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using System; |
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using System.Net; |
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using System.Windows; |
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using System.Windows.Controls; |
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using System.Windows.Documents; |
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using System.Windows.Ink; |
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using System.Windows.Input; |
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using System.Windows.Media; |
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using System.Windows.Media.Animation; |
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using System.Windows.Shapes; |
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namespace Iri.Modernisation.Data.Models |
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{ |
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/// <summary> |
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/// Classe servant à synchroniser les Loaders |
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/// On créé la classe, on enregistre les Loader a synchroniser. |
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/// /* Utilisation */ |
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/// Attention /!\ Il faut enregistrer le loader APRES s'êtres abonnée à son event LoaderFinished. |
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/// </summary> |
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public class Sync |
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{ |
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/// <summary> |
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/// Constructeur par défaut |
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/// </summary> |
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public Sync() |
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{ _registeredLoader = 0; } |
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private int _registeredLoader { get; set; } |
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/// <summary> |
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/// Méthode permettant d'enregistrer les Loader au sein d'un même Sync |
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/// </summary> |
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/// <param name="loader">Loader à enregistrer</param> |
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public void RegisterLoader(ILoader loader) |
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{ |
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_registeredLoader++; |
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loader.LoaderFinished += new EventHandler<EventArgs>(loader_LoaderFinished); |
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} |
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private void loader_LoaderFinished(object sender, EventArgs e) |
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{ |
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_registeredLoader--; |
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if (_registeredLoader == 0) |
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{ |
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Completed(this, new EventArgs()); |
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} |
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} |
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/// <summary> |
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/// Evenement déclanché une fois tous les Loader fini |
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/// </summary> |
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public event EventHandler<EventArgs> Completed; |
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} |
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} |