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1 Widget Buttons Change History |
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2 ============================= |
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3 |
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4 3.10.3 |
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5 ------ |
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6 |
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7 * No changes. |
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8 |
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9 3.10.2 |
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10 ------ |
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11 |
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12 * No changes. |
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13 |
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14 3.10.1 |
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15 ------ |
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16 |
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17 * No changes. |
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18 |
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19 3.10.0 |
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20 ------ |
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21 |
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22 * No changes. |
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23 |
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24 3.9.1 |
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25 ----- |
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26 |
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27 * No changes. |
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28 |
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29 3.9.0 |
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30 ----- |
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31 |
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32 * No changes. |
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33 |
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34 3.8.1 |
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35 ----- |
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36 |
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37 * No changes. |
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38 |
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39 3.8.0 |
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40 ----- |
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41 |
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42 * No changes. |
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43 |
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44 3.7.3 |
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45 ----- |
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46 |
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47 * Fixed bug with a widget's `defaultButton` changing by binding to the |
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48 `defaultButtonChange` event in WidgetButtons' `initializer()`. |
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49 |
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50 3.7.2 |
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51 ----- |
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52 |
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53 * No changes. |
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54 |
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55 3.7.1 |
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56 ----- |
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57 |
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58 * No changes. |
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59 |
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60 3.7.0 |
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61 ----- |
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62 |
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63 * No changes. |
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64 |
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65 3.6.0 |
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66 ----- |
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67 |
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68 * No changes. |
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69 |
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70 3.5.1 |
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71 ----- |
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72 |
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73 * Fixed issue with `addButton()` receiving an `index` argument which was too |
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74 large or negative, both of which are okay because this value is passed to |
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75 the Array `splice()` method. The `index` property on the `buttonsChange` |
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76 event facade is now always the actual index at which the new button exists. |
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77 [Ticket #253219] |
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78 |
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79 * Fixed issue with properly handling `Y.Node` instances from other YUI |
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80 sandboxes. [Ticket #2532207] |
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81 |
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82 3.5.0 |
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83 ----- |
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84 |
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85 * [!] WidgetButtons has been completely rewritten, back-compat for common |
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86 usage has been maintained. The new version is _much more_ robust. |
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87 [Tickets #2531366, #2531624, #2531043] |
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88 |
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89 * [!] The `buttons` attribute is handled in an _extremely_ flexible manner. |
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90 It supports being a single Array, or an Object of Arrays keyed to a |
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91 particular section. |
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92 |
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93 The `buttons` collection will be normalized into an Object which contains an |
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94 Array of `Y.Node`s for every `WidgetStdMod` section (header, body, footer) |
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95 which has one or more buttons. The structure will end up looking like this: |
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96 |
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97 { |
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98 header: [...], |
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99 footer: [...] |
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100 } |
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101 |
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102 A button can be specified as a Y.Node, config Object, or String name for a |
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103 predefined button on the `BUTTONS` prototype property. When a config Object |
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104 is provided, it will be merged with any defaults provided by a button with |
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105 the same `name` defined on the `BUTTONS` property. [Ticket #2531365] |
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106 |
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107 * [!] All button nodes have the `Y.Plugin.Button` plugin applied. |
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108 |
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109 * [!] The HTML structure for buttons has been optimized to: |
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110 |
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111 <span class="yui3-widget-butons> |
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112 <button class="yui3-button">Foo</button> |
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113 </span> |
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114 |
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115 The above structure will appear in each `WidgetStdMod` section |
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116 (header/body/footer) which contains buttons. [Ticket #2531367] |
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117 |
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118 * Fixed issue with multiplying subscriptions to `buttonsChange` event. The |
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119 event handler was itself subscripting _again_ to the event causing an |
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120 ever-increasing number of subscriptions all doing the same work. Now |
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121 WidgetButtons will always clean up its event subscriptions. |
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122 [Ticket #2531449] |
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123 |
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124 * Added support for predefining `BUTTONS` on the prototype. `BUTTONS` is |
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125 Collection of predefined buttons mapped by name -> config. These button |
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126 configurations will serve as defaults for any button added to a widget's |
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127 buttons which have the same `name`. [Ticket #2531680] |
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128 |
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129 * Added an `HTML_PARSER` implementation for the `buttons` attribute. This |
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130 allows the initial value for a widget's `buttons` to be seeded from its DOM. |
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131 |
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132 * A widget's `buttons` now persist after header/body/footer content updates. |
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133 Option 2 of the follow scenario has been implemented: |
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134 http://jsfiddle.net/ericf/EXR52/ |
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135 |
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136 * A button can be configured with a `context` object (which defaults to the |
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137 widget instance), which will be used as the `this` object when calling a |
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138 button's `action` or `events` handlers. [Ticket #2531166] |
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139 |
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140 * Buttons now support multiple `events` which can be specified in place of an |
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141 `action`. The follow are equivalent: |
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142 |
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143 var buttonConfigWithEvents = { |
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144 label: 'Foo', |
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145 events: { |
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146 click: function (e) { |
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147 this.hide(); |
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148 } |
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149 } |
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150 }; |
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151 |
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152 var buttonConfigWithAction = { |
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153 label : 'Foo', |
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154 action: 'hide' |
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155 }; |
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156 |
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157 A button's `action` can now be specified as the String name of a function |
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158 which is hosted on the `context` object. [Ticket #2531363] |
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159 |
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160 * Added the notion of a default button. A widget's `defaultButton` will have |
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161 the "yui3-button-primary" CSS class added to it, and will be focused when |
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162 the widget is shown. |
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163 |
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164 * Updated the `addButton()` method and added other accessor/mutator methods: |
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165 `getButton()` and `removeButton()`. |
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166 |
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167 * Buttons can now be added to a widget's body, not just the header and footer. |
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168 |
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169 3.4.1 |
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170 ----- |
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171 |
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172 * Added support for `classNames` property for button configurations which will |
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173 add the CSS class names to the button Node. The default "close" button uses |
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174 this, adding a `yui3-button-close` CSS class to itself. [Ticket #2531091] |
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175 |
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176 * Fixed the default template for the "close" button to not contain malformed |
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177 HTML by replacing the `<div>` element inside of a `<span>` with a `<span>`. |
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178 The in-lined CSS in the style attribute on the button was moved into an |
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179 external CSS file which provides the basic styling for the default "close" |
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180 button for both the Sam and Night skins. The CSS class `yui3-widget-buttons` |
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181 is now applied to the `boundingBox` of Widgets which use WidgetButtons. |
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182 [Ticket #2530952] |
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183 |
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184 * Fixed a bug where instance-level properties were not being initialized |
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185 causing references to bubble-up the chain to the prototype incorrectly. |
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186 [Ticket #2530998] |
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187 |
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188 3.4.0 |
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189 ----- |
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190 |
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191 * Initial release. |