middleware/Tracking/Postures/KneeUpDetector.cs
author bastiena
Mon, 24 Sep 2012 15:20:10 +0200
changeset 124 d2b4682dc9cc
parent 27 6c08d4d7219e
permissions -rw-r--r--
Étiquette V00.17 ajoutée à la révision 57a65edde708
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/*
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* This file is part of the TraKERS\Middleware package.
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*
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* (c) IRI <http://www.iri.centrepompidou.fr/>
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*
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* For the full copyright and license information, please view the LICENSE
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* file that was distributed with this source code.
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*/
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/*
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 * Projet : TraKERS
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 * Module : MIDDLEWARE
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 * Sous-Module : Tracking/Postures
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 * Classe : KneeUpDetector
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 * 
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 * Auteur : alexandre.bastien@iri.centrepompidou.fr
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 * 
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 * Fonctionnalités : Permet de détecter si l'utilisateur a levé le genou, en se basant sur
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 * des règles appliquées à la positions des noeuds dans le temps.
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 */
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using Microsoft.Kinect;
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using Trakers.Debug;
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namespace Trakers.Tracking.Postures
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{
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    public class KneeUpDetector : PostureDetector
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    {
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        public KneeUpDetector(DebugWindow _debug) : base(_debug)
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        {
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        }
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        /*
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         * Méthode de détection du penché.
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         */
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        public bool CheckForKneeUp()
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        {
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            //Crée un état local afin de pouvoir analyser s'il y a une posture.
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            List<Joint> localState = new List<Joint>(currentState);
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            //La distance de référence est ici la distance entre le milieu du dos et le milieu des épaules.
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            float refDistance = Math.Abs(localState[(int)JointType.Spine].Position.Y - localState[(int)JointType.ShoulderCenter].Position.Y);
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            /*if (Math.Abs(localState[(int)JointType.KneeLeft].Position.Y - localState[(int)JointType.KneeRight].Position.Y) > refDistance / 2)
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                debug.onR0(true);
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            else
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                debug.onR0(false);
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            if (Math.Abs(localState[(int)JointType.HipCenter].Position.Z - localState[(int)JointType.KneeLeft].Position.Z) > 0.20)
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                debug.onR1(true);
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            else
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                debug.onR1(false);
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            if (Math.Abs(localState[(int)JointType.HipCenter].Position.Z - localState[(int)JointType.KneeRight].Position.Z) > 0.20)
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                debug.onR2(true);
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            else
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                debug.onR2(false);*/
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            //Si un genou n'est pas plus haut de la distance de référence/2 que l'autre
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            //OU si le genou gauche n'est pas plus proche de 20cm par rapport à la hanche
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            //OU si le genou droit n'est pas plus proche de 20cm par rapport à la hanche.
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            //Alors on n'a pas levé de genou.
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            if (Math.Abs(localState[(int)JointType.KneeLeft].Position.Y - localState[(int)JointType.KneeRight].Position.Y) < refDistance / 2 ||
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            Math.Abs(localState[(int)JointType.HipCenter].Position.Z - localState[(int)JointType.KneeLeft].Position.Z) < 0.20 &&
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            Math.Abs(localState[(int)JointType.HipCenter].Position.Z - localState[(int)JointType.KneeRight].Position.Z) < 0.20)
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                return false;
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            return true;
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        }
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    }
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}