--- a/middleware/src/Properties/Resources.Designer.cs Fri Mar 23 16:24:36 2012 +0100
+++ b/middleware/src/Properties/Resources.Designer.cs Mon Mar 26 16:22:51 2012 +0200
@@ -60,6 +60,13 @@
}
}
+ internal static System.Drawing.Bitmap jump {
+ get {
+ object obj = ResourceManager.GetObject("jump", resourceCulture);
+ return ((System.Drawing.Bitmap)(obj));
+ }
+ }
+
/// <summary>
/// Looks up a localized string similar to Kinect non connectée..
/// </summary>
@@ -96,6 +103,48 @@
}
}
+ internal static System.Drawing.Bitmap pull_both {
+ get {
+ object obj = ResourceManager.GetObject("pull_both", resourceCulture);
+ return ((System.Drawing.Bitmap)(obj));
+ }
+ }
+
+ internal static System.Drawing.Bitmap pull_left {
+ get {
+ object obj = ResourceManager.GetObject("pull_left", resourceCulture);
+ return ((System.Drawing.Bitmap)(obj));
+ }
+ }
+
+ internal static System.Drawing.Bitmap pull_right {
+ get {
+ object obj = ResourceManager.GetObject("pull_right", resourceCulture);
+ return ((System.Drawing.Bitmap)(obj));
+ }
+ }
+
+ internal static System.Drawing.Bitmap push_both {
+ get {
+ object obj = ResourceManager.GetObject("push_both", resourceCulture);
+ return ((System.Drawing.Bitmap)(obj));
+ }
+ }
+
+ internal static System.Drawing.Bitmap push_left {
+ get {
+ object obj = ResourceManager.GetObject("push_left", resourceCulture);
+ return ((System.Drawing.Bitmap)(obj));
+ }
+ }
+
+ internal static System.Drawing.Bitmap push_right {
+ get {
+ object obj = ResourceManager.GetObject("push_right", resourceCulture);
+ return ((System.Drawing.Bitmap)(obj));
+ }
+ }
+
/// <summary>
/// Looks up a localized string similar to Impossible de démarrer le serveur TUIO (peut-être host ou port invalide ?)..
/// </summary>
@@ -104,5 +153,19 @@
return ResourceManager.GetString("serverCantStart", resourceCulture);
}
}
+
+ internal static System.Drawing.Bitmap swipe_left {
+ get {
+ object obj = ResourceManager.GetObject("swipe_left", resourceCulture);
+ return ((System.Drawing.Bitmap)(obj));
+ }
+ }
+
+ internal static System.Drawing.Bitmap swipe_right {
+ get {
+ object obj = ResourceManager.GetObject("swipe_right", resourceCulture);
+ return ((System.Drawing.Bitmap)(obj));
+ }
+ }
}
}