using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
namespace FingersDance.Data
{
/// <summary>
/// Class data USER
/// Un user a une couleurs unique
/// </summary>
[Serializable]
public class User
{
#region Attributes
private String _name = "";
private String _email = "";
private String _color = "";
#endregion
#region Constructor
public User(String name, String email)
{
_name = name;
_email = email;
}
public User(String name, String email,String color)
{
_name = name;
_email = email;
_color = color;
}
public User()
{ }
#endregion
#region Properties
public String Name
{
get { return _name; }
set { _name = value; }
}
public String Email
{
get { return _email; }
set { _email = value; }
}
public String Color
{
get { return _color; }
set { _color = value; }
}
#endregion
}
}