Add Project Control Close
authorsarias
Thu, 24 Sep 2009 15:16:38 +0200
changeset 103 6eb5b39f8e97
parent 102 e1f7c03c2dde
child 104 1a428e733fea
child 107 604696163664
Add Project Control Close
src/FingersDance.Control.Close/FingersDance.Control.Close.csproj
src/FingersDance.Control.Close/FingersDance.Control.Close.xml
src/FingersDance.Control.Close/Properties/AssemblyInfo.cs
src/FingersDance.Control.Close/Properties/Resources.Designer.cs
src/FingersDance.Control.Close/Properties/Resources.resx
src/FingersDance.Control.Close/Properties/Settings.Designer.cs
src/FingersDance.Control.Close/Properties/Settings.settings
src/FingersDance.Control.Close/Resources/WindowBackground.jpg
src/FingersDance.Control.Close/Resources/icon.png
src/FingersDance.Control.Close/Resources/iconPreview.png
src/FingersDance.Control.Close/SurfaceWindow1.xaml
src/FingersDance.Control.Close/SurfaceWindow1.xaml.cs
src/FingersDance.Control.Close/UserControlClose.xaml
src/FingersDance.Control.Close/UserControlClose.xaml.cs
src/FingersDance.sln
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/src/FingersDance.Control.Close/FingersDance.Control.Close.csproj	Thu Sep 24 15:16:38 2009 +0200
@@ -0,0 +1,114 @@
+<Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003" ToolsVersion="3.5">
+  <PropertyGroup>
+    <Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
+    <Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
+    <ProjectGuid>{D579FDB5-D412-4797-A0FF-C5873AE08BB8}</ProjectGuid>
+    <ProjectTypeGuids>{60dc8134-eba5-43b8-bcc9-bb4bc16c2548};{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</ProjectTypeGuids>
+    <RootNamespace>FingersDance.Control.Close</RootNamespace>
+    <AssemblyName>FingersDance.Control.Close</AssemblyName>
+    <TargetFrameworkVersion>v3.5</TargetFrameworkVersion>
+    <WarningLevel>4</WarningLevel>
+    <OutputType>Library</OutputType>
+    <Install>true</Install>
+    <InstallFrom>Web</InstallFrom>
+    <UpdateEnabled>true</UpdateEnabled>
+    <UpdateMode>Foreground</UpdateMode>
+    <UpdateInterval>7</UpdateInterval>
+    <UpdateIntervalUnits>Days</UpdateIntervalUnits>
+    <UpdatePeriodically>false</UpdatePeriodically>
+    <UpdateRequired>false</UpdateRequired>
+    <MapFileExtensions>false</MapFileExtensions>
+    <ApplicationVersion>1.0.0.*</ApplicationVersion>
+    <IsWebBootstrapper>true</IsWebBootstrapper>
+    <BootstrapperEnabled>true</BootstrapperEnabled>
+    <PublishUrl>Publish\</PublishUrl>
+    <RunPostBuildEvent>OnBuildSuccess</RunPostBuildEvent>
+    <StartupObject>
+    </StartupObject>
+  </PropertyGroup>
+  <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
+    <DebugSymbols>true</DebugSymbols>
+    <DebugType>full</DebugType>
+    <Optimize>false</Optimize>
+    <OutputPath>.\bin\Debug\</OutputPath>
+    <DefineConstants>DEBUG;TRACE</DefineConstants>
+  </PropertyGroup>
+  <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
+    <DebugSymbols>false</DebugSymbols>
+    <Optimize>true</Optimize>
+    <OutputPath>.\bin\Release\</OutputPath>
+    <DefineConstants>TRACE</DefineConstants>
+  </PropertyGroup>
+  <ItemGroup>
+    <Reference Include="System" />
+    <Reference Include="System.Core">
+      <RequiredTargetFramework>3.5</RequiredTargetFramework>
+    </Reference>
+    <Reference Include="System.Xml.Linq">
+      <RequiredTargetFramework>3.5</RequiredTargetFramework>
+    </Reference>
+    <Reference Include="System.Data.DataSetExtensions">
+      <RequiredTargetFramework>3.5</RequiredTargetFramework>
+    </Reference>
+    <Reference Include="System.Data" />
+    <Reference Include="System.Xml" />
+    <Reference Include="WindowsBase" />
+    <Reference Include="PresentationCore" />
+    <Reference Include="PresentationFramework" />
+    <Reference Include="Microsoft.Surface" />
+    <Reference Include="Microsoft.Surface.Presentation" />
+    <Reference Include="Microsoft.Surface.Presentation.Generic" />
+    <Page Include="UserControlClose.xaml">
+      <Generator>MSBuild:Compile</Generator>
+      <SubType>Designer</SubType>
+    </Page>
+    <Compile Include="UserControlClose.xaml.cs">
+      <DependentUpon>UserControlClose.xaml</DependentUpon>
+    </Compile>
+  </ItemGroup>
+  <ItemGroup>
+    <Compile Include="Properties\AssemblyInfo.cs" />
+    <EmbeddedResource Include="Properties\Resources.resx">
+      <Generator>ResXFileCodeGenerator</Generator>
+      <SubType>Designer</SubType>
+      <LastGenOutput>Resources.Designer.cs</LastGenOutput>
+    </EmbeddedResource>
+    <None Include="Properties\Settings.settings">
+      <Generator>SettingsSingleFileGenerator</Generator>
+      <LastGenOutput>Settings.Designer.cs</LastGenOutput>
+    </None>
+    <Compile Include="Properties\Resources.Designer.cs">
+      <AutoGen>True</AutoGen>
+      <DesignTime>True</DesignTime>
+      <DependentUpon>Resources.resx</DependentUpon>
+    </Compile>
+    <Compile Include="Properties\Settings.Designer.cs">
+      <AutoGen>True</AutoGen>
+      <DesignTimeSharedInput>True</DesignTimeSharedInput>
+      <DependentUpon>Settings.settings</DependentUpon>
+    </Compile>
+    <Compile Include="SurfaceWindow1.xaml.cs">
+      <DependentUpon>SurfaceWindow1.xaml</DependentUpon>
+    </Compile>
+    <AppDesigner Include="Properties\" />
+  </ItemGroup>
+  <ItemGroup>
+    <Content Include="Resources\icon.png">
+      <CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
+    </Content>
+    <Content Include="Resources\iconPreview.png">
+      <CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
+    </Content>
+    <Resource Include="FingersDance.Control.Close.xml" />
+  </ItemGroup>
+  <ItemGroup>
+    <Resource Include="Resources\WindowBackground.jpg" />
+  </ItemGroup>
+  <ItemGroup>
+    <Page Include="SurfaceWindow1.xaml">
+      <Generator>MSBuild:Compile</Generator>
+      <SubType>Designer</SubType>
+    </Page>
+  </ItemGroup>
+  <Import Project="$(MSBuildBinPath)\Microsoft.CSharp.targets" />
+</Project>
\ No newline at end of file
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/src/FingersDance.Control.Close/FingersDance.Control.Close.xml	Thu Sep 24 15:16:38 2009 +0200
@@ -0,0 +1,64 @@
+<?xml version="1.0" encoding="utf-8" ?>
+
+<!--
+This file contains the information needed to install your application
+with the Surface Shell. Please refer to the documentation for deployment
+instructions.
+-->
+<ss:ApplicationInfo
+ xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance"
+ xmlns:ss="http://schemas.microsoft.com/Surface/2007/ApplicationMetadata">
+  <Application>
+    <Title>FingersDance.Control.Close</Title>
+    <Description>FingersDance.Control.Close</Description>
+    <ExecutableFile>FingersDance.Control.Close.exe</ExecutableFile>
+    <Arguments></Arguments>
+    <IconImageFile>Resources\icon.png</IconImageFile>
+    <Preview>
+      <PreviewImageFile>Resources\iconPreview.png</PreviewImageFile>
+    </Preview>
+    <Tags>
+      <!--
+      If your application uses tagged objects, please uncomment this section to register the tags with the Shell. 
+      You can register ByteTag(s), IdentityTag(s) or both by using the appropriate instructions below.
+      -->
+      <!--
+      To register ByteTags:
+      1. Please uncomment the Byte Tag Element below.
+      2. Replace "C0" below with the value of your Byte Tag (in hexadecimal format). Repeat this section (this element and its children) for other Byte Tags
+      3. Please remove the Launch element if you do not want to register the tag with Object Routing.
+      -->
+      <!--
+      <ByteTag Value="C0">
+        <Actions>
+          <Launch />
+        </Actions>
+      </ByteTag>
+      -->
+      <!--
+      To register IdentityTags:
+      1. Please uncomment the Identity Tag Element below.
+      2. Replace "0000000000000000" below with the series of your Identity Tag (in hexadecimal format). Repeat this section (this element and its children) for other Identity Tags
+      3. Please remove the Launch element if you do not want to register the tag with Object Routing.
+      -->
+      <!--
+      <IdentityTag Series="0000000000000000">
+        <Actions>
+          <Launch /> 
+        </Actions>
+      </IdentityTag>
+      -->
+    </Tags>
+  </Application>
+
+  <!--
+  Uncomment this section and comment out the Application element above
+  if you are creating an Attract Mode Application.
+  -->
+  <!--
+  <AttractApplication>
+    <ExecutableFile>FingersDance.Control.Close.exe</ExecutableFile>
+    <Arguments></Arguments>
+  </AttractApplication>
+  -->
+</ss:ApplicationInfo>
\ No newline at end of file
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/src/FingersDance.Control.Close/Properties/AssemblyInfo.cs	Thu Sep 24 15:16:38 2009 +0200
@@ -0,0 +1,62 @@
+#region Using directives
+
+using System.Reflection;
+using System.Runtime.CompilerServices;
+using System.Resources;
+using System.Globalization;
+using System.Windows;
+using System.Runtime.InteropServices;
+
+#endregion
+
+// General Information about an assembly is controlled through the following 
+// set of attributes. Change these attribute values to modify the information
+// associated with an assembly.
+[assembly: AssemblyTitle("FingersDance.Control.Close")]
+[assembly: AssemblyDescription("")]
+[assembly: AssemblyConfiguration("")]
+[assembly: AssemblyCompany("")]
+[assembly: AssemblyProduct("FingersDance.Control.Close")]
+[assembly: AssemblyCopyright("Copyright @  2009")]
+[assembly: AssemblyTrademark("")]
+[assembly: AssemblyCulture("")]
+[assembly: ComVisible(false)]
+
+//In order to begin building localizable applications, set 
+//<UICulture>CultureYouAreCodingWith</UICulture> in your .csproj file
+//inside a <PropertyGroup>.  For example, if you are using US english
+//in your source files, set the <UICulture> to en-US.  Then uncomment
+//the NeutralResourceLanguage attribute below.  Update the "en-US" in
+//the line below to match the UICulture setting in the project file.
+
+//[assembly: NeutralResourcesLanguage("en-US", UltimateResourceFallbackLocation.Satellite)]
+
+
+// Specifies the location in which theme dictionaries are stored for types in an assembly.
+[assembly: ThemeInfo(
+    // Specifies the location of system theme-specific resource dictionaries for this project.
+    // The default setting in this project is "None" since this default project does not
+    // include these user-defined theme files:
+    //     Themes\Aero.NormalColor.xaml
+    //     Themes\Classic.xaml
+    //     Themes\Luna.Homestead.xaml
+    //     Themes\Luna.Metallic.xaml
+    //     Themes\Luna.NormalColor.xaml
+    //     Themes\Royale.NormalColor.xaml
+    ResourceDictionaryLocation.None,
+
+    // Specifies the location of the system non-theme specific resource dictionary:
+    //     Themes\generic.xaml
+    ResourceDictionaryLocation.SourceAssembly)]
+
+
+// Version information for an assembly consists of the following four values:
+//
+//      Major Version
+//      Minor Version 
+//      Build Number
+//      Revision
+//
+// You can specify all the values or you can default the Revision and Build Numbers 
+// by using the '*' as shown below:
+[assembly: AssemblyVersion("1.0.*")]
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/src/FingersDance.Control.Close/Properties/Resources.Designer.cs	Thu Sep 24 15:16:38 2009 +0200
@@ -0,0 +1,72 @@
+//------------------------------------------------------------------------------
+// <auto-generated>
+//     This code was generated by a tool.
+//     Runtime Version:2.0.50727.3074
+//
+//     Changes to this file may cause incorrect behavior and will be lost if
+//     the code is regenerated.
+// </auto-generated>
+//------------------------------------------------------------------------------
+
+namespace FingersDance.Control.Close.Properties
+{
+    using System;
+
+
+    /// <summary>
+    ///   A strongly-typed resource class, for looking up localized strings, etc.
+    /// </summary>
+    // This class was auto-generated by the StronglyTypedResourceBuilder
+    // class via a tool like ResGen or Visual Studio.
+    // To add or remove a member, edit your .ResX file then rerun ResGen
+    // with the /str option, or rebuild your VS project.
+    [global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "2.0.0.0")]
+    [global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
+    [global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
+    internal class Resources
+    {
+
+        private static global::System.Resources.ResourceManager resourceMan;
+
+        private static global::System.Globalization.CultureInfo resourceCulture;
+
+        [global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
+        internal Resources()
+        {
+        }
+
+        /// <summary>
+        ///   Returns the cached ResourceManager instance used by this class.
+        /// </summary>
+        [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
+        internal static global::System.Resources.ResourceManager ResourceManager
+        {
+            get
+            {
+                if (object.ReferenceEquals(resourceMan, null))
+                {
+                    global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("WPFAppTemplate.Properties.Resources", typeof(Resources).Assembly);
+                    resourceMan = temp;
+                }
+                return resourceMan;
+            }
+        }
+
+        /// <summary>
+        ///   Overrides the current thread's CurrentUICulture property for all
+        ///   resource lookups using this strongly typed resource class.
+        /// </summary>
+        [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
+        internal static global::System.Globalization.CultureInfo Culture
+        {
+            get
+            {
+                return resourceCulture;
+            }
+            set
+            {
+                resourceCulture = value;
+            }
+        }
+    }
+}
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/src/FingersDance.Control.Close/Properties/Resources.resx	Thu Sep 24 15:16:38 2009 +0200
@@ -0,0 +1,117 @@
+<?xml version="1.0" encoding="utf-8"?>
+<root>
+  <!-- 
+    Microsoft ResX Schema 
+    
+    Version 2.0
+    
+    The primary goals of this format is to allow a simple XML format 
+    that is mostly human readable. The generation and parsing of the 
+    various data types are done through the TypeConverter classes 
+    associated with the data types.
+    
+    Example:
+    
+    ... ado.net/XML headers & schema ...
+    <resheader name="resmimetype">text/microsoft-resx</resheader>
+    <resheader name="version">2.0</resheader>
+    <resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
+    <resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
+    <data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
+    <data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
+    <data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
+        <value>[base64 mime encoded serialized .NET Framework object]</value>
+    </data>
+    <data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
+        <value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
+        <comment>This is a comment</comment>
+    </data>
+                
+    There are any number of "resheader" rows that contain simple 
+    name/value pairs.
+    
+    Each data row contains a name, and value. The row also contains a 
+    type or mimetype. Type corresponds to a .NET class that support 
+    text/value conversion through the TypeConverter architecture. 
+    Classes that don't support this are serialized and stored with the 
+    mimetype set.
+    
+    The mimetype is used for serialized objects, and tells the 
+    ResXResourceReader how to depersist the object. This is currently not 
+    extensible. For a given mimetype the value must be set accordingly:
+    
+    Note - application/x-microsoft.net.object.binary.base64 is the format 
+    that the ResXResourceWriter will generate, however the reader can 
+    read any of the formats listed below.
+    
+    mimetype: application/x-microsoft.net.object.binary.base64
+    value   : The object must be serialized with 
+            : System.Serialization.Formatters.Binary.BinaryFormatter
+            : and then encoded with base64 encoding.
+    
+    mimetype: application/x-microsoft.net.object.soap.base64
+    value   : The object must be serialized with 
+            : System.Runtime.Serialization.Formatters.Soap.SoapFormatter
+            : and then encoded with base64 encoding.
+
+    mimetype: application/x-microsoft.net.object.bytearray.base64
+    value   : The object must be serialized into a byte array 
+            : using a System.ComponentModel.TypeConverter
+            : and then encoded with base64 encoding.
+    -->
+  <xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
+    <xsd:element name="root" msdata:IsDataSet="true">
+      <xsd:complexType>
+        <xsd:choice maxOccurs="unbounded">
+          <xsd:element name="metadata">
+            <xsd:complexType>
+              <xsd:sequence>
+                <xsd:element name="value" type="xsd:string" minOccurs="0" />
+              </xsd:sequence>
+              <xsd:attribute name="name" type="xsd:string" />
+              <xsd:attribute name="type" type="xsd:string" />
+              <xsd:attribute name="mimetype" type="xsd:string" />
+            </xsd:complexType>
+          </xsd:element>
+          <xsd:element name="assembly">
+            <xsd:complexType>
+              <xsd:attribute name="alias" type="xsd:string" />
+              <xsd:attribute name="name" type="xsd:string" />
+            </xsd:complexType>
+          </xsd:element>
+          <xsd:element name="data">
+            <xsd:complexType>
+              <xsd:sequence>
+                <xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
+                <xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
+              </xsd:sequence>
+              <xsd:attribute name="name" type="xsd:string" msdata:Ordinal="1" />
+              <xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
+              <xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
+            </xsd:complexType>
+          </xsd:element>
+          <xsd:element name="resheader">
+            <xsd:complexType>
+              <xsd:sequence>
+                <xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
+              </xsd:sequence>
+              <xsd:attribute name="name" type="xsd:string" use="required" />
+            </xsd:complexType>
+          </xsd:element>
+        </xsd:choice>
+      </xsd:complexType>
+    </xsd:element>
+  </xsd:schema>
+  <resheader name="resmimetype">
+    <value>text/microsoft-resx</value>
+  </resheader>
+  <resheader name="version">
+    <value>2.0</value>
+  </resheader>
+  <resheader name="reader">
+    <value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.3600.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
+  </resheader>
+  <resheader name="writer">
+    <value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.3600.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
+  </resheader>
+</root>
\ No newline at end of file
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/src/FingersDance.Control.Close/Properties/Settings.Designer.cs	Thu Sep 24 15:16:38 2009 +0200
@@ -0,0 +1,30 @@
+//------------------------------------------------------------------------------
+// <auto-generated>
+//     This code was generated by a tool.
+//     Runtime Version:2.0.50727.3074
+//
+//     Changes to this file may cause incorrect behavior and will be lost if
+//     the code is regenerated.
+// </auto-generated>
+//------------------------------------------------------------------------------
+
+namespace FingersDance.Control.Close.Properties
+{
+
+
+    [global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
+    [global::System.CodeDom.Compiler.GeneratedCodeAttribute("Microsoft.VisualStudio.Editors.SettingsDesigner.SettingsSingleFileGenerator", "9.0.0.0")]
+    internal sealed partial class Settings : global::System.Configuration.ApplicationSettingsBase
+    {
+
+        private static Settings defaultInstance = ((Settings)(global::System.Configuration.ApplicationSettingsBase.Synchronized(new Settings())));
+
+        public static Settings Default
+        {
+            get
+            {
+                return defaultInstance;
+            }
+        }
+    }
+}
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/src/FingersDance.Control.Close/Properties/Settings.settings	Thu Sep 24 15:16:38 2009 +0200
@@ -0,0 +1,7 @@
+<?xml version='1.0' encoding='iso-8859-1'?>
+<SettingsFile xmlns="uri:settings" CurrentProfile="(Default)">
+  <Profiles>
+    <Profile Name="(Default)" />
+  </Profiles>
+  <Settings />
+</SettingsFile>
\ No newline at end of file
Binary file src/FingersDance.Control.Close/Resources/WindowBackground.jpg has changed
Binary file src/FingersDance.Control.Close/Resources/icon.png has changed
Binary file src/FingersDance.Control.Close/Resources/iconPreview.png has changed
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/src/FingersDance.Control.Close/SurfaceWindow1.xaml	Thu Sep 24 15:16:38 2009 +0200
@@ -0,0 +1,14 @@
+<s:SurfaceWindow x:Class="FingersDance.Control.Close.SurfaceWindow1"
+    xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
+    xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
+    xmlns:s="http://schemas.microsoft.com/surface/2008"
+    Title="FingersDance.Control.Close"
+    >
+  <s:SurfaceWindow.Resources>
+    <ImageBrush x:Key="WindowBackground" Stretch="None" Opacity="0.6" ImageSource="pack://application:,,,/Resources/WindowBackground.jpg"/>
+  </s:SurfaceWindow.Resources>
+
+  <Grid Background="{StaticResource WindowBackground}" >
+
+  </Grid>
+</s:SurfaceWindow>
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/src/FingersDance.Control.Close/SurfaceWindow1.xaml.cs	Thu Sep 24 15:16:38 2009 +0200
@@ -0,0 +1,103 @@
+using System;
+using System.Collections.Generic;
+using System.Linq;
+using System.Text;
+using System.Windows;
+using System.Windows.Controls;
+using System.Windows.Data;
+using System.Windows.Documents;
+using System.Windows.Input;
+using System.Windows.Media;
+using System.Windows.Media.Imaging;
+using System.Windows.Shapes;
+using System.Windows.Threading;
+using Microsoft.Surface;
+using Microsoft.Surface.Presentation;
+using Microsoft.Surface.Presentation.Controls;
+
+namespace FingersDance.Control.Close
+{
+    /// <summary>
+    /// Interaction logic for SurfaceWindow1.xaml
+    /// </summary>
+    public partial class SurfaceWindow1 : SurfaceWindow
+    {
+        /// <summary>
+        /// Default constructor.
+        /// </summary>
+        public SurfaceWindow1()
+        {
+            InitializeComponent();
+
+            // Add handlers for Application activation events
+            AddActivationHandlers();
+        }
+
+
+        /// <summary>
+        /// Occurs when the window is about to close. 
+        /// </summary>
+        /// <param name="e"></param>
+        protected override void OnClosed(EventArgs e)
+        {
+            base.OnClosed(e);
+
+            // Remove handlers for Application activation events
+            RemoveActivationHandlers();
+        }
+
+        /// <summary>
+        /// Adds handlers for Application activation events.
+        /// </summary>
+        private void AddActivationHandlers()
+        {
+            // Subscribe to surface application activation events
+            ApplicationLauncher.ApplicationActivated += OnApplicationActivated;
+            ApplicationLauncher.ApplicationPreviewed += OnApplicationPreviewed;
+            ApplicationLauncher.ApplicationDeactivated += OnApplicationDeactivated;
+        }
+
+        /// <summary>
+        /// Removes handlers for Application activation events.
+        /// </summary>
+        private void RemoveActivationHandlers()
+        {
+            // Unsubscribe from surface application activation events
+            ApplicationLauncher.ApplicationActivated -= OnApplicationActivated;
+            ApplicationLauncher.ApplicationPreviewed -= OnApplicationPreviewed;
+            ApplicationLauncher.ApplicationDeactivated -= OnApplicationDeactivated;
+        }
+
+        /// <summary>
+        /// This is called when application has been activated.
+        /// </summary>
+        /// <param name="sender"></param>
+        /// <param name="e"></param>
+        private void OnApplicationActivated(object sender, EventArgs e)
+        {
+            //TODO: enable audio, animations here
+        }
+
+        /// <summary>
+        /// This is called when application is in preview mode.
+        /// </summary>
+        /// <param name="sender"></param>
+        /// <param name="e"></param>
+        private void OnApplicationPreviewed(object sender, EventArgs e)
+        {
+            //TODO: Disable audio here if it is enabled
+
+            //TODO: optionally enable animations here
+        }
+
+        /// <summary>
+        ///  This is called when application has been deactivated.
+        /// </summary>
+        /// <param name="sender"></param>
+        /// <param name="e"></param>
+        private void OnApplicationDeactivated(object sender, EventArgs e)
+        {
+            //TODO: disable audio, animations here
+        }
+    }
+}
\ No newline at end of file
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/src/FingersDance.Control.Close/UserControlClose.xaml	Thu Sep 24 15:16:38 2009 +0200
@@ -0,0 +1,16 @@
+<UserControl
+	xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
+	xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
+	xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
+	xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
+	mc:Ignorable="d"
+	x:Class="FingersDance.Control.Close.UserControlClose"
+	x:Name="UserControl"
+	Width="383.284" Height="288.955" xmlns:Custom="http://schemas.microsoft.com/surface/2008">
+
+	<Grid x:Name="LayoutRoot" Background="#FFFFFFFF">
+		<Label Margin="88.06,56.717,131.858,0" VerticalAlignment="Top" Content="Label" Height="45.363" x:Name="LabelAlert"/>
+		<Custom:SurfaceButton VerticalAlignment="Bottom" Content="OK" Margin="191.045,0,100.029,105.224" d:LayoutOverrides="Width, Height" x:Name="SurfaceButtonOK"/>
+		<Custom:SurfaceButton HorizontalAlignment="Left" VerticalAlignment="Bottom" Content="No" Margin="56.717,0,0,105.224" d:LayoutOverrides="Height" Width="85.754" x:Name="SurfaceButtonNO"/>
+	</Grid>
+</UserControl>
\ No newline at end of file
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/src/FingersDance.Control.Close/UserControlClose.xaml.cs	Thu Sep 24 15:16:38 2009 +0200
@@ -0,0 +1,22 @@
+using System;
+using System.IO;
+using System.Net;
+using System.Windows;
+using System.Windows.Controls;
+using System.Windows.Data;
+using System.Windows.Media;
+using System.Windows.Media.Animation;
+using System.Windows.Navigation;
+
+namespace FingersDance.Control.Close
+{
+	public partial class UserControlClose
+	{
+		public UserControlClose()
+		{
+			this.InitializeComponent();
+
+			// Insert code required on object creation below this point.
+		}
+	}
+}
\ No newline at end of file
--- a/src/FingersDance.sln	Thu Sep 24 15:06:42 2009 +0200
+++ b/src/FingersDance.sln	Thu Sep 24 15:16:38 2009 +0200
@@ -37,6 +37,8 @@
 EndProject
 Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "FingersDance.Control.ListVideo", "FingersDance.Control.ListVideo\FingersDance.Control.ListVideo.csproj", "{072436EC-FCD5-4A55-96AA-0047BF25BD37}"
 EndProject
+Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "FingersDance.Control.Close", "FingersDance.Control.Close\FingersDance.Control.Close.csproj", "{D579FDB5-D412-4797-A0FF-C5873AE08BB8}"
+EndProject
 Global
 	GlobalSection(SolutionConfigurationPlatforms) = preSolution
 		Debug|Any CPU = Debug|Any CPU
@@ -171,6 +173,12 @@
 		{072436EC-FCD5-4A55-96AA-0047BF25BD37}.Release|Any CPU.ActiveCfg = Release|Any CPU
 		{072436EC-FCD5-4A55-96AA-0047BF25BD37}.Release|Any CPU.Build.0 = Release|Any CPU
 		{072436EC-FCD5-4A55-96AA-0047BF25BD37}.Release|x86.ActiveCfg = Release|Any CPU
+		{D579FDB5-D412-4797-A0FF-C5873AE08BB8}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
+		{D579FDB5-D412-4797-A0FF-C5873AE08BB8}.Debug|Any CPU.Build.0 = Debug|Any CPU
+		{D579FDB5-D412-4797-A0FF-C5873AE08BB8}.Debug|x86.ActiveCfg = Debug|Any CPU
+		{D579FDB5-D412-4797-A0FF-C5873AE08BB8}.Release|Any CPU.ActiveCfg = Release|Any CPU
+		{D579FDB5-D412-4797-A0FF-C5873AE08BB8}.Release|Any CPU.Build.0 = Release|Any CPU
+		{D579FDB5-D412-4797-A0FF-C5873AE08BB8}.Release|x86.ActiveCfg = Release|Any CPU
 	EndGlobalSection
 	GlobalSection(SolutionProperties) = preSolution
 		HideSolutionNode = FALSE