using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
namespace FingersDance.Data
{
/// <summary>
/// Class data USER
/// Un user a une couleurs unique
/// </summary>
[Serializable]
public class User
{
private String _name="";
private String _email="";
private String _alias="";
private String _colorkey="";
#region Constructor
public User(String name, String email, String alias)
{
_name = name;
_email = email;
_alias = alias;
}
public User(String name, String email, String alias,String color)
{
_name = name;
_email = email;
_alias = alias;
_colorkey = color;
}
public User()
{ }
#endregion
#region Properties
public String Name
{
get { return _name; }
set { _name = value; }
}
public String Email
{
get { return _email; }
set { _email = value; }
}
public String Alias
{
get { return _alias; }
set { _alias = value; }
}
#endregion
}
}