Drag & Drop: Interaction Groups
+ ++
Using interaction groups, this example demonstrates how to tie into the Drag & Drop Utility's interesting moments to provide visual affordances for the current drag operation.
+ + +Setting up the Work Area
+First we need to create the work area, players (drags) and slots (drops).
+ +Now we give them some CSS to make them visible.
+ + +Setting up the YUI Instance
+Now we need to create our YUI instance and tell it to load the dd-drop, dd-proxy and dd-constrain modules.
Setting up the Drop Targets
+Now that we have a YUI instance with the requested modules, we are going to create our Drop Targets.
+ + +Setting up the Drag Nodes
+Now we need to create the Drag Nodes and assign them to the proper group.
+ +Handling the Drops and Moments
+Now we are going to listen for Four Drag Events: drag:start, drag:end, drag:drophit, drag:dropmiss
