src/cm/media/js/lib/yui/yui_3.0.0b1/examples/test/test-async-event-tests.html
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+	<title>YUI Library Examples: Test: Asynchronous Event Testing</title>
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+	<div id="pagetitle"><h1>YUI Library Examples: Test: Asynchronous Event Testing</h1></div>
+</div>
+<div id="bd">
+
+	<div id="bar-note"><p><strong>Note:</strong> This is YUI 3.x. Looking for <a href="http://developer.yahoo.com/yui/">YUI 2.x</a>?</p></div>
+
+	<div id="yui-main">
+		<div class="yui-b">
+		  <div class="yui-ge">
+			  <div class="yui-u first example" id="main">
+
+	<h2>Test: Asynchronous Event Testing</h2>
+
+	<div id="example" class="promo">
+	<p>
+	<p>This example shows how to create an asynchronous test with the YUI Test framework for testing browser-based JavaScript code. 
+  A code>Y.Test.Case</code></a> object is created to test the
+  <code>Y.Anim</code> object. The test waits until the animation is complete
+  before checking the settings of the animated element.</p>	</p>	
+
+	<div class="module example-container ">
+			<div class="hd exampleHd">
+			<p class="newWindowButton yui-skin-sam">
+                <a href="test-async-event-tests_clean.html" target="_blank">View example in new window.</a>
+            </p>
+		</div>		<div id="example-canvas" class="bd">
+
+		
+	<!--BEGIN SOURCE CODE FOR EXAMPLE =============================== -->
+	
+	<div id="testLogger"></div>
+<div id="testDiv" style="position:absolute;width:10px;height:10px; background-color:red"></div>
+<script type="text/javascript">
+YUI({base:"../../build/", timeout: 10000}).use("anim", "console", "test",function (Y) {
+
+    Y.namespace("example.test");
+    
+    Y.example.test.AsyncTestCase = new Y.Test.Case({
+    
+        //name of the test case - if not provided, one is auto-generated
+        name : "Animation Tests",        
+                
+        //---------------------------------------------------------------------
+        // Test methods - names must begin with "test"
+        //---------------------------------------------------------------------
+        
+        testAnimation : function (){
+
+            var myAnim = new Y.Anim({
+                    node: '#testDiv',
+                    to: {
+                        width: 400
+                    },
+                    duration: 3,
+                    easing: Y.Easing.easeOut
+            });
+
+            //assign oncomplete handler
+            myAnim.on("end", function(){
+            
+                //tell the TestRunner to resume
+                this.resume(function(){
+                
+                    Y.Assert.areEqual(document.getElementById("testDiv").offsetWidth, 400, "Width of the DIV should be 400.");
+                
+                });
+            
+            }, this, true);
+
+            //start the animation
+            myAnim.run();
+            
+            //wait until something happens
+            this.wait();
+        
+        }
+                    
+    });
+     
+    //create the console
+    var r = new Y.Console({
+        verbose : true,
+        newestOnTop : false
+    });
+    
+    r.render('#testLogger');
+    
+    //create the logger
+    Y.Test.Runner.add(Y.example.test.AsyncTestCase);
+
+    //run the tests
+    Y.Test.Runner.run();
+});
+
+</script>
+	
+	<!--END SOURCE CODE FOR EXAMPLE =============================== -->
+	
+		
+		</div>
+	</div>			
+	</div>
+		
+	<h2 class="first">Asynchronous Events Test Example</h2>
+
+<p>This example begins by creating a namespace:</p>
+<textarea name="code" class="JScript" cols="60" rows="1">
+Y.namespace("example.test");  
+</textarea>
+<p>This namespace serves as the core object upon which others will be added (to prevent creating global objects).</p>
+
+<h3>Creating the TestCase</h3>
+
+<p>The first step is to create a new <code>Y.Test.Case</code>object called <code>AsyncTestCase</code>.
+  To do so, using the <code>Y.Test.Case</code>constructor and pass in an object literal containing information about the tests to be run:</p>
+<textarea name="code" class="JScript" cols="60" rows="1">
+Y.example.test.AsyncTestCase = new Y.Test.Case({
+
+    //name of the test case - if not provided, one is auto-generated
+    name : "Animation Tests",        
+            
+    //---------------------------------------------------------------------
+    // Test methods - names must begin with "test"
+    //---------------------------------------------------------------------
+    
+    testAnimation : function (){
+
+        var myAnim = new Y.Anim({
+                node: '#testDiv',
+                to: {
+                    width: 400
+                },
+                duration: 3,
+                easing: Y.Easing.easeOut
+        });
+
+        //assign oncomplete handler
+        myAnim.on("end", function(){
+        
+            //tell the TestRunner to resume
+            this.resume(function(){
+            
+                Y.Assert.areEqual(document.getElementById("testDiv").offsetWidth, 400, "Width of the DIV should be 400.");
+            
+            });
+        
+        }, this, true);
+
+        //start the animation
+        myAnim.run();
+        
+        //wait until something happens
+        this.wait();
+    
+    }
+                
+});
+
+</textarea>  
+<p>The only test in the <code>Y.Test.Case</code>is called <code>testAnimation</code>. It begins by creating a new
+<code>Anim</code> object that will animate the width of a <code>div</code> to 400 pixels over three seconds. An
+event handler is assigned to the <code>Anim</code> object's <code>end</code> event, within which the
+<code>resume()</code> method is called. A function is passed into the <code>resume()</code> method to indicate
+the code to run when the test resumes, which is a test to make sure the width is 400 pixels. After that, the 
+<code>run()</code> method is called to begin the animation and the <code>wait()</code> method is called to
+tell the <code>Y.Test.Runner</code> to wait until it is told to resume testing again. When the animation completes,
+the <code>end</code> event is fired and the test resumes, assuring that the width is correct.</p>
+<h3>Running the tests</h3>
+
+<p>With all of the tests defined, the last step is to run them:</p>
+
+<textarea name="code" class="JScript" cols="60" rows="1">
+//create the console
+var r = new Y.Console({
+    verbose : true,
+    newestOnTop : false
+});
+
+r.render('#testLogger');
+
+//create the logger
+Y.Test.Runner.add(Y.example.test.AsyncTestCase);
+
+//run the tests
+Y.Test.Runner.run();
+</textarea> 
+
+<p>Before running the tests, it's necessary to create a <code>Y.Console</code> object to display the results (otherwise the tests would run 
+  but you wouldn't see the results). After that, the <code>Y.Test.Runner</code> is loaded with the <code>Y.Test.Case</code>object by calling 
+  <code>add()</code> (any number of <code>Y.Test.Case</code>and <code>TestSuite</code> objects can be added to a <code>Y.Test.Runner</code>, 
+  this example only adds one for simplicity). The very last step is to call <code>run()</code>, which begins executing the tests in its
+  queue and displays the results in the <code>Y.Console</code>.</p>				</div>
+				<div class="yui-u sidebar">
+					
+				
+					<div id="examples" class="mod box4">
+                        <div class="hd">
+						<h4>
+    Test Examples:</h4>
+                        </div>
+						<div class="bd">
+							<ul>
+								<li><a href='../test/test-simple-example.html'>Simple Testing Example</a></li><li><a href='../test/test-advanced-test-options.html'>Advanced Test Options</a></li><li><a href='../test/test-array-tests.html'>Array Processing</a></li><li><a href='../test/test-async-test.html'>Asynchronous Testing</a></li><li class='selected'><a href='../test/test-async-event-tests.html'>Asynchronous Event Testing</a></li>							</ul>
+						</div>
+					</div>
+					
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+						<h4>More Test Resources:</h4>
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