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/*
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* This file is part of the TraKERS\Front Processing package.
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*
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* (c) IRI <http://www.iri.centrepompidou.fr/>
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*
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* For the full copyright and license information, please view the LICENSE
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* file that was distributed with this source code.
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*/
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// smoke2 by Glen Murphy.
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// View the applet in use at http://bodytag.org/
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// Code has not been optimised, and will run fairly slowly.
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import TUIO.*;
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TuioProcessing tuioClient;
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int realWidth = 640, realHeight = 480-200;
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int WIDTH = 300;
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int HEIGHT = 300;
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//Port du Client TUIO.
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int port = 80;
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//Limites de la zone de recherche pour les mains.
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float minDistHands = 1;
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float maxDistHands = 1.5;
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int RES = 2;
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int PENSIZE = 30;
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int lwidth = WIDTH/RES;
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int lheight = HEIGHT/RES;
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int PNUM = 30000;
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vsquare[][] v = new vsquare[lwidth+1][lheight+1];
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vbuffer[][] vbuf = new vbuffer[lwidth+1][lheight+1];
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TuioPoint pt1, pt2, precPt1, precPt2;
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particle[] p = new particle[PNUM];
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int pcount = 0;
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int mouse1Xvel = 0;
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int mouse1Yvel = 0;
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int mouse2Xvel = 0;
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int mouse2Yvel = 0;
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int randomGust = 0;
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int randomGustMax;
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float randomGustX;
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float randomGustY;
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float randomGustSize;
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float randomGustXvel;
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float randomGustYvel;
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void setup() {
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size(WIDTH,HEIGHT);
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tuioClient = new TuioProcessing(this, port);
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background(#cccccc);
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noStroke();
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for(int i = 0; i < PNUM; i++) {
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p[i] = new particle(random(WIDTH/2-20,WIDTH/2+20),random(HEIGHT-20,HEIGHT));
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}
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for(int i = 0; i <= lwidth; i++) {
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for(int u = 0; u <= lheight; u++) {
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v[i][u] = new vsquare(i*RES,u*RES);
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vbuf[i][u] = new vbuffer(i*RES,u*RES);
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}
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}
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}
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void draw() {
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tuioInput();
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int a1xvel = 0, a1yvel = 0, a2xvel = 0, a2yvel = 0;
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if(precPt1 != null && pt1 != null)
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{
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float X1Rev = map(pt1.getX(), realWidth, realHeight, WIDTH, HEIGHT);
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float Y1Rev = map(pt1.getY(), realWidth, realHeight, WIDTH, HEIGHT);
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float X1PrecRev = map(precPt1.getX(), realWidth, realHeight, WIDTH, HEIGHT);
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float Y1PrecRev = map(precPt1.getY(), realWidth, realHeight, WIDTH, HEIGHT);
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a1xvel = (int)X1Rev-(int)X1PrecRev;
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a1yvel = (int)Y1Rev-(int)Y1PrecRev;
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mouse1Xvel = (a1xvel != mouse1Xvel) ? a1xvel : 0;
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mouse1Yvel = (a1yvel != mouse1Yvel) ? a1yvel : 0;
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}
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if(precPt2 != null && pt2 != null)
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{
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float X2Rev = map(pt2.getX(), realWidth, realHeight, WIDTH, HEIGHT);
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float Y2Rev = map(pt2.getY(), realWidth, realHeight, WIDTH, HEIGHT);
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float X2PrecRev = map(precPt2.getX(), realWidth, realHeight, WIDTH, HEIGHT);
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float Y2PrecRev = map(precPt2.getY(), realWidth, realHeight, WIDTH, HEIGHT);
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a2xvel = (int)X2Rev-(int)X2PrecRev;
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a2yvel = (int)Y2Rev-(int)Y2PrecRev;
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mouse2Xvel = (a2xvel != mouse2Xvel) ? a2xvel : 0;
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mouse2Yvel = (a2yvel != mouse2Yvel) ? a2yvel : 0;
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}
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if(randomGust <= 0) {
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if(random(0,10)<1) {
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randomGustMax = (int)random(5,12);
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randomGust = randomGustMax;
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randomGustX = random(0,WIDTH);
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randomGustY = random(0,HEIGHT-10);
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randomGustSize = random(0,50);
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if(randomGustX > WIDTH/2) randomGustXvel = random(-8,0);
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else randomGustXvel = random(0,8);
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randomGustYvel = random(-2,1);
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}
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randomGust--;
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}
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for(int i = 0; i < lwidth; i++) {
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for(int u = 0; u < lheight; u++) {
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vbuf[i][u].updatebuf(i,u);
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v[i][u].col = 0;
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}
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}
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for(int i = 0; i < PNUM-1; i++) {
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p[i].updatepos();
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}
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for(int i = 0; i < lwidth; i++) {
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for(int u = 0; u < lheight; u++) {
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v[i][u].addbuffer(i, u);
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v[i][u].updatevels(mouse1Xvel, mouse1Yvel, pt1);
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if(pt2 != null)
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v[i][u].updatevels(mouse2Xvel, mouse2Yvel, pt2);
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v[i][u].display(i, u);
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}
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}
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randomGust = 0;
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}
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void update(TuioPoint _pt1, TuioPoint _pt2)
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{
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pt1 = _pt1;
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pt2 = _pt2;
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}
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