Test: Asynchronous Event Testing
+ ++
This example shows how to create an asynchronous test with the YUI Test framework for testing browser-based JavaScript code.
+ A code>Y.Test.Case object is created to test the
+ Y.Anim object. The test waits until the animation is complete
+ before checking the settings of the animated element.
Asynchronous Events Test Example
+ +This example begins by creating a namespace:
+ +This namespace serves as the core object upon which others will be added (to prevent creating global objects).
+ +Creating the TestCase
+ +The first step is to create a new Y.Test.Caseobject called AsyncTestCase.
+ To do so, using the Y.Test.Caseconstructor and pass in an object literal containing information about the tests to be run:
The only test in the Y.Test.Caseis called testAnimation. It begins by creating a new
+Anim object that will animate the width of a div to 400 pixels over three seconds. An
+event handler is assigned to the Anim object's end event, within which the
+resume() method is called. A function is passed into the resume() method to indicate
+the code to run when the test resumes, which is a test to make sure the width is 400 pixels. After that, the
+run() method is called to begin the animation and the wait() method is called to
+tell the Y.Test.Runner to wait until it is told to resume testing again. When the animation completes,
+the end event is fired and the test resumes, assuring that the width is correct.
Running the tests
+ +With all of the tests defined, the last step is to run them:
+ + + +Before running the tests, it's necessary to create a Y.Console object to display the results (otherwise the tests would run
+ but you wouldn't see the results). After that, the Y.Test.Runner is loaded with the Y.Test.Caseobject by calling
+ add() (any number of Y.Test.Caseand TestSuite objects can be added to a Y.Test.Runner,
+ this example only adds one for simplicity). The very last step is to call run(), which begins executing the tests in its
+ queue and displays the results in the Y.Console.
