--- /dev/null Thu Jan 01 00:00:00 1970 +0000
+++ b/src/cm/media/js/lib/yui/yui_3.10.3/releasenotes/HISTORY.widget-buttons.md Tue Jul 16 14:29:46 2013 +0200
@@ -0,0 +1,191 @@
+Widget Buttons Change History
+=============================
+
+3.10.3
+------
+
+* No changes.
+
+3.10.2
+------
+
+* No changes.
+
+3.10.1
+------
+
+* No changes.
+
+3.10.0
+------
+
+* No changes.
+
+3.9.1
+-----
+
+* No changes.
+
+3.9.0
+-----
+
+* No changes.
+
+3.8.1
+-----
+
+* No changes.
+
+3.8.0
+-----
+
+ * No changes.
+
+3.7.3
+-----
+
+ * Fixed bug with a widget's `defaultButton` changing by binding to the
+ `defaultButtonChange` event in WidgetButtons' `initializer()`.
+
+3.7.2
+-----
+
+ * No changes.
+
+3.7.1
+-----
+
+ * No changes.
+
+3.7.0
+-----
+
+ * No changes.
+
+3.6.0
+-----
+
+ * No changes.
+
+3.5.1
+-----
+
+ * Fixed issue with `addButton()` receiving an `index` argument which was too
+ large or negative, both of which are okay because this value is passed to
+ the Array `splice()` method. The `index` property on the `buttonsChange`
+ event facade is now always the actual index at which the new button exists.
+ [Ticket #253219]
+
+ * Fixed issue with properly handling `Y.Node` instances from other YUI
+ sandboxes. [Ticket #2532207]
+
+3.5.0
+-----
+
+ * [!] WidgetButtons has been completely rewritten, back-compat for common
+ usage has been maintained. The new version is _much more_ robust.
+ [Tickets #2531366, #2531624, #2531043]
+
+ * [!] The `buttons` attribute is handled in an _extremely_ flexible manner.
+ It supports being a single Array, or an Object of Arrays keyed to a
+ particular section.
+
+ The `buttons` collection will be normalized into an Object which contains an
+ Array of `Y.Node`s for every `WidgetStdMod` section (header, body, footer)
+ which has one or more buttons. The structure will end up looking like this:
+
+ {
+ header: [...],
+ footer: [...]
+ }
+
+ A button can be specified as a Y.Node, config Object, or String name for a
+ predefined button on the `BUTTONS` prototype property. When a config Object
+ is provided, it will be merged with any defaults provided by a button with
+ the same `name` defined on the `BUTTONS` property. [Ticket #2531365]
+
+ * [!] All button nodes have the `Y.Plugin.Button` plugin applied.
+
+ * [!] The HTML structure for buttons has been optimized to:
+
+ <span class="yui3-widget-butons>
+ <button class="yui3-button">Foo</button>
+ </span>
+
+ The above structure will appear in each `WidgetStdMod` section
+ (header/body/footer) which contains buttons. [Ticket #2531367]
+
+ * Fixed issue with multiplying subscriptions to `buttonsChange` event. The
+ event handler was itself subscripting _again_ to the event causing an
+ ever-increasing number of subscriptions all doing the same work. Now
+ WidgetButtons will always clean up its event subscriptions.
+ [Ticket #2531449]
+
+ * Added support for predefining `BUTTONS` on the prototype. `BUTTONS` is
+ Collection of predefined buttons mapped by name -> config. These button
+ configurations will serve as defaults for any button added to a widget's
+ buttons which have the same `name`. [Ticket #2531680]
+
+ * Added an `HTML_PARSER` implementation for the `buttons` attribute. This
+ allows the initial value for a widget's `buttons` to be seeded from its DOM.
+
+ * A widget's `buttons` now persist after header/body/footer content updates.
+ Option 2 of the follow scenario has been implemented:
+ http://jsfiddle.net/ericf/EXR52/
+
+ * A button can be configured with a `context` object (which defaults to the
+ widget instance), which will be used as the `this` object when calling a
+ button's `action` or `events` handlers. [Ticket #2531166]
+
+ * Buttons now support multiple `events` which can be specified in place of an
+ `action`. The follow are equivalent:
+
+ var buttonConfigWithEvents = {
+ label: 'Foo',
+ events: {
+ click: function (e) {
+ this.hide();
+ }
+ }
+ };
+
+ var buttonConfigWithAction = {
+ label : 'Foo',
+ action: 'hide'
+ };
+
+ A button's `action` can now be specified as the String name of a function
+ which is hosted on the `context` object. [Ticket #2531363]
+
+ * Added the notion of a default button. A widget's `defaultButton` will have
+ the "yui3-button-primary" CSS class added to it, and will be focused when
+ the widget is shown.
+
+ * Updated the `addButton()` method and added other accessor/mutator methods:
+ `getButton()` and `removeButton()`.
+
+ * Buttons can now be added to a widget's body, not just the header and footer.
+
+3.4.1
+-----
+
+ * Added support for `classNames` property for button configurations which will
+ add the CSS class names to the button Node. The default "close" button uses
+ this, adding a `yui3-button-close` CSS class to itself. [Ticket #2531091]
+
+ * Fixed the default template for the "close" button to not contain malformed
+ HTML by replacing the `<div>` element inside of a `<span>` with a `<span>`.
+ The in-lined CSS in the style attribute on the button was moved into an
+ external CSS file which provides the basic styling for the default "close"
+ button for both the Sam and Night skins. The CSS class `yui3-widget-buttons`
+ is now applied to the `boundingBox` of Widgets which use WidgetButtons.
+ [Ticket #2530952]
+
+ * Fixed a bug where instance-level properties were not being initialized
+ causing references to bubble-up the chain to the prototype incorrectly.
+ [Ticket #2530998]
+
+3.4.0
+-----
+
+ * Initial release.