset 17 fda26bfcabef
parent 15 4b78f179e7ce
child 27 6c08d4d7219e
permissions -rw-r--r--
Middleware : new gesture implemented : WAVE new kind of detection : postures new postures implemented : BEND KNEE_UP CROSS (developpement, but should be dropped because of collisions with SWIPE gestures) Gesture/Posture detectors got a link towards Debug (For debug purpose only, will be removed later)
Ignore whitespace changes - Everywhere: Within whitespace: At end of lines:
15
4b78f179e7ce Middleware :
bastiena
parents:
diff changeset
     1
/*
4b78f179e7ce Middleware :
bastiena
parents:
diff changeset
     2
* This file is part of the TraKERS\Middleware package.
4b78f179e7ce Middleware :
bastiena
parents:
diff changeset
     3
*
4b78f179e7ce Middleware :
bastiena
parents:
diff changeset
     4
* (c) IRI <http://www.iri.centrepompidou.fr/>
4b78f179e7ce Middleware :
bastiena
parents:
diff changeset
     5
*
4b78f179e7ce Middleware :
bastiena
parents:
diff changeset
     6
* For the full copyright and license information, please view the LICENSE_MIDDLEWARE
4b78f179e7ce Middleware :
bastiena
parents:
diff changeset
     7
* file that was distributed with this source code.
4b78f179e7ce Middleware :
bastiena
parents:
diff changeset
     8
*/
4b78f179e7ce Middleware :
bastiena
parents:
diff changeset
     9
4b78f179e7ce Middleware :
bastiena
parents:
diff changeset
    10
/*
4b78f179e7ce Middleware :
bastiena
parents:
diff changeset
    11
 * Projet : TraKERS
4b78f179e7ce Middleware :
bastiena
parents:
diff changeset
    12
 * Module : MIDDLEWARE
4b78f179e7ce Middleware :
bastiena
parents:
diff changeset
    13
 * Sous-Module : Tracking/Gestures
4b78f179e7ce Middleware :
bastiena
parents:
diff changeset
    14
 * Classe : PushDetector
4b78f179e7ce Middleware :
bastiena
parents:
diff changeset
    15
 * 
4b78f179e7ce Middleware :
bastiena
parents:
diff changeset
    16
 * Auteur : alexandre.bastien@iri.centrepompidou.fr
4b78f179e7ce Middleware :
bastiena
parents:
diff changeset
    17
 * 
4b78f179e7ce Middleware :
bastiena
parents:
diff changeset
    18
 * Fonctionnalités : Permet de détecter si l'utilisateur a effectué un Push, en se basant sur
4b78f179e7ce Middleware :
bastiena
parents:
diff changeset
    19
 * des règles appliquées à la positions des noeuds dans le temps.
4b78f179e7ce Middleware :
bastiena
parents:
diff changeset
    20
 */
4b78f179e7ce Middleware :
bastiena
parents:
diff changeset
    21
4b78f179e7ce Middleware :
bastiena
parents:
diff changeset
    22
using System;
4b78f179e7ce Middleware :
bastiena
parents:
diff changeset
    23
using System.Collections.Generic;
4b78f179e7ce Middleware :
bastiena
parents:
diff changeset
    24
using System.Linq;
4b78f179e7ce Middleware :
bastiena
parents:
diff changeset
    25
using System.Text;
4b78f179e7ce Middleware :
bastiena
parents:
diff changeset
    26
using Microsoft.Kinect;
17
fda26bfcabef Middleware :
bastiena
parents: 15
diff changeset
    27
using Trakers.Debug;
15
4b78f179e7ce Middleware :
bastiena
parents:
diff changeset
    28
17
fda26bfcabef Middleware :
bastiena
parents: 15
diff changeset
    29
namespace Trakers.Tracking.Gestures
15
4b78f179e7ce Middleware :
bastiena
parents:
diff changeset
    30
{
4b78f179e7ce Middleware :
bastiena
parents:
diff changeset
    31
    public class PushDetector : GestureDetector
4b78f179e7ce Middleware :
bastiena
parents:
diff changeset
    32
    {
4b78f179e7ce Middleware :
bastiena
parents:
diff changeset
    33
        public enum Direction { PUSH, PULL };
4b78f179e7ce Middleware :
bastiena
parents:
diff changeset
    34
        public enum Hand { LEFT, RIGHT, BOTH, NONE };
4b78f179e7ce Middleware :
bastiena
parents:
diff changeset
    35
17
fda26bfcabef Middleware :
bastiena
parents: 15
diff changeset
    36
        public PushDetector(DebugWindow _debug) : base(_debug)
15
4b78f179e7ce Middleware :
bastiena
parents:
diff changeset
    37
        {
4b78f179e7ce Middleware :
bastiena
parents:
diff changeset
    38
            gesturePeriod = (float)0.3;
4b78f179e7ce Middleware :
bastiena
parents:
diff changeset
    39
            indexesPerSecond = 30;
4b78f179e7ce Middleware :
bastiena
parents:
diff changeset
    40
            indexesToCheck = (int)(gesturePeriod * indexesPerSecond);
4b78f179e7ce Middleware :
bastiena
parents:
diff changeset
    41
        }
4b78f179e7ce Middleware :
bastiena
parents:
diff changeset
    42
4b78f179e7ce Middleware :
bastiena
parents:
diff changeset
    43
        /*
4b78f179e7ce Middleware :
bastiena
parents:
diff changeset
    44
         * Lit les noeuds de l'historique du squelette afin de détecter un Push.
4b78f179e7ce Middleware :
bastiena
parents:
diff changeset
    45
         * Règles :
4b78f179e7ce Middleware :
bastiena
parents:
diff changeset
    46
         * Se fait avec une main (gauche ou droite).
4b78f179e7ce Middleware :
bastiena
parents:
diff changeset
    47
         * Chaque nouvelle position de la main doit être plus profonde que la précédente.
4b78f179e7ce Middleware :
bastiena
parents:
diff changeset
    48
         * Chaque nouvelle position de la main ne doit pas dévier trop de l'axe perpendiculaire au plan (X, Y).
4b78f179e7ce Middleware :
bastiena
parents:
diff changeset
    49
         * Le geste doit mesurer en profondeur une certaine distance.
4b78f179e7ce Middleware :
bastiena
parents:
diff changeset
    50
         */
4b78f179e7ce Middleware :
bastiena
parents:
diff changeset
    51
        public Hand CheckForPush()
4b78f179e7ce Middleware :
bastiena
parents:
diff changeset
    52
        {
4b78f179e7ce Middleware :
bastiena
parents:
diff changeset
    53
            //Crée un historique de squelette local, puisque l'historique est mis à jour toutes les ~1/30 s.
4b78f179e7ce Middleware :
bastiena
parents:
diff changeset
    54
            List<List<Joint>> localHistory = new List<List<Joint>>(history);
4b78f179e7ce Middleware :
bastiena
parents:
diff changeset
    55
            
4b78f179e7ce Middleware :
bastiena
parents:
diff changeset
    56
            //Si il n'y a pas assez de positions dans l'historique local pour vérifier le geste.
4b78f179e7ce Middleware :
bastiena
parents:
diff changeset
    57
            if (localHistory.Count < indexesToCheck + 1)
4b78f179e7ce Middleware :
bastiena
parents:
diff changeset
    58
                return Hand.NONE;
4b78f179e7ce Middleware :
bastiena
parents:
diff changeset
    59
4b78f179e7ce Middleware :
bastiena
parents:
diff changeset
    60
            //La distance de référence est ici la distance entre le milieu du dos et le milieu des épaules.
4b78f179e7ce Middleware :
bastiena
parents:
diff changeset
    61
            refDistance = Math.Abs(localHistory[0][(int)JointType.Spine].Position.Y - localHistory[0][(int)JointType.ShoulderCenter].Position.Y);
4b78f179e7ce Middleware :
bastiena
parents:
diff changeset
    62
            //On commence la position pour les indexesToCheck dernières postures (celle à l'index 0 étant la dernière).
4b78f179e7ce Middleware :
bastiena
parents:
diff changeset
    63
            SkeletonPoint startPointLeft = localHistory[localHistory.Count - indexesToCheck][(int)JointType.HandLeft].Position;
4b78f179e7ce Middleware :
bastiena
parents:
diff changeset
    64
            SkeletonPoint startPointRight = localHistory[localHistory.Count - indexesToCheck][(int)JointType.HandRight].Position;
4b78f179e7ce Middleware :
bastiena
parents:
diff changeset
    65
4b78f179e7ce Middleware :
bastiena
parents:
diff changeset
    66
            //Booléens indiquant si le mouvement serait valide pour la main gauche ou droite.
4b78f179e7ce Middleware :
bastiena
parents:
diff changeset
    67
            bool leftHandOK = true, rightHandOK = true;
4b78f179e7ce Middleware :
bastiena
parents:
diff changeset
    68
4b78f179e7ce Middleware :
bastiena
parents:
diff changeset
    69
            //De la position p1 à pn, on suit l'algorithme.
4b78f179e7ce Middleware :
bastiena
parents:
diff changeset
    70
            for (int i = localHistory.Count - indexesToCheck + 1; i < localHistory.Count; i++)
4b78f179e7ce Middleware :
bastiena
parents:
diff changeset
    71
            {
4b78f179e7ce Middleware :
bastiena
parents:
diff changeset
    72
                //Si la position Y de la main est plus haute que la tête
4b78f179e7ce Middleware :
bastiena
parents:
diff changeset
    73
                //OU si la position Y de la main est plus basse que la hanche
4b78f179e7ce Middleware :
bastiena
parents:
diff changeset
    74
                //OU si la nouvelle position Z de la main est moins profonde que la précédente
4b78f179e7ce Middleware :
bastiena
parents:
diff changeset
    75
                //OU si la nouvelle position X de la main est plus éloignée de la distance N par rapport à la première position X
4b78f179e7ce Middleware :
bastiena
parents:
diff changeset
    76
                //OU si la nouvelle position Y de la main est plus éloignée de la distance N par rapport à la première position Y
4b78f179e7ce Middleware :
bastiena
parents:
diff changeset
    77
                //Alors la main en question ne fait pas de push.
4b78f179e7ce Middleware :
bastiena
parents:
diff changeset
    78
                if (localHistory[i][(int)JointType.HandLeft].Position.Y < localHistory[i][(int)JointType.Head].Position.Y ||
4b78f179e7ce Middleware :
bastiena
parents:
diff changeset
    79
                localHistory[i][(int)JointType.HandLeft].Position.Y > localHistory[i][(int)JointType.HipCenter].Position.Y ||
4b78f179e7ce Middleware :
bastiena
parents:
diff changeset
    80
                localHistory[i][(int)JointType.HandLeft].Position.Z > localHistory[i - 1][(int)JointType.HandLeft].Position.Z ||
4b78f179e7ce Middleware :
bastiena
parents:
diff changeset
    81
                Math.Abs(localHistory[i][(int)JointType.HandLeft].Position.X - startPointLeft.X) > refDistance / 5 ||
4b78f179e7ce Middleware :
bastiena
parents:
diff changeset
    82
                Math.Abs(localHistory[i][(int)JointType.HandLeft].Position.Y - startPointLeft.Y) > refDistance / 5)
4b78f179e7ce Middleware :
bastiena
parents:
diff changeset
    83
                    leftHandOK = false;
4b78f179e7ce Middleware :
bastiena
parents:
diff changeset
    84
                if (localHistory[i][(int)JointType.HandRight].Position.Y < localHistory[i][(int)JointType.Head].Position.Y ||
4b78f179e7ce Middleware :
bastiena
parents:
diff changeset
    85
                localHistory[i][(int)JointType.HandRight].Position.Y > localHistory[i][(int)JointType.HipCenter].Position.Y ||
4b78f179e7ce Middleware :
bastiena
parents:
diff changeset
    86
                localHistory[i][(int)JointType.HandRight].Position.Z > localHistory[i - 1][(int)JointType.HandRight].Position.Z ||
4b78f179e7ce Middleware :
bastiena
parents:
diff changeset
    87
                Math.Abs(localHistory[i][(int)JointType.HandRight].Position.X - startPointRight.X) > refDistance / 5 ||
4b78f179e7ce Middleware :
bastiena
parents:
diff changeset
    88
                Math.Abs(localHistory[i][(int)JointType.HandRight].Position.Y - startPointRight.Y) > refDistance / 5)
4b78f179e7ce Middleware :
bastiena
parents:
diff changeset
    89
                    rightHandOK = false;
4b78f179e7ce Middleware :
bastiena
parents:
diff changeset
    90
4b78f179e7ce Middleware :
bastiena
parents:
diff changeset
    91
                if (!leftHandOK && !rightHandOK)
4b78f179e7ce Middleware :
bastiena
parents:
diff changeset
    92
                    return Hand.NONE;
4b78f179e7ce Middleware :
bastiena
parents:
diff changeset
    93
            }
4b78f179e7ce Middleware :
bastiena
parents:
diff changeset
    94
4b78f179e7ce Middleware :
bastiena
parents:
diff changeset
    95
            //Si la distance en Z du geste a été plus courte que la distance N
4b78f179e7ce Middleware :
bastiena
parents:
diff changeset
    96
            //Alors on retourne faux.
4b78f179e7ce Middleware :
bastiena
parents:
diff changeset
    97
            if (Math.Abs(localHistory[localHistory.Count - 1][(int)JointType.HandLeft].Position.Z - localHistory[localHistory.Count - indexesToCheck][(int)JointType.HandLeft].Position.Z) * 100 < 20)
4b78f179e7ce Middleware :
bastiena
parents:
diff changeset
    98
                leftHandOK = false;
4b78f179e7ce Middleware :
bastiena
parents:
diff changeset
    99
            if (Math.Abs(localHistory[localHistory.Count - 1][(int)JointType.HandRight].Position.Z - localHistory[localHistory.Count - indexesToCheck][(int)JointType.HandRight].Position.Z) * 100 < 20)
4b78f179e7ce Middleware :
bastiena
parents:
diff changeset
   100
                rightHandOK = false;
4b78f179e7ce Middleware :
bastiena
parents:
diff changeset
   101
            
4b78f179e7ce Middleware :
bastiena
parents:
diff changeset
   102
            //Si la dernière position de la main droite/gauche est sur le côté gauche/droit du corps
4b78f179e7ce Middleware :
bastiena
parents:
diff changeset
   103
            //OU si la première position calculée de la main droite/gauche est sur le côté gauche/droit du corps
4b78f179e7ce Middleware :
bastiena
parents:
diff changeset
   104
            //Alors on retourne faux.
4b78f179e7ce Middleware :
bastiena
parents:
diff changeset
   105
            if (localHistory[localHistory.Count - 1][(int)JointType.HandLeft].Position.X > localHistory[localHistory.Count - 1][(int)JointType.HipCenter].Position.X ||
4b78f179e7ce Middleware :
bastiena
parents:
diff changeset
   106
               localHistory[localHistory.Count - indexesToCheck][(int)JointType.HandLeft].Position.X > localHistory[localHistory.Count - 1][(int)JointType.HipCenter].Position.X)
4b78f179e7ce Middleware :
bastiena
parents:
diff changeset
   107
                leftHandOK = false;
4b78f179e7ce Middleware :
bastiena
parents:
diff changeset
   108
            if (localHistory[localHistory.Count - 1][(int)JointType.HandRight].Position.X < localHistory[localHistory.Count - 1][(int)JointType.HipCenter].Position.X ||
4b78f179e7ce Middleware :
bastiena
parents:
diff changeset
   109
               localHistory[localHistory.Count - indexesToCheck][(int)JointType.HandRight].Position.X < localHistory[localHistory.Count - 1][(int)JointType.HipCenter].Position.X)
4b78f179e7ce Middleware :
bastiena
parents:
diff changeset
   110
                rightHandOK = false;
4b78f179e7ce Middleware :
bastiena
parents:
diff changeset
   111
4b78f179e7ce Middleware :
bastiena
parents:
diff changeset
   112
            if (!leftHandOK && !rightHandOK)
4b78f179e7ce Middleware :
bastiena
parents:
diff changeset
   113
                return Hand.NONE;
4b78f179e7ce Middleware :
bastiena
parents:
diff changeset
   114
4b78f179e7ce Middleware :
bastiena
parents:
diff changeset
   115
            //On supprime l'historique local.
4b78f179e7ce Middleware :
bastiena
parents:
diff changeset
   116
            localHistory.Clear();
4b78f179e7ce Middleware :
bastiena
parents:
diff changeset
   117
4b78f179e7ce Middleware :
bastiena
parents:
diff changeset
   118
            //Si on est arrivé jusqu'ici, toutes les conditions pour un push ont été remplies.
4b78f179e7ce Middleware :
bastiena
parents:
diff changeset
   119
            
4b78f179e7ce Middleware :
bastiena
parents:
diff changeset
   120
            if (leftHandOK && rightHandOK)
4b78f179e7ce Middleware :
bastiena
parents:
diff changeset
   121
                return Hand.BOTH;
4b78f179e7ce Middleware :
bastiena
parents:
diff changeset
   122
            else if (leftHandOK)
4b78f179e7ce Middleware :
bastiena
parents:
diff changeset
   123
                return Hand.LEFT;
4b78f179e7ce Middleware :
bastiena
parents:
diff changeset
   124
            else if (rightHandOK)
4b78f179e7ce Middleware :
bastiena
parents:
diff changeset
   125
                return Hand.RIGHT;
4b78f179e7ce Middleware :
bastiena
parents:
diff changeset
   126
4b78f179e7ce Middleware :
bastiena
parents:
diff changeset
   127
            return Hand.NONE;
4b78f179e7ce Middleware :
bastiena
parents:
diff changeset
   128
        }
4b78f179e7ce Middleware :
bastiena
parents:
diff changeset
   129
4b78f179e7ce Middleware :
bastiena
parents:
diff changeset
   130
        /*
4b78f179e7ce Middleware :
bastiena
parents:
diff changeset
   131
         * Lit les noeuds de l'historique du squelette afin de détecter un Pull.
4b78f179e7ce Middleware :
bastiena
parents:
diff changeset
   132
         * Règles :
4b78f179e7ce Middleware :
bastiena
parents:
diff changeset
   133
         * Se fait avec une main.
4b78f179e7ce Middleware :
bastiena
parents:
diff changeset
   134
         * Chaque nouvelle position de la main doit être moins profonde que la précédente.
4b78f179e7ce Middleware :
bastiena
parents:
diff changeset
   135
         * Chaque nouvelle position de la main ne doit pas dévier trop de l'axe perpendiculaire au plan (X, Y).
4b78f179e7ce Middleware :
bastiena
parents:
diff changeset
   136
         * Le geste doit mesurer en profondeur une certaine distance.
4b78f179e7ce Middleware :
bastiena
parents:
diff changeset
   137
         */
4b78f179e7ce Middleware :
bastiena
parents:
diff changeset
   138
        public Hand CheckForPull()
4b78f179e7ce Middleware :
bastiena
parents:
diff changeset
   139
        {
4b78f179e7ce Middleware :
bastiena
parents:
diff changeset
   140
            //Crée un historique de squelette local, puisque l'historique est mis à jour toutes les ~1/30 s.
4b78f179e7ce Middleware :
bastiena
parents:
diff changeset
   141
            List<List<Joint>> localHistory = new List<List<Joint>>(history);
4b78f179e7ce Middleware :
bastiena
parents:
diff changeset
   142
4b78f179e7ce Middleware :
bastiena
parents:
diff changeset
   143
            //Si il n'y a pas assez de positions dans l'historique local pour vérifier le geste.
4b78f179e7ce Middleware :
bastiena
parents:
diff changeset
   144
            if (localHistory.Count < indexesToCheck + 1)
4b78f179e7ce Middleware :
bastiena
parents:
diff changeset
   145
                return Hand.NONE;
4b78f179e7ce Middleware :
bastiena
parents:
diff changeset
   146
4b78f179e7ce Middleware :
bastiena
parents:
diff changeset
   147
            //La distance de référence est ici la distance entre le milieu du dos et le milieu des épaules.
4b78f179e7ce Middleware :
bastiena
parents:
diff changeset
   148
            refDistance = Math.Abs(localHistory[0][(int)JointType.Spine].Position.Y - localHistory[0][(int)JointType.ShoulderCenter].Position.Y);
4b78f179e7ce Middleware :
bastiena
parents:
diff changeset
   149
            //On commence la position pour les indexesToCheck dernières postures (celle à l'index 0 étant la dernière).
4b78f179e7ce Middleware :
bastiena
parents:
diff changeset
   150
            SkeletonPoint startPointLeft = localHistory[localHistory.Count - indexesToCheck][(int)JointType.HandLeft].Position;
4b78f179e7ce Middleware :
bastiena
parents:
diff changeset
   151
            SkeletonPoint startPointRight = localHistory[localHistory.Count - indexesToCheck][(int)JointType.HandRight].Position;
4b78f179e7ce Middleware :
bastiena
parents:
diff changeset
   152
4b78f179e7ce Middleware :
bastiena
parents:
diff changeset
   153
            //Booléens indiquant si le mouvement serait valide pour la main gauche ou droite.
4b78f179e7ce Middleware :
bastiena
parents:
diff changeset
   154
            bool leftHandOK = true, rightHandOK = true;
4b78f179e7ce Middleware :
bastiena
parents:
diff changeset
   155
4b78f179e7ce Middleware :
bastiena
parents:
diff changeset
   156
            //De la position p1 à pn, on suit l'algorithme.
4b78f179e7ce Middleware :
bastiena
parents:
diff changeset
   157
            for (int i = localHistory.Count - indexesToCheck + 1; i < localHistory.Count; i++)
4b78f179e7ce Middleware :
bastiena
parents:
diff changeset
   158
            {
4b78f179e7ce Middleware :
bastiena
parents:
diff changeset
   159
                //Si la position Y de la main est plus haute que la tête
4b78f179e7ce Middleware :
bastiena
parents:
diff changeset
   160
                //OU si la position Y de la main est plus basse que la hanche
4b78f179e7ce Middleware :
bastiena
parents:
diff changeset
   161
                //OU si la nouvelle position Z de la main est plus profonde que la précédente
4b78f179e7ce Middleware :
bastiena
parents:
diff changeset
   162
                //OU si la nouvelle position X de la main est plus éloignée de la distance N par rapport à la première position X
4b78f179e7ce Middleware :
bastiena
parents:
diff changeset
   163
                //OU si la nouvelle position Y de la main est plus éloignée de la distance N par rapport à la première position Y
4b78f179e7ce Middleware :
bastiena
parents:
diff changeset
   164
                //Alors la main en question ne fait pas de push.
4b78f179e7ce Middleware :
bastiena
parents:
diff changeset
   165
                if (localHistory[i][(int)JointType.HandLeft].Position.Y < localHistory[i][(int)JointType.Head].Position.Y ||
4b78f179e7ce Middleware :
bastiena
parents:
diff changeset
   166
                localHistory[i][(int)JointType.HandLeft].Position.Y > localHistory[i][(int)JointType.HipCenter].Position.Y ||
4b78f179e7ce Middleware :
bastiena
parents:
diff changeset
   167
                localHistory[i][(int)JointType.HandLeft].Position.Z < localHistory[i - 1][(int)JointType.HandLeft].Position.Z ||
4b78f179e7ce Middleware :
bastiena
parents:
diff changeset
   168
                Math.Abs(localHistory[i][(int)JointType.HandLeft].Position.X - startPointLeft.X) > refDistance / 5 ||
4b78f179e7ce Middleware :
bastiena
parents:
diff changeset
   169
                Math.Abs(localHistory[i][(int)JointType.HandLeft].Position.Y - startPointLeft.Y) > refDistance / 5)
4b78f179e7ce Middleware :
bastiena
parents:
diff changeset
   170
                    leftHandOK = false;
4b78f179e7ce Middleware :
bastiena
parents:
diff changeset
   171
                if (localHistory[i][(int)JointType.HandRight].Position.Y < localHistory[i][(int)JointType.Head].Position.Y ||
4b78f179e7ce Middleware :
bastiena
parents:
diff changeset
   172
                localHistory[i][(int)JointType.HandRight].Position.Y > localHistory[i][(int)JointType.HipCenter].Position.Y ||
4b78f179e7ce Middleware :
bastiena
parents:
diff changeset
   173
                localHistory[i][(int)JointType.HandRight].Position.Z < localHistory[i - 1][(int)JointType.HandRight].Position.Z ||
4b78f179e7ce Middleware :
bastiena
parents:
diff changeset
   174
                Math.Abs(localHistory[i][(int)JointType.HandRight].Position.X - startPointRight.X) > refDistance / 5 ||
4b78f179e7ce Middleware :
bastiena
parents:
diff changeset
   175
                Math.Abs(localHistory[i][(int)JointType.HandRight].Position.Y - startPointRight.Y) > refDistance / 5)
4b78f179e7ce Middleware :
bastiena
parents:
diff changeset
   176
                    rightHandOK = false;
4b78f179e7ce Middleware :
bastiena
parents:
diff changeset
   177
4b78f179e7ce Middleware :
bastiena
parents:
diff changeset
   178
                if (!leftHandOK && !rightHandOK)
4b78f179e7ce Middleware :
bastiena
parents:
diff changeset
   179
                    return Hand.NONE;
4b78f179e7ce Middleware :
bastiena
parents:
diff changeset
   180
            }
4b78f179e7ce Middleware :
bastiena
parents:
diff changeset
   181
4b78f179e7ce Middleware :
bastiena
parents:
diff changeset
   182
            //Si la distance en Z du geste a été plus courte que la distance N
4b78f179e7ce Middleware :
bastiena
parents:
diff changeset
   183
            //Alors on retourne faux.
4b78f179e7ce Middleware :
bastiena
parents:
diff changeset
   184
            if (Math.Abs(localHistory[localHistory.Count - 1][(int)JointType.HandLeft].Position.Z - localHistory[localHistory.Count - indexesToCheck][(int)JointType.HandLeft].Position.Z) * 100 < 20)
4b78f179e7ce Middleware :
bastiena
parents:
diff changeset
   185
                leftHandOK = false;
4b78f179e7ce Middleware :
bastiena
parents:
diff changeset
   186
            if (Math.Abs(localHistory[localHistory.Count - 1][(int)JointType.HandRight].Position.Z - localHistory[localHistory.Count - indexesToCheck][(int)JointType.HandRight].Position.Z) * 100 < 20)
4b78f179e7ce Middleware :
bastiena
parents:
diff changeset
   187
                rightHandOK = false;
4b78f179e7ce Middleware :
bastiena
parents:
diff changeset
   188
4b78f179e7ce Middleware :
bastiena
parents:
diff changeset
   189
            //Si la dernière position de la main droite/gauche est sur le côté gauche/droit du corps
4b78f179e7ce Middleware :
bastiena
parents:
diff changeset
   190
            //OU si la première position calculée de la main droite/gauche est sur le côté gauche/droit du corps
4b78f179e7ce Middleware :
bastiena
parents:
diff changeset
   191
            //Alors on retourne faux.
4b78f179e7ce Middleware :
bastiena
parents:
diff changeset
   192
            if (localHistory[localHistory.Count - 1][(int)JointType.HandLeft].Position.X > localHistory[localHistory.Count - 1][(int)JointType.HipCenter].Position.X ||
4b78f179e7ce Middleware :
bastiena
parents:
diff changeset
   193
               localHistory[localHistory.Count - indexesToCheck][(int)JointType.HandLeft].Position.X > localHistory[localHistory.Count - 1][(int)JointType.HipCenter].Position.X)
4b78f179e7ce Middleware :
bastiena
parents:
diff changeset
   194
                leftHandOK = false;
4b78f179e7ce Middleware :
bastiena
parents:
diff changeset
   195
            if (localHistory[localHistory.Count - 1][(int)JointType.HandRight].Position.X < localHistory[localHistory.Count - 1][(int)JointType.HipCenter].Position.X ||
4b78f179e7ce Middleware :
bastiena
parents:
diff changeset
   196
               localHistory[localHistory.Count - indexesToCheck][(int)JointType.HandRight].Position.X < localHistory[localHistory.Count - 1][(int)JointType.HipCenter].Position.X)
4b78f179e7ce Middleware :
bastiena
parents:
diff changeset
   197
                rightHandOK = false;
4b78f179e7ce Middleware :
bastiena
parents:
diff changeset
   198
4b78f179e7ce Middleware :
bastiena
parents:
diff changeset
   199
            if (!leftHandOK && !rightHandOK)
4b78f179e7ce Middleware :
bastiena
parents:
diff changeset
   200
                return Hand.NONE;
4b78f179e7ce Middleware :
bastiena
parents:
diff changeset
   201
4b78f179e7ce Middleware :
bastiena
parents:
diff changeset
   202
            //On supprime l'historique local.
4b78f179e7ce Middleware :
bastiena
parents:
diff changeset
   203
            localHistory.Clear();
4b78f179e7ce Middleware :
bastiena
parents:
diff changeset
   204
4b78f179e7ce Middleware :
bastiena
parents:
diff changeset
   205
            //Si on est arrivé jusqu'ici, toutes les conditions pour un push ont été remplies.
4b78f179e7ce Middleware :
bastiena
parents:
diff changeset
   206
            if (leftHandOK && rightHandOK)
4b78f179e7ce Middleware :
bastiena
parents:
diff changeset
   207
                return Hand.BOTH;
4b78f179e7ce Middleware :
bastiena
parents:
diff changeset
   208
            else if (leftHandOK)
4b78f179e7ce Middleware :
bastiena
parents:
diff changeset
   209
                return Hand.LEFT;
4b78f179e7ce Middleware :
bastiena
parents:
diff changeset
   210
            else if (rightHandOK)
4b78f179e7ce Middleware :
bastiena
parents:
diff changeset
   211
                return Hand.RIGHT;
4b78f179e7ce Middleware :
bastiena
parents:
diff changeset
   212
4b78f179e7ce Middleware :
bastiena
parents:
diff changeset
   213
            return Hand.NONE;
4b78f179e7ce Middleware :
bastiena
parents:
diff changeset
   214
        }
4b78f179e7ce Middleware :
bastiena
parents:
diff changeset
   215
    }
4b78f179e7ce Middleware :
bastiena
parents:
diff changeset
   216
}