using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
namespace FingersDance.Data
{
[Serializable]
public class Session
{
private String _name = "";
private String _videoname = "";
private String _videopath = "";
private String _alias = "";
private String _email = "";
private String _description = "";
private Dictionary<String, Project> _projects = new Dictionary<String, Project>();
#region Constructor
public Session(String Videoname, String Videopath)
{
_videopath = Videopath;
_videoname = Videoname;
}
public Session()
{}
#endregion
#region Properties
public String Name
{
get { return _name; }
set { _name = value; }
}
public String Videopath
{
get { return _videopath; }
set { _videopath = value; }
}
public String Alias
{
get { return _alias; }
set { _alias = value; }
}
public String Email
{
get { return _email; }
set { _email = value; }
}
public String Description
{
get { return _description; }
set { _description = value; }
}
public Dictionary<String, Project> Projects
{
get { return _projects; }
set { _projects = value; }
}
#endregion
}
}