0
|
1 |
#region Using directives |
|
2 |
|
|
3 |
using System.Reflection; |
|
4 |
using System.Runtime.CompilerServices; |
|
5 |
using System.Resources; |
|
6 |
using System.Globalization; |
|
7 |
using System.Windows; |
|
8 |
using System.Runtime.InteropServices; |
|
9 |
|
|
10 |
#endregion |
|
11 |
|
|
12 |
// General Information about an assembly is controlled through the following |
|
13 |
// set of attributes. Change these attribute values to modify the information |
|
14 |
// associated with an assembly. |
|
15 |
[assembly: AssemblyTitle("FingersDance.Control.Pivot")] |
|
16 |
[assembly: AssemblyDescription("")] |
|
17 |
[assembly: AssemblyConfiguration("")] |
|
18 |
[assembly: AssemblyCompany("")] |
|
19 |
[assembly: AssemblyProduct("FingersDance.Control.Pivot")] |
|
20 |
[assembly: AssemblyCopyright("Copyright @ 2009")] |
|
21 |
[assembly: AssemblyTrademark("")] |
|
22 |
[assembly: AssemblyCulture("")] |
|
23 |
[assembly: ComVisible(false)] |
|
24 |
|
|
25 |
//In order to begin building localizable applications, set |
|
26 |
//<UICulture>CultureYouAreCodingWith</UICulture> in your .csproj file |
|
27 |
//inside a <PropertyGroup>. For example, if you are using US english |
|
28 |
//in your source files, set the <UICulture> to en-US. Then uncomment |
|
29 |
//the NeutralResourceLanguage attribute below. Update the "en-US" in |
|
30 |
//the line below to match the UICulture setting in the project file. |
|
31 |
|
|
32 |
//[assembly: NeutralResourcesLanguage("en-US", UltimateResourceFallbackLocation.Satellite)] |
|
33 |
|
|
34 |
|
|
35 |
// Specifies the location in which theme dictionaries are stored for types in an assembly. |
|
36 |
[assembly: ThemeInfo( |
|
37 |
// Specifies the location of system theme-specific resource dictionaries for this project. |
|
38 |
// The default setting in this project is "None" since this default project does not |
|
39 |
// include these user-defined theme files: |
|
40 |
// Themes\Aero.NormalColor.xaml |
|
41 |
// Themes\Classic.xaml |
|
42 |
// Themes\Luna.Homestead.xaml |
|
43 |
// Themes\Luna.Metallic.xaml |
|
44 |
// Themes\Luna.NormalColor.xaml |
|
45 |
// Themes\Royale.NormalColor.xaml |
|
46 |
ResourceDictionaryLocation.None, |
|
47 |
|
|
48 |
// Specifies the location of the system non-theme specific resource dictionary: |
|
49 |
// Themes\generic.xaml |
|
50 |
ResourceDictionaryLocation.SourceAssembly)] |
|
51 |
|
|
52 |
|
|
53 |
// Version information for an assembly consists of the following four values: |
|
54 |
// |
|
55 |
// Major Version |
|
56 |
// Minor Version |
|
57 |
// Build Number |
|
58 |
// Revision |
|
59 |
// |
|
60 |
// You can specify all the values or you can default the Revision and Build Numbers |
|
61 |
// by using the '*' as shown below: |
|
62 |
[assembly: AssemblyVersion("1.0.*")] |