# HG changeset patch # User Yves-Marie Haussonne <1218002+ymph@users.noreply.github.com> # Date 1481504050 -3600 # Node ID 0ae5202742bddcdfd0f1628b2b34434308c6a526 # Parent e5739d76103070ca95c5ba81800b8b734530f35c change flash to dash diff -r e5739d761030 -r 0ae5202742bd web/client.php --- a/web/client.php Fri Dec 09 19:00:18 2016 +0100 +++ b/web/client.php Mon Dec 12 01:54:10 2016 +0100 @@ -69,6 +69,7 @@ + @@ -83,6 +84,13 @@ + + + + URL_ROOT.'res/js/jwplayer.js', 'jquery-tinymce' => URL_ROOT.'res/js/tinymce/jquery.tinymce.min.js', 'tinymce' => URL_ROOT.'res/js/tinymce/tinymce.min.js', + 'dashjs' => URL_ROOT.'res/js/dashjs/dash.min.js', + 'videojs-dash' => URL_ROOT.'res/js/dashjs/videojs-dash.min.js', + 'videojs' => URL_ROOT.'res/js/videojs/video.min.js', ), 'cdn' => array( 'libdir' => URL_ROOT.'res/js/', @@ -268,6 +271,10 @@ 'jwplayer-js' => URL_ROOT.'res/js/jwplayer.js', 'jquery-tinymce' => URL_ROOT.'res/js/tinymce/jquery.tinymce.min.js', 'tinymce' => URL_ROOT.'res/js/tinymce/tinymce.min.js', + 'dashjs' => "http://cdn.dashjs.org/latest/dash.all.min.js", + 'videojs-dash' => 'https://cdnjs.cloudflare.com/ajax/libs/videojs-contrib-dash/2.5.2/videojs-dash.min.js', + 'videojs' => 'http://vjs.zencdn.net/5.12.6/video.js', + ) ); @@ -298,6 +305,7 @@ 'archives-iframe' => URL_ROOT.'res/css/archives-iframe.css', 'metadataplayer' => URL_ROOT.'res/metadataplayer/LdtPlayer-core.css', 'jquery-te' => URL_ROOT.'res/css/jquery-te.css', + 'videojs' => URL_ROOT.'res/js/videojs/video-js.min.css', ), 'cdn' => array( 'blueprint-screen' => URL_ROOT.'res/css/blueprint-screen.css', @@ -313,6 +321,7 @@ 'archives-iframe' => URL_ROOT.'res/css/archives-iframe.css', 'metadataplayer' => URL_ROOT.'res/metadataplayer/LdtPlayer-core.css', 'jquery-te' => URL_ROOT.'res/css/jquery-te.css', + 'videojs' => "http://vjs.zencdn.net/5.12.6/video-js.css" ) ); diff -r e5739d761030 -r 0ae5202742bd web/res/js/dashjs/dash.min.js --- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/web/res/js/dashjs/dash.min.js Mon Dec 12 01:54:10 2016 +0100 @@ -0,0 +1,14 @@ +!function a(b,c,d){function e(g,h){if(!c[g]){if(!b[g]){var i="function"==typeof require&&require;if(!h&&i)return i(g,!0);if(f)return f(g,!0);var j=new Error("Cannot find module '"+g+"'");throw j.code="MODULE_NOT_FOUND",j}var k=c[g]={exports:{}};b[g][0].call(k.exports,function(a){var c=b[g][1][a];return e(c?c:a)},k,k.exports,a,b,c,d)}return c[g].exports}for(var f="function"==typeof require&&require,g=0;g>6),b.push(128|63&d)):d<65536?(b.push(224|d>>12),b.push(128|63&d>>6),b.push(128|63&d)):(b.push(240|d>>18),b.push(128|63&d>>12),b.push(128|63&d>>6),b.push(128|63&d))}return b},e.decode=function(a){for(var b=[],c=0;c>18)),d.push(b.charAt(63&f>>12)),d.push(b.charAt(63&f>>6)),d.push(b.charAt(63&f))}if(2==a.length-c){var f=(a[c]<<16)+(a[c+1]<<8);d.push(b.charAt(63&f>>18)),d.push(b.charAt(63&f>>12)),d.push(b.charAt(63&f>>6)),d.push("=")}else if(1==a.length-c){var f=a[c]<<16;d.push(b.charAt(63&f>>18)),d.push(b.charAt(63&f>>12)),d.push("==")}return d.join("")},d=function(){for(var a=[],c=0;c=c&&console.log(this.time+" ["+a+"] "+b)}},l=function(a){for(var b=[],c=0;ce&&(k.log("ERROR","Too large cursor position "+this.pos),this.pos=e)},moveCursor:function(a){var b=this.pos+a;if(a>1)for(var c=this.pos+1;c=144&&this.backSpace();var b=c(a);return this.pos>=e?void k.log("ERROR","Cannot insert "+a.toString(16)+" ("+b+") at position "+this.pos+". 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Add properties for clickable element which is not a native HTML button + props = (0, _obj.assign)({ + tabIndex: 0 + }, props); + + // Add ARIA attributes for clickable element which is not a native HTML button + attributes = (0, _obj.assign)({ + role: 'button' + }, attributes); + } + + // Add attributes for button element + attributes = (0, _obj.assign)({ + + // Necessary since the default button type is "submit" + 'type': 'button', + + // let the screen reader user know that the text of the button may change + 'aria-live': 'polite' + }, attributes); + + var el = _component2['default'].prototype.createEl.call(this, tag, props, attributes); + + this.createControlTextEl(el); + + return el; + }; + + /** + * Add a child `Component` inside of this `Button`. + * + * @param {string|Component} child + * The name or instance of a child to add. + * + * @param {Object} [options={}] + * The key/value store of options that will get passed to children of + * the child. + * + * @return {Component} + * The `Component` that gets added as a child. When using a string the + * `Component` will get created by this process. + * + * @deprecated since version 5 + */ + + + Button.prototype.addChild = function addChild(child) { + var options = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : {}; + + var className = this.constructor.name; + + _log2['default'].warn('Adding an actionable (user controllable) child to a Button (' + className + ') is not supported; use a ClickableComponent instead.'); + + // Avoid the error message generated by ClickableComponent's addChild method + return _component2['default'].prototype.addChild.call(this, child, options); + }; + + /** + * Enable the `Button` element so that it can be activated or clicked. Use this with + * {@link Button#disable}. + * + * @return {Component} + * Returns itself; method is chainable. + */ + + + Button.prototype.enable = function enable() { + _ClickableComponent.prototype.enable.call(this); + this.el_.removeAttribute('disabled'); + }; + + /** + * Enable the `Button` element so that it cannot be activated or clicked. Use this with + * {@link Button#enable}. + * + * @return {Component} + * Returns itself; method is chainable. + */ + + + Button.prototype.disable = function disable() { + _ClickableComponent.prototype.disable.call(this); + this.el_.setAttribute('disabled', 'disabled'); + }; + + /** + * This gets called when a `Button` has focus and `keydown` is triggered via a key + * press. + * + * @param {EventTarget~Event} event + * The event that caused this function to get called. + * + * @listens keydown + */ + + + Button.prototype.handleKeyPress = function handleKeyPress(event) { + + // Ignore Space (32) or Enter (13) key operation, which is handled by the browser for a button. + if (event.which === 32 || event.which === 13) { + return; + } + + // Pass keypress handling up for unsupported keys + _ClickableComponent.prototype.handleKeyPress.call(this, event); + }; + + return Button; +}(_clickableComponent2['default']); + +_component2['default'].registerComponent('Button', Button); +exports['default'] = Button; + +},{"3":3,"5":5,"86":86,"88":88}],3:[function(_dereq_,module,exports){ +'use strict'; + +exports.__esModule = true; + +var _component = _dereq_(5); + +var _component2 = _interopRequireDefault(_component); + +var _dom = _dereq_(81); + +var Dom = _interopRequireWildcard(_dom); + +var _events = _dereq_(82); + +var Events = _interopRequireWildcard(_events); + +var _fn = _dereq_(83); + +var Fn = _interopRequireWildcard(_fn); + +var _log = _dereq_(86); + +var _log2 = _interopRequireDefault(_log); + +var _document = _dereq_(94); + +var _document2 = _interopRequireDefault(_document); + +var _obj = _dereq_(88); + +function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key]; } } newObj['default'] = obj; return newObj; } } + +function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; } + +function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } } + +function _possibleConstructorReturn(self, call) { if (!self) { throw new ReferenceError("this hasn't been initialised - super() hasn't been called"); } return call && (typeof call === "object" || typeof call === "function") ? call : self; } + +function _inherits(subClass, superClass) { if (typeof superClass !== "function" && superClass !== null) { throw new TypeError("Super expression must either be null or a function, not " + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; } /** + * @file button.js + */ + + +/** + * Clickable Component which is clickable or keyboard actionable, + * but is not a native HTML button. + * + * @extends Component + */ +var ClickableComponent = function (_Component) { + _inherits(ClickableComponent, _Component); + + /** + * Creates an instance of this class. + * + * @param {Player} player + * The `Player` that this class should be attached to. + * + * @param {Object} [options] + * The key/value store of player options. + */ + function ClickableComponent(player, options) { + _classCallCheck(this, ClickableComponent); + + var _this = _possibleConstructorReturn(this, _Component.call(this, player, options)); + + _this.emitTapEvents(); + + _this.enable(); + return _this; + } + + /** + * Create the `Component`s DOM element. + * + * @param {string} [tag=div] + * The element's node type. + * + * @param {Object} [props={}] + * An object of properties that should be set on the element. + * + * @param {Object} [attributes={}] + * An object of attributes that should be set on the element. + * + * @return {Element} + * The element that gets created. + */ + + + ClickableComponent.prototype.createEl = function createEl() { + var tag = arguments.length > 0 && arguments[0] !== undefined ? arguments[0] : 'div'; + var props = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : {}; + var attributes = arguments.length > 2 && arguments[2] !== undefined ? arguments[2] : {}; + + props = (0, _obj.assign)({ + className: this.buildCSSClass(), + tabIndex: 0 + }, props); + + if (tag === 'button') { + _log2['default'].error('Creating a ClickableComponent with an HTML element of ' + tag + ' is not supported; use a Button instead.'); + } + + // Add ARIA attributes for clickable element which is not a native HTML button + attributes = (0, _obj.assign)({ + 'role': 'button', + + // let the screen reader user know that the text of the element may change + 'aria-live': 'polite' + }, attributes); + + this.tabIndex_ = props.tabIndex; + + var el = _Component.prototype.createEl.call(this, tag, props, attributes); + + this.createControlTextEl(el); + + return el; + }; + + /** + * Create a control text element on this `Component` + * + * @param {Element} [el] + * Parent element for the control text. + * + * @return {Element} + * The control text element that gets created. + */ + + + ClickableComponent.prototype.createControlTextEl = function createControlTextEl(el) { + this.controlTextEl_ = Dom.createEl('span', { + className: 'vjs-control-text' + }); + + if (el) { + el.appendChild(this.controlTextEl_); + } + + this.controlText(this.controlText_, el); + + return this.controlTextEl_; + }; + + /** + * Get or set the localize text to use for the controls on the `Component`. + * + * @param {string} [text] + * Control text for element. + * + * @param {Element} [el=this.el()] + * Element to set the title on. + * + * @return {string|ClickableComponent} + * - The control text when getting + * - Returns itself when setting; method can be chained. + */ + + + ClickableComponent.prototype.controlText = function controlText(text) { + var el = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : this.el(); + + if (!text) { + return this.controlText_ || 'Need Text'; + } + + var localizedText = this.localize(text); + + this.controlText_ = text; + this.controlTextEl_.innerHTML = localizedText; + el.setAttribute('title', localizedText); + + return this; + }; + + /** + * Builds the default DOM `className`. + * + * @return {string} + * The DOM `className` for this object. + */ + + + ClickableComponent.prototype.buildCSSClass = function buildCSSClass() { + return 'vjs-control vjs-button ' + _Component.prototype.buildCSSClass.call(this); + }; + + /** + * Enable this `Component`s element. + * + * @return {ClickableComponent} + * Returns itself; method can be chained. + */ + + + ClickableComponent.prototype.enable = function enable() { + this.removeClass('vjs-disabled'); + this.el_.setAttribute('aria-disabled', 'false'); + if (typeof this.tabIndex_ !== 'undefined') { + this.el_.setAttribute('tabIndex', this.tabIndex_); + } + this.on('tap', this.handleClick); + this.on('click', this.handleClick); + this.on('focus', this.handleFocus); + this.on('blur', this.handleBlur); + return this; + }; + + /** + * Disable this `Component`s element. + * + * @return {ClickableComponent} + * Returns itself; method can be chained. + */ + + + ClickableComponent.prototype.disable = function disable() { + this.addClass('vjs-disabled'); + this.el_.setAttribute('aria-disabled', 'true'); + if (typeof this.tabIndex_ !== 'undefined') { + this.el_.removeAttribute('tabIndex'); + } + this.off('tap', this.handleClick); + this.off('click', this.handleClick); + this.off('focus', this.handleFocus); + this.off('blur', this.handleBlur); + return this; + }; + + /** + * This gets called when a `ClickableComponent` gets: + * - Clicked (via the `click` event, listening starts in the constructor) + * - Tapped (via the `tap` event, listening starts in the constructor) + * - The following things happen in order: + * 1. {@link ClickableComponent#handleFocus} is called via a `focus` event on the + * `ClickableComponent`. + * 2. {@link ClickableComponent#handleFocus} adds a listener for `keydown` on using + * {@link ClickableComponent#handleKeyPress}. + * 3. `ClickableComponent` has not had a `blur` event (`blur` means that focus was lost). The user presses + * the space or enter key. + * 4. {@link ClickableComponent#handleKeyPress} calls this function with the `keydown` + * event as a parameter. + * + * @param {EventTarget~Event} event + * The `keydown`, `tap`, or `click` event that caused this function to be + * called. + * + * @listens tap + * @listens click + * @abstract + */ + + + ClickableComponent.prototype.handleClick = function handleClick(event) {}; + + /** + * This gets called when a `ClickableComponent` gains focus via a `focus` event. + * Turns on listening for `keydown` events. When they happen it + * calls `this.handleKeyPress`. + * + * @param {EventTarget~Event} event + * The `focus` event that caused this function to be called. + * + * @listens focus + */ + + + ClickableComponent.prototype.handleFocus = function handleFocus(event) { + Events.on(_document2['default'], 'keydown', Fn.bind(this, this.handleKeyPress)); + }; + + /** + * Called when this ClickableComponent has focus and a key gets pressed down. By + * default it will call `this.handleClick` when the key is space or enter. + * + * @param {EventTarget~Event} event + * The `keydown` event that caused this function to be called. + * + * @listens keydown + */ + + + ClickableComponent.prototype.handleKeyPress = function handleKeyPress(event) { + + // Support Space (32) or Enter (13) key operation to fire a click event + if (event.which === 32 || event.which === 13) { + event.preventDefault(); + this.handleClick(event); + } else if (_Component.prototype.handleKeyPress) { + + // Pass keypress handling up for unsupported keys + _Component.prototype.handleKeyPress.call(this, event); + } + }; + + /** + * Called when a `ClickableComponent` loses focus. Turns off the listener for + * `keydown` events. Which Stops `this.handleKeyPress` from getting called. + * + * @param {EventTarget~Event} event + * The `blur` event that caused this function to be called. + * + * @listens blur + */ + + + ClickableComponent.prototype.handleBlur = function handleBlur(event) { + Events.off(_document2['default'], 'keydown', Fn.bind(this, this.handleKeyPress)); + }; + + return ClickableComponent; +}(_component2['default']); + +_component2['default'].registerComponent('ClickableComponent', ClickableComponent); +exports['default'] = ClickableComponent; + +},{"5":5,"81":81,"82":82,"83":83,"86":86,"88":88,"94":94}],4:[function(_dereq_,module,exports){ +'use strict'; + +exports.__esModule = true; + +var _button = _dereq_(2); + +var _button2 = _interopRequireDefault(_button); + +var _component = _dereq_(5); + +var _component2 = _interopRequireDefault(_component); + +function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; } + +function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } } + +function _possibleConstructorReturn(self, call) { if (!self) { throw new ReferenceError("this hasn't been initialised - super() hasn't been called"); } return call && (typeof call === "object" || typeof call === "function") ? call : self; } + +function _inherits(subClass, superClass) { if (typeof superClass !== "function" && superClass !== null) { throw new TypeError("Super expression must either be null or a function, not " + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; } /** + * @file close-button.js + */ + + +/** + * The `CloseButton` is a `{@link Button}` that fires a `close` event when + * it gets clicked. + * + * @extends Button + */ +var CloseButton = function (_Button) { + _inherits(CloseButton, _Button); + + /** + * Creates an instance of the this class. + * + * @param {Player} player + * The `Player` that this class should be attached to. + * + * @param {Object} [options] + * The key/value store of player options. + */ + function CloseButton(player, options) { + _classCallCheck(this, CloseButton); + + var _this = _possibleConstructorReturn(this, _Button.call(this, player, options)); + + _this.controlText(options && options.controlText || _this.localize('Close')); + return _this; + } + + /** + * Builds the default DOM `className`. + * + * @return {string} + * The DOM `className` for this object. + */ + + + CloseButton.prototype.buildCSSClass = function buildCSSClass() { + return 'vjs-close-button ' + _Button.prototype.buildCSSClass.call(this); + }; + + /** + * This gets called when a `CloseButton` gets clicked. See + * {@link ClickableComponent#handleClick} for more information on when this will be + * triggered + * + * @param {EventTarget~Event} event + * The `keydown`, `tap`, or `click` event that caused this function to be + * called. + * + * @listens tap + * @listens click + * @fires CloseButton#close + */ + + + CloseButton.prototype.handleClick = function handleClick(event) { + + /** + * Triggered when the a `CloseButton` is clicked. + * + * @event CloseButton#close + * @type {EventTarget~Event} + * + * @property {boolean} [bubbles=false] + * set to false so that the close event does not + * bubble up to parents if there is no listener + */ + this.trigger({ type: 'close', bubbles: false }); + }; + + return CloseButton; +}(_button2['default']); + +_component2['default'].registerComponent('CloseButton', CloseButton); +exports['default'] = CloseButton; + +},{"2":2,"5":5}],5:[function(_dereq_,module,exports){ +'use strict'; + +exports.__esModule = true; + +var _window = _dereq_(95); + +var _window2 = _interopRequireDefault(_window); + +var _dom = _dereq_(81); + +var Dom = _interopRequireWildcard(_dom); + +var _fn = _dereq_(83); + +var Fn = _interopRequireWildcard(_fn); + +var _guid = _dereq_(85); + +var Guid = _interopRequireWildcard(_guid); + +var _events = _dereq_(82); + +var Events = _interopRequireWildcard(_events); + +var _log = _dereq_(86); + +var _log2 = _interopRequireDefault(_log); + +var _toTitleCase = _dereq_(91); + +var _toTitleCase2 = _interopRequireDefault(_toTitleCase); + +var _mergeOptions = _dereq_(87); + +var _mergeOptions2 = _interopRequireDefault(_mergeOptions); + +function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key]; } } newObj['default'] = obj; return newObj; } } + +function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; } + +function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } } /** + * Player Component - Base class for all UI objects + * + * @file component.js + */ + + +/** + * Base class for all UI Components. + * Components are UI objects which represent both a javascript object and an element + * in the DOM. They can be children of other components, and can have + * children themselves. + * + * Creating a button component. + * ``` js + * // adding a button to the player + * var player = videojs('some-video-id'); + * var Component = videojs.getComponent('Component'); + * var button = new Component(player); + * + * console.log(button.el()); + * ``` + * + * Above code will log this html. + * ```html + *
+ *
Button
+ *
+ * ``` + * + * Adding a button to the player + * ``` js + * // adding a button to the player + * var player = videojs('some-video-id'); + * var button = player.addChild('button'); + * + * console.log(button.el()); + * // will have the same html result as the previous example + * ``` + * + * Components can also use methods from {@link EventTarget} + */ +var Component = function () { + + /** + * A callback that is called when a component is ready. Does not have any + * paramters and any callback value will be ignored. + * + * @callback Component~ReadyCallback + * @this Component + */ + + /** + * Creates an instance of this class. + * + * @param {Player} player + * The `Player` that this class should be attached to. + * + * @param {Object} [options] + * The key/value store of player options. + * + * @param {Component~ReadyCallback} [ready] + * Function that gets called when the `Component` is ready. + */ + function Component(player, options, ready) { + _classCallCheck(this, Component); + + // The component might be the player itself and we can't pass `this` to super + if (!player && this.play) { + this.player_ = player = this; // eslint-disable-line + } else { + this.player_ = player; + } + + // Make a copy of prototype.options_ to protect against overriding defaults + this.options_ = (0, _mergeOptions2['default'])({}, this.options_); + + // Updated options with supplied options + options = this.options_ = (0, _mergeOptions2['default'])(this.options_, options); + + // Get ID from options or options element if one is supplied + this.id_ = options.id || options.el && options.el.id; + + // If there was no ID from the options, generate one + if (!this.id_) { + // Don't require the player ID function in the case of mock players + var id = player && player.id && player.id() || 'no_player'; + + this.id_ = id + '_component_' + Guid.newGUID(); + } + + this.name_ = options.name || null; + + // Create element if one wasn't provided in options + if (options.el) { + this.el_ = options.el; + } else if (options.createEl !== false) { + this.el_ = this.createEl(); + } + + this.children_ = []; + this.childIndex_ = {}; + this.childNameIndex_ = {}; + + // Add any child components in options + if (options.initChildren !== false) { + this.initChildren(); + } + + this.ready(ready); + // Don't want to trigger ready here or it will before init is actually + // finished for all children that run this constructor + + if (options.reportTouchActivity !== false) { + this.enableTouchActivity(); + } + } + + /** + * Dispose of the `Component` and all child components. + * + * @fires Component#dispose + */ + + + Component.prototype.dispose = function dispose() { + + /** + * Triggered when a `Component` is disposed. + * + * @event Component#dispose + * @type {EventTarget~Event} + * + * @property {boolean} [bubbles=false] + * set to false so that the close event does not + * bubble up + */ + this.trigger({ type: 'dispose', bubbles: false }); + + // Dispose all children. + if (this.children_) { + for (var i = this.children_.length - 1; i >= 0; i--) { + if (this.children_[i].dispose) { + this.children_[i].dispose(); + } + } + } + + // Delete child references + this.children_ = null; + this.childIndex_ = null; + this.childNameIndex_ = null; + + // Remove all event listeners. + this.off(); + + // Remove element from DOM + if (this.el_.parentNode) { + this.el_.parentNode.removeChild(this.el_); + } + + Dom.removeElData(this.el_); + this.el_ = null; + }; + + /** + * Return the {@link Player} that the `Component` has attached to. + * + * @return {Player} + * The player that this `Component` has attached to. + */ + + + Component.prototype.player = function player() { + return this.player_; + }; + + /** + * Deep merge of options objects with new options. + * > Note: When both `obj` and `options` contain properties whose values are objects. + * The two properties get merged using {@link module:mergeOptions} + * + * Example + * ```js + * var player = videojs('some-vid-id'); + * var Component = videojs.getComponent('Component'); + * var component = new Component(player, { + * optionSet: { + * childOne: {foo: 'bar', asdf: 'fdsa'}, + * childTwo: {}, + * childThree: {} + * } + * }); + * + * const newOptions = { + * optionSet: { + * childOne: {foo: 'baz', abc: '123'} + * childTwo: null, + * childFour: {} + * } + * }; + * + * console.log(component.options(newOptions)); + * ``` + * + * Result + * ```js + * { + * optionSet: { + * childOne: {foo: 'baz', asdf: 'fdsa', abc: '123' }, + * childTwo: null, + * childThree: {}, + * childFour: {} + * } + * } + * ``` + * + * @param {Object} obj + * The object that contains new options. + * + * @return {Object} + * A new object of `this.options_` and `obj` merged together. + * + * @deprecated since version 5 + */ + + + Component.prototype.options = function options(obj) { + _log2['default'].warn('this.options() has been deprecated and will be moved to the constructor in 6.0'); + + if (!obj) { + return this.options_; + } + + this.options_ = (0, _mergeOptions2['default'])(this.options_, obj); + return this.options_; + }; + + /** + * Get the `Component`s DOM element + * + * @return {Element} + * The DOM element for this `Component`. + */ + + + Component.prototype.el = function el() { + return this.el_; + }; + + /** + * Create the `Component`s DOM element. + * + * @param {string} [tagName] + * Element's DOM node type. e.g. 'div' + * + * @param {Object} [properties] + * An object of properties that should be set. + * + * @param {Object} [attributes] + * An object of attributes that should be set. + * + * @return {Element} + * The element that gets created. + */ + + + Component.prototype.createEl = function createEl(tagName, properties, attributes) { + return Dom.createEl(tagName, properties, attributes); + }; + + /** + * Localize a string given the string in english. + * + * @param {string} string + * The string to localize. + * + * @return {string} + * The localized string or if no localization exists the english string. + */ + + + Component.prototype.localize = function localize(string) { + var code = this.player_.language && this.player_.language(); + var languages = this.player_.languages && this.player_.languages(); + + if (!code || !languages) { + return string; + } + + var language = languages[code]; + + if (language && language[string]) { + return language[string]; + } + + var primaryCode = code.split('-')[0]; + var primaryLang = languages[primaryCode]; + + if (primaryLang && primaryLang[string]) { + return primaryLang[string]; + } + + return string; + }; + + /** + * Return the `Component`s DOM element. This is where children get inserted. + * This will usually be the the same as the element returned in {@link Component#el}. + * + * @return {Element} + * The content element for this `Component`. + */ + + + Component.prototype.contentEl = function contentEl() { + return this.contentEl_ || this.el_; + }; + + /** + * Get this `Component`s ID + * + * @return {string} + * The id of this `Component` + */ + + + Component.prototype.id = function id() { + return this.id_; + }; + + /** + * Get the `Component`s name. The name gets used to reference the `Component` + * and is set during registration. + * + * @return {string} + * The name of this `Component`. + */ + + + Component.prototype.name = function name() { + return this.name_; + }; + + /** + * Get an array of all child components + * + * @return {Array} + * The children + */ + + + Component.prototype.children = function children() { + return this.children_; + }; + + /** + * Returns the child `Component` with the given `id`. + * + * @param {string} id + * The id of the child `Component` to get. + * + * @return {Component|undefined} + * The child `Component` with the given `id` or undefined. + */ + + + Component.prototype.getChildById = function getChildById(id) { + return this.childIndex_[id]; + }; + + /** + * Returns the child `Component` with the given `name`. + * + * @param {string} name + * The name of the child `Component` to get. + * + * @return {Component|undefined} + * The child `Component` with the given `name` or undefined. + */ + + + Component.prototype.getChild = function getChild(name) { + if (!name) { + return; + } + + name = (0, _toTitleCase2['default'])(name); + + return this.childNameIndex_[name]; + }; + + /** + * Add a child `Component` inside the current `Component`. + * + * Example: + * ```js + * var player = videojs('some-vid-id'); + * var Component = videojs.getComponent('Component'); + * var myComponent = new Component(player); + * + * console.log(myComponent.el()); + * // ->
+ * console.log(myComponent.children()); + * // [empty array] + * + * var myButton = myComponent.addChild('MyButton'); + * + * console.log(myComponent.el()); + * // ->
myButton
+ * console.log(myComponent.children()); + * // -> myButton === myComponent.children()[0]; + * ``` + * + * Pass in options for child constructors and options for children of the child. + * ```js + * var player = videojs('some-vid-id'); + * var Component = videojs.getComponent('Component'); + * var myComponent = new Component(player); + * var myButton = myComponent.addChild('MyButton', { + * text: 'Press Me', + * buttonChildExample: { + * buttonChildOption: true + * } + * }); + * ``` + * + * @param {string|Component} child + * The name or instance of a child to add. + * + * @param {Object} [options={}] + * The key/value store of options that will get passed to children of + * the child. + * + * @param {number} [index=this.children_.length] + * The index to attempt to add a child into. + * + * @return {Component} + * The `Component` that gets added as a child. When using a string the + * `Component` will get created by this process. + */ + + + Component.prototype.addChild = function addChild(child) { + var options = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : {}; + var index = arguments.length > 2 && arguments[2] !== undefined ? arguments[2] : this.children_.length; + + var component = void 0; + var componentName = void 0; + + // If child is a string, create component with options + if (typeof child === 'string') { + componentName = (0, _toTitleCase2['default'])(child); + + // Options can also be specified as a boolean, + // so convert to an empty object if false. + if (!options) { + options = {}; + } + + // Same as above, but true is deprecated so show a warning. + if (options === true) { + _log2['default'].warn('Initializing a child component with `true` is deprecated.' + 'Children should be defined in an array when possible, ' + 'but if necessary use an object instead of `true`.'); + options = {}; + } + + var componentClassName = options.componentClass || componentName; + + // Set name through options + options.name = componentName; + + // Create a new object & element for this controls set + // If there's no .player_, this is a player + var ComponentClass = Component.getComponent(componentClassName); + + if (!ComponentClass) { + throw new Error('Component ' + componentClassName + ' does not exist'); + } + + // data stored directly on the videojs object may be + // misidentified as a component to retain + // backwards-compatibility with 4.x. check to make sure the + // component class can be instantiated. + if (typeof ComponentClass !== 'function') { + return null; + } + + component = new ComponentClass(this.player_ || this, options); + + // child is a component instance + } else { + component = child; + } + + this.children_.splice(index, 0, component); + + if (typeof component.id === 'function') { + this.childIndex_[component.id()] = component; + } + + // If a name wasn't used to create the component, check if we can use the + // name function of the component + componentName = componentName || component.name && component.name(); + + if (componentName) { + this.childNameIndex_[componentName] = component; + } + + // Add the UI object's element to the container div (box) + // Having an element is not required + if (typeof component.el === 'function' && component.el()) { + var childNodes = this.contentEl().children; + var refNode = childNodes[index] || null; + + this.contentEl().insertBefore(component.el(), refNode); + } + + // Return so it can stored on parent object if desired. + return component; + }; + + /** + * Remove a child `Component` from this `Component`s list of children. Also removes + * the child `Component`s element from this `Component`s element. + * + * @param {Component} component + * The child `Component` to remove. + */ + + + Component.prototype.removeChild = function removeChild(component) { + if (typeof component === 'string') { + component = this.getChild(component); + } + + if (!component || !this.children_) { + return; + } + + var childFound = false; + + for (var i = this.children_.length - 1; i >= 0; i--) { + if (this.children_[i] === component) { + childFound = true; + this.children_.splice(i, 1); + break; + } + } + + if (!childFound) { + return; + } + + this.childIndex_[component.id()] = null; + this.childNameIndex_[component.name()] = null; + + var compEl = component.el(); + + if (compEl && compEl.parentNode === this.contentEl()) { + this.contentEl().removeChild(component.el()); + } + }; + + /** + * Add and initialize default child `Component`s based upon options. + * + * Example. + * ```js + * var MyComponent = videojs.extend(videojs.getComponent('Component')); + * // when an instance of MyComponent is created, all children in options + * // will be added to the instance by their name strings and options + * MyComponent.prototype.options_ = { + * children: [ + * 'myChildComponent' + * ], + * myChildComponent: { + * myChildOption: true + * } + * }; + * + * // Or when creating the component + * var player = videojs('some-player-id'); + * var myComp = new MyComponent(player, { + * children: [ + * 'myChildComponent' + * ], + * myChildComponent: { + * myChildOption: true + * } + * }); + * ``` + * + * The children option can also be an array of child options objects + * (that also include a 'name' key). This will get used if you have two child + * components of the same type that need different options. + * ```js + * // MyComponent is from the above example + * var myComp = new MyComponent(player, { + * children: ['button', { + * name: 'button', + * someOtherOption: true + * }, { + * name: 'button', + * someOtherOption: false + * }] + * }); + * ``` + */ + + + Component.prototype.initChildren = function initChildren() { + var _this = this; + + var children = this.options_.children; + + if (children) { + (function () { + // `this` is `parent` + var parentOptions = _this.options_; + + var handleAdd = function handleAdd(child) { + var name = child.name; + var opts = child.opts; + + // Allow options for children to be set at the parent options + // e.g. videojs(id, { controlBar: false }); + // instead of videojs(id, { children: { controlBar: false }); + if (parentOptions[name] !== undefined) { + opts = parentOptions[name]; + } + + // Allow for disabling default components + // e.g. options['children']['posterImage'] = false + if (opts === false) { + return; + } + + // Allow options to be passed as a simple boolean if no configuration + // is necessary. + if (opts === true) { + opts = {}; + } + + // We also want to pass the original player options + // to each component as well so they don't need to + // reach back into the player for options later. + opts.playerOptions = _this.options_.playerOptions; + + // Create and add the child component. + // Add a direct reference to the child by name on the parent instance. + // If two of the same component are used, different names should be supplied + // for each + var newChild = _this.addChild(name, opts); + + if (newChild) { + _this[name] = newChild; + } + }; + + // Allow for an array of children details to passed in the options + var workingChildren = void 0; + var Tech = Component.getComponent('Tech'); + + if (Array.isArray(children)) { + workingChildren = children; + } else { + workingChildren = Object.keys(children); + } + + workingChildren + // children that are in this.options_ but also in workingChildren would + // give us extra children we do not want. So, we want to filter them out. + .concat(Object.keys(_this.options_).filter(function (child) { + return !workingChildren.some(function (wchild) { + if (typeof wchild === 'string') { + return child === wchild; + } + return child === wchild.name; + }); + })).map(function (child) { + var name = void 0; + var opts = void 0; + + if (typeof child === 'string') { + name = child; + opts = children[name] || _this.options_[name] || {}; + } else { + name = child.name; + opts = child; + } + + return { name: name, opts: opts }; + }).filter(function (child) { + // we have to make sure that child.name isn't in the techOrder since + // techs are registerd as Components but can't aren't compatible + // See https://github.com/videojs/video.js/issues/2772 + var c = Component.getComponent(child.opts.componentClass || (0, _toTitleCase2['default'])(child.name)); + + return c && !Tech.isTech(c); + }).forEach(handleAdd); + })(); + } + }; + + /** + * Builds the default DOM class name. Should be overriden by sub-components. + * + * @return {string} + * The DOM class name for this object. + * + * @abstract + */ + + + Component.prototype.buildCSSClass = function buildCSSClass() { + // Child classes can include a function that does: + // return 'CLASS NAME' + this._super(); + return ''; + }; + + /** + * Add an `event listener` to this `Component`s element. + * + * ```js + * var player = videojs('some-player-id'); + * var Component = videojs.getComponent('Component'); + * var myComponent = new Component(player); + * var myFunc = function() { + * var myComponent = this; + * console.log('myFunc called'); + * }; + * + * myComponent.on('eventType', myFunc); + * myComponent.trigger('eventType'); + * // logs 'myFunc called' + * ``` + * + * The context of `myFunc` will be `myComponent` unless it is bound. You can add + * a listener to another element or component. + * ```js + * var otherComponent = new Component(player); + * + * // myComponent/myFunc is from the above example + * myComponent.on(otherComponent.el(), 'eventName', myFunc); + * myComponent.on(otherComponent, 'eventName', myFunc); + * + * otherComponent.trigger('eventName'); + * // logs 'myFunc called' twice + * ``` + * + * The benefit of using this over the following: + * - `VjsEvents.on(otherElement, 'eventName', myFunc)` + * - `otherComponent.on('eventName', myFunc)` + * Is that the listeners will get cleaned up when either component gets disposed. + * It will also bind `myComponent` as the context of `myFunc`. + * > NOTE: If you remove the element from the DOM that has used `on` you need to + * clean up references using: + * + * `myComponent.trigger(el, 'dispose')` + * + * This will also allow the browser to garbage collect it. In special + * cases such as with `window` and `document`, which are both permanent, + * this is not necessary. + * + * @param {string|Component|string[]} [first] + * The event name, and array of event names, or another `Component`. + * + * @param {EventTarget~EventListener|string|string[]} [second] + * The listener function, an event name, or an Array of events names. + * + * @param {EventTarget~EventListener} [third] + * The event handler if `first` is a `Component` and `second` is an event name + * or an Array of event names. + * + * @return {Component} + * Returns itself; method can be chained. + * + * @listens Component#dispose + */ + + + Component.prototype.on = function on(first, second, third) { + var _this2 = this; + + if (typeof first === 'string' || Array.isArray(first)) { + Events.on(this.el_, first, Fn.bind(this, second)); + + // Targeting another component or element + } else { + (function () { + var target = first; + var type = second; + var fn = Fn.bind(_this2, third); + + // When this component is disposed, remove the listener from the other component + var removeOnDispose = function removeOnDispose() { + return _this2.off(target, type, fn); + }; + + // Use the same function ID so we can remove it later it using the ID + // of the original listener + removeOnDispose.guid = fn.guid; + _this2.on('dispose', removeOnDispose); + + // If the other component is disposed first we need to clean the reference + // to the other component in this component's removeOnDispose listener + // Otherwise we create a memory leak. + var cleanRemover = function cleanRemover() { + return _this2.off('dispose', removeOnDispose); + }; + + // Add the same function ID so we can easily remove it later + cleanRemover.guid = fn.guid; + + // Check if this is a DOM node + if (first.nodeName) { + // Add the listener to the other element + Events.on(target, type, fn); + Events.on(target, 'dispose', cleanRemover); + + // Should be a component + // Not using `instanceof Component` because it makes mock players difficult + } else if (typeof first.on === 'function') { + // Add the listener to the other component + target.on(type, fn); + target.on('dispose', cleanRemover); + } + })(); + } + + return this; + }; + + /** + * Remove an event listener from this `Component`s element. + * ```js + * var player = videojs('some-player-id'); + * var Component = videojs.getComponent('Component'); + * var myComponent = new Component(player); + * var myFunc = function() { + * var myComponent = this; + * console.log('myFunc called'); + * }; + * myComponent.on('eventType', myFunc); + * myComponent.trigger('eventType'); + * // logs 'myFunc called' + * + * myComponent.off('eventType', myFunc); + * myComponent.trigger('eventType'); + * // does nothing + * ``` + * + * If myFunc gets excluded, ALL listeners for the event type will get removed. If + * eventType gets excluded, ALL listeners will get removed from the component. + * You can use `off` to remove listeners that get added to other elements or + * components using: + * + * `myComponent.on(otherComponent...` + * + * In this case both the event type and listener function are **REQUIRED**. + * + * ```js + * var otherComponent = new Component(player); + * + * // myComponent/myFunc is from the above example + * myComponent.on(otherComponent.el(), 'eventName', myFunc); + * myComponent.on(otherComponent, 'eventName', myFunc); + * + * otherComponent.trigger('eventName'); + * // logs 'myFunc called' twice + * myComponent.off(ootherComponent.el(), 'eventName', myFunc); + * myComponent.off(otherComponent, 'eventName', myFunc); + * otherComponent.trigger('eventName'); + * // does nothing + * ``` + * + * @param {string|Component|string[]} [first] + * The event name, and array of event names, or another `Component`. + * + * @param {EventTarget~EventListener|string|string[]} [second] + * The listener function, an event name, or an Array of events names. + * + * @param {EventTarget~EventListener} [third] + * The event handler if `first` is a `Component` and `second` is an event name + * or an Array of event names. + * + * @return {Component} + * Returns itself; method can be chained. + */ + + + Component.prototype.off = function off(first, second, third) { + if (!first || typeof first === 'string' || Array.isArray(first)) { + Events.off(this.el_, first, second); + } else { + var target = first; + var type = second; + // Ensure there's at least a guid, even if the function hasn't been used + var fn = Fn.bind(this, third); + + // Remove the dispose listener on this component, + // which was given the same guid as the event listener + this.off('dispose', fn); + + if (first.nodeName) { + // Remove the listener + Events.off(target, type, fn); + // Remove the listener for cleaning the dispose listener + Events.off(target, 'dispose', fn); + } else { + target.off(type, fn); + target.off('dispose', fn); + } + } + + return this; + }; + + /** + * Add an event listener that gets triggered only once and then gets removed. + * ```js + * var player = videojs('some-player-id'); + * var Component = videojs.getComponent('Component'); + * var myComponent = new Component(player); + * var myFunc = function() { + * var myComponent = this; + * console.log('myFunc called'); + * }; + * myComponent.one('eventName', myFunc); + * myComponent.trigger('eventName'); + * // logs 'myFunc called' + * + * myComponent.trigger('eventName'); + * // does nothing + * + * ``` + * + * You can also add a listener to another element or component that will get + * triggered only once. + * ```js + * var otherComponent = new Component(player); + * + * // myComponent/myFunc is from the above example + * myComponent.one(otherComponent.el(), 'eventName', myFunc); + * myComponent.one(otherComponent, 'eventName', myFunc); + * + * otherComponent.trigger('eventName'); + * // logs 'myFunc called' twice + * + * otherComponent.trigger('eventName'); + * // does nothing + * ``` + * + * @param {string|Component|string[]} [first] + * The event name, and array of event names, or another `Component`. + * + * @param {EventTarget~EventListener|string|string[]} [second] + * The listener function, an event name, or an Array of events names. + * + * @param {EventTarget~EventListener} [third] + * The event handler if `first` is a `Component` and `second` is an event name + * or an Array of event names. + * + * @return {Component} + * Returns itself; method can be chained. + */ + + + Component.prototype.one = function one(first, second, third) { + var _this3 = this, + _arguments = arguments; + + if (typeof first === 'string' || Array.isArray(first)) { + Events.one(this.el_, first, Fn.bind(this, second)); + } else { + (function () { + var target = first; + var type = second; + var fn = Fn.bind(_this3, third); + + var newFunc = function newFunc() { + _this3.off(target, type, newFunc); + fn.apply(null, _arguments); + }; + + // Keep the same function ID so we can remove it later + newFunc.guid = fn.guid; + + _this3.on(target, type, newFunc); + })(); + } + + return this; + }; + + /** + * Trigger an event on an element. + * + * ```js + * var player = videojs('some-player-id'); + * var Component = videojs.getComponent('Component'); + * var myComponent = new Component(player); + * var myFunc = function(data) { + * var myComponent = this; + * console.log('myFunc called'); + * console.log(data); + * }; + * myComponent.one('eventName', myFunc); + * myComponent.trigger('eventName'); + * // logs 'myFunc called' and 'undefined' + * + * myComponent.trigger({'type':'eventName'}); + * // logs 'myFunc called' and 'undefined' + * + * myComponent.trigger('eventName', {data: 'some data'}); + * // logs 'myFunc called' and "{data: 'some data'}" + * + * myComponent.trigger({'type':'eventName'}, {data: 'some data'}); + * // logs 'myFunc called' and "{data: 'some data'}" + * ``` + * + * @param {EventTarget~Event|Object|string} event + * The event name, and Event, or an event-like object with a type attribute + * set to the event name. + * + * @param {Object} [hash] + * Data hash to pass along with the event + * + * @return {Component} + * Returns itself; method can be chained. + */ + + + Component.prototype.trigger = function trigger(event, hash) { + Events.trigger(this.el_, event, hash); + return this; + }; + + /** + * Bind a listener to the component's ready state. If the ready event has already + * happened it will trigger the function immediately. + * + * @param {Component~ReadyCallback} fn + * A function to call when ready is triggered. + * + * @param {boolean} [sync=false] + * Execute the listener synchronously if `Component` is ready. + * + * @return {Component} + * Returns itself; method can be chained. + */ + + + Component.prototype.ready = function ready(fn) { + var sync = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : false; + + if (fn) { + if (this.isReady_) { + if (sync) { + fn.call(this); + } else { + // Call the function asynchronously by default for consistency + this.setTimeout(fn, 1); + } + } else { + this.readyQueue_ = this.readyQueue_ || []; + this.readyQueue_.push(fn); + } + } + return this; + }; + + /** + * Trigger all the ready listeners for this `Component`. + * + * @fires Component#ready + */ + + + Component.prototype.triggerReady = function triggerReady() { + this.isReady_ = true; + + // Ensure ready is triggerd asynchronously + this.setTimeout(function () { + var readyQueue = this.readyQueue_; + + // Reset Ready Queue + this.readyQueue_ = []; + + if (readyQueue && readyQueue.length > 0) { + readyQueue.forEach(function (fn) { + fn.call(this); + }, this); + } + + // Allow for using event listeners also + /** + * Triggered when a `Component` is ready. + * + * @event Component#ready + * @type {EventTarget~Event} + */ + this.trigger('ready'); + }, 1); + }; + + /** + * Find a single DOM element matching a `selector`. This can be within the `Component`s + * `contentEl()` or another custom context. + * + * @param {string} selector + * A valid CSS selector, which will be passed to `querySelector`. + * + * @param {Element|string} [context=this.contentEl()] + * A DOM element within which to query. Can also be a selector string in + * which case the first matching element will get used as context. If + * missing `this.contentEl()` gets used. If `this.contentEl()` returns + * nothing it falls back to `document`. + * + * @return {Element|null} + * the dom element that was found, or null + * + * @see [Information on CSS Selectors](https://developer.mozilla.org/en-US/docs/Web/Guide/CSS/Getting_Started/Selectors) + */ + + + Component.prototype.$ = function $(selector, context) { + return Dom.$(selector, context || this.contentEl()); + }; + + /** + * Finds all DOM element matching a `selector`. This can be within the `Component`s + * `contentEl()` or another custom context. + * + * @param {string} selector + * A valid CSS selector, which will be passed to `querySelectorAll`. + * + * @param {Element|string} [context=this.contentEl()] + * A DOM element within which to query. Can also be a selector string in + * which case the first matching element will get used as context. If + * missing `this.contentEl()` gets used. If `this.contentEl()` returns + * nothing it falls back to `document`. + * + * @return {NodeList} + * a list of dom elements that were found + * + * @see [Information on CSS Selectors](https://developer.mozilla.org/en-US/docs/Web/Guide/CSS/Getting_Started/Selectors) + */ + + + Component.prototype.$$ = function $$(selector, context) { + return Dom.$$(selector, context || this.contentEl()); + }; + + /** + * Check if a component's element has a CSS class name. + * + * @param {string} classToCheck + * CSS class name to check. + * + * @return {boolean} + * - True if the `Component` has the class. + * - False if the `Component` does not have the class` + */ + + + Component.prototype.hasClass = function hasClass(classToCheck) { + return Dom.hasElClass(this.el_, classToCheck); + }; + + /** + * Add a CSS class name to the `Component`s element. + * + * @param {string} classToAdd + * CSS class name to add + * + * @return {Component} + * Returns itself; method can be chained. + */ + + + Component.prototype.addClass = function addClass(classToAdd) { + Dom.addElClass(this.el_, classToAdd); + return this; + }; + + /** + * Remove a CSS class name from the `Component`s element. + * + * @param {string} classToRemove + * CSS class name to remove + * + * @return {Component} + * Returns itself; method can be chained. + */ + + + Component.prototype.removeClass = function removeClass(classToRemove) { + Dom.removeElClass(this.el_, classToRemove); + return this; + }; + + /** + * Add or remove a CSS class name from the component's element. + * - `classToToggle` gets added when {@link Component#hasClass} would return false. + * - `classToToggle` gets removed when {@link Component#hasClass} would return true. + * + * @param {string} classToToggle + * The class to add or remove based on (@link Component#hasClass} + * + * @param {boolean|Dom~predicate} [predicate] + * An {@link Dom~predicate} function or a boolean + * + * @return {Component} + * Returns itself; method can be chained. + */ + + + Component.prototype.toggleClass = function toggleClass(classToToggle, predicate) { + Dom.toggleElClass(this.el_, classToToggle, predicate); + return this; + }; + + /** + * Show the `Component`s element if it is hidden by removing the + * 'vjs-hidden' class name from it. + * + * @return {Component} + * Returns itself; method can be chained. + */ + + + Component.prototype.show = function show() { + this.removeClass('vjs-hidden'); + return this; + }; + + /** + * Hide the `Component`s element if it is currently showing by adding the + * 'vjs-hidden` class name to it. + * + * @return {Component} + * Returns itself; method can be chained. + */ + + + Component.prototype.hide = function hide() { + this.addClass('vjs-hidden'); + return this; + }; + + /** + * Lock a `Component`s element in its visible state by adding the 'vjs-lock-showing' + * class name to it. Used during fadeIn/fadeOut. + * + * @return {Component} + * Returns itself; method can be chained. + * + * @private + */ + + + Component.prototype.lockShowing = function lockShowing() { + this.addClass('vjs-lock-showing'); + return this; + }; + + /** + * Unlock a `Component`s element from its visible state by removing the 'vjs-lock-showing' + * class name from it. Used during fadeIn/fadeOut. + * + * @return {Component} + * Returns itself; method can be chained. + * + * @private + */ + + + Component.prototype.unlockShowing = function unlockShowing() { + this.removeClass('vjs-lock-showing'); + return this; + }; + + /** + * Get the value of an attribute on the `Component`s element. + * + * @param {string} attribute + * Name of the attribute to get the value from. + * + * @return {string|null} + * - The value of the attribute that was asked for. + * - Can be an empty string on some browsers if the attribute does not exist + * or has no value + * - Most browsers will return null if the attibute does not exist or has + * no value. + * + * @see [DOM API]{@link https://developer.mozilla.org/en-US/docs/Web/API/Element/getAttribute} + */ + + + Component.prototype.getAttribute = function getAttribute(attribute) { + return Dom.getAttribute(this.el_, attribute); + }; + + /** + * Set the value of an attribute on the `Component`'s element + * + * @param {string} attribute + * Name of the attribute to set. + * + * @param {string} value + * Value to set the attribute to. + * + * @return {Component} + * Returns itself; method can be chained. + * + * @see [DOM API]{@link https://developer.mozilla.org/en-US/docs/Web/API/Element/setAttribute} + */ + + + Component.prototype.setAttribute = function setAttribute(attribute, value) { + Dom.setAttribute(this.el_, attribute, value); + return this; + }; + + /** + * Remove an attribute from the `Component`s element. + * + * @param {string} attribute + * Name of the attribute to remove. + * + * @return {Component} + * Returns itself; method can be chained. + * + * @see [DOM API]{@link https://developer.mozilla.org/en-US/docs/Web/API/Element/removeAttribute} + */ + + + Component.prototype.removeAttribute = function removeAttribute(attribute) { + Dom.removeAttribute(this.el_, attribute); + return this; + }; + + /** + * Get or set the width of the component based upon the CSS styles. + * See {@link Component#dimension} for more detailed information. + * + * @param {number|string} [num] + * The width that you want to set postfixed with '%', 'px' or nothing. + * + * @param {boolean} [skipListeners] + * Skip the resize event trigger + * + * @return {Component|number|string} + * - The width when getting, zero if there is no width. Can be a string + * postpixed with '%' or 'px'. + * - Returns itself when setting; method can be chained. + */ + + + Component.prototype.width = function width(num, skipListeners) { + return this.dimension('width', num, skipListeners); + }; + + /** + * Get or set the height of the component based upon the CSS styles. + * See {@link Component#dimension} for more detailed information. + * + * @param {number|string} [num] + * The height that you want to set postfixed with '%', 'px' or nothing. + * + * @param {boolean} [skipListeners] + * Skip the resize event trigger + * + * @return {Component|number|string} + * - The width when getting, zero if there is no width. Can be a string + * postpixed with '%' or 'px'. + * - Returns itself when setting; method can be chained. + */ + + + Component.prototype.height = function height(num, skipListeners) { + return this.dimension('height', num, skipListeners); + }; + + /** + * Set both the width and height of the `Component` element at the same time. + * + * @param {number|string} width + * Width to set the `Component`s element to. + * + * @param {number|string} height + * Height to set the `Component`s element to. + * + * @return {Component} + * Returns itself; method can be chained. + */ + + + Component.prototype.dimensions = function dimensions(width, height) { + // Skip resize listeners on width for optimization + return this.width(width, true).height(height); + }; + + /** + * Get or set width or height of the `Component` element. This is the shared code + * for the {@link Component#width} and {@link Component#height}. + * + * Things to know: + * - If the width or height in an number this will return the number postfixed with 'px'. + * - If the width/height is a percent this will return the percent postfixed with '%' + * - Hidden elements have a width of 0 with `window.getComputedStyle`. This function + * defaults to the `Component`s `style.width` and falls back to `window.getComputedStyle`. + * See [this]{@link http://www.foliotek.com/devblog/getting-the-width-of-a-hidden-element-with-jquery-using-width/} + * for more information + * - If you want the computed style of the component, use {@link Component#currentWidth} + * and {@link {Component#currentHeight} + * + * @fires Component#resize + * + * @param {string} widthOrHeight + 8 'width' or 'height' + * + * @param {number|string} [num] + 8 New dimension + * + * @param {boolean} [skipListeners] + * Skip resize event trigger + * + * @return {Component} + * - the dimension when getting or 0 if unset + * - Returns itself when setting; method can be chained. + */ + + + Component.prototype.dimension = function dimension(widthOrHeight, num, skipListeners) { + if (num !== undefined) { + // Set to zero if null or literally NaN (NaN !== NaN) + if (num === null || num !== num) { + num = 0; + } + + // Check if using css width/height (% or px) and adjust + if (('' + num).indexOf('%') !== -1 || ('' + num).indexOf('px') !== -1) { + this.el_.style[widthOrHeight] = num; + } else if (num === 'auto') { + this.el_.style[widthOrHeight] = ''; + } else { + this.el_.style[widthOrHeight] = num + 'px'; + } + + // skipListeners allows us to avoid triggering the resize event when setting both width and height + if (!skipListeners) { + /** + * Triggered when a component is resized. + * + * @event Component#resize + * @type {EventTarget~Event} + */ + this.trigger('resize'); + } + + // Return component + return this; + } + + // Not setting a value, so getting it + // Make sure element exists + if (!this.el_) { + return 0; + } + + // Get dimension value from style + var val = this.el_.style[widthOrHeight]; + var pxIndex = val.indexOf('px'); + + if (pxIndex !== -1) { + // Return the pixel value with no 'px' + return parseInt(val.slice(0, pxIndex), 10); + } + + // No px so using % or no style was set, so falling back to offsetWidth/height + // If component has display:none, offset will return 0 + // TODO: handle display:none and no dimension style using px + return parseInt(this.el_['offset' + (0, _toTitleCase2['default'])(widthOrHeight)], 10); + }; + + /** + * Get the width or the height of the `Component` elements computed style. Uses + * `window.getComputedStyle`. + * + * @param {string} widthOrHeight + * A string containing 'width' or 'height'. Whichever one you want to get. + * + * @return {number} + * The dimension that gets asked for or 0 if nothing was set + * for that dimension. + */ + + + Component.prototype.currentDimension = function currentDimension(widthOrHeight) { + var computedWidthOrHeight = 0; + + if (widthOrHeight !== 'width' && widthOrHeight !== 'height') { + throw new Error('currentDimension only accepts width or height value'); + } + + if (typeof _window2['default'].getComputedStyle === 'function') { + var computedStyle = _window2['default'].getComputedStyle(this.el_); + + computedWidthOrHeight = computedStyle.getPropertyValue(widthOrHeight) || computedStyle[widthOrHeight]; + } + + // remove 'px' from variable and parse as integer + computedWidthOrHeight = parseFloat(computedWidthOrHeight); + + // if the computed value is still 0, it's possible that the browser is lying + // and we want to check the offset values. + // This code also runs on IE8 and wherever getComputedStyle doesn't exist. + if (computedWidthOrHeight === 0) { + var rule = 'offset' + (0, _toTitleCase2['default'])(widthOrHeight); + + computedWidthOrHeight = this.el_[rule]; + } + + return computedWidthOrHeight; + }; + + /** + * An object that contains width and height values of the `Component`s + * computed style. Uses `window.getComputedStyle`. + * + * @typedef {Object} Component~DimensionObject + * + * @property {number} width + * The width of the `Component`s computed style. + * + * @property {number} height + * The height of the `Component`s computed style. + */ + + /** + * Get an object that contains width and height values of the `Component`s + * computed style. + * + * @return {Component~DimensionObject} + * The dimensions of the components element + */ + + + Component.prototype.currentDimensions = function currentDimensions() { + return { + width: this.currentDimension('width'), + height: this.currentDimension('height') + }; + }; + + /** + * Get the width of the `Component`s computed style. Uses `window.getComputedStyle`. + * + * @return {number} width + * The width of the `Component`s computed style. + */ + + + Component.prototype.currentWidth = function currentWidth() { + return this.currentDimension('width'); + }; + + /** + * Get the height of the `Component`s computed style. Uses `window.getComputedStyle`. + * + * @return {number} height + * The height of the `Component`s computed style. + */ + + + Component.prototype.currentHeight = function currentHeight() { + return this.currentDimension('height'); + }; + + /** + * Emit a 'tap' events when touch event support gets detected. This gets used to + * support toggling the controls through a tap on the video. They get enabled + * because every sub-component would have extra overhead otherwise. + * + * @private + * @fires Component#tap + * @listens Component#touchstart + * @listens Component#touchmove + * @listens Component#touchleave + * @listens Component#touchcancel + * @listens Component#touchend + */ + + + Component.prototype.emitTapEvents = function emitTapEvents() { + // Track the start time so we can determine how long the touch lasted + var touchStart = 0; + var firstTouch = null; + + // Maximum movement allowed during a touch event to still be considered a tap + // Other popular libs use anywhere from 2 (hammer.js) to 15, + // so 10 seems like a nice, round number. + var tapMovementThreshold = 10; + + // The maximum length a touch can be while still being considered a tap + var touchTimeThreshold = 200; + + var couldBeTap = void 0; + + this.on('touchstart', function (event) { + // If more than one finger, don't consider treating this as a click + if (event.touches.length === 1) { + // Copy pageX/pageY from the object + firstTouch = { + pageX: event.touches[0].pageX, + pageY: event.touches[0].pageY + }; + // Record start time so we can detect a tap vs. "touch and hold" + touchStart = new Date().getTime(); + // Reset couldBeTap tracking + couldBeTap = true; + } + }); + + this.on('touchmove', function (event) { + // If more than one finger, don't consider treating this as a click + if (event.touches.length > 1) { + couldBeTap = false; + } else if (firstTouch) { + // Some devices will throw touchmoves for all but the slightest of taps. + // So, if we moved only a small distance, this could still be a tap + var xdiff = event.touches[0].pageX - firstTouch.pageX; + var ydiff = event.touches[0].pageY - firstTouch.pageY; + var touchDistance = Math.sqrt(xdiff * xdiff + ydiff * ydiff); + + if (touchDistance > tapMovementThreshold) { + couldBeTap = false; + } + } + }); + + var noTap = function noTap() { + couldBeTap = false; + }; + + // TODO: Listen to the original target. http://youtu.be/DujfpXOKUp8?t=13m8s + this.on('touchleave', noTap); + this.on('touchcancel', noTap); + + // When the touch ends, measure how long it took and trigger the appropriate + // event + this.on('touchend', function (event) { + firstTouch = null; + // Proceed only if the touchmove/leave/cancel event didn't happen + if (couldBeTap === true) { + // Measure how long the touch lasted + var touchTime = new Date().getTime() - touchStart; + + // Make sure the touch was less than the threshold to be considered a tap + if (touchTime < touchTimeThreshold) { + // Don't let browser turn this into a click + event.preventDefault(); + /** + * Triggered when a `Component` is tapped. + * + * @event Component#tap + * @type {EventTarget~Event} + */ + this.trigger('tap'); + // It may be good to copy the touchend event object and change the + // type to tap, if the other event properties aren't exact after + // Events.fixEvent runs (e.g. event.target) + } + } + }); + }; + + /** + * This function reports user activity whenever touch events happen. This can get + * turned off by any sub-components that wants touch events to act another way. + * + * Report user touch activity when touch events occur. User activity gets used to + * determine when controls should show/hide. It is simple when it comes to mouse + * events, because any mouse event should show the controls. So we capture mouse + * events that bubble up to the player and report activity when that happens. + * With touch events it isn't as easy as `touchstart` and `touchend` toggle player + * controls. So touch events can't help us at the player level either. + * + * User activity gets checked asynchronously. So what could happen is a tap event + * on the video turns the controls off. Then the `touchend` event bubbles up to + * the player. Which, if it reported user activity, would turn the controls right + * back on. We also don't want to completely block touch events from bubbling up. + * Furthermore a `touchmove` event and anything other than a tap, should not turn + * controls back on. + * + * @listens Component#touchstart + * @listens Component#touchmove + * @listens Component#touchend + * @listens Component#touchcancel + */ + + + Component.prototype.enableTouchActivity = function enableTouchActivity() { + // Don't continue if the root player doesn't support reporting user activity + if (!this.player() || !this.player().reportUserActivity) { + return; + } + + // listener for reporting that the user is active + var report = Fn.bind(this.player(), this.player().reportUserActivity); + + var touchHolding = void 0; + + this.on('touchstart', function () { + report(); + // For as long as the they are touching the device or have their mouse down, + // we consider them active even if they're not moving their finger or mouse. + // So we want to continue to update that they are active + this.clearInterval(touchHolding); + // report at the same interval as activityCheck + touchHolding = this.setInterval(report, 250); + }); + + var touchEnd = function touchEnd(event) { + report(); + // stop the interval that maintains activity if the touch is holding + this.clearInterval(touchHolding); + }; + + this.on('touchmove', report); + this.on('touchend', touchEnd); + this.on('touchcancel', touchEnd); + }; + + /** + * A callback that has no parameters and is bound into `Component`s context. + * + * @callback Component~GenericCallback + * @this Component + */ + + /** + * Creates a function that runs after an `x` millisecond timeout. This function is a + * wrapper around `window.setTimeout`. There are a few reasons to use this one + * instead though: + * 1. It gets cleared via {@link Component#clearTimeout} when + * {@link Component#dispose} gets called. + * 2. The function callback will gets turned into a {@link Component~GenericCallback} + * + * > Note: You can use `window.clearTimeout` on the id returned by this function. This + * will cause its dispose listener not to get cleaned up! Please use + * {@link Component#clearTimeout} or {@link Component#dispose}. + * + * @param {Component~GenericCallback} fn + * The function that will be run after `timeout`. + * + * @param {number} timeout + * Timeout in milliseconds to delay before executing the specified function. + * + * @return {number} + * Returns a timeout ID that gets used to identify the timeout. It can also + * get used in {@link Component#clearTimeout} to clear the timeout that + * was set. + * + * @listens Component#dispose + * @see [Similar to]{@link https://developer.mozilla.org/en-US/docs/Web/API/WindowTimers/setTimeout} + */ + + + Component.prototype.setTimeout = function setTimeout(fn, timeout) { + fn = Fn.bind(this, fn); + + var timeoutId = _window2['default'].setTimeout(fn, timeout); + var disposeFn = function disposeFn() { + this.clearTimeout(timeoutId); + }; + + disposeFn.guid = 'vjs-timeout-' + timeoutId; + + this.on('dispose', disposeFn); + + return timeoutId; + }; + + /** + * Clears a timeout that gets created via `window.setTimeout` or + * {@link Component#setTimeout}. If you set a timeout via {@link Component#setTimeout} + * use this function instead of `window.clearTimout`. If you don't your dispose + * listener will not get cleaned up until {@link Component#dispose}! + * + * @param {number} timeoutId + * The id of the timeout to clear. The return value of + * {@link Component#setTimeout} or `window.setTimeout`. + * + * @return {number} + * Returns the timeout id that was cleared. + * + * @see [Similar to]{@link https://developer.mozilla.org/en-US/docs/Web/API/WindowTimers/clearTimeout} + */ + + + Component.prototype.clearTimeout = function clearTimeout(timeoutId) { + _window2['default'].clearTimeout(timeoutId); + + var disposeFn = function disposeFn() {}; + + disposeFn.guid = 'vjs-timeout-' + timeoutId; + + this.off('dispose', disposeFn); + + return timeoutId; + }; + + /** + * Creates a function that gets run every `x` milliseconds. This function is a wrapper + * around `window.setInterval`. There are a few reasons to use this one instead though. + * 1. It gets cleared via {@link Component#clearInterval} when + * {@link Component#dispose} gets called. + * 2. The function callback will be a {@link Component~GenericCallback} + * + * @param {Component~GenericCallback} fn + * The function to run every `x` seconds. + * + * @param {number} interval + * Execute the specified function every `x` milliseconds. + * + * @return {number} + * Returns an id that can be used to identify the interval. It can also be be used in + * {@link Component#clearInterval} to clear the interval. + * + * @listens Component#dispose + * @see [Similar to]{@link https://developer.mozilla.org/en-US/docs/Web/API/WindowTimers/setInterval} + */ + + + Component.prototype.setInterval = function setInterval(fn, interval) { + fn = Fn.bind(this, fn); + + var intervalId = _window2['default'].setInterval(fn, interval); + + var disposeFn = function disposeFn() { + this.clearInterval(intervalId); + }; + + disposeFn.guid = 'vjs-interval-' + intervalId; + + this.on('dispose', disposeFn); + + return intervalId; + }; + + /** + * Clears an interval that gets created via `window.setInterval` or + * {@link Component#setInterval}. If you set an inteval via {@link Component#setInterval} + * use this function instead of `window.clearInterval`. If you don't your dispose + * listener will not get cleaned up until {@link Component#dispose}! + * + * @param {number} intervalId + * The id of the interval to clear. The return value of + * {@link Component#setInterval} or `window.setInterval`. + * + * @return {number} + * Returns the interval id that was cleared. + * + * @see [Similar to]{@link https://developer.mozilla.org/en-US/docs/Web/API/WindowTimers/clearInterval} + */ + + + Component.prototype.clearInterval = function clearInterval(intervalId) { + _window2['default'].clearInterval(intervalId); + + var disposeFn = function disposeFn() {}; + + disposeFn.guid = 'vjs-interval-' + intervalId; + + this.off('dispose', disposeFn); + + return intervalId; + }; + + /** + * Register a `Component` with `videojs` given the name and the component. + * + * > NOTE: {@link Tech}s should not be registered as a `Component`. {@link Tech}s + * should be registered using {@link Tech.registerTech} or + * {@link videojs:videojs.registerTech}. + * + * > NOTE: This function can also be seen on videojs as + * {@link videojs:videojs.registerComponent}. + * + * @param {string} name + * The name of the `Component` to register. + * + * @param {Component} comp + * The `Component` class to register. + * + * @return {Component} + * The `Component` that was registered. + */ + + + Component.registerComponent = function registerComponent(name, comp) { + if (!name) { + return; + } + + name = (0, _toTitleCase2['default'])(name); + + if (!Component.components_) { + Component.components_ = {}; + } + + if (name === 'Player' && Component.components_[name]) { + (function () { + var Player = Component.components_[name]; + + // If we have players that were disposed, then their name will still be + // in Players.players. So, we must loop through and verify that the value + // for each item is not null. This allows registration of the Player component + // after all players have been disposed or before any were created. + if (Player.players && Object.keys(Player.players).length > 0 && Object.keys(Player.players).map(function (playerName) { + return Player.players[playerName]; + }).every(Boolean)) { + throw new Error('Can not register Player component after player has been created'); + } + })(); + } + + Component.components_[name] = comp; + + return comp; + }; + + /** + * Get a `Component` based on the name it was registered with. + * + * @param {string} name + * The Name of the component to get. + * + * @return {Component} + * The `Component` that got registered under the given name. + * + * @deprecated In `videojs` 6 this will not return `Component`s that were not + * registered using {@link Component.registerComponent}. Currently we + * check the global `videojs` object for a `Component` name and + * return that if it exists. + */ + + + Component.getComponent = function getComponent(name) { + if (!name) { + return; + } + + name = (0, _toTitleCase2['default'])(name); + + if (Component.components_ && Component.components_[name]) { + return Component.components_[name]; + } + + if (_window2['default'] && _window2['default'].videojs && _window2['default'].videojs[name]) { + _log2['default'].warn('The ' + name + ' component was added to the videojs object when it should be registered using videojs.registerComponent(name, component)'); + + return _window2['default'].videojs[name]; + } + }; + + /** + * Sets up the constructor using the supplied init method or uses the init of the + * parent object. + * + * @param {Object} [props={}] + * An object of properties. + * + * @return {Object} + * the extended object. + * + * @deprecated since version 5 + */ + + + Component.extend = function extend(props) { + props = props || {}; + + _log2['default'].warn('Component.extend({}) has been deprecated, ' + ' use videojs.extend(Component, {}) instead'); + + // Set up the constructor using the supplied init method + // or using the init of the parent object + // Make sure to check the unobfuscated version for external libs + var init = props.init || props.init || this.prototype.init || this.prototype.init || function () {}; + // In Resig's simple class inheritance (previously used) the constructor + // is a function that calls `this.init.apply(arguments)` + // However that would prevent us from using `ParentObject.call(this);` + // in a Child constructor because the `this` in `this.init` + // would still refer to the Child and cause an infinite loop. + // We would instead have to do + // `ParentObject.prototype.init.apply(this, arguments);` + // Bleh. We're not creating a _super() function, so it's good to keep + // the parent constructor reference simple. + var subObj = function subObj() { + init.apply(this, arguments); + }; + + // Inherit from this object's prototype + subObj.prototype = Object.create(this.prototype); + // Reset the constructor property for subObj otherwise + // instances of subObj would have the constructor of the parent Object + subObj.prototype.constructor = subObj; + + // Make the class extendable + subObj.extend = Component.extend; + + // Extend subObj's prototype with functions and other properties from props + for (var name in props) { + if (props.hasOwnProperty(name)) { + subObj.prototype[name] = props[name]; + } + } + + return subObj; + }; + + return Component; +}(); + +Component.registerComponent('Component', Component); +exports['default'] = Component; + +},{"81":81,"82":82,"83":83,"85":85,"86":86,"87":87,"91":91,"95":95}],6:[function(_dereq_,module,exports){ +'use strict'; + +exports.__esModule = true; + +var _trackButton = _dereq_(36); + +var _trackButton2 = _interopRequireDefault(_trackButton); + +var _component = _dereq_(5); + +var _component2 = _interopRequireDefault(_component); + +var _audioTrackMenuItem = _dereq_(7); + +var _audioTrackMenuItem2 = _interopRequireDefault(_audioTrackMenuItem); + +function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; } + +function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } } + +function _possibleConstructorReturn(self, call) { if (!self) { throw new ReferenceError("this hasn't been initialised - super() hasn't been called"); } return call && (typeof call === "object" || typeof call === "function") ? call : self; } + +function _inherits(subClass, superClass) { if (typeof superClass !== "function" && superClass !== null) { throw new TypeError("Super expression must either be null or a function, not " + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; } /** + * @file audio-track-button.js + */ + + +/** + * The base class for buttons that toggle specific {@link AudioTrack} types. + * + * @extends TrackButton + */ +var AudioTrackButton = function (_TrackButton) { + _inherits(AudioTrackButton, _TrackButton); + + /** + * Creates an instance of this class. + * + * @param {Player} player + * The `Player` that this class should be attached to. + * + * @param {Object} [options={}] + * The key/value store of player options. + */ + function AudioTrackButton(player) { + var options = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : {}; + + _classCallCheck(this, AudioTrackButton); + + options.tracks = player.audioTracks && player.audioTracks(); + + var _this = _possibleConstructorReturn(this, _TrackButton.call(this, player, options)); + + _this.el_.setAttribute('aria-label', 'Audio Menu'); + return _this; + } + + /** + * Builds the default DOM `className`. + * + * @return {string} + * The DOM `className` for this object. + */ + + + AudioTrackButton.prototype.buildCSSClass = function buildCSSClass() { + return 'vjs-audio-button ' + _TrackButton.prototype.buildCSSClass.call(this); + }; + + /** + * Create a menu item for each audio track + * + * @param {AudioTrackMenuItem[]} [items=[]] + * An array of existing menu items to use. + * + * @return {AudioTrackMenuItem[]} + * An array of menu items + */ + + + AudioTrackButton.prototype.createItems = function createItems() { + var items = arguments.length > 0 && arguments[0] !== undefined ? arguments[0] : []; + + var tracks = this.player_.audioTracks && this.player_.audioTracks(); + + if (!tracks) { + return items; + } + + for (var i = 0; i < tracks.length; i++) { + var track = tracks[i]; + + items.push(new _audioTrackMenuItem2['default'](this.player_, { + track: track, + // MenuItem is selectable + selectable: true + })); + } + + return items; + }; + + return AudioTrackButton; +}(_trackButton2['default']); + +/** + * The text that should display over the `AudioTrackButton`s controls. Added for localization. + * + * @type {string} + * @private + */ + + +AudioTrackButton.prototype.controlText_ = 'Audio Track'; +_component2['default'].registerComponent('AudioTrackButton', AudioTrackButton); +exports['default'] = AudioTrackButton; + +},{"36":36,"5":5,"7":7}],7:[function(_dereq_,module,exports){ +'use strict'; + +exports.__esModule = true; + +var _menuItem = _dereq_(48); + +var _menuItem2 = _interopRequireDefault(_menuItem); + +var _component = _dereq_(5); + +var _component2 = _interopRequireDefault(_component); + +var _fn = _dereq_(83); + +var Fn = _interopRequireWildcard(_fn); + +function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key]; } } newObj['default'] = obj; return newObj; } } + +function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; } + +function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } } + +function _possibleConstructorReturn(self, call) { if (!self) { throw new ReferenceError("this hasn't been initialised - super() hasn't been called"); } return call && (typeof call === "object" || typeof call === "function") ? call : self; } + +function _inherits(subClass, superClass) { if (typeof superClass !== "function" && superClass !== null) { throw new TypeError("Super expression must either be null or a function, not " + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; } /** + * @file audio-track-menu-item.js + */ + + +/** + * An {@link AudioTrack} {@link MenuItem} + * + * @extends MenuItem + */ +var AudioTrackMenuItem = function (_MenuItem) { + _inherits(AudioTrackMenuItem, _MenuItem); + + /** + * Creates an instance of this class. + * + * @param {Player} player + * The `Player` that this class should be attached to. + * + * @param {Object} [options] + * The key/value store of player options. + */ + function AudioTrackMenuItem(player, options) { + _classCallCheck(this, AudioTrackMenuItem); + + var track = options.track; + var tracks = player.audioTracks(); + + // Modify options for parent MenuItem class's init. + options.label = track.label || track.language || 'Unknown'; + options.selected = track.enabled; + + var _this = _possibleConstructorReturn(this, _MenuItem.call(this, player, options)); + + _this.track = track; + + if (tracks) { + (function () { + var changeHandler = Fn.bind(_this, _this.handleTracksChange); + + tracks.addEventListener('change', changeHandler); + _this.on('dispose', function () { + tracks.removeEventListener('change', changeHandler); + }); + })(); + } + return _this; + } + + /** + * This gets called when an `AudioTrackMenuItem is "clicked". See {@link ClickableComponent} + * for more detailed information on what a click can be. + * + * @param {EventTarget~Event} [event] + * The `keydown`, `tap`, or `click` event that caused this function to be + * called. + * + * @listens tap + * @listens click + */ + + + AudioTrackMenuItem.prototype.handleClick = function handleClick(event) { + var tracks = this.player_.audioTracks(); + + _MenuItem.prototype.handleClick.call(this, event); + + if (!tracks) { + return; + } + + for (var i = 0; i < tracks.length; i++) { + var track = tracks[i]; + + track.enabled = track === this.track; + } + }; + + /** + * Handle any {@link AudioTrack} change. + * + * @param {EventTarget~Event} [event] + * The {@link AudioTrackList#change} event that caused this to run. + * + * @listens AudioTrackList#change + */ + + + AudioTrackMenuItem.prototype.handleTracksChange = function handleTracksChange(event) { + this.selected(this.track.enabled); + }; + + return AudioTrackMenuItem; +}(_menuItem2['default']); + +_component2['default'].registerComponent('AudioTrackMenuItem', AudioTrackMenuItem); +exports['default'] = AudioTrackMenuItem; + +},{"48":48,"5":5,"83":83}],8:[function(_dereq_,module,exports){ +'use strict'; + +exports.__esModule = true; + +var _component = _dereq_(5); + +var _component2 = _interopRequireDefault(_component); + +_dereq_(12); + +_dereq_(32); + +_dereq_(33); + +_dereq_(35); + +_dereq_(34); + +_dereq_(10); + +_dereq_(18); + +_dereq_(9); + +_dereq_(38); + +_dereq_(40); + +_dereq_(11); + +_dereq_(25); + +_dereq_(27); + +_dereq_(29); + +_dereq_(24); + +_dereq_(6); + +_dereq_(13); + +_dereq_(21); + +function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; } + +function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } } + +function _possibleConstructorReturn(self, call) { if (!self) { throw new ReferenceError("this hasn't been initialised - super() hasn't been called"); } return call && (typeof call === "object" || typeof call === "function") ? call : self; } + +function _inherits(subClass, superClass) { if (typeof superClass !== "function" && superClass !== null) { throw new TypeError("Super expression must either be null or a function, not " + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; } /** + * @file control-bar.js + */ + + +// Required children + + +/** + * Container of main controls. + * + * @extends Component + */ +var ControlBar = function (_Component) { + _inherits(ControlBar, _Component); + + function ControlBar() { + _classCallCheck(this, ControlBar); + + return _possibleConstructorReturn(this, _Component.apply(this, arguments)); + } + + /** + * Create the `Component`'s DOM element + * + * @return {Element} + * The element that was created. + */ + ControlBar.prototype.createEl = function createEl() { + return _Component.prototype.createEl.call(this, 'div', { + className: 'vjs-control-bar', + dir: 'ltr' + }, { + // The control bar is a group, so it can contain menuitems + role: 'group' + }); + }; + + return ControlBar; +}(_component2['default']); + +/** + * Default options for `ControlBar` + * + * @type {Object} + * @private + */ + + +ControlBar.prototype.options_ = { + children: ['playToggle', 'volumeMenuButton', 'currentTimeDisplay', 'timeDivider', 'durationDisplay', 'progressControl', 'liveDisplay', 'remainingTimeDisplay', 'customControlSpacer', 'playbackRateMenuButton', 'chaptersButton', 'descriptionsButton', 'subtitlesButton', 'captionsButton', 'audioTrackButton', 'fullscreenToggle'] +}; + +_component2['default'].registerComponent('ControlBar', ControlBar); +exports['default'] = ControlBar; + +},{"10":10,"11":11,"12":12,"13":13,"18":18,"21":21,"24":24,"25":25,"27":27,"29":29,"32":32,"33":33,"34":34,"35":35,"38":38,"40":40,"5":5,"6":6,"9":9}],9:[function(_dereq_,module,exports){ +'use strict'; + +exports.__esModule = true; + +var _button = _dereq_(2); + +var _button2 = _interopRequireDefault(_button); + +var _component = _dereq_(5); + +var _component2 = _interopRequireDefault(_component); + +function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; } + +function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } } + +function _possibleConstructorReturn(self, call) { if (!self) { throw new ReferenceError("this hasn't been initialised - super() hasn't been called"); } return call && (typeof call === "object" || typeof call === "function") ? call : self; } + +function _inherits(subClass, superClass) { if (typeof superClass !== "function" && superClass !== null) { throw new TypeError("Super expression must either be null or a function, not " + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; } /** + * @file fullscreen-toggle.js + */ + + +/** + * Toggle fullscreen video + * + * @extends Button + */ +var FullscreenToggle = function (_Button) { + _inherits(FullscreenToggle, _Button); + + /** + * Creates an instance of this class. + * + * @param {Player} player + * The `Player` that this class should be attached to. + * + * @param {Object} [options] + * The key/value store of player options. + */ + function FullscreenToggle(player, options) { + _classCallCheck(this, FullscreenToggle); + + var _this = _possibleConstructorReturn(this, _Button.call(this, player, options)); + + _this.on(player, 'fullscreenchange', _this.handleFullscreenChange); + return _this; + } + + /** + * Builds the default DOM `className`. + * + * @return {string} + * The DOM `className` for this object. + */ + + + FullscreenToggle.prototype.buildCSSClass = function buildCSSClass() { + return 'vjs-fullscreen-control ' + _Button.prototype.buildCSSClass.call(this); + }; + + /** + * Handles fullscreenchange on the player and change control text accordingly. + * + * @param {EventTarget~Event} [event] + * The {@link Player#fullscreenchange} event that caused this function to be + * called. + * + * @listens Player#fullscreenchange + */ + + + FullscreenToggle.prototype.handleFullscreenChange = function handleFullscreenChange(event) { + if (this.player_.isFullscreen()) { + this.controlText('Non-Fullscreen'); + } else { + this.controlText('Fullscreen'); + } + }; + + /** + * This gets called when an `FullscreenToggle` is "clicked". See + * {@link ClickableComponent} for more detailed information on what a click can be. + * + * @param {EventTarget~Event} [event] + * The `keydown`, `tap`, or `click` event that caused this function to be + * called. + * + * @listens tap + * @listens click + */ + + + FullscreenToggle.prototype.handleClick = function handleClick(event) { + if (!this.player_.isFullscreen()) { + this.player_.requestFullscreen(); + } else { + this.player_.exitFullscreen(); + } + }; + + return FullscreenToggle; +}(_button2['default']); + +/** + * The text that should display over the `FullscreenToggle`s controls. Added for localization. + * + * @type {string} + * @private + */ + + +FullscreenToggle.prototype.controlText_ = 'Fullscreen'; + +_component2['default'].registerComponent('FullscreenToggle', FullscreenToggle); +exports['default'] = FullscreenToggle; + +},{"2":2,"5":5}],10:[function(_dereq_,module,exports){ +'use strict'; + +exports.__esModule = true; + +var _component = _dereq_(5); + +var _component2 = _interopRequireDefault(_component); + +var _dom = _dereq_(81); + +var Dom = _interopRequireWildcard(_dom); + +function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key]; } } newObj['default'] = obj; return newObj; } } + +function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; } + +function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } } + +function _possibleConstructorReturn(self, call) { if (!self) { throw new ReferenceError("this hasn't been initialised - super() hasn't been called"); } return call && (typeof call === "object" || typeof call === "function") ? call : self; } + +function _inherits(subClass, superClass) { if (typeof superClass !== "function" && superClass !== null) { throw new TypeError("Super expression must either be null or a function, not " + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; } /** + * @file live-display.js + */ + + +// TODO - Future make it click to snap to live + +/** + * Displays the live indicator when duration is Infinity. + * + * @extends Component + */ +var LiveDisplay = function (_Component) { + _inherits(LiveDisplay, _Component); + + /** + * Creates an instance of this class. + * + * @param {Player} player + * The `Player` that this class should be attached to. + * + * @param {Object} [options] + * The key/value store of player options. + */ + function LiveDisplay(player, options) { + _classCallCheck(this, LiveDisplay); + + var _this = _possibleConstructorReturn(this, _Component.call(this, player, options)); + + _this.updateShowing(); + _this.on(_this.player(), 'durationchange', _this.updateShowing); + return _this; + } + + /** + * Create the `Component`'s DOM element + * + * @return {Element} + * The element that was created. + */ + + + LiveDisplay.prototype.createEl = function createEl() { + var el = _Component.prototype.createEl.call(this, 'div', { + className: 'vjs-live-control vjs-control' + }); + + this.contentEl_ = Dom.createEl('div', { + className: 'vjs-live-display', + innerHTML: '' + this.localize('Stream Type') + '' + this.localize('LIVE') + }, { + 'aria-live': 'off' + }); + + el.appendChild(this.contentEl_); + return el; + }; + + /** + * Check the duration to see if the LiveDisplay should be showing or not. Then show/hide + * it accordingly + * + * @param {EventTarget~Event} [event] + * The {@link Player#durationchange} event that caused this function to run. + * + * @listens Player#durationchange + */ + + + LiveDisplay.prototype.updateShowing = function updateShowing(event) { + if (this.player().duration() === Infinity) { + this.show(); + } else { + this.hide(); + } + }; + + return LiveDisplay; +}(_component2['default']); + +_component2['default'].registerComponent('LiveDisplay', LiveDisplay); +exports['default'] = LiveDisplay; + +},{"5":5,"81":81}],11:[function(_dereq_,module,exports){ +'use strict'; + +exports.__esModule = true; + +var _button = _dereq_(2); + +var _button2 = _interopRequireDefault(_button); + +var _component = _dereq_(5); + +var _component2 = _interopRequireDefault(_component); + +var _dom = _dereq_(81); + +var Dom = _interopRequireWildcard(_dom); + +function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key]; } } newObj['default'] = obj; return newObj; } } + +function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; } + +function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } } + +function _possibleConstructorReturn(self, call) { if (!self) { throw new ReferenceError("this hasn't been initialised - super() hasn't been called"); } return call && (typeof call === "object" || typeof call === "function") ? call : self; } + +function _inherits(subClass, superClass) { if (typeof superClass !== "function" && superClass !== null) { throw new TypeError("Super expression must either be null or a function, not " + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; } /** + * @file mute-toggle.js + */ + + +/** + * A button component for muting the audio. + * + * @extends Button + */ +var MuteToggle = function (_Button) { + _inherits(MuteToggle, _Button); + + /** + * Creates an instance of this class. + * + * @param {Player} player + * The `Player` that this class should be attached to. + * + * @param {Object} [options] + * The key/value store of player options. + */ + function MuteToggle(player, options) { + _classCallCheck(this, MuteToggle); + + var _this = _possibleConstructorReturn(this, _Button.call(this, player, options)); + + _this.on(player, 'volumechange', _this.update); + + // hide mute toggle if the current tech doesn't support volume control + if (player.tech_ && player.tech_.featuresVolumeControl === false) { + _this.addClass('vjs-hidden'); + } + + _this.on(player, 'loadstart', function () { + // We need to update the button to account for a default muted state. + this.update(); + + if (player.tech_.featuresVolumeControl === false) { + this.addClass('vjs-hidden'); + } else { + this.removeClass('vjs-hidden'); + } + }); + return _this; + } + + /** + * Builds the default DOM `className`. + * + * @return {string} + * The DOM `className` for this object. + */ + + + MuteToggle.prototype.buildCSSClass = function buildCSSClass() { + return 'vjs-mute-control ' + _Button.prototype.buildCSSClass.call(this); + }; + + /** + * This gets called when an `MuteToggle` is "clicked". See + * {@link ClickableComponent} for more detailed information on what a click can be. + * + * @param {EventTarget~Event} [event] + * The `keydown`, `tap`, or `click` event that caused this function to be + * called. + * + * @listens tap + * @listens click + */ + + + MuteToggle.prototype.handleClick = function handleClick(event) { + this.player_.muted(this.player_.muted() ? false : true); + }; + + /** + * Update the state of volume. + * + * @param {EventTarget~Event} [event] + * The {@link Player#loadstart} event if this function was called through an + * event. + * + * @listens Player#loadstart + */ + + + MuteToggle.prototype.update = function update(event) { + var vol = this.player_.volume(); + var level = 3; + + if (vol === 0 || this.player_.muted()) { + level = 0; + } else if (vol < 0.33) { + level = 1; + } else if (vol < 0.67) { + level = 2; + } + + // Don't rewrite the button text if the actual text doesn't change. + // This causes unnecessary and confusing information for screen reader users. + // This check is needed because this function gets called every time the volume level is changed. + var toMute = this.player_.muted() ? 'Unmute' : 'Mute'; + + if (this.controlText() !== toMute) { + this.controlText(toMute); + } + + // TODO improve muted icon classes + for (var i = 0; i < 4; i++) { + Dom.removeElClass(this.el_, 'vjs-vol-' + i); + } + Dom.addElClass(this.el_, 'vjs-vol-' + level); + }; + + return MuteToggle; +}(_button2['default']); + +/** + * The text that should display over the `MuteToggle`s controls. Added for localization. + * + * @type {string} + * @private + */ + + +MuteToggle.prototype.controlText_ = 'Mute'; + +_component2['default'].registerComponent('MuteToggle', MuteToggle); +exports['default'] = MuteToggle; + +},{"2":2,"5":5,"81":81}],12:[function(_dereq_,module,exports){ +'use strict'; + +exports.__esModule = true; + +var _button = _dereq_(2); + +var _button2 = _interopRequireDefault(_button); + +var _component = _dereq_(5); + +var _component2 = _interopRequireDefault(_component); + +function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; } + +function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } } + +function _possibleConstructorReturn(self, call) { if (!self) { throw new ReferenceError("this hasn't been initialised - super() hasn't been called"); } return call && (typeof call === "object" || typeof call === "function") ? call : self; } + +function _inherits(subClass, superClass) { if (typeof superClass !== "function" && superClass !== null) { throw new TypeError("Super expression must either be null or a function, not " + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; } /** + * @file play-toggle.js + */ + + +/** + * Button to toggle between play and pause. + * + * @extends Button + */ +var PlayToggle = function (_Button) { + _inherits(PlayToggle, _Button); + + /** + * Creates an instance of this class. + * + * @param {Player} player + * The `Player` that this class should be attached to. + * + * @param {Object} [options] + * The key/value store of player options. + */ + function PlayToggle(player, options) { + _classCallCheck(this, PlayToggle); + + var _this = _possibleConstructorReturn(this, _Button.call(this, player, options)); + + _this.on(player, 'play', _this.handlePlay); + _this.on(player, 'pause', _this.handlePause); + return _this; + } + + /** + * Builds the default DOM `className`. + * + * @return {string} + * The DOM `className` for this object. + */ + + + PlayToggle.prototype.buildCSSClass = function buildCSSClass() { + return 'vjs-play-control ' + _Button.prototype.buildCSSClass.call(this); + }; + + /** + * This gets called when an `PlayToggle` is "clicked". See + * {@link ClickableComponent} for more detailed information on what a click can be. + * + * @param {EventTarget~Event} [event] + * The `keydown`, `tap`, or `click` event that caused this function to be + * called. + * + * @listens tap + * @listens click + */ + + + PlayToggle.prototype.handleClick = function handleClick(event) { + if (this.player_.paused()) { + this.player_.play(); + } else { + this.player_.pause(); + } + }; + + /** + * Add the vjs-playing class to the element so it can change appearance. + * + * @param {EventTarget~Event} [event] + * The event that caused this function to run. + * + * @listens Player#play + */ + + + PlayToggle.prototype.handlePlay = function handlePlay(event) { + this.removeClass('vjs-paused'); + this.addClass('vjs-playing'); + // change the button text to "Pause" + this.controlText('Pause'); + }; + + /** + * Add the vjs-paused class to the element so it can change appearance. + * + * @param {EventTarget~Event} [event] + * The event that caused this function to run. + * + * @listens Player#pause + */ + + + PlayToggle.prototype.handlePause = function handlePause(event) { + this.removeClass('vjs-playing'); + this.addClass('vjs-paused'); + // change the button text to "Play" + this.controlText('Play'); + }; + + return PlayToggle; +}(_button2['default']); + +/** + * The text that should display over the `PlayToggle`s controls. Added for localization. + * + * @type {string} + * @private + */ + + +PlayToggle.prototype.controlText_ = 'Play'; + +_component2['default'].registerComponent('PlayToggle', PlayToggle); +exports['default'] = PlayToggle; + +},{"2":2,"5":5}],13:[function(_dereq_,module,exports){ +'use strict'; + +exports.__esModule = true; + +var _menuButton = _dereq_(47); + +var _menuButton2 = _interopRequireDefault(_menuButton); + +var _menu = _dereq_(49); + +var _menu2 = _interopRequireDefault(_menu); + +var _playbackRateMenuItem = _dereq_(14); + +var _playbackRateMenuItem2 = _interopRequireDefault(_playbackRateMenuItem); + +var _component = _dereq_(5); + +var _component2 = _interopRequireDefault(_component); + +var _dom = _dereq_(81); + +var Dom = _interopRequireWildcard(_dom); + +function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key]; } } newObj['default'] = obj; return newObj; } } + +function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; } + +function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } } + +function _possibleConstructorReturn(self, call) { if (!self) { throw new ReferenceError("this hasn't been initialised - super() hasn't been called"); } return call && (typeof call === "object" || typeof call === "function") ? call : self; } + +function _inherits(subClass, superClass) { if (typeof superClass !== "function" && superClass !== null) { throw new TypeError("Super expression must either be null or a function, not " + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; } /** + * @file playback-rate-menu-button.js + */ + + +/** + * The component for controlling the playback rate. + * + * @extends MenuButton + */ +var PlaybackRateMenuButton = function (_MenuButton) { + _inherits(PlaybackRateMenuButton, _MenuButton); + + /** + * Creates an instance of this class. + * + * @param {Player} player + * The `Player` that this class should be attached to. + * + * @param {Object} [options] + * The key/value store of player options. + */ + function PlaybackRateMenuButton(player, options) { + _classCallCheck(this, PlaybackRateMenuButton); + + var _this = _possibleConstructorReturn(this, _MenuButton.call(this, player, options)); + + _this.updateVisibility(); + _this.updateLabel(); + + _this.on(player, 'loadstart', _this.updateVisibility); + _this.on(player, 'ratechange', _this.updateLabel); + return _this; + } + + /** + * Create the `Component`'s DOM element + * + * @return {Element} + * The element that was created. + */ + + + PlaybackRateMenuButton.prototype.createEl = function createEl() { + var el = _MenuButton.prototype.createEl.call(this); + + this.labelEl_ = Dom.createEl('div', { + className: 'vjs-playback-rate-value', + innerHTML: 1.0 + }); + + el.appendChild(this.labelEl_); + + return el; + }; + + /** + * Builds the default DOM `className`. + * + * @return {string} + * The DOM `className` for this object. + */ + + + PlaybackRateMenuButton.prototype.buildCSSClass = function buildCSSClass() { + return 'vjs-playback-rate ' + _MenuButton.prototype.buildCSSClass.call(this); + }; + + /** + * Create the playback rate menu + * + * @return {Menu} + * Menu object populated with {@link PlaybackRateMenuItem}s + */ + + + PlaybackRateMenuButton.prototype.createMenu = function createMenu() { + var menu = new _menu2['default'](this.player()); + var rates = this.playbackRates(); + + if (rates) { + for (var i = rates.length - 1; i >= 0; i--) { + menu.addChild(new _playbackRateMenuItem2['default'](this.player(), { rate: rates[i] + 'x' })); + } + } + + return menu; + }; + + /** + * Updates ARIA accessibility attributes + */ + + + PlaybackRateMenuButton.prototype.updateARIAAttributes = function updateARIAAttributes() { + // Current playback rate + this.el().setAttribute('aria-valuenow', this.player().playbackRate()); + }; + + /** + * This gets called when an `PlaybackRateMenuButton` is "clicked". See + * {@link ClickableComponent} for more detailed information on what a click can be. + * + * @param {EventTarget~Event} [event] + * The `keydown`, `tap`, or `click` event that caused this function to be + * called. + * + * @listens tap + * @listens click + */ + + + PlaybackRateMenuButton.prototype.handleClick = function handleClick(event) { + // select next rate option + var currentRate = this.player().playbackRate(); + var rates = this.playbackRates(); + + // this will select first one if the last one currently selected + var newRate = rates[0]; + + for (var i = 0; i < rates.length; i++) { + if (rates[i] > currentRate) { + newRate = rates[i]; + break; + } + } + this.player().playbackRate(newRate); + }; + + /** + * Get possible playback rates + * + * @return {Array} + * All possible playback rates + */ + + + PlaybackRateMenuButton.prototype.playbackRates = function playbackRates() { + return this.options_.playbackRates || this.options_.playerOptions && this.options_.playerOptions.playbackRates; + }; + + /** + * Get whether playback rates is supported by the tech + * and an array of playback rates exists + * + * @return {boolean} + * Whether changing playback rate is supported + */ + + + PlaybackRateMenuButton.prototype.playbackRateSupported = function playbackRateSupported() { + return this.player().tech_ && this.player().tech_.featuresPlaybackRate && this.playbackRates() && this.playbackRates().length > 0; + }; + + /** + * Hide playback rate controls when they're no playback rate options to select + * + * @param {EventTarget~Event} [event] + * The event that caused this function to run. + * + * @listens Player#loadstart + */ + + + PlaybackRateMenuButton.prototype.updateVisibility = function updateVisibility(event) { + if (this.playbackRateSupported()) { + this.removeClass('vjs-hidden'); + } else { + this.addClass('vjs-hidden'); + } + }; + + /** + * Update button label when rate changed + * + * @param {EventTarget~Event} [event] + * The event that caused this function to run. + * + * @listens Player#ratechange + */ + + + PlaybackRateMenuButton.prototype.updateLabel = function updateLabel(event) { + if (this.playbackRateSupported()) { + this.labelEl_.innerHTML = this.player().playbackRate() + 'x'; + } + }; + + return PlaybackRateMenuButton; +}(_menuButton2['default']); + +/** + * The text that should display over the `FullscreenToggle`s controls. Added for localization. + * + * @type {string} + * @private + */ + + +PlaybackRateMenuButton.prototype.controlText_ = 'Playback Rate'; + +_component2['default'].registerComponent('PlaybackRateMenuButton', PlaybackRateMenuButton); +exports['default'] = PlaybackRateMenuButton; + +},{"14":14,"47":47,"49":49,"5":5,"81":81}],14:[function(_dereq_,module,exports){ +'use strict'; + +exports.__esModule = true; + +var _menuItem = _dereq_(48); + +var _menuItem2 = _interopRequireDefault(_menuItem); + +var _component = _dereq_(5); + +var _component2 = _interopRequireDefault(_component); + +function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; } + +function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } } + +function _possibleConstructorReturn(self, call) { if (!self) { throw new ReferenceError("this hasn't been initialised - super() hasn't been called"); } return call && (typeof call === "object" || typeof call === "function") ? call : self; } + +function _inherits(subClass, superClass) { if (typeof superClass !== "function" && superClass !== null) { throw new TypeError("Super expression must either be null or a function, not " + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; } /** + * @file playback-rate-menu-item.js + */ + + +/** + * The specific menu item type for selecting a playback rate. + * + * @extends MenuItem + */ +var PlaybackRateMenuItem = function (_MenuItem) { + _inherits(PlaybackRateMenuItem, _MenuItem); + + /** + * Creates an instance of this class. + * + * @param {Player} player + * The `Player` that this class should be attached to. + * + * @param {Object} [options] + * The key/value store of player options. + */ + function PlaybackRateMenuItem(player, options) { + _classCallCheck(this, PlaybackRateMenuItem); + + var label = options.rate; + var rate = parseFloat(label, 10); + + // Modify options for parent MenuItem class's init. + options.label = label; + options.selected = rate === 1; + + var _this = _possibleConstructorReturn(this, _MenuItem.call(this, player, options)); + + _this.label = label; + _this.rate = rate; + + _this.on(player, 'ratechange', _this.update); + return _this; + } + + /** + * This gets called when an `PlaybackRateMenuItem` is "clicked". See + * {@link ClickableComponent} for more detailed information on what a click can be. + * + * @param {EventTarget~Event} [event] + * The `keydown`, `tap`, or `click` event that caused this function to be + * called. + * + * @listens tap + * @listens click + */ + + + PlaybackRateMenuItem.prototype.handleClick = function handleClick(event) { + _MenuItem.prototype.handleClick.call(this); + this.player().playbackRate(this.rate); + }; + + /** + * Update the PlaybackRateMenuItem when the playbackrate changes. + * + * @param {EventTarget~Event} [event] + * The `ratechange` event that caused this function to run. + * + * @listens Player#ratechange + */ + + + PlaybackRateMenuItem.prototype.update = function update(event) { + this.selected(this.player().playbackRate() === this.rate); + }; + + return PlaybackRateMenuItem; +}(_menuItem2['default']); + +/** + * The text that should display over the `PlaybackRateMenuItem`s controls. Added for localization. + * + * @type {string} + * @private + */ + + +PlaybackRateMenuItem.prototype.contentElType = 'button'; + +_component2['default'].registerComponent('PlaybackRateMenuItem', PlaybackRateMenuItem); +exports['default'] = PlaybackRateMenuItem; + +},{"48":48,"5":5}],15:[function(_dereq_,module,exports){ +'use strict'; + +exports.__esModule = true; + +var _component = _dereq_(5); + +var _component2 = _interopRequireDefault(_component); + +var _dom = _dereq_(81); + +var Dom = _interopRequireWildcard(_dom); + +function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key]; } } newObj['default'] = obj; return newObj; } } + +function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; } + +function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } } + +function _possibleConstructorReturn(self, call) { if (!self) { throw new ReferenceError("this hasn't been initialised - super() hasn't been called"); } return call && (typeof call === "object" || typeof call === "function") ? call : self; } + +function _inherits(subClass, superClass) { if (typeof superClass !== "function" && superClass !== null) { throw new TypeError("Super expression must either be null or a function, not " + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; } /** + * @file load-progress-bar.js + */ + + +/** + * Shows loading progress + * + * @extends Component + */ +var LoadProgressBar = function (_Component) { + _inherits(LoadProgressBar, _Component); + + /** + * Creates an instance of this class. + * + * @param {Player} player + * The `Player` that this class should be attached to. + * + * @param {Object} [options] + * The key/value store of player options. + */ + function LoadProgressBar(player, options) { + _classCallCheck(this, LoadProgressBar); + + var _this = _possibleConstructorReturn(this, _Component.call(this, player, options)); + + _this.partEls_ = []; + _this.on(player, 'progress', _this.update); + return _this; + } + + /** + * Create the `Component`'s DOM element + * + * @return {Element} + * The element that was created. + */ + + + LoadProgressBar.prototype.createEl = function createEl() { + return _Component.prototype.createEl.call(this, 'div', { + className: 'vjs-load-progress', + innerHTML: '' + this.localize('Loaded') + ': 0%' + }); + }; + + /** + * Update progress bar + * + * @param {EventTarget~Event} [event] + * The `progress` event that caused this function to run. + * + * @listens Player#progress + */ + + + LoadProgressBar.prototype.update = function update(event) { + var buffered = this.player_.buffered(); + var duration = this.player_.duration(); + var bufferedEnd = this.player_.bufferedEnd(); + var children = this.partEls_; + + // get the percent width of a time compared to the total end + var percentify = function percentify(time, end) { + // no NaN + var percent = time / end || 0; + + return (percent >= 1 ? 1 : percent) * 100 + '%'; + }; + + // update the width of the progress bar + this.el_.style.width = percentify(bufferedEnd, duration); + + // add child elements to represent the individual buffered time ranges + for (var i = 0; i < buffered.length; i++) { + var start = buffered.start(i); + var end = buffered.end(i); + var part = children[i]; + + if (!part) { + part = this.el_.appendChild(Dom.createEl()); + children[i] = part; + } + + // set the percent based on the width of the progress bar (bufferedEnd) + part.style.left = percentify(start, bufferedEnd); + part.style.width = percentify(end - start, bufferedEnd); + } + + // remove unused buffered range elements + for (var _i = children.length; _i > buffered.length; _i--) { + this.el_.removeChild(children[_i - 1]); + } + children.length = buffered.length; + }; + + return LoadProgressBar; +}(_component2['default']); + +_component2['default'].registerComponent('LoadProgressBar', LoadProgressBar); +exports['default'] = LoadProgressBar; + +},{"5":5,"81":81}],16:[function(_dereq_,module,exports){ +'use strict'; + +exports.__esModule = true; + +var _component = _dereq_(5); + +var _component2 = _interopRequireDefault(_component); + +var _dom = _dereq_(81); + +var Dom = _interopRequireWildcard(_dom); + +var _fn = _dereq_(83); + +var Fn = _interopRequireWildcard(_fn); + +var _formatTime = _dereq_(84); + +var _formatTime2 = _interopRequireDefault(_formatTime); + +var _computedStyle = _dereq_(80); + +var _computedStyle2 = _interopRequireDefault(_computedStyle); + +function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key]; } } newObj['default'] = obj; return newObj; } } + +function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; } + +function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } } + +function _possibleConstructorReturn(self, call) { if (!self) { throw new ReferenceError("this hasn't been initialised - super() hasn't been called"); } return call && (typeof call === "object" || typeof call === "function") ? call : self; } + +function _inherits(subClass, superClass) { if (typeof superClass !== "function" && superClass !== null) { throw new TypeError("Super expression must either be null or a function, not " + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; } /** + * @file mouse-time-display.js + */ + + +/** + * The Mouse Time Display component shows the time you will seek to + * when hovering over the progress bar + * + * @extends Component + */ +var MouseTimeDisplay = function (_Component) { + _inherits(MouseTimeDisplay, _Component); + + /** + * Creates an instance of this class. + * + * @param {Player} player + * The `Player` that this class should be attached to. + * + * @param {Object} [options] + * The key/value store of player options. + */ + function MouseTimeDisplay(player, options) { + _classCallCheck(this, MouseTimeDisplay); + + var _this = _possibleConstructorReturn(this, _Component.call(this, player, options)); + + if (options.playerOptions && options.playerOptions.controlBar && options.playerOptions.controlBar.progressControl && options.playerOptions.controlBar.progressControl.keepTooltipsInside) { + _this.keepTooltipsInside = options.playerOptions.controlBar.progressControl.keepTooltipsInside; + } + + if (_this.keepTooltipsInside) { + _this.tooltip = Dom.createEl('div', { className: 'vjs-time-tooltip' }); + _this.el().appendChild(_this.tooltip); + _this.addClass('vjs-keep-tooltips-inside'); + } + + _this.update(0, 0); + + player.on('ready', function () { + _this.on(player.controlBar.progressControl.el(), 'mousemove', Fn.throttle(Fn.bind(_this, _this.handleMouseMove), 25)); + }); + return _this; + } + + /** + * Create the `Component`'s DOM element + * + * @return {Element} + * The element that was created. + */ + + + MouseTimeDisplay.prototype.createEl = function createEl() { + return _Component.prototype.createEl.call(this, 'div', { + className: 'vjs-mouse-display' + }); + }; + + /** + * Handle the mouse move event on the `MouseTimeDisplay`. + * + * @param {EventTarget~Event} event + * The `mousemove` event that caused this to event to run. + * + * @listen mousemove + */ + + + MouseTimeDisplay.prototype.handleMouseMove = function handleMouseMove(event) { + var duration = this.player_.duration(); + var newTime = this.calculateDistance(event) * duration; + var position = event.pageX - Dom.findElPosition(this.el().parentNode).left; + + this.update(newTime, position); + }; + + /** + * Update the time and posistion of the `MouseTimeDisplay`. + * + * @param {number} newTime + * Time to change the `MouseTimeDisplay` to. + * + * @param {nubmer} position + * Postion from the left of the in pixels. + */ + + + MouseTimeDisplay.prototype.update = function update(newTime, position) { + var time = (0, _formatTime2['default'])(newTime, this.player_.duration()); + + this.el().style.left = position + 'px'; + this.el().setAttribute('data-current-time', time); + + if (this.keepTooltipsInside) { + var clampedPosition = this.clampPosition_(position); + var difference = position - clampedPosition + 1; + var tooltipWidth = parseFloat((0, _computedStyle2['default'])(this.tooltip, 'width')); + var tooltipWidthHalf = tooltipWidth / 2; + + this.tooltip.innerHTML = time; + this.tooltip.style.right = '-' + (tooltipWidthHalf - difference) + 'px'; + } + }; + + /** + * Get the mouse pointers x coordinate in pixels. + * + * @param {EventTarget~Event} [event] + * The `mousemove` event that was passed to this function by + * {@link MouseTimeDisplay#handleMouseMove} + * + * @return {number} + * THe x position in pixels of the mouse pointer. + */ + + + MouseTimeDisplay.prototype.calculateDistance = function calculateDistance(event) { + return Dom.getPointerPosition(this.el().parentNode, event).x; + }; + + /** + * This takes in a horizontal position for the bar and returns a clamped position. + * Clamped position means that it will keep the position greater than half the width + * of the tooltip and smaller than the player width minus half the width o the tooltip. + * It will only clamp the position if `keepTooltipsInside` option is set. + * + * @param {number} position + * The position the bar wants to be + * + * @return {number} + * The (potentially) new clamped position. + * + * @private + */ + + + MouseTimeDisplay.prototype.clampPosition_ = function clampPosition_(position) { + if (!this.keepTooltipsInside) { + return position; + } + + var playerWidth = parseFloat((0, _computedStyle2['default'])(this.player().el(), 'width')); + var tooltipWidth = parseFloat((0, _computedStyle2['default'])(this.tooltip, 'width')); + var tooltipWidthHalf = tooltipWidth / 2; + var actualPosition = position; + + if (position < tooltipWidthHalf) { + actualPosition = Math.ceil(tooltipWidthHalf); + } else if (position > playerWidth - tooltipWidthHalf) { + actualPosition = Math.floor(playerWidth - tooltipWidthHalf); + } + + return actualPosition; + }; + + return MouseTimeDisplay; +}(_component2['default']); + +_component2['default'].registerComponent('MouseTimeDisplay', MouseTimeDisplay); +exports['default'] = MouseTimeDisplay; + +},{"5":5,"80":80,"81":81,"83":83,"84":84}],17:[function(_dereq_,module,exports){ +'use strict'; + +exports.__esModule = true; + +var _component = _dereq_(5); + +var _component2 = _interopRequireDefault(_component); + +var _fn = _dereq_(83); + +var Fn = _interopRequireWildcard(_fn); + +var _formatTime = _dereq_(84); + +var _formatTime2 = _interopRequireDefault(_formatTime); + +function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key]; } } newObj['default'] = obj; return newObj; } } + +function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; } + +function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } } + +function _possibleConstructorReturn(self, call) { if (!self) { throw new ReferenceError("this hasn't been initialised - super() hasn't been called"); } return call && (typeof call === "object" || typeof call === "function") ? call : self; } + +function _inherits(subClass, superClass) { if (typeof superClass !== "function" && superClass !== null) { throw new TypeError("Super expression must either be null or a function, not " + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; } /** + * @file play-progress-bar.js + */ + + +/** + * Shows play progress + * + * @extends Component + */ +var PlayProgressBar = function (_Component) { + _inherits(PlayProgressBar, _Component); + + /** + * Creates an instance of this class. + * + * @param {Player} player + * The `Player` that this class should be attached to. + * + * @param {Object} [options] + * The key/value store of player options. + */ + function PlayProgressBar(player, options) { + _classCallCheck(this, PlayProgressBar); + + var _this = _possibleConstructorReturn(this, _Component.call(this, player, options)); + + _this.updateDataAttr(); + _this.on(player, 'timeupdate', _this.updateDataAttr); + player.ready(Fn.bind(_this, _this.updateDataAttr)); + + if (options.playerOptions && options.playerOptions.controlBar && options.playerOptions.controlBar.progressControl && options.playerOptions.controlBar.progressControl.keepTooltipsInside) { + _this.keepTooltipsInside = options.playerOptions.controlBar.progressControl.keepTooltipsInside; + } + + if (_this.keepTooltipsInside) { + _this.addClass('vjs-keep-tooltips-inside'); + } + return _this; + } + + /** + * Create the `Component`'s DOM element + * + * @return {Element} + * The element that was created. + */ + + + PlayProgressBar.prototype.createEl = function createEl() { + return _Component.prototype.createEl.call(this, 'div', { + className: 'vjs-play-progress vjs-slider-bar', + innerHTML: '' + this.localize('Progress') + ': 0%' + }); + }; + + /** + * Update the data-current-time attribute on the `PlayProgressBar`. + * + * @param {EventTarget~Event} [event] + * The `timeupdate` event that caused this to run. + * + * @listens Player#timeupdate + */ + + + PlayProgressBar.prototype.updateDataAttr = function updateDataAttr(event) { + var time = this.player_.scrubbing() ? this.player_.getCache().currentTime : this.player_.currentTime(); + + this.el_.setAttribute('data-current-time', (0, _formatTime2['default'])(time, this.player_.duration())); + }; + + return PlayProgressBar; +}(_component2['default']); + +_component2['default'].registerComponent('PlayProgressBar', PlayProgressBar); +exports['default'] = PlayProgressBar; + +},{"5":5,"83":83,"84":84}],18:[function(_dereq_,module,exports){ +'use strict'; + +exports.__esModule = true; + +var _component = _dereq_(5); + +var _component2 = _interopRequireDefault(_component); + +_dereq_(19); + +_dereq_(16); + +function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; } + +function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } } + +function _possibleConstructorReturn(self, call) { if (!self) { throw new ReferenceError("this hasn't been initialised - super() hasn't been called"); } return call && (typeof call === "object" || typeof call === "function") ? call : self; } + +function _inherits(subClass, superClass) { if (typeof superClass !== "function" && superClass !== null) { throw new TypeError("Super expression must either be null or a function, not " + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; } /** + * @file progress-control.js + */ + + +/** + * The Progress Control component contains the seek bar, load progress, + * and play progress. + * + * @extends Component + */ +var ProgressControl = function (_Component) { + _inherits(ProgressControl, _Component); + + function ProgressControl() { + _classCallCheck(this, ProgressControl); + + return _possibleConstructorReturn(this, _Component.apply(this, arguments)); + } + + /** + * Create the `Component`'s DOM element + * + * @return {Element} + * The element that was created. + */ + ProgressControl.prototype.createEl = function createEl() { + return _Component.prototype.createEl.call(this, 'div', { + className: 'vjs-progress-control vjs-control' + }); + }; + + return ProgressControl; +}(_component2['default']); + +/** + * Default options for `ProgressControl` + * + * @type {Object} + * @private + */ + + +ProgressControl.prototype.options_ = { + children: ['seekBar'] +}; + +_component2['default'].registerComponent('ProgressControl', ProgressControl); +exports['default'] = ProgressControl; + +},{"16":16,"19":19,"5":5}],19:[function(_dereq_,module,exports){ +'use strict'; + +exports.__esModule = true; + +var _slider = _dereq_(57); + +var _slider2 = _interopRequireDefault(_slider); + +var _component = _dereq_(5); + +var _component2 = _interopRequireDefault(_component); + +var _fn = _dereq_(83); + +var Fn = _interopRequireWildcard(_fn); + +var _formatTime = _dereq_(84); + +var _formatTime2 = _interopRequireDefault(_formatTime); + +var _computedStyle = _dereq_(80); + +var _computedStyle2 = _interopRequireDefault(_computedStyle); + +_dereq_(15); + +_dereq_(17); + +_dereq_(20); + +function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key]; } } newObj['default'] = obj; return newObj; } } + +function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; } + +function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } } + +function _possibleConstructorReturn(self, call) { if (!self) { throw new ReferenceError("this hasn't been initialised - super() hasn't been called"); } return call && (typeof call === "object" || typeof call === "function") ? call : self; } + +function _inherits(subClass, superClass) { if (typeof superClass !== "function" && superClass !== null) { throw new TypeError("Super expression must either be null or a function, not " + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; } /** + * @file seek-bar.js + */ + + +/** + * Seek Bar and holder for the progress bars + * + * @extends Slider + */ +var SeekBar = function (_Slider) { + _inherits(SeekBar, _Slider); + + /** + * Creates an instance of this class. + * + * @param {Player} player + * The `Player` that this class should be attached to. + * + * @param {Object} [options] + * The key/value store of player options. + */ + function SeekBar(player, options) { + _classCallCheck(this, SeekBar); + + var _this = _possibleConstructorReturn(this, _Slider.call(this, player, options)); + + _this.on(player, 'timeupdate', _this.updateProgress); + _this.on(player, 'ended', _this.updateProgress); + player.ready(Fn.bind(_this, _this.updateProgress)); + + if (options.playerOptions && options.playerOptions.controlBar && options.playerOptions.controlBar.progressControl && options.playerOptions.controlBar.progressControl.keepTooltipsInside) { + _this.keepTooltipsInside = options.playerOptions.controlBar.progressControl.keepTooltipsInside; + } + + if (_this.keepTooltipsInside) { + _this.tooltipProgressBar = _this.addChild('TooltipProgressBar'); + } + return _this; + } + + /** + * Create the `Component`'s DOM element + * + * @return {Element} + * The element that was created. + */ + + + SeekBar.prototype.createEl = function createEl() { + return _Slider.prototype.createEl.call(this, 'div', { + className: 'vjs-progress-holder' + }, { + 'aria-label': 'progress bar' + }); + }; + + /** + * Update the seek bars tooltip and width. + * + * @param {EventTarget~Event} [event] + * The `timeupdate` or `ended` event that caused this to run. + * + * @listens Player#timeupdate + * @listens Player#ended + */ + + + SeekBar.prototype.updateProgress = function updateProgress(event) { + this.updateAriaAttributes(this.el_); + + if (this.keepTooltipsInside) { + this.updateAriaAttributes(this.tooltipProgressBar.el_); + this.tooltipProgressBar.el_.style.width = this.bar.el_.style.width; + + var playerWidth = parseFloat((0, _computedStyle2['default'])(this.player().el(), 'width')); + var tooltipWidth = parseFloat((0, _computedStyle2['default'])(this.tooltipProgressBar.tooltip, 'width')); + var tooltipStyle = this.tooltipProgressBar.el().style; + + tooltipStyle.maxWidth = Math.floor(playerWidth - tooltipWidth / 2) + 'px'; + tooltipStyle.minWidth = Math.ceil(tooltipWidth / 2) + 'px'; + tooltipStyle.right = '-' + tooltipWidth / 2 + 'px'; + } + }; + + /** + * Update ARIA accessibility attributes + * + * @param {Element} el + * The element to update with aria accessibility attributes. + */ + + + SeekBar.prototype.updateAriaAttributes = function updateAriaAttributes(el) { + // Allows for smooth scrubbing, when player can't keep up. + var time = this.player_.scrubbing() ? this.player_.getCache().currentTime : this.player_.currentTime(); + + // machine readable value of progress bar (percentage complete) + el.setAttribute('aria-valuenow', (this.getPercent() * 100).toFixed(2)); + // human readable value of progress bar (time complete) + el.setAttribute('aria-valuetext', (0, _formatTime2['default'])(time, this.player_.duration())); + }; + + /** + * Get percentage of video played + * + * @return {Number} Percentage played + */ + + + SeekBar.prototype.getPercent = function getPercent() { + var percent = this.player_.currentTime() / this.player_.duration(); + + return percent >= 1 ? 1 : percent; + }; + + /** + * Handle mouse down on seek bar + * + * @param {EventTarget~Event} event + * The `mousedown` event that caused this to run. + * + * @listens mousedown + */ + + + SeekBar.prototype.handleMouseDown = function handleMouseDown(event) { + _Slider.prototype.handleMouseDown.call(this, event); + + this.player_.scrubbing(true); + + this.videoWasPlaying = !this.player_.paused(); + this.player_.pause(); + }; + + /** + * Handle mouse move on seek bar + * + * @param {EventTarget~Event} event + * The `mousemove` event that caused this to run. + * + * @listens mousemove + */ + + + SeekBar.prototype.handleMouseMove = function handleMouseMove(event) { + var newTime = this.calculateDistance(event) * this.player_.duration(); + + // Don't let video end while scrubbing. + if (newTime === this.player_.duration()) { + newTime = newTime - 0.1; + } + + // Set new time (tell player to seek to new time) + this.player_.currentTime(newTime); + }; + + /** + * Handle mouse up on seek bar + * + * @param {EventTarget~Event} event + * The `mouseup` event that caused this to run. + * + * @listens mouseup + */ + + + SeekBar.prototype.handleMouseUp = function handleMouseUp(event) { + _Slider.prototype.handleMouseUp.call(this, event); + + this.player_.scrubbing(false); + if (this.videoWasPlaying) { + this.player_.play(); + } + }; + + /** + * Move more quickly fast forward for keyboard-only users + */ + + + SeekBar.prototype.stepForward = function stepForward() { + // more quickly fast forward for keyboard-only users + this.player_.currentTime(this.player_.currentTime() + 5); + }; + + /** + * Move more quickly rewind for keyboard-only users + */ + + + SeekBar.prototype.stepBack = function stepBack() { + // more quickly rewind for keyboard-only users + this.player_.currentTime(this.player_.currentTime() - 5); + }; + + return SeekBar; +}(_slider2['default']); + +/** + * Default options for the `SeekBar` + * + * @type {Object} + * @private + */ + + +SeekBar.prototype.options_ = { + children: ['loadProgressBar', 'mouseTimeDisplay', 'playProgressBar'], + barName: 'playProgressBar' +}; + +/** + * Call the update event for this Slider when this event happens on the player. + * + * @type {string} + */ +SeekBar.prototype.playerEvent = 'timeupdate'; + +_component2['default'].registerComponent('SeekBar', SeekBar); +exports['default'] = SeekBar; + +},{"15":15,"17":17,"20":20,"5":5,"57":57,"80":80,"83":83,"84":84}],20:[function(_dereq_,module,exports){ +'use strict'; + +exports.__esModule = true; + +var _component = _dereq_(5); + +var _component2 = _interopRequireDefault(_component); + +var _fn = _dereq_(83); + +var Fn = _interopRequireWildcard(_fn); + +var _formatTime = _dereq_(84); + +var _formatTime2 = _interopRequireDefault(_formatTime); + +function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key]; } } newObj['default'] = obj; return newObj; } } + +function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; } + +function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } } + +function _possibleConstructorReturn(self, call) { if (!self) { throw new ReferenceError("this hasn't been initialised - super() hasn't been called"); } return call && (typeof call === "object" || typeof call === "function") ? call : self; } + +function _inherits(subClass, superClass) { if (typeof superClass !== "function" && superClass !== null) { throw new TypeError("Super expression must either be null or a function, not " + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; } /** + * @file play-progress-bar.js + */ + + +/** + * Shows play progress + * + * @extends Component + */ +var TooltipProgressBar = function (_Component) { + _inherits(TooltipProgressBar, _Component); + + /** + * Creates an instance of this class. + * + * @param {Player} player + * The `Player` that this class should be attached to. + * + * @param {Object} [options] + * The key/value store of player options. + */ + function TooltipProgressBar(player, options) { + _classCallCheck(this, TooltipProgressBar); + + var _this = _possibleConstructorReturn(this, _Component.call(this, player, options)); + + _this.updateDataAttr(); + _this.on(player, 'timeupdate', _this.updateDataAttr); + player.ready(Fn.bind(_this, _this.updateDataAttr)); + return _this; + } + + /** + * Create the `Component`'s DOM element + * + * @return {Element} + * The element that was created. + */ + + + TooltipProgressBar.prototype.createEl = function createEl() { + var el = _Component.prototype.createEl.call(this, 'div', { + className: 'vjs-tooltip-progress-bar vjs-slider-bar', + innerHTML: '
\n ' + this.localize('Progress') + ': 0%' + }); + + this.tooltip = el.querySelector('.vjs-time-tooltip'); + + return el; + }; + + /** + * Updatet the data-current-time attribute for TooltipProgressBar + * + * @param {EventTarget~Event} [event] + * The `timeupdate` event that caused this function to run. + * + * @listens Player#timeupdate + */ + + + TooltipProgressBar.prototype.updateDataAttr = function updateDataAttr(event) { + var time = this.player_.scrubbing() ? this.player_.getCache().currentTime : this.player_.currentTime(); + var formattedTime = (0, _formatTime2['default'])(time, this.player_.duration()); + + this.el_.setAttribute('data-current-time', formattedTime); + this.tooltip.innerHTML = formattedTime; + }; + + return TooltipProgressBar; +}(_component2['default']); + +_component2['default'].registerComponent('TooltipProgressBar', TooltipProgressBar); +exports['default'] = TooltipProgressBar; + +},{"5":5,"83":83,"84":84}],21:[function(_dereq_,module,exports){ +'use strict'; + +exports.__esModule = true; + +var _spacer = _dereq_(22); + +var _spacer2 = _interopRequireDefault(_spacer); + +var _component = _dereq_(5); + +var _component2 = _interopRequireDefault(_component); + +function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; } + +function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } } + +function _possibleConstructorReturn(self, call) { if (!self) { throw new ReferenceError("this hasn't been initialised - super() hasn't been called"); } return call && (typeof call === "object" || typeof call === "function") ? call : self; } + +function _inherits(subClass, superClass) { if (typeof superClass !== "function" && superClass !== null) { throw new TypeError("Super expression must either be null or a function, not " + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; } /** + * @file custom-control-spacer.js + */ + + +/** + * Spacer specifically meant to be used as an insertion point for new plugins, etc. + * + * @extends Spacer + */ +var CustomControlSpacer = function (_Spacer) { + _inherits(CustomControlSpacer, _Spacer); + + function CustomControlSpacer() { + _classCallCheck(this, CustomControlSpacer); + + return _possibleConstructorReturn(this, _Spacer.apply(this, arguments)); + } + + /** + * Builds the default DOM `className`. + * + * @return {string} + * The DOM `className` for this object. + */ + CustomControlSpacer.prototype.buildCSSClass = function buildCSSClass() { + return 'vjs-custom-control-spacer ' + _Spacer.prototype.buildCSSClass.call(this); + }; + + /** + * Create the `Component`'s DOM element + * + * @return {Element} + * The element that was created. + */ + + + CustomControlSpacer.prototype.createEl = function createEl() { + var el = _Spacer.prototype.createEl.call(this, { + className: this.buildCSSClass() + }); + + // No-flex/table-cell mode requires there be some content + // in the cell to fill the remaining space of the table. + el.innerHTML = ' '; + return el; + }; + + return CustomControlSpacer; +}(_spacer2['default']); + +_component2['default'].registerComponent('CustomControlSpacer', CustomControlSpacer); +exports['default'] = CustomControlSpacer; + +},{"22":22,"5":5}],22:[function(_dereq_,module,exports){ +'use strict'; + +exports.__esModule = true; + +var _component = _dereq_(5); + +var _component2 = _interopRequireDefault(_component); + +function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; } + +function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } } + +function _possibleConstructorReturn(self, call) { if (!self) { throw new ReferenceError("this hasn't been initialised - super() hasn't been called"); } return call && (typeof call === "object" || typeof call === "function") ? call : self; } + +function _inherits(subClass, superClass) { if (typeof superClass !== "function" && superClass !== null) { throw new TypeError("Super expression must either be null or a function, not " + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; } /** + * @file spacer.js + */ + + +/** + * Just an empty spacer element that can be used as an append point for plugins, etc. + * Also can be used to create space between elements when necessary. + * + * @extends Component + */ +var Spacer = function (_Component) { + _inherits(Spacer, _Component); + + function Spacer() { + _classCallCheck(this, Spacer); + + return _possibleConstructorReturn(this, _Component.apply(this, arguments)); + } + + /** + * Builds the default DOM `className`. + * + * @return {string} + * The DOM `className` for this object. + */ + Spacer.prototype.buildCSSClass = function buildCSSClass() { + return 'vjs-spacer ' + _Component.prototype.buildCSSClass.call(this); + }; + + /** + * Create the `Component`'s DOM element + * + * @return {Element} + * The element that was created. + */ + + + Spacer.prototype.createEl = function createEl() { + return _Component.prototype.createEl.call(this, 'div', { + className: this.buildCSSClass() + }); + }; + + return Spacer; +}(_component2['default']); + +_component2['default'].registerComponent('Spacer', Spacer); + +exports['default'] = Spacer; + +},{"5":5}],23:[function(_dereq_,module,exports){ +'use strict'; + +exports.__esModule = true; + +var _textTrackMenuItem = _dereq_(31); + +var _textTrackMenuItem2 = _interopRequireDefault(_textTrackMenuItem); + +var _component = _dereq_(5); + +var _component2 = _interopRequireDefault(_component); + +function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; } + +function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } } + +function _possibleConstructorReturn(self, call) { if (!self) { throw new ReferenceError("this hasn't been initialised - super() hasn't been called"); } return call && (typeof call === "object" || typeof call === "function") ? call : self; } + +function _inherits(subClass, superClass) { if (typeof superClass !== "function" && superClass !== null) { throw new TypeError("Super expression must either be null or a function, not " + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; } /** + * @file caption-settings-menu-item.js + */ + + +/** + * The menu item for caption track settings menu + * + * @extends TextTrackMenuItem + */ +var CaptionSettingsMenuItem = function (_TextTrackMenuItem) { + _inherits(CaptionSettingsMenuItem, _TextTrackMenuItem); + + /** + * Creates an instance of this class. + * + * @param {Player} player + * The `Player` that this class should be attached to. + * + * @param {Object} [options] + * The key/value store of player options. + */ + function CaptionSettingsMenuItem(player, options) { + _classCallCheck(this, CaptionSettingsMenuItem); + + options.track = { + player: player, + kind: options.kind, + label: options.kind + ' settings', + selectable: false, + 'default': false, + mode: 'disabled' + }; + + // CaptionSettingsMenuItem has no concept of 'selected' + options.selectable = false; + + var _this = _possibleConstructorReturn(this, _TextTrackMenuItem.call(this, player, options)); + + _this.addClass('vjs-texttrack-settings'); + _this.controlText(', opens ' + options.kind + ' settings dialog'); + return _this; + } + + /** + * This gets called when an `CaptionSettingsMenuItem` is "clicked". See + * {@link ClickableComponent} for more detailed information on what a click can be. + * + * @param {EventTarget~Event} [event] + * The `keydown`, `tap`, or `click` event that caused this function to be + * called. + * + * @listens tap + * @listens click + */ + + + CaptionSettingsMenuItem.prototype.handleClick = function handleClick(event) { + this.player().getChild('textTrackSettings').show(); + this.player().getChild('textTrackSettings').el_.focus(); + }; + + return CaptionSettingsMenuItem; +}(_textTrackMenuItem2['default']); + +_component2['default'].registerComponent('CaptionSettingsMenuItem', CaptionSettingsMenuItem); +exports['default'] = CaptionSettingsMenuItem; + +},{"31":31,"5":5}],24:[function(_dereq_,module,exports){ +'use strict'; + +exports.__esModule = true; + +var _textTrackButton = _dereq_(30); + +var _textTrackButton2 = _interopRequireDefault(_textTrackButton); + +var _component = _dereq_(5); + +var _component2 = _interopRequireDefault(_component); + +var _captionSettingsMenuItem = _dereq_(23); + +var _captionSettingsMenuItem2 = _interopRequireDefault(_captionSettingsMenuItem); + +function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; } + +function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } } + +function _possibleConstructorReturn(self, call) { if (!self) { throw new ReferenceError("this hasn't been initialised - super() hasn't been called"); } return call && (typeof call === "object" || typeof call === "function") ? call : self; } + +function _inherits(subClass, superClass) { if (typeof superClass !== "function" && superClass !== null) { throw new TypeError("Super expression must either be null or a function, not " + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; } /** + * @file captions-button.js + */ + + +/** + * The button component for toggling and selecting captions + * + * @extends TextTrackButton + */ +var CaptionsButton = function (_TextTrackButton) { + _inherits(CaptionsButton, _TextTrackButton); + + /** + * Creates an instance of this class. + * + * @param {Player} player + * The `Player` that this class should be attached to. + * + * @param {Object} [options] + * The key/value store of player options. + * + * @param {Component~ReadyCallback} [ready] + * The function to call when this component is ready. + */ + function CaptionsButton(player, options, ready) { + _classCallCheck(this, CaptionsButton); + + var _this = _possibleConstructorReturn(this, _TextTrackButton.call(this, player, options, ready)); + + _this.el_.setAttribute('aria-label', 'Captions Menu'); + return _this; + } + + /** + * Builds the default DOM `className`. + * + * @return {string} + * The DOM `className` for this object. + */ + + + CaptionsButton.prototype.buildCSSClass = function buildCSSClass() { + return 'vjs-captions-button ' + _TextTrackButton.prototype.buildCSSClass.call(this); + }; + + /** + * Update caption menu items + * + * @param {EventTarget~Event} [event] + * The `addtrack` or `removetrack` event that caused this function to be + * called. + * + * @listens TextTrackList#addtrack + * @listens TextTrackList#removetrack + */ + + + CaptionsButton.prototype.update = function update(event) { + var threshold = 2; + + _TextTrackButton.prototype.update.call(this); + + // if native, then threshold is 1 because no settings button + if (this.player().tech_ && this.player().tech_.featuresNativeTextTracks) { + threshold = 1; + } + + if (this.items && this.items.length > threshold) { + this.show(); + } else { + this.hide(); + } + }; + + /** + * Create caption menu items + * + * @return {CaptionSettingsMenuItem[]} + * The array of current menu items. + */ + + + CaptionsButton.prototype.createItems = function createItems() { + var items = []; + + if (!(this.player().tech_ && this.player().tech_.featuresNativeTextTracks)) { + items.push(new _captionSettingsMenuItem2['default'](this.player_, { kind: this.kind_ })); + } + + return _TextTrackButton.prototype.createItems.call(this, items); + }; + + return CaptionsButton; +}(_textTrackButton2['default']); + +/** + * `kind` of TextTrack to look for to associate it with this menu. + * + * @type {string} + * @private + */ + + +CaptionsButton.prototype.kind_ = 'captions'; + +/** + * The text that should display over the `CaptionsButton`s controls. Added for localization. + * + * @type {string} + * @private + */ +CaptionsButton.prototype.controlText_ = 'Captions'; + +_component2['default'].registerComponent('CaptionsButton', CaptionsButton); +exports['default'] = CaptionsButton; + +},{"23":23,"30":30,"5":5}],25:[function(_dereq_,module,exports){ +'use strict'; + +exports.__esModule = true; + +var _textTrackButton = _dereq_(30); + +var _textTrackButton2 = _interopRequireDefault(_textTrackButton); + +var _component = _dereq_(5); + +var _component2 = _interopRequireDefault(_component); + +var _chaptersTrackMenuItem = _dereq_(26); + +var _chaptersTrackMenuItem2 = _interopRequireDefault(_chaptersTrackMenuItem); + +var _toTitleCase = _dereq_(91); + +var _toTitleCase2 = _interopRequireDefault(_toTitleCase); + +function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; } + +function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } } + +function _possibleConstructorReturn(self, call) { if (!self) { throw new ReferenceError("this hasn't been initialised - super() hasn't been called"); } return call && (typeof call === "object" || typeof call === "function") ? call : self; } + +function _inherits(subClass, superClass) { if (typeof superClass !== "function" && superClass !== null) { throw new TypeError("Super expression must either be null or a function, not " + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; } /** + * @file chapters-button.js + */ + + +/** + * The button component for toggling and selecting chapters + * Chapters act much differently than other text tracks + * Cues are navigation vs. other tracks of alternative languages + * + * @extends TextTrackButton + */ +var ChaptersButton = function (_TextTrackButton) { + _inherits(ChaptersButton, _TextTrackButton); + + /** + * Creates an instance of this class. + * + * @param {Player} player + * The `Player` that this class should be attached to. + * + * @param {Object} [options] + * The key/value store of player options. + * + * @param {Component~ReadyCallback} [ready] + * The function to call when this function is ready. + */ + function ChaptersButton(player, options, ready) { + _classCallCheck(this, ChaptersButton); + + var _this = _possibleConstructorReturn(this, _TextTrackButton.call(this, player, options, ready)); + + _this.el_.setAttribute('aria-label', 'Chapters Menu'); + return _this; + } + + /** + * Builds the default DOM `className`. + * + * @return {string} + * The DOM `className` for this object. + */ + + + ChaptersButton.prototype.buildCSSClass = function buildCSSClass() { + return 'vjs-chapters-button ' + _TextTrackButton.prototype.buildCSSClass.call(this); + }; + + /** + * Update the menu based on the current state of its items. + * + * @param {EventTarget~Event} [event] + * An event that triggered this function to run. + * + * @listens TextTrackList#addtrack + * @listens TextTrackList#removetrack + * @listens TextTrackList#change + */ + + + ChaptersButton.prototype.update = function update(event) { + if (!this.track_ || event && (event.type === 'addtrack' || event.type === 'removetrack')) { + this.setTrack(this.findChaptersTrack()); + } + _TextTrackButton.prototype.update.call(this); + }; + + /** + * Set the currently selected track for the chapters button. + * + * @param {TextTrack} track + * The new track to select. Nothing will change if this is the currently selected + * track. + */ + + + ChaptersButton.prototype.setTrack = function setTrack(track) { + if (this.track_ === track) { + return; + } + + if (!this.updateHandler_) { + this.updateHandler_ = this.update.bind(this); + } + + // here this.track_ refers to the old track instance + if (this.track_) { + var remoteTextTrackEl = this.player_.remoteTextTrackEls().getTrackElementByTrack_(this.track_); + + if (remoteTextTrackEl) { + remoteTextTrackEl.removeEventListener('load', this.updateHandler_); + } + + this.track_ = null; + } + + this.track_ = track; + + // here this.track_ refers to the new track instance + if (this.track_) { + this.track_.mode = 'hidden'; + + var _remoteTextTrackEl = this.player_.remoteTextTrackEls().getTrackElementByTrack_(this.track_); + + if (_remoteTextTrackEl) { + _remoteTextTrackEl.addEventListener('load', this.updateHandler_); + } + } + }; + + /** + * Find the track object that is currently in use by this ChaptersButton + * + * @return {TextTrack|undefined} + * The current track or undefined if none was found. + */ + + + ChaptersButton.prototype.findChaptersTrack = function findChaptersTrack() { + var tracks = this.player_.textTracks() || []; + + for (var i = tracks.length - 1; i >= 0; i--) { + // We will always choose the last track as our chaptersTrack + var track = tracks[i]; + + if (track.kind === this.kind_) { + return track; + } + } + }; + + /** + * Get the caption for the ChaptersButton based on the track label. This will also + * use the current tracks localized kind as a fallback if a label does not exist. + * + * @return {string} + * The tracks current label or the localized track kind. + */ + + + ChaptersButton.prototype.getMenuCaption = function getMenuCaption() { + if (this.track_ && this.track_.label) { + return this.track_.label; + } + return this.localize((0, _toTitleCase2['default'])(this.kind_)); + }; + + /** + * Create menu from chapter track + * + * @return {Menu} + * New menu for the chapter buttons + */ + + + ChaptersButton.prototype.createMenu = function createMenu() { + this.options_.title = this.getMenuCaption(); + return _TextTrackButton.prototype.createMenu.call(this); + }; + + /** + * Create a menu item for each text track + * + * @return {TextTrackMenuItem[]} + * Array of menu items + */ + + + ChaptersButton.prototype.createItems = function createItems() { + var items = []; + + if (!this.track_) { + return items; + } + + var cues = this.track_.cues; + + if (!cues) { + return items; + } + + for (var i = 0, l = cues.length; i < l; i++) { + var cue = cues[i]; + var mi = new _chaptersTrackMenuItem2['default'](this.player_, { track: this.track_, cue: cue }); + + items.push(mi); + } + + return items; + }; + + return ChaptersButton; +}(_textTrackButton2['default']); + +/** + * `kind` of TextTrack to look for to associate it with this menu. + * + * @type {string} + * @private + */ + + +ChaptersButton.prototype.kind_ = 'chapters'; + +/** + * The text that should display over the `ChaptersButton`s controls. Added for localization. + * + * @type {string} + * @private + */ +ChaptersButton.prototype.controlText_ = 'Chapters'; + +_component2['default'].registerComponent('ChaptersButton', ChaptersButton); +exports['default'] = ChaptersButton; + +},{"26":26,"30":30,"5":5,"91":91}],26:[function(_dereq_,module,exports){ +'use strict'; + +exports.__esModule = true; + +var _menuItem = _dereq_(48); + +var _menuItem2 = _interopRequireDefault(_menuItem); + +var _component = _dereq_(5); + +var _component2 = _interopRequireDefault(_component); + +var _fn = _dereq_(83); + +var Fn = _interopRequireWildcard(_fn); + +function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key]; } } newObj['default'] = obj; return newObj; } } + +function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; } + +function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } } + +function _possibleConstructorReturn(self, call) { if (!self) { throw new ReferenceError("this hasn't been initialised - super() hasn't been called"); } return call && (typeof call === "object" || typeof call === "function") ? call : self; } + +function _inherits(subClass, superClass) { if (typeof superClass !== "function" && superClass !== null) { throw new TypeError("Super expression must either be null or a function, not " + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; } /** + * @file chapters-track-menu-item.js + */ + + +/** + * The chapter track menu item + * + * @extends MenuItem + */ +var ChaptersTrackMenuItem = function (_MenuItem) { + _inherits(ChaptersTrackMenuItem, _MenuItem); + + /** + * Creates an instance of this class. + * + * @param {Player} player + * The `Player` that this class should be attached to. + * + * @param {Object} [options] + * The key/value store of player options. + */ + function ChaptersTrackMenuItem(player, options) { + _classCallCheck(this, ChaptersTrackMenuItem); + + var track = options.track; + var cue = options.cue; + var currentTime = player.currentTime(); + + // Modify options for parent MenuItem class's init. + options.selectable = true; + options.label = cue.text; + options.selected = cue.startTime <= currentTime && currentTime < cue.endTime; + + var _this = _possibleConstructorReturn(this, _MenuItem.call(this, player, options)); + + _this.track = track; + _this.cue = cue; + track.addEventListener('cuechange', Fn.bind(_this, _this.update)); + return _this; + } + + /** + * This gets called when an `ChaptersTrackMenuItem` is "clicked". See + * {@link ClickableComponent} for more detailed information on what a click can be. + * + * @param {EventTarget~Event} [event] + * The `keydown`, `tap`, or `click` event that caused this function to be + * called. + * + * @listens tap + * @listens click + */ + + + ChaptersTrackMenuItem.prototype.handleClick = function handleClick(event) { + _MenuItem.prototype.handleClick.call(this); + this.player_.currentTime(this.cue.startTime); + this.update(this.cue.startTime); + }; + + /** + * Update chapter menu item + * + * @param {EventTarget~Event} [event] + * The `cuechange` event that caused this function to run. + * + * @listens TextTrack#cuechange + */ + + + ChaptersTrackMenuItem.prototype.update = function update(event) { + var cue = this.cue; + var currentTime = this.player_.currentTime(); + + // vjs.log(currentTime, cue.startTime); + this.selected(cue.startTime <= currentTime && currentTime < cue.endTime); + }; + + return ChaptersTrackMenuItem; +}(_menuItem2['default']); + +_component2['default'].registerComponent('ChaptersTrackMenuItem', ChaptersTrackMenuItem); +exports['default'] = ChaptersTrackMenuItem; + +},{"48":48,"5":5,"83":83}],27:[function(_dereq_,module,exports){ +'use strict'; + +exports.__esModule = true; + +var _textTrackButton = _dereq_(30); + +var _textTrackButton2 = _interopRequireDefault(_textTrackButton); + +var _component = _dereq_(5); + +var _component2 = _interopRequireDefault(_component); + +var _fn = _dereq_(83); + +var Fn = _interopRequireWildcard(_fn); + +function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key]; } } newObj['default'] = obj; return newObj; } } + +function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; } + +function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } } + +function _possibleConstructorReturn(self, call) { if (!self) { throw new ReferenceError("this hasn't been initialised - super() hasn't been called"); } return call && (typeof call === "object" || typeof call === "function") ? call : self; } + +function _inherits(subClass, superClass) { if (typeof superClass !== "function" && superClass !== null) { throw new TypeError("Super expression must either be null or a function, not " + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; } /** + * @file descriptions-button.js + */ + + +/** + * The button component for toggling and selecting descriptions + * + * @extends TextTrackButton + */ +var DescriptionsButton = function (_TextTrackButton) { + _inherits(DescriptionsButton, _TextTrackButton); + + /** + * Creates an instance of this class. + * + * @param {Player} player + * The `Player` that this class should be attached to. + * + * @param {Object} [options] + * The key/value store of player options. + * + * @param {Component~ReadyCallback} [ready] + * The function to call when this component is ready. + */ + function DescriptionsButton(player, options, ready) { + _classCallCheck(this, DescriptionsButton); + + var _this = _possibleConstructorReturn(this, _TextTrackButton.call(this, player, options, ready)); + + _this.el_.setAttribute('aria-label', 'Descriptions Menu'); + + var tracks = player.textTracks(); + + if (tracks) { + (function () { + var changeHandler = Fn.bind(_this, _this.handleTracksChange); + + tracks.addEventListener('change', changeHandler); + _this.on('dispose', function () { + tracks.removeEventListener('change', changeHandler); + }); + })(); + } + return _this; + } + + /** + * Handle text track change + * + * @param {EventTarget~Event} event + * The event that caused this function to run + * + * @listens TextTrackList#change + */ + + + DescriptionsButton.prototype.handleTracksChange = function handleTracksChange(event) { + var tracks = this.player().textTracks(); + var disabled = false; + + // Check whether a track of a different kind is showing + for (var i = 0, l = tracks.length; i < l; i++) { + var track = tracks[i]; + + if (track.kind !== this.kind_ && track.mode === 'showing') { + disabled = true; + break; + } + } + + // If another track is showing, disable this menu button + if (disabled) { + this.disable(); + } else { + this.enable(); + } + }; + + /** + * Builds the default DOM `className`. + * + * @return {string} + * The DOM `className` for this object. + */ + + + DescriptionsButton.prototype.buildCSSClass = function buildCSSClass() { + return 'vjs-descriptions-button ' + _TextTrackButton.prototype.buildCSSClass.call(this); + }; + + return DescriptionsButton; +}(_textTrackButton2['default']); + +/** + * `kind` of TextTrack to look for to associate it with this menu. + * + * @type {string} + * @private + */ + + +DescriptionsButton.prototype.kind_ = 'descriptions'; + +/** + * The text that should display over the `DescriptionsButton`s controls. Added for localization. + * + * @type {string} + * @private + */ +DescriptionsButton.prototype.controlText_ = 'Descriptions'; + +_component2['default'].registerComponent('DescriptionsButton', DescriptionsButton); +exports['default'] = DescriptionsButton; + +},{"30":30,"5":5,"83":83}],28:[function(_dereq_,module,exports){ +'use strict'; + +exports.__esModule = true; + +var _textTrackMenuItem = _dereq_(31); + +var _textTrackMenuItem2 = _interopRequireDefault(_textTrackMenuItem); + +var _component = _dereq_(5); + +var _component2 = _interopRequireDefault(_component); + +function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; } + +function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } } + +function _possibleConstructorReturn(self, call) { if (!self) { throw new ReferenceError("this hasn't been initialised - super() hasn't been called"); } return call && (typeof call === "object" || typeof call === "function") ? call : self; } + +function _inherits(subClass, superClass) { if (typeof superClass !== "function" && superClass !== null) { throw new TypeError("Super expression must either be null or a function, not " + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; } /** + * @file off-text-track-menu-item.js + */ + + +/** + * A special menu item for turning of a specific type of text track + * + * @extends TextTrackMenuItem + */ +var OffTextTrackMenuItem = function (_TextTrackMenuItem) { + _inherits(OffTextTrackMenuItem, _TextTrackMenuItem); + + /** + * Creates an instance of this class. + * + * @param {Player} player + * The `Player` that this class should be attached to. + * + * @param {Object} [options] + * The key/value store of player options. + */ + function OffTextTrackMenuItem(player, options) { + _classCallCheck(this, OffTextTrackMenuItem); + + // Create pseudo track info + // Requires options['kind'] + options.track = { + player: player, + kind: options.kind, + label: options.kind + ' off', + 'default': false, + mode: 'disabled' + }; + + // MenuItem is selectable + options.selectable = true; + + var _this = _possibleConstructorReturn(this, _TextTrackMenuItem.call(this, player, options)); + + _this.selected(true); + return _this; + } + + /** + * Handle text track change + * + * @param {EventTarget~Event} event + * The event that caused this function to run + */ + + + OffTextTrackMenuItem.prototype.handleTracksChange = function handleTracksChange(event) { + var tracks = this.player().textTracks(); + var selected = true; + + for (var i = 0, l = tracks.length; i < l; i++) { + var track = tracks[i]; + + if (track.kind === this.track.kind && track.mode === 'showing') { + selected = false; + break; + } + } + + this.selected(selected); + }; + + return OffTextTrackMenuItem; +}(_textTrackMenuItem2['default']); + +_component2['default'].registerComponent('OffTextTrackMenuItem', OffTextTrackMenuItem); +exports['default'] = OffTextTrackMenuItem; + +},{"31":31,"5":5}],29:[function(_dereq_,module,exports){ +'use strict'; + +exports.__esModule = true; + +var _textTrackButton = _dereq_(30); + +var _textTrackButton2 = _interopRequireDefault(_textTrackButton); + +var _component = _dereq_(5); + +var _component2 = _interopRequireDefault(_component); + +function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; } + +function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } } + +function _possibleConstructorReturn(self, call) { if (!self) { throw new ReferenceError("this hasn't been initialised - super() hasn't been called"); } return call && (typeof call === "object" || typeof call === "function") ? call : self; } + +function _inherits(subClass, superClass) { if (typeof superClass !== "function" && superClass !== null) { throw new TypeError("Super expression must either be null or a function, not " + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; } /** + * @file subtitles-button.js + */ + + +/** + * The button component for toggling and selecting subtitles + * + * @extends TextTrackButton + */ +var SubtitlesButton = function (_TextTrackButton) { + _inherits(SubtitlesButton, _TextTrackButton); + + /** + * Creates an instance of this class. + * + * @param {Player} player + * The `Player` that this class should be attached to. + * + * @param {Object} [options] + * The key/value store of player options. + * + * @param {Component~ReadyCallback} [ready] + * The function to call when this component is ready. + */ + function SubtitlesButton(player, options, ready) { + _classCallCheck(this, SubtitlesButton); + + var _this = _possibleConstructorReturn(this, _TextTrackButton.call(this, player, options, ready)); + + _this.el_.setAttribute('aria-label', 'Subtitles Menu'); + return _this; + } + + /** + * Builds the default DOM `className`. + * + * @return {string} + * The DOM `className` for this object. + */ + + + SubtitlesButton.prototype.buildCSSClass = function buildCSSClass() { + return 'vjs-subtitles-button ' + _TextTrackButton.prototype.buildCSSClass.call(this); + }; + + return SubtitlesButton; +}(_textTrackButton2['default']); + +/** + * `kind` of TextTrack to look for to associate it with this menu. + * + * @type {string} + * @private + */ + + +SubtitlesButton.prototype.kind_ = 'subtitles'; + +/** + * The text that should display over the `SubtitlesButton`s controls. Added for localization. + * + * @type {string} + * @private + */ +SubtitlesButton.prototype.controlText_ = 'Subtitles'; + +_component2['default'].registerComponent('SubtitlesButton', SubtitlesButton); +exports['default'] = SubtitlesButton; + +},{"30":30,"5":5}],30:[function(_dereq_,module,exports){ +'use strict'; + +exports.__esModule = true; + +var _trackButton = _dereq_(36); + +var _trackButton2 = _interopRequireDefault(_trackButton); + +var _component = _dereq_(5); + +var _component2 = _interopRequireDefault(_component); + +var _textTrackMenuItem = _dereq_(31); + +var _textTrackMenuItem2 = _interopRequireDefault(_textTrackMenuItem); + +var _offTextTrackMenuItem = _dereq_(28); + +var _offTextTrackMenuItem2 = _interopRequireDefault(_offTextTrackMenuItem); + +function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; } + +function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } } + +function _possibleConstructorReturn(self, call) { if (!self) { throw new ReferenceError("this hasn't been initialised - super() hasn't been called"); } return call && (typeof call === "object" || typeof call === "function") ? call : self; } + +function _inherits(subClass, superClass) { if (typeof superClass !== "function" && superClass !== null) { throw new TypeError("Super expression must either be null or a function, not " + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; } /** + * @file text-track-button.js + */ + + +/** + * The base class for buttons that toggle specific text track types (e.g. subtitles) + * + * @extends MenuButton + */ +var TextTrackButton = function (_TrackButton) { + _inherits(TextTrackButton, _TrackButton); + + /** + * Creates an instance of this class. + * + * @param {Player} player + * The `Player` that this class should be attached to. + * + * @param {Object} [options={}] + * The key/value store of player options. + */ + function TextTrackButton(player) { + var options = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : {}; + + _classCallCheck(this, TextTrackButton); + + options.tracks = player.textTracks(); + + return _possibleConstructorReturn(this, _TrackButton.call(this, player, options)); + } + + /** + * Create a menu item for each text track + * + * @param {TextTrackMenuItem[]} [items=[]] + * Existing array of items to use during creation + * + * @return {TextTrackMenuItem[]} + * Array of menu items that were created + */ + + + TextTrackButton.prototype.createItems = function createItems() { + var items = arguments.length > 0 && arguments[0] !== undefined ? arguments[0] : []; + + // Add an OFF menu item to turn all tracks off + items.push(new _offTextTrackMenuItem2['default'](this.player_, { kind: this.kind_ })); + + var tracks = this.player_.textTracks(); + + if (!tracks) { + return items; + } + + for (var i = 0; i < tracks.length; i++) { + var track = tracks[i]; + + // only add tracks that are of the appropriate kind and have a label + if (track.kind === this.kind_) { + items.push(new _textTrackMenuItem2['default'](this.player_, { + track: track, + // MenuItem is selectable + selectable: true + })); + } + } + + return items; + }; + + return TextTrackButton; +}(_trackButton2['default']); + +_component2['default'].registerComponent('TextTrackButton', TextTrackButton); +exports['default'] = TextTrackButton; + +},{"28":28,"31":31,"36":36,"5":5}],31:[function(_dereq_,module,exports){ +'use strict'; + +exports.__esModule = true; + +var _typeof = typeof Symbol === "function" && typeof Symbol.iterator === "symbol" ? function (obj) { return typeof obj; } : function (obj) { return obj && typeof Symbol === "function" && obj.constructor === Symbol && obj !== Symbol.prototype ? "symbol" : typeof obj; }; + +var _menuItem = _dereq_(48); + +var _menuItem2 = _interopRequireDefault(_menuItem); + +var _component = _dereq_(5); + +var _component2 = _interopRequireDefault(_component); + +var _fn = _dereq_(83); + +var Fn = _interopRequireWildcard(_fn); + +var _window = _dereq_(95); + +var _window2 = _interopRequireDefault(_window); + +var _document = _dereq_(94); + +var _document2 = _interopRequireDefault(_document); + +function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key]; } } newObj['default'] = obj; return newObj; } } + +function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; } + +function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } } + +function _possibleConstructorReturn(self, call) { if (!self) { throw new ReferenceError("this hasn't been initialised - super() hasn't been called"); } return call && (typeof call === "object" || typeof call === "function") ? call : self; } + +function _inherits(subClass, superClass) { if (typeof superClass !== "function" && superClass !== null) { throw new TypeError("Super expression must either be null or a function, not " + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; } /** + * @file text-track-menu-item.js + */ + + +/** + * The specific menu item type for selecting a language within a text track kind + * + * @extends MenuItem + */ +var TextTrackMenuItem = function (_MenuItem) { + _inherits(TextTrackMenuItem, _MenuItem); + + /** + * Creates an instance of this class. + * + * @param {Player} player + * The `Player` that this class should be attached to. + * + * @param {Object} [options] + * The key/value store of player options. + */ + function TextTrackMenuItem(player, options) { + _classCallCheck(this, TextTrackMenuItem); + + var track = options.track; + var tracks = player.textTracks(); + + // Modify options for parent MenuItem class's init. + options.label = track.label || track.language || 'Unknown'; + options.selected = track['default'] || track.mode === 'showing'; + + var _this = _possibleConstructorReturn(this, _MenuItem.call(this, player, options)); + + _this.track = track; + + if (tracks) { + (function () { + var changeHandler = Fn.bind(_this, _this.handleTracksChange); + + tracks.addEventListener('change', changeHandler); + _this.on('dispose', function () { + tracks.removeEventListener('change', changeHandler); + }); + })(); + } + + // iOS7 doesn't dispatch change events to TextTrackLists when an + // associated track's mode changes. Without something like + // Object.observe() (also not present on iOS7), it's not + // possible to detect changes to the mode attribute and polyfill + // the change event. As a poor substitute, we manually dispatch + // change events whenever the controls modify the mode. + if (tracks && tracks.onchange === undefined) { + (function () { + var event = void 0; + + _this.on(['tap', 'click'], function () { + if (_typeof(_window2['default'].Event) !== 'object') { + // Android 2.3 throws an Illegal Constructor error for window.Event + try { + event = new _window2['default'].Event('change'); + } catch (err) { + // continue regardless of error + } + } + + if (!event) { + event = _document2['default'].createEvent('Event'); + event.initEvent('change', true, true); + } + + tracks.dispatchEvent(event); + }); + })(); + } + return _this; + } + + /** + * This gets called when an `TextTrackMenuItem` is "clicked". See + * {@link ClickableComponent} for more detailed information on what a click can be. + * + * @param {EventTarget~Event} event + * The `keydown`, `tap`, or `click` event that caused this function to be + * called. + * + * @listens tap + * @listens click + */ + + + TextTrackMenuItem.prototype.handleClick = function handleClick(event) { + var kind = this.track.kind; + var tracks = this.player_.textTracks(); + + _MenuItem.prototype.handleClick.call(this, event); + + if (!tracks) { + return; + } + + for (var i = 0; i < tracks.length; i++) { + var track = tracks[i]; + + if (track.kind !== kind) { + continue; + } + + if (track === this.track) { + track.mode = 'showing'; + } else { + track.mode = 'disabled'; + } + } + }; + + /** + * Handle text track list change + * + * @param {EventTarget~Event} event + * The `change` event that caused this function to be called. + * + * @listens TextTrackList#change + */ + + + TextTrackMenuItem.prototype.handleTracksChange = function handleTracksChange(event) { + this.selected(this.track.mode === 'showing'); + }; + + return TextTrackMenuItem; +}(_menuItem2['default']); + +_component2['default'].registerComponent('TextTrackMenuItem', TextTrackMenuItem); +exports['default'] = TextTrackMenuItem; + +},{"48":48,"5":5,"83":83,"94":94,"95":95}],32:[function(_dereq_,module,exports){ +'use strict'; + +exports.__esModule = true; + +var _component = _dereq_(5); + +var _component2 = _interopRequireDefault(_component); + +var _dom = _dereq_(81); + +var Dom = _interopRequireWildcard(_dom); + +var _formatTime = _dereq_(84); + +var _formatTime2 = _interopRequireDefault(_formatTime); + +function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key]; } } newObj['default'] = obj; return newObj; } } + +function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; } + +function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } } + +function _possibleConstructorReturn(self, call) { if (!self) { throw new ReferenceError("this hasn't been initialised - super() hasn't been called"); } return call && (typeof call === "object" || typeof call === "function") ? call : self; } + +function _inherits(subClass, superClass) { if (typeof superClass !== "function" && superClass !== null) { throw new TypeError("Super expression must either be null or a function, not " + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; } /** + * @file current-time-display.js + */ + + +/** + * Displays the current time + * + * @extends Component + */ +var CurrentTimeDisplay = function (_Component) { + _inherits(CurrentTimeDisplay, _Component); + + /** + * Creates an instance of this class. + * + * @param {Player} player + * The `Player` that this class should be attached to. + * + * @param {Object} [options] + * The key/value store of player options. + */ + function CurrentTimeDisplay(player, options) { + _classCallCheck(this, CurrentTimeDisplay); + + var _this = _possibleConstructorReturn(this, _Component.call(this, player, options)); + + _this.on(player, 'timeupdate', _this.updateContent); + return _this; + } + + /** + * Create the `Component`'s DOM element + * + * @return {Element} + * The element that was created. + */ + + + CurrentTimeDisplay.prototype.createEl = function createEl() { + var el = _Component.prototype.createEl.call(this, 'div', { + className: 'vjs-current-time vjs-time-control vjs-control' + }); + + this.contentEl_ = Dom.createEl('div', { + className: 'vjs-current-time-display', + // label the current time for screen reader users + innerHTML: 'Current Time ' + '0:00' + }, { + // tell screen readers not to automatically read the time as it changes + 'aria-live': 'off' + }); + + el.appendChild(this.contentEl_); + return el; + }; + + /** + * Update current time display + * + * @param {EventTarget~Event} [event] + * The `timeupdate` event that caused this function to run. + * + * @listens Player#timeupdate + */ + + + CurrentTimeDisplay.prototype.updateContent = function updateContent(event) { + // Allows for smooth scrubbing, when player can't keep up. + var time = this.player_.scrubbing() ? this.player_.getCache().currentTime : this.player_.currentTime(); + var localizedText = this.localize('Current Time'); + var formattedTime = (0, _formatTime2['default'])(time, this.player_.duration()); + + if (formattedTime !== this.formattedTime_) { + this.formattedTime_ = formattedTime; + this.contentEl_.innerHTML = '' + localizedText + ' ' + formattedTime; + } + }; + + return CurrentTimeDisplay; +}(_component2['default']); + +_component2['default'].registerComponent('CurrentTimeDisplay', CurrentTimeDisplay); +exports['default'] = CurrentTimeDisplay; + +},{"5":5,"81":81,"84":84}],33:[function(_dereq_,module,exports){ +'use strict'; + +exports.__esModule = true; + +var _component = _dereq_(5); + +var _component2 = _interopRequireDefault(_component); + +var _dom = _dereq_(81); + +var Dom = _interopRequireWildcard(_dom); + +var _formatTime = _dereq_(84); + +var _formatTime2 = _interopRequireDefault(_formatTime); + +function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key]; } } newObj['default'] = obj; return newObj; } } + +function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; } + +function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } } + +function _possibleConstructorReturn(self, call) { if (!self) { throw new ReferenceError("this hasn't been initialised - super() hasn't been called"); } return call && (typeof call === "object" || typeof call === "function") ? call : self; } + +function _inherits(subClass, superClass) { if (typeof superClass !== "function" && superClass !== null) { throw new TypeError("Super expression must either be null or a function, not " + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; } /** + * @file duration-display.js + */ + + +/** + * Displays the duration + * + * @extends Component + */ +var DurationDisplay = function (_Component) { + _inherits(DurationDisplay, _Component); + + /** + * Creates an instance of this class. + * + * @param {Player} player + * The `Player` that this class should be attached to. + * + * @param {Object} [options] + * The key/value store of player options. + */ + function DurationDisplay(player, options) { + _classCallCheck(this, DurationDisplay); + + var _this = _possibleConstructorReturn(this, _Component.call(this, player, options)); + + _this.on(player, 'durationchange', _this.updateContent); + + // Also listen for timeupdate and loadedmetadata because removing those + // listeners could have broken dependent applications/libraries. These + // can likely be removed for 6.0. + _this.on(player, 'timeupdate', _this.updateContent); + _this.on(player, 'loadedmetadata', _this.updateContent); + return _this; + } + + /** + * Create the `Component`'s DOM element + * + * @return {Element} + * The element that was created. + */ + + + DurationDisplay.prototype.createEl = function createEl() { + var el = _Component.prototype.createEl.call(this, 'div', { + className: 'vjs-duration vjs-time-control vjs-control' + }); + + this.contentEl_ = Dom.createEl('div', { + className: 'vjs-duration-display', + // label the duration time for screen reader users + innerHTML: '' + this.localize('Duration Time') + ' 0:00' + }, { + // tell screen readers not to automatically read the time as it changes + 'aria-live': 'off' + }); + + el.appendChild(this.contentEl_); + return el; + }; + + /** + * Update duration time display. + * + * @param {EventTarget~Event} [event] + * The `durationchange`, `timeupdate`, or `loadedmetadata` event that caused + * this function to be called. + * + * @listens Player#durationchange + * @listens Player#timeupdate + * @listens Player#loadedmetadata + */ + + + DurationDisplay.prototype.updateContent = function updateContent(event) { + var duration = this.player_.duration(); + + if (duration && this.duration_ !== duration) { + this.duration_ = duration; + var localizedText = this.localize('Duration Time'); + var formattedTime = (0, _formatTime2['default'])(duration); + + // label the duration time for screen reader users + this.contentEl_.innerHTML = '' + localizedText + ' ' + formattedTime; + } + }; + + return DurationDisplay; +}(_component2['default']); + +_component2['default'].registerComponent('DurationDisplay', DurationDisplay); +exports['default'] = DurationDisplay; + +},{"5":5,"81":81,"84":84}],34:[function(_dereq_,module,exports){ +'use strict'; + +exports.__esModule = true; + +var _component = _dereq_(5); + +var _component2 = _interopRequireDefault(_component); + +var _dom = _dereq_(81); + +var Dom = _interopRequireWildcard(_dom); + +var _formatTime = _dereq_(84); + +var _formatTime2 = _interopRequireDefault(_formatTime); + +function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key]; } } newObj['default'] = obj; return newObj; } } + +function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; } + +function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } } + +function _possibleConstructorReturn(self, call) { if (!self) { throw new ReferenceError("this hasn't been initialised - super() hasn't been called"); } return call && (typeof call === "object" || typeof call === "function") ? call : self; } + +function _inherits(subClass, superClass) { if (typeof superClass !== "function" && superClass !== null) { throw new TypeError("Super expression must either be null or a function, not " + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; } /** + * @file remaining-time-display.js + */ + + +/** + * Displays the time left in the video + * + * @extends Component + */ +var RemainingTimeDisplay = function (_Component) { + _inherits(RemainingTimeDisplay, _Component); + + /** + * Creates an instance of this class. + * + * @param {Player} player + * The `Player` that this class should be attached to. + * + * @param {Object} [options] + * The key/value store of player options. + */ + function RemainingTimeDisplay(player, options) { + _classCallCheck(this, RemainingTimeDisplay); + + var _this = _possibleConstructorReturn(this, _Component.call(this, player, options)); + + _this.on(player, 'timeupdate', _this.updateContent); + _this.on(player, 'durationchange', _this.updateContent); + return _this; + } + + /** + * Create the `Component`'s DOM element + * + * @return {Element} + * The element that was created. + */ + + + RemainingTimeDisplay.prototype.createEl = function createEl() { + var el = _Component.prototype.createEl.call(this, 'div', { + className: 'vjs-remaining-time vjs-time-control vjs-control' + }); + + this.contentEl_ = Dom.createEl('div', { + className: 'vjs-remaining-time-display', + // label the remaining time for screen reader users + innerHTML: '' + this.localize('Remaining Time') + ' -0:00' + }, { + // tell screen readers not to automatically read the time as it changes + 'aria-live': 'off' + }); + + el.appendChild(this.contentEl_); + return el; + }; + + /** + * Update remaining time display. + * + * @param {EventTarget~Event} [event] + * The `timeupdate` or `durationchange` event that caused this to run. + * + * @listens Player#timeupdate + * @listens Player#durationchange + */ + + + RemainingTimeDisplay.prototype.updateContent = function updateContent(event) { + if (this.player_.duration()) { + var localizedText = this.localize('Remaining Time'); + var formattedTime = (0, _formatTime2['default'])(this.player_.remainingTime()); + + if (formattedTime !== this.formattedTime_) { + this.formattedTime_ = formattedTime; + this.contentEl_.innerHTML = '' + localizedText + ' -' + formattedTime; + } + } + + // Allows for smooth scrubbing, when player can't keep up. + // var time = (this.player_.scrubbing()) ? this.player_.getCache().currentTime : this.player_.currentTime(); + // this.contentEl_.innerHTML = vjs.formatTime(time, this.player_.duration()); + }; + + return RemainingTimeDisplay; +}(_component2['default']); + +_component2['default'].registerComponent('RemainingTimeDisplay', RemainingTimeDisplay); +exports['default'] = RemainingTimeDisplay; + +},{"5":5,"81":81,"84":84}],35:[function(_dereq_,module,exports){ +'use strict'; + +exports.__esModule = true; + +var _component = _dereq_(5); + +var _component2 = _interopRequireDefault(_component); + +function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; } + +function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } } + +function _possibleConstructorReturn(self, call) { if (!self) { throw new ReferenceError("this hasn't been initialised - super() hasn't been called"); } return call && (typeof call === "object" || typeof call === "function") ? call : self; } + +function _inherits(subClass, superClass) { if (typeof superClass !== "function" && superClass !== null) { throw new TypeError("Super expression must either be null or a function, not " + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; } /** + * @file time-divider.js + */ + + +/** + * The separator between the current time and duration. + * Can be hidden if it's not needed in the design. + * + * @extends Component + */ +var TimeDivider = function (_Component) { + _inherits(TimeDivider, _Component); + + function TimeDivider() { + _classCallCheck(this, TimeDivider); + + return _possibleConstructorReturn(this, _Component.apply(this, arguments)); + } + + /** + * Create the component's DOM element + * + * @return {Element} + * The element that was created. + */ + TimeDivider.prototype.createEl = function createEl() { + return _Component.prototype.createEl.call(this, 'div', { + className: 'vjs-time-control vjs-time-divider', + innerHTML: '
/
' + }); + }; + + return TimeDivider; +}(_component2['default']); + +_component2['default'].registerComponent('TimeDivider', TimeDivider); +exports['default'] = TimeDivider; + +},{"5":5}],36:[function(_dereq_,module,exports){ +'use strict'; + +exports.__esModule = true; + +var _menuButton = _dereq_(47); + +var _menuButton2 = _interopRequireDefault(_menuButton); + +var _component = _dereq_(5); + +var _component2 = _interopRequireDefault(_component); + +var _fn = _dereq_(83); + +var Fn = _interopRequireWildcard(_fn); + +function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key]; } } newObj['default'] = obj; return newObj; } } + +function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; } + +function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } } + +function _possibleConstructorReturn(self, call) { if (!self) { throw new ReferenceError("this hasn't been initialised - super() hasn't been called"); } return call && (typeof call === "object" || typeof call === "function") ? call : self; } + +function _inherits(subClass, superClass) { if (typeof superClass !== "function" && superClass !== null) { throw new TypeError("Super expression must either be null or a function, not " + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; } /** + * @file track-button.js + */ + + +/** + * The base class for buttons that toggle specific track types (e.g. subtitles). + * + * @extends MenuButton + */ +var TrackButton = function (_MenuButton) { + _inherits(TrackButton, _MenuButton); + + /** + * Creates an instance of this class. + * + * @param {Player} player + * The `Player` that this class should be attached to. + * + * @param {Object} [options] + * The key/value store of player options. + */ + function TrackButton(player, options) { + _classCallCheck(this, TrackButton); + + var tracks = options.tracks; + + var _this = _possibleConstructorReturn(this, _MenuButton.call(this, player, options)); + + if (_this.items.length <= 1) { + _this.hide(); + } + + if (!tracks) { + return _possibleConstructorReturn(_this); + } + + var updateHandler = Fn.bind(_this, _this.update); + + tracks.addEventListener('removetrack', updateHandler); + tracks.addEventListener('addtrack', updateHandler); + + _this.player_.on('dispose', function () { + tracks.removeEventListener('removetrack', updateHandler); + tracks.removeEventListener('addtrack', updateHandler); + }); + return _this; + } + + return TrackButton; +}(_menuButton2['default']); + +_component2['default'].registerComponent('TrackButton', TrackButton); +exports['default'] = TrackButton; + +},{"47":47,"5":5,"83":83}],37:[function(_dereq_,module,exports){ +'use strict'; + +exports.__esModule = true; + +var _slider = _dereq_(57); + +var _slider2 = _interopRequireDefault(_slider); + +var _component = _dereq_(5); + +var _component2 = _interopRequireDefault(_component); + +var _fn = _dereq_(83); + +var Fn = _interopRequireWildcard(_fn); + +_dereq_(39); + +function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key]; } } newObj['default'] = obj; return newObj; } } + +function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; } + +function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } } + +function _possibleConstructorReturn(self, call) { if (!self) { throw new ReferenceError("this hasn't been initialised - super() hasn't been called"); } return call && (typeof call === "object" || typeof call === "function") ? call : self; } + +function _inherits(subClass, superClass) { if (typeof superClass !== "function" && superClass !== null) { throw new TypeError("Super expression must either be null or a function, not " + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; } /** + * @file volume-bar.js + */ + + +// Required children + + +/** + * The bar that contains the volume level and can be clicked on to adjust the level + * + * @extends Slider + */ +var VolumeBar = function (_Slider) { + _inherits(VolumeBar, _Slider); + + /** + * Creates an instance of this class. + * + * @param {Player} player + * The `Player` that this class should be attached to. + * + * @param {Object} [options] + * The key/value store of player options. + */ + function VolumeBar(player, options) { + _classCallCheck(this, VolumeBar); + + var _this = _possibleConstructorReturn(this, _Slider.call(this, player, options)); + + _this.on(player, 'volumechange', _this.updateARIAAttributes); + player.ready(Fn.bind(_this, _this.updateARIAAttributes)); + return _this; + } + + /** + * Create the `Component`'s DOM element + * + * @return {Element} + * The element that was created. + */ + + + VolumeBar.prototype.createEl = function createEl() { + return _Slider.prototype.createEl.call(this, 'div', { + className: 'vjs-volume-bar vjs-slider-bar' + }, { + 'aria-label': 'volume level' + }); + }; + + /** + * Handle movement events on the {@link VolumeMenuButton}. + * + * @param {EventTarget~Event} event + * The event that caused this function to run. + * + * @listens mousemove + */ + + + VolumeBar.prototype.handleMouseMove = function handleMouseMove(event) { + this.checkMuted(); + this.player_.volume(this.calculateDistance(event)); + }; + + /** + * If the player is muted unmute it. + */ + + + VolumeBar.prototype.checkMuted = function checkMuted() { + if (this.player_.muted()) { + this.player_.muted(false); + } + }; + + /** + * Get percent of volume level + * + * @return {number} + * Volume level percent as a decimal number. + */ + + + VolumeBar.prototype.getPercent = function getPercent() { + if (this.player_.muted()) { + return 0; + } + return this.player_.volume(); + }; + + /** + * Increase volume level for keyboard users + */ + + + VolumeBar.prototype.stepForward = function stepForward() { + this.checkMuted(); + this.player_.volume(this.player_.volume() + 0.1); + }; + + /** + * Decrease volume level for keyboard users + */ + + + VolumeBar.prototype.stepBack = function stepBack() { + this.checkMuted(); + this.player_.volume(this.player_.volume() - 0.1); + }; + + /** + * Update ARIA accessibility attributes + * + * @param {EventTarget~Event} [event] + * The `volumechange` event that caused this function to run. + * + * @listens Player#volumechange + */ + + + VolumeBar.prototype.updateARIAAttributes = function updateARIAAttributes(event) { + // Current value of volume bar as a percentage + var volume = (this.player_.volume() * 100).toFixed(2); + + this.el_.setAttribute('aria-valuenow', volume); + this.el_.setAttribute('aria-valuetext', volume + '%'); + }; + + return VolumeBar; +}(_slider2['default']); + +/** + * Default options for the `VolumeBar` + * + * @type {Object} + * @private + */ + + +VolumeBar.prototype.options_ = { + children: ['volumeLevel'], + barName: 'volumeLevel' +}; + +/** + * Call the update event for this Slider when this event happens on the player. + * + * @type {string} + */ +VolumeBar.prototype.playerEvent = 'volumechange'; + +_component2['default'].registerComponent('VolumeBar', VolumeBar); +exports['default'] = VolumeBar; + +},{"39":39,"5":5,"57":57,"83":83}],38:[function(_dereq_,module,exports){ +'use strict'; + +exports.__esModule = true; + +var _component = _dereq_(5); + +var _component2 = _interopRequireDefault(_component); + +_dereq_(37); + +function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; } + +function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } } + +function _possibleConstructorReturn(self, call) { if (!self) { throw new ReferenceError("this hasn't been initialised - super() hasn't been called"); } return call && (typeof call === "object" || typeof call === "function") ? call : self; } + +function _inherits(subClass, superClass) { if (typeof superClass !== "function" && superClass !== null) { throw new TypeError("Super expression must either be null or a function, not " + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; } /** + * @file volume-control.js + */ + + +// Required children + + +/** + * The component for controlling the volume level + * + * @extends Component + */ +var VolumeControl = function (_Component) { + _inherits(VolumeControl, _Component); + + /** + * Creates an instance of this class. + * + * @param {Player} player + * The `Player` that this class should be attached to. + * + * @param {Object} [options={}] + * The key/value store of player options. + */ + function VolumeControl(player, options) { + _classCallCheck(this, VolumeControl); + + // hide volume controls when they're not supported by the current tech + var _this = _possibleConstructorReturn(this, _Component.call(this, player, options)); + + if (player.tech_ && player.tech_.featuresVolumeControl === false) { + _this.addClass('vjs-hidden'); + } + _this.on(player, 'loadstart', function () { + if (player.tech_.featuresVolumeControl === false) { + this.addClass('vjs-hidden'); + } else { + this.removeClass('vjs-hidden'); + } + }); + return _this; + } + + /** + * Create the `Component`'s DOM element + * + * @return {Element} + * The element that was created. + */ + + + VolumeControl.prototype.createEl = function createEl() { + return _Component.prototype.createEl.call(this, 'div', { + className: 'vjs-volume-control vjs-control' + }); + }; + + return VolumeControl; +}(_component2['default']); + +/** + * Default options for the `VolumeControl` + * + * @type {Object} + * @private + */ + + +VolumeControl.prototype.options_ = { + children: ['volumeBar'] +}; + +_component2['default'].registerComponent('VolumeControl', VolumeControl); +exports['default'] = VolumeControl; + +},{"37":37,"5":5}],39:[function(_dereq_,module,exports){ +'use strict'; + +exports.__esModule = true; + +var _component = _dereq_(5); + +var _component2 = _interopRequireDefault(_component); + +function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; } + +function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } } + +function _possibleConstructorReturn(self, call) { if (!self) { throw new ReferenceError("this hasn't been initialised - super() hasn't been called"); } return call && (typeof call === "object" || typeof call === "function") ? call : self; } + +function _inherits(subClass, superClass) { if (typeof superClass !== "function" && superClass !== null) { throw new TypeError("Super expression must either be null or a function, not " + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; } /** + * @file volume-level.js + */ + + +/** + * Shows volume level + * + * @extends Component + */ +var VolumeLevel = function (_Component) { + _inherits(VolumeLevel, _Component); + + function VolumeLevel() { + _classCallCheck(this, VolumeLevel); + + return _possibleConstructorReturn(this, _Component.apply(this, arguments)); + } + + /** + * Create the `Component`'s DOM element + * + * @return {Element} + * The element that was created. + */ + VolumeLevel.prototype.createEl = function createEl() { + return _Component.prototype.createEl.call(this, 'div', { + className: 'vjs-volume-level', + innerHTML: '' + }); + }; + + return VolumeLevel; +}(_component2['default']); + +_component2['default'].registerComponent('VolumeLevel', VolumeLevel); +exports['default'] = VolumeLevel; + +},{"5":5}],40:[function(_dereq_,module,exports){ +'use strict'; + +exports.__esModule = true; + +var _fn = _dereq_(83); + +var Fn = _interopRequireWildcard(_fn); + +var _component = _dereq_(5); + +var _component2 = _interopRequireDefault(_component); + +var _popup = _dereq_(54); + +var _popup2 = _interopRequireDefault(_popup); + +var _popupButton = _dereq_(53); + +var _popupButton2 = _interopRequireDefault(_popupButton); + +var _muteToggle = _dereq_(11); + +var _muteToggle2 = _interopRequireDefault(_muteToggle); + +var _volumeBar = _dereq_(37); + +var _volumeBar2 = _interopRequireDefault(_volumeBar); + +function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; } + +function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key]; } } newObj['default'] = obj; return newObj; } } + +function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } } + +function _possibleConstructorReturn(self, call) { if (!self) { throw new ReferenceError("this hasn't been initialised - super() hasn't been called"); } return call && (typeof call === "object" || typeof call === "function") ? call : self; } + +function _inherits(subClass, superClass) { if (typeof superClass !== "function" && superClass !== null) { throw new TypeError("Super expression must either be null or a function, not " + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; } /** + * @file volume-menu-button.js + */ + + +/** + * Button for volume popup + * + * @extends PopupButton + */ +var VolumeMenuButton = function (_PopupButton) { + _inherits(VolumeMenuButton, _PopupButton); + + /** + * Creates an instance of this class. + * + * @param {Player} player + * The `Player` that this class should be attached to. + * + * @param {Object} [options={}] + * The key/value store of player options. + */ + function VolumeMenuButton(player) { + var options = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : {}; + + _classCallCheck(this, VolumeMenuButton); + + // Default to inline + if (options.inline === undefined) { + options.inline = true; + } + + // If the vertical option isn't passed at all, default to true. + if (options.vertical === undefined) { + // If an inline volumeMenuButton is used, we should default to using + // a horizontal slider for obvious reasons. + if (options.inline) { + options.vertical = false; + } else { + options.vertical = true; + } + } + + // The vertical option needs to be set on the volumeBar as well, + // since that will need to be passed along to the VolumeBar constructor + options.volumeBar = options.volumeBar || {}; + options.volumeBar.vertical = !!options.vertical; + + // Same listeners as MuteToggle + var _this = _possibleConstructorReturn(this, _PopupButton.call(this, player, options)); + + _this.on(player, 'volumechange', _this.volumeUpdate); + _this.on(player, 'loadstart', _this.volumeUpdate); + + // hide mute toggle if the current tech doesn't support volume control + function updateVisibility() { + if (player.tech_ && player.tech_.featuresVolumeControl === false) { + this.addClass('vjs-hidden'); + } else { + this.removeClass('vjs-hidden'); + } + } + + updateVisibility.call(_this); + _this.on(player, 'loadstart', updateVisibility); + + _this.on(_this.volumeBar, ['slideractive', 'focus'], function () { + this.addClass('vjs-slider-active'); + }); + + _this.on(_this.volumeBar, ['sliderinactive', 'blur'], function () { + this.removeClass('vjs-slider-active'); + }); + + _this.on(_this.volumeBar, ['focus'], function () { + this.addClass('vjs-lock-showing'); + }); + + _this.on(_this.volumeBar, ['blur'], function () { + this.removeClass('vjs-lock-showing'); + }); + return _this; + } + + /** + * Builds the default DOM `className`. + * + * @return {string} + * The DOM `className` for this object. + */ + + + VolumeMenuButton.prototype.buildCSSClass = function buildCSSClass() { + var orientationClass = ''; + + if (this.options_.vertical) { + orientationClass = 'vjs-volume-menu-button-vertical'; + } else { + orientationClass = 'vjs-volume-menu-button-horizontal'; + } + + return 'vjs-volume-menu-button ' + _PopupButton.prototype.buildCSSClass.call(this) + ' ' + orientationClass; + }; + + /** + * Create the VolumeMenuButton popup + */ + + + VolumeMenuButton.prototype.createPopup = function createPopup() { + var popup = new _popup2['default'](this.player_, { + contentElType: 'div' + }); + + var vb = new _volumeBar2['default'](this.player_, this.options_.volumeBar); + + popup.addChild(vb); + + this.menuContent = popup; + this.volumeBar = vb; + + this.attachVolumeBarEvents(); + + return popup; + }; + + /** + * This gets called when an `VolumeMenuButton` is "clicked". See + * {@link ClickableComponent} for more detailed information on what a click can be. + * + * @param {EventTarget~Event} [event] + * The `keydown`, `tap`, or `click` event that caused this function to be + * called. + * + * @listens tap + * @listens click + */ + + + VolumeMenuButton.prototype.handleClick = function handleClick(event) { + _muteToggle2['default'].prototype.handleClick.call(this); + _PopupButton.prototype.handleClick.call(this); + }; + + /** + * Add events listeners to the created `VolumeBar`. + */ + + + VolumeMenuButton.prototype.attachVolumeBarEvents = function attachVolumeBarEvents() { + this.menuContent.on(['mousedown', 'touchdown'], Fn.bind(this, this.handleMouseDown)); + }; + + /** + * Handle the `mousedown` and `touchdown` events on the `VolumeBar` + * + * @param {EventTarget~Event} [event] + * The `mousedown` or `touchdown` event that caused this to run. + * + * @listens mousedown + * @listens touchdown + */ + + + VolumeMenuButton.prototype.handleMouseDown = function handleMouseDown(event) { + this.on(['mousemove', 'touchmove'], Fn.bind(this.volumeBar, this.volumeBar.handleMouseMove)); + this.on(this.el_.ownerDocument, ['mouseup', 'touchend'], this.handleMouseUp); + }; + + /** + * Handle the `mouseup` and `touchend` events on the `VolumeBar` + * + * @param {EventTarget~Event} [event] + * The `mouseup` or `touchend` event that caused this to run. + * + * @listens mouseup + * @listens touchend + */ + + + VolumeMenuButton.prototype.handleMouseUp = function handleMouseUp(event) { + this.off(['mousemove', 'touchmove'], Fn.bind(this.volumeBar, this.volumeBar.handleMouseMove)); + }; + + return VolumeMenuButton; +}(_popupButton2['default']); + +/** + * @borrows MuteToggle#update as VolumeMenuButton#volumeUpdate + */ + + +VolumeMenuButton.prototype.volumeUpdate = _muteToggle2['default'].prototype.update; + +/** + * The text that should display over the `VolumeMenuButton`s controls. Added for localization. + * + * @type {string} + * @private + */ +VolumeMenuButton.prototype.controlText_ = 'Mute'; + +_component2['default'].registerComponent('VolumeMenuButton', VolumeMenuButton); +exports['default'] = VolumeMenuButton; + +},{"11":11,"37":37,"5":5,"53":53,"54":54,"83":83}],41:[function(_dereq_,module,exports){ +'use strict'; + +exports.__esModule = true; + +var _component = _dereq_(5); + +var _component2 = _interopRequireDefault(_component); + +var _modalDialog = _dereq_(50); + +var _modalDialog2 = _interopRequireDefault(_modalDialog); + +var _mergeOptions = _dereq_(87); + +var _mergeOptions2 = _interopRequireDefault(_mergeOptions); + +function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; } + +function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } } + +function _possibleConstructorReturn(self, call) { if (!self) { throw new ReferenceError("this hasn't been initialised - super() hasn't been called"); } return call && (typeof call === "object" || typeof call === "function") ? call : self; } + +function _inherits(subClass, superClass) { if (typeof superClass !== "function" && superClass !== null) { throw new TypeError("Super expression must either be null or a function, not " + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; } /** + * @file error-display.js + */ + + +/** + * A display that indicates an error has occurred. This means that the video + * is unplayable. + * + * @extends ModalDialog + */ +var ErrorDisplay = function (_ModalDialog) { + _inherits(ErrorDisplay, _ModalDialog); + + /** + * Creates an instance of this class. + * + * @param {Player} player + * The `Player` that this class should be attached to. + * + * @param {Object} [options] + * The key/value store of player options. + */ + function ErrorDisplay(player, options) { + _classCallCheck(this, ErrorDisplay); + + var _this = _possibleConstructorReturn(this, _ModalDialog.call(this, player, options)); + + _this.on(player, 'error', _this.open); + return _this; + } + + /** + * Builds the default DOM `className`. + * + * @return {string} + * The DOM `className` for this object. + * + * @deprecated Since version 5. + */ + + + ErrorDisplay.prototype.buildCSSClass = function buildCSSClass() { + return 'vjs-error-display ' + _ModalDialog.prototype.buildCSSClass.call(this); + }; + + /** + * Gets the localized error message based on the `Player`s error. + * + * @return {string} + * The `Player`s error message localized or an empty string. + */ + + + ErrorDisplay.prototype.content = function content() { + var error = this.player().error(); + + return error ? this.localize(error.message) : ''; + }; + + return ErrorDisplay; +}(_modalDialog2['default']); + +/** + * The default options for an `ErrorDisplay`. + * + * @private + */ + + +ErrorDisplay.prototype.options_ = (0, _mergeOptions2['default'])(_modalDialog2['default'].prototype.options_, { + fillAlways: true, + temporary: false, + uncloseable: true +}); + +_component2['default'].registerComponent('ErrorDisplay', ErrorDisplay); +exports['default'] = ErrorDisplay; + +},{"5":5,"50":50,"87":87}],42:[function(_dereq_,module,exports){ +'use strict'; + +exports.__esModule = true; + +var _events = _dereq_(82); + +var Events = _interopRequireWildcard(_events); + +function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key]; } } newObj['default'] = obj; return newObj; } } + +/** + * `EventTarget` is a class that can have the same API as the DOM `EventTarget`. It + * adds shorthand functions that wrap around lengthy functions. For example: + * the `on` function is a wrapper around `addEventListener`. + * + * @see [EventTarget Spec]{@link https://www.w3.org/TR/DOM-Level-2-Events/events.html#Events-EventTarget} + * @class EventTarget + */ +var EventTarget = function EventTarget() {}; + +/** + * A Custom DOM event. + * + * @typedef {Object} EventTarget~Event + * @see [Properties]{@link https://developer.mozilla.org/en-US/docs/Web/API/CustomEvent} + */ + +/** + * All event listeners should follow the following format. + * + * @callback EventTarget~EventListener + * @this {EventTarget} + * + * @param {EventTarget~Event} event + * the event that triggered this function + * + * @param {Object} [hash] + * hash of data sent during the event + */ + +/** + * An object containing event names as keys and booleans as values. + * + * > NOTE: If an event name is set to a true value here {@link EventTarget#trigger} + * will have extra functionality. See that function for more information. + * + * @property EventTarget.prototype.allowedEvents_ + * @private + */ +/** + * @file src/js/event-target.js + */ +EventTarget.prototype.allowedEvents_ = {}; + +/** + * Adds an `event listener` to an instance of an `EventTarget`. An `event listener` is a + * function that will get called when an event with a certain name gets triggered. + * + * ```js + * var foo = new EventTarget(); + * var handleBar = function() { + * console.log('bar was triggered'); + * }; + * + * foo.on('bar', handleBar); + * + * // This causes any `event listeners` for the `bar` event to get called + * // see {@link EventTarget#trigger} for more information + * foo.trigger('bar'); + * // logs 'bar was triggered' + * ``` + * + * @param {string|string[]} type + * An event name or an array of event names. + * + * @param {EventTarget~EventListener} fn + * The function to call with `EventTarget`s + */ +EventTarget.prototype.on = function (type, fn) { + // Remove the addEventListener alias before calling Events.on + // so we don't get into an infinite type loop + var ael = this.addEventListener; + + this.addEventListener = function () {}; + Events.on(this, type, fn); + this.addEventListener = ael; +}; + +/** + * An alias of {@link EventTarget#on}. Allows `EventTarget` to mimic + * the standard DOM API. + * + * @function + * @see {@link EventTarget#on} + */ +EventTarget.prototype.addEventListener = EventTarget.prototype.on; + +/** + * Removes an `event listener` for a specific event from an instance of `EventTarget`. + * This makes it so that the `event listener` will no longer get called when the + * named event happens. + * + * ```js + * var foo = new EventTarget(); + * var handleBar = function() { + * console.log('bar was triggered'); + * }; + * + * // adds an `event listener` for the `bar` event + * // see {@link EventTarget#on} for more info + * foo.on('bar', handleBar); + * + * // runs all `event listeners` for the `bar` event + * // see {@link EventTarget#trigger} for more info + * foo.trigger('bar'); + * // logs 'bar was triggered' + * + * foo.off('bar', handleBar); + * foo.trigger('bar'); + * // does nothing + * ``` + * + * @param {string|string[]} type + * An event name or an array of event names. + * + * @param {EventTarget~EventListener} fn + * The function to remove. + */ +EventTarget.prototype.off = function (type, fn) { + Events.off(this, type, fn); +}; + +/** + * An alias of {@link EventTarget#off}. Allows `EventTarget` to mimic + * the standard DOM API. + * + * @function + * @see {@link EventTarget#off} + */ +EventTarget.prototype.removeEventListener = EventTarget.prototype.off; + +/** + * This function will add an `event listener` that gets triggered only once. After the + * first trigger it will get removed. This is like adding an `event listener` + * with {@link EventTarget#on} that calls {@link EventTarget#off} on itself. + * + * Using {@link EventTarget#on} and {@link EventTarget#off} to mimic {@link EventTarget#one} + * ```js + * var foo = new EventTarget(); + * var handleBar = function() { + * console.log('bar was triggered'); + * // after the first trigger remove this handler + * foo.off('bar', handleBar); + * }; + * + * foo.on('bar', handleBar); + * foo.trigger('bar'); + * // logs 'bar was triggered' + * + * foo.trigger('bar'); + * // does nothing + * ``` + * + * Using {@link EventTarget#one} + * ```js + * var foo = new EventTarget(); + * var handleBar = function() { + * console.log('bar was triggered'); + * }; + * + * // removed after the first trigger + * foo.one('bar', handleBar); + * foo.trigger('bar'); + * // logs 'bar was triggered' + * + * foo.trigger('bar'); + * // does nothing + * ``` + * + * @param {string|string[]} type + * An event name or an array of event names. + * + * @param {EventTarget~EventListener} fn + * The function to be called once for each event name. + */ +EventTarget.prototype.one = function (type, fn) { + // Remove the addEventListener alialing Events.on + // so we don't get into an infinite type loop + var ael = this.addEventListener; + + this.addEventListener = function () {}; + Events.one(this, type, fn); + this.addEventListener = ael; +}; + +/** + * This function causes an event to happen. This will then cause any `event listeners` + * that are waiting for that event, to get called. If there are no `event listeners` + * for an event then nothing will happen. + * + * If the name of the `Event` that is being triggered is in `EventTarget.allowedEvents_`. + * Trigger will also call the `on` + `uppercaseEventName` function. + * + * Example: + * 'click' is in `EventTarget.allowedEvents_`, so, trigger will attempt to call + * `onClick` if it exists. + * + * ```js + * var foo = new EventTarget(); + * var handleBar = function() { + * console.log('bar was triggered'); + * }; + * + * foo.on('bar', handleBar); + * foo.trigger('bar'); + * // logs 'bar was triggered' + * + * foo.trigger('bar'); + * // logs 'bar was triggered' + * + * foo.trigger('foo'); + * // does nothing + * ``` + * + * @param {string|EventTarget~Event|Object} event + * The name of the event, an `Event`, or an object with a key of type set to + * an event name. + */ +EventTarget.prototype.trigger = function (event) { + var type = event.type || event; + + if (typeof event === 'string') { + event = { type: type }; + } + event = Events.fixEvent(event); + + if (this.allowedEvents_[type] && this['on' + type]) { + this['on' + type](event); + } + + Events.trigger(this, event); +}; + +/** + * An alias of {@link EventTarget#trigger}. Allows `EventTarget` to mimic + * the standard DOM API. + * + * @function + * @see {@link EventTarget#trigger} + */ +EventTarget.prototype.dispatchEvent = EventTarget.prototype.trigger; + +exports['default'] = EventTarget; + +},{"82":82}],43:[function(_dereq_,module,exports){ +'use strict'; + +exports.__esModule = true; + +var _typeof = typeof Symbol === "function" && typeof Symbol.iterator === "symbol" ? function (obj) { return typeof obj; } : function (obj) { return obj && typeof Symbol === "function" && obj.constructor === Symbol && obj !== Symbol.prototype ? "symbol" : typeof obj; }; + +var _log = _dereq_(86); + +var _log2 = _interopRequireDefault(_log); + +var _obj = _dereq_(88); + +function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; } + +/* + * @file extend.js + * + * A combination of node inherits and babel's inherits (after transpile). + * Both work the same but node adds `super_` to the subClass + * and Bable adds the superClass as __proto__. Both seem useful. + */ +var _inherits = function _inherits(subClass, superClass) { + if (typeof superClass !== 'function' && superClass !== null) { + throw new TypeError('Super expression must either be null or a function, not ' + (typeof superClass === 'undefined' ? 'undefined' : _typeof(superClass))); + } + + subClass.prototype = Object.create(superClass && superClass.prototype, { + constructor: { + value: subClass, + enumerable: false, + writable: true, + configurable: true + } + }); + + if (superClass) { + // node + subClass.super_ = superClass; + } +}; + +/* + * Function for subclassing using the same inheritance that + * videojs uses internally + * ```js + * var Button = videojs.getComponent('Button'); + * ``` + * ```js + * var MyButton = videojs.extend(Button, { + * constructor: function(player, options) { + * Button.call(this, player, options); + * }, + * onClick: function() { + * // doSomething + * } + * }); + * ``` + */ +var extendFn = function extendFn(superClass) { + var subClassMethods = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : {}; + + var subClass = function subClass() { + superClass.apply(this, arguments); + }; + + var methods = {}; + + if ((0, _obj.isObject)(subClassMethods)) { + if (typeof subClassMethods.init === 'function') { + _log2['default'].warn('Constructor logic via init() is deprecated; please use constructor() instead.'); + subClassMethods.constructor = subClassMethods.init; + } + if (subClassMethods.constructor !== Object.prototype.constructor) { + subClass = subClassMethods.constructor; + } + methods = subClassMethods; + } else if (typeof subClassMethods === 'function') { + subClass = subClassMethods; + } + + _inherits(subClass, superClass); + + // Extend subObj's prototype with functions and other properties from props + for (var name in methods) { + if (methods.hasOwnProperty(name)) { + subClass.prototype[name] = methods[name]; + } + } + + return subClass; +}; + +exports['default'] = extendFn; + +},{"86":86,"88":88}],44:[function(_dereq_,module,exports){ +'use strict'; + +exports.__esModule = true; + +var _document = _dereq_(94); + +var _document2 = _interopRequireDefault(_document); + +function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; } + +/** + * Store the browser-specific methods for the fullscreen API. + * + * @type {Object} + * @see [Specification]{@link https://fullscreen.spec.whatwg.org} + * @see [Map Approach From Screenfull.js]{@link https://github.com/sindresorhus/screenfull.js} + */ +var FullscreenApi = {}; + +// browser API methods +/** + * @file fullscreen-api.js + * @module fullscreen-api + * @private + */ +var apiMap = [['requestFullscreen', 'exitFullscreen', 'fullscreenElement', 'fullscreenEnabled', 'fullscreenchange', 'fullscreenerror'], +// WebKit +['webkitRequestFullscreen', 'webkitExitFullscreen', 'webkitFullscreenElement', 'webkitFullscreenEnabled', 'webkitfullscreenchange', 'webkitfullscreenerror'], +// Old WebKit (Safari 5.1) +['webkitRequestFullScreen', 'webkitCancelFullScreen', 'webkitCurrentFullScreenElement', 'webkitCancelFullScreen', 'webkitfullscreenchange', 'webkitfullscreenerror'], +// Mozilla +['mozRequestFullScreen', 'mozCancelFullScreen', 'mozFullScreenElement', 'mozFullScreenEnabled', 'mozfullscreenchange', 'mozfullscreenerror'], +// Microsoft +['msRequestFullscreen', 'msExitFullscreen', 'msFullscreenElement', 'msFullscreenEnabled', 'MSFullscreenChange', 'MSFullscreenError']]; + +var specApi = apiMap[0]; +var browserApi = void 0; + +// determine the supported set of functions +for (var i = 0; i < apiMap.length; i++) { + // check for exitFullscreen function + if (apiMap[i][1] in _document2['default']) { + browserApi = apiMap[i]; + break; + } +} + +// map the browser API names to the spec API names +if (browserApi) { + for (var _i = 0; _i < browserApi.length; _i++) { + FullscreenApi[specApi[_i]] = browserApi[_i]; + } +} + +exports['default'] = FullscreenApi; + +},{"94":94}],45:[function(_dereq_,module,exports){ +'use strict'; + +exports.__esModule = true; + +var _component = _dereq_(5); + +var _component2 = _interopRequireDefault(_component); + +function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; } + +function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } } + +function _possibleConstructorReturn(self, call) { if (!self) { throw new ReferenceError("this hasn't been initialised - super() hasn't been called"); } return call && (typeof call === "object" || typeof call === "function") ? call : self; } + +function _inherits(subClass, superClass) { if (typeof superClass !== "function" && superClass !== null) { throw new TypeError("Super expression must either be null or a function, not " + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; } /** + * @file loading-spinner.js + */ + + +/** + * A loading spinner for use during waiting/loading events. + * + * @extends Component + */ +var LoadingSpinner = function (_Component) { + _inherits(LoadingSpinner, _Component); + + function LoadingSpinner() { + _classCallCheck(this, LoadingSpinner); + + return _possibleConstructorReturn(this, _Component.apply(this, arguments)); + } + + /** + * Create the `LoadingSpinner`s DOM element. + * + * @return {Element} + * The dom element that gets created. + */ + LoadingSpinner.prototype.createEl = function createEl() { + return _Component.prototype.createEl.call(this, 'div', { + className: 'vjs-loading-spinner', + dir: 'ltr' + }); + }; + + return LoadingSpinner; +}(_component2['default']); + +_component2['default'].registerComponent('LoadingSpinner', LoadingSpinner); +exports['default'] = LoadingSpinner; + +},{"5":5}],46:[function(_dereq_,module,exports){ +'use strict'; + +exports.__esModule = true; + +var _obj = _dereq_(88); + +/** + * A Custom `MediaError` class which mimics the standard HTML5 `MediaError` class. + * + * @param {number|string|Object|MediaError} value + * This can be of multiple types: + * - number: should be a standard error code + * - string: an error message (the code will be 0) + * - Object: arbitrary properties + * - `MediaError` (native): used to populate a video.js `MediaError` object + * - `MediaError` (video.js): will return itself if it's already a + * video.js `MediaError` object. + * + * @see [MediaError Spec]{@link https://dev.w3.org/html5/spec-author-view/video.html#mediaerror} + * @see [Encrypted MediaError Spec]{@link https://www.w3.org/TR/2013/WD-encrypted-media-20130510/#error-codes} + * + * @class MediaError + */ +function MediaError(value) { + + // Allow redundant calls to this constructor to avoid having `instanceof` + // checks peppered around the code. + if (value instanceof MediaError) { + return value; + } + + if (typeof value === 'number') { + this.code = value; + } else if (typeof value === 'string') { + // default code is zero, so this is a custom error + this.message = value; + } else if ((0, _obj.isObject)(value)) { + + // We assign the `code` property manually because native `MediaError` objects + // do not expose it as an own/enumerable property of the object. + if (typeof value.code === 'number') { + this.code = value.code; + } + + (0, _obj.assign)(this, value); + } + + if (!this.message) { + this.message = MediaError.defaultMessages[this.code] || ''; + } +} + +/** + * The error code that refers two one of the defined `MediaError` types + * + * @type {Number} + */ +/** + * @file media-error.js + */ +MediaError.prototype.code = 0; + +/** + * An optional message that to show with the error. Message is not part of the HTML5 + * video spec but allows for more informative custom errors. + * + * @type {String} + */ +MediaError.prototype.message = ''; + +/** + * An optional status code that can be set by plugins to allow even more detail about + * the error. For example a plugin might provide a specific HTTP status code and an + * error message for that code. Then when the plugin gets that error this class will + * know how to display an error message for it. This allows a custom message to show + * up on the `Player` error overlay. + * + * @type {Array} + */ +MediaError.prototype.status = null; + +/** + * Errors indexed by the W3C standard. The order **CANNOT CHANGE**! See the + * specification listed under {@link MediaError} for more information. + * + * @enum {array} + * @readonly + * @property {string} 0 - MEDIA_ERR_CUSTOM + * @property {string} 1 - MEDIA_ERR_CUSTOM + * @property {string} 2 - MEDIA_ERR_ABORTED + * @property {string} 3 - MEDIA_ERR_NETWORK + * @property {string} 4 - MEDIA_ERR_SRC_NOT_SUPPORTED + * @property {string} 5 - MEDIA_ERR_ENCRYPTED + */ +MediaError.errorTypes = ['MEDIA_ERR_CUSTOM', 'MEDIA_ERR_ABORTED', 'MEDIA_ERR_NETWORK', 'MEDIA_ERR_DECODE', 'MEDIA_ERR_SRC_NOT_SUPPORTED', 'MEDIA_ERR_ENCRYPTED']; + +/** + * The default `MediaError` messages based on the {@link MediaError.errorTypes}. + * + * @type {Array} + * @constant + */ +MediaError.defaultMessages = { + 1: 'You aborted the media playback', + 2: 'A network error caused the media download to fail part-way.', + 3: 'The media playback was aborted due to a corruption problem or because the media used features your browser did not support.', + 4: 'The media could not be loaded, either because the server or network failed or because the format is not supported.', + 5: 'The media is encrypted and we do not have the keys to decrypt it.' +}; + +// Add types as properties on MediaError +// e.g. MediaError.MEDIA_ERR_SRC_NOT_SUPPORTED = 4; +for (var errNum = 0; errNum < MediaError.errorTypes.length; errNum++) { + MediaError[MediaError.errorTypes[errNum]] = errNum; + // values should be accessible on both the class and instance + MediaError.prototype[MediaError.errorTypes[errNum]] = errNum; +} + +// jsdocs for instance/static members added above +// instance methods use `#` and static methods use `.` +/** + * W3C error code for any custom error. + * + * @member MediaError#MEDIA_ERR_CUSTOM + * @constant {number} + * @default 0 + */ +/** + * W3C error code for any custom error. + * + * @member MediaError.MEDIA_ERR_CUSTOM + * @constant {number} + * @default 0 + */ + +/** + * W3C error code for media error aborted. + * + * @member MediaError#MEDIA_ERR_ABORTED + * @constant {number} + * @default 1 + */ +/** + * W3C error code for media error aborted. + * + * @member MediaError.MEDIA_ERR_ABORTED + * @constant {number} + * @default 1 + */ + +/** + * W3C error code for any network error. + * + * @member MediaError#MEDIA_ERR_NETWORK + * @constant {number} + * @default 2 + */ +/** + * W3C error code for any network error. + * + * @member MediaError.MEDIA_ERR_NETWORK + * @constant {number} + * @default 2 + */ + +/** + * W3C error code for any decoding error. + * + * @member MediaError#MEDIA_ERR_DECODE + * @constant {number} + * @default 3 + */ +/** + * W3C error code for any decoding error. + * + * @member MediaError.MEDIA_ERR_DECODE + * @constant {number} + * @default 3 + */ + +/** + * W3C error code for any time that a source is not supported. + * + * @member MediaError#MEDIA_ERR_SRC_NOT_SUPPORTED + * @constant {number} + * @default 4 + */ +/** + * W3C error code for any time that a source is not supported. + * + * @member MediaError.MEDIA_ERR_SRC_NOT_SUPPORTED + * @constant {number} + * @default 4 + */ + +/** + * W3C error code for any time that a source is encrypted. + * + * @member MediaError#MEDIA_ERR_ENCRYPTED + * @constant {number} + * @default 5 + */ +/** + * W3C error code for any time that a source is encrypted. + * + * @member MediaError.MEDIA_ERR_ENCRYPTED + * @constant {number} + * @default 5 + */ + +exports['default'] = MediaError; + +},{"88":88}],47:[function(_dereq_,module,exports){ +'use strict'; + +exports.__esModule = true; + +var _clickableComponent = _dereq_(3); + +var _clickableComponent2 = _interopRequireDefault(_clickableComponent); + +var _component = _dereq_(5); + +var _component2 = _interopRequireDefault(_component); + +var _menu = _dereq_(49); + +var _menu2 = _interopRequireDefault(_menu); + +var _dom = _dereq_(81); + +var Dom = _interopRequireWildcard(_dom); + +var _fn = _dereq_(83); + +var Fn = _interopRequireWildcard(_fn); + +var _toTitleCase = _dereq_(91); + +var _toTitleCase2 = _interopRequireDefault(_toTitleCase); + +function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key]; } } newObj['default'] = obj; return newObj; } } + +function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; } + +function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } } + +function _possibleConstructorReturn(self, call) { if (!self) { throw new ReferenceError("this hasn't been initialised - super() hasn't been called"); } return call && (typeof call === "object" || typeof call === "function") ? call : self; } + +function _inherits(subClass, superClass) { if (typeof superClass !== "function" && superClass !== null) { throw new TypeError("Super expression must either be null or a function, not " + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; } /** + * @file menu-button.js + */ + + +/** + * A `MenuButton` class for any popup {@link Menu}. + * + * @extends ClickableComponent + */ +var MenuButton = function (_ClickableComponent) { + _inherits(MenuButton, _ClickableComponent); + + /** + * Creates an instance of this class. + * + * @param {Player} player + * The `Player` that this class should be attached to. + * + * @param {Object} [options={}] + * The key/value store of player options. + */ + function MenuButton(player) { + var options = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : {}; + + _classCallCheck(this, MenuButton); + + var _this = _possibleConstructorReturn(this, _ClickableComponent.call(this, player, options)); + + _this.update(); + + _this.enabled_ = true; + + _this.el_.setAttribute('aria-haspopup', 'true'); + _this.el_.setAttribute('role', 'menuitem'); + _this.on('keydown', _this.handleSubmenuKeyPress); + return _this; + } + + /** + * Update the menu based on the current state of its items. + */ + + + MenuButton.prototype.update = function update() { + var menu = this.createMenu(); + + if (this.menu) { + this.removeChild(this.menu); + } + + this.menu = menu; + this.addChild(menu); + + /** + * Track the state of the menu button + * + * @type {Boolean} + * @private + */ + this.buttonPressed_ = false; + this.el_.setAttribute('aria-expanded', 'false'); + + if (this.items && this.items.length === 0) { + this.hide(); + } else if (this.items && this.items.length > 1) { + this.show(); + } + }; + + /** + * Create the menu and add all items to it. + * + * @return {Menu} + * The constructed menu + */ + + + MenuButton.prototype.createMenu = function createMenu() { + var menu = new _menu2['default'](this.player_); + + // Add a title list item to the top + if (this.options_.title) { + var title = Dom.createEl('li', { + className: 'vjs-menu-title', + innerHTML: (0, _toTitleCase2['default'])(this.options_.title), + tabIndex: -1 + }); + + menu.children_.unshift(title); + Dom.insertElFirst(title, menu.contentEl()); + } + + this.items = this.createItems(); + + if (this.items) { + // Add menu items to the menu + for (var i = 0; i < this.items.length; i++) { + menu.addItem(this.items[i]); + } + } + + return menu; + }; + + /** + * Create the list of menu items. Specific to each subclass. + * + * @abstract + */ + + + MenuButton.prototype.createItems = function createItems() {}; + + /** + * Create the `MenuButtons`s DOM element. + * + * @return {Element} + * The element that gets created. + */ + + + MenuButton.prototype.createEl = function createEl() { + return _ClickableComponent.prototype.createEl.call(this, 'div', { + className: this.buildCSSClass() + }); + }; + + /** + * Builds the default DOM `className`. + * + * @return {string} + * The DOM `className` for this object. + */ + + + MenuButton.prototype.buildCSSClass = function buildCSSClass() { + var menuButtonClass = 'vjs-menu-button'; + + // If the inline option is passed, we want to use different styles altogether. + if (this.options_.inline === true) { + menuButtonClass += '-inline'; + } else { + menuButtonClass += '-popup'; + } + + return 'vjs-menu-button ' + menuButtonClass + ' ' + _ClickableComponent.prototype.buildCSSClass.call(this); + }; + + /** + * Handle a click on a `MenuButton`. + * See {@link ClickableComponent#handleClick} for instances where this is called. + * + * @param {EventTarget~Event} event + * The `keydown`, `tap`, or `click` event that caused this function to be + * called. + * + * @listens tap + * @listens click + */ + + + MenuButton.prototype.handleClick = function handleClick(event) { + // When you click the button it adds focus, which will show the menu. + // So we'll remove focus when the mouse leaves the button. Focus is needed + // for tab navigation. + + this.one(this.menu.contentEl(), 'mouseleave', Fn.bind(this, function (e) { + this.unpressButton(); + this.el_.blur(); + })); + if (this.buttonPressed_) { + this.unpressButton(); + } else { + this.pressButton(); + } + }; + + /** + * Handle tab, escape, down arrow, and up arrow keys for `MenuButton`. See + * {@link ClickableComponent#handleKeyPress} for instances where this is called. + * + * @param {EventTarget~Event} event + * The `keydown` event that caused this function to be called. + * + * @listens keydown + */ + + + MenuButton.prototype.handleKeyPress = function handleKeyPress(event) { + + // Escape (27) key or Tab (9) key unpress the 'button' + if (event.which === 27 || event.which === 9) { + if (this.buttonPressed_) { + this.unpressButton(); + } + // Don't preventDefault for Tab key - we still want to lose focus + if (event.which !== 9) { + event.preventDefault(); + } + // Up (38) key or Down (40) key press the 'button' + } else if (event.which === 38 || event.which === 40) { + if (!this.buttonPressed_) { + this.pressButton(); + event.preventDefault(); + } + } else { + _ClickableComponent.prototype.handleKeyPress.call(this, event); + } + }; + + /** + * Handle a `keydown` event on a sub-menu. The listener for this is added in + * the constructor. + * + * @param {EventTarget~Event} event + * Key press event + * + * @listens keydown + */ + + + MenuButton.prototype.handleSubmenuKeyPress = function handleSubmenuKeyPress(event) { + + // Escape (27) key or Tab (9) key unpress the 'button' + if (event.which === 27 || event.which === 9) { + if (this.buttonPressed_) { + this.unpressButton(); + } + // Don't preventDefault for Tab key - we still want to lose focus + if (event.which !== 9) { + event.preventDefault(); + } + } + }; + + /** + * Put the current `MenuButton` into a pressed state. + */ + + + MenuButton.prototype.pressButton = function pressButton() { + if (this.enabled_) { + this.buttonPressed_ = true; + this.menu.lockShowing(); + this.el_.setAttribute('aria-expanded', 'true'); + // set the focus into the submenu + this.menu.focus(); + } + }; + + /** + * Take the current `MenuButton` out of a pressed state. + */ + + + MenuButton.prototype.unpressButton = function unpressButton() { + if (this.enabled_) { + this.buttonPressed_ = false; + this.menu.unlockShowing(); + this.el_.setAttribute('aria-expanded', 'false'); + // Set focus back to this menu button + this.el_.focus(); + } + }; + + /** + * Disable the `MenuButton`. Don't allow it to be clicked. + * + * @return {MenuButton} + * Returns itself; method can be chained. + */ + + + MenuButton.prototype.disable = function disable() { + // Unpress, but don't force focus on this button + this.buttonPressed_ = false; + this.menu.unlockShowing(); + this.el_.setAttribute('aria-expanded', 'false'); + + this.enabled_ = false; + + return _ClickableComponent.prototype.disable.call(this); + }; + + /** + * Enable the `MenuButton`. Allow it to be clicked. + * + * @return {MenuButton} + * Returns itself; method can be chained. + */ + + + MenuButton.prototype.enable = function enable() { + this.enabled_ = true; + + return _ClickableComponent.prototype.enable.call(this); + }; + + return MenuButton; +}(_clickableComponent2['default']); + +_component2['default'].registerComponent('MenuButton', MenuButton); +exports['default'] = MenuButton; + +},{"3":3,"49":49,"5":5,"81":81,"83":83,"91":91}],48:[function(_dereq_,module,exports){ +'use strict'; + +exports.__esModule = true; + +var _clickableComponent = _dereq_(3); + +var _clickableComponent2 = _interopRequireDefault(_clickableComponent); + +var _component = _dereq_(5); + +var _component2 = _interopRequireDefault(_component); + +var _obj = _dereq_(88); + +function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; } + +function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } } + +function _possibleConstructorReturn(self, call) { if (!self) { throw new ReferenceError("this hasn't been initialised - super() hasn't been called"); } return call && (typeof call === "object" || typeof call === "function") ? call : self; } + +function _inherits(subClass, superClass) { if (typeof superClass !== "function" && superClass !== null) { throw new TypeError("Super expression must either be null or a function, not " + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; } /** + * @file menu-item.js + */ + + +/** + * The component for a menu item. `
  • ` + * + * @extends ClickableComponent + */ +var MenuItem = function (_ClickableComponent) { + _inherits(MenuItem, _ClickableComponent); + + /** + * Creates an instance of the this class. + * + * @param {Player} player + * The `Player` that this class should be attached to. + * + * @param {Object} [options={}] + * The key/value store of player options. + * + */ + function MenuItem(player, options) { + _classCallCheck(this, MenuItem); + + var _this = _possibleConstructorReturn(this, _ClickableComponent.call(this, player, options)); + + _this.selectable = options.selectable; + + _this.selected(options.selected); + + if (_this.selectable) { + // TODO: May need to be either menuitemcheckbox or menuitemradio, + // and may need logical grouping of menu items. + _this.el_.setAttribute('role', 'menuitemcheckbox'); + } else { + _this.el_.setAttribute('role', 'menuitem'); + } + return _this; + } + + /** + * Create the `MenuItem's DOM element + * + * @param {string} [type=li] + * Element's node type, not actually used, always set to `li`. + * + * @param {Object} [props={}] + * An object of properties that should be set on the element + * + * @param {Object} [attrs={}] + * An object of attributes that should be set on the element + * + * @return {Element} + * The element that gets created. + */ + + + MenuItem.prototype.createEl = function createEl(type, props, attrs) { + return _ClickableComponent.prototype.createEl.call(this, 'li', (0, _obj.assign)({ + className: 'vjs-menu-item', + innerHTML: this.localize(this.options_.label), + tabIndex: -1 + }, props), attrs); + }; + + /** + * Any click on a `MenuItem` puts int into the selected state. + * See {@link ClickableComponent#handleClick} for instances where this is called. + * + * @param {EventTarget~Event} event + * The `keydown`, `tap`, or `click` event that caused this function to be + * called. + * + * @listens tap + * @listens click + */ + + + MenuItem.prototype.handleClick = function handleClick(event) { + this.selected(true); + }; + + /** + * Set the state for this menu item as selected or not. + * + * @param {boolean} selected + * if the menu item is selected or not + */ + + + MenuItem.prototype.selected = function selected(_selected) { + if (this.selectable) { + if (_selected) { + this.addClass('vjs-selected'); + this.el_.setAttribute('aria-checked', 'true'); + // aria-checked isn't fully supported by browsers/screen readers, + // so indicate selected state to screen reader in the control text. + this.controlText(', selected'); + } else { + this.removeClass('vjs-selected'); + this.el_.setAttribute('aria-checked', 'false'); + // Indicate un-selected state to screen reader + // Note that a space clears out the selected state text + this.controlText(' '); + } + } + }; + + return MenuItem; +}(_clickableComponent2['default']); + +_component2['default'].registerComponent('MenuItem', MenuItem); +exports['default'] = MenuItem; + +},{"3":3,"5":5,"88":88}],49:[function(_dereq_,module,exports){ +'use strict'; + +exports.__esModule = true; + +var _component = _dereq_(5); + +var _component2 = _interopRequireDefault(_component); + +var _dom = _dereq_(81); + +var Dom = _interopRequireWildcard(_dom); + +var _fn = _dereq_(83); + +var Fn = _interopRequireWildcard(_fn); + +var _events = _dereq_(82); + +var Events = _interopRequireWildcard(_events); + +function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key]; } } newObj['default'] = obj; return newObj; } } + +function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; } + +function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } } + +function _possibleConstructorReturn(self, call) { if (!self) { throw new ReferenceError("this hasn't been initialised - super() hasn't been called"); } return call && (typeof call === "object" || typeof call === "function") ? call : self; } + +function _inherits(subClass, superClass) { if (typeof superClass !== "function" && superClass !== null) { throw new TypeError("Super expression must either be null or a function, not " + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; } /** + * @file menu.js + */ + + +/** + * The Menu component is used to build popup menus, including subtitle and + * captions selection menus. + * + * @extends Component + */ +var Menu = function (_Component) { + _inherits(Menu, _Component); + + /** + * Create an instance of this class. + * + * @param {Player} player + * the player that this component should attach to + * + * @param {Object} [options] + * Object of option names and values + * + */ + function Menu(player, options) { + _classCallCheck(this, Menu); + + var _this = _possibleConstructorReturn(this, _Component.call(this, player, options)); + + _this.focusedChild_ = -1; + + _this.on('keydown', _this.handleKeyPress); + return _this; + } + + /** + * Add a {@link MenuItem} to the menu. + * + * @param {Object|string} component + * The name or instance of the `MenuItem` to add. + * + */ + + + Menu.prototype.addItem = function addItem(component) { + this.addChild(component); + component.on('click', Fn.bind(this, function (event) { + this.unlockShowing(); + // TODO: Need to set keyboard focus back to the menuButton + })); + }; + + /** + * Create the `Menu`s DOM element. + * + * @return {Element} + * the element that was created + */ + + + Menu.prototype.createEl = function createEl() { + var contentElType = this.options_.contentElType || 'ul'; + + this.contentEl_ = Dom.createEl(contentElType, { + className: 'vjs-menu-content' + }); + + this.contentEl_.setAttribute('role', 'menu'); + + var el = _Component.prototype.createEl.call(this, 'div', { + append: this.contentEl_, + className: 'vjs-menu' + }); + + el.setAttribute('role', 'presentation'); + el.appendChild(this.contentEl_); + + // Prevent clicks from bubbling up. Needed for Menu Buttons, + // where a click on the parent is significant + Events.on(el, 'click', function (event) { + event.preventDefault(); + event.stopImmediatePropagation(); + }); + + return el; + }; + + /** + * Handle a `keydown` event on this menu. This listener is added in the constructor. + * + * @param {EventTarget~Event} event + * A `keydown` event that happened on the menu. + * + * @listens keydown + */ + + + Menu.prototype.handleKeyPress = function handleKeyPress(event) { + // Left and Down Arrows + if (event.which === 37 || event.which === 40) { + event.preventDefault(); + this.stepForward(); + + // Up and Right Arrows + } else if (event.which === 38 || event.which === 39) { + event.preventDefault(); + this.stepBack(); + } + }; + + /** + * Move to next (lower) menu item for keyboard users. + */ + + + Menu.prototype.stepForward = function stepForward() { + var stepChild = 0; + + if (this.focusedChild_ !== undefined) { + stepChild = this.focusedChild_ + 1; + } + this.focus(stepChild); + }; + + /** + * Move to previous (higher) menu item for keyboard users. + */ + + + Menu.prototype.stepBack = function stepBack() { + var stepChild = 0; + + if (this.focusedChild_ !== undefined) { + stepChild = this.focusedChild_ - 1; + } + this.focus(stepChild); + }; + + /** + * Set focus on a {@link MenuItem} in the `Menu`. + * + * @param {Object|string} [item=0] + * Index of child item set focus on. + */ + + + Menu.prototype.focus = function focus() { + var item = arguments.length > 0 && arguments[0] !== undefined ? arguments[0] : 0; + + var children = this.children().slice(); + var haveTitle = children.length && children[0].className && /vjs-menu-title/.test(children[0].className); + + if (haveTitle) { + children.shift(); + } + + if (children.length > 0) { + if (item < 0) { + item = 0; + } else if (item >= children.length) { + item = children.length - 1; + } + + this.focusedChild_ = item; + + children[item].el_.focus(); + } + }; + + return Menu; +}(_component2['default']); + +_component2['default'].registerComponent('Menu', Menu); +exports['default'] = Menu; + +},{"5":5,"81":81,"82":82,"83":83}],50:[function(_dereq_,module,exports){ +'use strict'; + +exports.__esModule = true; + +var _dom = _dereq_(81); + +var Dom = _interopRequireWildcard(_dom); + +var _fn = _dereq_(83); + +var Fn = _interopRequireWildcard(_fn); + +var _component = _dereq_(5); + +var _component2 = _interopRequireDefault(_component); + +function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; } + +function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key]; } } newObj['default'] = obj; return newObj; } } + +function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } } + +function _possibleConstructorReturn(self, call) { if (!self) { throw new ReferenceError("this hasn't been initialised - super() hasn't been called"); } return call && (typeof call === "object" || typeof call === "function") ? call : self; } + +function _inherits(subClass, superClass) { if (typeof superClass !== "function" && superClass !== null) { throw new TypeError("Super expression must either be null or a function, not " + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; } /** + * @file modal-dialog.js + */ + + +var MODAL_CLASS_NAME = 'vjs-modal-dialog'; +var ESC = 27; + +/** + * The `ModalDialog` displays over the video and its controls, which blocks + * interaction with the player until it is closed. + * + * Modal dialogs include a "Close" button and will close when that button + * is activated - or when ESC is pressed anywhere. + * + * @extends Component + */ + +var ModalDialog = function (_Component) { + _inherits(ModalDialog, _Component); + + /** + * Create an instance of this class. + * + * @param {Player} player + * The `Player` that this class should be attached to. + * + * @param {Object} [options] + * The key/value store of player options. + * + * @param {Mixed} [options.content=undefined] + * Provide customized content for this modal. + * + * @param {string} [options.description] + * A text description for the modal, primarily for accessibility. + * + * @param {boolean} [options.fillAlways=false] + * Normally, modals are automatically filled only the first time + * they open. This tells the modal to refresh its content + * every time it opens. + * + * @param {string} [options.label] + * A text label for the modal, primarily for accessibility. + * + * @param {boolean} [options.temporary=true] + * If `true`, the modal can only be opened once; it will be + * disposed as soon as it's closed. + * + * @param {boolean} [options.uncloseable=false] + * If `true`, the user will not be able to close the modal + * through the UI in the normal ways. Programmatic closing is + * still possible. + */ + function ModalDialog(player, options) { + _classCallCheck(this, ModalDialog); + + var _this = _possibleConstructorReturn(this, _Component.call(this, player, options)); + + _this.opened_ = _this.hasBeenOpened_ = _this.hasBeenFilled_ = false; + + _this.closeable(!_this.options_.uncloseable); + _this.content(_this.options_.content); + + // Make sure the contentEl is defined AFTER any children are initialized + // because we only want the contents of the modal in the contentEl + // (not the UI elements like the close button). + _this.contentEl_ = Dom.createEl('div', { + className: MODAL_CLASS_NAME + '-content' + }, { + role: 'document' + }); + + _this.descEl_ = Dom.createEl('p', { + className: MODAL_CLASS_NAME + '-description vjs-offscreen', + id: _this.el().getAttribute('aria-describedby') + }); + + Dom.textContent(_this.descEl_, _this.description()); + _this.el_.appendChild(_this.descEl_); + _this.el_.appendChild(_this.contentEl_); + return _this; + } + + /** + * Create the `ModalDialog`'s DOM element + * + * @return {Element} + * The DOM element that gets created. + */ + + + ModalDialog.prototype.createEl = function createEl() { + return _Component.prototype.createEl.call(this, 'div', { + className: this.buildCSSClass(), + tabIndex: -1 + }, { + 'aria-describedby': this.id() + '_description', + 'aria-hidden': 'true', + 'aria-label': this.label(), + 'role': 'dialog' + }); + }; + + /** + * Builds the default DOM `className`. + * + * @return {string} + * The DOM `className` for this object. + */ + + + ModalDialog.prototype.buildCSSClass = function buildCSSClass() { + return MODAL_CLASS_NAME + ' vjs-hidden ' + _Component.prototype.buildCSSClass.call(this); + }; + + /** + * Handles `keydown` events on the document, looking for ESC, which closes + * the modal. + * + * @param {EventTarget~Event} e + * The keypress that triggered this event. + * + * @listens keydown + */ + + + ModalDialog.prototype.handleKeyPress = function handleKeyPress(e) { + if (e.which === ESC && this.closeable()) { + this.close(); + } + }; + + /** + * Returns the label string for this modal. Primarily used for accessibility. + * + * @return {string} + * the localized or raw label of this modal. + */ + + + ModalDialog.prototype.label = function label() { + return this.options_.label || this.localize('Modal Window'); + }; + + /** + * Returns the description string for this modal. Primarily used for + * accessibility. + * + * @return {string} + * The localized or raw description of this modal. + */ + + + ModalDialog.prototype.description = function description() { + var desc = this.options_.description || this.localize('This is a modal window.'); + + // Append a universal closeability message if the modal is closeable. + if (this.closeable()) { + desc += ' ' + this.localize('This modal can be closed by pressing the Escape key or activating the close button.'); + } + + return desc; + }; + + /** + * Opens the modal. + * + * @fires ModalDialog#beforemodalopen + * @fires ModalDialog#modalopen + * + * @return {ModalDialog} + * Returns itself; method can be chained. + */ + + + ModalDialog.prototype.open = function open() { + if (!this.opened_) { + var player = this.player(); + + /** + * Fired just before a `ModalDialog` is opened. + * + * @event ModalDialog#beforemodalopen + * @type {EventTarget~Event} + */ + this.trigger('beforemodalopen'); + this.opened_ = true; + + // Fill content if the modal has never opened before and + // never been filled. + if (this.options_.fillAlways || !this.hasBeenOpened_ && !this.hasBeenFilled_) { + this.fill(); + } + + // If the player was playing, pause it and take note of its previously + // playing state. + this.wasPlaying_ = !player.paused(); + + if (this.wasPlaying_) { + player.pause(); + } + + if (this.closeable()) { + this.on(this.el_.ownerDocument, 'keydown', Fn.bind(this, this.handleKeyPress)); + } + + player.controls(false); + this.show(); + this.el().setAttribute('aria-hidden', 'false'); + + /** + * Fired just after a `ModalDialog` is opened. + * + * @event ModalDialog#modalopen + * @type {EventTarget~Event} + */ + this.trigger('modalopen'); + this.hasBeenOpened_ = true; + } + return this; + }; + + /** + * If the `ModalDialog` is currently open or closed. + * + * @param {boolean} [value] + * If given, it will open (`true`) or close (`false`) the modal. + * + * @return {boolean} + * the current open state of the modaldialog + */ + + + ModalDialog.prototype.opened = function opened(value) { + if (typeof value === 'boolean') { + this[value ? 'open' : 'close'](); + } + return this.opened_; + }; + + /** + * Closes the modal, does nothing if the `ModalDialog` is + * not open. + * + * @fires ModalDialog#beforemodalclose + * @fires ModalDialog#modalclose + * + * @return {ModalDialog} + * Returns itself; method can be chained. + */ + + + ModalDialog.prototype.close = function close() { + if (this.opened_) { + var player = this.player(); + + /** + * Fired just before a `ModalDialog` is closed. + * + * @event ModalDialog#beforemodalclose + * @type {EventTarget~Event} + */ + this.trigger('beforemodalclose'); + this.opened_ = false; + + if (this.wasPlaying_) { + player.play(); + } + + if (this.closeable()) { + this.off(this.el_.ownerDocument, 'keydown', Fn.bind(this, this.handleKeyPress)); + } + + player.controls(true); + this.hide(); + this.el().setAttribute('aria-hidden', 'true'); + + /** + * Fired just after a `ModalDialog` is closed. + * + * @event ModalDialog#modalclose + * @type {EventTarget~Event} + */ + this.trigger('modalclose'); + + if (this.options_.temporary) { + this.dispose(); + } + } + return this; + }; + + /** + * Check to see if the `ModalDialog` is closeable via the UI. + * + * @param {boolean} [value] + * If given as a boolean, it will set the `closeable` option. + * + * @return {boolean} + * Returns the final value of the closable option. + */ + + + ModalDialog.prototype.closeable = function closeable(value) { + if (typeof value === 'boolean') { + var closeable = this.closeable_ = !!value; + var close = this.getChild('closeButton'); + + // If this is being made closeable and has no close button, add one. + if (closeable && !close) { + + // The close button should be a child of the modal - not its + // content element, so temporarily change the content element. + var temp = this.contentEl_; + + this.contentEl_ = this.el_; + close = this.addChild('closeButton', { controlText: 'Close Modal Dialog' }); + this.contentEl_ = temp; + this.on(close, 'close', this.close); + } + + // If this is being made uncloseable and has a close button, remove it. + if (!closeable && close) { + this.off(close, 'close', this.close); + this.removeChild(close); + close.dispose(); + } + } + return this.closeable_; + }; + + /** + * Fill the modal's content element with the modal's "content" option. + * The content element will be emptied before this change takes place. + * + * @return {ModalDialog} + * Returns itself; method can be chained. + */ + + + ModalDialog.prototype.fill = function fill() { + return this.fillWith(this.content()); + }; + + /** + * Fill the modal's content element with arbitrary content. + * The content element will be emptied before this change takes place. + * + * @fires ModalDialog#beforemodalfill + * @fires ModalDialog#modalfill + * + * @param {Mixed} [content] + * The same rules apply to this as apply to the `content` option. + * + * @return {ModalDialog} + * Returns itself; method can be chained. + */ + + + ModalDialog.prototype.fillWith = function fillWith(content) { + var contentEl = this.contentEl(); + var parentEl = contentEl.parentNode; + var nextSiblingEl = contentEl.nextSibling; + + /** + * Fired just before a `ModalDialog` is filled with content. + * + * @event ModalDialog#beforemodalfill + * @type {EventTarget~Event} + */ + this.trigger('beforemodalfill'); + this.hasBeenFilled_ = true; + + // Detach the content element from the DOM before performing + // manipulation to avoid modifying the live DOM multiple times. + parentEl.removeChild(contentEl); + this.empty(); + Dom.insertContent(contentEl, content); + /** + * Fired just after a `ModalDialog` is filled with content. + * + * @event ModalDialog#modalfill + * @type {EventTarget~Event} + */ + this.trigger('modalfill'); + + // Re-inject the re-filled content element. + if (nextSiblingEl) { + parentEl.insertBefore(contentEl, nextSiblingEl); + } else { + parentEl.appendChild(contentEl); + } + + return this; + }; + + /** + * Empties the content element. This happens anytime the modal is filled. + * + * @fires ModalDialog#beforemodalempty + * @fires ModalDialog#modalempty + * + * @return {ModalDialog} + * Returns itself; method can be chained. + */ + + + ModalDialog.prototype.empty = function empty() { + /** + * Fired just before a `ModalDialog` is emptied. + * + * @event ModalDialog#beforemodalempty + * @type {EventTarget~Event} + */ + this.trigger('beforemodalempty'); + Dom.emptyEl(this.contentEl()); + + /** + * Fired just after a `ModalDialog` is emptied. + * + * @event ModalDialog#modalempty + * @type {EventTarget~Event} + */ + this.trigger('modalempty'); + return this; + }; + + /** + * Gets or sets the modal content, which gets normalized before being + * rendered into the DOM. + * + * This does not update the DOM or fill the modal, but it is called during + * that process. + * + * @param {Mixed} [value] + * If defined, sets the internal content value to be used on the + * next call(s) to `fill`. This value is normalized before being + * inserted. To "clear" the internal content value, pass `null`. + * + * @return {Mixed} + * The current content of the modal dialog + */ + + + ModalDialog.prototype.content = function content(value) { + if (typeof value !== 'undefined') { + this.content_ = value; + } + return this.content_; + }; + + return ModalDialog; +}(_component2['default']); + +/** + * Default options for `ModalDialog` default options. + * + * @type {Object} + * @private + */ + + +ModalDialog.prototype.options_ = { + temporary: true +}; + +_component2['default'].registerComponent('ModalDialog', ModalDialog); +exports['default'] = ModalDialog; + +},{"5":5,"81":81,"83":83}],51:[function(_dereq_,module,exports){ +'use strict';exports.__esModule=true;var _component=_dereq_(5);var _component2=_interopRequireDefault(_component);var _document=_dereq_(94);var _document2=_interopRequireDefault(_document);var _window=_dereq_(95);var _window2=_interopRequireDefault(_window);var _events=_dereq_(82);var Events=_interopRequireWildcard(_events);var _dom=_dereq_(81);var Dom=_interopRequireWildcard(_dom);var _fn=_dereq_(83);var Fn=_interopRequireWildcard(_fn);var _guid=_dereq_(85);var Guid=_interopRequireWildcard(_guid);var _browser=_dereq_(78);var browser=_interopRequireWildcard(_browser);var _log=_dereq_(86);var _log2=_interopRequireDefault(_log);var _toTitleCase=_dereq_(91);var _toTitleCase2=_interopRequireDefault(_toTitleCase);var _timeRanges=_dereq_(90);var _buffer=_dereq_(79);var _stylesheet=_dereq_(89);var stylesheet=_interopRequireWildcard(_stylesheet);var _fullscreenApi=_dereq_(44);var _fullscreenApi2=_interopRequireDefault(_fullscreenApi);var _mediaError=_dereq_(46);var _mediaError2=_interopRequireDefault(_mediaError);var _tuple=_dereq_(97);var _tuple2=_interopRequireDefault(_tuple);var _obj=_dereq_(88);var _mergeOptions=_dereq_(87);var _mergeOptions2=_interopRequireDefault(_mergeOptions);var _textTrackListConverter=_dereq_(69);var _textTrackListConverter2=_interopRequireDefault(_textTrackListConverter);var _modalDialog=_dereq_(50);var _modalDialog2=_interopRequireDefault(_modalDialog);var _tech=_dereq_(62);var _tech2=_interopRequireDefault(_tech);var _audioTrackList=_dereq_(63);var _audioTrackList2=_interopRequireDefault(_audioTrackList);var _videoTrackList=_dereq_(76);var _videoTrackList2=_interopRequireDefault(_videoTrackList);_dereq_(61);_dereq_(59);_dereq_(55);_dereq_(68);_dereq_(45);_dereq_(1);_dereq_(4);_dereq_(8);_dereq_(41);_dereq_(71);_dereq_(60);function _interopRequireWildcard(obj){if(obj&&obj.__esModule){return obj;}else{var newObj={};if(obj!=null){for(var key in obj){if(Object.prototype.hasOwnProperty.call(obj,key))newObj[key]=obj[key];}}newObj['default']=obj;return newObj;}}function _interopRequireDefault(obj){return obj&&obj.__esModule?obj:{'default':obj};}function _classCallCheck(instance,Constructor){if(!(instance instanceof Constructor)){throw new TypeError("Cannot call a class as a function");}}function _possibleConstructorReturn(self,call){if(!self){throw new ReferenceError("this hasn't been initialised - super() hasn't been called");}return call&&(typeof call==="object"||typeof call==="function")?call:self;}function _inherits(subClass,superClass){if(typeof superClass!=="function"&&superClass!==null){throw new TypeError("Super expression must either be null or a function, not "+typeof superClass);}subClass.prototype=Object.create(superClass&&superClass.prototype,{constructor:{value:subClass,enumerable:false,writable:true,configurable:true}});if(superClass)Object.setPrototypeOf?Object.setPrototypeOf(subClass,superClass):subClass.__proto__=superClass;}/** + * @file player.js + */// Subclasses Component +// The following imports are used only to ensure that the corresponding modules +// are always included in the video.js package. Importing the modules will +// execute them and they will register themselves with video.js. +// Import Html5 tech, at least for disposing the original video tag. +// The following tech events are simply re-triggered +// on the player when they happen +var TECH_EVENTS_RETRIGGER=[/** + * Fired while the user agent is downloading media data. + * + * @event Player#progress + * @type {EventTarget~Event} + *//** + * Retrigger the `progress` event that was triggered by the {@link Tech}. + * + * @private + * @method Player.prototype.handleTechProgress_ + * @fires Player#progress + * @listens Tech#progress + */'progress',/** + * Fires when the loading of an audio/video is aborted. + * + * @event Player#abort + * @type {EventTarget~Event} + *//** + * Retrigger the `abort` event that was triggered by the {@link Tech}. + * + * @private + * @method Player.prototype.handleTechAbort_ + * @fires Player#abort + * @listens Tech#abort + */'abort',/** + * Fires when the browser is intentionally not getting media data. + * + * @event Player#suspend + * @type {EventTarget~Event} + *//** + * Retrigger the `suspend` event that was triggered by the {@link Tech}. + * + * @private + * @method Player.prototype.handleTechSuspend_ + * @fires Player#suspend + * @listens Tech#suspend + */'suspend',/** + * Fires when the current playlist is empty. + * + * @event Player#emptied + * @type {EventTarget~Event} + *//** + * Retrigger the `emptied` event that was triggered by the {@link Tech}. + * + * @private + * @method Player.prototype.handleTechEmptied_ + * @fires Player#emptied + * @listens Tech#emptied + */'emptied',/** + * Fires when the browser is trying to get media data, but data is not available. + * + * @event Player#stalled + * @type {EventTarget~Event} + *//** + * Retrigger the `stalled` event that was triggered by the {@link Tech}. + * + * @private + * @method Player.prototype.handleTechStalled_ + * @fires Player#stalled + * @listens Tech#stalled + */'stalled',/** + * Fires when the browser has loaded meta data for the audio/video. + * + * @event Player#loadedmetadata + * @type {EventTarget~Event} + *//** + * Retrigger the `stalled` event that was triggered by the {@link Tech}. + * + * @private + * @method Player.prototype.handleTechLoadedmetadata_ + * @fires Player#loadedmetadata + * @listens Tech#loadedmetadata + */'loadedmetadata',/** + * Fires when the browser has loaded the current frame of the audio/video. + * + * @event player#loadeddata + * @type {event} + *//** + * Retrigger the `loadeddata` event that was triggered by the {@link Tech}. + * + * @private + * @method Player.prototype.handleTechLoaddeddata_ + * @fires Player#loadeddata + * @listens Tech#loadeddata + */'loadeddata',/** + * Fires when the current playback position has changed. + * + * @event player#timeupdate + * @type {event} + *//** + * Retrigger the `timeupdate` event that was triggered by the {@link Tech}. + * + * @private + * @method Player.prototype.handleTechTimeUpdate_ + * @fires Player#timeupdate + * @listens Tech#timeupdate + */'timeupdate',/** + * Fires when the playing speed of the audio/video is changed + * + * @event player#ratechange + * @type {event} + *//** + * Retrigger the `ratechange` event that was triggered by the {@link Tech}. + * + * @private + * @method Player.prototype.handleTechRatechange_ + * @fires Player#ratechange + * @listens Tech#ratechange + */'ratechange',/** + * Fires when the volume has been changed + * + * @event player#volumechange + * @type {event} + *//** + * Retrigger the `volumechange` event that was triggered by the {@link Tech}. + * + * @private + * @method Player.prototype.handleTechVolumechange_ + * @fires Player#volumechange + * @listens Tech#volumechange + */'volumechange',/** + * Fires when the text track has been changed + * + * @event player#texttrackchange + * @type {event} + *//** + * Retrigger the `texttrackchange` event that was triggered by the {@link Tech}. + * + * @private + * @method Player.prototype.handleTechTexttrackchange_ + * @fires Player#texttrackchange + * @listens Tech#texttrackchange + */'texttrackchange'];/** + * An instance of the `Player` class is created when any of the Video.js setup methods + * are used to initialize a video. + * ```js + * var myPlayer = videojs('example_video_1'); + * ``` + * + * In the following example, the `data-setup` attribute tells the Video.js library to + * create a player instance when the library is ready. + * ```html + * + * ``` + * + * After an instance has been created it can be accessed globally in two ways: + * 1. By calling `videojs('example_video_1');` + * 2. By using it directly via `videojs.players.example_video_1;` + * + * @extends Component + */var Player=function(_Component){_inherits(Player,_Component);/** + * Create an instance of this class. + * + * @param {Element} tag + * The original video DOM element used for configuring options. + * + * @param {Object} [options] + * Object of option names and values. + * + * @param {Component~ReadyCallback} [ready] + * Ready callback function. + */function Player(tag,options,ready){_classCallCheck(this,Player);// Make sure tag ID exists +tag.id=tag.id||'vjs_video_'+Guid.newGUID();// Set Options +// The options argument overrides options set in the video tag +// which overrides globally set options. +// This latter part coincides with the load order +// (tag must exist before Player) +options=(0,_obj.assign)(Player.getTagSettings(tag),options);// Delay the initialization of children because we need to set up +// player properties first, and can't use `this` before `super()` +options.initChildren=false;// Same with creating the element +options.createEl=false;// we don't want the player to report touch activity on itself +// see enableTouchActivity in Component +options.reportTouchActivity=false;// If language is not set, get the closest lang attribute +if(!options.language){if(typeof tag.closest==='function'){var closest=tag.closest('[lang]');if(closest){options.language=closest.getAttribute('lang');}}else{var element=tag;while(element&&element.nodeType===1){if(Dom.getElAttributes(element).hasOwnProperty('lang')){options.language=element.getAttribute('lang');break;}element=element.parentNode;}}}// Run base component initializing with new options +// if the global option object was accidentally blown away by +// someone, bail early with an informative error +var _this=_possibleConstructorReturn(this,_Component.call(this,null,options,ready));if(!_this.options_||!_this.options_.techOrder||!_this.options_.techOrder.length){throw new Error('No techOrder specified. Did you overwrite '+'videojs.options instead of just changing the '+'properties you want to override?');}// Store the original tag used to set options +_this.tag=tag;// Store the tag attributes used to restore html5 element +_this.tagAttributes=tag&&Dom.getElAttributes(tag);// Update current language +_this.language(_this.options_.language);// Update Supported Languages +if(options.languages){(function(){// Normalise player option languages to lowercase +var languagesToLower={};Object.getOwnPropertyNames(options.languages).forEach(function(name){languagesToLower[name.toLowerCase()]=options.languages[name];});_this.languages_=languagesToLower;})();}else{_this.languages_=Player.prototype.options_.languages;}// Cache for video property values. +_this.cache_={};// Set poster +_this.poster_=options.poster||'';// Set controls +_this.controls_=!!options.controls;// Original tag settings stored in options +// now remove immediately so native controls don't flash. +// May be turned back on by HTML5 tech if nativeControlsForTouch is true +tag.controls=false;/* + * Store the internal state of scrubbing + * + * @private + * @return {Boolean} True if the user is scrubbing + */_this.scrubbing_=false;_this.el_=_this.createEl();// We also want to pass the original player options to each component and plugin +// as well so they don't need to reach back into the player for options later. +// We also need to do another copy of this.options_ so we don't end up with +// an infinite loop. +var playerOptionsCopy=(0,_mergeOptions2['default'])(_this.options_);// Load plugins +if(options.plugins){(function(){var plugins=options.plugins;Object.getOwnPropertyNames(plugins).forEach(function(name){if(typeof this[name]==='function'){this[name](plugins[name]);}else{_log2['default'].error('Unable to find plugin:',name);}},_this);})();}_this.options_.playerOptions=playerOptionsCopy;_this.initChildren();// Set isAudio based on whether or not an audio tag was used +_this.isAudio(tag.nodeName.toLowerCase()==='audio');// Update controls className. Can't do this when the controls are initially +// set because the element doesn't exist yet. +if(_this.controls()){_this.addClass('vjs-controls-enabled');}else{_this.addClass('vjs-controls-disabled');}// Set ARIA label and region role depending on player type +_this.el_.setAttribute('role','region');if(_this.isAudio()){_this.el_.setAttribute('aria-label','audio player');}else{_this.el_.setAttribute('aria-label','video player');}if(_this.isAudio()){_this.addClass('vjs-audio');}if(_this.flexNotSupported_()){_this.addClass('vjs-no-flex');}// TODO: Make this smarter. Toggle user state between touching/mousing +// using events, since devices can have both touch and mouse events. +// if (browser.TOUCH_ENABLED) { +// this.addClass('vjs-touch-enabled'); +// } +// iOS Safari has broken hover handling +if(!browser.IS_IOS){_this.addClass('vjs-workinghover');}// Make player easily findable by ID +Player.players[_this.id_]=_this;// When the player is first initialized, trigger activity so components +// like the control bar show themselves if needed +_this.userActive(true);_this.reportUserActivity();_this.listenForUserActivity_();_this.on('fullscreenchange',_this.handleFullscreenChange_);_this.on('stageclick',_this.handleStageClick_);return _this;}/** + * Destroys the video player and does any necessary cleanup. + * + * ```js + * var myPlayer = videojs('some-player-id'); + * + * myPlayer.src("http://www.example.com/path/to/video.mp4"); + * myPlayer.ready(function() { + * myPlayer.dispose(); + * }); + * ``` + * This is especially helpful if you are dynamically adding and removing videos + * to/from the DOM. + * + * @fires Player#dispose + */Player.prototype.dispose=function dispose(){/** + * Called when the player is being disposed of. + * + * @event Player#dispose + * @type {EventTarget~Event} + */this.trigger('dispose');// prevent dispose from being called twice +this.off('dispose');if(this.styleEl_&&this.styleEl_.parentNode){this.styleEl_.parentNode.removeChild(this.styleEl_);}// Kill reference to this player +Player.players[this.id_]=null;if(this.tag&&this.tag.player){this.tag.player=null;}if(this.el_&&this.el_.player){this.el_.player=null;}if(this.tech_){this.tech_.dispose();}_Component.prototype.dispose.call(this);};/** + * Create the `Player`'s DOM element. + * + * @return {Element} + * The DOM element that gets created. + */Player.prototype.createEl=function createEl(){var el=this.el_=_Component.prototype.createEl.call(this,'div');var tag=this.tag;// Remove width/height attrs from tag so CSS can make it 100% width/height +tag.removeAttribute('width');tag.removeAttribute('height');// Copy over all the attributes from the tag, including ID and class +// ID will now reference player box, not the video tag +var attrs=Dom.getElAttributes(tag);Object.getOwnPropertyNames(attrs).forEach(function(attr){// workaround so we don't totally break IE7 +// http://stackoverflow.com/questions/3653444/css-styles-not-applied-on-dynamic-elements-in-internet-explorer-7 +if(attr==='class'){el.className=attrs[attr];}else{el.setAttribute(attr,attrs[attr]);}});// Update tag id/class for use as HTML5 playback tech +// Might think we should do this after embedding in container so .vjs-tech class +// doesn't flash 100% width/height, but class only applies with .video-js parent +tag.playerId=tag.id;tag.id+='_html5_api';tag.className='vjs-tech';// Make player findable on elements +tag.player=el.player=this;// Default state of video is paused +this.addClass('vjs-paused');// Add a style element in the player that we'll use to set the width/height +// of the player in a way that's still overrideable by CSS, just like the +// video element +if(_window2['default'].VIDEOJS_NO_DYNAMIC_STYLE!==true){this.styleEl_=stylesheet.createStyleElement('vjs-styles-dimensions');var defaultsStyleEl=Dom.$('.vjs-styles-defaults');var head=Dom.$('head');head.insertBefore(this.styleEl_,defaultsStyleEl?defaultsStyleEl.nextSibling:head.firstChild);}// Pass in the width/height/aspectRatio options which will update the style el +this.width(this.options_.width);this.height(this.options_.height);this.fluid(this.options_.fluid);this.aspectRatio(this.options_.aspectRatio);// Hide any links within the video/audio tag, because IE doesn't hide them completely. +var links=tag.getElementsByTagName('a');for(var i=0;i=0){techEl.width=_width;}if(_height>=0){techEl.height=_height;}}return;}var width=void 0;var height=void 0;var aspectRatio=void 0;var idClass=void 0;// The aspect ratio is either used directly or to calculate width and height. +if(this.aspectRatio_!==undefined&&this.aspectRatio_!=='auto'){// Use any aspectRatio that's been specifically set +aspectRatio=this.aspectRatio_;}else if(this.videoWidth()>0){// Otherwise try to get the aspect ratio from the video metadata +aspectRatio=this.videoWidth()+':'+this.videoHeight();}else{// Or use a default. The video element's is 2:1, but 16:9 is more common. +aspectRatio='16:9';}// Get the ratio as a decimal we can use to calculate dimensions +var ratioParts=aspectRatio.split(':');var ratioMultiplier=ratioParts[1]/ratioParts[0];if(this.width_!==undefined){// Use any width that's been specifically set +width=this.width_;}else if(this.height_!==undefined){// Or calulate the width from the aspect ratio if a height has been set +width=this.height_/ratioMultiplier;}else{// Or use the video's metadata, or use the video el's default of 300 +width=this.videoWidth()||300;}if(this.height_!==undefined){// Use any height that's been specifically set +height=this.height_;}else{// Otherwise calculate the height from the ratio and the width +height=width*ratioMultiplier;}// Ensure the CSS class is valid by starting with an alpha character +if(/^[^a-zA-Z]/.test(this.id())){idClass='dimensions-'+this.id();}else{idClass=this.id()+'-dimensions';}// Ensure the right class is still on the player for the style element +this.addClass(idClass);stylesheet.setTextContent(this.styleEl_,'\n .'+idClass+' {\n width: '+width+'px;\n height: '+height+'px;\n }\n\n .'+idClass+'.vjs-fluid {\n padding-top: '+ratioMultiplier*100+'%;\n }\n ');};/** + * Load/Create an instance of playback {@link Tech} including element + * and API methods. Then append the `Tech` element in `Player` as a child. + * + * @param {string} techName + * name of the playback technology + * + * @param {string} source + * video source + * + * @private + */Player.prototype.loadTech_=function loadTech_(techName,source){var _this2=this;// Pause and remove current playback technology +if(this.tech_){this.unloadTech_();}// get rid of the HTML5 video tag as soon as we are using another tech +if(techName!=='Html5'&&this.tag){_tech2['default'].getTech('Html5').disposeMediaElement(this.tag);this.tag.player=null;this.tag=null;}this.techName_=techName;// Turn off API access because we're loading a new tech that might load asynchronously +this.isReady_=false;// Grab tech-specific options from player options and add source and parent element to use. +var techOptions=(0,_obj.assign)({source:source,'nativeControlsForTouch':this.options_.nativeControlsForTouch,'playerId':this.id(),'techId':this.id()+'_'+techName+'_api','videoTracks':this.videoTracks_,'textTracks':this.textTracks_,'audioTracks':this.audioTracks_,'autoplay':this.options_.autoplay,'preload':this.options_.preload,'loop':this.options_.loop,'muted':this.options_.muted,'poster':this.poster(),'language':this.language(),'vtt.js':this.options_['vtt.js']},this.options_[techName.toLowerCase()]);if(this.tag){techOptions.tag=this.tag;}if(source){this.currentType_=source.type;if(source.src===this.cache_.src&&this.cache_.currentTime>0){techOptions.startTime=this.cache_.currentTime;}this.cache_.sources=null;this.cache_.source=source;this.cache_.src=source.src;}// Initialize tech instance +var TechComponent=_tech2['default'].getTech(techName);// Support old behavior of techs being registered as components. +// Remove once that deprecated behavior is removed. +if(!TechComponent){TechComponent=_component2['default'].getComponent(techName);}this.tech_=new TechComponent(techOptions);// player.triggerReady is always async, so don't need this to be async +this.tech_.ready(Fn.bind(this,this.handleTechReady_),true);_textTrackListConverter2['default'].jsonToTextTracks(this.textTracksJson_||[],this.tech_);// Listen to all HTML5-defined events and trigger them on the player +TECH_EVENTS_RETRIGGER.forEach(function(event){_this2.on(_this2.tech_,event,_this2['handleTech'+(0,_toTitleCase2['default'])(event)+'_']);});this.on(this.tech_,'loadstart',this.handleTechLoadStart_);this.on(this.tech_,'waiting',this.handleTechWaiting_);this.on(this.tech_,'canplay',this.handleTechCanPlay_);this.on(this.tech_,'canplaythrough',this.handleTechCanPlayThrough_);this.on(this.tech_,'playing',this.handleTechPlaying_);this.on(this.tech_,'ended',this.handleTechEnded_);this.on(this.tech_,'seeking',this.handleTechSeeking_);this.on(this.tech_,'seeked',this.handleTechSeeked_);this.on(this.tech_,'play',this.handleTechPlay_);this.on(this.tech_,'firstplay',this.handleTechFirstPlay_);this.on(this.tech_,'pause',this.handleTechPause_);this.on(this.tech_,'durationchange',this.handleTechDurationChange_);this.on(this.tech_,'fullscreenchange',this.handleTechFullscreenChange_);this.on(this.tech_,'error',this.handleTechError_);this.on(this.tech_,'loadedmetadata',this.updateStyleEl_);this.on(this.tech_,'posterchange',this.handleTechPosterChange_);this.on(this.tech_,'textdata',this.handleTechTextData_);this.usingNativeControls(this.techGet_('controls'));if(this.controls()&&!this.usingNativeControls()){this.addTechControlsListeners_();}// Add the tech element in the DOM if it was not already there +// Make sure to not insert the original video element if using Html5 +if(this.tech_.el().parentNode!==this.el()&&(techName!=='Html5'||!this.tag)){Dom.insertElFirst(this.tech_.el(),this.el());}// Get rid of the original video tag reference after the first tech is loaded +if(this.tag){this.tag.player=null;this.tag=null;}};/** + * Unload and dispose of the current playback {@link Tech}. + * + * @private + */Player.prototype.unloadTech_=function unloadTech_(){// Save the current text tracks so that we can reuse the same text tracks with the next tech +this.videoTracks_=this.videoTracks();this.textTracks_=this.textTracks();this.audioTracks_=this.audioTracks();this.textTracksJson_=_textTrackListConverter2['default'].textTracksToJson(this.tech_);this.isReady_=false;this.tech_.dispose();this.tech_=false;};/** + * Return a reference to the current {@link Tech}, but only if given an object with the + * `IWillNotUseThisInPlugins` property having a true value. This is try and prevent misuse + * of techs by plugins. + * + * ```js + * var myPlayer = videojs('some-player-id'); + * + * myPlayer.src("http://www.example.com/path/to/video.mp4"); + * myPlayer.ready(function() { + * // function call throws an error if we + * // dont add {IWillNotUseThisInPlugins: true} + * var tech = myPlayer.tech({IWillNotUseThisInPlugins: true}); + * }); + * ``` + * + * @param {Object} safety + * An object that must contain `{IWillNotUseThisInPlugins: true}` + * + * @param {boolean} safety.IWillNotUseThisInPlugins + * Must be set to true or else this function will throw an error. + * + * @return {Tech} + * The Tech + */Player.prototype.tech=function tech(safety){if(safety&&safety.IWillNotUseThisInPlugins){return this.tech_;}var errorText='\n Please make sure that you are not using this inside of a plugin.\n To disable this alert and error, please pass in an object with\n `IWillNotUseThisInPlugins` to the `tech` method. See\n https://github.com/videojs/video.js/issues/2617 for more info.\n ';_window2['default'].alert(errorText);throw new Error(errorText);};/** + * Set up click and touch listeners for the playback element + * + * - On desktops: a click on the video itself will toggle playback + * - On mobile devices: a click on the video toggles controls + * which is done by toggling the user state between active and + * inactive + * - A tap can signal that a user has become active or has become inactive + * e.g. a quick tap on an iPhone movie should reveal the controls. Another + * quick tap should hide them again (signaling the user is in an inactive + * viewing state) + * - In addition to this, we still want the user to be considered inactive after + * a few seconds of inactivity. + * + * > Note: the only part of iOS interaction we can't mimic with this setup + * is a touch and hold on the video element counting as activity in order to + * keep the controls showing, but that shouldn't be an issue. A touch and hold + * on any controls will still keep the user active + * + * @private + */Player.prototype.addTechControlsListeners_=function addTechControlsListeners_(){// Make sure to remove all the previous listeners in case we are called multiple times. +this.removeTechControlsListeners_();// Some browsers (Chrome & IE) don't trigger a click on a flash swf, but do +// trigger mousedown/up. +// http://stackoverflow.com/questions/1444562/javascript-onclick-event-over-flash-object +// Any touch events are set to block the mousedown event from happening +this.on(this.tech_,'mousedown',this.handleTechClick_);// If the controls were hidden we don't want that to change without a tap event +// so we'll check if the controls were already showing before reporting user +// activity +this.on(this.tech_,'touchstart',this.handleTechTouchStart_);this.on(this.tech_,'touchmove',this.handleTechTouchMove_);this.on(this.tech_,'touchend',this.handleTechTouchEnd_);// The tap listener needs to come after the touchend listener because the tap +// listener cancels out any reportedUserActivity when setting userActive(false) +this.on(this.tech_,'tap',this.handleTechTap_);};/** + * Remove the listeners used for click and tap controls. This is needed for + * toggling to controls disabled, where a tap/touch should do nothing. + * + * @private + */Player.prototype.removeTechControlsListeners_=function removeTechControlsListeners_(){// We don't want to just use `this.off()` because there might be other needed +// listeners added by techs that extend this. +this.off(this.tech_,'tap',this.handleTechTap_);this.off(this.tech_,'touchstart',this.handleTechTouchStart_);this.off(this.tech_,'touchmove',this.handleTechTouchMove_);this.off(this.tech_,'touchend',this.handleTechTouchEnd_);this.off(this.tech_,'mousedown',this.handleTechClick_);};/** + * Player waits for the tech to be ready + * + * @private + */Player.prototype.handleTechReady_=function handleTechReady_(){this.triggerReady();// Keep the same volume as before +if(this.cache_.volume){this.techCall_('setVolume',this.cache_.volume);}// Look if the tech found a higher resolution poster while loading +this.handleTechPosterChange_();// Update the duration if available +this.handleTechDurationChange_();// Chrome and Safari both have issues with autoplay. +// In Safari (5.1.1), when we move the video element into the container div, autoplay doesn't work. +// In Chrome (15), if you have autoplay + a poster + no controls, the video gets hidden (but audio plays) +// This fixes both issues. Need to wait for API, so it updates displays correctly +if((this.src()||this.currentSrc())&&this.tag&&this.options_.autoplay&&this.paused()){try{// Chrome Fix. Fixed in Chrome v16. +delete this.tag.poster;}catch(e){(0,_log2['default'])('deleting tag.poster throws in some browsers',e);}this.play();}};/** + * Retrigger the `loadstart` event that was triggered by the {@link Tech}. This + * function will also trigger {@link Player#firstplay} if it is the first loadstart + * for a video. + * + * @fires Player#loadstart + * @fires Player#firstplay + * @listens Tech#loadstart + * @private + */Player.prototype.handleTechLoadStart_=function handleTechLoadStart_(){// TODO: Update to use `emptied` event instead. See #1277. +this.removeClass('vjs-ended');// reset the error state +this.error(null);// If it's already playing we want to trigger a firstplay event now. +// The firstplay event relies on both the play and loadstart events +// which can happen in any order for a new source +if(!this.paused()){/** + * Fired when the user agent begins looking for media data + * + * @event Player#loadstart + * @type {EventTarget~Event} + */this.trigger('loadstart');this.trigger('firstplay');}else{// reset the hasStarted state +this.hasStarted(false);this.trigger('loadstart');}};/** + * Add/remove the vjs-has-started class + * + * @fires Player#firstplay + * + * @param {boolean} hasStarted + * - true: adds the class + * - false: remove the class + * + * @return {boolean} + * the boolean value of hasStarted + */Player.prototype.hasStarted=function hasStarted(_hasStarted){if(_hasStarted!==undefined){// only update if this is a new value +if(this.hasStarted_!==_hasStarted){this.hasStarted_=_hasStarted;if(_hasStarted){this.addClass('vjs-has-started');// trigger the firstplay event if this newly has played +this.trigger('firstplay');}else{this.removeClass('vjs-has-started');}}return this;}return!!this.hasStarted_;};/** + * Fired whenever the media begins or resumes playback + * + * @see [Spec]{@link https://html.spec.whatwg.org/multipage/embedded-content.html#dom-media-play} + * @fires Player#play + * @listens Tech#play + * @private + */Player.prototype.handleTechPlay_=function handleTechPlay_(){this.removeClass('vjs-ended');this.removeClass('vjs-paused');this.addClass('vjs-playing');// hide the poster when the user hits play +this.hasStarted(true);/** + * Triggered whenever an {@link Tech#play} event happens. Indicates that + * playback has started or resumed. + * + * @event Player#play + * @type {EventTarget~Event} + */this.trigger('play');};/** + * Retrigger the `waiting` event that was triggered by the {@link Tech}. + * + * @fires Player#waiting + * @listens Tech#waiting + * @private + */Player.prototype.handleTechWaiting_=function handleTechWaiting_(){var _this3=this;this.addClass('vjs-waiting');/** + * A readyState change on the DOM element has caused playback to stop. + * + * @event Player#waiting + * @type {EventTarget~Event} + */this.trigger('waiting');this.one('timeupdate',function(){return _this3.removeClass('vjs-waiting');});};/** + * Retrigger the `canplay` event that was triggered by the {@link Tech}. + * > Note: This is not consistent between browsers. See #1351 + * + * @fires Player#canplay + * @listens Tech#canplay + * @private + */Player.prototype.handleTechCanPlay_=function handleTechCanPlay_(){this.removeClass('vjs-waiting');/** + * The media has a readyState of HAVE_FUTURE_DATA or greater. + * + * @event Player#canplay + * @type {EventTarget~Event} + */this.trigger('canplay');};/** + * Retrigger the `canplaythrough` event that was triggered by the {@link Tech}. + * + * @fires Player#canplaythrough + * @listens Tech#canplaythrough + * @private + */Player.prototype.handleTechCanPlayThrough_=function handleTechCanPlayThrough_(){this.removeClass('vjs-waiting');/** + * The media has a readyState of HAVE_ENOUGH_DATA or greater. This means that the + * entire media file can be played without buffering. + * + * @event Player#canplaythrough + * @type {EventTarget~Event} + */this.trigger('canplaythrough');};/** + * Retrigger the `playing` event that was triggered by the {@link Tech}. + * + * @fires Player#playing + * @listens Tech#playing + * @private + */Player.prototype.handleTechPlaying_=function handleTechPlaying_(){this.removeClass('vjs-waiting');/** + * The media is no longer blocked from playback, and has started playing. + * + * @event Player#playing + * @type {EventTarget~Event} + */this.trigger('playing');};/** + * Retrigger the `seeking` event that was triggered by the {@link Tech}. + * + * @fires Player#seeking + * @listens Tech#seeking + * @private + */Player.prototype.handleTechSeeking_=function handleTechSeeking_(){this.addClass('vjs-seeking');/** + * Fired whenever the player is jumping to a new time + * + * @event Player#seeking + * @type {EventTarget~Event} + */this.trigger('seeking');};/** + * Retrigger the `seeked` event that was triggered by the {@link Tech}. + * + * @fires Player#seeked + * @listens Tech#seeked + * @private + */Player.prototype.handleTechSeeked_=function handleTechSeeked_(){this.removeClass('vjs-seeking');/** + * Fired when the player has finished jumping to a new time + * + * @event Player#seeked + * @type {EventTarget~Event} + */this.trigger('seeked');};/** + * Retrigger the `firstplay` event that was triggered by the {@link Tech}. + * + * @fires Player#firstplay + * @listens Tech#firstplay + * @private + */Player.prototype.handleTechFirstPlay_=function handleTechFirstPlay_(){// If the first starttime attribute is specified +// then we will start at the given offset in seconds +if(this.options_.starttime){this.currentTime(this.options_.starttime);}this.addClass('vjs-has-started');/** + * Fired the first time a video is played. Not part of the HLS spec, and this is + * probably not the best implementation yet, so use sparingly. If you don't have a + * reason to prevent playback, use `myPlayer.one('play');` instead. + * + * @event Player#firstplay + * @type {EventTarget~Event} + */this.trigger('firstplay');};/** + * Retrigger the `pause` event that was triggered by the {@link Tech}. + * + * @fires Player#pause + * @listens Tech#pause + * @private + */Player.prototype.handleTechPause_=function handleTechPause_(){this.removeClass('vjs-playing');this.addClass('vjs-paused');/** + * Fired whenever the media has been paused + * + * @event Player#pause + * @type {EventTarget~Event} + */this.trigger('pause');};/** + * Retrigger the `ended` event that was triggered by the {@link Tech}. + * + * @fires Player#ended + * @listens Tech#ended + * @private + */Player.prototype.handleTechEnded_=function handleTechEnded_(){this.addClass('vjs-ended');if(this.options_.loop){this.currentTime(0);this.play();}else if(!this.paused()){this.pause();}/** + * Fired when the end of the media resource is reached (currentTime == duration) + * + * @event Player#ended + * @type {EventTarget~Event} + */this.trigger('ended');};/** + * Fired when the duration of the media resource is first known or changed + * + * @listens Tech#durationchange + * @private + */Player.prototype.handleTechDurationChange_=function handleTechDurationChange_(){this.duration(this.techGet_('duration'));};/** + * Handle a click on the media element to play/pause + * + * @param {EventTarget~Event} event + * the event that caused this function to trigger + * + * @listens Tech#mousedown + * @private + */Player.prototype.handleTechClick_=function handleTechClick_(event){// We're using mousedown to detect clicks thanks to Flash, but mousedown +// will also be triggered with right-clicks, so we need to prevent that +if(event.button!==0){return;}// When controls are disabled a click should not toggle playback because +// the click is considered a control +if(this.controls()){if(this.paused()){this.play();}else{this.pause();}}};/** + * Handle a tap on the media element. It will toggle the user + * activity state, which hides and shows the controls. + * + * @listens Tech#tap + * @private + */Player.prototype.handleTechTap_=function handleTechTap_(){this.userActive(!this.userActive());};/** + * Handle touch to start + * + * @listens Tech#touchstart + * @private + */Player.prototype.handleTechTouchStart_=function handleTechTouchStart_(){this.userWasActive=this.userActive();};/** + * Handle touch to move + * + * @listens Tech#touchmove + * @private + */Player.prototype.handleTechTouchMove_=function handleTechTouchMove_(){if(this.userWasActive){this.reportUserActivity();}};/** + * Handle touch to end + * + * @param {EventTarget~Event} event + * the touchend event that triggered + * this function + * + * @listens Tech#touchend + * @private + */Player.prototype.handleTechTouchEnd_=function handleTechTouchEnd_(event){// Stop the mouse events from also happening +event.preventDefault();};/** + * Fired when the player switches in or out of fullscreen mode + * + * @private + * @listens Player#fullscreenchange + */Player.prototype.handleFullscreenChange_=function handleFullscreenChange_(){if(this.isFullscreen()){this.addClass('vjs-fullscreen');}else{this.removeClass('vjs-fullscreen');}};/** + * native click events on the SWF aren't triggered on IE11, Win8.1RT + * use stageclick events triggered from inside the SWF instead + * + * @private + * @listens stageclick + */Player.prototype.handleStageClick_=function handleStageClick_(){this.reportUserActivity();};/** + * Handle Tech Fullscreen Change + * + * @param {EventTarget~Event} event + * the fullscreenchange event that triggered this function + * + * @param {Object} data + * the data that was sent with the event + * + * @private + * @listens Tech#fullscreenchange + * @fires Player#fullscreenchange + */Player.prototype.handleTechFullscreenChange_=function handleTechFullscreenChange_(event,data){if(data){this.isFullscreen(data.isFullscreen);}/** + * Fired when going in and out of fullscreen. + * + * @event Player#fullscreenchange + * @type {EventTarget~Event} + */this.trigger('fullscreenchange');};/** + * Fires when an error occurred during the loading of an audio/video. + * + * @private + * @listens Tech#error + */Player.prototype.handleTechError_=function handleTechError_(){var error=this.tech_.error();this.error(error);};/** + * Retrigger the `textdata` event that was triggered by the {@link Tech}. + * + * @fires Player#textdata + * @listens Tech#textdata + * @private + */Player.prototype.handleTechTextData_=function handleTechTextData_(){var data=null;if(arguments.length>1){data=arguments[1];}/** + * Fires when we get a textdata event from tech + * + * @event Player#textdata + * @type {EventTarget~Event} + */this.trigger('textdata',data);};/** + * Get object for cached values. + * + * @return {Object} + * get the current object cache + */Player.prototype.getCache=function getCache(){return this.cache_;};/** + * Pass values to the playback tech + * + * @param {string} [method] + * the method to call + * + * @param {Object} arg + * the argument to pass + * + * @private + */Player.prototype.techCall_=function techCall_(method,arg){// If it's not ready yet, call method when it is +if(this.tech_&&!this.tech_.isReady_){this.tech_.ready(function(){this[method](arg);},true);// Otherwise call method now +}else{try{if(this.tech_){this.tech_[method](arg);}}catch(e){(0,_log2['default'])(e);throw e;}}};/** + * Get calls can't wait for the tech, and sometimes don't need to. + * + * @param {string} method + * Tech method + * + * @return {Function|undefined} + * the method or undefined + * + * @private + */Player.prototype.techGet_=function techGet_(method){if(this.tech_&&this.tech_.isReady_){// Flash likes to die and reload when you hide or reposition it. +// In these cases the object methods go away and we get errors. +// When that happens we'll catch the errors and inform tech that it's not ready any more. +try{return this.tech_[method]();}catch(e){// When building additional tech libs, an expected method may not be defined yet +if(this.tech_[method]===undefined){(0,_log2['default'])('Video.js: '+method+' method not defined for '+this.techName_+' playback technology.',e);// When a method isn't available on the object it throws a TypeError +}else if(e.name==='TypeError'){(0,_log2['default'])('Video.js: '+method+' unavailable on '+this.techName_+' playback technology element.',e);this.tech_.isReady_=false;}else{(0,_log2['default'])(e);}throw e;}}return;};/** + * start media playback + * ```js + * var myPlayer = videojs('some-player-id'); + * + * myPlayer.src("http://www.example.com/path/to/video.mp4"); + * myPlayer.ready(function() { + * myPlayer.play(); + * }); + * ``` + * + * @return {Player} + * A reference to the player object this function was called on + */Player.prototype.play=function play(){// Only calls the tech's play if we already have a src loaded +if(this.src()||this.currentSrc()){this.techCall_('play');}else{this.tech_.one('loadstart',function(){this.play();});}return this;};/** + * Pause the video playback + * + * ```js + * var myPlayer = videojs('some-player-id'); + * + * myPlayer.src("http://www.example.com/path/to/video.mp4"); + * myPlayer.ready(function() { + * myPlayer.play(); + * myPlayer.pause(); + * }); + * ``` + * + * @return {Player} + * A reference to the player object this function was called on + */Player.prototype.pause=function pause(){this.techCall_('pause');return this;};/** + * Check if the player is paused or has yet to play + * + * ```js + * var myPlayer = videojs('some-player-id'); + * + * myPlayer.src("http://www.example.com/path/to/video.mp4"); + * + * myPlayer.ready(function() { + * // true + * console.log(myPlayer.paused()); + * // false + * console.log(!myPlayer.paused()); + * + * myPlayer.play(); + * // false + * console.log(myPlayer.paused()); + * // true + * console.log(!myPlayer.paused()); + * + * myPlayer.pause(); + * // true + * console.log(myPlayer.paused()); + * // false + * console.log(!myPlayer.paused()); + * }); + * + * ``` + * + * @return {boolean} + * - false: if the media is currently playing + * - true: if media is not currently playing + */Player.prototype.paused=function paused(){// The initial state of paused should be true (in Safari it's actually false) +return this.techGet_('paused')===false?false:true;};/** + * Returns whether or not the user is "scrubbing". Scrubbing is + * when the user has clicked the progress bar handle and is + * dragging it along the progress bar. + * + * @param {boolean} [isScrubbing] + * wether the user is or is not scrubbing + * + * @return {boolean|Player} + * A instance of the player that called this function when setting, + * and the value of scrubbing when getting + */Player.prototype.scrubbing=function scrubbing(isScrubbing){if(isScrubbing!==undefined){this.scrubbing_=!!isScrubbing;if(isScrubbing){this.addClass('vjs-scrubbing');}else{this.removeClass('vjs-scrubbing');}return this;}return this.scrubbing_;};/** + * Get or set the current time (in seconds) + * + * ```js + * var myPlayer = videojs('some-player-id'); + * + * myPlayer.src("http://www.example.com/path/to/video.mp4"); + * myPlayer.ready(function() { + * // set current time to 2 minutes into the video + * myPlayer.currentTime(120); + * + * // get the current time, should be 120 seconds + * var whereYouAt = myPlayer.currentTime(); + * }); + * ``` + * + * @param {number|string} [seconds] + * The time to seek to in seconds + * + * @return {Player|number} + * - the current time in seconds when getting + * - a reference to the current player object when + * getting + */Player.prototype.currentTime=function currentTime(seconds){if(seconds!==undefined){this.techCall_('setCurrentTime',seconds);return this;}// cache last currentTime and return. default to 0 seconds +// +// Caching the currentTime is meant to prevent a massive amount of reads on the tech's +// currentTime when scrubbing, but may not provide much performance benefit afterall. +// Should be tested. Also something has to read the actual current time or the cache will +// never get updated. +this.cache_.currentTime=this.techGet_('currentTime')||0;return this.cache_.currentTime;};/** + * Normally gets the length in time of the video in seconds; + * in all but the rarest use cases an argument will NOT be passed to the method + * + * ```js + * var myPlayer = videojs('some-player-id'); + * + * myPlayer.src("http://www.example.com/path/to/video.mp4"); + * myPlayer.ready(function() { + * var lengthOfVideo = myPlayer.duration(); + * }); + * ``` + * > **NOTE**: The video must have started loading before the duration can be + * known, and in the case of Flash, may not be known until the video starts + * playing. + * + * @fires Player#durationchange + * + * @param {number} [seconds] + * The duration of the video to set in seconds + * + * @return {number|Player} + * - The duration of the video in seconds when getting + * - A reference to the player that called this function + * when setting + */Player.prototype.duration=function duration(seconds){if(seconds===undefined){return this.cache_.duration||0;}seconds=parseFloat(seconds)||0;// Standardize on Inifity for signaling video is live +if(seconds<0){seconds=Infinity;}if(seconds!==this.cache_.duration){// Cache the last set value for optimized scrubbing (esp. Flash) +this.cache_.duration=seconds;if(seconds===Infinity){this.addClass('vjs-live');}else{this.removeClass('vjs-live');}/** + * @event Player#durationchange + * @type {EventTarget~Event} + */this.trigger('durationchange');}return this;};/** + * Calculates how much time is left in the video. Not part + * of the native video API. + * + * ```js + * var myPlayer = videojs('some-player-id'); + * myPlayer.src("http://www.example.com/path/to/video.mp4"); + * myPlayer.ready(function() { + * myPlayer.currentTime(10); + * + * // should be 10 seconds less than duration + * console.log(myPlayer.remainingTime()); + * }); + * ``` + * + * @return {number} + * The time remaining in seconds + */Player.prototype.remainingTime=function remainingTime(){return this.duration()-this.currentTime();};// +// Kind of like an array of portions of the video that have been downloaded. +/** + * Get a TimeRange object with an array of the times of the video + * that have been downloaded. If you just want the percent of the + * video that's been downloaded, use bufferedPercent. + * + * ```js + * var myPlayer = videojs('some-player-id'); + * + * myPlayer.src("http://www.example.com/path/to/video.mp4"); + * myPlayer.ready(function() { + * var bufferedTimeRange = myPlayer.buffered(); + * + * // number of different ranges of time have been buffered. + * // Usually 1 + * var numberOfRanges = bufferedTimeRange.length, + * + * // Time in seconds when the first range starts. + * // Usually 0 + * var firstRangeStart = bufferedTimeRange.start(0), + * + * // Time in seconds when the first range ends + * var firstRangeEnd = bufferedTimeRange.end(0), + * + * // Length in seconds of the first time range + * var firstRangeLength = firstRangeEnd - firstRangeStart; + * }); + * ``` + * + * @see [Buffered Spec]{@link http://dev.w3.org/html5/spec/video.html#dom-media-buffered} + * + * @return {TimeRange} + * A mock TimeRange object (following HTML spec) + */Player.prototype.buffered=function buffered(){var buffered=this.techGet_('buffered');if(!buffered||!buffered.length){buffered=(0,_timeRanges.createTimeRange)(0,0);}return buffered;};/** + * Get the percent (as a decimal) of the video that's been downloaded. + * This method is not a part of the native HTML video API. + * + * ```js + * var myPlayer = videojs('some-player-id'); + * + * myPlayer.src("http://www.example.com/path/to/video.mp4"); + * myPlayer.ready(function() { + * // example 0.11 aka 11% + * var howMuchIsDownloaded = myPlayer.bufferedPercent(); + * }); + * ``` + * + * @return {number} + * A decimal between 0 and 1 representing the percent + * that is bufferred 0 being 0% and 1 being 100% + */Player.prototype.bufferedPercent=function bufferedPercent(){return(0,_buffer.bufferedPercent)(this.buffered(),this.duration());};/** + * Get the ending time of the last buffered time range + * This is used in the progress bar to encapsulate all time ranges. + * + * @return {number} + * The end of the last buffered time range + */Player.prototype.bufferedEnd=function bufferedEnd(){var buffered=this.buffered();var duration=this.duration();var end=buffered.end(buffered.length-1);if(end>duration){end=duration;}return end;};/** + * Get or set the current volume of the media + * + * ```js + * var myPlayer = videojs('some-player-id'); + * + * myPlayer.src("http://www.example.com/path/to/video.mp4"); + * myPlayer.ready(function() { + * // get + * var howLoudIsIt = myPlayer.volume(); + * // set + * myPlayer.volume(0.5); // Set volume to half + * }); + * ``` + * + * @param {number} [percentAsDecimal] + * The new volume as a decimal percent: + * - 0 is muted/0%/off + * - 1.0 is 100%/full + * - 0.5 is half volume or 50% + * + * @return {Player|number} + * a reference to the calling player when setting and the + * current volume as a percent when getting + */Player.prototype.volume=function volume(percentAsDecimal){var vol=void 0;if(percentAsDecimal!==undefined){// Force value to between 0 and 1 +vol=Math.max(0,Math.min(1,parseFloat(percentAsDecimal)));this.cache_.volume=vol;this.techCall_('setVolume',vol);return this;}// Default to 1 when returning current volume. +vol=parseFloat(this.techGet_('volume'));return isNaN(vol)?1:vol;};/** + * Get the current muted state, or turn mute on or off + * ```js + * var myPlayer = videojs('some-player-id'); + * + * myPlayer.src("http://www.example.com/path/to/video.mp4"); + * myPlayer.ready(function() { + * // get, should be false + * console.log(myPlayer.muted()); + * // set to true + * myPlayer.muted(true); + * // get should be true + * console.log(myPlayer.muted()); + * }); + * ``` + * + * @param {boolean} [muted] + * - true to mute + * - false to unmute + * + * @return {boolean|Player} + * - true if mute is on and getting + * - false if mute is off and getting + * - A reference to the current player when setting + */Player.prototype.muted=function muted(_muted){if(_muted!==undefined){this.techCall_('setMuted',_muted);return this;}return this.techGet_('muted')||false;};/** + * Check if current tech can support native fullscreen + * (e.g. with built in controls like iOS, so not our flash swf) + * + * @return {boolean} + * if native fullscreen is supported + */Player.prototype.supportsFullScreen=function supportsFullScreen(){return this.techGet_('supportsFullScreen')||false;};/** + * Check if the player is in fullscreen mode or tell the player that it + * is or is not in fullscreen mode. + * + * ```js + * var myPlayer = videojs('some-player-id'); + * + * myPlayer.src("http://www.example.com/path/to/video.mp4"); + * myPlayer.ready(function() { + * // get, should be false + * console.log(myPlayer.isFullscreen()); + * + * // set, tell the player it's in fullscreen + * myPlayer.isFullscreen(true); + * + * // get, should be true + * console.log(myPlayer.isFullscreen()); + * }); + * ``` + * > NOTE: As of the latest HTML5 spec, isFullscreen is no longer an official + * property and instead document.fullscreenElement is used. But isFullscreen is + * still a valuable property for internal player workings. + * + * @param {boolean} [isFS] + * Set the players current fullscreen state + * + * @return {boolean|Player} + * - true if fullscreen is on and getting + * - false if fullscreen is off and getting + * - A reference to the current player when setting + */Player.prototype.isFullscreen=function isFullscreen(isFS){if(isFS!==undefined){this.isFullscreen_=!!isFS;return this;}return!!this.isFullscreen_;};/** + * Increase the size of the video to full screen + * ```js + * var myPlayer = videojs('some-player-id'); + * + * myPlayer.src("http://www.example.com/path/to/video.mp4"); + * myPlayer.ready(function() { + * myPlayer.requestFullscreen(); + * }); + * ``` + * In some browsers, full screen is not supported natively, so it enters + * "full window mode", where the video fills the browser window. + * In browsers and devices that support native full screen, sometimes the + * browser's default controls will be shown, and not the Video.js custom skin. + * This includes most mobile devices (iOS, Android) and older versions of + * Safari. + * + * @fires Player#fullscreenchange + * @return {Player} + * A reference to the current player + */Player.prototype.requestFullscreen=function requestFullscreen(){var fsApi=_fullscreenApi2['default'];this.isFullscreen(true);if(fsApi.requestFullscreen){// the browser supports going fullscreen at the element level so we can +// take the controls fullscreen as well as the video +// Trigger fullscreenchange event after change +// We have to specifically add this each time, and remove +// when canceling fullscreen. Otherwise if there's multiple +// players on a page, they would all be reacting to the same fullscreen +// events +Events.on(_document2['default'],fsApi.fullscreenchange,Fn.bind(this,function documentFullscreenChange(e){this.isFullscreen(_document2['default'][fsApi.fullscreenElement]);// If cancelling fullscreen, remove event listener. +if(this.isFullscreen()===false){Events.off(_document2['default'],fsApi.fullscreenchange,documentFullscreenChange);}/** + * @event Player#fullscreenchange + * @type {EventTarget~Event} + */this.trigger('fullscreenchange');}));this.el_[fsApi.requestFullscreen]();}else if(this.tech_.supportsFullScreen()){// we can't take the video.js controls fullscreen but we can go fullscreen +// with native controls +this.techCall_('enterFullScreen');}else{// fullscreen isn't supported so we'll just stretch the video element to +// fill the viewport +this.enterFullWindow();/** + * @event Player#fullscreenchange + * @type {EventTarget~Event} + */this.trigger('fullscreenchange');}return this;};/** + * Return the video to its normal size after having been in full screen mode + * + * ```js + * var myPlayer = videojs('some-player-id'); + * + * myPlayer.src("http://www.example.com/path/to/video.mp4"); + * myPlayer.ready(function() { + * myPlayer.requestFullscreen(); + * myPlayer.exitFullscreen(); + * }); + * ``` + * + * @fires Player#fullscreenchange + * + * @return {Player} + * A reference to the current player + */Player.prototype.exitFullscreen=function exitFullscreen(){var fsApi=_fullscreenApi2['default'];this.isFullscreen(false);// Check for browser element fullscreen support +if(fsApi.requestFullscreen){_document2['default'][fsApi.exitFullscreen]();}else if(this.tech_.supportsFullScreen()){this.techCall_('exitFullScreen');}else{this.exitFullWindow();/** + * @event Player#fullscreenchange + * @type {EventTarget~Event} + */this.trigger('fullscreenchange');}return this;};/** + * When fullscreen isn't supported we can stretch the + * video container to as wide as the browser will let us. + * + * @fires Player#enterFullWindow + */Player.prototype.enterFullWindow=function enterFullWindow(){this.isFullWindow=true;// Storing original doc overflow value to return to when fullscreen is off +this.docOrigOverflow=_document2['default'].documentElement.style.overflow;// Add listener for esc key to exit fullscreen +Events.on(_document2['default'],'keydown',Fn.bind(this,this.fullWindowOnEscKey));// Hide any scroll bars +_document2['default'].documentElement.style.overflow='hidden';// Apply fullscreen styles +Dom.addElClass(_document2['default'].body,'vjs-full-window');/** + * @event Player#enterFullWindow + * @type {EventTarget~Event} + */this.trigger('enterFullWindow');};/** + * Check for call to either exit full window or + * full screen on ESC key + * + * @param {string} event + * Event to check for key press + */Player.prototype.fullWindowOnEscKey=function fullWindowOnEscKey(event){if(event.keyCode===27){if(this.isFullscreen()===true){this.exitFullscreen();}else{this.exitFullWindow();}}};/** + * Exit full window + * + * @fires Player#exitFullWindow + */Player.prototype.exitFullWindow=function exitFullWindow(){this.isFullWindow=false;Events.off(_document2['default'],'keydown',this.fullWindowOnEscKey);// Unhide scroll bars. +_document2['default'].documentElement.style.overflow=this.docOrigOverflow;// Remove fullscreen styles +Dom.removeElClass(_document2['default'].body,'vjs-full-window');// Resize the box, controller, and poster to original sizes +// this.positionAll(); +/** + * @event Player#exitFullWindow + * @type {EventTarget~Event} + */this.trigger('exitFullWindow');};/** + * Check whether the player can play a given mimetype + * + * @see https://www.w3.org/TR/2011/WD-html5-20110113/video.html#dom-navigator-canplaytype + * + * @param {string} type + * The mimetype to check + * + * @return {string} + * 'probably', 'maybe', or '' (empty string) + */Player.prototype.canPlayType=function canPlayType(type){var can=void 0;// Loop through each playback technology in the options order +for(var i=0,j=this.options_.techOrder;i0){// In milliseconds, if no more activity has occurred the +// user will be considered inactive +inactivityTimeout=this.setTimeout(function(){// Protect against the case where the inactivityTimeout can trigger just +// before the next user activity is picked up by the activity check loop +// causing a flicker +if(!this.userActivity_){this.userActive(false);}},timeout);}}},250);};/** + * Gets or sets the current playback rate. A playback rate of + * 1.0 represents normal speed and 0.5 would indicate half-speed + * playback, for instance. + * + * @see https://html.spec.whatwg.org/multipage/embedded-content.html#dom-media-playbackrate + * + * @param {number} [rate] + * New playback rate to set. + * + * @return {number|Player} + * - The current playback rate when getting or 1.0 + * - the player when setting + */Player.prototype.playbackRate=function playbackRate(rate){if(rate!==undefined){this.techCall_('setPlaybackRate',rate);return this;}if(this.tech_&&this.tech_.featuresPlaybackRate){return this.techGet_('playbackRate');}return 1.0;};/** + * Gets or sets the audio flag + * + * @param {boolean} bool + * - true signals that this is an audio player + * - false signals that this is not an audio player + * + * @return {Player|boolean} + * - the current value of isAudio when getting + * - the player if setting + */Player.prototype.isAudio=function isAudio(bool){if(bool!==undefined){this.isAudio_=!!bool;return this;}return!!this.isAudio_;};/** + * Get the {@link VideoTrackList} + * + * @see https://html.spec.whatwg.org/multipage/embedded-content.html#videotracklist + * + * @return {VideoTrackList} + * the current video track list + */Player.prototype.videoTracks=function videoTracks(){// if we have not yet loadTech_, we create videoTracks_ +// these will be passed to the tech during loading +if(!this.tech_){this.videoTracks_=this.videoTracks_||new _videoTrackList2['default']();return this.videoTracks_;}return this.tech_.videoTracks();};/** + * Get the {@link AudioTrackList} + * + * @see https://html.spec.whatwg.org/multipage/embedded-content.html#audiotracklist + * + * @return {AudioTrackList} + * the current audio track list + */Player.prototype.audioTracks=function audioTracks(){// if we have not yet loadTech_, we create videoTracks_ +// these will be passed to the tech during loading +if(!this.tech_){this.audioTracks_=this.audioTracks_||new _audioTrackList2['default']();return this.audioTracks_;}return this.tech_.audioTracks();};/** + * Get the {@link TextTrackList} + * + * Text tracks are tracks of timed text events. + * - Captions: text displayed over the video + * for the hearing impaired + * - Subtitles: text displayed over the video for + * those who don't understand language in the video + * - Chapters: text displayed in a menu allowing the user to jump + * to particular points (chapters) in the video + * - Descriptions: (not yet implemented) audio descriptions that are read back to + * the user by a screen reading device + * + * @see http://www.w3.org/html/wg/drafts/html/master/embedded-content-0.html#dom-media-texttracks + * + * @return {TextTrackList|undefined} + * The current TextTrackList or undefined if + * or undefined if we don't have a tech + */Player.prototype.textTracks=function textTracks(){// cannot use techGet_ directly because it checks to see whether the tech is ready. +// Flash is unlikely to be ready in time but textTracks should still work. +if(this.tech_){return this.tech_.textTracks();}};/** + * Get the "remote" {@link TextTrackList}. Remote Text Tracks + * are tracks that were added to the HTML video element and can + * be removed, whereas normal texttracks cannot be removed. + * + * + * @return {TextTrackList|undefined} + * The current remote text track list or undefined + * if we don't have a tech + */Player.prototype.remoteTextTracks=function remoteTextTracks(){if(this.tech_){return this.tech_.remoteTextTracks();}};/** + * Get the "remote" {@link HTMLTrackElementList}. + * This gives the user all of the DOM elements that match up + * with the remote {@link TextTrackList}. + * + * @return {HTMLTrackElementList} + * The current remote text track list elements + * or undefined if we don't have a tech + */Player.prototype.remoteTextTrackEls=function remoteTextTrackEls(){if(this.tech_){return this.tech_.remoteTextTrackEls();}};/** + * A helper method for adding a {@link TextTrack} to our + * {@link TextTrackList}. + * + * In addition to the W3C settings we allow adding additional info through options. + * + * @see http://www.w3.org/html/wg/drafts/html/master/embedded-content-0.html#dom-media-addtexttrack + * + * @param {string} [kind] + * the kind of TextTrack you are adding + * + * @param {string} [label] + * the label to give the TextTrack label + * + * @param {string} [language] + * the language to set on the TextTrack + * + * @return {TextTrack|undefined} + * the TextTrack that was added or undefined + * if there is no tech + */Player.prototype.addTextTrack=function addTextTrack(kind,label,language){if(this.tech_){return this.tech_.addTextTrack(kind,label,language);}};/** + * Create a remote {@link TextTrack} and an {@link HTMLTrackElement}. It will + * automatically removed from the video element whenever the source changes, unless + * manualCleanup is set to false. + * + * @param {Object} options + * Options to pass to {@link HTMLTrackElement} during creation. See + * {@link HTMLTrackElement} for object properties that you should use. + * + * @param {boolean} [manualCleanup=true] if set to false, the TextTrack will be + * + * @return {HTMLTrackElement} + * the HTMLTrackElement that was created and added + * to the HTMLTrackElementList and the remote + * TextTrackList + * + * @deprecated The default value of the "manualCleanup" parameter will default + * to "false" in upcoming versions of Video.js + */Player.prototype.addRemoteTextTrack=function addRemoteTextTrack(options,manualCleanup){if(this.tech_){return this.tech_.addRemoteTextTrack(options,manualCleanup);}};/** + * Remove a remote {@link TextTrack} from the respective + * {@link TextTrackList} and {@link HTMLTrackElementList}. + * + * @param {Object} track + * Remote {@link TextTrack} to remove + * + * @return {undefined} + * does not return anything + */Player.prototype.removeRemoteTextTrack=function removeRemoteTextTrack(){var _ref3=arguments.length>0&&arguments[0]!==undefined?arguments[0]:{},_ref3$track=_ref3.track,track=_ref3$track===undefined?arguments[0]:_ref3$track;// destructure the input into an object with a track argument, defaulting to arguments[0] +// default the whole argument to an empty object if nothing was passed in +if(this.tech_){return this.tech_.removeRemoteTextTrack(track);}};/** + * Get video width + * + * @return {number} + * current video width + */Player.prototype.videoWidth=function videoWidth(){return this.tech_&&this.tech_.videoWidth&&this.tech_.videoWidth()||0;};/** + * Get video height + * + * @return {number} + * current video height + */Player.prototype.videoHeight=function videoHeight(){return this.tech_&&this.tech_.videoHeight&&this.tech_.videoHeight()||0;};// Methods to add support for +// initialTime: function() { return this.techCall_('initialTime'); }, +// startOffsetTime: function() { return this.techCall_('startOffsetTime'); }, +// played: function() { return this.techCall_('played'); }, +// defaultPlaybackRate: function() { return this.techCall_('defaultPlaybackRate'); }, +// defaultMuted: function() { return this.techCall_('defaultMuted'); } +/** + * The player's language code + * NOTE: The language should be set in the player options if you want the + * the controls to be built with a specific language. Changing the lanugage + * later will not update controls text. + * + * @param {string} [code] + * the language code to set the player to + * + * @return {string|Player} + * - The current language code when getting + * - A reference to the player when setting + */Player.prototype.language=function language(code){if(code===undefined){return this.language_;}this.language_=String(code).toLowerCase();return this;};/** + * Get the player's language dictionary + * Merge every time, because a newly added plugin might call videojs.addLanguage() at any time + * Languages specified directly in the player options have precedence + * + * @return {Array} + * An array of of supported languages + */Player.prototype.languages=function languages(){return(0,_mergeOptions2['default'])(Player.prototype.options_.languages,this.languages_);};/** + * returns a JavaScript object reperesenting the current track + * information. **DOES not return it as JSON** + * + * @return {Object} + * Object representing the current of track info + */Player.prototype.toJSON=function toJSON(){var options=(0,_mergeOptions2['default'])(this.options_);var tracks=options.tracks;options.tracks=[];for(var i=0;i 1 && arguments[1] !== undefined ? arguments[1] : {}; + + _classCallCheck(this, PopupButton); + + var _this = _possibleConstructorReturn(this, _ClickableComponent.call(this, player, options)); + + _this.update(); + return _this; + } + + /** + * Update the `Popup` that this button is attached to. + */ + + + PopupButton.prototype.update = function update() { + var popup = this.createPopup(); + + if (this.popup) { + this.removeChild(this.popup); + } + + this.popup = popup; + this.addChild(popup); + + if (this.items && this.items.length === 0) { + this.hide(); + } else if (this.items && this.items.length > 1) { + this.show(); + } + }; + + /** + * Create a `Popup`. - Override with specific functionality for component + * + * @abstract + */ + + + PopupButton.prototype.createPopup = function createPopup() {}; + + /** + * Create the `PopupButton`s DOM element. + * + * @return {Element} + * The element that gets created. + */ + + + PopupButton.prototype.createEl = function createEl() { + return _ClickableComponent.prototype.createEl.call(this, 'div', { + className: this.buildCSSClass() + }); + }; + + /** + * Builds the default DOM `className`. + * + * @return {string} + * The DOM `className` for this object. + */ + + + PopupButton.prototype.buildCSSClass = function buildCSSClass() { + var menuButtonClass = 'vjs-menu-button'; + + // If the inline option is passed, we want to use different styles altogether. + if (this.options_.inline === true) { + menuButtonClass += '-inline'; + } else { + menuButtonClass += '-popup'; + } + + return 'vjs-menu-button ' + menuButtonClass + ' ' + _ClickableComponent.prototype.buildCSSClass.call(this); + }; + + return PopupButton; +}(_clickableComponent2['default']); + +_component2['default'].registerComponent('PopupButton', PopupButton); +exports['default'] = PopupButton; + +},{"3":3,"5":5}],54:[function(_dereq_,module,exports){ +'use strict'; + +exports.__esModule = true; + +var _component = _dereq_(5); + +var _component2 = _interopRequireDefault(_component); + +var _dom = _dereq_(81); + +var Dom = _interopRequireWildcard(_dom); + +var _fn = _dereq_(83); + +var Fn = _interopRequireWildcard(_fn); + +var _events = _dereq_(82); + +var Events = _interopRequireWildcard(_events); + +function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key]; } } newObj['default'] = obj; return newObj; } } + +function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; } + +function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } } + +function _possibleConstructorReturn(self, call) { if (!self) { throw new ReferenceError("this hasn't been initialised - super() hasn't been called"); } return call && (typeof call === "object" || typeof call === "function") ? call : self; } + +function _inherits(subClass, superClass) { if (typeof superClass !== "function" && superClass !== null) { throw new TypeError("Super expression must either be null or a function, not " + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; } /** + * @file popup.js + */ + + +/** + * The Popup component is used to build pop up controls. + * + * @extends Component + */ +var Popup = function (_Component) { + _inherits(Popup, _Component); + + function Popup() { + _classCallCheck(this, Popup); + + return _possibleConstructorReturn(this, _Component.apply(this, arguments)); + } + + /** + * Add a popup item to the popup + * + * @param {Object|string} component + * Component or component type to add + * + */ + Popup.prototype.addItem = function addItem(component) { + this.addChild(component); + component.on('click', Fn.bind(this, function () { + this.unlockShowing(); + })); + }; + + /** + * Create the `PopupButton`s DOM element. + * + * @return {Element} + * The element that gets created. + */ + + + Popup.prototype.createEl = function createEl() { + var contentElType = this.options_.contentElType || 'ul'; + + this.contentEl_ = Dom.createEl(contentElType, { + className: 'vjs-menu-content' + }); + + var el = _Component.prototype.createEl.call(this, 'div', { + append: this.contentEl_, + className: 'vjs-menu' + }); + + el.appendChild(this.contentEl_); + + // Prevent clicks from bubbling up. Needed for Popup Buttons, + // where a click on the parent is significant + Events.on(el, 'click', function (event) { + event.preventDefault(); + event.stopImmediatePropagation(); + }); + + return el; + }; + + return Popup; +}(_component2['default']); + +_component2['default'].registerComponent('Popup', Popup); +exports['default'] = Popup; + +},{"5":5,"81":81,"82":82,"83":83}],55:[function(_dereq_,module,exports){ +'use strict'; + +exports.__esModule = true; + +var _clickableComponent = _dereq_(3); + +var _clickableComponent2 = _interopRequireDefault(_clickableComponent); + +var _component = _dereq_(5); + +var _component2 = _interopRequireDefault(_component); + +var _fn = _dereq_(83); + +var Fn = _interopRequireWildcard(_fn); + +var _dom = _dereq_(81); + +var Dom = _interopRequireWildcard(_dom); + +var _browser = _dereq_(78); + +var browser = _interopRequireWildcard(_browser); + +function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key]; } } newObj['default'] = obj; return newObj; } } + +function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; } + +function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } } + +function _possibleConstructorReturn(self, call) { if (!self) { throw new ReferenceError("this hasn't been initialised - super() hasn't been called"); } return call && (typeof call === "object" || typeof call === "function") ? call : self; } + +function _inherits(subClass, superClass) { if (typeof superClass !== "function" && superClass !== null) { throw new TypeError("Super expression must either be null or a function, not " + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; } /** + * @file poster-image.js + */ + + +/** + * A `ClickableComponent` that handles showing the poster image for the player. + * + * @extends ClickableComponent + */ +var PosterImage = function (_ClickableComponent) { + _inherits(PosterImage, _ClickableComponent); + + /** + * Create an instance of this class. + * + * @param {Player} player + * The `Player` that this class should attach to. + * + * @param {Object} [options] + * The key/value store of player options. + */ + function PosterImage(player, options) { + _classCallCheck(this, PosterImage); + + var _this = _possibleConstructorReturn(this, _ClickableComponent.call(this, player, options)); + + _this.update(); + player.on('posterchange', Fn.bind(_this, _this.update)); + return _this; + } + + /** + * Clean up and dispose of the `PosterImage`. + */ + + + PosterImage.prototype.dispose = function dispose() { + this.player().off('posterchange', this.update); + _ClickableComponent.prototype.dispose.call(this); + }; + + /** + * Create the `PosterImage`s DOM element. + * + * @return {Element} + * The element that gets created. + */ + + + PosterImage.prototype.createEl = function createEl() { + var el = Dom.createEl('div', { + className: 'vjs-poster', + + // Don't want poster to be tabbable. + tabIndex: -1 + }); + + // To ensure the poster image resizes while maintaining its original aspect + // ratio, use a div with `background-size` when available. For browsers that + // do not support `background-size` (e.g. IE8), fall back on using a regular + // img element. + if (!browser.BACKGROUND_SIZE_SUPPORTED) { + this.fallbackImg_ = Dom.createEl('img'); + el.appendChild(this.fallbackImg_); + } + + return el; + }; + + /** + * An {@link EventTarget~EventListener} for {@link Player#posterchange} events. + * + * @listens Player#posterchange + * + * @param {EventTarget~Event} [event] + * The `Player#posterchange` event that triggered this function. + */ + + + PosterImage.prototype.update = function update(event) { + var url = this.player().poster(); + + this.setSrc(url); + + // If there's no poster source we should display:none on this component + // so it's not still clickable or right-clickable + if (url) { + this.show(); + } else { + this.hide(); + } + }; + + /** + * Set the source of the `PosterImage` depending on the display method. + * + * @param {String} url + * The URL to the source for the `PosterImage`. + */ + + + PosterImage.prototype.setSrc = function setSrc(url) { + if (this.fallbackImg_) { + this.fallbackImg_.src = url; + } else { + var backgroundImage = ''; + + // Any falsey values should stay as an empty string, otherwise + // this will throw an extra error + if (url) { + backgroundImage = 'url("' + url + '")'; + } + + this.el_.style.backgroundImage = backgroundImage; + } + }; + + /** + * An {@link EventTarget~EventListener} for clicks on the `PosterImage`. See + * {@link ClickableComponent#handleClick} for instances where this will be triggered. + * + * @listens tap + * @listens click + * @listens keydown + * + * @param {EventTarget~Event} event + + The `click`, `tap` or `keydown` event that caused this function to be called. + */ + + + PosterImage.prototype.handleClick = function handleClick(event) { + // We don't want a click to trigger playback when controls are disabled + // but CSS should be hiding the poster to prevent that from happening + if (this.player_.paused()) { + this.player_.play(); + } else { + this.player_.pause(); + } + }; + + return PosterImage; +}(_clickableComponent2['default']); + +_component2['default'].registerComponent('PosterImage', PosterImage); +exports['default'] = PosterImage; + +},{"3":3,"5":5,"78":78,"81":81,"83":83}],56:[function(_dereq_,module,exports){ +'use strict'; + +exports.__esModule = true; +exports.hasLoaded = exports.autoSetupTimeout = exports.autoSetup = undefined; + +var _events = _dereq_(82); + +var Events = _interopRequireWildcard(_events); + +var _document = _dereq_(94); + +var _document2 = _interopRequireDefault(_document); + +var _window = _dereq_(95); + +var _window2 = _interopRequireDefault(_window); + +function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; } + +function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key]; } } newObj['default'] = obj; return newObj; } } + +var _windowLoaded = false; /** + * Functions for setting up a player without user insteraction based on the data-setup + * `attribute` of the video tag. + * + * @file setup.js + * @module setup + */ + +var videojs = void 0; + +/** + * Set up any tags that have a data-setup `attribute` when the player is started. + */ +var autoSetup = function autoSetup() { + // One day, when we stop supporting IE8, go back to this, but in the meantime...*hack hack hack* + // var vids = Array.prototype.slice.call(document.getElementsByTagName('video')); + // var audios = Array.prototype.slice.call(document.getElementsByTagName('audio')); + // var mediaEls = vids.concat(audios); + + // Because IE8 doesn't support calling slice on a node list, we need to loop + // through each list of elements to build up a new, combined list of elements. + var vids = _document2['default'].getElementsByTagName('video'); + var audios = _document2['default'].getElementsByTagName('audio'); + var mediaEls = []; + + if (vids && vids.length > 0) { + for (var i = 0, e = vids.length; i < e; i++) { + mediaEls.push(vids[i]); + } + } + + if (audios && audios.length > 0) { + for (var _i = 0, _e = audios.length; _i < _e; _i++) { + mediaEls.push(audios[_i]); + } + } + + // Check if any media elements exist + if (mediaEls && mediaEls.length > 0) { + + for (var _i2 = 0, _e2 = mediaEls.length; _i2 < _e2; _i2++) { + var mediaEl = mediaEls[_i2]; + + // Check if element exists, has getAttribute func. + // IE seems to consider typeof el.getAttribute == 'object' instead of + // 'function' like expected, at least when loading the player immediately. + if (mediaEl && mediaEl.getAttribute) { + + // Make sure this player hasn't already been set up. + if (mediaEl.player === undefined) { + var options = mediaEl.getAttribute('data-setup'); + + // Check if data-setup attr exists. + // We only auto-setup if they've added the data-setup attr. + if (options !== null) { + // Create new video.js instance. + videojs(mediaEl); + } + } + + // If getAttribute isn't defined, we need to wait for the DOM. + } else { + autoSetupTimeout(1); + break; + } + } + + // No videos were found, so keep looping unless page is finished loading. + } else if (!_windowLoaded) { + autoSetupTimeout(1); + } +}; + +/** + * Wait until the page is loaded before running autoSetup. This will be called in + * autoSetup if `hasLoaded` returns false. + */ +function autoSetupTimeout(wait, vjs) { + if (vjs) { + videojs = vjs; + } + + setTimeout(autoSetup, wait); +} + +if (_document2['default'].readyState === 'complete') { + _windowLoaded = true; +} else { + /** + * Listen for the load event on window, and set _windowLoaded to true. + * + * @listens load + */ + Events.one(_window2['default'], 'load', function () { + _windowLoaded = true; + }); +} + +/** + * check if the document has been loaded + */ +var hasLoaded = function hasLoaded() { + return _windowLoaded; +}; + +exports.autoSetup = autoSetup; +exports.autoSetupTimeout = autoSetupTimeout; +exports.hasLoaded = hasLoaded; + +},{"82":82,"94":94,"95":95}],57:[function(_dereq_,module,exports){ +'use strict'; + +exports.__esModule = true; + +var _component = _dereq_(5); + +var _component2 = _interopRequireDefault(_component); + +var _dom = _dereq_(81); + +var Dom = _interopRequireWildcard(_dom); + +var _obj = _dereq_(88); + +function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key]; } } newObj['default'] = obj; return newObj; } } + +function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; } + +function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } } + +function _possibleConstructorReturn(self, call) { if (!self) { throw new ReferenceError("this hasn't been initialised - super() hasn't been called"); } return call && (typeof call === "object" || typeof call === "function") ? call : self; } + +function _inherits(subClass, superClass) { if (typeof superClass !== "function" && superClass !== null) { throw new TypeError("Super expression must either be null or a function, not " + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; } /** + * @file slider.js + */ + + +/** + * The base functionality for a slider. Can be vertical or horizontal. + * For instance the volume bar or the seek bar on a video is a slider. + * + * @extends Component + */ +var Slider = function (_Component) { + _inherits(Slider, _Component); + + /** + * Create an instance of this class + * + * @param {Player} player + * The `Player` that this class should be attached to. + * + * @param {Object} [options] + * The key/value store of player options. + */ + function Slider(player, options) { + _classCallCheck(this, Slider); + + // Set property names to bar to match with the child Slider class is looking for + var _this = _possibleConstructorReturn(this, _Component.call(this, player, options)); + + _this.bar = _this.getChild(_this.options_.barName); + + // Set a horizontal or vertical class on the slider depending on the slider type + _this.vertical(!!_this.options_.vertical); + + _this.on('mousedown', _this.handleMouseDown); + _this.on('touchstart', _this.handleMouseDown); + _this.on('focus', _this.handleFocus); + _this.on('blur', _this.handleBlur); + _this.on('click', _this.handleClick); + + _this.on(player, 'controlsvisible', _this.update); + _this.on(player, _this.playerEvent, _this.update); + return _this; + } + + /** + * Create the `Button`s DOM element. + * + * @param {string} type + * Type of element to create. + * + * @param {Object} [props={}] + * List of properties in Object form. + * + * @param {Object} [attributes={}] + * list of attributes in Object form. + * + * @return {Element} + * The element that gets created. + */ + + + Slider.prototype.createEl = function createEl(type) { + var props = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : {}; + var attributes = arguments.length > 2 && arguments[2] !== undefined ? arguments[2] : {}; + + // Add the slider element class to all sub classes + props.className = props.className + ' vjs-slider'; + props = (0, _obj.assign)({ + tabIndex: 0 + }, props); + + attributes = (0, _obj.assign)({ + 'role': 'slider', + 'aria-valuenow': 0, + 'aria-valuemin': 0, + 'aria-valuemax': 100, + 'tabIndex': 0 + }, attributes); + + return _Component.prototype.createEl.call(this, type, props, attributes); + }; + + /** + * Handle `mousedown` or `touchstart` events on the `Slider`. + * + * @param {EventTarget~Event} event + * `mousedown` or `touchstart` event that triggered this function + * + * @listens mousedown + * @listens touchstart + * @fires Slider#slideractive + */ + + + Slider.prototype.handleMouseDown = function handleMouseDown(event) { + var doc = this.bar.el_.ownerDocument; + + event.preventDefault(); + Dom.blockTextSelection(); + + this.addClass('vjs-sliding'); + /** + * Triggered when the slider is in an active state + * + * @event Slider#slideractive + * @type {EventTarget~Event} + */ + this.trigger('slideractive'); + + this.on(doc, 'mousemove', this.handleMouseMove); + this.on(doc, 'mouseup', this.handleMouseUp); + this.on(doc, 'touchmove', this.handleMouseMove); + this.on(doc, 'touchend', this.handleMouseUp); + + this.handleMouseMove(event); + }; + + /** + * Handle the `mousemove`, `touchmove`, and `mousedown` events on this `Slider`. + * The `mousemove` and `touchmove` events will only only trigger this function during + * `mousedown` and `touchstart`. This is due to {@link Slider#handleMouseDown} and + * {@link Slider#handleMouseUp}. + * + * @param {EventTarget~Event} event + * `mousedown`, `mousemove`, `touchstart`, or `touchmove` event that triggered + * this function + * + * @listens mousemove + * @listens touchmove + */ + + + Slider.prototype.handleMouseMove = function handleMouseMove(event) {}; + + /** + * Handle `mouseup` or `touchend` events on the `Slider`. + * + * @param {EventTarget~Event} event + * `mouseup` or `touchend` event that triggered this function. + * + * @listens touchend + * @listens mouseup + * @fires Slider#sliderinactive + */ + + + Slider.prototype.handleMouseUp = function handleMouseUp() { + var doc = this.bar.el_.ownerDocument; + + Dom.unblockTextSelection(); + + this.removeClass('vjs-sliding'); + /** + * Triggered when the slider is no longer in an active state. + * + * @event Slider#sliderinactive + * @type {EventTarget~Event} + */ + this.trigger('sliderinactive'); + + this.off(doc, 'mousemove', this.handleMouseMove); + this.off(doc, 'mouseup', this.handleMouseUp); + this.off(doc, 'touchmove', this.handleMouseMove); + this.off(doc, 'touchend', this.handleMouseUp); + + this.update(); + }; + + /** + * Update the progress bar of the `Slider`. + */ + + + Slider.prototype.update = function update() { + // In VolumeBar init we have a setTimeout for update that pops and update to the end of the + // execution stack. The player is destroyed before then update will cause an error + if (!this.el_) { + return; + } + + // If scrubbing, we could use a cached value to make the handle keep up with the user's mouse. + // On HTML5 browsers scrubbing is really smooth, but some flash players are slow, so we might want to utilize this later. + // var progress = (this.player_.scrubbing()) ? this.player_.getCache().currentTime / this.player_.duration() : this.player_.currentTime() / this.player_.duration(); + var progress = this.getPercent(); + var bar = this.bar; + + // If there's no bar... + if (!bar) { + return; + } + + // Protect against no duration and other division issues + if (typeof progress !== 'number' || progress !== progress || progress < 0 || progress === Infinity) { + progress = 0; + } + + // Convert to a percentage for setting + var percentage = (progress * 100).toFixed(2) + '%'; + + // Set the new bar width or height + if (this.vertical()) { + bar.el().style.height = percentage; + } else { + bar.el().style.width = percentage; + } + }; + + /** + * Calculate distance for slider + * + * @param {EventTarget~Event} event + * The event that caused this function to run. + * + * @return {number} + * The current position of the Slider. + * - postition.x for vertical `Slider`s + * - postition.y for horizontal `Slider`s + */ + + + Slider.prototype.calculateDistance = function calculateDistance(event) { + var position = Dom.getPointerPosition(this.el_, event); + + if (this.vertical()) { + return position.y; + } + return position.x; + }; + + /** + * Handle a `focus` event on this `Slider`. + * + * @param {EventTarget~Event} event + * The `focus` event that caused this function to run. + * + * @listens focus + */ + + + Slider.prototype.handleFocus = function handleFocus() { + this.on(this.bar.el_.ownerDocument, 'keydown', this.handleKeyPress); + }; + + /** + * Handle a `keydown` event on the `Slider`. Watches for left, rigth, up, and down + * arrow keys. This function will only be called when the slider has focus. See + * {@link Slider#handleFocus} and {@link Slider#handleBlur}. + * + * @param {EventTarget~Event} event + * the `keydown` event that caused this function to run. + * + * @listens keydown + */ + + + Slider.prototype.handleKeyPress = function handleKeyPress(event) { + // Left and Down Arrows + if (event.which === 37 || event.which === 40) { + event.preventDefault(); + this.stepBack(); + + // Up and Right Arrows + } else if (event.which === 38 || event.which === 39) { + event.preventDefault(); + this.stepForward(); + } + }; + + /** + * Handle a `blur` event on this `Slider`. + * + * @param {EventTarget~Event} event + * The `blur` event that caused this function to run. + * + * @listens blur + */ + + Slider.prototype.handleBlur = function handleBlur() { + this.off(this.bar.el_.ownerDocument, 'keydown', this.handleKeyPress); + }; + + /** + * Listener for click events on slider, used to prevent clicks + * from bubbling up to parent elements like button menus. + * + * @param {Object} event + * Event that caused this object to run + */ + + + Slider.prototype.handleClick = function handleClick(event) { + event.stopImmediatePropagation(); + event.preventDefault(); + }; + + /** + * Get/set if slider is horizontal for vertical + * + * @param {boolean} [bool] + * - true if slider is vertical, + * - false is horizontal + * + * @return {boolean|Slider} + * - true if slider is vertical, and getting + * - false is horizontal, and getting + * - a reference to this object when setting + */ + + + Slider.prototype.vertical = function vertical(bool) { + if (bool === undefined) { + return this.vertical_ || false; + } + + this.vertical_ = !!bool; + + if (this.vertical_) { + this.addClass('vjs-slider-vertical'); + } else { + this.addClass('vjs-slider-horizontal'); + } + + return this; + }; + + return Slider; +}(_component2['default']); + +_component2['default'].registerComponent('Slider', Slider); +exports['default'] = Slider; + +},{"5":5,"81":81,"88":88}],58:[function(_dereq_,module,exports){ +'use strict'; + +exports.__esModule = true; +/** + * @file flash-rtmp.js + * @module flash-rtmp + */ + +/** + * Add RTMP properties to the {@link Flash} Tech. + * + * @param {Flash} Flash + * The flash tech class. + * + * @mixin FlashRtmpDecorator + */ +function FlashRtmpDecorator(Flash) { + Flash.streamingFormats = { + 'rtmp/mp4': 'MP4', + 'rtmp/flv': 'FLV' + }; + + /** + * Join connection and stream with an ampersand. + * + * @param {string} connection + * The connection string. + * + * @param {string} stream + * The stream string. + */ + Flash.streamFromParts = function (connection, stream) { + return connection + '&' + stream; + }; + + /** + * The flash parts object that contains connection and stream info. + * + * @typedef {Object} Flash~PartsObject + * + * @property {string} connection + * The connection string of a source, defaults to an empty string. + * + * @property {string} stream + * The stream string of the source, defaults to an empty string. + */ + + /** + * Convert a source url into a stream and connection parts. + * + * @param {string} src + * the source url + * + * @return {Flash~PartsObject} + * The parts object that contains a connection and a stream + */ + Flash.streamToParts = function (src) { + var parts = { + connection: '', + stream: '' + }; + + if (!src) { + return parts; + } + + // Look for the normal URL separator we expect, '&'. + // If found, we split the URL into two pieces around the + // first '&'. + var connEnd = src.search(/&(?!\w+=)/); + var streamBegin = void 0; + + if (connEnd !== -1) { + streamBegin = connEnd + 1; + } else { + // If there's not a '&', we use the last '/' as the delimiter. + connEnd = streamBegin = src.lastIndexOf('/') + 1; + if (connEnd === 0) { + // really, there's not a '/'? + connEnd = streamBegin = src.length; + } + } + + parts.connection = src.substring(0, connEnd); + parts.stream = src.substring(streamBegin, src.length); + + return parts; + }; + + /** + * Check if the source type is a streaming type. + * + * @param {string} srcType + * The mime type to check. + * + * @return {boolean} + * - True if the source type is a streaming type. + * - False if the source type is not a streaming type. + */ + Flash.isStreamingType = function (srcType) { + return srcType in Flash.streamingFormats; + }; + + // RTMP has four variations, any string starting + // with one of these protocols should be valid + + /** + * Regular expression used to check if the source is an rtmp source. + * + * @property + * @type {RegExp} + */ + Flash.RTMP_RE = /^rtmp[set]?:\/\//i; + + /** + * Check if the source itself is a streaming type. + * + * @param {string} src + * The url to the source. + * + * @return {boolean} + * - True if the source url indicates that the source is streaming. + * - False if the shource url indicates that the source url is not streaming. + */ + Flash.isStreamingSrc = function (src) { + return Flash.RTMP_RE.test(src); + }; + + /** + * A source handler for RTMP urls + * @type {Object} + */ + Flash.rtmpSourceHandler = {}; + + /** + * Check if Flash can play the given mime type. + * + * @param {string} type + * The mime type to check + * + * @return {string} + * 'maybe', or '' (empty string) + */ + Flash.rtmpSourceHandler.canPlayType = function (type) { + if (Flash.isStreamingType(type)) { + return 'maybe'; + } + + return ''; + }; + + /** + * Check if Flash can handle the source natively + * + * @param {Object} source + * The source object + * + * @param {Object} [options] + * The options passed to the tech + * + * @return {string} + * 'maybe', or '' (empty string) + */ + Flash.rtmpSourceHandler.canHandleSource = function (source, options) { + var can = Flash.rtmpSourceHandler.canPlayType(source.type); + + if (can) { + return can; + } + + if (Flash.isStreamingSrc(source.src)) { + return 'maybe'; + } + + return ''; + }; + + /** + * Pass the source to the flash object. + * + * @param {Object} source + * The source object + * + * @param {Flash} tech + * The instance of the Flash tech + * + * @param {Object} [options] + * The options to pass to the source + */ + Flash.rtmpSourceHandler.handleSource = function (source, tech, options) { + var srcParts = Flash.streamToParts(source.src); + + tech.setRtmpConnection(srcParts.connection); + tech.setRtmpStream(srcParts.stream); + }; + + // Register the native source handler + Flash.registerSourceHandler(Flash.rtmpSourceHandler); + + return Flash; +} + +exports['default'] = FlashRtmpDecorator; + +},{}],59:[function(_dereq_,module,exports){ +'use strict'; + +exports.__esModule = true; + +var _tech = _dereq_(62); + +var _tech2 = _interopRequireDefault(_tech); + +var _dom = _dereq_(81); + +var Dom = _interopRequireWildcard(_dom); + +var _url = _dereq_(92); + +var Url = _interopRequireWildcard(_url); + +var _timeRanges = _dereq_(90); + +var _flashRtmp = _dereq_(58); + +var _flashRtmp2 = _interopRequireDefault(_flashRtmp); + +var _component = _dereq_(5); + +var _component2 = _interopRequireDefault(_component); + +var _window = _dereq_(95); + +var _window2 = _interopRequireDefault(_window); + +var _obj = _dereq_(88); + +function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key]; } } newObj['default'] = obj; return newObj; } } + +function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; } + +function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } } + +function _possibleConstructorReturn(self, call) { if (!self) { throw new ReferenceError("this hasn't been initialised - super() hasn't been called"); } return call && (typeof call === "object" || typeof call === "function") ? call : self; } + +function _inherits(subClass, superClass) { if (typeof superClass !== "function" && superClass !== null) { throw new TypeError("Super expression must either be null or a function, not " + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; } /** + * @file flash.js + * VideoJS-SWF - Custom Flash Player with HTML5-ish API + * https://github.com/zencoder/video-js-swf + * Not using setupTriggers. Using global onEvent func to distribute events + */ + +var navigator = _window2['default'].navigator; + +/** + * Flash Media Controller - Wrapper for Flash Media API + * + * @mixes FlashRtmpDecorator + * @mixes Tech~SouceHandlerAdditions + * @extends Tech + */ + +var Flash = function (_Tech) { + _inherits(Flash, _Tech); + + /** + * Create an instance of this Tech. + * + * @param {Object} [options] + * The key/value store of player options. + * + * @param {Component~ReadyCallback} ready + * Callback function to call when the `Flash` Tech is ready. + */ + function Flash(options, ready) { + _classCallCheck(this, Flash); + + // Set the source when ready + var _this = _possibleConstructorReturn(this, _Tech.call(this, options, ready)); + + if (options.source) { + _this.ready(function () { + this.setSource(options.source); + }, true); + } + + // Having issues with Flash reloading on certain page actions (hide/resize/fullscreen) in certain browsers + // This allows resetting the playhead when we catch the reload + if (options.startTime) { + _this.ready(function () { + this.load(); + this.play(); + this.currentTime(options.startTime); + }, true); + } + + // Add global window functions that the swf expects + // A 4.x workflow we weren't able to solve for in 5.0 + // because of the need to hard code these functions + // into the swf for security reasons + _window2['default'].videojs = _window2['default'].videojs || {}; + _window2['default'].videojs.Flash = _window2['default'].videojs.Flash || {}; + _window2['default'].videojs.Flash.onReady = Flash.onReady; + _window2['default'].videojs.Flash.onEvent = Flash.onEvent; + _window2['default'].videojs.Flash.onError = Flash.onError; + + _this.on('seeked', function () { + this.lastSeekTarget_ = undefined; + }); + + return _this; + } + + /** + * Create the `Flash` Tech's DOM element. + * + * @return {Element} + * The element that gets created. + */ + + + Flash.prototype.createEl = function createEl() { + var options = this.options_; + + // If video.js is hosted locally you should also set the location + // for the hosted swf, which should be relative to the page (not video.js) + // Otherwise this adds a CDN url. + // The CDN also auto-adds a swf URL for that specific version. + if (!options.swf) { + var ver = '5.1.0'; + + options.swf = '//vjs.zencdn.net/swf/' + ver + '/video-js.swf'; + } + + // Generate ID for swf object + var objId = options.techId; + + // Merge default flashvars with ones passed in to init + var flashVars = (0, _obj.assign)({ + + // SWF Callback Functions + readyFunction: 'videojs.Flash.onReady', + eventProxyFunction: 'videojs.Flash.onEvent', + errorEventProxyFunction: 'videojs.Flash.onError', + + // Player Settings + autoplay: options.autoplay, + preload: options.preload, + loop: options.loop, + muted: options.muted + + }, options.flashVars); + + // Merge default parames with ones passed in + var params = (0, _obj.assign)({ + // Opaque is needed to overlay controls, but can affect playback performance + wmode: 'opaque', + // Using bgcolor prevents a white flash when the object is loading + bgcolor: '#000000' + }, options.params); + + // Merge default attributes with ones passed in + var attributes = (0, _obj.assign)({ + // Both ID and Name needed or swf to identify itself + id: objId, + name: objId, + 'class': 'vjs-tech' + }, options.attributes); + + this.el_ = Flash.embed(options.swf, flashVars, params, attributes); + this.el_.tech = this; + + return this.el_; + }; + + /** + * Called by {@link Player#play} to play using the `Flash` `Tech`. + */ + + + Flash.prototype.play = function play() { + if (this.ended()) { + this.setCurrentTime(0); + } + this.el_.vjs_play(); + }; + + /** + * Called by {@link Player#pause} to pause using the `Flash` `Tech`. + */ + + + Flash.prototype.pause = function pause() { + this.el_.vjs_pause(); + }; + + /** + * A getter/setter for the `Flash` Tech's source object. + * > Note: Please use {@link Flash#setSource} + * + * @param {Tech~SourceObject} [src] + * The source object you want to set on the `Flash` techs. + * + * @return {Tech~SourceObject|undefined} + * - The current source object when a source is not passed in. + * - undefined when setting + * + * @deprecated Since version 5. + */ + + + Flash.prototype.src = function src(_src) { + if (_src === undefined) { + return this.currentSrc(); + } + + // Setting src through `src` not `setSrc` will be deprecated + return this.setSrc(_src); + }; + + /** + * A getter/setter for the `Flash` Tech's source object. + * + * @param {Tech~SourceObject} [src] + * The source object you want to set on the `Flash` techs. + * + * @return {Tech~SourceObject|undefined} + * - The current source object when a source is not passed in. + * - undefined when setting + */ + + + Flash.prototype.setSrc = function setSrc(src) { + var _this2 = this; + + // Make sure source URL is absolute. + src = Url.getAbsoluteURL(src); + this.el_.vjs_src(src); + + // Currently the SWF doesn't autoplay if you load a source later. + // e.g. Load player w/ no source, wait 2s, set src. + if (this.autoplay()) { + this.setTimeout(function () { + return _this2.play(); + }, 0); + } + }; + + /** + * Indicates whether the media is currently seeking to a new position or not. + * + * @return {boolean} + * - True if seeking to a new position + * - False otherwise + */ + + + Flash.prototype.seeking = function seeking() { + return this.lastSeekTarget_ !== undefined; + }; + + /** + * Returns the current time in seconds that the media is at in playback. + * + * @param {number} time + * Current playtime of the media in seconds. + */ + + + Flash.prototype.setCurrentTime = function setCurrentTime(time) { + var seekable = this.seekable(); + + if (seekable.length) { + // clamp to the current seekable range + time = time > seekable.start(0) ? time : seekable.start(0); + time = time < seekable.end(seekable.length - 1) ? time : seekable.end(seekable.length - 1); + + this.lastSeekTarget_ = time; + this.trigger('seeking'); + this.el_.vjs_setProperty('currentTime', time); + _Tech.prototype.setCurrentTime.call(this); + } + }; + + /** + * Get the current playback time in seconds + * + * @return {number} + * The current time of playback in seconds. + */ + + + Flash.prototype.currentTime = function currentTime() { + // when seeking make the reported time keep up with the requested time + // by reading the time we're seeking to + if (this.seeking()) { + return this.lastSeekTarget_ || 0; + } + return this.el_.vjs_getProperty('currentTime'); + }; + + /** + * Get the current source + * + * @method currentSrc + * @return {Tech~SourceObject} + * The current source + */ + + + Flash.prototype.currentSrc = function currentSrc() { + if (this.currentSource_) { + return this.currentSource_.src; + } + return this.el_.vjs_getProperty('currentSrc'); + }; + + /** + * Get the total duration of the current media. + * + * @return {number} + 8 The total duration of the current media. + */ + + + Flash.prototype.duration = function duration() { + if (this.readyState() === 0) { + return NaN; + } + var duration = this.el_.vjs_getProperty('duration'); + + return duration >= 0 ? duration : Infinity; + }; + + /** + * Load media into Tech. + */ + + + Flash.prototype.load = function load() { + this.el_.vjs_load(); + }; + + /** + * Get the poster image that was set on the tech. + */ + + + Flash.prototype.poster = function poster() { + this.el_.vjs_getProperty('poster'); + }; + + /** + * Poster images are not handled by the Flash tech so make this is a no-op. + */ + + + Flash.prototype.setPoster = function setPoster() {}; + + /** + * Determine the time ranges that can be seeked to in the media. + * + * @return {TimeRange} + * Returns the time ranges that can be seeked to. + */ + + + Flash.prototype.seekable = function seekable() { + var duration = this.duration(); + + if (duration === 0) { + return (0, _timeRanges.createTimeRange)(); + } + return (0, _timeRanges.createTimeRange)(0, duration); + }; + + /** + * Get and create a `TimeRange` object for buffering. + * + * @return {TimeRange} + * The time range object that was created. + */ + + + Flash.prototype.buffered = function buffered() { + var ranges = this.el_.vjs_getProperty('buffered'); + + if (ranges.length === 0) { + return (0, _timeRanges.createTimeRange)(); + } + return (0, _timeRanges.createTimeRange)(ranges[0][0], ranges[0][1]); + }; + + /** + * Get fullscreen support - + * + * Flash does not allow fullscreen through javascript + * so this always returns false. + * + * @return {boolean} + * The Flash tech does not support fullscreen, so it will always return false. + */ + + + Flash.prototype.supportsFullScreen = function supportsFullScreen() { + // Flash does not allow fullscreen through javascript + return false; + }; + + /** + * Flash does not allow fullscreen through javascript + * so this always returns false. + * + * @return {boolean} + * The Flash tech does not support fullscreen, so it will always return false. + */ + + + Flash.prototype.enterFullScreen = function enterFullScreen() { + return false; + }; + + return Flash; +}(_tech2['default']); + +// Create setters and getters for attributes + + +var _api = Flash.prototype; +var _readWrite = 'rtmpConnection,rtmpStream,preload,defaultPlaybackRate,playbackRate,autoplay,loop,mediaGroup,controller,controls,volume,muted,defaultMuted'.split(','); +var _readOnly = 'networkState,readyState,initialTime,startOffsetTime,paused,ended,videoWidth,videoHeight'.split(','); + +function _createSetter(attr) { + var attrUpper = attr.charAt(0).toUpperCase() + attr.slice(1); + + _api['set' + attrUpper] = function (val) { + return this.el_.vjs_setProperty(attr, val); + }; +} + +function _createGetter(attr) { + _api[attr] = function () { + return this.el_.vjs_getProperty(attr); + }; +} + +// Create getter and setters for all read/write attributes +for (var i = 0; i < _readWrite.length; i++) { + _createGetter(_readWrite[i]); + _createSetter(_readWrite[i]); +} + +// Create getters for read-only attributes +for (var _i = 0; _i < _readOnly.length; _i++) { + _createGetter(_readOnly[_i]); +} + +/** ------------------------------ Getters ------------------------------ **/ +/** + * Get the value of `rtmpConnection` from the swf. + * + * @method Flash.prototype.rtmpConnection + * @return {string} + * The current value of `rtmpConnection` on the swf. + */ + +/** + * Get the value of `rtmpStream` from the swf. + * + * @method Flash.prototype.rtmpStream + * @return {string} + * The current value of `rtmpStream` on the swf. + */ + +/** + * Get the value of `preload` from the swf. `preload` indicates + * what should download before the media is interacted with. It can have the following + * values: + * - none: nothing should be downloaded + * - metadata: poster and the first few frames of the media may be downloaded to get + * media dimensions and other metadata + * - auto: allow the media and metadata for the media to be downloaded before + * interaction + * + * @method Flash.prototype.preload + * @return {string} + * The value of `preload` from the swf. Will be 'none', 'metadata', + * or 'auto'. + */ + +/** + * Get the value of `defaultPlaybackRate` from the swf. + * + * @method Flash.prototype.defaultPlaybackRate + * @return {number} + * The current value of `defaultPlaybackRate` on the swf. + */ + +/** + * Get the value of `playbackRate` from the swf. `playbackRate` indicates + * the rate at which the media is currently playing back. Examples: + * - if playbackRate is set to 2, media will play twice as fast. + * - if playbackRate is set to 0.5, media will play half as fast. + * + * @method Flash.prototype.playbackRate + * @return {number} + * The value of `playbackRate` from the swf. A number indicating + * the current playback speed of the media, where 1 is normal speed. + */ + +/** + * Get the value of `autoplay` from the swf. `autoplay` indicates + * that the media should start to play as soon as the page is ready. + * + * @method Flash.prototype.autoplay + * @return {boolean} + * - The value of `autoplay` from the swf. + * - True indicates that the media ashould start as soon as the page loads. + * - False indicates that the media should not start as soon as the page loads. + */ + +/** + * Get the value of `loop` from the swf. `loop` indicates + * that the media should return to the start of the media and continue playing once + * it reaches the end. + * + * @method Flash.prototype.loop + * @return {boolean} + * - The value of `loop` from the swf. + * - True indicates that playback should seek back to start once + * the end of a media is reached. + * - False indicates that playback should not loop back to the start when the + * end of the media is reached. + */ + +/** + * Get the value of `mediaGroup` from the swf. + * + * @method Flash.prototype.mediaGroup + * @return {string} + * The current value of `mediaGroup` on the swf. + */ + +/** + * Get the value of `controller` from the swf. + * + * @method Flash.prototype.controller + * @return {string} + * The current value of `controller` on the swf. + */ + +/** + * Get the value of `controls` from the swf. `controls` indicates + * whether the native flash controls should be shown or hidden. + * + * @method Html5.prototype.controls + * @return {boolean} + * - The value of `controls` from the swf. + * - True indicates that native controls should be showing. + * - False indicates that native controls should be hidden. + */ + +/** + * Get the value of the `volume` from the swf. `volume` indicates the current + * audio level as a percentage in decimal form. This means that 1 is 100%, 0.5 is 50%, and + * so on. + * + * @method Flash.prototype.volume + * @return {number} + * The volume percent as a decimal. Value will be between 0-1. + */ + +/** + * Get the value of the `muted` from the swf. `muted` indicates the current + * audio level should be silent. + * + * @method Flash.prototype.muted + * @return {boolean} + * - True if the audio should be set to silent + * - False otherwise + */ + +/** + * Get the value of `defaultMuted` from the swf. `defaultMuted` indicates + * whether the media should start muted or not. Only changes the default state of the + * media. `muted` and `defaultMuted` can have different values. `muted` indicates the + * current state. + * + * @method Flash.prototype.defaultMuted + * @return {boolean} + * - The value of `defaultMuted` from the swf. + * - True indicates that the media should start muted. + * - False indicates that the media should not start muted. + */ + +/** + * Get the value of `networkState` from the swf. `networkState` indicates + * the current network state. It returns an enumeration from the following list: + * - 0: NETWORK_EMPTY + * - 1: NEWORK_IDLE + * - 2: NETWORK_LOADING + * - 3: NETWORK_NO_SOURCE + * + * @method Flash.prototype.networkState + * @return {number} + * The value of `networkState` from the swf. This will be a number + * from the list in the description. + */ + +/** + * Get the value of `readyState` from the swf. `readyState` indicates + * the current state of the media element. It returns an enumeration from the + * following list: + * - 0: HAVE_NOTHING + * - 1: HAVE_METADATA + * - 2: HAVE_CURRENT_DATA + * - 3: HAVE_FUTURE_DATA + * - 4: HAVE_ENOUGH_DATA + * + * @method Flash.prototype.readyState + * @return {number} + * The value of `readyState` from the swf. This will be a number + * from the list in the description. + */ + +/** + * Get the value of `readyState` from the swf. `readyState` indicates + * the current state of the media element. It returns an enumeration from the + * following list: + * - 0: HAVE_NOTHING + * - 1: HAVE_METADATA + * - 2: HAVE_CURRENT_DATA + * - 3: HAVE_FUTURE_DATA + * - 4: HAVE_ENOUGH_DATA + * + * @method Flash.prototype.readyState + * @return {number} + * The value of `readyState` from the swf. This will be a number + * from the list in the description. + */ + +/** + * Get the value of `initialTime` from the swf. + * + * @method Flash.prototype.initialTime + * @return {number} + * The `initialTime` proprety on the swf. + */ + +/** + * Get the value of `startOffsetTime` from the swf. + * + * @method Flash.prototype.startOffsetTime + * @return {number} + * The `startOffsetTime` proprety on the swf. + */ + +/** + * Get the value of `paused` from the swf. `paused` indicates whether the swf + * is current paused or not. + * + * @method Flash.prototype.paused + * @return {boolean} + * The value of `paused` from the swf. + */ + +/** + * Get the value of `ended` from the swf. `ended` indicates whether + * the media has reached the end or not. + * + * @method Flash.prototype.ended + * @return {boolean} + * - True indicates that the media has ended. + * - False indicates that the media has not ended. + * + * @see [Spec]{@link https://www.w3.org/TR/html5/embedded-content-0.html#dom-media-ended} + */ + +/** + * Get the value of `videoWidth` from the swf. `videoWidth` indicates + * the current width of the media in css pixels. + * + * @method Flash.prototype.videoWidth + * @return {number} + * The value of `videoWidth` from the swf. This will be a number + * in css pixels. + */ + +/** + * Get the value of `videoHeight` from the swf. `videoHeigth` indicates + * the current height of the media in css pixels. + * + * @method Flassh.prototype.videoHeight + * @return {number} + * The value of `videoHeight` from the swf. This will be a number + * in css pixels. + */ +/** ------------------------------ Setters ------------------------------ **/ + +/** + * Set the value of `rtmpConnection` on the swf. + * + * @method Flash.prototype.setRtmpConnection + * @param {string} rtmpConnection + * New value to set the `rtmpConnection` property to. + */ + +/** + * Set the value of `rtmpStream` on the swf. + * + * @method Flash.prototype.setRtmpStream + * @param {string} rtmpStream + * New value to set the `rtmpStream` property to. + */ + +/** + * Set the value of `preload` on the swf. `preload` indicates + * what should download before the media is interacted with. It can have the following + * values: + * - none: nothing should be downloaded + * - metadata: poster and the first few frames of the media may be downloaded to get + * media dimensions and other metadata + * - auto: allow the media and metadata for the media to be downloaded before + * interaction + * + * @method Flash.prototype.setPreload + * @param {string} preload + * The value of `preload` to set on the swf. Should be 'none', 'metadata', + * or 'auto'. + */ + +/** + * Set the value of `defaultPlaybackRate` on the swf. + * + * @method Flash.prototype.setDefaultPlaybackRate + * @param {number} defaultPlaybackRate + * New value to set the `defaultPlaybackRate` property to. + */ + +/** + * Set the value of `playbackRate` on the swf. `playbackRate` indicates + * the rate at which the media is currently playing back. Examples: + * - if playbackRate is set to 2, media will play twice as fast. + * - if playbackRate is set to 0.5, media will play half as fast. + * + * @method Flash.prototype.setPlaybackRate + * @param {number} playbackRate + * New value of `playbackRate` on the swf. A number indicating + * the current playback speed of the media, where 1 is normal speed. + */ + +/** + * Set the value of `autoplay` on the swf. `autoplay` indicates + * that the media should start to play as soon as the page is ready. + * + * @method Flash.prototype.setAutoplay + * @param {boolean} autoplay + * - The value of `autoplay` from the swf. + * - True indicates that the media ashould start as soon as the page loads. + * - False indicates that the media should not start as soon as the page loads. + */ + +/** + * Set the value of `loop` on the swf. `loop` indicates + * that the media should return to the start of the media and continue playing once + * it reaches the end. + * + * @method Flash.prototype.setLoop + * @param {boolean} loop + * - True indicates that playback should seek back to start once + * the end of a media is reached. + * - False indicates that playback should not loop back to the start when the + * end of the media is reached. + */ + +/** + * Set the value of `mediaGroup` on the swf. + * + * @method Flash.prototype.setMediaGroup + * @param {string} mediaGroup + * New value of `mediaGroup` to set on the swf. + */ + +/** + * Set the value of `controller` on the swf. + * + * @method Flash.prototype.setController + * @param {string} controller + * New value the current value of `controller` on the swf. + */ + +/** + * Get the value of `controls` from the swf. `controls` indicates + * whether the native flash controls should be shown or hidden. + * + * @method Flash.prototype.controls + * @return {boolean} + * - The value of `controls` from the swf. + * - True indicates that native controls should be showing. + * - False indicates that native controls should be hidden. + */ + +/** + * Set the value of the `volume` on the swf. `volume` indicates the current + * audio level as a percentage in decimal form. This means that 1 is 100%, 0.5 is 50%, and + * so on. + * + * @method Flash.prototype.setVolume + * @param {number} percentAsDecimal + * The volume percent as a decimal. Value will be between 0-1. + */ + +/** + * Set the value of the `muted` on the swf. `muted` indicates that the current + * audio level should be silent. + * + * @method Flash.prototype.setMuted + * @param {boolean} muted + * - True if the audio should be set to silent + * - False otherwise + */ + +/** + * Set the value of `defaultMuted` on the swf. `defaultMuted` indicates + * whether the media should start muted or not. Only changes the default state of the + * media. `muted` and `defaultMuted` can have different values. `muted` indicates the + * current state. + * + * @method Flash.prototype.setDefaultMuted + * @param {boolean} defaultMuted + * - True indicates that the media should start muted. + * - False indicates that the media should not start muted. + */ + +/* Flash Support Testing -------------------------------------------------------- */ + +/** + * Check if the Flash tech is currently supported. + * + * @return {boolean} + * - True if the flash tech is supported. + * - False otherwise. + */ +Flash.isSupported = function () { + return Flash.version()[0] >= 10; + // return swfobject.hasFlashPlayerVersion('10'); +}; + +// Add Source Handler pattern functions to this tech +_tech2['default'].withSourceHandlers(Flash); + +/* + * Native source handler for flash, simply passes the source to the swf element. + * + * @property {Tech~SourceObject} source + * The source object + * + * @property {Flash} tech + * The instance of the Flash tech + */ +Flash.nativeSourceHandler = {}; + +/** + * Check if the Flash can play the given mime type. + * + * @param {string} type + * The mimetype to check + * + * @return {string} + * 'maybe', or '' (empty string) + */ +Flash.nativeSourceHandler.canPlayType = function (type) { + if (type in Flash.formats) { + return 'maybe'; + } + + return ''; +}; + +/** + * Check if the media element can handle a source natively. + * + * @param {Tech~SourceObject} source + * The source object + * + * @param {Object} [options] + * Options to be passed to the tech. + * + * @return {string} + * 'maybe', or '' (empty string). + */ +Flash.nativeSourceHandler.canHandleSource = function (source, options) { + var type = void 0; + + function guessMimeType(src) { + var ext = Url.getFileExtension(src); + + if (ext) { + return 'video/' + ext; + } + return ''; + } + + if (!source.type) { + type = guessMimeType(source.src); + } else { + // Strip code information from the type because we don't get that specific + type = source.type.replace(/;.*/, '').toLowerCase(); + } + + return Flash.nativeSourceHandler.canPlayType(type); +}; + +/** + * Pass the source to the swf. + * + * @param {Tech~SourceObject} source + * The source object + * + * @param {Flash} tech + * The instance of the Flash tech + * + * @param {Object} [options] + * The options to pass to the source + */ +Flash.nativeSourceHandler.handleSource = function (source, tech, options) { + tech.setSrc(source.src); +}; + +/** + * noop for native source handler dispose, as cleanup will happen automatically. + */ +Flash.nativeSourceHandler.dispose = function () {}; + +// Register the native source handler +Flash.registerSourceHandler(Flash.nativeSourceHandler); + +/** + * Flash supported mime types. + * + * @constant {Object} + */ +Flash.formats = { + 'video/flv': 'FLV', + 'video/x-flv': 'FLV', + 'video/mp4': 'MP4', + 'video/m4v': 'MP4' +}; + +/** + * Called when the the swf is "ready", and makes sure that the swf is really + * ready using {@link Flash#checkReady} + */ +Flash.onReady = function (currSwf) { + var el = Dom.getEl(currSwf); + var tech = el && el.tech; + + // if there is no el then the tech has been disposed + // and the tech element was removed from the player div + if (tech && tech.el()) { + // check that the flash object is really ready + Flash.checkReady(tech); + } +}; + +/** + * The SWF isn't always ready when it says it is. Sometimes the API functions still + * need to be added to the object. If it's not ready, we set a timeout to check again + * shortly. + * + * @param {Flash} tech + * The instance of the flash tech to check. + */ +Flash.checkReady = function (tech) { + // stop worrying if the tech has been disposed + if (!tech.el()) { + return; + } + + // check if API property exists + if (tech.el().vjs_getProperty) { + // tell tech it's ready + tech.triggerReady(); + } else { + // wait longer + this.setTimeout(function () { + Flash.checkReady(tech); + }, 50); + } +}; + +/** + * Trigger events from the swf on the Flash Tech. + * + * @param {number} swfID + * The id of the swf that had the event + * + * @param {string} eventName + * The name of the event to trigger + */ +Flash.onEvent = function (swfID, eventName) { + var tech = Dom.getEl(swfID).tech; + var args = Array.prototype.slice.call(arguments, 2); + + // dispatch Flash events asynchronously for two reasons: + // - Flash swallows any exceptions generated by javascript it + // invokes + // - Flash is suspended until the javascript returns which may cause + // playback performance issues + tech.setTimeout(function () { + tech.trigger(eventName, args); + }, 1); +}; + +/** + * Log errors from the swf on the Flash tech. + * + * @param {number} swfID + * The id of the swf that had an error. + * + * @param {string} The error string + * The error to set on the Flash Tech. + * + * @return {MediaError|undefined} + * - Returns a MediaError when err is 'srcnotfound' + * - Returns undefined otherwise. + */ +Flash.onError = function (swfID, err) { + var tech = Dom.getEl(swfID).tech; + + // trigger MEDIA_ERR_SRC_NOT_SUPPORTED + if (err === 'srcnotfound') { + return tech.error(4); + } + + // trigger a custom error + tech.error('FLASH: ' + err); +}; + +/** + * Get the current version of Flash that is in use on the page. + * + * @return {Array} + * an array of versions that are available. + */ +Flash.version = function () { + var version = '0,0,0'; + + // IE + try { + version = new _window2['default'].ActiveXObject('ShockwaveFlash.ShockwaveFlash').GetVariable('$version').replace(/\D+/g, ',').match(/^,?(.+),?$/)[1]; + + // other browsers + } catch (e) { + try { + if (navigator.mimeTypes['application/x-shockwave-flash'].enabledPlugin) { + version = (navigator.plugins['Shockwave Flash 2.0'] || navigator.plugins['Shockwave Flash']).description.replace(/\D+/g, ',').match(/^,?(.+),?$/)[1]; + } + } catch (err) { + // satisfy linter + } + } + return version.split(','); +}; + +/** + * Only use for non-iframe embeds. + * + * @param {Object} swf + * The videojs-swf object. + * + * @param {Object} flashVars + * Names and values to use as flash option variables. + * + * @param {Object} params + * Style parameters to set on the object. + * + * @param {Object} attributes + * Attributes to set on the element. + * + * @return {Element} + * The embeded Flash DOM element. + */ +Flash.embed = function (swf, flashVars, params, attributes) { + var code = Flash.getEmbedCode(swf, flashVars, params, attributes); + + // Get element by embedding code and retrieving created element + var obj = Dom.createEl('div', { innerHTML: code }).childNodes[0]; + + return obj; +}; + +/** + * Only use for non-iframe embeds. + * + * @param {Object} swf + * The videojs-swf object. + * + * @param {Object} flashVars + * Names and values to use as flash option variables. + * + * @param {Object} params + * Style parameters to set on the object. + * + * @param {Object} attributes + * Attributes to set on the element. + * + * @return {Element} + * The embeded Flash DOM element. + */ +Flash.getEmbedCode = function (swf, flashVars, params, attributes) { + var objTag = ''; + }); + + attributes = (0, _obj.assign)({ + // Add swf to attributes (need both for IE and Others to work) + data: swf, + + // Default to 100% width/height + width: '100%', + height: '100%' + + }, attributes); + + // Create Attributes string + Object.getOwnPropertyNames(attributes).forEach(function (key) { + attrsString += key + '="' + attributes[key] + '" '; + }); + + return '' + objTag + attrsString + '>' + paramsString + ''; +}; + +// Run Flash through the RTMP decorator +(0, _flashRtmp2['default'])(Flash); + +_component2['default'].registerComponent('Flash', Flash); +_tech2['default'].registerTech('Flash', Flash); +exports['default'] = Flash; + +},{"5":5,"58":58,"62":62,"81":81,"88":88,"90":90,"92":92,"95":95}],60:[function(_dereq_,module,exports){ +'use strict'; + +exports.__esModule = true; + +var _typeof = typeof Symbol === "function" && typeof Symbol.iterator === "symbol" ? function (obj) { return typeof obj; } : function (obj) { return obj && typeof Symbol === "function" && obj.constructor === Symbol && obj !== Symbol.prototype ? "symbol" : typeof obj; }; + +var _templateObject = _taggedTemplateLiteralLoose(['Text Tracks are being loaded from another origin but the crossorigin attribute isn\'t used.\n This may prevent text tracks from loading.'], ['Text Tracks are being loaded from another origin but the crossorigin attribute isn\'t used.\n This may prevent text tracks from loading.']); + +var _tech = _dereq_(62); + +var _tech2 = _interopRequireDefault(_tech); + +var _component = _dereq_(5); + +var _component2 = _interopRequireDefault(_component); + +var _dom = _dereq_(81); + +var Dom = _interopRequireWildcard(_dom); + +var _url = _dereq_(92); + +var Url = _interopRequireWildcard(_url); + +var _fn = _dereq_(83); + +var Fn = _interopRequireWildcard(_fn); + +var _log = _dereq_(86); + +var _log2 = _interopRequireDefault(_log); + +var _tsml = _dereq_(98); + +var _tsml2 = _interopRequireDefault(_tsml); + +var _browser = _dereq_(78); + +var browser = _interopRequireWildcard(_browser); + +var _document = _dereq_(94); + +var _document2 = _interopRequireDefault(_document); + +var _window = _dereq_(95); + +var _window2 = _interopRequireDefault(_window); + +var _obj = _dereq_(88); + +var _mergeOptions = _dereq_(87); + +var _mergeOptions2 = _interopRequireDefault(_mergeOptions); + +var _toTitleCase = _dereq_(91); + +var _toTitleCase2 = _interopRequireDefault(_toTitleCase); + +function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key]; } } newObj['default'] = obj; return newObj; } } + +function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; } + +function _taggedTemplateLiteralLoose(strings, raw) { strings.raw = raw; return strings; } + +function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } } + +function _possibleConstructorReturn(self, call) { if (!self) { throw new ReferenceError("this hasn't been initialised - super() hasn't been called"); } return call && (typeof call === "object" || typeof call === "function") ? call : self; } + +function _inherits(subClass, superClass) { if (typeof superClass !== "function" && superClass !== null) { throw new TypeError("Super expression must either be null or a function, not " + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; } /** + * @file html5.js + */ + + +/** + * HTML5 Media Controller - Wrapper for HTML5 Media API + * + * @mixes Tech~SouceHandlerAdditions + * @extends Tech + */ +var Html5 = function (_Tech) { + _inherits(Html5, _Tech); + + /** + * Create an instance of this Tech. + * + * @param {Object} [options] + * The key/value store of player options. + * + * @param {Component~ReadyCallback} ready + * Callback function to call when the `HTML5` Tech is ready. + */ + function Html5(options, ready) { + _classCallCheck(this, Html5); + + var _this = _possibleConstructorReturn(this, _Tech.call(this, options, ready)); + + var source = options.source; + var crossoriginTracks = false; + + // Set the source if one is provided + // 1) Check if the source is new (if not, we want to keep the original so playback isn't interrupted) + // 2) Check to see if the network state of the tag was failed at init, and if so, reset the source + // anyway so the error gets fired. + if (source && (_this.el_.currentSrc !== source.src || options.tag && options.tag.initNetworkState_ === 3)) { + _this.setSource(source); + } else { + _this.handleLateInit_(_this.el_); + } + + if (_this.el_.hasChildNodes()) { + + var nodes = _this.el_.childNodes; + var nodesLength = nodes.length; + var removeNodes = []; + + while (nodesLength--) { + var node = nodes[nodesLength]; + var nodeName = node.nodeName.toLowerCase(); + + if (nodeName === 'track') { + if (!_this.featuresNativeTextTracks) { + // Empty video tag tracks so the built-in player doesn't use them also. + // This may not be fast enough to stop HTML5 browsers from reading the tags + // so we'll need to turn off any default tracks if we're manually doing + // captions and subtitles. videoElement.textTracks + removeNodes.push(node); + } else { + // store HTMLTrackElement and TextTrack to remote list + _this.remoteTextTrackEls().addTrackElement_(node); + _this.remoteTextTracks().addTrack_(node.track); + if (!crossoriginTracks && !_this.el_.hasAttribute('crossorigin') && Url.isCrossOrigin(node.src)) { + crossoriginTracks = true; + } + } + } + } + + for (var i = 0; i < removeNodes.length; i++) { + _this.el_.removeChild(removeNodes[i]); + } + } + + // TODO: add text tracks into this list + var trackTypes = ['audio', 'video']; + + // ProxyNative Video/Audio Track + trackTypes.forEach(function (type) { + var elTracks = _this.el()[type + 'Tracks']; + var techTracks = _this[type + 'Tracks'](); + var capitalType = (0, _toTitleCase2['default'])(type); + + if (!_this['featuresNative' + capitalType + 'Tracks'] || !elTracks || !elTracks.addEventListener) { + return; + } + + _this['handle' + capitalType + 'TrackChange_'] = function (e) { + techTracks.trigger({ + type: 'change', + target: techTracks, + currentTarget: techTracks, + srcElement: techTracks + }); + }; + + _this['handle' + capitalType + 'TrackAdd_'] = function (e) { + return techTracks.addTrack(e.track); + }; + _this['handle' + capitalType + 'TrackRemove_'] = function (e) { + return techTracks.removeTrack(e.track); + }; + + elTracks.addEventListener('change', _this['handle' + capitalType + 'TrackChange_']); + elTracks.addEventListener('addtrack', _this['handle' + capitalType + 'TrackAdd_']); + elTracks.addEventListener('removetrack', _this['handle' + capitalType + 'TrackRemove_']); + _this['removeOld' + capitalType + 'Tracks_'] = function (e) { + return _this.removeOldTracks_(techTracks, elTracks); + }; + + // Remove (native) tracks that are not used anymore + _this.on('loadstart', _this['removeOld' + capitalType + 'Tracks_']); + }); + + if (_this.featuresNativeTextTracks) { + if (crossoriginTracks) { + _log2['default'].warn((0, _tsml2['default'])(_templateObject)); + } + + _this.handleTextTrackChange_ = Fn.bind(_this, _this.handleTextTrackChange); + _this.handleTextTrackAdd_ = Fn.bind(_this, _this.handleTextTrackAdd); + _this.handleTextTrackRemove_ = Fn.bind(_this, _this.handleTextTrackRemove); + _this.proxyNativeTextTracks_(); + } + + // Determine if native controls should be used + // Our goal should be to get the custom controls on mobile solid everywhere + // so we can remove this all together. Right now this will block custom + // controls on touch enabled laptops like the Chrome Pixel + if ((browser.TOUCH_ENABLED || browser.IS_IPHONE || browser.IS_NATIVE_ANDROID) && options.nativeControlsForTouch === true) { + _this.setControls(true); + } + + // on iOS, we want to proxy `webkitbeginfullscreen` and `webkitendfullscreen` + // into a `fullscreenchange` event + _this.proxyWebkitFullscreen_(); + + _this.triggerReady(); + return _this; + } + + /** + * Dispose of `HTML5` media element and remove all tracks. + */ + + + Html5.prototype.dispose = function dispose() { + var _this2 = this; + + // Un-ProxyNativeTracks + ['audio', 'video', 'text'].forEach(function (type) { + var capitalType = (0, _toTitleCase2['default'])(type); + var tl = _this2.el_[type + 'Tracks']; + + if (tl && tl.removeEventListener) { + tl.removeEventListener('change', _this2['handle' + capitalType + 'TrackChange_']); + tl.removeEventListener('addtrack', _this2['handle' + capitalType + 'TrackAdd_']); + tl.removeEventListener('removetrack', _this2['handle' + capitalType + 'TrackRemove_']); + } + + // Stop removing old text tracks + if (tl) { + _this2.off('loadstart', _this2['removeOld' + capitalType + 'Tracks_']); + } + }); + + Html5.disposeMediaElement(this.el_); + // tech will handle clearing of the emulated track list + _Tech.prototype.dispose.call(this); + }; + + /** + * Create the `Html5` Tech's DOM element. + * + * @return {Element} + * The element that gets created. + */ + + + Html5.prototype.createEl = function createEl() { + var el = this.options_.tag; + + // Check if this browser supports moving the element into the box. + // On the iPhone video will break if you move the element, + // So we have to create a brand new element. + if (!el || this.movingMediaElementInDOM === false) { + + // If the original tag is still there, clone and remove it. + if (el) { + var clone = el.cloneNode(true); + + el.parentNode.insertBefore(clone, el); + Html5.disposeMediaElement(el); + el = clone; + } else { + el = _document2['default'].createElement('video'); + + // determine if native controls should be used + var tagAttributes = this.options_.tag && Dom.getElAttributes(this.options_.tag); + var attributes = (0, _mergeOptions2['default'])({}, tagAttributes); + + if (!browser.TOUCH_ENABLED || this.options_.nativeControlsForTouch !== true) { + delete attributes.controls; + } + + Dom.setElAttributes(el, (0, _obj.assign)(attributes, { + id: this.options_.techId, + 'class': 'vjs-tech' + })); + } + + el.playerId = this.options_.playerId; + } + + // Update specific tag settings, in case they were overridden + var settingsAttrs = ['autoplay', 'preload', 'loop', 'muted']; + + for (var i = settingsAttrs.length - 1; i >= 0; i--) { + var attr = settingsAttrs[i]; + var overwriteAttrs = {}; + + if (typeof this.options_[attr] !== 'undefined') { + overwriteAttrs[attr] = this.options_[attr]; + } + Dom.setElAttributes(el, overwriteAttrs); + } + + return el; + }; + + /** + * This will be triggered if the loadstart event has already fired, before videojs was + * ready. Two known examples of when this can happen are: + * 1. If we're loading the playback object after it has started loading + * 2. The media is already playing the (often with autoplay on) then + * + * This function will fire another loadstart so that videojs can catchup. + * + * @fires Tech#loadstart + * + * @return {undefined} + * returns nothing. + */ + + + Html5.prototype.handleLateInit_ = function handleLateInit_(el) { + var _this3 = this; + + if (el.networkState === 0 || el.networkState === 3) { + // The video element hasn't started loading the source yet + // or didn't find a source + return; + } + + if (el.readyState === 0) { + var _ret = function () { + // NetworkState is set synchronously BUT loadstart is fired at the + // end of the current stack, usually before setInterval(fn, 0). + // So at this point we know loadstart may have already fired or is + // about to fire, and either way the player hasn't seen it yet. + // We don't want to fire loadstart prematurely here and cause a + // double loadstart so we'll wait and see if it happens between now + // and the next loop, and fire it if not. + // HOWEVER, we also want to make sure it fires before loadedmetadata + // which could also happen between now and the next loop, so we'll + // watch for that also. + var loadstartFired = false; + var setLoadstartFired = function setLoadstartFired() { + loadstartFired = true; + }; + + _this3.on('loadstart', setLoadstartFired); + + var triggerLoadstart = function triggerLoadstart() { + // We did miss the original loadstart. Make sure the player + // sees loadstart before loadedmetadata + if (!loadstartFired) { + this.trigger('loadstart'); + } + }; + + _this3.on('loadedmetadata', triggerLoadstart); + + _this3.ready(function () { + this.off('loadstart', setLoadstartFired); + this.off('loadedmetadata', triggerLoadstart); + + if (!loadstartFired) { + // We did miss the original native loadstart. Fire it now. + this.trigger('loadstart'); + } + }); + + return { + v: void 0 + }; + }(); + + if ((typeof _ret === 'undefined' ? 'undefined' : _typeof(_ret)) === "object") return _ret.v; + } + + // From here on we know that loadstart already fired and we missed it. + // The other readyState events aren't as much of a problem if we double + // them, so not going to go to as much trouble as loadstart to prevent + // that unless we find reason to. + var eventsToTrigger = ['loadstart']; + + // loadedmetadata: newly equal to HAVE_METADATA (1) or greater + eventsToTrigger.push('loadedmetadata'); + + // loadeddata: newly increased to HAVE_CURRENT_DATA (2) or greater + if (el.readyState >= 2) { + eventsToTrigger.push('loadeddata'); + } + + // canplay: newly increased to HAVE_FUTURE_DATA (3) or greater + if (el.readyState >= 3) { + eventsToTrigger.push('canplay'); + } + + // canplaythrough: newly equal to HAVE_ENOUGH_DATA (4) + if (el.readyState >= 4) { + eventsToTrigger.push('canplaythrough'); + } + + // We still need to give the player time to add event listeners + this.ready(function () { + eventsToTrigger.forEach(function (type) { + this.trigger(type); + }, this); + }); + }; + + /** + * Add event listeners to native text track events. This adds the native text tracks + * to our emulated {@link TextTrackList}. + */ + + + Html5.prototype.proxyNativeTextTracks_ = function proxyNativeTextTracks_() { + var tt = this.el().textTracks; + + if (tt) { + // Add tracks - if player is initialised after DOM loaded, textTracks + // will not trigger addtrack + for (var i = 0; i < tt.length; i++) { + this.textTracks().addTrack_(tt[i]); + } + + if (tt.addEventListener) { + tt.addEventListener('change', this.handleTextTrackChange_); + tt.addEventListener('addtrack', this.handleTextTrackAdd_); + tt.addEventListener('removetrack', this.handleTextTrackRemove_); + } + + // Remove (native) texttracks that are not used anymore + this.on('loadstart', this.removeOldTextTracks_); + } + }; + + /** + * Handle any {@link TextTrackList} `change` event. + * + * @param {EventTarget~Event} e + * The `change` event that caused this to run. + * + * @listens TextTrackList#change + */ + + + Html5.prototype.handleTextTrackChange = function handleTextTrackChange(e) { + var tt = this.textTracks(); + + this.textTracks().trigger({ + type: 'change', + target: tt, + currentTarget: tt, + srcElement: tt + }); + }; + + /** + * Handle any {@link TextTrackList} `addtrack` event. + * + * @param {EventTarget~Event} e + * The `addtrack` event that caused this to run. + * + * @listens TextTrackList#addtrack + */ + + + Html5.prototype.handleTextTrackAdd = function handleTextTrackAdd(e) { + this.textTracks().addTrack_(e.track); + }; + + /** + * Handle any {@link TextTrackList} `removetrack` event. + * + * @param {EventTarget~Event} e + * The `removetrack` event that caused this to run. + * + * @listens TextTrackList#removetrack + */ + + + Html5.prototype.handleTextTrackRemove = function handleTextTrackRemove(e) { + this.textTracks().removeTrack_(e.track); + }; + + /** + * This function removes any {@link AudioTrack}s, {@link VideoTrack}s, or + * {@link TextTrack}s that are not in the media elements TrackList. + * + * @param {TrackList} techTracks + * HTML5 Tech's TrackList to search through + * + * @param {TrackList} elTracks + * HTML5 media elements TrackList to search trough. + * + * @private + */ + + + Html5.prototype.removeOldTracks_ = function removeOldTracks_(techTracks, elTracks) { + // This will loop over the techTracks and check if they are still used by the HTML5 media element + // If not, they will be removed from the emulated list + var removeTracks = []; + + if (!elTracks) { + return; + } + + for (var i = 0; i < techTracks.length; i++) { + var techTrack = techTracks[i]; + var found = false; + + for (var j = 0; j < elTracks.length; j++) { + if (elTracks[j] === techTrack) { + found = true; + break; + } + } + + if (!found) { + removeTracks.push(techTrack); + } + } + + for (var _i = 0; _i < removeTracks.length; _i++) { + var _track = removeTracks[_i]; + + techTracks.removeTrack_(_track); + } + }; + + /** + * Remove {@link TextTrack}s that dont exist in the native track list from our + * emulated {@link TextTrackList}. + * + * @listens Tech#loadstart + */ + + + Html5.prototype.removeOldTextTracks_ = function removeOldTextTracks_(e) { + var techTracks = this.textTracks(); + var elTracks = this.el().textTracks; + + this.removeOldTracks_(techTracks, elTracks); + }; + + /** + * Called by {@link Player#play} to play using the `Html5` `Tech`. + */ + + + Html5.prototype.play = function play() { + var playPromise = this.el_.play(); + + // Catch/silence error when a pause interrupts a play request + // on browsers which return a promise + if (playPromise !== undefined && typeof playPromise.then === 'function') { + playPromise.then(null, function (e) {}); + } + }; + + /** + * Set current time for the `HTML5` tech. + * + * @param {number} seconds + * Set the current time of the media to this. + */ + + + Html5.prototype.setCurrentTime = function setCurrentTime(seconds) { + try { + this.el_.currentTime = seconds; + } catch (e) { + (0, _log2['default'])(e, 'Video is not ready. (Video.js)'); + // this.warning(VideoJS.warnings.videoNotReady); + } + }; + + /** + * Get the current duration of the HTML5 media element. + * + * @return {number} + * The duration of the media or 0 if there is no duration. + */ + + + Html5.prototype.duration = function duration() { + var _this4 = this; + + // Android Chrome will report duration as Infinity for VOD HLS until after + // playback has started, which triggers the live display erroneously. + // Return NaN if playback has not started and trigger a durationupdate once + // the duration can be reliably known. + if (this.el_.duration === Infinity && browser.IS_ANDROID && browser.IS_CHROME) { + if (this.el_.currentTime === 0) { + var _ret2 = function () { + // Wait for the first `timeupdate` with currentTime > 0 - there may be + // several with 0 + var checkProgress = function checkProgress() { + if (_this4.el_.currentTime > 0) { + // Trigger durationchange for genuinely live video + if (_this4.el_.duration === Infinity) { + _this4.trigger('durationchange'); + } + _this4.off('timeupdate', checkProgress); + } + }; + + _this4.on('timeupdate', checkProgress); + return { + v: NaN + }; + }(); + + if ((typeof _ret2 === 'undefined' ? 'undefined' : _typeof(_ret2)) === "object") return _ret2.v; + } + } + return this.el_.duration || NaN; + }; + + /** + * Get the current width of the HTML5 media element. + * + * @return {number} + * The width of the HTML5 media element. + */ + + + Html5.prototype.width = function width() { + return this.el_.offsetWidth; + }; + + /** + * Get the current height of the HTML5 media element. + * + * @return {number} + * The heigth of the HTML5 media element. + */ + + + Html5.prototype.height = function height() { + return this.el_.offsetHeight; + }; + + /** + * Proxy iOS `webkitbeginfullscreen` and `webkitendfullscreen` into + * `fullscreenchange` event. + * + * @private + * @fires fullscreenchange + * @listens webkitendfullscreen + * @listens webkitbeginfullscreen + * @listens webkitbeginfullscreen + */ + + + Html5.prototype.proxyWebkitFullscreen_ = function proxyWebkitFullscreen_() { + var _this5 = this; + + if (!('webkitDisplayingFullscreen' in this.el_)) { + return; + } + + var endFn = function endFn() { + this.trigger('fullscreenchange', { isFullscreen: false }); + }; + + var beginFn = function beginFn() { + this.one('webkitendfullscreen', endFn); + + this.trigger('fullscreenchange', { isFullscreen: true }); + }; + + this.on('webkitbeginfullscreen', beginFn); + this.on('dispose', function () { + _this5.off('webkitbeginfullscreen', beginFn); + _this5.off('webkitendfullscreen', endFn); + }); + }; + + /** + * Check if fullscreen is supported on the current playback device. + * + * @return {boolean} + * - True if fullscreen is supported. + * - False if fullscreen is not supported. + */ + + + Html5.prototype.supportsFullScreen = function supportsFullScreen() { + if (typeof this.el_.webkitEnterFullScreen === 'function') { + var userAgent = _window2['default'].navigator && _window2['default'].navigator.userAgent || ''; + + // Seems to be broken in Chromium/Chrome && Safari in Leopard + if (/Android/.test(userAgent) || !/Chrome|Mac OS X 10.5/.test(userAgent)) { + return true; + } + } + return false; + }; + + /** + * Request that the `HTML5` Tech enter fullscreen. + */ + + + Html5.prototype.enterFullScreen = function enterFullScreen() { + var video = this.el_; + + if (video.paused && video.networkState <= video.HAVE_METADATA) { + // attempt to prime the video element for programmatic access + // this isn't necessary on the desktop but shouldn't hurt + this.el_.play(); + + // playing and pausing synchronously during the transition to fullscreen + // can get iOS ~6.1 devices into a play/pause loop + this.setTimeout(function () { + video.pause(); + video.webkitEnterFullScreen(); + }, 0); + } else { + video.webkitEnterFullScreen(); + } + }; + + /** + * Request that the `HTML5` Tech exit fullscreen. + */ + + + Html5.prototype.exitFullScreen = function exitFullScreen() { + this.el_.webkitExitFullScreen(); + }; + + /** + * A getter/setter for the `Html5` Tech's source object. + * > Note: Please use {@link Html5#setSource} + * + * @param {Tech~SourceObject} [src] + * The source object you want to set on the `HTML5` techs element. + * + * @return {Tech~SourceObject|undefined} + * - The current source object when a source is not passed in. + * - undefined when setting + * + * @deprecated Since version 5. + */ + + + Html5.prototype.src = function src(_src) { + if (_src === undefined) { + return this.el_.src; + } + + // Setting src through `src` instead of `setSrc` will be deprecated + this.setSrc(_src); + }; + + /** + * Reset the tech by removing all sources and then calling + * {@link Html5.resetMediaElement}. + */ + + + Html5.prototype.reset = function reset() { + Html5.resetMediaElement(this.el_); + }; + + /** + * Get the current source on the `HTML5` Tech. Falls back to returning the source from + * the HTML5 media element. + * + * @return {Tech~SourceObject} + * The current source object from the HTML5 tech. With a fallback to the + * elements source. + */ + + + Html5.prototype.currentSrc = function currentSrc() { + if (this.currentSource_) { + return this.currentSource_.src; + } + return this.el_.currentSrc; + }; + + /** + * Set controls attribute for the HTML5 media Element. + * + * @param {string} val + * Value to set the controls attribute to + */ + + + Html5.prototype.setControls = function setControls(val) { + this.el_.controls = !!val; + }; + + /** + * Create and returns a remote {@link TextTrack} object. + * + * @param {string} kind + * `TextTrack` kind (subtitles, captions, descriptions, chapters, or metadata) + * + * @param {string} [label] + * Label to identify the text track + * + * @param {string} [language] + * Two letter language abbreviation + * + * @return {TextTrack} + * The TextTrack that gets created. + */ + + + Html5.prototype.addTextTrack = function addTextTrack(kind, label, language) { + if (!this.featuresNativeTextTracks) { + return _Tech.prototype.addTextTrack.call(this, kind, label, language); + } + + return this.el_.addTextTrack(kind, label, language); + }; + + /** + * Creates either native TextTrack or an emulated TextTrack depending + * on the value of `featuresNativeTextTracks` + * + * @param {Object} options + * The object should contain the options to intialize the TextTrack with. + * + * @param {string} [options.kind] + * `TextTrack` kind (subtitles, captions, descriptions, chapters, or metadata). + * + * @param {string} [options.label]. + * Label to identify the text track + * + * @param {string} [options.language] + * Two letter language abbreviation. + * + * @param {boolean} [options.default] + * Default this track to on. + * + * @param {string} [options.id] + * The internal id to assign this track. + * + * @param {string} [options.src] + * A source url for the track. + * + * @return {HTMLTrackElement} + * The track element that gets created. + */ + + + Html5.prototype.createRemoteTextTrack = function createRemoteTextTrack(options) { + if (!this.featuresNativeTextTracks) { + return _Tech.prototype.createRemoteTextTrack.call(this, options); + } + var htmlTrackElement = _document2['default'].createElement('track'); + + if (options.kind) { + htmlTrackElement.kind = options.kind; + } + if (options.label) { + htmlTrackElement.label = options.label; + } + if (options.language || options.srclang) { + htmlTrackElement.srclang = options.language || options.srclang; + } + if (options['default']) { + htmlTrackElement['default'] = options['default']; + } + if (options.id) { + htmlTrackElement.id = options.id; + } + if (options.src) { + htmlTrackElement.src = options.src; + } + + return htmlTrackElement; + }; + + /** + * Creates a remote text track object and returns an html track element. + * + * @param {Object} options The object should contain values for + * kind, language, label, and src (location of the WebVTT file) + * @param {Boolean} [manualCleanup=true] if set to false, the TextTrack will be + * automatically removed from the video element whenever the source changes + * @return {HTMLTrackElement} An Html Track Element. + * This can be an emulated {@link HTMLTrackElement} or a native one. + * @deprecated The default value of the "manualCleanup" parameter will default + * to "false" in upcoming versions of Video.js + */ + + + Html5.prototype.addRemoteTextTrack = function addRemoteTextTrack(options, manualCleanup) { + var htmlTrackElement = _Tech.prototype.addRemoteTextTrack.call(this, options, manualCleanup); + + if (this.featuresNativeTextTracks) { + this.el().appendChild(htmlTrackElement); + } + + return htmlTrackElement; + }; + + /** + * Remove remote `TextTrack` from `TextTrackList` object + * + * @param {TextTrack} track + * `TextTrack` object to remove + */ + + + Html5.prototype.removeRemoteTextTrack = function removeRemoteTextTrack(track) { + _Tech.prototype.removeRemoteTextTrack.call(this, track); + + if (this.featuresNativeTextTracks) { + var tracks = this.$$('track'); + + var i = tracks.length; + + while (i--) { + if (track === tracks[i] || track === tracks[i].track) { + this.el().removeChild(tracks[i]); + } + } + } + }; + + return Html5; +}(_tech2['default']); + +/* HTML5 Support Testing ---------------------------------------------------- */ + +/** + * Element for testing browser HTML5 media capabilities + * + * @type {Element} + * @constant + * @private + */ + + +Html5.TEST_VID = _document2['default'].createElement('video'); +var track = _document2['default'].createElement('track'); + +track.kind = 'captions'; +track.srclang = 'en'; +track.label = 'English'; +Html5.TEST_VID.appendChild(track); + +/** + * Check if HTML5 media is supported by this browser/device. + * + * @return {boolean} + * - True if HTML5 media is supported. + * - False if HTML5 media is not supported. + */ +Html5.isSupported = function () { + // IE9 with no Media Player is a LIAR! (#984) + try { + Html5.TEST_VID.volume = 0.5; + } catch (e) { + return false; + } + + return !!Html5.TEST_VID.canPlayType; +}; + +/** + * Check if the volume can be changed in this browser/device. + * Volume cannot be changed in a lot of mobile devices. + * Specifically, it can't be changed from 1 on iOS. + * + * @return {boolean} + * - True if volume can be controlled + * - False otherwise + */ +Html5.canControlVolume = function () { + // IE will error if Windows Media Player not installed #3315 + try { + var volume = Html5.TEST_VID.volume; + + Html5.TEST_VID.volume = volume / 2 + 0.1; + return volume !== Html5.TEST_VID.volume; + } catch (e) { + return false; + } +}; + +/** + * Check if the playback rate can be changed in this browser/device. + * + * @return {boolean} + * - True if playback rate can be controlled + * - False otherwise + */ +Html5.canControlPlaybackRate = function () { + // Playback rate API is implemented in Android Chrome, but doesn't do anything + // https://github.com/videojs/video.js/issues/3180 + if (browser.IS_ANDROID && browser.IS_CHROME) { + return false; + } + // IE will error if Windows Media Player not installed #3315 + try { + var playbackRate = Html5.TEST_VID.playbackRate; + + Html5.TEST_VID.playbackRate = playbackRate / 2 + 0.1; + return playbackRate !== Html5.TEST_VID.playbackRate; + } catch (e) { + return false; + } +}; + +/** + * Check to see if native `TextTrack`s are supported by this browser/device. + * + * @return {boolean} + * - True if native `TextTrack`s are supported. + * - False otherwise + */ +Html5.supportsNativeTextTracks = function () { + return browser.IS_ANY_SAFARI; +}; + +/** + * Check to see if native `VideoTrack`s are supported by this browser/device + * + * @return {boolean} + * - True if native `VideoTrack`s are supported. + * - False otherwise + */ +Html5.supportsNativeVideoTracks = function () { + var supportsVideoTracks = !!Html5.TEST_VID.videoTracks; + + return supportsVideoTracks; +}; + +/** + * Check to see if native `AudioTrack`s are supported by this browser/device + * + * @return {boolean} + * - True if native `AudioTrack`s are supported. + * - False otherwise + */ +Html5.supportsNativeAudioTracks = function () { + var supportsAudioTracks = !!Html5.TEST_VID.audioTracks; + + return supportsAudioTracks; +}; + +/** + * An array of events available on the Html5 tech. + * + * @private + * @type {Array} + */ +Html5.Events = ['loadstart', 'suspend', 'abort', 'error', 'emptied', 'stalled', 'loadedmetadata', 'loadeddata', 'canplay', 'canplaythrough', 'playing', 'waiting', 'seeking', 'seeked', 'ended', 'durationchange', 'timeupdate', 'progress', 'play', 'pause', 'ratechange', 'volumechange']; + +/** + * Boolean indicating whether the `Tech` supports volume control. + * + * @type {boolean} + * @default {@link Html5.canControlVolume} + */ +Html5.prototype.featuresVolumeControl = Html5.canControlVolume(); + +/** + * Boolean indicating whether the `Tech` supports changing the speed at which the media + * plays. Examples: + * - Set player to play 2x (twice) as fast + * - Set player to play 0.5x (half) as fast + * + * @type {boolean} + * @default {@link Html5.canControlPlaybackRate} + */ +Html5.prototype.featuresPlaybackRate = Html5.canControlPlaybackRate(); + +/** + * Boolean indicating whether the `HTML5` tech currently supports the media element + * moving in the DOM. iOS breaks if you move the media element, so this is set this to + * false there. Everywhere else this should be true. + * + * @type {boolean} + * @default + */ +Html5.prototype.movingMediaElementInDOM = !browser.IS_IOS; + +// TODO: Previous comment: No longer appears to be used. Can probably be removed. +// Is this true? +/** + * Boolean indicating whether the `HTML5` tech currently supports automatic media resize + * when going into fullscreen. + * + * @type {boolean} + * @default + */ +Html5.prototype.featuresFullscreenResize = true; + +/** + * Boolean indicating whether the `HTML5` tech currently supports the progress event. + * If this is false, manual `progress` events will be triggred instead. + * + * @type {boolean} + * @default + */ +Html5.prototype.featuresProgressEvents = true; + +/** + * Boolean indicating whether the `HTML5` tech currently supports the timeupdate event. + * If this is false, manual `timeupdate` events will be triggred instead. + * + * @default + */ +Html5.prototype.featuresTimeupdateEvents = true; + +/** + * Boolean indicating whether the `HTML5` tech currently supports native `TextTrack`s. + * + * @type {boolean} + * @default {@link Html5.supportsNativeTextTracks} + */ +Html5.prototype.featuresNativeTextTracks = Html5.supportsNativeTextTracks(); + +/** + * Boolean indicating whether the `HTML5` tech currently supports native `VideoTrack`s. + * + * @type {boolean} + * @default {@link Html5.supportsNativeVideoTracks} + */ +Html5.prototype.featuresNativeVideoTracks = Html5.supportsNativeVideoTracks(); + +/** + * Boolean indicating whether the `HTML5` tech currently supports native `AudioTrack`s. + * + * @type {boolean} + * @default {@link Html5.supportsNativeAudioTracks} + */ +Html5.prototype.featuresNativeAudioTracks = Html5.supportsNativeAudioTracks(); + +// HTML5 Feature detection and Device Fixes --------------------------------- // +var canPlayType = void 0; +var mpegurlRE = /^application\/(?:x-|vnd\.apple\.)mpegurl/i; +var mp4RE = /^video\/mp4/i; + +Html5.patchCanPlayType = function () { + // Android 4.0 and above can play HLS to some extent but it reports being unable to do so + if (browser.ANDROID_VERSION >= 4.0 && !browser.IS_FIREFOX) { + if (!canPlayType) { + canPlayType = Html5.TEST_VID.constructor.prototype.canPlayType; + } + + Html5.TEST_VID.constructor.prototype.canPlayType = function (type) { + if (type && mpegurlRE.test(type)) { + return 'maybe'; + } + return canPlayType.call(this, type); + }; + } + + // Override Android 2.2 and less canPlayType method which is broken + if (browser.IS_OLD_ANDROID) { + if (!canPlayType) { + canPlayType = Html5.TEST_VID.constructor.prototype.canPlayType; + } + + Html5.TEST_VID.constructor.prototype.canPlayType = function (type) { + if (type && mp4RE.test(type)) { + return 'maybe'; + } + return canPlayType.call(this, type); + }; + } +}; + +Html5.unpatchCanPlayType = function () { + var r = Html5.TEST_VID.constructor.prototype.canPlayType; + + Html5.TEST_VID.constructor.prototype.canPlayType = canPlayType; + canPlayType = null; + return r; +}; + +// by default, patch the media element +Html5.patchCanPlayType(); + +Html5.disposeMediaElement = function (el) { + if (!el) { + return; + } + + if (el.parentNode) { + el.parentNode.removeChild(el); + } + + // remove any child track or source nodes to prevent their loading + while (el.hasChildNodes()) { + el.removeChild(el.firstChild); + } + + // remove any src reference. not setting `src=''` because that causes a warning + // in firefox + el.removeAttribute('src'); + + // force the media element to update its loading state by calling load() + // however IE on Windows 7N has a bug that throws an error so need a try/catch (#793) + if (typeof el.load === 'function') { + // wrapping in an iife so it's not deoptimized (#1060#discussion_r10324473) + (function () { + try { + el.load(); + } catch (e) { + // not supported + } + })(); + } +}; + +Html5.resetMediaElement = function (el) { + if (!el) { + return; + } + + var sources = el.querySelectorAll('source'); + var i = sources.length; + + while (i--) { + el.removeChild(sources[i]); + } + + // remove any src reference. + // not setting `src=''` because that throws an error + el.removeAttribute('src'); + + if (typeof el.load === 'function') { + // wrapping in an iife so it's not deoptimized (#1060#discussion_r10324473) + (function () { + try { + el.load(); + } catch (e) { + // satisfy linter + } + })(); + } +}; + +/* Native HTML5 element property wrapping ----------------------------------- */ +// Wrap native properties with a getter +[ +/** + * Get the value of `paused` from the media element. `paused` indicates whether the media element + * is currently paused or not. + * + * @method Html5.prototype.paused + * @return {boolean} + * The value of `paused` from the media element. + * + * @see [Spec]{@link https://www.w3.org/TR/html5/embedded-content-0.html#dom-media-paused} + */ +'paused', + +/** + * Get the value of `currentTime` from the media element. `currentTime` indicates + * the current second that the media is at in playback. + * + * @method Html5.prototype.currentTime + * @return {number} + * The value of `currentTime` from the media element. + * + * @see [Spec]{@link https://www.w3.org/TR/html5/embedded-content-0.html#dom-media-currenttime} + */ +'currentTime', + +/** + * Get the value of `buffered` from the media element. `buffered` is a `TimeRange` + * object that represents the parts of the media that are already downloaded and + * available for playback. + * + * @method Html5.prototype.buffered + * @return {TimeRange} + * The value of `buffered` from the media element. + * + * @see [Spec]{@link https://www.w3.org/TR/html5/embedded-content-0.html#dom-media-buffered} + */ +'buffered', + +/** + * Get the value of `volume` from the media element. `volume` indicates + * the current playback volume of audio for a media. `volume` will be a value from 0 + * (silent) to 1 (loudest and default). + * + * @method Html5.prototype.volume + * @return {number} + * The value of `volume` from the media element. Value will be between 0-1. + * + * @see [Spec]{@link https://www.w3.org/TR/html5/embedded-content-0.html#dom-a-volume} + */ +'volume', + +/** + * Get the value of `muted` from the media element. `muted` indicates + * that the volume for the media should be set to silent. This does not actually change + * the `volume` attribute. + * + * @method Html5.prototype.muted + * @return {boolean} + * - True if the value of `volume` should be ignored and the audio set to silent. + * - False if the value of `volume` should be used. + * + * @see [Spec]{@link https://www.w3.org/TR/html5/embedded-content-0.html#dom-media-muted} + */ +'muted', + +/** + * Get the value of `poster` from the media element. `poster` indicates + * that the url of an image file that can/will be shown when no media data is available. + * + * @method Html5.prototype.poster + * @return {string} + * The value of `poster` from the media element. Value will be a url to an + * image. + * + * @see [Spec]{@link https://www.w3.org/TR/html5/embedded-content-0.html#attr-video-poster} + */ +'poster', + +/** + * Get the value of `preload` from the media element. `preload` indicates + * what should download before the media is interacted with. It can have the following + * values: + * - none: nothing should be downloaded + * - metadata: poster and the first few frames of the media may be downloaded to get + * media dimensions and other metadata + * - auto: allow the media and metadata for the media to be downloaded before + * interaction + * + * @method Html5.prototype.preload + * @return {string} + * The value of `preload` from the media element. Will be 'none', 'metadata', + * or 'auto'. + * + * @see [Spec]{@link https://www.w3.org/TR/html5/embedded-content-0.html#attr-media-preload} + */ +'preload', + +/** + * Get the value of `autoplay` from the media element. `autoplay` indicates + * that the media should start to play as soon as the page is ready. + * + * @method Html5.prototype.autoplay + * @return {boolean} + * - The value of `autoplay` from the media element. + * - True indicates that the media should start as soon as the page loads. + * - False indicates that the media should not start as soon as the page loads. + * + * @see [Spec]{@link https://www.w3.org/TR/html5/embedded-content-0.html#attr-media-autoplay} + */ +'autoplay', + +/** + * Get the value of `controls` from the media element. `controls` indicates + * whether the native media controls should be shown or hidden. + * + * @method Html5.prototype.controls + * @return {boolean} + * - The value of `controls` from the media element. + * - True indicates that native controls should be showing. + * - False indicates that native controls should be hidden. + * + * @see [Spec]{@link https://www.w3.org/TR/html5/embedded-content-0.html#attr-media-controls} + */ +'controls', + +/** + * Get the value of `loop` from the media element. `loop` indicates + * that the media should return to the start of the media and continue playing once + * it reaches the end. + * + * @method Html5.prototype.loop + * @return {boolean} + * - The value of `loop` from the media element. + * - True indicates that playback should seek back to start once + * the end of a media is reached. + * - False indicates that playback should not loop back to the start when the + * end of the media is reached. + * + * @see [Spec]{@link https://www.w3.org/TR/html5/embedded-content-0.html#attr-media-loop} + */ +'loop', + +/** + * Get the value of the `error` from the media element. `error` indicates any + * MediaError that may have occured during playback. If error returns null there is no + * current error. + * + * @method Html5.prototype.error + * @return {MediaError|null} + * The value of `error` from the media element. Will be `MediaError` if there + * is a current error and null otherwise. + * + * @see [Spec]{@link https://www.w3.org/TR/html5/embedded-content-0.html#dom-media-error} + */ +'error', + +/** + * Get the value of `seeking` from the media element. `seeking` indicates whether the + * media is currently seeking to a new position or not. + * + * @method Html5.prototype.seeking + * @return {boolean} + * - The value of `seeking` from the media element. + * - True indicates that the media is currently seeking to a new position. + * - Flase indicates that the media is not seeking to a new position at this time. + * + * @see [Spec]{@link https://www.w3.org/TR/html5/embedded-content-0.html#dom-media-seeking} + */ +'seeking', + +/** + * Get the value of `seekable` from the media element. `seekable` returns a + * `TimeRange` object indicating ranges of time that can currently be `seeked` to. + * + * @method Html5.prototype.seekable + * @return {TimeRange} + * The value of `seekable` from the media element. A `TimeRange` object + * indicating the current ranges of time that can be seeked to. + * + * @see [Spec]{@link https://www.w3.org/TR/html5/embedded-content-0.html#dom-media-seekable} + */ +'seekable', + +/** + * Get the value of `ended` from the media element. `ended` indicates whether + * the media has reached the end or not. + * + * @method Html5.prototype.ended + * @return {boolean} + * - The value of `ended` from the media element. + * - True indicates that the media has ended. + * - False indicates that the media has not ended. + * + * @see [Spec]{@link https://www.w3.org/TR/html5/embedded-content-0.html#dom-media-ended} + */ +'ended', + +/** + * Get the value of `defaultMuted` from the media element. `defaultMuted` indicates + * whether the media should start muted or not. Only changes the default state of the + * media. `muted` and `defaultMuted` can have different values. `muted` indicates the + * current state. + * + * @method Html5.prototype.defaultMuted + * @return {boolean} + * - The value of `defaultMuted` from the media element. + * - True indicates that the media should start muted. + * - False indicates that the media should not start muted + * + * @see [Spec]{@link https://www.w3.org/TR/html5/embedded-content-0.html#dom-media-defaultmuted} + */ +'defaultMuted', + +/** + * Get the value of `playbackRate` from the media element. `playbackRate` indicates + * the rate at which the media is currently playing back. Examples: + * - if playbackRate is set to 2, media will play twice as fast. + * - if playbackRate is set to 0.5, media will play half as fast. + * + * @method Html5.prototype.playbackRate + * @return {number} + * The value of `playbackRate` from the media element. A number indicating + * the current playback speed of the media, where 1 is normal speed. + * + * @see [Spec]{@link https://www.w3.org/TR/html5/embedded-content-0.html#dom-media-playbackrate} + */ +'playbackRate', + +/** + * Get the value of `played` from the media element. `played` returns a `TimeRange` + * object representing points in the media timeline that have been played. + * + * @method Html5.prototype.played + * @return {TimeRange} + * The value of `played` from the media element. A `TimeRange` object indicating + * the ranges of time that have been played. + * + * @see [Spec]{@link https://www.w3.org/TR/html5/embedded-content-0.html#dom-media-played} + */ +'played', + +/** + * Get the value of `networkState` from the media element. `networkState` indicates + * the current network state. It returns an enumeration from the following list: + * - 0: NETWORK_EMPTY + * - 1: NEWORK_IDLE + * - 2: NETWORK_LOADING + * - 3: NETWORK_NO_SOURCE + * + * @method Html5.prototype.networkState + * @return {number} + * The value of `networkState` from the media element. This will be a number + * from the list in the description. + * + * @see [Spec] {@link https://www.w3.org/TR/html5/embedded-content-0.html#dom-media-networkstate} + */ +'networkState', + +/** + * Get the value of `readyState` from the media element. `readyState` indicates + * the current state of the media element. It returns an enumeration from the + * following list: + * - 0: HAVE_NOTHING + * - 1: HAVE_METADATA + * - 2: HAVE_CURRENT_DATA + * - 3: HAVE_FUTURE_DATA + * - 4: HAVE_ENOUGH_DATA + * + * @method Html5.prototype.readyState + * @return {number} + * The value of `readyState` from the media element. This will be a number + * from the list in the description. + * + * @see [Spec] {@link https://www.w3.org/TR/html5/embedded-content-0.html#ready-states} + */ +'readyState', + +/** + * Get the value of `videoWidth` from the video element. `videoWidth` indicates + * the current width of the video in css pixels. + * + * @method Html5.prototype.videoWidth + * @return {number} + * The value of `videoWidth` from the video element. This will be a number + * in css pixels. + * + * @see [Spec] {@link https://www.w3.org/TR/html5/embedded-content-0.html#dom-video-videowidth} + */ +'videoWidth', + +/** + * Get the value of `videoHeight` from the video element. `videoHeigth` indicates + * the current height of the video in css pixels. + * + * @method Html5.prototype.videoHeight + * @return {number} + * The value of `videoHeight` from the video element. This will be a number + * in css pixels. + * + * @see [Spec] {@link https://www.w3.org/TR/html5/embedded-content-0.html#dom-video-videowidth} + */ +'videoHeight'].forEach(function (prop) { + Html5.prototype[prop] = function () { + return this.el_[prop]; + }; +}); + +// Wrap native properties with a setter in this format: +// set + toTitleCase(name) +[ +/** + * Set the value of `volume` on the media element. `volume` indicates the current + * audio level as a percentage in decimal form. This means that 1 is 100%, 0.5 is 50%, and + * so on. + * + * @method Html5.prototype.setVolume + * @param {number} percentAsDecimal + * The volume percent as a decimal. Valid range is from 0-1. + * + * @see [Spec]{@link https://www.w3.org/TR/html5/embedded-content-0.html#dom-a-volume} + */ +'volume', + +/** + * Set the value of `muted` on the media element. `muted` indicates the current + * audio level should be silent. + * + * @method Html5.prototype.setMuted + * @param {boolean} muted + * - True if the audio should be set to silent + * - False otherwise + * + * @see [Spec]{@link https://www.w3.org/TR/html5/embedded-content-0.html#dom-media-muted} + */ +'muted', + +/** + * Set the value of `src` on the media element. `src` indicates the current + * {@link Tech~SourceObject} for the media. + * + * @method Html5.prototype.setSrc + * @param {Tech~SourceObject} src + * The source object to set as the current source. + * + * @see [Spec]{@link https://www.w3.org/TR/html5/embedded-content-0.html#dom-media-src} + */ +'src', + +/** + * Set the value of `poster` on the media element. `poster` is the url to + * an image file that can/will be shown when no media data is available. + * + * @method Html5.prototype.setPoster + * @param {string} poster + * The url to an image that should be used as the `poster` for the media + * element. + * + * @see [Spec]{@link https://www.w3.org/TR/html5/embedded-content-0.html#attr-media-poster} + */ +'poster', + +/** + * Set the value of `preload` on the media element. `preload` indicates + * what should download before the media is interacted with. It can have the following + * values: + * - none: nothing should be downloaded + * - metadata: poster and the first few frames of the media may be downloaded to get + * media dimensions and other metadata + * - auto: allow the media and metadata for the media to be downloaded before + * interaction + * + * @method Html5.prototype.setPreload + * @param {string} preload + * The value of `preload` to set on the media element. Must be 'none', 'metadata', + * or 'auto'. + * + * @see [Spec]{@link https://www.w3.org/TR/html5/embedded-content-0.html#attr-media-preload} + */ +'preload', + +/** + * Set the value of `autoplay` on the media element. `autoplay` indicates + * that the media should start to play as soon as the page is ready. + * + * @method Html5.prototype.setAutoplay + * @param {boolean} autoplay + * - True indicates that the media should start as soon as the page loads. + * - False indicates that the media should not start as soon as the page loads. + * + * @see [Spec]{@link https://www.w3.org/TR/html5/embedded-content-0.html#attr-media-autoplay} + */ +'autoplay', + +/** + * Set the value of `loop` on the media element. `loop` indicates + * that the media should return to the start of the media and continue playing once + * it reaches the end. + * + * @method Html5.prototype.setLoop + * @param {boolean} loop + * - True indicates that playback should seek back to start once + * the end of a media is reached. + * - False indicates that playback should not loop back to the start when the + * end of the media is reached. + * + * @see [Spec]{@link https://www.w3.org/TR/html5/embedded-content-0.html#attr-media-loop} + */ +'loop', + +/** + * Set the value of `playbackRate` on the media element. `playbackRate` indicates + * the rate at which the media should play back. Examples: + * - if playbackRate is set to 2, media will play twice as fast. + * - if playbackRate is set to 0.5, media will play half as fast. + * + * @method Html5.prototype.setPlaybackRate + * @return {number} + * The value of `playbackRate` from the media element. A number indicating + * the current playback speed of the media, where 1 is normal speed. + * + * @see [Spec]{@link https://www.w3.org/TR/html5/embedded-content-0.html#dom-media-playbackrate} + */ +'playbackRate'].forEach(function (prop) { + Html5.prototype['set' + (0, _toTitleCase2['default'])(prop)] = function (v) { + this.el_[prop] = v; + }; +}); + +// wrap native functions with a function +[ +/** + * A wrapper around the media elements `pause` function. This will call the `HTML5` + * media elements `pause` function. + * + * @method Html5.prototype.pause + * @see [Spec]{@link https://www.w3.org/TR/html5/embedded-content-0.html#dom-media-pause} + */ +'pause', + +/** + * A wrapper around the media elements `load` function. This will call the `HTML5`s + * media element `load` function. + * + * @method Html5.prototype.load + * @see [Spec]{@link https://www.w3.org/TR/html5/embedded-content-0.html#dom-media-load} + */ +'load'].forEach(function (prop) { + Html5.prototype[prop] = function () { + return this.el_[prop](); + }; +}); + +_tech2['default'].withSourceHandlers(Html5); + +/** + * Native source handler for Html5, simply passes the source to the media element. + * + * @proprety {Tech~SourceObject} source + * The source object + * + * @proprety {Html5} tech + * The instance of the HTML5 tech. + */ +Html5.nativeSourceHandler = {}; + +/** + * Check if the media element can play the given mime type. + * + * @param {string} type + * The mimetype to check + * + * @return {string} + * 'probably', 'maybe', or '' (empty string) + */ +Html5.nativeSourceHandler.canPlayType = function (type) { + // IE9 on Windows 7 without MediaPlayer throws an error here + // https://github.com/videojs/video.js/issues/519 + try { + return Html5.TEST_VID.canPlayType(type); + } catch (e) { + return ''; + } +}; + +/** + * Check if the media element can handle a source natively. + * + * @param {Tech~SourceObject} source + * The source object + * + * @param {Object} [options] + * Options to be passed to the tech. + * + * @return {string} + * 'probably', 'maybe', or '' (empty string). + */ +Html5.nativeSourceHandler.canHandleSource = function (source, options) { + + // If a type was provided we should rely on that + if (source.type) { + return Html5.nativeSourceHandler.canPlayType(source.type); + + // If no type, fall back to checking 'video/[EXTENSION]' + } else if (source.src) { + var ext = Url.getFileExtension(source.src); + + return Html5.nativeSourceHandler.canPlayType('video/' + ext); + } + + return ''; +}; + +/** + * Pass the source to the native media element. + * + * @param {Tech~SourceObject} source + * The source object + * + * @param {Html5} tech + * The instance of the Html5 tech + * + * @param {Object} [options] + * The options to pass to the source + */ +Html5.nativeSourceHandler.handleSource = function (source, tech, options) { + tech.setSrc(source.src); +}; + +/** + * A noop for the native dispose function, as cleanup is not needed. + */ +Html5.nativeSourceHandler.dispose = function () {}; + +// Register the native source handler +Html5.registerSourceHandler(Html5.nativeSourceHandler); + +_component2['default'].registerComponent('Html5', Html5); +_tech2['default'].registerTech('Html5', Html5); +exports['default'] = Html5; + +},{"5":5,"62":62,"78":78,"81":81,"83":83,"86":86,"87":87,"88":88,"91":91,"92":92,"94":94,"95":95,"98":98}],61:[function(_dereq_,module,exports){ +'use strict'; + +exports.__esModule = true; + +var _component = _dereq_(5); + +var _component2 = _interopRequireDefault(_component); + +var _tech = _dereq_(62); + +var _tech2 = _interopRequireDefault(_tech); + +var _toTitleCase = _dereq_(91); + +var _toTitleCase2 = _interopRequireDefault(_toTitleCase); + +function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; } + +function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } } + +function _possibleConstructorReturn(self, call) { if (!self) { throw new ReferenceError("this hasn't been initialised - super() hasn't been called"); } return call && (typeof call === "object" || typeof call === "function") ? call : self; } + +function _inherits(subClass, superClass) { if (typeof superClass !== "function" && superClass !== null) { throw new TypeError("Super expression must either be null or a function, not " + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; } /** + * @file loader.js + */ + + +/** + * The `MediaLoader` is the `Component` that decides which playback technology to load + * when a player is initialized. + * + * @extends Component + */ +var MediaLoader = function (_Component) { + _inherits(MediaLoader, _Component); + + /** + * Create an instance of this class. + * + * @param {Player} player + * The `Player` that this class should attach to. + * + * @param {Object} [options] + * The key/value stroe of player options. + * + * @param {Component~ReadyCallback} [ready] + * The function that is run when this component is ready. + */ + function MediaLoader(player, options, ready) { + _classCallCheck(this, MediaLoader); + + // If there are no sources when the player is initialized, + // load the first supported playback technology. + + var _this = _possibleConstructorReturn(this, _Component.call(this, player, options, ready)); + + if (!options.playerOptions.sources || options.playerOptions.sources.length === 0) { + for (var i = 0, j = options.playerOptions.techOrder; i < j.length; i++) { + var techName = (0, _toTitleCase2['default'])(j[i]); + var tech = _tech2['default'].getTech(techName); + + // Support old behavior of techs being registered as components. + // Remove once that deprecated behavior is removed. + if (!techName) { + tech = _component2['default'].getComponent(techName); + } + + // Check if the browser supports this technology + if (tech && tech.isSupported()) { + player.loadTech_(techName); + break; + } + } + } else { + // Loop through playback technologies (HTML5, Flash) and check for support. + // Then load the best source. + // A few assumptions here: + // All playback technologies respect preload false. + player.src(options.playerOptions.sources); + } + return _this; + } + + return MediaLoader; +}(_component2['default']); + +_component2['default'].registerComponent('MediaLoader', MediaLoader); +exports['default'] = MediaLoader; + +},{"5":5,"62":62,"91":91}],62:[function(_dereq_,module,exports){ +'use strict'; + +exports.__esModule = true; + +var _component = _dereq_(5); + +var _component2 = _interopRequireDefault(_component); + +var _htmlTrackElement = _dereq_(66); + +var _htmlTrackElement2 = _interopRequireDefault(_htmlTrackElement); + +var _htmlTrackElementList = _dereq_(65); + +var _htmlTrackElementList2 = _interopRequireDefault(_htmlTrackElementList); + +var _mergeOptions = _dereq_(87); + +var _mergeOptions2 = _interopRequireDefault(_mergeOptions); + +var _textTrack = _dereq_(72); + +var _textTrack2 = _interopRequireDefault(_textTrack); + +var _textTrackList = _dereq_(70); + +var _textTrackList2 = _interopRequireDefault(_textTrackList); + +var _videoTrackList = _dereq_(76); + +var _videoTrackList2 = _interopRequireDefault(_videoTrackList); + +var _audioTrackList = _dereq_(63); + +var _audioTrackList2 = _interopRequireDefault(_audioTrackList); + +var _fn = _dereq_(83); + +var Fn = _interopRequireWildcard(_fn); + +var _log = _dereq_(86); + +var _log2 = _interopRequireDefault(_log); + +var _timeRanges = _dereq_(90); + +var _buffer = _dereq_(79); + +var _mediaError = _dereq_(46); + +var _mediaError2 = _interopRequireDefault(_mediaError); + +var _window = _dereq_(95); + +var _window2 = _interopRequireDefault(_window); + +var _document = _dereq_(94); + +var _document2 = _interopRequireDefault(_document); + +function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key]; } } newObj['default'] = obj; return newObj; } } + +function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; } + +function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } } + +function _possibleConstructorReturn(self, call) { if (!self) { throw new ReferenceError("this hasn't been initialised - super() hasn't been called"); } return call && (typeof call === "object" || typeof call === "function") ? call : self; } + +function _inherits(subClass, superClass) { if (typeof superClass !== "function" && superClass !== null) { throw new TypeError("Super expression must either be null or a function, not " + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; } /** + * @file tech.js + */ + +/** + * An Object containing a structure like: `{src: 'url', type: 'mimetype'}` or string + * that just contains the src url alone. + * + * ``` js + * var SourceObject = { + * src: 'http://example.com/some-video.mp4', + * type: 'video/mp4' + * }; + * var SourceString = 'http://example.com/some-video.mp4'; + * ``` + * + * @typedef {Object|string} Tech~SourceObject + * + * @property {string} src + * The url to the source + * + * @property {string} type + * The mime type of the source + */ + +/** + * A function used by {@link Tech} to create a new {@link TextTrack}. + * + * @param {Tech} self + * An instance of the Tech class. + * + * @param {string} kind + * `TextTrack` kind (subtitles, captions, descriptions, chapters, or metadata) + * + * @param {string} [label] + * Label to identify the text track + * + * @param {string} [language] + * Two letter language abbreviation + * + * @param {Object} [options={}] + * An object with additional text track options + * + * @return {TextTrack} + * The text track that was created. + */ +function createTrackHelper(self, kind, label, language) { + var options = arguments.length > 4 && arguments[4] !== undefined ? arguments[4] : {}; + + var tracks = self.textTracks(); + + options.kind = kind; + + if (label) { + options.label = label; + } + if (language) { + options.language = language; + } + options.tech = self; + + var track = new _textTrack2['default'](options); + + tracks.addTrack_(track); + + return track; +} + +/** + * This is the base class for media playback technology controllers, such as + * {@link Flash} and {@link HTML5} + * + * @extends Component + */ + +var Tech = function (_Component) { + _inherits(Tech, _Component); + + /** + * Create an instance of this Tech. + * + * @param {Object} [options] + * The key/value store of player options. + * + * @param {Component~ReadyCallback} ready + * Callback function to call when the `HTML5` Tech is ready. + */ + function Tech() { + var options = arguments.length > 0 && arguments[0] !== undefined ? arguments[0] : {}; + var ready = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : function () {}; + + _classCallCheck(this, Tech); + + // we don't want the tech to report user activity automatically. + // This is done manually in addControlsListeners + options.reportTouchActivity = false; + + // keep track of whether the current source has played at all to + // implement a very limited played() + var _this = _possibleConstructorReturn(this, _Component.call(this, null, options, ready)); + + _this.hasStarted_ = false; + _this.on('playing', function () { + this.hasStarted_ = true; + }); + _this.on('loadstart', function () { + this.hasStarted_ = false; + }); + + _this.textTracks_ = options.textTracks; + _this.videoTracks_ = options.videoTracks; + _this.audioTracks_ = options.audioTracks; + + // Manually track progress in cases where the browser/flash player doesn't report it. + if (!_this.featuresProgressEvents) { + _this.manualProgressOn(); + } + + // Manually track timeupdates in cases where the browser/flash player doesn't report it. + if (!_this.featuresTimeupdateEvents) { + _this.manualTimeUpdatesOn(); + } + + ['Text', 'Audio', 'Video'].forEach(function (track) { + if (options['native' + track + 'Tracks'] === false) { + _this['featuresNative' + track + 'Tracks'] = false; + } + }); + + if (options.nativeCaptions === false) { + _this.featuresNativeTextTracks = false; + } + + if (!_this.featuresNativeTextTracks) { + _this.emulateTextTracks(); + } + + _this.autoRemoteTextTracks_ = new _textTrackList2['default'](); + + _this.initTextTrackListeners(); + _this.initTrackListeners(); + + // Turn on component tap events + _this.emitTapEvents(); + return _this; + } + + /* Fallbacks for unsupported event types + ================================================================================ */ + + /** + * Polyfill the `progress` event for browsers that don't support it natively. + * + * @see {@link Tech#trackProgress} + */ + + + Tech.prototype.manualProgressOn = function manualProgressOn() { + this.on('durationchange', this.onDurationChange); + + this.manualProgress = true; + + // Trigger progress watching when a source begins loading + this.one('ready', this.trackProgress); + }; + + /** + * Turn off the polyfill for `progress` events that was created in + * {@link Tech#manualProgressOn} + */ + + + Tech.prototype.manualProgressOff = function manualProgressOff() { + this.manualProgress = false; + this.stopTrackingProgress(); + + this.off('durationchange', this.onDurationChange); + }; + + /** + * This is used to trigger a `progress` event when the buffered percent changes. It + * sets an interval function that will be called every 500 milliseconds to check if the + * buffer end percent has changed. + * + * > This function is called by {@link Tech#manualProgressOn} + * + * @param {EventTarget~Event} event + * The `ready` event that caused this to run. + * + * @listens Tech#ready + * @fires Tech#progress + */ + + + Tech.prototype.trackProgress = function trackProgress(event) { + this.stopTrackingProgress(); + this.progressInterval = this.setInterval(Fn.bind(this, function () { + // Don't trigger unless buffered amount is greater than last time + + var numBufferedPercent = this.bufferedPercent(); + + if (this.bufferedPercent_ !== numBufferedPercent) { + /** + * See {@link Player#progress} + * + * @event Tech#progress + * @type {EventTarget~Event} + */ + this.trigger('progress'); + } + + this.bufferedPercent_ = numBufferedPercent; + + if (numBufferedPercent === 1) { + this.stopTrackingProgress(); + } + }), 500); + }; + + /** + * Update our internal duration on a `durationchange` event by calling + * {@link Tech#duration}. + * + * @param {EventTarget~Event} event + * The `durationchange` event that caused this to run. + * + * @listens Tech#durationchange + */ + + + Tech.prototype.onDurationChange = function onDurationChange(event) { + this.duration_ = this.duration(); + }; + + /** + * Get and create a `TimeRange` object for buffering. + * + * @return {TimeRange} + * The time range object that was created. + */ + + + Tech.prototype.buffered = function buffered() { + return (0, _timeRanges.createTimeRange)(0, 0); + }; + + /** + * Get the percentage of the current video that is currently buffered. + * + * @return {number} + * A number from 0 to 1 that represents the decimal percentage of the + * video that is buffered. + * + */ + + + Tech.prototype.bufferedPercent = function bufferedPercent() { + return (0, _buffer.bufferedPercent)(this.buffered(), this.duration_); + }; + + /** + * Turn off the polyfill for `progress` events that was created in + * {@link Tech#manualProgressOn} + * Stop manually tracking progress events by clearing the interval that was set in + * {@link Tech#trackProgress}. + */ + + + Tech.prototype.stopTrackingProgress = function stopTrackingProgress() { + this.clearInterval(this.progressInterval); + }; + + /** + * Polyfill the `timeupdate` event for browsers that don't support it. + * + * @see {@link Tech#trackCurrentTime} + */ + + + Tech.prototype.manualTimeUpdatesOn = function manualTimeUpdatesOn() { + this.manualTimeUpdates = true; + + this.on('play', this.trackCurrentTime); + this.on('pause', this.stopTrackingCurrentTime); + }; + + /** + * Turn off the polyfill for `timeupdate` events that was created in + * {@link Tech#manualTimeUpdatesOn} + */ + + + Tech.prototype.manualTimeUpdatesOff = function manualTimeUpdatesOff() { + this.manualTimeUpdates = false; + this.stopTrackingCurrentTime(); + this.off('play', this.trackCurrentTime); + this.off('pause', this.stopTrackingCurrentTime); + }; + + /** + * Sets up an interval function to track current time and trigger `timeupdate` every + * 250 milliseconds. + * + * @listens Tech#play + * @triggers Tech#timeupdate + */ + + + Tech.prototype.trackCurrentTime = function trackCurrentTime() { + if (this.currentTimeInterval) { + this.stopTrackingCurrentTime(); + } + this.currentTimeInterval = this.setInterval(function () { + /** + * Triggered at an interval of 250ms to indicated that time is passing in the video. + * + * @event Tech#timeupdate + * @type {EventTarget~Event} + */ + this.trigger({ type: 'timeupdate', target: this, manuallyTriggered: true }); + + // 42 = 24 fps // 250 is what Webkit uses // FF uses 15 + }, 250); + }; + + /** + * Stop the interval function created in {@link Tech#trackCurrentTime} so that the + * `timeupdate` event is no longer triggered. + * + * @listens {Tech#pause} + */ + + + Tech.prototype.stopTrackingCurrentTime = function stopTrackingCurrentTime() { + this.clearInterval(this.currentTimeInterval); + + // #1002 - if the video ends right before the next timeupdate would happen, + // the progress bar won't make it all the way to the end + this.trigger({ type: 'timeupdate', target: this, manuallyTriggered: true }); + }; + + /** + * Turn off all event polyfills, clear the `Tech`s {@link AudioTrackList}, + * {@link VideoTrackList}, and {@link TextTrackList}, and dispose of this Tech. + * + * @fires Component#dispose + */ + + + Tech.prototype.dispose = function dispose() { + + // clear out all tracks because we can't reuse them between techs + this.clearTracks(['audio', 'video', 'text']); + + // Turn off any manual progress or timeupdate tracking + if (this.manualProgress) { + this.manualProgressOff(); + } + + if (this.manualTimeUpdates) { + this.manualTimeUpdatesOff(); + } + + _Component.prototype.dispose.call(this); + }; + + /** + * Clear out a single `TrackList` or an array of `TrackLists` given their names. + * + * > Note: Techs without source handlers should call this between sources for `video` + * & `audio` tracks. You don't want to use them between tracks! + * + * @param {string[]|string} types + * TrackList names to clear, valid names are `video`, `audio`, and + * `text`. + */ + + + Tech.prototype.clearTracks = function clearTracks(types) { + var _this2 = this; + + types = [].concat(types); + // clear out all tracks because we can't reuse them between techs + types.forEach(function (type) { + var list = _this2[type + 'Tracks']() || []; + var i = list.length; + + while (i--) { + var track = list[i]; + + if (type === 'text') { + _this2.removeRemoteTextTrack(track); + } + list.removeTrack_(track); + } + }); + }; + + /** + * Remove any TextTracks added via addRemoteTextTrack that are + * flagged for automatic garbage collection + */ + + + Tech.prototype.cleanupAutoTextTracks = function cleanupAutoTextTracks() { + var list = this.autoRemoteTextTracks_ || []; + var i = list.length; + + while (i--) { + var track = list[i]; + + this.removeRemoteTextTrack(track); + } + }; + + /** + * Reset the tech, which will removes all sources and reset the internal readyState. + * + * @abstract + */ + + + Tech.prototype.reset = function reset() {}; + + /** + * Get or set an error on the Tech. + * + * @param {MediaError} [err] + * Error to set on the Tech + * + * @return {MediaError|null} + * The current error object on the tech, or null if there isn't one. + */ + + + Tech.prototype.error = function error(err) { + if (err !== undefined) { + this.error_ = new _mediaError2['default'](err); + this.trigger('error'); + } + return this.error_; + }; + + /** + * Returns the `TimeRange`s that have been played through for the current source. + * + * > NOTE: This implementation is incomplete. It does not track the played `TimeRange`. + * It only checks wether the source has played at all or not. + * + * @return {TimeRange} + * - A single time range if this video has played + * - An empty set of ranges if not. + */ + + + Tech.prototype.played = function played() { + if (this.hasStarted_) { + return (0, _timeRanges.createTimeRange)(0, 0); + } + return (0, _timeRanges.createTimeRange)(); + }; + + /** + * Causes a manual time update to occur if {@link Tech#manualTimeUpdatesOn} was + * previously called. + * + * @fires Tech#timeupdate + */ + + + Tech.prototype.setCurrentTime = function setCurrentTime() { + // improve the accuracy of manual timeupdates + if (this.manualTimeUpdates) { + /** + * A manual `timeupdate` event. + * + * @event Tech#timeupdate + * @type {EventTarget~Event} + */ + this.trigger({ type: 'timeupdate', target: this, manuallyTriggered: true }); + } + }; + + /** + * Turn on listeners for {@link TextTrackList} events. This adds + * {@link EventTarget~EventListeners} for `texttrackchange`, `addtrack` and + * `removetrack`. + * + * @fires Tech#texttrackchange + */ + + + Tech.prototype.initTextTrackListeners = function initTextTrackListeners() { + var textTrackListChanges = Fn.bind(this, function () { + /** + * Triggered when tracks are added or removed on the Tech {@link TextTrackList} + * + * @event Tech#texttrackchange + * @type {EventTarget~Event} + */ + this.trigger('texttrackchange'); + }); + + var tracks = this.textTracks(); + + if (!tracks) { + return; + } + + tracks.addEventListener('removetrack', textTrackListChanges); + tracks.addEventListener('addtrack', textTrackListChanges); + + this.on('dispose', Fn.bind(this, function () { + tracks.removeEventListener('removetrack', textTrackListChanges); + tracks.removeEventListener('addtrack', textTrackListChanges); + })); + }; + + /** + * Turn on listeners for {@link VideoTrackList} and {@link {AudioTrackList} events. + * This adds {@link EventTarget~EventListeners} for `addtrack`, and `removetrack`. + * + * @fires Tech#audiotrackchange + * @fires Tech#videotrackchange + */ + + + Tech.prototype.initTrackListeners = function initTrackListeners() { + var _this3 = this; + + var trackTypes = ['video', 'audio']; + + trackTypes.forEach(function (type) { + /** + * Triggered when tracks are added or removed on the Tech {@link AudioTrackList} + * + * @event Tech#audiotrackchange + * @type {EventTarget~Event} + */ + + /** + * Triggered when tracks are added or removed on the Tech {@link VideoTrackList} + * + * @event Tech#videotrackchange + * @type {EventTarget~Event} + */ + var trackListChanges = function trackListChanges() { + _this3.trigger(type + 'trackchange'); + }; + + var tracks = _this3[type + 'Tracks'](); + + tracks.addEventListener('removetrack', trackListChanges); + tracks.addEventListener('addtrack', trackListChanges); + + _this3.on('dispose', function () { + tracks.removeEventListener('removetrack', trackListChanges); + tracks.removeEventListener('addtrack', trackListChanges); + }); + }); + }; + + /** + * Emulate TextTracks using vtt.js if necessary + * + * @fires Tech#vttjsloaded + * @fires Tech#vttjserror + * @fires Tech#texttrackchange + */ + + + Tech.prototype.addWebVttScript_ = function addWebVttScript_() { + var _this4 = this; + + if (!_window2['default'].WebVTT && this.el().parentNode !== null && this.el().parentNode !== undefined) { + (function () { + var script = _document2['default'].createElement('script'); + + script.src = _this4.options_['vtt.js'] || 'https://cdn.rawgit.com/gkatsev/vtt.js/vjs-v0.12.1/dist/vtt.min.js'; + script.onload = function () { + /** + * Fired when vtt.js is loaded. + * + * @event Tech#vttjsloaded + * @type {EventTarget~Event} + */ + _this4.trigger('vttjsloaded'); + }; + script.onerror = function () { + /** + * Fired when vtt.js was not loaded due to an error + * + * @event Tech#vttjsloaded + * @type {EventTarget~Event} + */ + _this4.trigger('vttjserror'); + }; + _this4.on('dispose', function () { + script.onload = null; + script.onerror = null; + }); + // but have not loaded yet and we set it to true before the inject so that + // we don't overwrite the injected window.WebVTT if it loads right away + _window2['default'].WebVTT = true; + _this4.el().parentNode.appendChild(script); + })(); + } + }; + + /** + * Emulate texttracks + * + * @method emulateTextTracks + */ + + + Tech.prototype.emulateTextTracks = function emulateTextTracks() { + var _this5 = this; + + var tracks = this.textTracks(); + + if (!tracks) { + return; + } + + this.remoteTextTracks().on('addtrack', function (e) { + _this5.textTracks().addTrack_(e.track); + }); + + this.remoteTextTracks().on('removetrack', function (e) { + _this5.textTracks().removeTrack_(e.track); + }); + + // Initially, Tech.el_ is a child of a dummy-div wait until the Component system + // signals that the Tech is ready at which point Tech.el_ is part of the DOM + // before inserting the WebVTT script + this.on('ready', this.addWebVttScript_); + + var updateDisplay = function updateDisplay() { + return _this5.trigger('texttrackchange'); + }; + var textTracksChanges = function textTracksChanges() { + updateDisplay(); + + for (var i = 0; i < tracks.length; i++) { + var track = tracks[i]; + + track.removeEventListener('cuechange', updateDisplay); + if (track.mode === 'showing') { + track.addEventListener('cuechange', updateDisplay); + } + } + }; + + textTracksChanges(); + tracks.addEventListener('change', textTracksChanges); + + this.on('dispose', function () { + tracks.removeEventListener('change', textTracksChanges); + }); + }; + + /** + * Get the `Tech`s {@link VideoTrackList}. + * + * @return {VideoTrackList} + * The video track list that the Tech is currently using. + */ + + + Tech.prototype.videoTracks = function videoTracks() { + this.videoTracks_ = this.videoTracks_ || new _videoTrackList2['default'](); + return this.videoTracks_; + }; + + /** + * Get the `Tech`s {@link AudioTrackList}. + * + * @return {AudioTrackList} + * The audio track list that the Tech is currently using. + */ + + + Tech.prototype.audioTracks = function audioTracks() { + this.audioTracks_ = this.audioTracks_ || new _audioTrackList2['default'](); + return this.audioTracks_; + }; + + /** + * Get the `Tech`s {@link TextTrackList}. + * + * @return {TextTrackList} + * The text track list that the Tech is currently using. + */ + + + Tech.prototype.textTracks = function textTracks() { + this.textTracks_ = this.textTracks_ || new _textTrackList2['default'](); + return this.textTracks_; + }; + + /** + * Get the `Tech`s remote {@link TextTrackList}, which is created from elements + * that were added to the DOM. + * + * @return {TextTrackList} + * The remote text track list that the Tech is currently using. + */ + + + Tech.prototype.remoteTextTracks = function remoteTextTracks() { + this.remoteTextTracks_ = this.remoteTextTracks_ || new _textTrackList2['default'](); + return this.remoteTextTracks_; + }; + + /** + * Get The `Tech`s {HTMLTrackElementList}, which are the elements in the DOM that are + * being used as TextTracks. + * + * @return {HTMLTrackElementList} + * The current HTML track elements that exist for the tech. + */ + + + Tech.prototype.remoteTextTrackEls = function remoteTextTrackEls() { + this.remoteTextTrackEls_ = this.remoteTextTrackEls_ || new _htmlTrackElementList2['default'](); + return this.remoteTextTrackEls_; + }; + + /** + * Create and returns a remote {@link TextTrack} object. + * + * @param {string} kind + * `TextTrack` kind (subtitles, captions, descriptions, chapters, or metadata) + * + * @param {string} [label] + * Label to identify the text track + * + * @param {string} [language] + * Two letter language abbreviation + * + * @return {TextTrack} + * The TextTrack that gets created. + */ + + + Tech.prototype.addTextTrack = function addTextTrack(kind, label, language) { + if (!kind) { + throw new Error('TextTrack kind is required but was not provided'); + } + + return createTrackHelper(this, kind, label, language); + }; + + /** + * Create an emulated TextTrack for use by addRemoteTextTrack + * + * This is intended to be overridden by classes that inherit from + * Tech in order to create native or custom TextTracks. + * + * @param {Object} options + * The object should contain the options to initialize the TextTrack with. + * + * @param {string} [options.kind] + * `TextTrack` kind (subtitles, captions, descriptions, chapters, or metadata). + * + * @param {string} [options.label]. + * Label to identify the text track + * + * @param {string} [options.language] + * Two letter language abbreviation. + * + * @return {HTMLTrackElement} + * The track element that gets created. + */ + + + Tech.prototype.createRemoteTextTrack = function createRemoteTextTrack(options) { + var track = (0, _mergeOptions2['default'])(options, { + tech: this + }); + + return new _htmlTrackElement2['default'](track); + }; + + /** + * Creates a remote text track object and returns an html track element. + * + * > Note: This can be an emulated {@link HTMLTrackElement} or a native one. + * + * @param {Object} options + * See {@link Tech#createRemoteTextTrack} for more detailed properties. + * + * @param {boolean} [manualCleanup=true] + * - When false: the TextTrack will be automatically removed from the video + * element whenever the source changes + * - When True: The TextTrack will have to be cleaned up manually + * + * @return {HTMLTrackElement} + * An Html Track Element. + * + * @deprecated The default functionality for this function will be equivalent + * to "manualCleanup=false" in the future. The manualCleanup parameter will + * also be removed. + */ + + + Tech.prototype.addRemoteTextTrack = function addRemoteTextTrack() { + var options = arguments.length > 0 && arguments[0] !== undefined ? arguments[0] : {}; + var manualCleanup = arguments[1]; + + var htmlTrackElement = this.createRemoteTextTrack(options); + + if (manualCleanup !== true && manualCleanup !== false) { + // deprecation warning + _log2['default'].warn('Calling addRemoteTextTrack without explicitly setting the "manualCleanup" parameter to `true` is deprecated and default to `false` in future version of video.js'); + manualCleanup = true; + } + + // store HTMLTrackElement and TextTrack to remote list + this.remoteTextTrackEls().addTrackElement_(htmlTrackElement); + this.remoteTextTracks().addTrack_(htmlTrackElement.track); + + if (manualCleanup !== true) { + // create the TextTrackList if it doesn't exist + this.autoRemoteTextTracks_.addTrack_(htmlTrackElement.track); + } + + return htmlTrackElement; + }; + + /** + * Remove a remote text track from the remote `TextTrackList`. + * + * @param {TextTrack} track + * `TextTrack` to remove from the `TextTrackList` + */ + + + Tech.prototype.removeRemoteTextTrack = function removeRemoteTextTrack(track) { + var trackElement = this.remoteTextTrackEls().getTrackElementByTrack_(track); + + // remove HTMLTrackElement and TextTrack from remote list + this.remoteTextTrackEls().removeTrackElement_(trackElement); + this.remoteTextTracks().removeTrack_(track); + this.autoRemoteTextTracks_.removeTrack_(track); + }; + + /** + * A method to set a poster from a `Tech`. + * + * @abstract + */ + + + Tech.prototype.setPoster = function setPoster() {}; + + /* + * Check if the tech can support the given mime-type. + * + * The base tech does not support any type, but source handlers might + * overwrite this. + * + * @param {string} type + * The mimetype to check for support + * + * @return {string} + * 'probably', 'maybe', or empty string + * + * @see [Spec]{@link https://developer.mozilla.org/en-US/docs/Web/API/HTMLMediaElement/canPlayType} + * + * @abstract + */ + + + Tech.prototype.canPlayType = function canPlayType() { + return ''; + }; + + /* + * Return whether the argument is a Tech or not. + * Can be passed either a Class like `Html5` or a instance like `player.tech_` + * + * @param {Object} component + * The item to check + * + * @return {boolean} + * Whether it is a tech or not + * - True if it is a tech + * - False if it is not + */ + + + Tech.isTech = function isTech(component) { + return component.prototype instanceof Tech || component instanceof Tech || component === Tech; + }; + + /** + * Registers a `Tech` into a shared list for videojs. + * + * @param {string} name + * Name of the `Tech` to register. + * + * @param {Object} tech + * The `Tech` class to register. + */ + + + Tech.registerTech = function registerTech(name, tech) { + if (!Tech.techs_) { + Tech.techs_ = {}; + } + + if (!Tech.isTech(tech)) { + throw new Error('Tech ' + name + ' must be a Tech'); + } + + Tech.techs_[name] = tech; + return tech; + }; + + /** + * Get a `Tech` from the shared list by name. + * + * @param {string} name + * Name of the component to get + * + * @return {Tech|undefined} + * The `Tech` or undefined if there was no tech with the name requsted. + */ + + + Tech.getTech = function getTech(name) { + if (Tech.techs_ && Tech.techs_[name]) { + return Tech.techs_[name]; + } + + if (_window2['default'] && _window2['default'].videojs && _window2['default'].videojs[name]) { + _log2['default'].warn('The ' + name + ' tech was added to the videojs object when it should be registered using videojs.registerTech(name, tech)'); + return _window2['default'].videojs[name]; + } + }; + + return Tech; +}(_component2['default']); + +/** + * List of associated text tracks. + * + * @type {TextTrackList} + * @private + */ + + +Tech.prototype.textTracks_; // eslint-disable-line + +/** + * List of associated audio tracks. + * + * @type {AudioTrackList} + * @private + */ +Tech.prototype.audioTracks_; // eslint-disable-line + +/** + * List of associated video tracks. + * + * @type {VideoTrackList} + * @private + */ +Tech.prototype.videoTracks_; // eslint-disable-line + +/** + * Boolean indicating wether the `Tech` supports volume control. + * + * @type {boolean} + * @default + */ +Tech.prototype.featuresVolumeControl = true; + +/** + * Boolean indicating wether the `Tech` support fullscreen resize control. + * Resizing plugins using request fullscreen reloads the plugin + * + * @type {boolean} + * @default + */ +Tech.prototype.featuresFullscreenResize = false; + +/** + * Boolean indicating wether the `Tech` supports changing the speed at which the video + * plays. Examples: + * - Set player to play 2x (twice) as fast + * - Set player to play 0.5x (half) as fast + * + * @type {boolean} + * @default + */ +Tech.prototype.featuresPlaybackRate = false; + +/** + * Boolean indicating wether the `Tech` supports the `progress` event. This is currently + * not triggered by video-js-swf. This will be used to determine if + * {@link Tech#manualProgressOn} should be called. + * + * @type {boolean} + * @default + */ +Tech.prototype.featuresProgressEvents = false; + +/** + * Boolean indicating wether the `Tech` supports the `timeupdate` event. This is currently + * not triggered by video-js-swf. This will be used to determine if + * {@link Tech#manualTimeUpdates} should be called. + * + * @type {boolean} + * @default + */ +Tech.prototype.featuresTimeupdateEvents = false; + +/** + * Boolean indicating wether the `Tech` supports the native `TextTrack`s. + * This will help us integrate with native `TextTrack`s if the browser supports them. + * + * @type {boolean} + * @default + */ +Tech.prototype.featuresNativeTextTracks = false; + +/** + * A functional mixin for techs that want to use the Source Handler pattern. + * Source handlers are scripts for handling specific formats. + * The source handler pattern is used for adaptive formats (HLS, DASH) that + * manually load video data and feed it into a Source Buffer (Media Source Extensions) + * + * ```js + * Tech.withSourceHandlers.call(MyTech); + * ``` + * + * @param {Tech} _Tech + * The tech to add source handler functions to. + * + * @mixes Tech~SourceHandlerAdditions + */ +Tech.withSourceHandlers = function (_Tech) { + + /** + * Register a source handler + * + * @param {Function} handler + * The source handler class + * + * @param {number} [index] + * Register it at the following index + */ + _Tech.registerSourceHandler = function (handler, index) { + var handlers = _Tech.sourceHandlers; + + if (!handlers) { + handlers = _Tech.sourceHandlers = []; + } + + if (index === undefined) { + // add to the end of the list + index = handlers.length; + } + + handlers.splice(index, 0, handler); + }; + + /** + * Check if the tech can support the given type. Also checks the + * Techs sourceHandlers. + * + * @param {string} type + * The mimetype to check. + * + * @return {string} + * 'probably', 'maybe', or '' (empty string) + */ + _Tech.canPlayType = function (type) { + var handlers = _Tech.sourceHandlers || []; + var can = void 0; + + for (var i = 0; i < handlers.length; i++) { + can = handlers[i].canPlayType(type); + + if (can) { + return can; + } + } + + return ''; + }; + + /** + * Returns the first source handler that supports the source. + * + * TODO: Answer question: should 'probably' be prioritized over 'maybe' + * + * @param {Tech~SourceObject} source + * The source object + * + * @param {Object} options + * The options passed to the tech + * + * @return {SourceHandler|null} + * The first source handler that supports the source or null if + * no SourceHandler supports the source + */ + _Tech.selectSourceHandler = function (source, options) { + var handlers = _Tech.sourceHandlers || []; + var can = void 0; + + for (var i = 0; i < handlers.length; i++) { + can = handlers[i].canHandleSource(source, options); + + if (can) { + return handlers[i]; + } + } + + return null; + }; + + /** + * Check if the tech can support the given source. + * + * @param {Tech~SourceObject} srcObj + * The source object + * + * @param {Object} options + * The options passed to the tech + * + * @return {string} + * 'probably', 'maybe', or '' (empty string) + */ + _Tech.canPlaySource = function (srcObj, options) { + var sh = _Tech.selectSourceHandler(srcObj, options); + + if (sh) { + return sh.canHandleSource(srcObj, options); + } + + return ''; + }; + + /** + * When using a source handler, prefer its implementation of + * any function normally provided by the tech. + */ + var deferrable = ['seekable', 'duration']; + + /** + * A wrapper around {@link Tech#seekable} that will call a `SourceHandler`s seekable + * function if it exists, with a fallback to the Techs seekable function. + * + * @method _Tech.seekable + */ + + /** + * A wrapper around {@link Tech#duration} that will call a `SourceHandler`s duration + * function if it exists, otherwise it will fallback to the techs duration function. + * + * @method _Tech.duration + */ + + deferrable.forEach(function (fnName) { + var originalFn = this[fnName]; + + if (typeof originalFn !== 'function') { + return; + } + + this[fnName] = function () { + if (this.sourceHandler_ && this.sourceHandler_[fnName]) { + return this.sourceHandler_[fnName].apply(this.sourceHandler_, arguments); + } + return originalFn.apply(this, arguments); + }; + }, _Tech.prototype); + + /** + * Create a function for setting the source using a source object + * and source handlers. + * Should never be called unless a source handler was found. + * + * @param {Tech~SourceObject} source + * A source object with src and type keys + * + * @return {Tech} + * Returns itself; this method is chainable + */ + _Tech.prototype.setSource = function (source) { + var sh = _Tech.selectSourceHandler(source, this.options_); + + if (!sh) { + // Fall back to a native source hander when unsupported sources are + // deliberately set + if (_Tech.nativeSourceHandler) { + sh = _Tech.nativeSourceHandler; + } else { + _log2['default'].error('No source hander found for the current source.'); + } + } + + // Dispose any existing source handler + this.disposeSourceHandler(); + this.off('dispose', this.disposeSourceHandler); + + if (sh !== _Tech.nativeSourceHandler) { + this.currentSource_ = source; + + // Catch if someone replaced the src without calling setSource. + // If they do, set currentSource_ to null and dispose our source handler. + this.off(this.el_, 'loadstart', _Tech.prototype.firstLoadStartListener_); + this.off(this.el_, 'loadstart', _Tech.prototype.successiveLoadStartListener_); + this.one(this.el_, 'loadstart', _Tech.prototype.firstLoadStartListener_); + } + + this.sourceHandler_ = sh.handleSource(source, this, this.options_); + this.on('dispose', this.disposeSourceHandler); + + return this; + }; + + /** + * Called once for the first loadstart of a video. + * + * @listens Tech#loadstart + */ + _Tech.prototype.firstLoadStartListener_ = function () { + this.one(this.el_, 'loadstart', _Tech.prototype.successiveLoadStartListener_); + }; + + // On successive loadstarts when setSource has not been called again + /** + * Called after the first loadstart for a video occurs. + * + * @listens Tech#loadstart + */ + _Tech.prototype.successiveLoadStartListener_ = function () { + this.disposeSourceHandler(); + this.one(this.el_, 'loadstart', _Tech.prototype.successiveLoadStartListener_); + }; + + /** + * Clean up any existing SourceHandlers and listeners when the Tech is disposed. + * + * @listens Tech#dispose + */ + _Tech.prototype.disposeSourceHandler = function () { + // if we have a source and get another one + // then we are loading something new + // than clear all of our current tracks + if (this.currentSource_) { + this.clearTracks(['audio', 'video']); + this.currentSource_ = null; + } + + // always clean up auto-text tracks + this.cleanupAutoTextTracks(); + + if (this.sourceHandler_) { + this.off(this.el_, 'loadstart', _Tech.prototype.firstLoadStartListener_); + this.off(this.el_, 'loadstart', _Tech.prototype.successiveLoadStartListener_); + + if (this.sourceHandler_.dispose) { + this.sourceHandler_.dispose(); + } + + this.sourceHandler_ = null; + } + }; +}; + +_component2['default'].registerComponent('Tech', Tech); +// Old name for Tech +// @deprecated +_component2['default'].registerComponent('MediaTechController', Tech); +Tech.registerTech('Tech', Tech); +exports['default'] = Tech; + +},{"46":46,"5":5,"63":63,"65":65,"66":66,"70":70,"72":72,"76":76,"79":79,"83":83,"86":86,"87":87,"90":90,"94":94,"95":95}],63:[function(_dereq_,module,exports){ +'use strict'; + +exports.__esModule = true; + +var _trackList = _dereq_(74); + +var _trackList2 = _interopRequireDefault(_trackList); + +var _browser = _dereq_(78); + +var browser = _interopRequireWildcard(_browser); + +var _document = _dereq_(94); + +var _document2 = _interopRequireDefault(_document); + +function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key]; } } newObj['default'] = obj; return newObj; } } + +function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; } + +function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } } + +function _possibleConstructorReturn(self, call) { if (!self) { throw new ReferenceError("this hasn't been initialised - super() hasn't been called"); } return call && (typeof call === "object" || typeof call === "function") ? call : self; } + +function _inherits(subClass, superClass) { if (typeof superClass !== "function" && superClass !== null) { throw new TypeError("Super expression must either be null or a function, not " + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; } /** + * @file audio-track-list.js + */ + + +/** + * Anywhere we call this function we diverge from the spec + * as we only support one enabled audiotrack at a time + * + * @param {AudioTrackList} list + * list to work on + * + * @param {AudioTrack} track + * The track to skip + * + * @private + */ +var disableOthers = function disableOthers(list, track) { + for (var i = 0; i < list.length; i++) { + if (track.id === list[i].id) { + continue; + } + // another audio track is enabled, disable it + list[i].enabled = false; + } +}; + +/** + * The current list of {@link AudioTrack} for a media file. + * + * @see [Spec]{@link https://html.spec.whatwg.org/multipage/embedded-content.html#audiotracklist} + * @extends TrackList + */ + +var AudioTrackList = function (_TrackList) { + _inherits(AudioTrackList, _TrackList); + + /** + * Create an instance of this class. + * + * @param {AudioTrack[]} [tracks=[]] + * A list of `AudioTrack` to instantiate the list with. + */ + function AudioTrackList() { + var _this, _ret; + + var tracks = arguments.length > 0 && arguments[0] !== undefined ? arguments[0] : []; + + _classCallCheck(this, AudioTrackList); + + var list = void 0; + + // make sure only 1 track is enabled + // sorted from last index to first index + for (var i = tracks.length - 1; i >= 0; i--) { + if (tracks[i].enabled) { + disableOthers(tracks, tracks[i]); + break; + } + } + + // IE8 forces us to implement inheritance ourselves + // as it does not support Object.defineProperty properly + if (browser.IS_IE8) { + list = _document2['default'].createElement('custom'); + for (var prop in _trackList2['default'].prototype) { + if (prop !== 'constructor') { + list[prop] = _trackList2['default'].prototype[prop]; + } + } + for (var _prop in AudioTrackList.prototype) { + if (_prop !== 'constructor') { + list[_prop] = AudioTrackList.prototype[_prop]; + } + } + } + + list = (_this = _possibleConstructorReturn(this, _TrackList.call(this, tracks, list)), _this); + list.changing_ = false; + + return _ret = list, _possibleConstructorReturn(_this, _ret); + } + + /** + * Add an {@link AudioTrack} to the `AudioTrackList`. + * + * @param {AudioTrack} track + * The AudioTrack to add to the list + * + * @fires Track#addtrack + * @private + */ + + + AudioTrackList.prototype.addTrack_ = function addTrack_(track) { + var _this2 = this; + + if (track.enabled) { + disableOthers(this, track); + } + + _TrackList.prototype.addTrack_.call(this, track); + // native tracks don't have this + if (!track.addEventListener) { + return; + } + + /** + * @listens AudioTrack#enabledchange + * @fires TrackList#change + */ + track.addEventListener('enabledchange', function () { + // when we are disabling other tracks (since we don't support + // more than one track at a time) we will set changing_ + // to true so that we don't trigger additional change events + if (_this2.changing_) { + return; + } + _this2.changing_ = true; + disableOthers(_this2, track); + _this2.changing_ = false; + _this2.trigger('change'); + }); + }; + + /** + * Add an {@link AudioTrack} to the `AudioTrackList`. + * + * @param {AudioTrack} track + * The AudioTrack to add to the list + * + * @fires Track#addtrack + */ + + + AudioTrackList.prototype.addTrack = function addTrack(track) { + this.addTrack_(track); + }; + + /** + * Remove an {@link AudioTrack} from the `AudioTrackList`. + * + * @param {AudioTrack} track + * The AudioTrack to remove from the list + * + * @fires Track#removetrack + */ + + + AudioTrackList.prototype.removeTrack = function removeTrack(track) { + _TrackList.prototype.removeTrack_.call(this, track); + }; + + return AudioTrackList; +}(_trackList2['default']); + +exports['default'] = AudioTrackList; + +},{"74":74,"78":78,"94":94}],64:[function(_dereq_,module,exports){ +'use strict'; + +exports.__esModule = true; + +var _trackEnums = _dereq_(73); + +var _track = _dereq_(75); + +var _track2 = _interopRequireDefault(_track); + +var _mergeOptions = _dereq_(87); + +var _mergeOptions2 = _interopRequireDefault(_mergeOptions); + +var _browser = _dereq_(78); + +var browser = _interopRequireWildcard(_browser); + +function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key]; } } newObj['default'] = obj; return newObj; } } + +function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; } + +function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } } + +function _possibleConstructorReturn(self, call) { if (!self) { throw new ReferenceError("this hasn't been initialised - super() hasn't been called"); } return call && (typeof call === "object" || typeof call === "function") ? call : self; } + +function _inherits(subClass, superClass) { if (typeof superClass !== "function" && superClass !== null) { throw new TypeError("Super expression must either be null or a function, not " + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; } + +/** + * A representation of a single `AudioTrack`. If it is part of an {@link AudioTrackList} + * only one `AudioTrack` in the list will be enabled at a time. + * + * @see [Spec]{@link https://html.spec.whatwg.org/multipage/embedded-content.html#audiotrack} + * @extends Track + */ +var AudioTrack = function (_Track) { + _inherits(AudioTrack, _Track); + + /** + * Create an instance of this class. + * + * @param {Object} [options={}] + * Object of option names and values + * + * @param {AudioTrack~Kind} [options.kind=''] + * A valid audio track kind + * + * @param {string} [options.id='vjs_track_' + Guid.newGUID()] + * A unique id for this AudioTrack. + * + * @param {string} [options.label=''] + * The menu label for this track. + * + * @param {string} [options.language=''] + * A valid two character language code. + * + * @param {boolean} [options.enabled] + * If this track is the one that is currently playing. If this track is part of + * an {@link AudioTrackList}, only one {@link AudioTrack} will be enabled. + */ + function AudioTrack() { + var _this, _ret; + + var options = arguments.length > 0 && arguments[0] !== undefined ? arguments[0] : {}; + + _classCallCheck(this, AudioTrack); + + var settings = (0, _mergeOptions2['default'])(options, { + kind: _trackEnums.AudioTrackKind[options.kind] || '' + }); + // on IE8 this will be a document element + // for every other browser this will be a normal object + var track = (_this = _possibleConstructorReturn(this, _Track.call(this, settings)), _this); + var enabled = false; + + if (browser.IS_IE8) { + for (var prop in AudioTrack.prototype) { + if (prop !== 'constructor') { + track[prop] = AudioTrack.prototype[prop]; + } + } + } + /** + * @member {boolean} enabled + * If this `AudioTrack` is enabled or not. When setting this will + * fire {@link AudioTrack#enabledchange} if the state of enabled is changed. + * + * @fires VideoTrack#selectedchange + */ + Object.defineProperty(track, 'enabled', { + get: function get() { + return enabled; + }, + set: function set(newEnabled) { + // an invalid or unchanged value + if (typeof newEnabled !== 'boolean' || newEnabled === enabled) { + return; + } + enabled = newEnabled; + + /** + * An event that fires when enabled changes on this track. This allows + * the AudioTrackList that holds this track to act accordingly. + * + * > Note: This is not part of the spec! Native tracks will do + * this internally without an event. + * + * @event AudioTrack#enabledchange + * @type {EventTarget~Event} + */ + this.trigger('enabledchange'); + } + }); + + // if the user sets this track to selected then + // set selected to that true value otherwise + // we keep it false + if (settings.enabled) { + track.enabled = settings.enabled; + } + track.loaded_ = true; + + return _ret = track, _possibleConstructorReturn(_this, _ret); + } + + return AudioTrack; +}(_track2['default']); + +exports['default'] = AudioTrack; + +},{"73":73,"75":75,"78":78,"87":87}],65:[function(_dereq_,module,exports){ +'use strict'; + +exports.__esModule = true; + +var _browser = _dereq_(78); + +var browser = _interopRequireWildcard(_browser); + +var _document = _dereq_(94); + +var _document2 = _interopRequireDefault(_document); + +function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; } + +function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key]; } } newObj['default'] = obj; return newObj; } } + +function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } } /** + * @file html-track-element-list.js + */ + +/** + * The current list of {@link HtmlTrackElement}s. + */ +var HtmlTrackElementList = function () { + + /** + * Create an instance of this class. + * + * @param {HtmlTrackElement[]} [tracks=[]] + * A list of `HtmlTrackElement` to instantiate the list with. + */ + function HtmlTrackElementList() { + var trackElements = arguments.length > 0 && arguments[0] !== undefined ? arguments[0] : []; + + _classCallCheck(this, HtmlTrackElementList); + + var list = this; // eslint-disable-line + + if (browser.IS_IE8) { + list = _document2['default'].createElement('custom'); + + for (var prop in HtmlTrackElementList.prototype) { + if (prop !== 'constructor') { + list[prop] = HtmlTrackElementList.prototype[prop]; + } + } + } + + list.trackElements_ = []; + + /** + * @member {number} length + * The current number of `Track`s in the this Trackist. + */ + Object.defineProperty(list, 'length', { + get: function get() { + return this.trackElements_.length; + } + }); + + for (var i = 0, length = trackElements.length; i < length; i++) { + list.addTrackElement_(trackElements[i]); + } + + if (browser.IS_IE8) { + return list; + } + } + + /** + * Add an {@link HtmlTrackElement} to the `HtmlTrackElementList` + * + * @param {HtmlTrackElement} trackElement + * The track element to add to the list. + * + * @private + */ + + + HtmlTrackElementList.prototype.addTrackElement_ = function addTrackElement_(trackElement) { + var index = this.trackElements_.length; + + if (!('' + index in this)) { + Object.defineProperty(this, index, { + get: function get() { + return this.trackElements_[index]; + } + }); + } + + // Do not add duplicate elements + if (this.trackElements_.indexOf(trackElement) === -1) { + this.trackElements_.push(trackElement); + } + }; + + /** + * Get an {@link HtmlTrackElement} from the `HtmlTrackElementList` given an + * {@link TextTrack}. + * + * @param {TextTrack} track + * The track associated with a track element. + * + * @return {HtmlTrackElement|undefined} + * The track element that was found or undefined. + * + * @private + */ + + + HtmlTrackElementList.prototype.getTrackElementByTrack_ = function getTrackElementByTrack_(track) { + var trackElement_ = void 0; + + for (var i = 0, length = this.trackElements_.length; i < length; i++) { + if (track === this.trackElements_[i].track) { + trackElement_ = this.trackElements_[i]; + + break; + } + } + + return trackElement_; + }; + + /** + * Remove a {@link HtmlTrackElement} from the `HtmlTrackElementList` + * + * @param {HtmlTrackElement} trackElement + * The track element to remove from the list. + * + * @private + */ + + + HtmlTrackElementList.prototype.removeTrackElement_ = function removeTrackElement_(trackElement) { + for (var i = 0, length = this.trackElements_.length; i < length; i++) { + if (trackElement === this.trackElements_[i]) { + this.trackElements_.splice(i, 1); + + break; + } + } + }; + + return HtmlTrackElementList; +}(); + +exports['default'] = HtmlTrackElementList; + +},{"78":78,"94":94}],66:[function(_dereq_,module,exports){ +'use strict'; + +exports.__esModule = true; + +var _browser = _dereq_(78); + +var browser = _interopRequireWildcard(_browser); + +var _document = _dereq_(94); + +var _document2 = _interopRequireDefault(_document); + +var _eventTarget = _dereq_(42); + +var _eventTarget2 = _interopRequireDefault(_eventTarget); + +var _textTrack = _dereq_(72); + +var _textTrack2 = _interopRequireDefault(_textTrack); + +function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; } + +function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key]; } } newObj['default'] = obj; return newObj; } } + +function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } } + +function _possibleConstructorReturn(self, call) { if (!self) { throw new ReferenceError("this hasn't been initialised - super() hasn't been called"); } return call && (typeof call === "object" || typeof call === "function") ? call : self; } + +function _inherits(subClass, superClass) { if (typeof superClass !== "function" && superClass !== null) { throw new TypeError("Super expression must either be null or a function, not " + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; } /** + * @file html-track-element.js + */ + +/** + * @typedef {HTMLTrackElement~ReadyState} + * @enum {number} + */ +var NONE = 0; +var LOADING = 1; +var LOADED = 2; +var ERROR = 3; + +/** + * A single track represented in the DOM. + * + * @see [Spec]{@link https://html.spec.whatwg.org/multipage/embedded-content.html#htmltrackelement} + * @extends EventTarget + */ + +var HTMLTrackElement = function (_EventTarget) { + _inherits(HTMLTrackElement, _EventTarget); + + /** + * Create an instance of this class. + * + * @param {Object} options={} + * Object of option names and values + * + * @param {Tech} options.tech + * A reference to the tech that owns this HTMLTrackElement. + * + * @param {TextTrack~Kind} [options.kind='subtitles'] + * A valid text track kind. + * + * @param {TextTrack~Mode} [options.mode='disabled'] + * A valid text track mode. + * + * @param {string} [options.id='vjs_track_' + Guid.newGUID()] + * A unique id for this TextTrack. + * + * @param {string} [options.label=''] + * The menu label for this track. + * + * @param {string} [options.language=''] + * A valid two character language code. + * + * @param {string} [options.srclang=''] + * A valid two character language code. An alternative, but deprioritized + * vesion of `options.language` + * + * @param {string} [options.src] + * A url to TextTrack cues. + * + * @param {boolean} [options.default] + * If this track should default to on or off. + */ + function HTMLTrackElement() { + var options = arguments.length > 0 && arguments[0] !== undefined ? arguments[0] : {}; + + _classCallCheck(this, HTMLTrackElement); + + var _this = _possibleConstructorReturn(this, _EventTarget.call(this)); + + var readyState = void 0; + var trackElement = _this; // eslint-disable-line + + if (browser.IS_IE8) { + trackElement = _document2['default'].createElement('custom'); + + for (var prop in HTMLTrackElement.prototype) { + if (prop !== 'constructor') { + trackElement[prop] = HTMLTrackElement.prototype[prop]; + } + } + } + + var track = new _textTrack2['default'](options); + + trackElement.kind = track.kind; + trackElement.src = track.src; + trackElement.srclang = track.language; + trackElement.label = track.label; + trackElement['default'] = track['default']; + + /** + * @member {HTMLTrackElement~ReadyState} readyState + * The current ready state of the track element. + */ + Object.defineProperty(trackElement, 'readyState', { + get: function get() { + return readyState; + } + }); + + /** + * @member {TextTrack} track + * The underlying TextTrack object. + */ + Object.defineProperty(trackElement, 'track', { + get: function get() { + return track; + } + }); + + readyState = NONE; + + /** + * @listens TextTrack#loadeddata + * @fires HTMLTrackElement#load + */ + track.addEventListener('loadeddata', function () { + readyState = LOADED; + + trackElement.trigger({ + type: 'load', + target: trackElement + }); + }); + + if (browser.IS_IE8) { + var _ret; + + return _ret = trackElement, _possibleConstructorReturn(_this, _ret); + } + return _this; + } + + return HTMLTrackElement; +}(_eventTarget2['default']); + +HTMLTrackElement.prototype.allowedEvents_ = { + load: 'load' +}; + +HTMLTrackElement.NONE = NONE; +HTMLTrackElement.LOADING = LOADING; +HTMLTrackElement.LOADED = LOADED; +HTMLTrackElement.ERROR = ERROR; + +exports['default'] = HTMLTrackElement; + +},{"42":42,"72":72,"78":78,"94":94}],67:[function(_dereq_,module,exports){ +'use strict'; + +exports.__esModule = true; + +var _browser = _dereq_(78); + +var browser = _interopRequireWildcard(_browser); + +var _document = _dereq_(94); + +var _document2 = _interopRequireDefault(_document); + +function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; } + +function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key]; } } newObj['default'] = obj; return newObj; } } + +function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } } /** + * @file text-track-cue-list.js + */ + + +/** + * @typedef {Object} TextTrackCue + * + * @property {string} id + * The unique id for this text track cue + * + * @property {number} startTime + * The start time for this text track cue + * + * @property {number} endTime + * The end time for this text track cue + * + * @property {boolean} pauseOnExit + * Pause when the end time is reached if true. + * + * @see [Spec]{@link https://html.spec.whatwg.org/multipage/embedded-content.html#texttrackcue} + */ + +/** + * A List of TextTrackCues. + * + * @see [Spec]{@link https://html.spec.whatwg.org/multipage/embedded-content.html#texttrackcuelist} + */ +var TextTrackCueList = function () { + + /** + * Create an instance of this class.. + * + * @param {Array} cues + * A list of cues to be initialized with + */ + function TextTrackCueList(cues) { + _classCallCheck(this, TextTrackCueList); + + var list = this; // eslint-disable-line + + if (browser.IS_IE8) { + list = _document2['default'].createElement('custom'); + + for (var prop in TextTrackCueList.prototype) { + if (prop !== 'constructor') { + list[prop] = TextTrackCueList.prototype[prop]; + } + } + } + + TextTrackCueList.prototype.setCues_.call(list, cues); + + /** + * @member {number} length + * The current number of `TextTrackCue`s in the TextTrackCueList. + */ + Object.defineProperty(list, 'length', { + get: function get() { + return this.length_; + } + }); + + if (browser.IS_IE8) { + return list; + } + } + + /** + * A setter for cues in this list. Creates getters + * an an index for the cues. + * + * @param {Array} cues + * An array of cues to set + * + * @private + */ + + + TextTrackCueList.prototype.setCues_ = function setCues_(cues) { + var oldLength = this.length || 0; + var i = 0; + var l = cues.length; + + this.cues_ = cues; + this.length_ = cues.length; + + var defineProp = function defineProp(index) { + if (!('' + index in this)) { + Object.defineProperty(this, '' + index, { + get: function get() { + return this.cues_[index]; + } + }); + } + }; + + if (oldLength < l) { + i = oldLength; + + for (; i < l; i++) { + defineProp.call(this, i); + } + } + }; + + /** + * Get a `TextTrackCue` that is currently in the `TextTrackCueList` by id. + * + * @param {string} id + * The id of the cue that should be searched for. + * + * @return {TextTrackCue|null} + * A single cue or null if none was found. + */ + + + TextTrackCueList.prototype.getCueById = function getCueById(id) { + var result = null; + + for (var i = 0, l = this.length; i < l; i++) { + var cue = this[i]; + + if (cue.id === id) { + result = cue; + break; + } + } + + return result; + }; + + return TextTrackCueList; +}(); + +exports['default'] = TextTrackCueList; + +},{"78":78,"94":94}],68:[function(_dereq_,module,exports){ +'use strict'; + +exports.__esModule = true; + +var _component = _dereq_(5); + +var _component2 = _interopRequireDefault(_component); + +var _fn = _dereq_(83); + +var Fn = _interopRequireWildcard(_fn); + +var _window = _dereq_(95); + +var _window2 = _interopRequireDefault(_window); + +function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key]; } } newObj['default'] = obj; return newObj; } } + +function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; } + +function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } } + +function _possibleConstructorReturn(self, call) { if (!self) { throw new ReferenceError("this hasn't been initialised - super() hasn't been called"); } return call && (typeof call === "object" || typeof call === "function") ? call : self; } + +function _inherits(subClass, superClass) { if (typeof superClass !== "function" && superClass !== null) { throw new TypeError("Super expression must either be null or a function, not " + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; } /** + * @file text-track-display.js + */ + + +var darkGray = '#222'; +var lightGray = '#ccc'; +var fontMap = { + monospace: 'monospace', + sansSerif: 'sans-serif', + serif: 'serif', + monospaceSansSerif: '"Andale Mono", "Lucida Console", monospace', + monospaceSerif: '"Courier New", monospace', + proportionalSansSerif: 'sans-serif', + proportionalSerif: 'serif', + casual: '"Comic Sans MS", Impact, fantasy', + script: '"Monotype Corsiva", cursive', + smallcaps: '"Andale Mono", "Lucida Console", monospace, sans-serif' +}; + +/** + * Construct an rgba color from a given hex color code. + * + * @param {number} color + * Hex number for color, like #f0e. + * + * @param {number} opacity + * Value for opacity, 0.0 - 1.0. + * + * @return {string} + * The rgba color that was created, like 'rgba(255, 0, 0, 0.3)'. + * + * @private + */ +function constructColor(color, opacity) { + return 'rgba(' + + // color looks like "#f0e" + parseInt(color[1] + color[1], 16) + ',' + parseInt(color[2] + color[2], 16) + ',' + parseInt(color[3] + color[3], 16) + ',' + opacity + ')'; +} + +/** + * Try to update the style of a DOM element. Some style changes will throw an error, + * particularly in IE8. Those should be noops. + * + * @param {Element} el + * The DOM element to be styled. + * + * @param {string} style + * The CSS property on the element that should be styled. + * + * @param {string} rule + * The style rule that should be applied to the property. + */ +function tryUpdateStyle(el, style, rule) { + try { + el.style[style] = rule; + } catch (e) { + + // Satisfies linter. + return; + } +} + +/** + * The component for displaying text track cues. + * + * @extends Component + */ + +var TextTrackDisplay = function (_Component) { + _inherits(TextTrackDisplay, _Component); + + /** + * Creates an instance of this class. + * + * @param {Player} player + * The `Player` that this class should be attached to. + * + * @param {Object} [options] + * The key/value store of player options. + * + * @param {Component~ReadyCallback} [ready] + * The function to call when `TextTrackDisplay` is ready. + */ + function TextTrackDisplay(player, options, ready) { + _classCallCheck(this, TextTrackDisplay); + + var _this = _possibleConstructorReturn(this, _Component.call(this, player, options, ready)); + + player.on('loadstart', Fn.bind(_this, _this.toggleDisplay)); + player.on('texttrackchange', Fn.bind(_this, _this.updateDisplay)); + + // This used to be called during player init, but was causing an error + // if a track should show by default and the display hadn't loaded yet. + // Should probably be moved to an external track loader when we support + // tracks that don't need a display. + player.ready(Fn.bind(_this, function () { + if (player.tech_ && player.tech_.featuresNativeTextTracks) { + this.hide(); + return; + } + + player.on('fullscreenchange', Fn.bind(this, this.updateDisplay)); + + var tracks = this.options_.playerOptions.tracks || []; + + for (var i = 0; i < tracks.length; i++) { + this.player_.addRemoteTextTrack(tracks[i]); + } + + var modes = { captions: 1, subtitles: 1 }; + var trackList = this.player_.textTracks(); + var firstDesc = void 0; + var firstCaptions = void 0; + + if (trackList) { + for (var _i = 0; _i < trackList.length; _i++) { + var track = trackList[_i]; + + if (track['default']) { + if (track.kind === 'descriptions' && !firstDesc) { + firstDesc = track; + } else if (track.kind in modes && !firstCaptions) { + firstCaptions = track; + } + } + } + + // We want to show the first default track but captions and subtitles + // take precedence over descriptions. + // So, display the first default captions or subtitles track + // and otherwise the first default descriptions track. + if (firstCaptions) { + firstCaptions.mode = 'showing'; + } else if (firstDesc) { + firstDesc.mode = 'showing'; + } + } + })); + return _this; + } + + /** + * Turn display of {@link TextTrack}'s from the current state into the other state. + * There are only two states: + * - 'shown' + * - 'hidden' + * + * @listens Player#loadstart + */ + + + TextTrackDisplay.prototype.toggleDisplay = function toggleDisplay() { + if (this.player_.tech_ && this.player_.tech_.featuresNativeTextTracks) { + this.hide(); + } else { + this.show(); + } + }; + + /** + * Create the {@link Component}'s DOM element. + * + * @return {Element} + * The element that was created. + */ + + + TextTrackDisplay.prototype.createEl = function createEl() { + return _Component.prototype.createEl.call(this, 'div', { + className: 'vjs-text-track-display' + }, { + 'aria-live': 'off', + 'aria-atomic': 'true' + }); + }; + + /** + * Clear all displayed {@link TextTrack}s. + */ + + + TextTrackDisplay.prototype.clearDisplay = function clearDisplay() { + if (typeof _window2['default'].WebVTT === 'function') { + _window2['default'].WebVTT.processCues(_window2['default'], [], this.el_); + } + }; + + /** + * Update the displayed TextTrack when a either a {@link Player#texttrackchange} or + * a {@link Player#fullscreenchange} is fired. + * + * @listens Player#texttrackchange + * @listens Player#fullscreenchange + */ + + + TextTrackDisplay.prototype.updateDisplay = function updateDisplay() { + var tracks = this.player_.textTracks(); + + this.clearDisplay(); + + if (!tracks) { + return; + } + + // Track display prioritization model: if multiple tracks are 'showing', + // display the first 'subtitles' or 'captions' track which is 'showing', + // otherwise display the first 'descriptions' track which is 'showing' + + var descriptionsTrack = null; + var captionsSubtitlesTrack = null; + + var i = tracks.length; + + while (i--) { + var track = tracks[i]; + + if (track.mode === 'showing') { + if (track.kind === 'descriptions') { + descriptionsTrack = track; + } else { + captionsSubtitlesTrack = track; + } + } + } + + if (captionsSubtitlesTrack) { + if (this.getAttribute('aria-live') !== 'off') { + this.setAttribute('aria-live', 'off'); + } + this.updateForTrack(captionsSubtitlesTrack); + } else if (descriptionsTrack) { + if (this.getAttribute('aria-live') !== 'assertive') { + this.setAttribute('aria-live', 'assertive'); + } + this.updateForTrack(descriptionsTrack); + } + }; + + /** + * Add an {@link Texttrack} to to the {@link Tech}s {@link TextTrackList}. + * + * @param {TextTrack} track + * Text track object to be added to the list. + */ + + + TextTrackDisplay.prototype.updateForTrack = function updateForTrack(track) { + if (typeof _window2['default'].WebVTT !== 'function' || !track.activeCues) { + return; + } + + var overrides = this.player_.textTrackSettings.getValues(); + var cues = []; + + for (var _i2 = 0; _i2 < track.activeCues.length; _i2++) { + cues.push(track.activeCues[_i2]); + } + + _window2['default'].WebVTT.processCues(_window2['default'], cues, this.el_); + + var i = cues.length; + + while (i--) { + var cue = cues[i]; + + if (!cue) { + continue; + } + + var cueDiv = cue.displayState; + + if (overrides.color) { + cueDiv.firstChild.style.color = overrides.color; + } + if (overrides.textOpacity) { + tryUpdateStyle(cueDiv.firstChild, 'color', constructColor(overrides.color || '#fff', overrides.textOpacity)); + } + if (overrides.backgroundColor) { + cueDiv.firstChild.style.backgroundColor = overrides.backgroundColor; + } + if (overrides.backgroundOpacity) { + tryUpdateStyle(cueDiv.firstChild, 'backgroundColor', constructColor(overrides.backgroundColor || '#000', overrides.backgroundOpacity)); + } + if (overrides.windowColor) { + if (overrides.windowOpacity) { + tryUpdateStyle(cueDiv, 'backgroundColor', constructColor(overrides.windowColor, overrides.windowOpacity)); + } else { + cueDiv.style.backgroundColor = overrides.windowColor; + } + } + if (overrides.edgeStyle) { + if (overrides.edgeStyle === 'dropshadow') { + cueDiv.firstChild.style.textShadow = '2px 2px 3px ' + darkGray + ', 2px 2px 4px ' + darkGray + ', 2px 2px 5px ' + darkGray; + } else if (overrides.edgeStyle === 'raised') { + cueDiv.firstChild.style.textShadow = '1px 1px ' + darkGray + ', 2px 2px ' + darkGray + ', 3px 3px ' + darkGray; + } else if (overrides.edgeStyle === 'depressed') { + cueDiv.firstChild.style.textShadow = '1px 1px ' + lightGray + ', 0 1px ' + lightGray + ', -1px -1px ' + darkGray + ', 0 -1px ' + darkGray; + } else if (overrides.edgeStyle === 'uniform') { + cueDiv.firstChild.style.textShadow = '0 0 4px ' + darkGray + ', 0 0 4px ' + darkGray + ', 0 0 4px ' + darkGray + ', 0 0 4px ' + darkGray; + } + } + if (overrides.fontPercent && overrides.fontPercent !== 1) { + var fontSize = _window2['default'].parseFloat(cueDiv.style.fontSize); + + cueDiv.style.fontSize = fontSize * overrides.fontPercent + 'px'; + cueDiv.style.height = 'auto'; + cueDiv.style.top = 'auto'; + cueDiv.style.bottom = '2px'; + } + if (overrides.fontFamily && overrides.fontFamily !== 'default') { + if (overrides.fontFamily === 'small-caps') { + cueDiv.firstChild.style.fontVariant = 'small-caps'; + } else { + cueDiv.firstChild.style.fontFamily = fontMap[overrides.fontFamily]; + } + } + } + }; + + return TextTrackDisplay; +}(_component2['default']); + +_component2['default'].registerComponent('TextTrackDisplay', TextTrackDisplay); +exports['default'] = TextTrackDisplay; + +},{"5":5,"83":83,"95":95}],69:[function(_dereq_,module,exports){ +'use strict'; + +exports.__esModule = true; +/** + * Utilities for capturing text track state and re-creating tracks + * based on a capture. + * + * @file text-track-list-converter.js + * @module text-track-list-converter + */ + +/** + * Examine a single {@link TextTrack} and return a JSON-compatible javascript object that + * represents the {@link TextTrack}'s state. + * + * @param {TextTrack} track + * The text track to query. + * + * @return {Object} + * A serializable javascript representation of the TextTrack. + * @private + */ +var trackToJson_ = function trackToJson_(track) { + var ret = ['kind', 'label', 'language', 'id', 'inBandMetadataTrackDispatchType', 'mode', 'src'].reduce(function (acc, prop, i) { + + if (track[prop]) { + acc[prop] = track[prop]; + } + + return acc; + }, { + cues: track.cues && Array.prototype.map.call(track.cues, function (cue) { + return { + startTime: cue.startTime, + endTime: cue.endTime, + text: cue.text, + id: cue.id + }; + }) + }); + + return ret; +}; + +/** + * Examine a {@link Tech} and return a JSON-compatible javascript array that represents the + * state of all {@link TextTrack}s currently configured. The return array is compatible with + * {@link text-track-list-converter:jsonToTextTracks}. + * + * @param {Tech} tech + * The tech object to query + * + * @return {Array} + * A serializable javascript representation of the {@link Tech}s + * {@link TextTrackList}. + */ +var textTracksToJson = function textTracksToJson(tech) { + + var trackEls = tech.$$('track'); + + var trackObjs = Array.prototype.map.call(trackEls, function (t) { + return t.track; + }); + var tracks = Array.prototype.map.call(trackEls, function (trackEl) { + var json = trackToJson_(trackEl.track); + + if (trackEl.src) { + json.src = trackEl.src; + } + return json; + }); + + return tracks.concat(Array.prototype.filter.call(tech.textTracks(), function (track) { + return trackObjs.indexOf(track) === -1; + }).map(trackToJson_)); +}; + +/** + * Create a set of remote {@link TextTrack}s on a {@link Tech} based on an array of javascript + * object {@link TextTrack} representations. + * + * @param {Array} json + * An array of `TextTrack` representation objects, like those that would be + * produced by `textTracksToJson`. + * + * @param {Tech} tech + * The `Tech` to create the `TextTrack`s on. + */ +var jsonToTextTracks = function jsonToTextTracks(json, tech) { + json.forEach(function (track) { + var addedTrack = tech.addRemoteTextTrack(track).track; + + if (!track.src && track.cues) { + track.cues.forEach(function (cue) { + return addedTrack.addCue(cue); + }); + } + }); + + return tech.textTracks(); +}; + +exports['default'] = { textTracksToJson: textTracksToJson, jsonToTextTracks: jsonToTextTracks, trackToJson_: trackToJson_ }; + +},{}],70:[function(_dereq_,module,exports){ +'use strict'; + +exports.__esModule = true; + +var _trackList = _dereq_(74); + +var _trackList2 = _interopRequireDefault(_trackList); + +var _fn = _dereq_(83); + +var Fn = _interopRequireWildcard(_fn); + +var _browser = _dereq_(78); + +var browser = _interopRequireWildcard(_browser); + +var _document = _dereq_(94); + +var _document2 = _interopRequireDefault(_document); + +function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key]; } } newObj['default'] = obj; return newObj; } } + +function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; } + +function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } } + +function _possibleConstructorReturn(self, call) { if (!self) { throw new ReferenceError("this hasn't been initialised - super() hasn't been called"); } return call && (typeof call === "object" || typeof call === "function") ? call : self; } + +function _inherits(subClass, superClass) { if (typeof superClass !== "function" && superClass !== null) { throw new TypeError("Super expression must either be null or a function, not " + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; } /** + * @file text-track-list.js + */ + + +/** + * The current list of {@link TextTrack} for a media file. + * + * @see [Spec]{@link https://html.spec.whatwg.org/multipage/embedded-content.html#texttracklist} + * @extends TrackList + */ +var TextTrackList = function (_TrackList) { + _inherits(TextTrackList, _TrackList); + + /** + * Create an instance of this class. + * + * @param {TextTrack[]} [tracks=[]] + * A list of `TextTrack` to instantiate the list with. + */ + function TextTrackList() { + var _this, _ret; + + var tracks = arguments.length > 0 && arguments[0] !== undefined ? arguments[0] : []; + + _classCallCheck(this, TextTrackList); + + var list = void 0; + + // IE8 forces us to implement inheritance ourselves + // as it does not support Object.defineProperty properly + if (browser.IS_IE8) { + list = _document2['default'].createElement('custom'); + for (var prop in _trackList2['default'].prototype) { + if (prop !== 'constructor') { + list[prop] = _trackList2['default'].prototype[prop]; + } + } + for (var _prop in TextTrackList.prototype) { + if (_prop !== 'constructor') { + list[_prop] = TextTrackList.prototype[_prop]; + } + } + } + + list = (_this = _possibleConstructorReturn(this, _TrackList.call(this, tracks, list)), _this); + return _ret = list, _possibleConstructorReturn(_this, _ret); + } + + /** + * Add a {@link TextTrack} to the `TextTrackList` + * + * @param {TextTrack} track + * The text track to add to the list. + * + * @fires TrackList#addtrack + * @private + */ + + + TextTrackList.prototype.addTrack_ = function addTrack_(track) { + _TrackList.prototype.addTrack_.call(this, track); + + /** + * @listens TextTrack#modechange + * @fires TrackList#change + */ + track.addEventListener('modechange', Fn.bind(this, function () { + this.trigger('change'); + })); + }; + + return TextTrackList; +}(_trackList2['default']); + +exports['default'] = TextTrackList; + +},{"74":74,"78":78,"83":83,"94":94}],71:[function(_dereq_,module,exports){ +'use strict'; + +exports.__esModule = true; + +var _window = _dereq_(95); + +var _window2 = _interopRequireDefault(_window); + +var _component = _dereq_(5); + +var _component2 = _interopRequireDefault(_component); + +var _dom = _dereq_(81); + +var _fn = _dereq_(83); + +var Fn = _interopRequireWildcard(_fn); + +var _obj = _dereq_(88); + +var Obj = _interopRequireWildcard(_obj); + +var _log = _dereq_(86); + +var _log2 = _interopRequireDefault(_log); + +function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key]; } } newObj['default'] = obj; return newObj; } } + +function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; } + +function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } } + +function _possibleConstructorReturn(self, call) { if (!self) { throw new ReferenceError("this hasn't been initialised - super() hasn't been called"); } return call && (typeof call === "object" || typeof call === "function") ? call : self; } + +function _inherits(subClass, superClass) { if (typeof superClass !== "function" && superClass !== null) { throw new TypeError("Super expression must either be null or a function, not " + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; } /** + * @file text-track-settings.js + */ + + +var LOCAL_STORAGE_KEY = 'vjs-text-track-settings'; + +var COLOR_BLACK = ['#000', 'Black']; +var COLOR_BLUE = ['#00F', 'Blue']; +var COLOR_CYAN = ['#0FF', 'Cyan']; +var COLOR_GREEN = ['#0F0', 'Green']; +var COLOR_MAGENTA = ['#F0F', 'Magenta']; +var COLOR_RED = ['#F00', 'Red']; +var COLOR_WHITE = ['#FFF', 'White']; +var COLOR_YELLOW = ['#FF0', 'Yellow']; + +var OPACITY_OPAQUE = ['1', 'Opaque']; +var OPACITY_SEMI = ['0.5', 'Semi-Transparent']; +var OPACITY_TRANS = ['0', 'Transparent']; + +// Configuration for the various element. +var selectConfigs = { + backgroundColor: { + selector: '.vjs-bg-color > select', + id: 'captions-background-color-%s', + label: 'Color', + options: [COLOR_BLACK, COLOR_WHITE, COLOR_RED, COLOR_GREEN, COLOR_BLUE, COLOR_YELLOW, COLOR_MAGENTA, COLOR_CYAN] + }, + + backgroundOpacity: { + selector: '.vjs-bg-opacity > select', + id: 'captions-background-opacity-%s', + label: 'Transparency', + options: [OPACITY_OPAQUE, OPACITY_SEMI, OPACITY_TRANS] + }, + + color: { + selector: '.vjs-fg-color > select', + id: 'captions-foreground-color-%s', + label: 'Color', + options: [COLOR_WHITE, COLOR_BLACK, COLOR_RED, COLOR_GREEN, COLOR_BLUE, COLOR_YELLOW, COLOR_MAGENTA, COLOR_CYAN] + }, + + edgeStyle: { + selector: '.vjs-edge-style > select', + id: '%s', + label: 'Text Edge Style', + options: [['none', 'None'], ['raised', 'Raised'], ['depressed', 'Depressed'], ['uniform', 'Uniform'], ['dropshadow', 'Dropshadow']] + }, + + fontFamily: { + selector: '.vjs-font-family > select', + id: 'captions-font-family-%s', + label: 'Font Family', + options: [['proportionalSansSerif', 'Proportional Sans-Serif'], ['monospaceSansSerif', 'Monospace Sans-Serif'], ['proportionalSerif', 'Proportional Serif'], ['monospaceSerif', 'Monospace Serif'], ['casual', 'Casual'], ['script', 'Script'], ['small-caps', 'Small Caps']] + }, + + fontPercent: { + selector: '.vjs-font-percent > select', + id: 'captions-font-size-%s', + label: 'Font Size', + options: [['0.50', '50%'], ['0.75', '75%'], ['1.00', '100%'], ['1.25', '125%'], ['1.50', '150%'], ['1.75', '175%'], ['2.00', '200%'], ['3.00', '300%'], ['4.00', '400%']], + 'default': 2, + parser: function parser(v) { + return v === '1.00' ? null : Number(v); + } + }, + + textOpacity: { + selector: '.vjs-text-opacity > select', + id: 'captions-foreground-opacity-%s', + label: 'Transparency', + options: [OPACITY_OPAQUE, OPACITY_SEMI] + }, + + // Options for this object are defined below. + windowColor: { + selector: '.vjs-window-color > select', + id: 'captions-window-color-%s', + label: 'Color' + }, + + // Options for this object are defined below. + windowOpacity: { + selector: '.vjs-window-opacity > select', + id: 'captions-window-opacity-%s', + label: 'Transparency', + options: [OPACITY_TRANS, OPACITY_SEMI, OPACITY_OPAQUE] + } +}; + +selectConfigs.windowColor.options = selectConfigs.backgroundColor.options; + +/** + * Get the actual value of an option. + * + * @param {string} value + * The value to get + * + * @param {Function} [parser] + * Optional function to adjust the value. + * + * @return {Mixed} + * - Will be `undefined` if no value exists + * - Will be `undefined` if the given value is "none". + * - Will be the actual value otherwise. + * + * @private + */ +function parseOptionValue(value, parser) { + if (parser) { + value = parser(value); + } + + if (value && value !== 'none') { + return value; + } +} + +/** + * Gets the value of the selected
  • ` + * + * @extends ClickableComponent + */ +var MenuItem = function (_ClickableComponent) { + _inherits(MenuItem, _ClickableComponent); + + /** + * Creates an instance of the this class. + * + * @param {Player} player + * The `Player` that this class should be attached to. + * + * @param {Object} [options={}] + * The key/value store of player options. + * + */ + function MenuItem(player, options) { + _classCallCheck(this, MenuItem); + + var _this = _possibleConstructorReturn(this, _ClickableComponent.call(this, player, options)); + + _this.selectable = options.selectable; + + _this.selected(options.selected); + + if (_this.selectable) { + // TODO: May need to be either menuitemcheckbox or menuitemradio, + // and may need logical grouping of menu items. + _this.el_.setAttribute('role', 'menuitemcheckbox'); + } else { + _this.el_.setAttribute('role', 'menuitem'); + } + return _this; + } + + /** + * Create the `MenuItem's DOM element + * + * @param {string} [type=li] + * Element's node type, not actually used, always set to `li`. + * + * @param {Object} [props={}] + * An object of properties that should be set on the element + * + * @param {Object} [attrs={}] + * An object of attributes that should be set on the element + * + * @return {Element} + * The element that gets created. + */ + + + MenuItem.prototype.createEl = function createEl(type, props, attrs) { + return _ClickableComponent.prototype.createEl.call(this, 'li', (0, _obj.assign)({ + className: 'vjs-menu-item', + innerHTML: this.localize(this.options_.label), + tabIndex: -1 + }, props), attrs); + }; + + /** + * Any click on a `MenuItem` puts int into the selected state. + * See {@link ClickableComponent#handleClick} for instances where this is called. + * + * @param {EventTarget~Event} event + * The `keydown`, `tap`, or `click` event that caused this function to be + * called. + * + * @listens tap + * @listens click + */ + + + MenuItem.prototype.handleClick = function handleClick(event) { + this.selected(true); + }; + + /** + * Set the state for this menu item as selected or not. + * + * @param {boolean} selected + * if the menu item is selected or not + */ + + + MenuItem.prototype.selected = function selected(_selected) { + if (this.selectable) { + if (_selected) { + this.addClass('vjs-selected'); + this.el_.setAttribute('aria-checked', 'true'); + // aria-checked isn't fully supported by browsers/screen readers, + // so indicate selected state to screen reader in the control text. + this.controlText(', selected'); + } else { + this.removeClass('vjs-selected'); + this.el_.setAttribute('aria-checked', 'false'); + // Indicate un-selected state to screen reader + // Note that a space clears out the selected state text + this.controlText(' '); + } + } + }; + + return MenuItem; +}(_clickableComponent2['default']); + +_component2['default'].registerComponent('MenuItem', MenuItem); +exports['default'] = MenuItem; + +},{"3":3,"5":5,"88":88}],49:[function(_dereq_,module,exports){ +'use strict'; + +exports.__esModule = true; + +var _component = _dereq_(5); + +var _component2 = _interopRequireDefault(_component); + +var _dom = _dereq_(81); + +var Dom = _interopRequireWildcard(_dom); + +var _fn = _dereq_(83); + +var Fn = _interopRequireWildcard(_fn); + +var _events = _dereq_(82); + +var Events = _interopRequireWildcard(_events); + +function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key]; } } newObj['default'] = obj; return newObj; } } + +function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; } + +function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } } + +function _possibleConstructorReturn(self, call) { if (!self) { throw new ReferenceError("this hasn't been initialised - super() hasn't been called"); } return call && (typeof call === "object" || typeof call === "function") ? call : self; } + +function _inherits(subClass, superClass) { if (typeof superClass !== "function" && superClass !== null) { throw new TypeError("Super expression must either be null or a function, not " + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; } /** + * @file menu.js + */ + + +/** + * The Menu component is used to build popup menus, including subtitle and + * captions selection menus. + * + * @extends Component + */ +var Menu = function (_Component) { + _inherits(Menu, _Component); + + /** + * Create an instance of this class. + * + * @param {Player} player + * the player that this component should attach to + * + * @param {Object} [options] + * Object of option names and values + * + */ + function Menu(player, options) { + _classCallCheck(this, Menu); + + var _this = _possibleConstructorReturn(this, _Component.call(this, player, options)); + + _this.focusedChild_ = -1; + + _this.on('keydown', _this.handleKeyPress); + return _this; + } + + /** + * Add a {@link MenuItem} to the menu. + * + * @param {Object|string} component + * The name or instance of the `MenuItem` to add. + * + */ + + + Menu.prototype.addItem = function addItem(component) { + this.addChild(component); + component.on('click', Fn.bind(this, function (event) { + this.unlockShowing(); + // TODO: Need to set keyboard focus back to the menuButton + })); + }; + + /** + * Create the `Menu`s DOM element. + * + * @return {Element} + * the element that was created + */ + + + Menu.prototype.createEl = function createEl() { + var contentElType = this.options_.contentElType || 'ul'; + + this.contentEl_ = Dom.createEl(contentElType, { + className: 'vjs-menu-content' + }); + + this.contentEl_.setAttribute('role', 'menu'); + + var el = _Component.prototype.createEl.call(this, 'div', { + append: this.contentEl_, + className: 'vjs-menu' + }); + + el.setAttribute('role', 'presentation'); + el.appendChild(this.contentEl_); + + // Prevent clicks from bubbling up. Needed for Menu Buttons, + // where a click on the parent is significant + Events.on(el, 'click', function (event) { + event.preventDefault(); + event.stopImmediatePropagation(); + }); + + return el; + }; + + /** + * Handle a `keydown` event on this menu. This listener is added in the constructor. + * + * @param {EventTarget~Event} event + * A `keydown` event that happened on the menu. + * + * @listens keydown + */ + + + Menu.prototype.handleKeyPress = function handleKeyPress(event) { + // Left and Down Arrows + if (event.which === 37 || event.which === 40) { + event.preventDefault(); + this.stepForward(); + + // Up and Right Arrows + } else if (event.which === 38 || event.which === 39) { + event.preventDefault(); + this.stepBack(); + } + }; + + /** + * Move to next (lower) menu item for keyboard users. + */ + + + Menu.prototype.stepForward = function stepForward() { + var stepChild = 0; + + if (this.focusedChild_ !== undefined) { + stepChild = this.focusedChild_ + 1; + } + this.focus(stepChild); + }; + + /** + * Move to previous (higher) menu item for keyboard users. + */ + + + Menu.prototype.stepBack = function stepBack() { + var stepChild = 0; + + if (this.focusedChild_ !== undefined) { + stepChild = this.focusedChild_ - 1; + } + this.focus(stepChild); + }; + + /** + * Set focus on a {@link MenuItem} in the `Menu`. + * + * @param {Object|string} [item=0] + * Index of child item set focus on. + */ + + + Menu.prototype.focus = function focus() { + var item = arguments.length > 0 && arguments[0] !== undefined ? arguments[0] : 0; + + var children = this.children().slice(); + var haveTitle = children.length && children[0].className && /vjs-menu-title/.test(children[0].className); + + if (haveTitle) { + children.shift(); + } + + if (children.length > 0) { + if (item < 0) { + item = 0; + } else if (item >= children.length) { + item = children.length - 1; + } + + this.focusedChild_ = item; + + children[item].el_.focus(); + } + }; + + return Menu; +}(_component2['default']); + +_component2['default'].registerComponent('Menu', Menu); +exports['default'] = Menu; + +},{"5":5,"81":81,"82":82,"83":83}],50:[function(_dereq_,module,exports){ +'use strict'; + +exports.__esModule = true; + +var _dom = _dereq_(81); + +var Dom = _interopRequireWildcard(_dom); + +var _fn = _dereq_(83); + +var Fn = _interopRequireWildcard(_fn); + +var _component = _dereq_(5); + +var _component2 = _interopRequireDefault(_component); + +function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; } + +function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key]; } } newObj['default'] = obj; return newObj; } } + +function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } } + +function _possibleConstructorReturn(self, call) { if (!self) { throw new ReferenceError("this hasn't been initialised - super() hasn't been called"); } return call && (typeof call === "object" || typeof call === "function") ? call : self; } + +function _inherits(subClass, superClass) { if (typeof superClass !== "function" && superClass !== null) { throw new TypeError("Super expression must either be null or a function, not " + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; } /** + * @file modal-dialog.js + */ + + +var MODAL_CLASS_NAME = 'vjs-modal-dialog'; +var ESC = 27; + +/** + * The `ModalDialog` displays over the video and its controls, which blocks + * interaction with the player until it is closed. + * + * Modal dialogs include a "Close" button and will close when that button + * is activated - or when ESC is pressed anywhere. + * + * @extends Component + */ + +var ModalDialog = function (_Component) { + _inherits(ModalDialog, _Component); + + /** + * Create an instance of this class. + * + * @param {Player} player + * The `Player` that this class should be attached to. + * + * @param {Object} [options] + * The key/value store of player options. + * + * @param {Mixed} [options.content=undefined] + * Provide customized content for this modal. + * + * @param {string} [options.description] + * A text description for the modal, primarily for accessibility. + * + * @param {boolean} [options.fillAlways=false] + * Normally, modals are automatically filled only the first time + * they open. This tells the modal to refresh its content + * every time it opens. + * + * @param {string} [options.label] + * A text label for the modal, primarily for accessibility. + * + * @param {boolean} [options.temporary=true] + * If `true`, the modal can only be opened once; it will be + * disposed as soon as it's closed. + * + * @param {boolean} [options.uncloseable=false] + * If `true`, the user will not be able to close the modal + * through the UI in the normal ways. Programmatic closing is + * still possible. + */ + function ModalDialog(player, options) { + _classCallCheck(this, ModalDialog); + + var _this = _possibleConstructorReturn(this, _Component.call(this, player, options)); + + _this.opened_ = _this.hasBeenOpened_ = _this.hasBeenFilled_ = false; + + _this.closeable(!_this.options_.uncloseable); + _this.content(_this.options_.content); + + // Make sure the contentEl is defined AFTER any children are initialized + // because we only want the contents of the modal in the contentEl + // (not the UI elements like the close button). + _this.contentEl_ = Dom.createEl('div', { + className: MODAL_CLASS_NAME + '-content' + }, { + role: 'document' + }); + + _this.descEl_ = Dom.createEl('p', { + className: MODAL_CLASS_NAME + '-description vjs-offscreen', + id: _this.el().getAttribute('aria-describedby') + }); + + Dom.textContent(_this.descEl_, _this.description()); + _this.el_.appendChild(_this.descEl_); + _this.el_.appendChild(_this.contentEl_); + return _this; + } + + /** + * Create the `ModalDialog`'s DOM element + * + * @return {Element} + * The DOM element that gets created. + */ + + + ModalDialog.prototype.createEl = function createEl() { + return _Component.prototype.createEl.call(this, 'div', { + className: this.buildCSSClass(), + tabIndex: -1 + }, { + 'aria-describedby': this.id() + '_description', + 'aria-hidden': 'true', + 'aria-label': this.label(), + 'role': 'dialog' + }); + }; + + /** + * Builds the default DOM `className`. + * + * @return {string} + * The DOM `className` for this object. + */ + + + ModalDialog.prototype.buildCSSClass = function buildCSSClass() { + return MODAL_CLASS_NAME + ' vjs-hidden ' + _Component.prototype.buildCSSClass.call(this); + }; + + /** + * Handles `keydown` events on the document, looking for ESC, which closes + * the modal. + * + * @param {EventTarget~Event} e + * The keypress that triggered this event. + * + * @listens keydown + */ + + + ModalDialog.prototype.handleKeyPress = function handleKeyPress(e) { + if (e.which === ESC && this.closeable()) { + this.close(); + } + }; + + /** + * Returns the label string for this modal. Primarily used for accessibility. + * + * @return {string} + * the localized or raw label of this modal. + */ + + + ModalDialog.prototype.label = function label() { + return this.options_.label || this.localize('Modal Window'); + }; + + /** + * Returns the description string for this modal. Primarily used for + * accessibility. + * + * @return {string} + * The localized or raw description of this modal. + */ + + + ModalDialog.prototype.description = function description() { + var desc = this.options_.description || this.localize('This is a modal window.'); + + // Append a universal closeability message if the modal is closeable. + if (this.closeable()) { + desc += ' ' + this.localize('This modal can be closed by pressing the Escape key or activating the close button.'); + } + + return desc; + }; + + /** + * Opens the modal. + * + * @fires ModalDialog#beforemodalopen + * @fires ModalDialog#modalopen + * + * @return {ModalDialog} + * Returns itself; method can be chained. + */ + + + ModalDialog.prototype.open = function open() { + if (!this.opened_) { + var player = this.player(); + + /** + * Fired just before a `ModalDialog` is opened. + * + * @event ModalDialog#beforemodalopen + * @type {EventTarget~Event} + */ + this.trigger('beforemodalopen'); + this.opened_ = true; + + // Fill content if the modal has never opened before and + // never been filled. + if (this.options_.fillAlways || !this.hasBeenOpened_ && !this.hasBeenFilled_) { + this.fill(); + } + + // If the player was playing, pause it and take note of its previously + // playing state. + this.wasPlaying_ = !player.paused(); + + if (this.wasPlaying_) { + player.pause(); + } + + if (this.closeable()) { + this.on(this.el_.ownerDocument, 'keydown', Fn.bind(this, this.handleKeyPress)); + } + + player.controls(false); + this.show(); + this.el().setAttribute('aria-hidden', 'false'); + + /** + * Fired just after a `ModalDialog` is opened. + * + * @event ModalDialog#modalopen + * @type {EventTarget~Event} + */ + this.trigger('modalopen'); + this.hasBeenOpened_ = true; + } + return this; + }; + + /** + * If the `ModalDialog` is currently open or closed. + * + * @param {boolean} [value] + * If given, it will open (`true`) or close (`false`) the modal. + * + * @return {boolean} + * the current open state of the modaldialog + */ + + + ModalDialog.prototype.opened = function opened(value) { + if (typeof value === 'boolean') { + this[value ? 'open' : 'close'](); + } + return this.opened_; + }; + + /** + * Closes the modal, does nothing if the `ModalDialog` is + * not open. + * + * @fires ModalDialog#beforemodalclose + * @fires ModalDialog#modalclose + * + * @return {ModalDialog} + * Returns itself; method can be chained. + */ + + + ModalDialog.prototype.close = function close() { + if (this.opened_) { + var player = this.player(); + + /** + * Fired just before a `ModalDialog` is closed. + * + * @event ModalDialog#beforemodalclose + * @type {EventTarget~Event} + */ + this.trigger('beforemodalclose'); + this.opened_ = false; + + if (this.wasPlaying_) { + player.play(); + } + + if (this.closeable()) { + this.off(this.el_.ownerDocument, 'keydown', Fn.bind(this, this.handleKeyPress)); + } + + player.controls(true); + this.hide(); + this.el().setAttribute('aria-hidden', 'true'); + + /** + * Fired just after a `ModalDialog` is closed. + * + * @event ModalDialog#modalclose + * @type {EventTarget~Event} + */ + this.trigger('modalclose'); + + if (this.options_.temporary) { + this.dispose(); + } + } + return this; + }; + + /** + * Check to see if the `ModalDialog` is closeable via the UI. + * + * @param {boolean} [value] + * If given as a boolean, it will set the `closeable` option. + * + * @return {boolean} + * Returns the final value of the closable option. + */ + + + ModalDialog.prototype.closeable = function closeable(value) { + if (typeof value === 'boolean') { + var closeable = this.closeable_ = !!value; + var close = this.getChild('closeButton'); + + // If this is being made closeable and has no close button, add one. + if (closeable && !close) { + + // The close button should be a child of the modal - not its + // content element, so temporarily change the content element. + var temp = this.contentEl_; + + this.contentEl_ = this.el_; + close = this.addChild('closeButton', { controlText: 'Close Modal Dialog' }); + this.contentEl_ = temp; + this.on(close, 'close', this.close); + } + + // If this is being made uncloseable and has a close button, remove it. + if (!closeable && close) { + this.off(close, 'close', this.close); + this.removeChild(close); + close.dispose(); + } + } + return this.closeable_; + }; + + /** + * Fill the modal's content element with the modal's "content" option. + * The content element will be emptied before this change takes place. + * + * @return {ModalDialog} + * Returns itself; method can be chained. + */ + + + ModalDialog.prototype.fill = function fill() { + return this.fillWith(this.content()); + }; + + /** + * Fill the modal's content element with arbitrary content. + * The content element will be emptied before this change takes place. + * + * @fires ModalDialog#beforemodalfill + * @fires ModalDialog#modalfill + * + * @param {Mixed} [content] + * The same rules apply to this as apply to the `content` option. + * + * @return {ModalDialog} + * Returns itself; method can be chained. + */ + + + ModalDialog.prototype.fillWith = function fillWith(content) { + var contentEl = this.contentEl(); + var parentEl = contentEl.parentNode; + var nextSiblingEl = contentEl.nextSibling; + + /** + * Fired just before a `ModalDialog` is filled with content. + * + * @event ModalDialog#beforemodalfill + * @type {EventTarget~Event} + */ + this.trigger('beforemodalfill'); + this.hasBeenFilled_ = true; + + // Detach the content element from the DOM before performing + // manipulation to avoid modifying the live DOM multiple times. + parentEl.removeChild(contentEl); + this.empty(); + Dom.insertContent(contentEl, content); + /** + * Fired just after a `ModalDialog` is filled with content. + * + * @event ModalDialog#modalfill + * @type {EventTarget~Event} + */ + this.trigger('modalfill'); + + // Re-inject the re-filled content element. + if (nextSiblingEl) { + parentEl.insertBefore(contentEl, nextSiblingEl); + } else { + parentEl.appendChild(contentEl); + } + + return this; + }; + + /** + * Empties the content element. This happens anytime the modal is filled. + * + * @fires ModalDialog#beforemodalempty + * @fires ModalDialog#modalempty + * + * @return {ModalDialog} + * Returns itself; method can be chained. + */ + + + ModalDialog.prototype.empty = function empty() { + /** + * Fired just before a `ModalDialog` is emptied. + * + * @event ModalDialog#beforemodalempty + * @type {EventTarget~Event} + */ + this.trigger('beforemodalempty'); + Dom.emptyEl(this.contentEl()); + + /** + * Fired just after a `ModalDialog` is emptied. + * + * @event ModalDialog#modalempty + * @type {EventTarget~Event} + */ + this.trigger('modalempty'); + return this; + }; + + /** + * Gets or sets the modal content, which gets normalized before being + * rendered into the DOM. + * + * This does not update the DOM or fill the modal, but it is called during + * that process. + * + * @param {Mixed} [value] + * If defined, sets the internal content value to be used on the + * next call(s) to `fill`. This value is normalized before being + * inserted. To "clear" the internal content value, pass `null`. + * + * @return {Mixed} + * The current content of the modal dialog + */ + + + ModalDialog.prototype.content = function content(value) { + if (typeof value !== 'undefined') { + this.content_ = value; + } + return this.content_; + }; + + return ModalDialog; +}(_component2['default']); + +/** + * Default options for `ModalDialog` default options. + * + * @type {Object} + * @private + */ + + +ModalDialog.prototype.options_ = { + temporary: true +}; + +_component2['default'].registerComponent('ModalDialog', ModalDialog); +exports['default'] = ModalDialog; + +},{"5":5,"81":81,"83":83}],51:[function(_dereq_,module,exports){ +'use strict';exports.__esModule=true;var _component=_dereq_(5);var _component2=_interopRequireDefault(_component);var _document=_dereq_(94);var _document2=_interopRequireDefault(_document);var _window=_dereq_(95);var _window2=_interopRequireDefault(_window);var _events=_dereq_(82);var Events=_interopRequireWildcard(_events);var _dom=_dereq_(81);var Dom=_interopRequireWildcard(_dom);var _fn=_dereq_(83);var Fn=_interopRequireWildcard(_fn);var _guid=_dereq_(85);var Guid=_interopRequireWildcard(_guid);var _browser=_dereq_(78);var browser=_interopRequireWildcard(_browser);var _log=_dereq_(86);var _log2=_interopRequireDefault(_log);var _toTitleCase=_dereq_(91);var _toTitleCase2=_interopRequireDefault(_toTitleCase);var _timeRanges=_dereq_(90);var _buffer=_dereq_(79);var _stylesheet=_dereq_(89);var stylesheet=_interopRequireWildcard(_stylesheet);var _fullscreenApi=_dereq_(44);var _fullscreenApi2=_interopRequireDefault(_fullscreenApi);var _mediaError=_dereq_(46);var _mediaError2=_interopRequireDefault(_mediaError);var _tuple=_dereq_(97);var _tuple2=_interopRequireDefault(_tuple);var _obj=_dereq_(88);var _mergeOptions=_dereq_(87);var _mergeOptions2=_interopRequireDefault(_mergeOptions);var _textTrackListConverter=_dereq_(69);var _textTrackListConverter2=_interopRequireDefault(_textTrackListConverter);var _modalDialog=_dereq_(50);var _modalDialog2=_interopRequireDefault(_modalDialog);var _tech=_dereq_(62);var _tech2=_interopRequireDefault(_tech);var _audioTrackList=_dereq_(63);var _audioTrackList2=_interopRequireDefault(_audioTrackList);var _videoTrackList=_dereq_(76);var _videoTrackList2=_interopRequireDefault(_videoTrackList);_dereq_(61);_dereq_(59);_dereq_(55);_dereq_(68);_dereq_(45);_dereq_(1);_dereq_(4);_dereq_(8);_dereq_(41);_dereq_(71);_dereq_(60);function _interopRequireWildcard(obj){if(obj&&obj.__esModule){return obj;}else{var newObj={};if(obj!=null){for(var key in obj){if(Object.prototype.hasOwnProperty.call(obj,key))newObj[key]=obj[key];}}newObj['default']=obj;return newObj;}}function _interopRequireDefault(obj){return obj&&obj.__esModule?obj:{'default':obj};}function _classCallCheck(instance,Constructor){if(!(instance instanceof Constructor)){throw new TypeError("Cannot call a class as a function");}}function _possibleConstructorReturn(self,call){if(!self){throw new ReferenceError("this hasn't been initialised - super() hasn't been called");}return call&&(typeof call==="object"||typeof call==="function")?call:self;}function _inherits(subClass,superClass){if(typeof superClass!=="function"&&superClass!==null){throw new TypeError("Super expression must either be null or a function, not "+typeof superClass);}subClass.prototype=Object.create(superClass&&superClass.prototype,{constructor:{value:subClass,enumerable:false,writable:true,configurable:true}});if(superClass)Object.setPrototypeOf?Object.setPrototypeOf(subClass,superClass):subClass.__proto__=superClass;}/** + * @file player.js + */// Subclasses Component +// The following imports are used only to ensure that the corresponding modules +// are always included in the video.js package. Importing the modules will +// execute them and they will register themselves with video.js. +// Import Html5 tech, at least for disposing the original video tag. +// The following tech events are simply re-triggered +// on the player when they happen +var TECH_EVENTS_RETRIGGER=[/** + * Fired while the user agent is downloading media data. + * + * @event Player#progress + * @type {EventTarget~Event} + *//** + * Retrigger the `progress` event that was triggered by the {@link Tech}. + * + * @private + * @method Player.prototype.handleTechProgress_ + * @fires Player#progress + * @listens Tech#progress + */'progress',/** + * Fires when the loading of an audio/video is aborted. + * + * @event Player#abort + * @type {EventTarget~Event} + *//** + * Retrigger the `abort` event that was triggered by the {@link Tech}. + * + * @private + * @method Player.prototype.handleTechAbort_ + * @fires Player#abort + * @listens Tech#abort + */'abort',/** + * Fires when the browser is intentionally not getting media data. + * + * @event Player#suspend + * @type {EventTarget~Event} + *//** + * Retrigger the `suspend` event that was triggered by the {@link Tech}. + * + * @private + * @method Player.prototype.handleTechSuspend_ + * @fires Player#suspend + * @listens Tech#suspend + */'suspend',/** + * Fires when the current playlist is empty. + * + * @event Player#emptied + * @type {EventTarget~Event} + *//** + * Retrigger the `emptied` event that was triggered by the {@link Tech}. + * + * @private + * @method Player.prototype.handleTechEmptied_ + * @fires Player#emptied + * @listens Tech#emptied + */'emptied',/** + * Fires when the browser is trying to get media data, but data is not available. + * + * @event Player#stalled + * @type {EventTarget~Event} + *//** + * Retrigger the `stalled` event that was triggered by the {@link Tech}. + * + * @private + * @method Player.prototype.handleTechStalled_ + * @fires Player#stalled + * @listens Tech#stalled + */'stalled',/** + * Fires when the browser has loaded meta data for the audio/video. + * + * @event Player#loadedmetadata + * @type {EventTarget~Event} + *//** + * Retrigger the `stalled` event that was triggered by the {@link Tech}. + * + * @private + * @method Player.prototype.handleTechLoadedmetadata_ + * @fires Player#loadedmetadata + * @listens Tech#loadedmetadata + */'loadedmetadata',/** + * Fires when the browser has loaded the current frame of the audio/video. + * + * @event player#loadeddata + * @type {event} + *//** + * Retrigger the `loadeddata` event that was triggered by the {@link Tech}. + * + * @private + * @method Player.prototype.handleTechLoaddeddata_ + * @fires Player#loadeddata + * @listens Tech#loadeddata + */'loadeddata',/** + * Fires when the current playback position has changed. + * + * @event player#timeupdate + * @type {event} + *//** + * Retrigger the `timeupdate` event that was triggered by the {@link Tech}. + * + * @private + * @method Player.prototype.handleTechTimeUpdate_ + * @fires Player#timeupdate + * @listens Tech#timeupdate + */'timeupdate',/** + * Fires when the playing speed of the audio/video is changed + * + * @event player#ratechange + * @type {event} + *//** + * Retrigger the `ratechange` event that was triggered by the {@link Tech}. + * + * @private + * @method Player.prototype.handleTechRatechange_ + * @fires Player#ratechange + * @listens Tech#ratechange + */'ratechange',/** + * Fires when the volume has been changed + * + * @event player#volumechange + * @type {event} + *//** + * Retrigger the `volumechange` event that was triggered by the {@link Tech}. + * + * @private + * @method Player.prototype.handleTechVolumechange_ + * @fires Player#volumechange + * @listens Tech#volumechange + */'volumechange',/** + * Fires when the text track has been changed + * + * @event player#texttrackchange + * @type {event} + *//** + * Retrigger the `texttrackchange` event that was triggered by the {@link Tech}. + * + * @private + * @method Player.prototype.handleTechTexttrackchange_ + * @fires Player#texttrackchange + * @listens Tech#texttrackchange + */'texttrackchange'];/** + * An instance of the `Player` class is created when any of the Video.js setup methods + * are used to initialize a video. + * ```js + * var myPlayer = videojs('example_video_1'); + * ``` + * + * In the following example, the `data-setup` attribute tells the Video.js library to + * create a player instance when the library is ready. + * ```html + * + * ``` + * + * After an instance has been created it can be accessed globally in two ways: + * 1. By calling `videojs('example_video_1');` + * 2. By using it directly via `videojs.players.example_video_1;` + * + * @extends Component + */var Player=function(_Component){_inherits(Player,_Component);/** + * Create an instance of this class. + * + * @param {Element} tag + * The original video DOM element used for configuring options. + * + * @param {Object} [options] + * Object of option names and values. + * + * @param {Component~ReadyCallback} [ready] + * Ready callback function. + */function Player(tag,options,ready){_classCallCheck(this,Player);// Make sure tag ID exists +tag.id=tag.id||'vjs_video_'+Guid.newGUID();// Set Options +// The options argument overrides options set in the video tag +// which overrides globally set options. +// This latter part coincides with the load order +// (tag must exist before Player) +options=(0,_obj.assign)(Player.getTagSettings(tag),options);// Delay the initialization of children because we need to set up +// player properties first, and can't use `this` before `super()` +options.initChildren=false;// Same with creating the element +options.createEl=false;// we don't want the player to report touch activity on itself +// see enableTouchActivity in Component +options.reportTouchActivity=false;// If language is not set, get the closest lang attribute +if(!options.language){if(typeof tag.closest==='function'){var closest=tag.closest('[lang]');if(closest){options.language=closest.getAttribute('lang');}}else{var element=tag;while(element&&element.nodeType===1){if(Dom.getElAttributes(element).hasOwnProperty('lang')){options.language=element.getAttribute('lang');break;}element=element.parentNode;}}}// Run base component initializing with new options +// if the global option object was accidentally blown away by +// someone, bail early with an informative error +var _this=_possibleConstructorReturn(this,_Component.call(this,null,options,ready));if(!_this.options_||!_this.options_.techOrder||!_this.options_.techOrder.length){throw new Error('No techOrder specified. Did you overwrite '+'videojs.options instead of just changing the '+'properties you want to override?');}// Store the original tag used to set options +_this.tag=tag;// Store the tag attributes used to restore html5 element +_this.tagAttributes=tag&&Dom.getElAttributes(tag);// Update current language +_this.language(_this.options_.language);// Update Supported Languages +if(options.languages){(function(){// Normalise player option languages to lowercase +var languagesToLower={};Object.getOwnPropertyNames(options.languages).forEach(function(name){languagesToLower[name.toLowerCase()]=options.languages[name];});_this.languages_=languagesToLower;})();}else{_this.languages_=Player.prototype.options_.languages;}// Cache for video property values. +_this.cache_={};// Set poster +_this.poster_=options.poster||'';// Set controls +_this.controls_=!!options.controls;// Original tag settings stored in options +// now remove immediately so native controls don't flash. +// May be turned back on by HTML5 tech if nativeControlsForTouch is true +tag.controls=false;/* + * Store the internal state of scrubbing + * + * @private + * @return {Boolean} True if the user is scrubbing + */_this.scrubbing_=false;_this.el_=_this.createEl();// We also want to pass the original player options to each component and plugin +// as well so they don't need to reach back into the player for options later. +// We also need to do another copy of this.options_ so we don't end up with +// an infinite loop. +var playerOptionsCopy=(0,_mergeOptions2['default'])(_this.options_);// Load plugins +if(options.plugins){(function(){var plugins=options.plugins;Object.getOwnPropertyNames(plugins).forEach(function(name){if(typeof this[name]==='function'){this[name](plugins[name]);}else{_log2['default'].error('Unable to find plugin:',name);}},_this);})();}_this.options_.playerOptions=playerOptionsCopy;_this.initChildren();// Set isAudio based on whether or not an audio tag was used +_this.isAudio(tag.nodeName.toLowerCase()==='audio');// Update controls className. Can't do this when the controls are initially +// set because the element doesn't exist yet. +if(_this.controls()){_this.addClass('vjs-controls-enabled');}else{_this.addClass('vjs-controls-disabled');}// Set ARIA label and region role depending on player type +_this.el_.setAttribute('role','region');if(_this.isAudio()){_this.el_.setAttribute('aria-label','audio player');}else{_this.el_.setAttribute('aria-label','video player');}if(_this.isAudio()){_this.addClass('vjs-audio');}if(_this.flexNotSupported_()){_this.addClass('vjs-no-flex');}// TODO: Make this smarter. Toggle user state between touching/mousing +// using events, since devices can have both touch and mouse events. +// if (browser.TOUCH_ENABLED) { +// this.addClass('vjs-touch-enabled'); +// } +// iOS Safari has broken hover handling +if(!browser.IS_IOS){_this.addClass('vjs-workinghover');}// Make player easily findable by ID +Player.players[_this.id_]=_this;// When the player is first initialized, trigger activity so components +// like the control bar show themselves if needed +_this.userActive(true);_this.reportUserActivity();_this.listenForUserActivity_();_this.on('fullscreenchange',_this.handleFullscreenChange_);_this.on('stageclick',_this.handleStageClick_);return _this;}/** + * Destroys the video player and does any necessary cleanup. + * + * ```js + * var myPlayer = videojs('some-player-id'); + * + * myPlayer.src("http://www.example.com/path/to/video.mp4"); + * myPlayer.ready(function() { + * myPlayer.dispose(); + * }); + * ``` + * This is especially helpful if you are dynamically adding and removing videos + * to/from the DOM. + * + * @fires Player#dispose + */Player.prototype.dispose=function dispose(){/** + * Called when the player is being disposed of. + * + * @event Player#dispose + * @type {EventTarget~Event} + */this.trigger('dispose');// prevent dispose from being called twice +this.off('dispose');if(this.styleEl_&&this.styleEl_.parentNode){this.styleEl_.parentNode.removeChild(this.styleEl_);}// Kill reference to this player +Player.players[this.id_]=null;if(this.tag&&this.tag.player){this.tag.player=null;}if(this.el_&&this.el_.player){this.el_.player=null;}if(this.tech_){this.tech_.dispose();}_Component.prototype.dispose.call(this);};/** + * Create the `Player`'s DOM element. + * + * @return {Element} + * The DOM element that gets created. + */Player.prototype.createEl=function createEl(){var el=this.el_=_Component.prototype.createEl.call(this,'div');var tag=this.tag;// Remove width/height attrs from tag so CSS can make it 100% width/height +tag.removeAttribute('width');tag.removeAttribute('height');// Copy over all the attributes from the tag, including ID and class +// ID will now reference player box, not the video tag +var attrs=Dom.getElAttributes(tag);Object.getOwnPropertyNames(attrs).forEach(function(attr){// workaround so we don't totally break IE7 +// http://stackoverflow.com/questions/3653444/css-styles-not-applied-on-dynamic-elements-in-internet-explorer-7 +if(attr==='class'){el.className=attrs[attr];}else{el.setAttribute(attr,attrs[attr]);}});// Update tag id/class for use as HTML5 playback tech +// Might think we should do this after embedding in container so .vjs-tech class +// doesn't flash 100% width/height, but class only applies with .video-js parent +tag.playerId=tag.id;tag.id+='_html5_api';tag.className='vjs-tech';// Make player findable on elements +tag.player=el.player=this;// Default state of video is paused +this.addClass('vjs-paused');// Add a style element in the player that we'll use to set the width/height +// of the player in a way that's still overrideable by CSS, just like the +// video element +if(_window2['default'].VIDEOJS_NO_DYNAMIC_STYLE!==true){this.styleEl_=stylesheet.createStyleElement('vjs-styles-dimensions');var defaultsStyleEl=Dom.$('.vjs-styles-defaults');var head=Dom.$('head');head.insertBefore(this.styleEl_,defaultsStyleEl?defaultsStyleEl.nextSibling:head.firstChild);}// Pass in the width/height/aspectRatio options which will update the style el +this.width(this.options_.width);this.height(this.options_.height);this.fluid(this.options_.fluid);this.aspectRatio(this.options_.aspectRatio);// Hide any links within the video/audio tag, because IE doesn't hide them completely. +var links=tag.getElementsByTagName('a');for(var i=0;i=0){techEl.width=_width;}if(_height>=0){techEl.height=_height;}}return;}var width=void 0;var height=void 0;var aspectRatio=void 0;var idClass=void 0;// The aspect ratio is either used directly or to calculate width and height. +if(this.aspectRatio_!==undefined&&this.aspectRatio_!=='auto'){// Use any aspectRatio that's been specifically set +aspectRatio=this.aspectRatio_;}else if(this.videoWidth()>0){// Otherwise try to get the aspect ratio from the video metadata +aspectRatio=this.videoWidth()+':'+this.videoHeight();}else{// Or use a default. The video element's is 2:1, but 16:9 is more common. +aspectRatio='16:9';}// Get the ratio as a decimal we can use to calculate dimensions +var ratioParts=aspectRatio.split(':');var ratioMultiplier=ratioParts[1]/ratioParts[0];if(this.width_!==undefined){// Use any width that's been specifically set +width=this.width_;}else if(this.height_!==undefined){// Or calulate the width from the aspect ratio if a height has been set +width=this.height_/ratioMultiplier;}else{// Or use the video's metadata, or use the video el's default of 300 +width=this.videoWidth()||300;}if(this.height_!==undefined){// Use any height that's been specifically set +height=this.height_;}else{// Otherwise calculate the height from the ratio and the width +height=width*ratioMultiplier;}// Ensure the CSS class is valid by starting with an alpha character +if(/^[^a-zA-Z]/.test(this.id())){idClass='dimensions-'+this.id();}else{idClass=this.id()+'-dimensions';}// Ensure the right class is still on the player for the style element +this.addClass(idClass);stylesheet.setTextContent(this.styleEl_,'\n .'+idClass+' {\n width: '+width+'px;\n height: '+height+'px;\n }\n\n .'+idClass+'.vjs-fluid {\n padding-top: '+ratioMultiplier*100+'%;\n }\n ');};/** + * Load/Create an instance of playback {@link Tech} including element + * and API methods. Then append the `Tech` element in `Player` as a child. + * + * @param {string} techName + * name of the playback technology + * + * @param {string} source + * video source + * + * @private + */Player.prototype.loadTech_=function loadTech_(techName,source){var _this2=this;// Pause and remove current playback technology +if(this.tech_){this.unloadTech_();}// get rid of the HTML5 video tag as soon as we are using another tech +if(techName!=='Html5'&&this.tag){_tech2['default'].getTech('Html5').disposeMediaElement(this.tag);this.tag.player=null;this.tag=null;}this.techName_=techName;// Turn off API access because we're loading a new tech that might load asynchronously +this.isReady_=false;// Grab tech-specific options from player options and add source and parent element to use. +var techOptions=(0,_obj.assign)({source:source,'nativeControlsForTouch':this.options_.nativeControlsForTouch,'playerId':this.id(),'techId':this.id()+'_'+techName+'_api','videoTracks':this.videoTracks_,'textTracks':this.textTracks_,'audioTracks':this.audioTracks_,'autoplay':this.options_.autoplay,'preload':this.options_.preload,'loop':this.options_.loop,'muted':this.options_.muted,'poster':this.poster(),'language':this.language(),'vtt.js':this.options_['vtt.js']},this.options_[techName.toLowerCase()]);if(this.tag){techOptions.tag=this.tag;}if(source){this.currentType_=source.type;if(source.src===this.cache_.src&&this.cache_.currentTime>0){techOptions.startTime=this.cache_.currentTime;}this.cache_.sources=null;this.cache_.source=source;this.cache_.src=source.src;}// Initialize tech instance +var TechComponent=_tech2['default'].getTech(techName);// Support old behavior of techs being registered as components. +// Remove once that deprecated behavior is removed. +if(!TechComponent){TechComponent=_component2['default'].getComponent(techName);}this.tech_=new TechComponent(techOptions);// player.triggerReady is always async, so don't need this to be async +this.tech_.ready(Fn.bind(this,this.handleTechReady_),true);_textTrackListConverter2['default'].jsonToTextTracks(this.textTracksJson_||[],this.tech_);// Listen to all HTML5-defined events and trigger them on the player +TECH_EVENTS_RETRIGGER.forEach(function(event){_this2.on(_this2.tech_,event,_this2['handleTech'+(0,_toTitleCase2['default'])(event)+'_']);});this.on(this.tech_,'loadstart',this.handleTechLoadStart_);this.on(this.tech_,'waiting',this.handleTechWaiting_);this.on(this.tech_,'canplay',this.handleTechCanPlay_);this.on(this.tech_,'canplaythrough',this.handleTechCanPlayThrough_);this.on(this.tech_,'playing',this.handleTechPlaying_);this.on(this.tech_,'ended',this.handleTechEnded_);this.on(this.tech_,'seeking',this.handleTechSeeking_);this.on(this.tech_,'seeked',this.handleTechSeeked_);this.on(this.tech_,'play',this.handleTechPlay_);this.on(this.tech_,'firstplay',this.handleTechFirstPlay_);this.on(this.tech_,'pause',this.handleTechPause_);this.on(this.tech_,'durationchange',this.handleTechDurationChange_);this.on(this.tech_,'fullscreenchange',this.handleTechFullscreenChange_);this.on(this.tech_,'error',this.handleTechError_);this.on(this.tech_,'loadedmetadata',this.updateStyleEl_);this.on(this.tech_,'posterchange',this.handleTechPosterChange_);this.on(this.tech_,'textdata',this.handleTechTextData_);this.usingNativeControls(this.techGet_('controls'));if(this.controls()&&!this.usingNativeControls()){this.addTechControlsListeners_();}// Add the tech element in the DOM if it was not already there +// Make sure to not insert the original video element if using Html5 +if(this.tech_.el().parentNode!==this.el()&&(techName!=='Html5'||!this.tag)){Dom.insertElFirst(this.tech_.el(),this.el());}// Get rid of the original video tag reference after the first tech is loaded +if(this.tag){this.tag.player=null;this.tag=null;}};/** + * Unload and dispose of the current playback {@link Tech}. + * + * @private + */Player.prototype.unloadTech_=function unloadTech_(){// Save the current text tracks so that we can reuse the same text tracks with the next tech +this.videoTracks_=this.videoTracks();this.textTracks_=this.textTracks();this.audioTracks_=this.audioTracks();this.textTracksJson_=_textTrackListConverter2['default'].textTracksToJson(this.tech_);this.isReady_=false;this.tech_.dispose();this.tech_=false;};/** + * Return a reference to the current {@link Tech}, but only if given an object with the + * `IWillNotUseThisInPlugins` property having a true value. This is try and prevent misuse + * of techs by plugins. + * + * ```js + * var myPlayer = videojs('some-player-id'); + * + * myPlayer.src("http://www.example.com/path/to/video.mp4"); + * myPlayer.ready(function() { + * // function call throws an error if we + * // dont add {IWillNotUseThisInPlugins: true} + * var tech = myPlayer.tech({IWillNotUseThisInPlugins: true}); + * }); + * ``` + * + * @param {Object} safety + * An object that must contain `{IWillNotUseThisInPlugins: true}` + * + * @param {boolean} safety.IWillNotUseThisInPlugins + * Must be set to true or else this function will throw an error. + * + * @return {Tech} + * The Tech + */Player.prototype.tech=function tech(safety){if(safety&&safety.IWillNotUseThisInPlugins){return this.tech_;}var errorText='\n Please make sure that you are not using this inside of a plugin.\n To disable this alert and error, please pass in an object with\n `IWillNotUseThisInPlugins` to the `tech` method. See\n https://github.com/videojs/video.js/issues/2617 for more info.\n ';_window2['default'].alert(errorText);throw new Error(errorText);};/** + * Set up click and touch listeners for the playback element + * + * - On desktops: a click on the video itself will toggle playback + * - On mobile devices: a click on the video toggles controls + * which is done by toggling the user state between active and + * inactive + * - A tap can signal that a user has become active or has become inactive + * e.g. a quick tap on an iPhone movie should reveal the controls. Another + * quick tap should hide them again (signaling the user is in an inactive + * viewing state) + * - In addition to this, we still want the user to be considered inactive after + * a few seconds of inactivity. + * + * > Note: the only part of iOS interaction we can't mimic with this setup + * is a touch and hold on the video element counting as activity in order to + * keep the controls showing, but that shouldn't be an issue. A touch and hold + * on any controls will still keep the user active + * + * @private + */Player.prototype.addTechControlsListeners_=function addTechControlsListeners_(){// Make sure to remove all the previous listeners in case we are called multiple times. +this.removeTechControlsListeners_();// Some browsers (Chrome & IE) don't trigger a click on a flash swf, but do +// trigger mousedown/up. +// http://stackoverflow.com/questions/1444562/javascript-onclick-event-over-flash-object +// Any touch events are set to block the mousedown event from happening +this.on(this.tech_,'mousedown',this.handleTechClick_);// If the controls were hidden we don't want that to change without a tap event +// so we'll check if the controls were already showing before reporting user +// activity +this.on(this.tech_,'touchstart',this.handleTechTouchStart_);this.on(this.tech_,'touchmove',this.handleTechTouchMove_);this.on(this.tech_,'touchend',this.handleTechTouchEnd_);// The tap listener needs to come after the touchend listener because the tap +// listener cancels out any reportedUserActivity when setting userActive(false) +this.on(this.tech_,'tap',this.handleTechTap_);};/** + * Remove the listeners used for click and tap controls. This is needed for + * toggling to controls disabled, where a tap/touch should do nothing. + * + * @private + */Player.prototype.removeTechControlsListeners_=function removeTechControlsListeners_(){// We don't want to just use `this.off()` because there might be other needed +// listeners added by techs that extend this. +this.off(this.tech_,'tap',this.handleTechTap_);this.off(this.tech_,'touchstart',this.handleTechTouchStart_);this.off(this.tech_,'touchmove',this.handleTechTouchMove_);this.off(this.tech_,'touchend',this.handleTechTouchEnd_);this.off(this.tech_,'mousedown',this.handleTechClick_);};/** + * Player waits for the tech to be ready + * + * @private + */Player.prototype.handleTechReady_=function handleTechReady_(){this.triggerReady();// Keep the same volume as before +if(this.cache_.volume){this.techCall_('setVolume',this.cache_.volume);}// Look if the tech found a higher resolution poster while loading +this.handleTechPosterChange_();// Update the duration if available +this.handleTechDurationChange_();// Chrome and Safari both have issues with autoplay. +// In Safari (5.1.1), when we move the video element into the container div, autoplay doesn't work. +// In Chrome (15), if you have autoplay + a poster + no controls, the video gets hidden (but audio plays) +// This fixes both issues. Need to wait for API, so it updates displays correctly +if((this.src()||this.currentSrc())&&this.tag&&this.options_.autoplay&&this.paused()){try{// Chrome Fix. Fixed in Chrome v16. +delete this.tag.poster;}catch(e){(0,_log2['default'])('deleting tag.poster throws in some browsers',e);}this.play();}};/** + * Retrigger the `loadstart` event that was triggered by the {@link Tech}. This + * function will also trigger {@link Player#firstplay} if it is the first loadstart + * for a video. + * + * @fires Player#loadstart + * @fires Player#firstplay + * @listens Tech#loadstart + * @private + */Player.prototype.handleTechLoadStart_=function handleTechLoadStart_(){// TODO: Update to use `emptied` event instead. See #1277. +this.removeClass('vjs-ended');// reset the error state +this.error(null);// If it's already playing we want to trigger a firstplay event now. +// The firstplay event relies on both the play and loadstart events +// which can happen in any order for a new source +if(!this.paused()){/** + * Fired when the user agent begins looking for media data + * + * @event Player#loadstart + * @type {EventTarget~Event} + */this.trigger('loadstart');this.trigger('firstplay');}else{// reset the hasStarted state +this.hasStarted(false);this.trigger('loadstart');}};/** + * Add/remove the vjs-has-started class + * + * @fires Player#firstplay + * + * @param {boolean} hasStarted + * - true: adds the class + * - false: remove the class + * + * @return {boolean} + * the boolean value of hasStarted + */Player.prototype.hasStarted=function hasStarted(_hasStarted){if(_hasStarted!==undefined){// only update if this is a new value +if(this.hasStarted_!==_hasStarted){this.hasStarted_=_hasStarted;if(_hasStarted){this.addClass('vjs-has-started');// trigger the firstplay event if this newly has played +this.trigger('firstplay');}else{this.removeClass('vjs-has-started');}}return this;}return!!this.hasStarted_;};/** + * Fired whenever the media begins or resumes playback + * + * @see [Spec]{@link https://html.spec.whatwg.org/multipage/embedded-content.html#dom-media-play} + * @fires Player#play + * @listens Tech#play + * @private + */Player.prototype.handleTechPlay_=function handleTechPlay_(){this.removeClass('vjs-ended');this.removeClass('vjs-paused');this.addClass('vjs-playing');// hide the poster when the user hits play +this.hasStarted(true);/** + * Triggered whenever an {@link Tech#play} event happens. Indicates that + * playback has started or resumed. + * + * @event Player#play + * @type {EventTarget~Event} + */this.trigger('play');};/** + * Retrigger the `waiting` event that was triggered by the {@link Tech}. + * + * @fires Player#waiting + * @listens Tech#waiting + * @private + */Player.prototype.handleTechWaiting_=function handleTechWaiting_(){var _this3=this;this.addClass('vjs-waiting');/** + * A readyState change on the DOM element has caused playback to stop. + * + * @event Player#waiting + * @type {EventTarget~Event} + */this.trigger('waiting');this.one('timeupdate',function(){return _this3.removeClass('vjs-waiting');});};/** + * Retrigger the `canplay` event that was triggered by the {@link Tech}. + * > Note: This is not consistent between browsers. See #1351 + * + * @fires Player#canplay + * @listens Tech#canplay + * @private + */Player.prototype.handleTechCanPlay_=function handleTechCanPlay_(){this.removeClass('vjs-waiting');/** + * The media has a readyState of HAVE_FUTURE_DATA or greater. + * + * @event Player#canplay + * @type {EventTarget~Event} + */this.trigger('canplay');};/** + * Retrigger the `canplaythrough` event that was triggered by the {@link Tech}. + * + * @fires Player#canplaythrough + * @listens Tech#canplaythrough + * @private + */Player.prototype.handleTechCanPlayThrough_=function handleTechCanPlayThrough_(){this.removeClass('vjs-waiting');/** + * The media has a readyState of HAVE_ENOUGH_DATA or greater. This means that the + * entire media file can be played without buffering. + * + * @event Player#canplaythrough + * @type {EventTarget~Event} + */this.trigger('canplaythrough');};/** + * Retrigger the `playing` event that was triggered by the {@link Tech}. + * + * @fires Player#playing + * @listens Tech#playing + * @private + */Player.prototype.handleTechPlaying_=function handleTechPlaying_(){this.removeClass('vjs-waiting');/** + * The media is no longer blocked from playback, and has started playing. + * + * @event Player#playing + * @type {EventTarget~Event} + */this.trigger('playing');};/** + * Retrigger the `seeking` event that was triggered by the {@link Tech}. + * + * @fires Player#seeking + * @listens Tech#seeking + * @private + */Player.prototype.handleTechSeeking_=function handleTechSeeking_(){this.addClass('vjs-seeking');/** + * Fired whenever the player is jumping to a new time + * + * @event Player#seeking + * @type {EventTarget~Event} + */this.trigger('seeking');};/** + * Retrigger the `seeked` event that was triggered by the {@link Tech}. + * + * @fires Player#seeked + * @listens Tech#seeked + * @private + */Player.prototype.handleTechSeeked_=function handleTechSeeked_(){this.removeClass('vjs-seeking');/** + * Fired when the player has finished jumping to a new time + * + * @event Player#seeked + * @type {EventTarget~Event} + */this.trigger('seeked');};/** + * Retrigger the `firstplay` event that was triggered by the {@link Tech}. + * + * @fires Player#firstplay + * @listens Tech#firstplay + * @private + */Player.prototype.handleTechFirstPlay_=function handleTechFirstPlay_(){// If the first starttime attribute is specified +// then we will start at the given offset in seconds +if(this.options_.starttime){this.currentTime(this.options_.starttime);}this.addClass('vjs-has-started');/** + * Fired the first time a video is played. Not part of the HLS spec, and this is + * probably not the best implementation yet, so use sparingly. If you don't have a + * reason to prevent playback, use `myPlayer.one('play');` instead. + * + * @event Player#firstplay + * @type {EventTarget~Event} + */this.trigger('firstplay');};/** + * Retrigger the `pause` event that was triggered by the {@link Tech}. + * + * @fires Player#pause + * @listens Tech#pause + * @private + */Player.prototype.handleTechPause_=function handleTechPause_(){this.removeClass('vjs-playing');this.addClass('vjs-paused');/** + * Fired whenever the media has been paused + * + * @event Player#pause + * @type {EventTarget~Event} + */this.trigger('pause');};/** + * Retrigger the `ended` event that was triggered by the {@link Tech}. + * + * @fires Player#ended + * @listens Tech#ended + * @private + */Player.prototype.handleTechEnded_=function handleTechEnded_(){this.addClass('vjs-ended');if(this.options_.loop){this.currentTime(0);this.play();}else if(!this.paused()){this.pause();}/** + * Fired when the end of the media resource is reached (currentTime == duration) + * + * @event Player#ended + * @type {EventTarget~Event} + */this.trigger('ended');};/** + * Fired when the duration of the media resource is first known or changed + * + * @listens Tech#durationchange + * @private + */Player.prototype.handleTechDurationChange_=function handleTechDurationChange_(){this.duration(this.techGet_('duration'));};/** + * Handle a click on the media element to play/pause + * + * @param {EventTarget~Event} event + * the event that caused this function to trigger + * + * @listens Tech#mousedown + * @private + */Player.prototype.handleTechClick_=function handleTechClick_(event){// We're using mousedown to detect clicks thanks to Flash, but mousedown +// will also be triggered with right-clicks, so we need to prevent that +if(event.button!==0){return;}// When controls are disabled a click should not toggle playback because +// the click is considered a control +if(this.controls()){if(this.paused()){this.play();}else{this.pause();}}};/** + * Handle a tap on the media element. It will toggle the user + * activity state, which hides and shows the controls. + * + * @listens Tech#tap + * @private + */Player.prototype.handleTechTap_=function handleTechTap_(){this.userActive(!this.userActive());};/** + * Handle touch to start + * + * @listens Tech#touchstart + * @private + */Player.prototype.handleTechTouchStart_=function handleTechTouchStart_(){this.userWasActive=this.userActive();};/** + * Handle touch to move + * + * @listens Tech#touchmove + * @private + */Player.prototype.handleTechTouchMove_=function handleTechTouchMove_(){if(this.userWasActive){this.reportUserActivity();}};/** + * Handle touch to end + * + * @param {EventTarget~Event} event + * the touchend event that triggered + * this function + * + * @listens Tech#touchend + * @private + */Player.prototype.handleTechTouchEnd_=function handleTechTouchEnd_(event){// Stop the mouse events from also happening +event.preventDefault();};/** + * Fired when the player switches in or out of fullscreen mode + * + * @private + * @listens Player#fullscreenchange + */Player.prototype.handleFullscreenChange_=function handleFullscreenChange_(){if(this.isFullscreen()){this.addClass('vjs-fullscreen');}else{this.removeClass('vjs-fullscreen');}};/** + * native click events on the SWF aren't triggered on IE11, Win8.1RT + * use stageclick events triggered from inside the SWF instead + * + * @private + * @listens stageclick + */Player.prototype.handleStageClick_=function handleStageClick_(){this.reportUserActivity();};/** + * Handle Tech Fullscreen Change + * + * @param {EventTarget~Event} event + * the fullscreenchange event that triggered this function + * + * @param {Object} data + * the data that was sent with the event + * + * @private + * @listens Tech#fullscreenchange + * @fires Player#fullscreenchange + */Player.prototype.handleTechFullscreenChange_=function handleTechFullscreenChange_(event,data){if(data){this.isFullscreen(data.isFullscreen);}/** + * Fired when going in and out of fullscreen. + * + * @event Player#fullscreenchange + * @type {EventTarget~Event} + */this.trigger('fullscreenchange');};/** + * Fires when an error occurred during the loading of an audio/video. + * + * @private + * @listens Tech#error + */Player.prototype.handleTechError_=function handleTechError_(){var error=this.tech_.error();this.error(error);};/** + * Retrigger the `textdata` event that was triggered by the {@link Tech}. + * + * @fires Player#textdata + * @listens Tech#textdata + * @private + */Player.prototype.handleTechTextData_=function handleTechTextData_(){var data=null;if(arguments.length>1){data=arguments[1];}/** + * Fires when we get a textdata event from tech + * + * @event Player#textdata + * @type {EventTarget~Event} + */this.trigger('textdata',data);};/** + * Get object for cached values. + * + * @return {Object} + * get the current object cache + */Player.prototype.getCache=function getCache(){return this.cache_;};/** + * Pass values to the playback tech + * + * @param {string} [method] + * the method to call + * + * @param {Object} arg + * the argument to pass + * + * @private + */Player.prototype.techCall_=function techCall_(method,arg){// If it's not ready yet, call method when it is +if(this.tech_&&!this.tech_.isReady_){this.tech_.ready(function(){this[method](arg);},true);// Otherwise call method now +}else{try{if(this.tech_){this.tech_[method](arg);}}catch(e){(0,_log2['default'])(e);throw e;}}};/** + * Get calls can't wait for the tech, and sometimes don't need to. + * + * @param {string} method + * Tech method + * + * @return {Function|undefined} + * the method or undefined + * + * @private + */Player.prototype.techGet_=function techGet_(method){if(this.tech_&&this.tech_.isReady_){// Flash likes to die and reload when you hide or reposition it. +// In these cases the object methods go away and we get errors. +// When that happens we'll catch the errors and inform tech that it's not ready any more. +try{return this.tech_[method]();}catch(e){// When building additional tech libs, an expected method may not be defined yet +if(this.tech_[method]===undefined){(0,_log2['default'])('Video.js: '+method+' method not defined for '+this.techName_+' playback technology.',e);// When a method isn't available on the object it throws a TypeError +}else if(e.name==='TypeError'){(0,_log2['default'])('Video.js: '+method+' unavailable on '+this.techName_+' playback technology element.',e);this.tech_.isReady_=false;}else{(0,_log2['default'])(e);}throw e;}}return;};/** + * start media playback + * ```js + * var myPlayer = videojs('some-player-id'); + * + * myPlayer.src("http://www.example.com/path/to/video.mp4"); + * myPlayer.ready(function() { + * myPlayer.play(); + * }); + * ``` + * + * @return {Player} + * A reference to the player object this function was called on + */Player.prototype.play=function play(){// Only calls the tech's play if we already have a src loaded +if(this.src()||this.currentSrc()){this.techCall_('play');}else{this.tech_.one('loadstart',function(){this.play();});}return this;};/** + * Pause the video playback + * + * ```js + * var myPlayer = videojs('some-player-id'); + * + * myPlayer.src("http://www.example.com/path/to/video.mp4"); + * myPlayer.ready(function() { + * myPlayer.play(); + * myPlayer.pause(); + * }); + * ``` + * + * @return {Player} + * A reference to the player object this function was called on + */Player.prototype.pause=function pause(){this.techCall_('pause');return this;};/** + * Check if the player is paused or has yet to play + * + * ```js + * var myPlayer = videojs('some-player-id'); + * + * myPlayer.src("http://www.example.com/path/to/video.mp4"); + * + * myPlayer.ready(function() { + * // true + * console.log(myPlayer.paused()); + * // false + * console.log(!myPlayer.paused()); + * + * myPlayer.play(); + * // false + * console.log(myPlayer.paused()); + * // true + * console.log(!myPlayer.paused()); + * + * myPlayer.pause(); + * // true + * console.log(myPlayer.paused()); + * // false + * console.log(!myPlayer.paused()); + * }); + * + * ``` + * + * @return {boolean} + * - false: if the media is currently playing + * - true: if media is not currently playing + */Player.prototype.paused=function paused(){// The initial state of paused should be true (in Safari it's actually false) +return this.techGet_('paused')===false?false:true;};/** + * Returns whether or not the user is "scrubbing". Scrubbing is + * when the user has clicked the progress bar handle and is + * dragging it along the progress bar. + * + * @param {boolean} [isScrubbing] + * wether the user is or is not scrubbing + * + * @return {boolean|Player} + * A instance of the player that called this function when setting, + * and the value of scrubbing when getting + */Player.prototype.scrubbing=function scrubbing(isScrubbing){if(isScrubbing!==undefined){this.scrubbing_=!!isScrubbing;if(isScrubbing){this.addClass('vjs-scrubbing');}else{this.removeClass('vjs-scrubbing');}return this;}return this.scrubbing_;};/** + * Get or set the current time (in seconds) + * + * ```js + * var myPlayer = videojs('some-player-id'); + * + * myPlayer.src("http://www.example.com/path/to/video.mp4"); + * myPlayer.ready(function() { + * // set current time to 2 minutes into the video + * myPlayer.currentTime(120); + * + * // get the current time, should be 120 seconds + * var whereYouAt = myPlayer.currentTime(); + * }); + * ``` + * + * @param {number|string} [seconds] + * The time to seek to in seconds + * + * @return {Player|number} + * - the current time in seconds when getting + * - a reference to the current player object when + * getting + */Player.prototype.currentTime=function currentTime(seconds){if(seconds!==undefined){this.techCall_('setCurrentTime',seconds);return this;}// cache last currentTime and return. default to 0 seconds +// +// Caching the currentTime is meant to prevent a massive amount of reads on the tech's +// currentTime when scrubbing, but may not provide much performance benefit afterall. +// Should be tested. Also something has to read the actual current time or the cache will +// never get updated. +this.cache_.currentTime=this.techGet_('currentTime')||0;return this.cache_.currentTime;};/** + * Normally gets the length in time of the video in seconds; + * in all but the rarest use cases an argument will NOT be passed to the method + * + * ```js + * var myPlayer = videojs('some-player-id'); + * + * myPlayer.src("http://www.example.com/path/to/video.mp4"); + * myPlayer.ready(function() { + * var lengthOfVideo = myPlayer.duration(); + * }); + * ``` + * > **NOTE**: The video must have started loading before the duration can be + * known, and in the case of Flash, may not be known until the video starts + * playing. + * + * @fires Player#durationchange + * + * @param {number} [seconds] + * The duration of the video to set in seconds + * + * @return {number|Player} + * - The duration of the video in seconds when getting + * - A reference to the player that called this function + * when setting + */Player.prototype.duration=function duration(seconds){if(seconds===undefined){return this.cache_.duration||0;}seconds=parseFloat(seconds)||0;// Standardize on Inifity for signaling video is live +if(seconds<0){seconds=Infinity;}if(seconds!==this.cache_.duration){// Cache the last set value for optimized scrubbing (esp. Flash) +this.cache_.duration=seconds;if(seconds===Infinity){this.addClass('vjs-live');}else{this.removeClass('vjs-live');}/** + * @event Player#durationchange + * @type {EventTarget~Event} + */this.trigger('durationchange');}return this;};/** + * Calculates how much time is left in the video. Not part + * of the native video API. + * + * ```js + * var myPlayer = videojs('some-player-id'); + * myPlayer.src("http://www.example.com/path/to/video.mp4"); + * myPlayer.ready(function() { + * myPlayer.currentTime(10); + * + * // should be 10 seconds less than duration + * console.log(myPlayer.remainingTime()); + * }); + * ``` + * + * @return {number} + * The time remaining in seconds + */Player.prototype.remainingTime=function remainingTime(){return this.duration()-this.currentTime();};// +// Kind of like an array of portions of the video that have been downloaded. +/** + * Get a TimeRange object with an array of the times of the video + * that have been downloaded. If you just want the percent of the + * video that's been downloaded, use bufferedPercent. + * + * ```js + * var myPlayer = videojs('some-player-id'); + * + * myPlayer.src("http://www.example.com/path/to/video.mp4"); + * myPlayer.ready(function() { + * var bufferedTimeRange = myPlayer.buffered(); + * + * // number of different ranges of time have been buffered. + * // Usually 1 + * var numberOfRanges = bufferedTimeRange.length, + * + * // Time in seconds when the first range starts. + * // Usually 0 + * var firstRangeStart = bufferedTimeRange.start(0), + * + * // Time in seconds when the first range ends + * var firstRangeEnd = bufferedTimeRange.end(0), + * + * // Length in seconds of the first time range + * var firstRangeLength = firstRangeEnd - firstRangeStart; + * }); + * ``` + * + * @see [Buffered Spec]{@link http://dev.w3.org/html5/spec/video.html#dom-media-buffered} + * + * @return {TimeRange} + * A mock TimeRange object (following HTML spec) + */Player.prototype.buffered=function buffered(){var buffered=this.techGet_('buffered');if(!buffered||!buffered.length){buffered=(0,_timeRanges.createTimeRange)(0,0);}return buffered;};/** + * Get the percent (as a decimal) of the video that's been downloaded. + * This method is not a part of the native HTML video API. + * + * ```js + * var myPlayer = videojs('some-player-id'); + * + * myPlayer.src("http://www.example.com/path/to/video.mp4"); + * myPlayer.ready(function() { + * // example 0.11 aka 11% + * var howMuchIsDownloaded = myPlayer.bufferedPercent(); + * }); + * ``` + * + * @return {number} + * A decimal between 0 and 1 representing the percent + * that is bufferred 0 being 0% and 1 being 100% + */Player.prototype.bufferedPercent=function bufferedPercent(){return(0,_buffer.bufferedPercent)(this.buffered(),this.duration());};/** + * Get the ending time of the last buffered time range + * This is used in the progress bar to encapsulate all time ranges. + * + * @return {number} + * The end of the last buffered time range + */Player.prototype.bufferedEnd=function bufferedEnd(){var buffered=this.buffered();var duration=this.duration();var end=buffered.end(buffered.length-1);if(end>duration){end=duration;}return end;};/** + * Get or set the current volume of the media + * + * ```js + * var myPlayer = videojs('some-player-id'); + * + * myPlayer.src("http://www.example.com/path/to/video.mp4"); + * myPlayer.ready(function() { + * // get + * var howLoudIsIt = myPlayer.volume(); + * // set + * myPlayer.volume(0.5); // Set volume to half + * }); + * ``` + * + * @param {number} [percentAsDecimal] + * The new volume as a decimal percent: + * - 0 is muted/0%/off + * - 1.0 is 100%/full + * - 0.5 is half volume or 50% + * + * @return {Player|number} + * a reference to the calling player when setting and the + * current volume as a percent when getting + */Player.prototype.volume=function volume(percentAsDecimal){var vol=void 0;if(percentAsDecimal!==undefined){// Force value to between 0 and 1 +vol=Math.max(0,Math.min(1,parseFloat(percentAsDecimal)));this.cache_.volume=vol;this.techCall_('setVolume',vol);return this;}// Default to 1 when returning current volume. +vol=parseFloat(this.techGet_('volume'));return isNaN(vol)?1:vol;};/** + * Get the current muted state, or turn mute on or off + * ```js + * var myPlayer = videojs('some-player-id'); + * + * myPlayer.src("http://www.example.com/path/to/video.mp4"); + * myPlayer.ready(function() { + * // get, should be false + * console.log(myPlayer.muted()); + * // set to true + * myPlayer.muted(true); + * // get should be true + * console.log(myPlayer.muted()); + * }); + * ``` + * + * @param {boolean} [muted] + * - true to mute + * - false to unmute + * + * @return {boolean|Player} + * - true if mute is on and getting + * - false if mute is off and getting + * - A reference to the current player when setting + */Player.prototype.muted=function muted(_muted){if(_muted!==undefined){this.techCall_('setMuted',_muted);return this;}return this.techGet_('muted')||false;};/** + * Check if current tech can support native fullscreen + * (e.g. with built in controls like iOS, so not our flash swf) + * + * @return {boolean} + * if native fullscreen is supported + */Player.prototype.supportsFullScreen=function supportsFullScreen(){return this.techGet_('supportsFullScreen')||false;};/** + * Check if the player is in fullscreen mode or tell the player that it + * is or is not in fullscreen mode. + * + * ```js + * var myPlayer = videojs('some-player-id'); + * + * myPlayer.src("http://www.example.com/path/to/video.mp4"); + * myPlayer.ready(function() { + * // get, should be false + * console.log(myPlayer.isFullscreen()); + * + * // set, tell the player it's in fullscreen + * myPlayer.isFullscreen(true); + * + * // get, should be true + * console.log(myPlayer.isFullscreen()); + * }); + * ``` + * > NOTE: As of the latest HTML5 spec, isFullscreen is no longer an official + * property and instead document.fullscreenElement is used. But isFullscreen is + * still a valuable property for internal player workings. + * + * @param {boolean} [isFS] + * Set the players current fullscreen state + * + * @return {boolean|Player} + * - true if fullscreen is on and getting + * - false if fullscreen is off and getting + * - A reference to the current player when setting + */Player.prototype.isFullscreen=function isFullscreen(isFS){if(isFS!==undefined){this.isFullscreen_=!!isFS;return this;}return!!this.isFullscreen_;};/** + * Increase the size of the video to full screen + * ```js + * var myPlayer = videojs('some-player-id'); + * + * myPlayer.src("http://www.example.com/path/to/video.mp4"); + * myPlayer.ready(function() { + * myPlayer.requestFullscreen(); + * }); + * ``` + * In some browsers, full screen is not supported natively, so it enters + * "full window mode", where the video fills the browser window. + * In browsers and devices that support native full screen, sometimes the + * browser's default controls will be shown, and not the Video.js custom skin. + * This includes most mobile devices (iOS, Android) and older versions of + * Safari. + * + * @fires Player#fullscreenchange + * @return {Player} + * A reference to the current player + */Player.prototype.requestFullscreen=function requestFullscreen(){var fsApi=_fullscreenApi2['default'];this.isFullscreen(true);if(fsApi.requestFullscreen){// the browser supports going fullscreen at the element level so we can +// take the controls fullscreen as well as the video +// Trigger fullscreenchange event after change +// We have to specifically add this each time, and remove +// when canceling fullscreen. Otherwise if there's multiple +// players on a page, they would all be reacting to the same fullscreen +// events +Events.on(_document2['default'],fsApi.fullscreenchange,Fn.bind(this,function documentFullscreenChange(e){this.isFullscreen(_document2['default'][fsApi.fullscreenElement]);// If cancelling fullscreen, remove event listener. +if(this.isFullscreen()===false){Events.off(_document2['default'],fsApi.fullscreenchange,documentFullscreenChange);}/** + * @event Player#fullscreenchange + * @type {EventTarget~Event} + */this.trigger('fullscreenchange');}));this.el_[fsApi.requestFullscreen]();}else if(this.tech_.supportsFullScreen()){// we can't take the video.js controls fullscreen but we can go fullscreen +// with native controls +this.techCall_('enterFullScreen');}else{// fullscreen isn't supported so we'll just stretch the video element to +// fill the viewport +this.enterFullWindow();/** + * @event Player#fullscreenchange + * @type {EventTarget~Event} + */this.trigger('fullscreenchange');}return this;};/** + * Return the video to its normal size after having been in full screen mode + * + * ```js + * var myPlayer = videojs('some-player-id'); + * + * myPlayer.src("http://www.example.com/path/to/video.mp4"); + * myPlayer.ready(function() { + * myPlayer.requestFullscreen(); + * myPlayer.exitFullscreen(); + * }); + * ``` + * + * @fires Player#fullscreenchange + * + * @return {Player} + * A reference to the current player + */Player.prototype.exitFullscreen=function exitFullscreen(){var fsApi=_fullscreenApi2['default'];this.isFullscreen(false);// Check for browser element fullscreen support +if(fsApi.requestFullscreen){_document2['default'][fsApi.exitFullscreen]();}else if(this.tech_.supportsFullScreen()){this.techCall_('exitFullScreen');}else{this.exitFullWindow();/** + * @event Player#fullscreenchange + * @type {EventTarget~Event} + */this.trigger('fullscreenchange');}return this;};/** + * When fullscreen isn't supported we can stretch the + * video container to as wide as the browser will let us. + * + * @fires Player#enterFullWindow + */Player.prototype.enterFullWindow=function enterFullWindow(){this.isFullWindow=true;// Storing original doc overflow value to return to when fullscreen is off +this.docOrigOverflow=_document2['default'].documentElement.style.overflow;// Add listener for esc key to exit fullscreen +Events.on(_document2['default'],'keydown',Fn.bind(this,this.fullWindowOnEscKey));// Hide any scroll bars +_document2['default'].documentElement.style.overflow='hidden';// Apply fullscreen styles +Dom.addElClass(_document2['default'].body,'vjs-full-window');/** + * @event Player#enterFullWindow + * @type {EventTarget~Event} + */this.trigger('enterFullWindow');};/** + * Check for call to either exit full window or + * full screen on ESC key + * + * @param {string} event + * Event to check for key press + */Player.prototype.fullWindowOnEscKey=function fullWindowOnEscKey(event){if(event.keyCode===27){if(this.isFullscreen()===true){this.exitFullscreen();}else{this.exitFullWindow();}}};/** + * Exit full window + * + * @fires Player#exitFullWindow + */Player.prototype.exitFullWindow=function exitFullWindow(){this.isFullWindow=false;Events.off(_document2['default'],'keydown',this.fullWindowOnEscKey);// Unhide scroll bars. +_document2['default'].documentElement.style.overflow=this.docOrigOverflow;// Remove fullscreen styles +Dom.removeElClass(_document2['default'].body,'vjs-full-window');// Resize the box, controller, and poster to original sizes +// this.positionAll(); +/** + * @event Player#exitFullWindow + * @type {EventTarget~Event} + */this.trigger('exitFullWindow');};/** + * Check whether the player can play a given mimetype + * + * @see https://www.w3.org/TR/2011/WD-html5-20110113/video.html#dom-navigator-canplaytype + * + * @param {string} type + * The mimetype to check + * + * @return {string} + * 'probably', 'maybe', or '' (empty string) + */Player.prototype.canPlayType=function canPlayType(type){var can=void 0;// Loop through each playback technology in the options order +for(var i=0,j=this.options_.techOrder;i0){// In milliseconds, if no more activity has occurred the +// user will be considered inactive +inactivityTimeout=this.setTimeout(function(){// Protect against the case where the inactivityTimeout can trigger just +// before the next user activity is picked up by the activity check loop +// causing a flicker +if(!this.userActivity_){this.userActive(false);}},timeout);}}},250);};/** + * Gets or sets the current playback rate. A playback rate of + * 1.0 represents normal speed and 0.5 would indicate half-speed + * playback, for instance. + * + * @see https://html.spec.whatwg.org/multipage/embedded-content.html#dom-media-playbackrate + * + * @param {number} [rate] + * New playback rate to set. + * + * @return {number|Player} + * - The current playback rate when getting or 1.0 + * - the player when setting + */Player.prototype.playbackRate=function playbackRate(rate){if(rate!==undefined){this.techCall_('setPlaybackRate',rate);return this;}if(this.tech_&&this.tech_.featuresPlaybackRate){return this.techGet_('playbackRate');}return 1.0;};/** + * Gets or sets the audio flag + * + * @param {boolean} bool + * - true signals that this is an audio player + * - false signals that this is not an audio player + * + * @return {Player|boolean} + * - the current value of isAudio when getting + * - the player if setting + */Player.prototype.isAudio=function isAudio(bool){if(bool!==undefined){this.isAudio_=!!bool;return this;}return!!this.isAudio_;};/** + * Get the {@link VideoTrackList} + * + * @see https://html.spec.whatwg.org/multipage/embedded-content.html#videotracklist + * + * @return {VideoTrackList} + * the current video track list + */Player.prototype.videoTracks=function videoTracks(){// if we have not yet loadTech_, we create videoTracks_ +// these will be passed to the tech during loading +if(!this.tech_){this.videoTracks_=this.videoTracks_||new _videoTrackList2['default']();return this.videoTracks_;}return this.tech_.videoTracks();};/** + * Get the {@link AudioTrackList} + * + * @see https://html.spec.whatwg.org/multipage/embedded-content.html#audiotracklist + * + * @return {AudioTrackList} + * the current audio track list + */Player.prototype.audioTracks=function audioTracks(){// if we have not yet loadTech_, we create videoTracks_ +// these will be passed to the tech during loading +if(!this.tech_){this.audioTracks_=this.audioTracks_||new _audioTrackList2['default']();return this.audioTracks_;}return this.tech_.audioTracks();};/** + * Get the {@link TextTrackList} + * + * Text tracks are tracks of timed text events. + * - Captions: text displayed over the video + * for the hearing impaired + * - Subtitles: text displayed over the video for + * those who don't understand language in the video + * - Chapters: text displayed in a menu allowing the user to jump + * to particular points (chapters) in the video + * - Descriptions: (not yet implemented) audio descriptions that are read back to + * the user by a screen reading device + * + * @see http://www.w3.org/html/wg/drafts/html/master/embedded-content-0.html#dom-media-texttracks + * + * @return {TextTrackList|undefined} + * The current TextTrackList or undefined if + * or undefined if we don't have a tech + */Player.prototype.textTracks=function textTracks(){// cannot use techGet_ directly because it checks to see whether the tech is ready. +// Flash is unlikely to be ready in time but textTracks should still work. +if(this.tech_){return this.tech_.textTracks();}};/** + * Get the "remote" {@link TextTrackList}. Remote Text Tracks + * are tracks that were added to the HTML video element and can + * be removed, whereas normal texttracks cannot be removed. + * + * + * @return {TextTrackList|undefined} + * The current remote text track list or undefined + * if we don't have a tech + */Player.prototype.remoteTextTracks=function remoteTextTracks(){if(this.tech_){return this.tech_.remoteTextTracks();}};/** + * Get the "remote" {@link HTMLTrackElementList}. + * This gives the user all of the DOM elements that match up + * with the remote {@link TextTrackList}. + * + * @return {HTMLTrackElementList} + * The current remote text track list elements + * or undefined if we don't have a tech + */Player.prototype.remoteTextTrackEls=function remoteTextTrackEls(){if(this.tech_){return this.tech_.remoteTextTrackEls();}};/** + * A helper method for adding a {@link TextTrack} to our + * {@link TextTrackList}. + * + * In addition to the W3C settings we allow adding additional info through options. + * + * @see http://www.w3.org/html/wg/drafts/html/master/embedded-content-0.html#dom-media-addtexttrack + * + * @param {string} [kind] + * the kind of TextTrack you are adding + * + * @param {string} [label] + * the label to give the TextTrack label + * + * @param {string} [language] + * the language to set on the TextTrack + * + * @return {TextTrack|undefined} + * the TextTrack that was added or undefined + * if there is no tech + */Player.prototype.addTextTrack=function addTextTrack(kind,label,language){if(this.tech_){return this.tech_.addTextTrack(kind,label,language);}};/** + * Create a remote {@link TextTrack} and an {@link HTMLTrackElement}. It will + * automatically removed from the video element whenever the source changes, unless + * manualCleanup is set to false. + * + * @param {Object} options + * Options to pass to {@link HTMLTrackElement} during creation. See + * {@link HTMLTrackElement} for object properties that you should use. + * + * @param {boolean} [manualCleanup=true] if set to false, the TextTrack will be + * + * @return {HTMLTrackElement} + * the HTMLTrackElement that was created and added + * to the HTMLTrackElementList and the remote + * TextTrackList + * + * @deprecated The default value of the "manualCleanup" parameter will default + * to "false" in upcoming versions of Video.js + */Player.prototype.addRemoteTextTrack=function addRemoteTextTrack(options,manualCleanup){if(this.tech_){return this.tech_.addRemoteTextTrack(options,manualCleanup);}};/** + * Remove a remote {@link TextTrack} from the respective + * {@link TextTrackList} and {@link HTMLTrackElementList}. + * + * @param {Object} track + * Remote {@link TextTrack} to remove + * + * @return {undefined} + * does not return anything + */Player.prototype.removeRemoteTextTrack=function removeRemoteTextTrack(){var _ref3=arguments.length>0&&arguments[0]!==undefined?arguments[0]:{},_ref3$track=_ref3.track,track=_ref3$track===undefined?arguments[0]:_ref3$track;// destructure the input into an object with a track argument, defaulting to arguments[0] +// default the whole argument to an empty object if nothing was passed in +if(this.tech_){return this.tech_.removeRemoteTextTrack(track);}};/** + * Get video width + * + * @return {number} + * current video width + */Player.prototype.videoWidth=function videoWidth(){return this.tech_&&this.tech_.videoWidth&&this.tech_.videoWidth()||0;};/** + * Get video height + * + * @return {number} + * current video height + */Player.prototype.videoHeight=function videoHeight(){return this.tech_&&this.tech_.videoHeight&&this.tech_.videoHeight()||0;};// Methods to add support for +// initialTime: function() { return this.techCall_('initialTime'); }, +// startOffsetTime: function() { return this.techCall_('startOffsetTime'); }, +// played: function() { return this.techCall_('played'); }, +// defaultPlaybackRate: function() { return this.techCall_('defaultPlaybackRate'); }, +// defaultMuted: function() { return this.techCall_('defaultMuted'); } +/** + * The player's language code + * NOTE: The language should be set in the player options if you want the + * the controls to be built with a specific language. Changing the lanugage + * later will not update controls text. + * + * @param {string} [code] + * the language code to set the player to + * + * @return {string|Player} + * - The current language code when getting + * - A reference to the player when setting + */Player.prototype.language=function language(code){if(code===undefined){return this.language_;}this.language_=String(code).toLowerCase();return this;};/** + * Get the player's language dictionary + * Merge every time, because a newly added plugin might call videojs.addLanguage() at any time + * Languages specified directly in the player options have precedence + * + * @return {Array} + * An array of of supported languages + */Player.prototype.languages=function languages(){return(0,_mergeOptions2['default'])(Player.prototype.options_.languages,this.languages_);};/** + * returns a JavaScript object reperesenting the current track + * information. **DOES not return it as JSON** + * + * @return {Object} + * Object representing the current of track info + */Player.prototype.toJSON=function toJSON(){var options=(0,_mergeOptions2['default'])(this.options_);var tracks=options.tracks;options.tracks=[];for(var i=0;i 1 && arguments[1] !== undefined ? arguments[1] : {}; + + _classCallCheck(this, PopupButton); + + var _this = _possibleConstructorReturn(this, _ClickableComponent.call(this, player, options)); + + _this.update(); + return _this; + } + + /** + * Update the `Popup` that this button is attached to. + */ + + + PopupButton.prototype.update = function update() { + var popup = this.createPopup(); + + if (this.popup) { + this.removeChild(this.popup); + } + + this.popup = popup; + this.addChild(popup); + + if (this.items && this.items.length === 0) { + this.hide(); + } else if (this.items && this.items.length > 1) { + this.show(); + } + }; + + /** + * Create a `Popup`. - Override with specific functionality for component + * + * @abstract + */ + + + PopupButton.prototype.createPopup = function createPopup() {}; + + /** + * Create the `PopupButton`s DOM element. + * + * @return {Element} + * The element that gets created. + */ + + + PopupButton.prototype.createEl = function createEl() { + return _ClickableComponent.prototype.createEl.call(this, 'div', { + className: this.buildCSSClass() + }); + }; + + /** + * Builds the default DOM `className`. + * + * @return {string} + * The DOM `className` for this object. + */ + + + PopupButton.prototype.buildCSSClass = function buildCSSClass() { + var menuButtonClass = 'vjs-menu-button'; + + // If the inline option is passed, we want to use different styles altogether. + if (this.options_.inline === true) { + menuButtonClass += '-inline'; + } else { + menuButtonClass += '-popup'; + } + + return 'vjs-menu-button ' + menuButtonClass + ' ' + _ClickableComponent.prototype.buildCSSClass.call(this); + }; + + return PopupButton; +}(_clickableComponent2['default']); + +_component2['default'].registerComponent('PopupButton', PopupButton); +exports['default'] = PopupButton; + +},{"3":3,"5":5}],54:[function(_dereq_,module,exports){ +'use strict'; + +exports.__esModule = true; + +var _component = _dereq_(5); + +var _component2 = _interopRequireDefault(_component); + +var _dom = _dereq_(81); + +var Dom = _interopRequireWildcard(_dom); + +var _fn = _dereq_(83); + +var Fn = _interopRequireWildcard(_fn); + +var _events = _dereq_(82); + +var Events = _interopRequireWildcard(_events); + +function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key]; } } newObj['default'] = obj; return newObj; } } + +function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; } + +function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } } + +function _possibleConstructorReturn(self, call) { if (!self) { throw new ReferenceError("this hasn't been initialised - super() hasn't been called"); } return call && (typeof call === "object" || typeof call === "function") ? call : self; } + +function _inherits(subClass, superClass) { if (typeof superClass !== "function" && superClass !== null) { throw new TypeError("Super expression must either be null or a function, not " + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; } /** + * @file popup.js + */ + + +/** + * The Popup component is used to build pop up controls. + * + * @extends Component + */ +var Popup = function (_Component) { + _inherits(Popup, _Component); + + function Popup() { + _classCallCheck(this, Popup); + + return _possibleConstructorReturn(this, _Component.apply(this, arguments)); + } + + /** + * Add a popup item to the popup + * + * @param {Object|string} component + * Component or component type to add + * + */ + Popup.prototype.addItem = function addItem(component) { + this.addChild(component); + component.on('click', Fn.bind(this, function () { + this.unlockShowing(); + })); + }; + + /** + * Create the `PopupButton`s DOM element. + * + * @return {Element} + * The element that gets created. + */ + + + Popup.prototype.createEl = function createEl() { + var contentElType = this.options_.contentElType || 'ul'; + + this.contentEl_ = Dom.createEl(contentElType, { + className: 'vjs-menu-content' + }); + + var el = _Component.prototype.createEl.call(this, 'div', { + append: this.contentEl_, + className: 'vjs-menu' + }); + + el.appendChild(this.contentEl_); + + // Prevent clicks from bubbling up. Needed for Popup Buttons, + // where a click on the parent is significant + Events.on(el, 'click', function (event) { + event.preventDefault(); + event.stopImmediatePropagation(); + }); + + return el; + }; + + return Popup; +}(_component2['default']); + +_component2['default'].registerComponent('Popup', Popup); +exports['default'] = Popup; + +},{"5":5,"81":81,"82":82,"83":83}],55:[function(_dereq_,module,exports){ +'use strict'; + +exports.__esModule = true; + +var _clickableComponent = _dereq_(3); + +var _clickableComponent2 = _interopRequireDefault(_clickableComponent); + +var _component = _dereq_(5); + +var _component2 = _interopRequireDefault(_component); + +var _fn = _dereq_(83); + +var Fn = _interopRequireWildcard(_fn); + +var _dom = _dereq_(81); + +var Dom = _interopRequireWildcard(_dom); + +var _browser = _dereq_(78); + +var browser = _interopRequireWildcard(_browser); + +function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key]; } } newObj['default'] = obj; return newObj; } } + +function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; } + +function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } } + +function _possibleConstructorReturn(self, call) { if (!self) { throw new ReferenceError("this hasn't been initialised - super() hasn't been called"); } return call && (typeof call === "object" || typeof call === "function") ? call : self; } + +function _inherits(subClass, superClass) { if (typeof superClass !== "function" && superClass !== null) { throw new TypeError("Super expression must either be null or a function, not " + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; } /** + * @file poster-image.js + */ + + +/** + * A `ClickableComponent` that handles showing the poster image for the player. + * + * @extends ClickableComponent + */ +var PosterImage = function (_ClickableComponent) { + _inherits(PosterImage, _ClickableComponent); + + /** + * Create an instance of this class. + * + * @param {Player} player + * The `Player` that this class should attach to. + * + * @param {Object} [options] + * The key/value store of player options. + */ + function PosterImage(player, options) { + _classCallCheck(this, PosterImage); + + var _this = _possibleConstructorReturn(this, _ClickableComponent.call(this, player, options)); + + _this.update(); + player.on('posterchange', Fn.bind(_this, _this.update)); + return _this; + } + + /** + * Clean up and dispose of the `PosterImage`. + */ + + + PosterImage.prototype.dispose = function dispose() { + this.player().off('posterchange', this.update); + _ClickableComponent.prototype.dispose.call(this); + }; + + /** + * Create the `PosterImage`s DOM element. + * + * @return {Element} + * The element that gets created. + */ + + + PosterImage.prototype.createEl = function createEl() { + var el = Dom.createEl('div', { + className: 'vjs-poster', + + // Don't want poster to be tabbable. + tabIndex: -1 + }); + + // To ensure the poster image resizes while maintaining its original aspect + // ratio, use a div with `background-size` when available. For browsers that + // do not support `background-size` (e.g. IE8), fall back on using a regular + // img element. + if (!browser.BACKGROUND_SIZE_SUPPORTED) { + this.fallbackImg_ = Dom.createEl('img'); + el.appendChild(this.fallbackImg_); + } + + return el; + }; + + /** + * An {@link EventTarget~EventListener} for {@link Player#posterchange} events. + * + * @listens Player#posterchange + * + * @param {EventTarget~Event} [event] + * The `Player#posterchange` event that triggered this function. + */ + + + PosterImage.prototype.update = function update(event) { + var url = this.player().poster(); + + this.setSrc(url); + + // If there's no poster source we should display:none on this component + // so it's not still clickable or right-clickable + if (url) { + this.show(); + } else { + this.hide(); + } + }; + + /** + * Set the source of the `PosterImage` depending on the display method. + * + * @param {String} url + * The URL to the source for the `PosterImage`. + */ + + + PosterImage.prototype.setSrc = function setSrc(url) { + if (this.fallbackImg_) { + this.fallbackImg_.src = url; + } else { + var backgroundImage = ''; + + // Any falsey values should stay as an empty string, otherwise + // this will throw an extra error + if (url) { + backgroundImage = 'url("' + url + '")'; + } + + this.el_.style.backgroundImage = backgroundImage; + } + }; + + /** + * An {@link EventTarget~EventListener} for clicks on the `PosterImage`. See + * {@link ClickableComponent#handleClick} for instances where this will be triggered. + * + * @listens tap + * @listens click + * @listens keydown + * + * @param {EventTarget~Event} event + + The `click`, `tap` or `keydown` event that caused this function to be called. + */ + + + PosterImage.prototype.handleClick = function handleClick(event) { + // We don't want a click to trigger playback when controls are disabled + // but CSS should be hiding the poster to prevent that from happening + if (this.player_.paused()) { + this.player_.play(); + } else { + this.player_.pause(); + } + }; + + return PosterImage; +}(_clickableComponent2['default']); + +_component2['default'].registerComponent('PosterImage', PosterImage); +exports['default'] = PosterImage; + +},{"3":3,"5":5,"78":78,"81":81,"83":83}],56:[function(_dereq_,module,exports){ +'use strict'; + +exports.__esModule = true; +exports.hasLoaded = exports.autoSetupTimeout = exports.autoSetup = undefined; + +var _events = _dereq_(82); + +var Events = _interopRequireWildcard(_events); + +var _document = _dereq_(94); + +var _document2 = _interopRequireDefault(_document); + +var _window = _dereq_(95); + +var _window2 = _interopRequireDefault(_window); + +function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; } + +function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key]; } } newObj['default'] = obj; return newObj; } } + +var _windowLoaded = false; /** + * Functions for setting up a player without user insteraction based on the data-setup + * `attribute` of the video tag. + * + * @file setup.js + * @module setup + */ + +var videojs = void 0; + +/** + * Set up any tags that have a data-setup `attribute` when the player is started. + */ +var autoSetup = function autoSetup() { + // One day, when we stop supporting IE8, go back to this, but in the meantime...*hack hack hack* + // var vids = Array.prototype.slice.call(document.getElementsByTagName('video')); + // var audios = Array.prototype.slice.call(document.getElementsByTagName('audio')); + // var mediaEls = vids.concat(audios); + + // Because IE8 doesn't support calling slice on a node list, we need to loop + // through each list of elements to build up a new, combined list of elements. + var vids = _document2['default'].getElementsByTagName('video'); + var audios = _document2['default'].getElementsByTagName('audio'); + var mediaEls = []; + + if (vids && vids.length > 0) { + for (var i = 0, e = vids.length; i < e; i++) { + mediaEls.push(vids[i]); + } + } + + if (audios && audios.length > 0) { + for (var _i = 0, _e = audios.length; _i < _e; _i++) { + mediaEls.push(audios[_i]); + } + } + + // Check if any media elements exist + if (mediaEls && mediaEls.length > 0) { + + for (var _i2 = 0, _e2 = mediaEls.length; _i2 < _e2; _i2++) { + var mediaEl = mediaEls[_i2]; + + // Check if element exists, has getAttribute func. + // IE seems to consider typeof el.getAttribute == 'object' instead of + // 'function' like expected, at least when loading the player immediately. + if (mediaEl && mediaEl.getAttribute) { + + // Make sure this player hasn't already been set up. + if (mediaEl.player === undefined) { + var options = mediaEl.getAttribute('data-setup'); + + // Check if data-setup attr exists. + // We only auto-setup if they've added the data-setup attr. + if (options !== null) { + // Create new video.js instance. + videojs(mediaEl); + } + } + + // If getAttribute isn't defined, we need to wait for the DOM. + } else { + autoSetupTimeout(1); + break; + } + } + + // No videos were found, so keep looping unless page is finished loading. + } else if (!_windowLoaded) { + autoSetupTimeout(1); + } +}; + +/** + * Wait until the page is loaded before running autoSetup. This will be called in + * autoSetup if `hasLoaded` returns false. + */ +function autoSetupTimeout(wait, vjs) { + if (vjs) { + videojs = vjs; + } + + setTimeout(autoSetup, wait); +} + +if (_document2['default'].readyState === 'complete') { + _windowLoaded = true; +} else { + /** + * Listen for the load event on window, and set _windowLoaded to true. + * + * @listens load + */ + Events.one(_window2['default'], 'load', function () { + _windowLoaded = true; + }); +} + +/** + * check if the document has been loaded + */ +var hasLoaded = function hasLoaded() { + return _windowLoaded; +}; + +exports.autoSetup = autoSetup; +exports.autoSetupTimeout = autoSetupTimeout; +exports.hasLoaded = hasLoaded; + +},{"82":82,"94":94,"95":95}],57:[function(_dereq_,module,exports){ +'use strict'; + +exports.__esModule = true; + +var _component = _dereq_(5); + +var _component2 = _interopRequireDefault(_component); + +var _dom = _dereq_(81); + +var Dom = _interopRequireWildcard(_dom); + +var _obj = _dereq_(88); + +function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key]; } } newObj['default'] = obj; return newObj; } } + +function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; } + +function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } } + +function _possibleConstructorReturn(self, call) { if (!self) { throw new ReferenceError("this hasn't been initialised - super() hasn't been called"); } return call && (typeof call === "object" || typeof call === "function") ? call : self; } + +function _inherits(subClass, superClass) { if (typeof superClass !== "function" && superClass !== null) { throw new TypeError("Super expression must either be null or a function, not " + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; } /** + * @file slider.js + */ + + +/** + * The base functionality for a slider. Can be vertical or horizontal. + * For instance the volume bar or the seek bar on a video is a slider. + * + * @extends Component + */ +var Slider = function (_Component) { + _inherits(Slider, _Component); + + /** + * Create an instance of this class + * + * @param {Player} player + * The `Player` that this class should be attached to. + * + * @param {Object} [options] + * The key/value store of player options. + */ + function Slider(player, options) { + _classCallCheck(this, Slider); + + // Set property names to bar to match with the child Slider class is looking for + var _this = _possibleConstructorReturn(this, _Component.call(this, player, options)); + + _this.bar = _this.getChild(_this.options_.barName); + + // Set a horizontal or vertical class on the slider depending on the slider type + _this.vertical(!!_this.options_.vertical); + + _this.on('mousedown', _this.handleMouseDown); + _this.on('touchstart', _this.handleMouseDown); + _this.on('focus', _this.handleFocus); + _this.on('blur', _this.handleBlur); + _this.on('click', _this.handleClick); + + _this.on(player, 'controlsvisible', _this.update); + _this.on(player, _this.playerEvent, _this.update); + return _this; + } + + /** + * Create the `Button`s DOM element. + * + * @param {string} type + * Type of element to create. + * + * @param {Object} [props={}] + * List of properties in Object form. + * + * @param {Object} [attributes={}] + * list of attributes in Object form. + * + * @return {Element} + * The element that gets created. + */ + + + Slider.prototype.createEl = function createEl(type) { + var props = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : {}; + var attributes = arguments.length > 2 && arguments[2] !== undefined ? arguments[2] : {}; + + // Add the slider element class to all sub classes + props.className = props.className + ' vjs-slider'; + props = (0, _obj.assign)({ + tabIndex: 0 + }, props); + + attributes = (0, _obj.assign)({ + 'role': 'slider', + 'aria-valuenow': 0, + 'aria-valuemin': 0, + 'aria-valuemax': 100, + 'tabIndex': 0 + }, attributes); + + return _Component.prototype.createEl.call(this, type, props, attributes); + }; + + /** + * Handle `mousedown` or `touchstart` events on the `Slider`. + * + * @param {EventTarget~Event} event + * `mousedown` or `touchstart` event that triggered this function + * + * @listens mousedown + * @listens touchstart + * @fires Slider#slideractive + */ + + + Slider.prototype.handleMouseDown = function handleMouseDown(event) { + var doc = this.bar.el_.ownerDocument; + + event.preventDefault(); + Dom.blockTextSelection(); + + this.addClass('vjs-sliding'); + /** + * Triggered when the slider is in an active state + * + * @event Slider#slideractive + * @type {EventTarget~Event} + */ + this.trigger('slideractive'); + + this.on(doc, 'mousemove', this.handleMouseMove); + this.on(doc, 'mouseup', this.handleMouseUp); + this.on(doc, 'touchmove', this.handleMouseMove); + this.on(doc, 'touchend', this.handleMouseUp); + + this.handleMouseMove(event); + }; + + /** + * Handle the `mousemove`, `touchmove`, and `mousedown` events on this `Slider`. + * The `mousemove` and `touchmove` events will only only trigger this function during + * `mousedown` and `touchstart`. This is due to {@link Slider#handleMouseDown} and + * {@link Slider#handleMouseUp}. + * + * @param {EventTarget~Event} event + * `mousedown`, `mousemove`, `touchstart`, or `touchmove` event that triggered + * this function + * + * @listens mousemove + * @listens touchmove + */ + + + Slider.prototype.handleMouseMove = function handleMouseMove(event) {}; + + /** + * Handle `mouseup` or `touchend` events on the `Slider`. + * + * @param {EventTarget~Event} event + * `mouseup` or `touchend` event that triggered this function. + * + * @listens touchend + * @listens mouseup + * @fires Slider#sliderinactive + */ + + + Slider.prototype.handleMouseUp = function handleMouseUp() { + var doc = this.bar.el_.ownerDocument; + + Dom.unblockTextSelection(); + + this.removeClass('vjs-sliding'); + /** + * Triggered when the slider is no longer in an active state. + * + * @event Slider#sliderinactive + * @type {EventTarget~Event} + */ + this.trigger('sliderinactive'); + + this.off(doc, 'mousemove', this.handleMouseMove); + this.off(doc, 'mouseup', this.handleMouseUp); + this.off(doc, 'touchmove', this.handleMouseMove); + this.off(doc, 'touchend', this.handleMouseUp); + + this.update(); + }; + + /** + * Update the progress bar of the `Slider`. + */ + + + Slider.prototype.update = function update() { + // In VolumeBar init we have a setTimeout for update that pops and update to the end of the + // execution stack. The player is destroyed before then update will cause an error + if (!this.el_) { + return; + } + + // If scrubbing, we could use a cached value to make the handle keep up with the user's mouse. + // On HTML5 browsers scrubbing is really smooth, but some flash players are slow, so we might want to utilize this later. + // var progress = (this.player_.scrubbing()) ? this.player_.getCache().currentTime / this.player_.duration() : this.player_.currentTime() / this.player_.duration(); + var progress = this.getPercent(); + var bar = this.bar; + + // If there's no bar... + if (!bar) { + return; + } + + // Protect against no duration and other division issues + if (typeof progress !== 'number' || progress !== progress || progress < 0 || progress === Infinity) { + progress = 0; + } + + // Convert to a percentage for setting + var percentage = (progress * 100).toFixed(2) + '%'; + + // Set the new bar width or height + if (this.vertical()) { + bar.el().style.height = percentage; + } else { + bar.el().style.width = percentage; + } + }; + + /** + * Calculate distance for slider + * + * @param {EventTarget~Event} event + * The event that caused this function to run. + * + * @return {number} + * The current position of the Slider. + * - postition.x for vertical `Slider`s + * - postition.y for horizontal `Slider`s + */ + + + Slider.prototype.calculateDistance = function calculateDistance(event) { + var position = Dom.getPointerPosition(this.el_, event); + + if (this.vertical()) { + return position.y; + } + return position.x; + }; + + /** + * Handle a `focus` event on this `Slider`. + * + * @param {EventTarget~Event} event + * The `focus` event that caused this function to run. + * + * @listens focus + */ + + + Slider.prototype.handleFocus = function handleFocus() { + this.on(this.bar.el_.ownerDocument, 'keydown', this.handleKeyPress); + }; + + /** + * Handle a `keydown` event on the `Slider`. Watches for left, rigth, up, and down + * arrow keys. This function will only be called when the slider has focus. See + * {@link Slider#handleFocus} and {@link Slider#handleBlur}. + * + * @param {EventTarget~Event} event + * the `keydown` event that caused this function to run. + * + * @listens keydown + */ + + + Slider.prototype.handleKeyPress = function handleKeyPress(event) { + // Left and Down Arrows + if (event.which === 37 || event.which === 40) { + event.preventDefault(); + this.stepBack(); + + // Up and Right Arrows + } else if (event.which === 38 || event.which === 39) { + event.preventDefault(); + this.stepForward(); + } + }; + + /** + * Handle a `blur` event on this `Slider`. + * + * @param {EventTarget~Event} event + * The `blur` event that caused this function to run. + * + * @listens blur + */ + + Slider.prototype.handleBlur = function handleBlur() { + this.off(this.bar.el_.ownerDocument, 'keydown', this.handleKeyPress); + }; + + /** + * Listener for click events on slider, used to prevent clicks + * from bubbling up to parent elements like button menus. + * + * @param {Object} event + * Event that caused this object to run + */ + + + Slider.prototype.handleClick = function handleClick(event) { + event.stopImmediatePropagation(); + event.preventDefault(); + }; + + /** + * Get/set if slider is horizontal for vertical + * + * @param {boolean} [bool] + * - true if slider is vertical, + * - false is horizontal + * + * @return {boolean|Slider} + * - true if slider is vertical, and getting + * - false is horizontal, and getting + * - a reference to this object when setting + */ + + + Slider.prototype.vertical = function vertical(bool) { + if (bool === undefined) { + return this.vertical_ || false; + } + + this.vertical_ = !!bool; + + if (this.vertical_) { + this.addClass('vjs-slider-vertical'); + } else { + this.addClass('vjs-slider-horizontal'); + } + + return this; + }; + + return Slider; +}(_component2['default']); + +_component2['default'].registerComponent('Slider', Slider); +exports['default'] = Slider; + +},{"5":5,"81":81,"88":88}],58:[function(_dereq_,module,exports){ +'use strict'; + +exports.__esModule = true; +/** + * @file flash-rtmp.js + * @module flash-rtmp + */ + +/** + * Add RTMP properties to the {@link Flash} Tech. + * + * @param {Flash} Flash + * The flash tech class. + * + * @mixin FlashRtmpDecorator + */ +function FlashRtmpDecorator(Flash) { + Flash.streamingFormats = { + 'rtmp/mp4': 'MP4', + 'rtmp/flv': 'FLV' + }; + + /** + * Join connection and stream with an ampersand. + * + * @param {string} connection + * The connection string. + * + * @param {string} stream + * The stream string. + */ + Flash.streamFromParts = function (connection, stream) { + return connection + '&' + stream; + }; + + /** + * The flash parts object that contains connection and stream info. + * + * @typedef {Object} Flash~PartsObject + * + * @property {string} connection + * The connection string of a source, defaults to an empty string. + * + * @property {string} stream + * The stream string of the source, defaults to an empty string. + */ + + /** + * Convert a source url into a stream and connection parts. + * + * @param {string} src + * the source url + * + * @return {Flash~PartsObject} + * The parts object that contains a connection and a stream + */ + Flash.streamToParts = function (src) { + var parts = { + connection: '', + stream: '' + }; + + if (!src) { + return parts; + } + + // Look for the normal URL separator we expect, '&'. + // If found, we split the URL into two pieces around the + // first '&'. + var connEnd = src.search(/&(?!\w+=)/); + var streamBegin = void 0; + + if (connEnd !== -1) { + streamBegin = connEnd + 1; + } else { + // If there's not a '&', we use the last '/' as the delimiter. + connEnd = streamBegin = src.lastIndexOf('/') + 1; + if (connEnd === 0) { + // really, there's not a '/'? + connEnd = streamBegin = src.length; + } + } + + parts.connection = src.substring(0, connEnd); + parts.stream = src.substring(streamBegin, src.length); + + return parts; + }; + + /** + * Check if the source type is a streaming type. + * + * @param {string} srcType + * The mime type to check. + * + * @return {boolean} + * - True if the source type is a streaming type. + * - False if the source type is not a streaming type. + */ + Flash.isStreamingType = function (srcType) { + return srcType in Flash.streamingFormats; + }; + + // RTMP has four variations, any string starting + // with one of these protocols should be valid + + /** + * Regular expression used to check if the source is an rtmp source. + * + * @property + * @type {RegExp} + */ + Flash.RTMP_RE = /^rtmp[set]?:\/\//i; + + /** + * Check if the source itself is a streaming type. + * + * @param {string} src + * The url to the source. + * + * @return {boolean} + * - True if the source url indicates that the source is streaming. + * - False if the shource url indicates that the source url is not streaming. + */ + Flash.isStreamingSrc = function (src) { + return Flash.RTMP_RE.test(src); + }; + + /** + * A source handler for RTMP urls + * @type {Object} + */ + Flash.rtmpSourceHandler = {}; + + /** + * Check if Flash can play the given mime type. + * + * @param {string} type + * The mime type to check + * + * @return {string} + * 'maybe', or '' (empty string) + */ + Flash.rtmpSourceHandler.canPlayType = function (type) { + if (Flash.isStreamingType(type)) { + return 'maybe'; + } + + return ''; + }; + + /** + * Check if Flash can handle the source natively + * + * @param {Object} source + * The source object + * + * @param {Object} [options] + * The options passed to the tech + * + * @return {string} + * 'maybe', or '' (empty string) + */ + Flash.rtmpSourceHandler.canHandleSource = function (source, options) { + var can = Flash.rtmpSourceHandler.canPlayType(source.type); + + if (can) { + return can; + } + + if (Flash.isStreamingSrc(source.src)) { + return 'maybe'; + } + + return ''; + }; + + /** + * Pass the source to the flash object. + * + * @param {Object} source + * The source object + * + * @param {Flash} tech + * The instance of the Flash tech + * + * @param {Object} [options] + * The options to pass to the source + */ + Flash.rtmpSourceHandler.handleSource = function (source, tech, options) { + var srcParts = Flash.streamToParts(source.src); + + tech.setRtmpConnection(srcParts.connection); + tech.setRtmpStream(srcParts.stream); + }; + + // Register the native source handler + Flash.registerSourceHandler(Flash.rtmpSourceHandler); + + return Flash; +} + +exports['default'] = FlashRtmpDecorator; + +},{}],59:[function(_dereq_,module,exports){ +'use strict'; + +exports.__esModule = true; + +var _tech = _dereq_(62); + +var _tech2 = _interopRequireDefault(_tech); + +var _dom = _dereq_(81); + +var Dom = _interopRequireWildcard(_dom); + +var _url = _dereq_(92); + +var Url = _interopRequireWildcard(_url); + +var _timeRanges = _dereq_(90); + +var _flashRtmp = _dereq_(58); + +var _flashRtmp2 = _interopRequireDefault(_flashRtmp); + +var _component = _dereq_(5); + +var _component2 = _interopRequireDefault(_component); + +var _window = _dereq_(95); + +var _window2 = _interopRequireDefault(_window); + +var _obj = _dereq_(88); + +function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key]; } } newObj['default'] = obj; return newObj; } } + +function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; } + +function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } } + +function _possibleConstructorReturn(self, call) { if (!self) { throw new ReferenceError("this hasn't been initialised - super() hasn't been called"); } return call && (typeof call === "object" || typeof call === "function") ? call : self; } + +function _inherits(subClass, superClass) { if (typeof superClass !== "function" && superClass !== null) { throw new TypeError("Super expression must either be null or a function, not " + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; } /** + * @file flash.js + * VideoJS-SWF - Custom Flash Player with HTML5-ish API + * https://github.com/zencoder/video-js-swf + * Not using setupTriggers. Using global onEvent func to distribute events + */ + +var navigator = _window2['default'].navigator; + +/** + * Flash Media Controller - Wrapper for Flash Media API + * + * @mixes FlashRtmpDecorator + * @mixes Tech~SouceHandlerAdditions + * @extends Tech + */ + +var Flash = function (_Tech) { + _inherits(Flash, _Tech); + + /** + * Create an instance of this Tech. + * + * @param {Object} [options] + * The key/value store of player options. + * + * @param {Component~ReadyCallback} ready + * Callback function to call when the `Flash` Tech is ready. + */ + function Flash(options, ready) { + _classCallCheck(this, Flash); + + // Set the source when ready + var _this = _possibleConstructorReturn(this, _Tech.call(this, options, ready)); + + if (options.source) { + _this.ready(function () { + this.setSource(options.source); + }, true); + } + + // Having issues with Flash reloading on certain page actions (hide/resize/fullscreen) in certain browsers + // This allows resetting the playhead when we catch the reload + if (options.startTime) { + _this.ready(function () { + this.load(); + this.play(); + this.currentTime(options.startTime); + }, true); + } + + // Add global window functions that the swf expects + // A 4.x workflow we weren't able to solve for in 5.0 + // because of the need to hard code these functions + // into the swf for security reasons + _window2['default'].videojs = _window2['default'].videojs || {}; + _window2['default'].videojs.Flash = _window2['default'].videojs.Flash || {}; + _window2['default'].videojs.Flash.onReady = Flash.onReady; + _window2['default'].videojs.Flash.onEvent = Flash.onEvent; + _window2['default'].videojs.Flash.onError = Flash.onError; + + _this.on('seeked', function () { + this.lastSeekTarget_ = undefined; + }); + + return _this; + } + + /** + * Create the `Flash` Tech's DOM element. + * + * @return {Element} + * The element that gets created. + */ + + + Flash.prototype.createEl = function createEl() { + var options = this.options_; + + // If video.js is hosted locally you should also set the location + // for the hosted swf, which should be relative to the page (not video.js) + // Otherwise this adds a CDN url. + // The CDN also auto-adds a swf URL for that specific version. + if (!options.swf) { + var ver = '5.1.0'; + + options.swf = '//vjs.zencdn.net/swf/' + ver + '/video-js.swf'; + } + + // Generate ID for swf object + var objId = options.techId; + + // Merge default flashvars with ones passed in to init + var flashVars = (0, _obj.assign)({ + + // SWF Callback Functions + readyFunction: 'videojs.Flash.onReady', + eventProxyFunction: 'videojs.Flash.onEvent', + errorEventProxyFunction: 'videojs.Flash.onError', + + // Player Settings + autoplay: options.autoplay, + preload: options.preload, + loop: options.loop, + muted: options.muted + + }, options.flashVars); + + // Merge default parames with ones passed in + var params = (0, _obj.assign)({ + // Opaque is needed to overlay controls, but can affect playback performance + wmode: 'opaque', + // Using bgcolor prevents a white flash when the object is loading + bgcolor: '#000000' + }, options.params); + + // Merge default attributes with ones passed in + var attributes = (0, _obj.assign)({ + // Both ID and Name needed or swf to identify itself + id: objId, + name: objId, + 'class': 'vjs-tech' + }, options.attributes); + + this.el_ = Flash.embed(options.swf, flashVars, params, attributes); + this.el_.tech = this; + + return this.el_; + }; + + /** + * Called by {@link Player#play} to play using the `Flash` `Tech`. + */ + + + Flash.prototype.play = function play() { + if (this.ended()) { + this.setCurrentTime(0); + } + this.el_.vjs_play(); + }; + + /** + * Called by {@link Player#pause} to pause using the `Flash` `Tech`. + */ + + + Flash.prototype.pause = function pause() { + this.el_.vjs_pause(); + }; + + /** + * A getter/setter for the `Flash` Tech's source object. + * > Note: Please use {@link Flash#setSource} + * + * @param {Tech~SourceObject} [src] + * The source object you want to set on the `Flash` techs. + * + * @return {Tech~SourceObject|undefined} + * - The current source object when a source is not passed in. + * - undefined when setting + * + * @deprecated Since version 5. + */ + + + Flash.prototype.src = function src(_src) { + if (_src === undefined) { + return this.currentSrc(); + } + + // Setting src through `src` not `setSrc` will be deprecated + return this.setSrc(_src); + }; + + /** + * A getter/setter for the `Flash` Tech's source object. + * + * @param {Tech~SourceObject} [src] + * The source object you want to set on the `Flash` techs. + * + * @return {Tech~SourceObject|undefined} + * - The current source object when a source is not passed in. + * - undefined when setting + */ + + + Flash.prototype.setSrc = function setSrc(src) { + var _this2 = this; + + // Make sure source URL is absolute. + src = Url.getAbsoluteURL(src); + this.el_.vjs_src(src); + + // Currently the SWF doesn't autoplay if you load a source later. + // e.g. Load player w/ no source, wait 2s, set src. + if (this.autoplay()) { + this.setTimeout(function () { + return _this2.play(); + }, 0); + } + }; + + /** + * Indicates whether the media is currently seeking to a new position or not. + * + * @return {boolean} + * - True if seeking to a new position + * - False otherwise + */ + + + Flash.prototype.seeking = function seeking() { + return this.lastSeekTarget_ !== undefined; + }; + + /** + * Returns the current time in seconds that the media is at in playback. + * + * @param {number} time + * Current playtime of the media in seconds. + */ + + + Flash.prototype.setCurrentTime = function setCurrentTime(time) { + var seekable = this.seekable(); + + if (seekable.length) { + // clamp to the current seekable range + time = time > seekable.start(0) ? time : seekable.start(0); + time = time < seekable.end(seekable.length - 1) ? time : seekable.end(seekable.length - 1); + + this.lastSeekTarget_ = time; + this.trigger('seeking'); + this.el_.vjs_setProperty('currentTime', time); + _Tech.prototype.setCurrentTime.call(this); + } + }; + + /** + * Get the current playback time in seconds + * + * @return {number} + * The current time of playback in seconds. + */ + + + Flash.prototype.currentTime = function currentTime() { + // when seeking make the reported time keep up with the requested time + // by reading the time we're seeking to + if (this.seeking()) { + return this.lastSeekTarget_ || 0; + } + return this.el_.vjs_getProperty('currentTime'); + }; + + /** + * Get the current source + * + * @method currentSrc + * @return {Tech~SourceObject} + * The current source + */ + + + Flash.prototype.currentSrc = function currentSrc() { + if (this.currentSource_) { + return this.currentSource_.src; + } + return this.el_.vjs_getProperty('currentSrc'); + }; + + /** + * Get the total duration of the current media. + * + * @return {number} + 8 The total duration of the current media. + */ + + + Flash.prototype.duration = function duration() { + if (this.readyState() === 0) { + return NaN; + } + var duration = this.el_.vjs_getProperty('duration'); + + return duration >= 0 ? duration : Infinity; + }; + + /** + * Load media into Tech. + */ + + + Flash.prototype.load = function load() { + this.el_.vjs_load(); + }; + + /** + * Get the poster image that was set on the tech. + */ + + + Flash.prototype.poster = function poster() { + this.el_.vjs_getProperty('poster'); + }; + + /** + * Poster images are not handled by the Flash tech so make this is a no-op. + */ + + + Flash.prototype.setPoster = function setPoster() {}; + + /** + * Determine the time ranges that can be seeked to in the media. + * + * @return {TimeRange} + * Returns the time ranges that can be seeked to. + */ + + + Flash.prototype.seekable = function seekable() { + var duration = this.duration(); + + if (duration === 0) { + return (0, _timeRanges.createTimeRange)(); + } + return (0, _timeRanges.createTimeRange)(0, duration); + }; + + /** + * Get and create a `TimeRange` object for buffering. + * + * @return {TimeRange} + * The time range object that was created. + */ + + + Flash.prototype.buffered = function buffered() { + var ranges = this.el_.vjs_getProperty('buffered'); + + if (ranges.length === 0) { + return (0, _timeRanges.createTimeRange)(); + } + return (0, _timeRanges.createTimeRange)(ranges[0][0], ranges[0][1]); + }; + + /** + * Get fullscreen support - + * + * Flash does not allow fullscreen through javascript + * so this always returns false. + * + * @return {boolean} + * The Flash tech does not support fullscreen, so it will always return false. + */ + + + Flash.prototype.supportsFullScreen = function supportsFullScreen() { + // Flash does not allow fullscreen through javascript + return false; + }; + + /** + * Flash does not allow fullscreen through javascript + * so this always returns false. + * + * @return {boolean} + * The Flash tech does not support fullscreen, so it will always return false. + */ + + + Flash.prototype.enterFullScreen = function enterFullScreen() { + return false; + }; + + return Flash; +}(_tech2['default']); + +// Create setters and getters for attributes + + +var _api = Flash.prototype; +var _readWrite = 'rtmpConnection,rtmpStream,preload,defaultPlaybackRate,playbackRate,autoplay,loop,mediaGroup,controller,controls,volume,muted,defaultMuted'.split(','); +var _readOnly = 'networkState,readyState,initialTime,startOffsetTime,paused,ended,videoWidth,videoHeight'.split(','); + +function _createSetter(attr) { + var attrUpper = attr.charAt(0).toUpperCase() + attr.slice(1); + + _api['set' + attrUpper] = function (val) { + return this.el_.vjs_setProperty(attr, val); + }; +} + +function _createGetter(attr) { + _api[attr] = function () { + return this.el_.vjs_getProperty(attr); + }; +} + +// Create getter and setters for all read/write attributes +for (var i = 0; i < _readWrite.length; i++) { + _createGetter(_readWrite[i]); + _createSetter(_readWrite[i]); +} + +// Create getters for read-only attributes +for (var _i = 0; _i < _readOnly.length; _i++) { + _createGetter(_readOnly[_i]); +} + +/** ------------------------------ Getters ------------------------------ **/ +/** + * Get the value of `rtmpConnection` from the swf. + * + * @method Flash.prototype.rtmpConnection + * @return {string} + * The current value of `rtmpConnection` on the swf. + */ + +/** + * Get the value of `rtmpStream` from the swf. + * + * @method Flash.prototype.rtmpStream + * @return {string} + * The current value of `rtmpStream` on the swf. + */ + +/** + * Get the value of `preload` from the swf. `preload` indicates + * what should download before the media is interacted with. It can have the following + * values: + * - none: nothing should be downloaded + * - metadata: poster and the first few frames of the media may be downloaded to get + * media dimensions and other metadata + * - auto: allow the media and metadata for the media to be downloaded before + * interaction + * + * @method Flash.prototype.preload + * @return {string} + * The value of `preload` from the swf. Will be 'none', 'metadata', + * or 'auto'. + */ + +/** + * Get the value of `defaultPlaybackRate` from the swf. + * + * @method Flash.prototype.defaultPlaybackRate + * @return {number} + * The current value of `defaultPlaybackRate` on the swf. + */ + +/** + * Get the value of `playbackRate` from the swf. `playbackRate` indicates + * the rate at which the media is currently playing back. Examples: + * - if playbackRate is set to 2, media will play twice as fast. + * - if playbackRate is set to 0.5, media will play half as fast. + * + * @method Flash.prototype.playbackRate + * @return {number} + * The value of `playbackRate` from the swf. A number indicating + * the current playback speed of the media, where 1 is normal speed. + */ + +/** + * Get the value of `autoplay` from the swf. `autoplay` indicates + * that the media should start to play as soon as the page is ready. + * + * @method Flash.prototype.autoplay + * @return {boolean} + * - The value of `autoplay` from the swf. + * - True indicates that the media ashould start as soon as the page loads. + * - False indicates that the media should not start as soon as the page loads. + */ + +/** + * Get the value of `loop` from the swf. `loop` indicates + * that the media should return to the start of the media and continue playing once + * it reaches the end. + * + * @method Flash.prototype.loop + * @return {boolean} + * - The value of `loop` from the swf. + * - True indicates that playback should seek back to start once + * the end of a media is reached. + * - False indicates that playback should not loop back to the start when the + * end of the media is reached. + */ + +/** + * Get the value of `mediaGroup` from the swf. + * + * @method Flash.prototype.mediaGroup + * @return {string} + * The current value of `mediaGroup` on the swf. + */ + +/** + * Get the value of `controller` from the swf. + * + * @method Flash.prototype.controller + * @return {string} + * The current value of `controller` on the swf. + */ + +/** + * Get the value of `controls` from the swf. `controls` indicates + * whether the native flash controls should be shown or hidden. + * + * @method Html5.prototype.controls + * @return {boolean} + * - The value of `controls` from the swf. + * - True indicates that native controls should be showing. + * - False indicates that native controls should be hidden. + */ + +/** + * Get the value of the `volume` from the swf. `volume` indicates the current + * audio level as a percentage in decimal form. This means that 1 is 100%, 0.5 is 50%, and + * so on. + * + * @method Flash.prototype.volume + * @return {number} + * The volume percent as a decimal. Value will be between 0-1. + */ + +/** + * Get the value of the `muted` from the swf. `muted` indicates the current + * audio level should be silent. + * + * @method Flash.prototype.muted + * @return {boolean} + * - True if the audio should be set to silent + * - False otherwise + */ + +/** + * Get the value of `defaultMuted` from the swf. `defaultMuted` indicates + * whether the media should start muted or not. Only changes the default state of the + * media. `muted` and `defaultMuted` can have different values. `muted` indicates the + * current state. + * + * @method Flash.prototype.defaultMuted + * @return {boolean} + * - The value of `defaultMuted` from the swf. + * - True indicates that the media should start muted. + * - False indicates that the media should not start muted. + */ + +/** + * Get the value of `networkState` from the swf. `networkState` indicates + * the current network state. It returns an enumeration from the following list: + * - 0: NETWORK_EMPTY + * - 1: NEWORK_IDLE + * - 2: NETWORK_LOADING + * - 3: NETWORK_NO_SOURCE + * + * @method Flash.prototype.networkState + * @return {number} + * The value of `networkState` from the swf. This will be a number + * from the list in the description. + */ + +/** + * Get the value of `readyState` from the swf. `readyState` indicates + * the current state of the media element. It returns an enumeration from the + * following list: + * - 0: HAVE_NOTHING + * - 1: HAVE_METADATA + * - 2: HAVE_CURRENT_DATA + * - 3: HAVE_FUTURE_DATA + * - 4: HAVE_ENOUGH_DATA + * + * @method Flash.prototype.readyState + * @return {number} + * The value of `readyState` from the swf. This will be a number + * from the list in the description. + */ + +/** + * Get the value of `readyState` from the swf. `readyState` indicates + * the current state of the media element. It returns an enumeration from the + * following list: + * - 0: HAVE_NOTHING + * - 1: HAVE_METADATA + * - 2: HAVE_CURRENT_DATA + * - 3: HAVE_FUTURE_DATA + * - 4: HAVE_ENOUGH_DATA + * + * @method Flash.prototype.readyState + * @return {number} + * The value of `readyState` from the swf. This will be a number + * from the list in the description. + */ + +/** + * Get the value of `initialTime` from the swf. + * + * @method Flash.prototype.initialTime + * @return {number} + * The `initialTime` proprety on the swf. + */ + +/** + * Get the value of `startOffsetTime` from the swf. + * + * @method Flash.prototype.startOffsetTime + * @return {number} + * The `startOffsetTime` proprety on the swf. + */ + +/** + * Get the value of `paused` from the swf. `paused` indicates whether the swf + * is current paused or not. + * + * @method Flash.prototype.paused + * @return {boolean} + * The value of `paused` from the swf. + */ + +/** + * Get the value of `ended` from the swf. `ended` indicates whether + * the media has reached the end or not. + * + * @method Flash.prototype.ended + * @return {boolean} + * - True indicates that the media has ended. + * - False indicates that the media has not ended. + * + * @see [Spec]{@link https://www.w3.org/TR/html5/embedded-content-0.html#dom-media-ended} + */ + +/** + * Get the value of `videoWidth` from the swf. `videoWidth` indicates + * the current width of the media in css pixels. + * + * @method Flash.prototype.videoWidth + * @return {number} + * The value of `videoWidth` from the swf. This will be a number + * in css pixels. + */ + +/** + * Get the value of `videoHeight` from the swf. `videoHeigth` indicates + * the current height of the media in css pixels. + * + * @method Flassh.prototype.videoHeight + * @return {number} + * The value of `videoHeight` from the swf. This will be a number + * in css pixels. + */ +/** ------------------------------ Setters ------------------------------ **/ + +/** + * Set the value of `rtmpConnection` on the swf. + * + * @method Flash.prototype.setRtmpConnection + * @param {string} rtmpConnection + * New value to set the `rtmpConnection` property to. + */ + +/** + * Set the value of `rtmpStream` on the swf. + * + * @method Flash.prototype.setRtmpStream + * @param {string} rtmpStream + * New value to set the `rtmpStream` property to. + */ + +/** + * Set the value of `preload` on the swf. `preload` indicates + * what should download before the media is interacted with. It can have the following + * values: + * - none: nothing should be downloaded + * - metadata: poster and the first few frames of the media may be downloaded to get + * media dimensions and other metadata + * - auto: allow the media and metadata for the media to be downloaded before + * interaction + * + * @method Flash.prototype.setPreload + * @param {string} preload + * The value of `preload` to set on the swf. Should be 'none', 'metadata', + * or 'auto'. + */ + +/** + * Set the value of `defaultPlaybackRate` on the swf. + * + * @method Flash.prototype.setDefaultPlaybackRate + * @param {number} defaultPlaybackRate + * New value to set the `defaultPlaybackRate` property to. + */ + +/** + * Set the value of `playbackRate` on the swf. `playbackRate` indicates + * the rate at which the media is currently playing back. Examples: + * - if playbackRate is set to 2, media will play twice as fast. + * - if playbackRate is set to 0.5, media will play half as fast. + * + * @method Flash.prototype.setPlaybackRate + * @param {number} playbackRate + * New value of `playbackRate` on the swf. A number indicating + * the current playback speed of the media, where 1 is normal speed. + */ + +/** + * Set the value of `autoplay` on the swf. `autoplay` indicates + * that the media should start to play as soon as the page is ready. + * + * @method Flash.prototype.setAutoplay + * @param {boolean} autoplay + * - The value of `autoplay` from the swf. + * - True indicates that the media ashould start as soon as the page loads. + * - False indicates that the media should not start as soon as the page loads. + */ + +/** + * Set the value of `loop` on the swf. `loop` indicates + * that the media should return to the start of the media and continue playing once + * it reaches the end. + * + * @method Flash.prototype.setLoop + * @param {boolean} loop + * - True indicates that playback should seek back to start once + * the end of a media is reached. + * - False indicates that playback should not loop back to the start when the + * end of the media is reached. + */ + +/** + * Set the value of `mediaGroup` on the swf. + * + * @method Flash.prototype.setMediaGroup + * @param {string} mediaGroup + * New value of `mediaGroup` to set on the swf. + */ + +/** + * Set the value of `controller` on the swf. + * + * @method Flash.prototype.setController + * @param {string} controller + * New value the current value of `controller` on the swf. + */ + +/** + * Get the value of `controls` from the swf. `controls` indicates + * whether the native flash controls should be shown or hidden. + * + * @method Flash.prototype.controls + * @return {boolean} + * - The value of `controls` from the swf. + * - True indicates that native controls should be showing. + * - False indicates that native controls should be hidden. + */ + +/** + * Set the value of the `volume` on the swf. `volume` indicates the current + * audio level as a percentage in decimal form. This means that 1 is 100%, 0.5 is 50%, and + * so on. + * + * @method Flash.prototype.setVolume + * @param {number} percentAsDecimal + * The volume percent as a decimal. Value will be between 0-1. + */ + +/** + * Set the value of the `muted` on the swf. `muted` indicates that the current + * audio level should be silent. + * + * @method Flash.prototype.setMuted + * @param {boolean} muted + * - True if the audio should be set to silent + * - False otherwise + */ + +/** + * Set the value of `defaultMuted` on the swf. `defaultMuted` indicates + * whether the media should start muted or not. Only changes the default state of the + * media. `muted` and `defaultMuted` can have different values. `muted` indicates the + * current state. + * + * @method Flash.prototype.setDefaultMuted + * @param {boolean} defaultMuted + * - True indicates that the media should start muted. + * - False indicates that the media should not start muted. + */ + +/* Flash Support Testing -------------------------------------------------------- */ + +/** + * Check if the Flash tech is currently supported. + * + * @return {boolean} + * - True if the flash tech is supported. + * - False otherwise. + */ +Flash.isSupported = function () { + return Flash.version()[0] >= 10; + // return swfobject.hasFlashPlayerVersion('10'); +}; + +// Add Source Handler pattern functions to this tech +_tech2['default'].withSourceHandlers(Flash); + +/* + * Native source handler for flash, simply passes the source to the swf element. + * + * @property {Tech~SourceObject} source + * The source object + * + * @property {Flash} tech + * The instance of the Flash tech + */ +Flash.nativeSourceHandler = {}; + +/** + * Check if the Flash can play the given mime type. + * + * @param {string} type + * The mimetype to check + * + * @return {string} + * 'maybe', or '' (empty string) + */ +Flash.nativeSourceHandler.canPlayType = function (type) { + if (type in Flash.formats) { + return 'maybe'; + } + + return ''; +}; + +/** + * Check if the media element can handle a source natively. + * + * @param {Tech~SourceObject} source + * The source object + * + * @param {Object} [options] + * Options to be passed to the tech. + * + * @return {string} + * 'maybe', or '' (empty string). + */ +Flash.nativeSourceHandler.canHandleSource = function (source, options) { + var type = void 0; + + function guessMimeType(src) { + var ext = Url.getFileExtension(src); + + if (ext) { + return 'video/' + ext; + } + return ''; + } + + if (!source.type) { + type = guessMimeType(source.src); + } else { + // Strip code information from the type because we don't get that specific + type = source.type.replace(/;.*/, '').toLowerCase(); + } + + return Flash.nativeSourceHandler.canPlayType(type); +}; + +/** + * Pass the source to the swf. + * + * @param {Tech~SourceObject} source + * The source object + * + * @param {Flash} tech + * The instance of the Flash tech + * + * @param {Object} [options] + * The options to pass to the source + */ +Flash.nativeSourceHandler.handleSource = function (source, tech, options) { + tech.setSrc(source.src); +}; + +/** + * noop for native source handler dispose, as cleanup will happen automatically. + */ +Flash.nativeSourceHandler.dispose = function () {}; + +// Register the native source handler +Flash.registerSourceHandler(Flash.nativeSourceHandler); + +/** + * Flash supported mime types. + * + * @constant {Object} + */ +Flash.formats = { + 'video/flv': 'FLV', + 'video/x-flv': 'FLV', + 'video/mp4': 'MP4', + 'video/m4v': 'MP4' +}; + +/** + * Called when the the swf is "ready", and makes sure that the swf is really + * ready using {@link Flash#checkReady} + */ +Flash.onReady = function (currSwf) { + var el = Dom.getEl(currSwf); + var tech = el && el.tech; + + // if there is no el then the tech has been disposed + // and the tech element was removed from the player div + if (tech && tech.el()) { + // check that the flash object is really ready + Flash.checkReady(tech); + } +}; + +/** + * The SWF isn't always ready when it says it is. Sometimes the API functions still + * need to be added to the object. If it's not ready, we set a timeout to check again + * shortly. + * + * @param {Flash} tech + * The instance of the flash tech to check. + */ +Flash.checkReady = function (tech) { + // stop worrying if the tech has been disposed + if (!tech.el()) { + return; + } + + // check if API property exists + if (tech.el().vjs_getProperty) { + // tell tech it's ready + tech.triggerReady(); + } else { + // wait longer + this.setTimeout(function () { + Flash.checkReady(tech); + }, 50); + } +}; + +/** + * Trigger events from the swf on the Flash Tech. + * + * @param {number} swfID + * The id of the swf that had the event + * + * @param {string} eventName + * The name of the event to trigger + */ +Flash.onEvent = function (swfID, eventName) { + var tech = Dom.getEl(swfID).tech; + var args = Array.prototype.slice.call(arguments, 2); + + // dispatch Flash events asynchronously for two reasons: + // - Flash swallows any exceptions generated by javascript it + // invokes + // - Flash is suspended until the javascript returns which may cause + // playback performance issues + tech.setTimeout(function () { + tech.trigger(eventName, args); + }, 1); +}; + +/** + * Log errors from the swf on the Flash tech. + * + * @param {number} swfID + * The id of the swf that had an error. + * + * @param {string} The error string + * The error to set on the Flash Tech. + * + * @return {MediaError|undefined} + * - Returns a MediaError when err is 'srcnotfound' + * - Returns undefined otherwise. + */ +Flash.onError = function (swfID, err) { + var tech = Dom.getEl(swfID).tech; + + // trigger MEDIA_ERR_SRC_NOT_SUPPORTED + if (err === 'srcnotfound') { + return tech.error(4); + } + + // trigger a custom error + tech.error('FLASH: ' + err); +}; + +/** + * Get the current version of Flash that is in use on the page. + * + * @return {Array} + * an array of versions that are available. + */ +Flash.version = function () { + var version = '0,0,0'; + + // IE + try { + version = new _window2['default'].ActiveXObject('ShockwaveFlash.ShockwaveFlash').GetVariable('$version').replace(/\D+/g, ',').match(/^,?(.+),?$/)[1]; + + // other browsers + } catch (e) { + try { + if (navigator.mimeTypes['application/x-shockwave-flash'].enabledPlugin) { + version = (navigator.plugins['Shockwave Flash 2.0'] || navigator.plugins['Shockwave Flash']).description.replace(/\D+/g, ',').match(/^,?(.+),?$/)[1]; + } + } catch (err) { + // satisfy linter + } + } + return version.split(','); +}; + +/** + * Only use for non-iframe embeds. + * + * @param {Object} swf + * The videojs-swf object. + * + * @param {Object} flashVars + * Names and values to use as flash option variables. + * + * @param {Object} params + * Style parameters to set on the object. + * + * @param {Object} attributes + * Attributes to set on the element. + * + * @return {Element} + * The embeded Flash DOM element. + */ +Flash.embed = function (swf, flashVars, params, attributes) { + var code = Flash.getEmbedCode(swf, flashVars, params, attributes); + + // Get element by embedding code and retrieving created element + var obj = Dom.createEl('div', { innerHTML: code }).childNodes[0]; + + return obj; +}; + +/** + * Only use for non-iframe embeds. + * + * @param {Object} swf + * The videojs-swf object. + * + * @param {Object} flashVars + * Names and values to use as flash option variables. + * + * @param {Object} params + * Style parameters to set on the object. + * + * @param {Object} attributes + * Attributes to set on the element. + * + * @return {Element} + * The embeded Flash DOM element. + */ +Flash.getEmbedCode = function (swf, flashVars, params, attributes) { + var objTag = ''; + }); + + attributes = (0, _obj.assign)({ + // Add swf to attributes (need both for IE and Others to work) + data: swf, + + // Default to 100% width/height + width: '100%', + height: '100%' + + }, attributes); + + // Create Attributes string + Object.getOwnPropertyNames(attributes).forEach(function (key) { + attrsString += key + '="' + attributes[key] + '" '; + }); + + return '' + objTag + attrsString + '>' + paramsString + ''; +}; + +// Run Flash through the RTMP decorator +(0, _flashRtmp2['default'])(Flash); + +_component2['default'].registerComponent('Flash', Flash); +_tech2['default'].registerTech('Flash', Flash); +exports['default'] = Flash; + +},{"5":5,"58":58,"62":62,"81":81,"88":88,"90":90,"92":92,"95":95}],60:[function(_dereq_,module,exports){ +'use strict'; + +exports.__esModule = true; + +var _typeof = typeof Symbol === "function" && typeof Symbol.iterator === "symbol" ? function (obj) { return typeof obj; } : function (obj) { return obj && typeof Symbol === "function" && obj.constructor === Symbol && obj !== Symbol.prototype ? "symbol" : typeof obj; }; + +var _templateObject = _taggedTemplateLiteralLoose(['Text Tracks are being loaded from another origin but the crossorigin attribute isn\'t used.\n This may prevent text tracks from loading.'], ['Text Tracks are being loaded from another origin but the crossorigin attribute isn\'t used.\n This may prevent text tracks from loading.']); + +var _tech = _dereq_(62); + +var _tech2 = _interopRequireDefault(_tech); + +var _component = _dereq_(5); + +var _component2 = _interopRequireDefault(_component); + +var _dom = _dereq_(81); + +var Dom = _interopRequireWildcard(_dom); + +var _url = _dereq_(92); + +var Url = _interopRequireWildcard(_url); + +var _fn = _dereq_(83); + +var Fn = _interopRequireWildcard(_fn); + +var _log = _dereq_(86); + +var _log2 = _interopRequireDefault(_log); + +var _tsml = _dereq_(98); + +var _tsml2 = _interopRequireDefault(_tsml); + +var _browser = _dereq_(78); + +var browser = _interopRequireWildcard(_browser); + +var _document = _dereq_(94); + +var _document2 = _interopRequireDefault(_document); + +var _window = _dereq_(95); + +var _window2 = _interopRequireDefault(_window); + +var _obj = _dereq_(88); + +var _mergeOptions = _dereq_(87); + +var _mergeOptions2 = _interopRequireDefault(_mergeOptions); + +var _toTitleCase = _dereq_(91); + +var _toTitleCase2 = _interopRequireDefault(_toTitleCase); + +function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key]; } } newObj['default'] = obj; return newObj; } } + +function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; } + +function _taggedTemplateLiteralLoose(strings, raw) { strings.raw = raw; return strings; } + +function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } } + +function _possibleConstructorReturn(self, call) { if (!self) { throw new ReferenceError("this hasn't been initialised - super() hasn't been called"); } return call && (typeof call === "object" || typeof call === "function") ? call : self; } + +function _inherits(subClass, superClass) { if (typeof superClass !== "function" && superClass !== null) { throw new TypeError("Super expression must either be null or a function, not " + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; } /** + * @file html5.js + */ + + +/** + * HTML5 Media Controller - Wrapper for HTML5 Media API + * + * @mixes Tech~SouceHandlerAdditions + * @extends Tech + */ +var Html5 = function (_Tech) { + _inherits(Html5, _Tech); + + /** + * Create an instance of this Tech. + * + * @param {Object} [options] + * The key/value store of player options. + * + * @param {Component~ReadyCallback} ready + * Callback function to call when the `HTML5` Tech is ready. + */ + function Html5(options, ready) { + _classCallCheck(this, Html5); + + var _this = _possibleConstructorReturn(this, _Tech.call(this, options, ready)); + + var source = options.source; + var crossoriginTracks = false; + + // Set the source if one is provided + // 1) Check if the source is new (if not, we want to keep the original so playback isn't interrupted) + // 2) Check to see if the network state of the tag was failed at init, and if so, reset the source + // anyway so the error gets fired. + if (source && (_this.el_.currentSrc !== source.src || options.tag && options.tag.initNetworkState_ === 3)) { + _this.setSource(source); + } else { + _this.handleLateInit_(_this.el_); + } + + if (_this.el_.hasChildNodes()) { + + var nodes = _this.el_.childNodes; + var nodesLength = nodes.length; + var removeNodes = []; + + while (nodesLength--) { + var node = nodes[nodesLength]; + var nodeName = node.nodeName.toLowerCase(); + + if (nodeName === 'track') { + if (!_this.featuresNativeTextTracks) { + // Empty video tag tracks so the built-in player doesn't use them also. + // This may not be fast enough to stop HTML5 browsers from reading the tags + // so we'll need to turn off any default tracks if we're manually doing + // captions and subtitles. videoElement.textTracks + removeNodes.push(node); + } else { + // store HTMLTrackElement and TextTrack to remote list + _this.remoteTextTrackEls().addTrackElement_(node); + _this.remoteTextTracks().addTrack_(node.track); + if (!crossoriginTracks && !_this.el_.hasAttribute('crossorigin') && Url.isCrossOrigin(node.src)) { + crossoriginTracks = true; + } + } + } + } + + for (var i = 0; i < removeNodes.length; i++) { + _this.el_.removeChild(removeNodes[i]); + } + } + + // TODO: add text tracks into this list + var trackTypes = ['audio', 'video']; + + // ProxyNative Video/Audio Track + trackTypes.forEach(function (type) { + var elTracks = _this.el()[type + 'Tracks']; + var techTracks = _this[type + 'Tracks'](); + var capitalType = (0, _toTitleCase2['default'])(type); + + if (!_this['featuresNative' + capitalType + 'Tracks'] || !elTracks || !elTracks.addEventListener) { + return; + } + + _this['handle' + capitalType + 'TrackChange_'] = function (e) { + techTracks.trigger({ + type: 'change', + target: techTracks, + currentTarget: techTracks, + srcElement: techTracks + }); + }; + + _this['handle' + capitalType + 'TrackAdd_'] = function (e) { + return techTracks.addTrack(e.track); + }; + _this['handle' + capitalType + 'TrackRemove_'] = function (e) { + return techTracks.removeTrack(e.track); + }; + + elTracks.addEventListener('change', _this['handle' + capitalType + 'TrackChange_']); + elTracks.addEventListener('addtrack', _this['handle' + capitalType + 'TrackAdd_']); + elTracks.addEventListener('removetrack', _this['handle' + capitalType + 'TrackRemove_']); + _this['removeOld' + capitalType + 'Tracks_'] = function (e) { + return _this.removeOldTracks_(techTracks, elTracks); + }; + + // Remove (native) tracks that are not used anymore + _this.on('loadstart', _this['removeOld' + capitalType + 'Tracks_']); + }); + + if (_this.featuresNativeTextTracks) { + if (crossoriginTracks) { + _log2['default'].warn((0, _tsml2['default'])(_templateObject)); + } + + _this.handleTextTrackChange_ = Fn.bind(_this, _this.handleTextTrackChange); + _this.handleTextTrackAdd_ = Fn.bind(_this, _this.handleTextTrackAdd); + _this.handleTextTrackRemove_ = Fn.bind(_this, _this.handleTextTrackRemove); + _this.proxyNativeTextTracks_(); + } + + // Determine if native controls should be used + // Our goal should be to get the custom controls on mobile solid everywhere + // so we can remove this all together. Right now this will block custom + // controls on touch enabled laptops like the Chrome Pixel + if ((browser.TOUCH_ENABLED || browser.IS_IPHONE || browser.IS_NATIVE_ANDROID) && options.nativeControlsForTouch === true) { + _this.setControls(true); + } + + // on iOS, we want to proxy `webkitbeginfullscreen` and `webkitendfullscreen` + // into a `fullscreenchange` event + _this.proxyWebkitFullscreen_(); + + _this.triggerReady(); + return _this; + } + + /** + * Dispose of `HTML5` media element and remove all tracks. + */ + + + Html5.prototype.dispose = function dispose() { + var _this2 = this; + + // Un-ProxyNativeTracks + ['audio', 'video', 'text'].forEach(function (type) { + var capitalType = (0, _toTitleCase2['default'])(type); + var tl = _this2.el_[type + 'Tracks']; + + if (tl && tl.removeEventListener) { + tl.removeEventListener('change', _this2['handle' + capitalType + 'TrackChange_']); + tl.removeEventListener('addtrack', _this2['handle' + capitalType + 'TrackAdd_']); + tl.removeEventListener('removetrack', _this2['handle' + capitalType + 'TrackRemove_']); + } + + // Stop removing old text tracks + if (tl) { + _this2.off('loadstart', _this2['removeOld' + capitalType + 'Tracks_']); + } + }); + + Html5.disposeMediaElement(this.el_); + // tech will handle clearing of the emulated track list + _Tech.prototype.dispose.call(this); + }; + + /** + * Create the `Html5` Tech's DOM element. + * + * @return {Element} + * The element that gets created. + */ + + + Html5.prototype.createEl = function createEl() { + var el = this.options_.tag; + + // Check if this browser supports moving the element into the box. + // On the iPhone video will break if you move the element, + // So we have to create a brand new element. + if (!el || this.movingMediaElementInDOM === false) { + + // If the original tag is still there, clone and remove it. + if (el) { + var clone = el.cloneNode(true); + + el.parentNode.insertBefore(clone, el); + Html5.disposeMediaElement(el); + el = clone; + } else { + el = _document2['default'].createElement('video'); + + // determine if native controls should be used + var tagAttributes = this.options_.tag && Dom.getElAttributes(this.options_.tag); + var attributes = (0, _mergeOptions2['default'])({}, tagAttributes); + + if (!browser.TOUCH_ENABLED || this.options_.nativeControlsForTouch !== true) { + delete attributes.controls; + } + + Dom.setElAttributes(el, (0, _obj.assign)(attributes, { + id: this.options_.techId, + 'class': 'vjs-tech' + })); + } + + el.playerId = this.options_.playerId; + } + + // Update specific tag settings, in case they were overridden + var settingsAttrs = ['autoplay', 'preload', 'loop', 'muted']; + + for (var i = settingsAttrs.length - 1; i >= 0; i--) { + var attr = settingsAttrs[i]; + var overwriteAttrs = {}; + + if (typeof this.options_[attr] !== 'undefined') { + overwriteAttrs[attr] = this.options_[attr]; + } + Dom.setElAttributes(el, overwriteAttrs); + } + + return el; + }; + + /** + * This will be triggered if the loadstart event has already fired, before videojs was + * ready. Two known examples of when this can happen are: + * 1. If we're loading the playback object after it has started loading + * 2. The media is already playing the (often with autoplay on) then + * + * This function will fire another loadstart so that videojs can catchup. + * + * @fires Tech#loadstart + * + * @return {undefined} + * returns nothing. + */ + + + Html5.prototype.handleLateInit_ = function handleLateInit_(el) { + var _this3 = this; + + if (el.networkState === 0 || el.networkState === 3) { + // The video element hasn't started loading the source yet + // or didn't find a source + return; + } + + if (el.readyState === 0) { + var _ret = function () { + // NetworkState is set synchronously BUT loadstart is fired at the + // end of the current stack, usually before setInterval(fn, 0). + // So at this point we know loadstart may have already fired or is + // about to fire, and either way the player hasn't seen it yet. + // We don't want to fire loadstart prematurely here and cause a + // double loadstart so we'll wait and see if it happens between now + // and the next loop, and fire it if not. + // HOWEVER, we also want to make sure it fires before loadedmetadata + // which could also happen between now and the next loop, so we'll + // watch for that also. + var loadstartFired = false; + var setLoadstartFired = function setLoadstartFired() { + loadstartFired = true; + }; + + _this3.on('loadstart', setLoadstartFired); + + var triggerLoadstart = function triggerLoadstart() { + // We did miss the original loadstart. Make sure the player + // sees loadstart before loadedmetadata + if (!loadstartFired) { + this.trigger('loadstart'); + } + }; + + _this3.on('loadedmetadata', triggerLoadstart); + + _this3.ready(function () { + this.off('loadstart', setLoadstartFired); + this.off('loadedmetadata', triggerLoadstart); + + if (!loadstartFired) { + // We did miss the original native loadstart. Fire it now. + this.trigger('loadstart'); + } + }); + + return { + v: void 0 + }; + }(); + + if ((typeof _ret === 'undefined' ? 'undefined' : _typeof(_ret)) === "object") return _ret.v; + } + + // From here on we know that loadstart already fired and we missed it. + // The other readyState events aren't as much of a problem if we double + // them, so not going to go to as much trouble as loadstart to prevent + // that unless we find reason to. + var eventsToTrigger = ['loadstart']; + + // loadedmetadata: newly equal to HAVE_METADATA (1) or greater + eventsToTrigger.push('loadedmetadata'); + + // loadeddata: newly increased to HAVE_CURRENT_DATA (2) or greater + if (el.readyState >= 2) { + eventsToTrigger.push('loadeddata'); + } + + // canplay: newly increased to HAVE_FUTURE_DATA (3) or greater + if (el.readyState >= 3) { + eventsToTrigger.push('canplay'); + } + + // canplaythrough: newly equal to HAVE_ENOUGH_DATA (4) + if (el.readyState >= 4) { + eventsToTrigger.push('canplaythrough'); + } + + // We still need to give the player time to add event listeners + this.ready(function () { + eventsToTrigger.forEach(function (type) { + this.trigger(type); + }, this); + }); + }; + + /** + * Add event listeners to native text track events. This adds the native text tracks + * to our emulated {@link TextTrackList}. + */ + + + Html5.prototype.proxyNativeTextTracks_ = function proxyNativeTextTracks_() { + var tt = this.el().textTracks; + + if (tt) { + // Add tracks - if player is initialised after DOM loaded, textTracks + // will not trigger addtrack + for (var i = 0; i < tt.length; i++) { + this.textTracks().addTrack_(tt[i]); + } + + if (tt.addEventListener) { + tt.addEventListener('change', this.handleTextTrackChange_); + tt.addEventListener('addtrack', this.handleTextTrackAdd_); + tt.addEventListener('removetrack', this.handleTextTrackRemove_); + } + + // Remove (native) texttracks that are not used anymore + this.on('loadstart', this.removeOldTextTracks_); + } + }; + + /** + * Handle any {@link TextTrackList} `change` event. + * + * @param {EventTarget~Event} e + * The `change` event that caused this to run. + * + * @listens TextTrackList#change + */ + + + Html5.prototype.handleTextTrackChange = function handleTextTrackChange(e) { + var tt = this.textTracks(); + + this.textTracks().trigger({ + type: 'change', + target: tt, + currentTarget: tt, + srcElement: tt + }); + }; + + /** + * Handle any {@link TextTrackList} `addtrack` event. + * + * @param {EventTarget~Event} e + * The `addtrack` event that caused this to run. + * + * @listens TextTrackList#addtrack + */ + + + Html5.prototype.handleTextTrackAdd = function handleTextTrackAdd(e) { + this.textTracks().addTrack_(e.track); + }; + + /** + * Handle any {@link TextTrackList} `removetrack` event. + * + * @param {EventTarget~Event} e + * The `removetrack` event that caused this to run. + * + * @listens TextTrackList#removetrack + */ + + + Html5.prototype.handleTextTrackRemove = function handleTextTrackRemove(e) { + this.textTracks().removeTrack_(e.track); + }; + + /** + * This function removes any {@link AudioTrack}s, {@link VideoTrack}s, or + * {@link TextTrack}s that are not in the media elements TrackList. + * + * @param {TrackList} techTracks + * HTML5 Tech's TrackList to search through + * + * @param {TrackList} elTracks + * HTML5 media elements TrackList to search trough. + * + * @private + */ + + + Html5.prototype.removeOldTracks_ = function removeOldTracks_(techTracks, elTracks) { + // This will loop over the techTracks and check if they are still used by the HTML5 media element + // If not, they will be removed from the emulated list + var removeTracks = []; + + if (!elTracks) { + return; + } + + for (var i = 0; i < techTracks.length; i++) { + var techTrack = techTracks[i]; + var found = false; + + for (var j = 0; j < elTracks.length; j++) { + if (elTracks[j] === techTrack) { + found = true; + break; + } + } + + if (!found) { + removeTracks.push(techTrack); + } + } + + for (var _i = 0; _i < removeTracks.length; _i++) { + var _track = removeTracks[_i]; + + techTracks.removeTrack_(_track); + } + }; + + /** + * Remove {@link TextTrack}s that dont exist in the native track list from our + * emulated {@link TextTrackList}. + * + * @listens Tech#loadstart + */ + + + Html5.prototype.removeOldTextTracks_ = function removeOldTextTracks_(e) { + var techTracks = this.textTracks(); + var elTracks = this.el().textTracks; + + this.removeOldTracks_(techTracks, elTracks); + }; + + /** + * Called by {@link Player#play} to play using the `Html5` `Tech`. + */ + + + Html5.prototype.play = function play() { + var playPromise = this.el_.play(); + + // Catch/silence error when a pause interrupts a play request + // on browsers which return a promise + if (playPromise !== undefined && typeof playPromise.then === 'function') { + playPromise.then(null, function (e) {}); + } + }; + + /** + * Set current time for the `HTML5` tech. + * + * @param {number} seconds + * Set the current time of the media to this. + */ + + + Html5.prototype.setCurrentTime = function setCurrentTime(seconds) { + try { + this.el_.currentTime = seconds; + } catch (e) { + (0, _log2['default'])(e, 'Video is not ready. (Video.js)'); + // this.warning(VideoJS.warnings.videoNotReady); + } + }; + + /** + * Get the current duration of the HTML5 media element. + * + * @return {number} + * The duration of the media or 0 if there is no duration. + */ + + + Html5.prototype.duration = function duration() { + var _this4 = this; + + // Android Chrome will report duration as Infinity for VOD HLS until after + // playback has started, which triggers the live display erroneously. + // Return NaN if playback has not started and trigger a durationupdate once + // the duration can be reliably known. + if (this.el_.duration === Infinity && browser.IS_ANDROID && browser.IS_CHROME) { + if (this.el_.currentTime === 0) { + var _ret2 = function () { + // Wait for the first `timeupdate` with currentTime > 0 - there may be + // several with 0 + var checkProgress = function checkProgress() { + if (_this4.el_.currentTime > 0) { + // Trigger durationchange for genuinely live video + if (_this4.el_.duration === Infinity) { + _this4.trigger('durationchange'); + } + _this4.off('timeupdate', checkProgress); + } + }; + + _this4.on('timeupdate', checkProgress); + return { + v: NaN + }; + }(); + + if ((typeof _ret2 === 'undefined' ? 'undefined' : _typeof(_ret2)) === "object") return _ret2.v; + } + } + return this.el_.duration || NaN; + }; + + /** + * Get the current width of the HTML5 media element. + * + * @return {number} + * The width of the HTML5 media element. + */ + + + Html5.prototype.width = function width() { + return this.el_.offsetWidth; + }; + + /** + * Get the current height of the HTML5 media element. + * + * @return {number} + * The heigth of the HTML5 media element. + */ + + + Html5.prototype.height = function height() { + return this.el_.offsetHeight; + }; + + /** + * Proxy iOS `webkitbeginfullscreen` and `webkitendfullscreen` into + * `fullscreenchange` event. + * + * @private + * @fires fullscreenchange + * @listens webkitendfullscreen + * @listens webkitbeginfullscreen + * @listens webkitbeginfullscreen + */ + + + Html5.prototype.proxyWebkitFullscreen_ = function proxyWebkitFullscreen_() { + var _this5 = this; + + if (!('webkitDisplayingFullscreen' in this.el_)) { + return; + } + + var endFn = function endFn() { + this.trigger('fullscreenchange', { isFullscreen: false }); + }; + + var beginFn = function beginFn() { + this.one('webkitendfullscreen', endFn); + + this.trigger('fullscreenchange', { isFullscreen: true }); + }; + + this.on('webkitbeginfullscreen', beginFn); + this.on('dispose', function () { + _this5.off('webkitbeginfullscreen', beginFn); + _this5.off('webkitendfullscreen', endFn); + }); + }; + + /** + * Check if fullscreen is supported on the current playback device. + * + * @return {boolean} + * - True if fullscreen is supported. + * - False if fullscreen is not supported. + */ + + + Html5.prototype.supportsFullScreen = function supportsFullScreen() { + if (typeof this.el_.webkitEnterFullScreen === 'function') { + var userAgent = _window2['default'].navigator && _window2['default'].navigator.userAgent || ''; + + // Seems to be broken in Chromium/Chrome && Safari in Leopard + if (/Android/.test(userAgent) || !/Chrome|Mac OS X 10.5/.test(userAgent)) { + return true; + } + } + return false; + }; + + /** + * Request that the `HTML5` Tech enter fullscreen. + */ + + + Html5.prototype.enterFullScreen = function enterFullScreen() { + var video = this.el_; + + if (video.paused && video.networkState <= video.HAVE_METADATA) { + // attempt to prime the video element for programmatic access + // this isn't necessary on the desktop but shouldn't hurt + this.el_.play(); + + // playing and pausing synchronously during the transition to fullscreen + // can get iOS ~6.1 devices into a play/pause loop + this.setTimeout(function () { + video.pause(); + video.webkitEnterFullScreen(); + }, 0); + } else { + video.webkitEnterFullScreen(); + } + }; + + /** + * Request that the `HTML5` Tech exit fullscreen. + */ + + + Html5.prototype.exitFullScreen = function exitFullScreen() { + this.el_.webkitExitFullScreen(); + }; + + /** + * A getter/setter for the `Html5` Tech's source object. + * > Note: Please use {@link Html5#setSource} + * + * @param {Tech~SourceObject} [src] + * The source object you want to set on the `HTML5` techs element. + * + * @return {Tech~SourceObject|undefined} + * - The current source object when a source is not passed in. + * - undefined when setting + * + * @deprecated Since version 5. + */ + + + Html5.prototype.src = function src(_src) { + if (_src === undefined) { + return this.el_.src; + } + + // Setting src through `src` instead of `setSrc` will be deprecated + this.setSrc(_src); + }; + + /** + * Reset the tech by removing all sources and then calling + * {@link Html5.resetMediaElement}. + */ + + + Html5.prototype.reset = function reset() { + Html5.resetMediaElement(this.el_); + }; + + /** + * Get the current source on the `HTML5` Tech. Falls back to returning the source from + * the HTML5 media element. + * + * @return {Tech~SourceObject} + * The current source object from the HTML5 tech. With a fallback to the + * elements source. + */ + + + Html5.prototype.currentSrc = function currentSrc() { + if (this.currentSource_) { + return this.currentSource_.src; + } + return this.el_.currentSrc; + }; + + /** + * Set controls attribute for the HTML5 media Element. + * + * @param {string} val + * Value to set the controls attribute to + */ + + + Html5.prototype.setControls = function setControls(val) { + this.el_.controls = !!val; + }; + + /** + * Create and returns a remote {@link TextTrack} object. + * + * @param {string} kind + * `TextTrack` kind (subtitles, captions, descriptions, chapters, or metadata) + * + * @param {string} [label] + * Label to identify the text track + * + * @param {string} [language] + * Two letter language abbreviation + * + * @return {TextTrack} + * The TextTrack that gets created. + */ + + + Html5.prototype.addTextTrack = function addTextTrack(kind, label, language) { + if (!this.featuresNativeTextTracks) { + return _Tech.prototype.addTextTrack.call(this, kind, label, language); + } + + return this.el_.addTextTrack(kind, label, language); + }; + + /** + * Creates either native TextTrack or an emulated TextTrack depending + * on the value of `featuresNativeTextTracks` + * + * @param {Object} options + * The object should contain the options to intialize the TextTrack with. + * + * @param {string} [options.kind] + * `TextTrack` kind (subtitles, captions, descriptions, chapters, or metadata). + * + * @param {string} [options.label]. + * Label to identify the text track + * + * @param {string} [options.language] + * Two letter language abbreviation. + * + * @param {boolean} [options.default] + * Default this track to on. + * + * @param {string} [options.id] + * The internal id to assign this track. + * + * @param {string} [options.src] + * A source url for the track. + * + * @return {HTMLTrackElement} + * The track element that gets created. + */ + + + Html5.prototype.createRemoteTextTrack = function createRemoteTextTrack(options) { + if (!this.featuresNativeTextTracks) { + return _Tech.prototype.createRemoteTextTrack.call(this, options); + } + var htmlTrackElement = _document2['default'].createElement('track'); + + if (options.kind) { + htmlTrackElement.kind = options.kind; + } + if (options.label) { + htmlTrackElement.label = options.label; + } + if (options.language || options.srclang) { + htmlTrackElement.srclang = options.language || options.srclang; + } + if (options['default']) { + htmlTrackElement['default'] = options['default']; + } + if (options.id) { + htmlTrackElement.id = options.id; + } + if (options.src) { + htmlTrackElement.src = options.src; + } + + return htmlTrackElement; + }; + + /** + * Creates a remote text track object and returns an html track element. + * + * @param {Object} options The object should contain values for + * kind, language, label, and src (location of the WebVTT file) + * @param {Boolean} [manualCleanup=true] if set to false, the TextTrack will be + * automatically removed from the video element whenever the source changes + * @return {HTMLTrackElement} An Html Track Element. + * This can be an emulated {@link HTMLTrackElement} or a native one. + * @deprecated The default value of the "manualCleanup" parameter will default + * to "false" in upcoming versions of Video.js + */ + + + Html5.prototype.addRemoteTextTrack = function addRemoteTextTrack(options, manualCleanup) { + var htmlTrackElement = _Tech.prototype.addRemoteTextTrack.call(this, options, manualCleanup); + + if (this.featuresNativeTextTracks) { + this.el().appendChild(htmlTrackElement); + } + + return htmlTrackElement; + }; + + /** + * Remove remote `TextTrack` from `TextTrackList` object + * + * @param {TextTrack} track + * `TextTrack` object to remove + */ + + + Html5.prototype.removeRemoteTextTrack = function removeRemoteTextTrack(track) { + _Tech.prototype.removeRemoteTextTrack.call(this, track); + + if (this.featuresNativeTextTracks) { + var tracks = this.$$('track'); + + var i = tracks.length; + + while (i--) { + if (track === tracks[i] || track === tracks[i].track) { + this.el().removeChild(tracks[i]); + } + } + } + }; + + return Html5; +}(_tech2['default']); + +/* HTML5 Support Testing ---------------------------------------------------- */ + +/** + * Element for testing browser HTML5 media capabilities + * + * @type {Element} + * @constant + * @private + */ + + +Html5.TEST_VID = _document2['default'].createElement('video'); +var track = _document2['default'].createElement('track'); + +track.kind = 'captions'; +track.srclang = 'en'; +track.label = 'English'; +Html5.TEST_VID.appendChild(track); + +/** + * Check if HTML5 media is supported by this browser/device. + * + * @return {boolean} + * - True if HTML5 media is supported. + * - False if HTML5 media is not supported. + */ +Html5.isSupported = function () { + // IE9 with no Media Player is a LIAR! (#984) + try { + Html5.TEST_VID.volume = 0.5; + } catch (e) { + return false; + } + + return !!Html5.TEST_VID.canPlayType; +}; + +/** + * Check if the volume can be changed in this browser/device. + * Volume cannot be changed in a lot of mobile devices. + * Specifically, it can't be changed from 1 on iOS. + * + * @return {boolean} + * - True if volume can be controlled + * - False otherwise + */ +Html5.canControlVolume = function () { + // IE will error if Windows Media Player not installed #3315 + try { + var volume = Html5.TEST_VID.volume; + + Html5.TEST_VID.volume = volume / 2 + 0.1; + return volume !== Html5.TEST_VID.volume; + } catch (e) { + return false; + } +}; + +/** + * Check if the playback rate can be changed in this browser/device. + * + * @return {boolean} + * - True if playback rate can be controlled + * - False otherwise + */ +Html5.canControlPlaybackRate = function () { + // Playback rate API is implemented in Android Chrome, but doesn't do anything + // https://github.com/videojs/video.js/issues/3180 + if (browser.IS_ANDROID && browser.IS_CHROME) { + return false; + } + // IE will error if Windows Media Player not installed #3315 + try { + var playbackRate = Html5.TEST_VID.playbackRate; + + Html5.TEST_VID.playbackRate = playbackRate / 2 + 0.1; + return playbackRate !== Html5.TEST_VID.playbackRate; + } catch (e) { + return false; + } +}; + +/** + * Check to see if native `TextTrack`s are supported by this browser/device. + * + * @return {boolean} + * - True if native `TextTrack`s are supported. + * - False otherwise + */ +Html5.supportsNativeTextTracks = function () { + return browser.IS_ANY_SAFARI; +}; + +/** + * Check to see if native `VideoTrack`s are supported by this browser/device + * + * @return {boolean} + * - True if native `VideoTrack`s are supported. + * - False otherwise + */ +Html5.supportsNativeVideoTracks = function () { + var supportsVideoTracks = !!Html5.TEST_VID.videoTracks; + + return supportsVideoTracks; +}; + +/** + * Check to see if native `AudioTrack`s are supported by this browser/device + * + * @return {boolean} + * - True if native `AudioTrack`s are supported. + * - False otherwise + */ +Html5.supportsNativeAudioTracks = function () { + var supportsAudioTracks = !!Html5.TEST_VID.audioTracks; + + return supportsAudioTracks; +}; + +/** + * An array of events available on the Html5 tech. + * + * @private + * @type {Array} + */ +Html5.Events = ['loadstart', 'suspend', 'abort', 'error', 'emptied', 'stalled', 'loadedmetadata', 'loadeddata', 'canplay', 'canplaythrough', 'playing', 'waiting', 'seeking', 'seeked', 'ended', 'durationchange', 'timeupdate', 'progress', 'play', 'pause', 'ratechange', 'volumechange']; + +/** + * Boolean indicating whether the `Tech` supports volume control. + * + * @type {boolean} + * @default {@link Html5.canControlVolume} + */ +Html5.prototype.featuresVolumeControl = Html5.canControlVolume(); + +/** + * Boolean indicating whether the `Tech` supports changing the speed at which the media + * plays. Examples: + * - Set player to play 2x (twice) as fast + * - Set player to play 0.5x (half) as fast + * + * @type {boolean} + * @default {@link Html5.canControlPlaybackRate} + */ +Html5.prototype.featuresPlaybackRate = Html5.canControlPlaybackRate(); + +/** + * Boolean indicating whether the `HTML5` tech currently supports the media element + * moving in the DOM. iOS breaks if you move the media element, so this is set this to + * false there. Everywhere else this should be true. + * + * @type {boolean} + * @default + */ +Html5.prototype.movingMediaElementInDOM = !browser.IS_IOS; + +// TODO: Previous comment: No longer appears to be used. Can probably be removed. +// Is this true? +/** + * Boolean indicating whether the `HTML5` tech currently supports automatic media resize + * when going into fullscreen. + * + * @type {boolean} + * @default + */ +Html5.prototype.featuresFullscreenResize = true; + +/** + * Boolean indicating whether the `HTML5` tech currently supports the progress event. + * If this is false, manual `progress` events will be triggred instead. + * + * @type {boolean} + * @default + */ +Html5.prototype.featuresProgressEvents = true; + +/** + * Boolean indicating whether the `HTML5` tech currently supports the timeupdate event. + * If this is false, manual `timeupdate` events will be triggred instead. + * + * @default + */ +Html5.prototype.featuresTimeupdateEvents = true; + +/** + * Boolean indicating whether the `HTML5` tech currently supports native `TextTrack`s. + * + * @type {boolean} + * @default {@link Html5.supportsNativeTextTracks} + */ +Html5.prototype.featuresNativeTextTracks = Html5.supportsNativeTextTracks(); + +/** + * Boolean indicating whether the `HTML5` tech currently supports native `VideoTrack`s. + * + * @type {boolean} + * @default {@link Html5.supportsNativeVideoTracks} + */ +Html5.prototype.featuresNativeVideoTracks = Html5.supportsNativeVideoTracks(); + +/** + * Boolean indicating whether the `HTML5` tech currently supports native `AudioTrack`s. + * + * @type {boolean} + * @default {@link Html5.supportsNativeAudioTracks} + */ +Html5.prototype.featuresNativeAudioTracks = Html5.supportsNativeAudioTracks(); + +// HTML5 Feature detection and Device Fixes --------------------------------- // +var canPlayType = void 0; +var mpegurlRE = /^application\/(?:x-|vnd\.apple\.)mpegurl/i; +var mp4RE = /^video\/mp4/i; + +Html5.patchCanPlayType = function () { + // Android 4.0 and above can play HLS to some extent but it reports being unable to do so + if (browser.ANDROID_VERSION >= 4.0 && !browser.IS_FIREFOX) { + if (!canPlayType) { + canPlayType = Html5.TEST_VID.constructor.prototype.canPlayType; + } + + Html5.TEST_VID.constructor.prototype.canPlayType = function (type) { + if (type && mpegurlRE.test(type)) { + return 'maybe'; + } + return canPlayType.call(this, type); + }; + } + + // Override Android 2.2 and less canPlayType method which is broken + if (browser.IS_OLD_ANDROID) { + if (!canPlayType) { + canPlayType = Html5.TEST_VID.constructor.prototype.canPlayType; + } + + Html5.TEST_VID.constructor.prototype.canPlayType = function (type) { + if (type && mp4RE.test(type)) { + return 'maybe'; + } + return canPlayType.call(this, type); + }; + } +}; + +Html5.unpatchCanPlayType = function () { + var r = Html5.TEST_VID.constructor.prototype.canPlayType; + + Html5.TEST_VID.constructor.prototype.canPlayType = canPlayType; + canPlayType = null; + return r; +}; + +// by default, patch the media element +Html5.patchCanPlayType(); + +Html5.disposeMediaElement = function (el) { + if (!el) { + return; + } + + if (el.parentNode) { + el.parentNode.removeChild(el); + } + + // remove any child track or source nodes to prevent their loading + while (el.hasChildNodes()) { + el.removeChild(el.firstChild); + } + + // remove any src reference. not setting `src=''` because that causes a warning + // in firefox + el.removeAttribute('src'); + + // force the media element to update its loading state by calling load() + // however IE on Windows 7N has a bug that throws an error so need a try/catch (#793) + if (typeof el.load === 'function') { + // wrapping in an iife so it's not deoptimized (#1060#discussion_r10324473) + (function () { + try { + el.load(); + } catch (e) { + // not supported + } + })(); + } +}; + +Html5.resetMediaElement = function (el) { + if (!el) { + return; + } + + var sources = el.querySelectorAll('source'); + var i = sources.length; + + while (i--) { + el.removeChild(sources[i]); + } + + // remove any src reference. + // not setting `src=''` because that throws an error + el.removeAttribute('src'); + + if (typeof el.load === 'function') { + // wrapping in an iife so it's not deoptimized (#1060#discussion_r10324473) + (function () { + try { + el.load(); + } catch (e) { + // satisfy linter + } + })(); + } +}; + +/* Native HTML5 element property wrapping ----------------------------------- */ +// Wrap native properties with a getter +[ +/** + * Get the value of `paused` from the media element. `paused` indicates whether the media element + * is currently paused or not. + * + * @method Html5.prototype.paused + * @return {boolean} + * The value of `paused` from the media element. + * + * @see [Spec]{@link https://www.w3.org/TR/html5/embedded-content-0.html#dom-media-paused} + */ +'paused', + +/** + * Get the value of `currentTime` from the media element. `currentTime` indicates + * the current second that the media is at in playback. + * + * @method Html5.prototype.currentTime + * @return {number} + * The value of `currentTime` from the media element. + * + * @see [Spec]{@link https://www.w3.org/TR/html5/embedded-content-0.html#dom-media-currenttime} + */ +'currentTime', + +/** + * Get the value of `buffered` from the media element. `buffered` is a `TimeRange` + * object that represents the parts of the media that are already downloaded and + * available for playback. + * + * @method Html5.prototype.buffered + * @return {TimeRange} + * The value of `buffered` from the media element. + * + * @see [Spec]{@link https://www.w3.org/TR/html5/embedded-content-0.html#dom-media-buffered} + */ +'buffered', + +/** + * Get the value of `volume` from the media element. `volume` indicates + * the current playback volume of audio for a media. `volume` will be a value from 0 + * (silent) to 1 (loudest and default). + * + * @method Html5.prototype.volume + * @return {number} + * The value of `volume` from the media element. Value will be between 0-1. + * + * @see [Spec]{@link https://www.w3.org/TR/html5/embedded-content-0.html#dom-a-volume} + */ +'volume', + +/** + * Get the value of `muted` from the media element. `muted` indicates + * that the volume for the media should be set to silent. This does not actually change + * the `volume` attribute. + * + * @method Html5.prototype.muted + * @return {boolean} + * - True if the value of `volume` should be ignored and the audio set to silent. + * - False if the value of `volume` should be used. + * + * @see [Spec]{@link https://www.w3.org/TR/html5/embedded-content-0.html#dom-media-muted} + */ +'muted', + +/** + * Get the value of `poster` from the media element. `poster` indicates + * that the url of an image file that can/will be shown when no media data is available. + * + * @method Html5.prototype.poster + * @return {string} + * The value of `poster` from the media element. Value will be a url to an + * image. + * + * @see [Spec]{@link https://www.w3.org/TR/html5/embedded-content-0.html#attr-video-poster} + */ +'poster', + +/** + * Get the value of `preload` from the media element. `preload` indicates + * what should download before the media is interacted with. It can have the following + * values: + * - none: nothing should be downloaded + * - metadata: poster and the first few frames of the media may be downloaded to get + * media dimensions and other metadata + * - auto: allow the media and metadata for the media to be downloaded before + * interaction + * + * @method Html5.prototype.preload + * @return {string} + * The value of `preload` from the media element. Will be 'none', 'metadata', + * or 'auto'. + * + * @see [Spec]{@link https://www.w3.org/TR/html5/embedded-content-0.html#attr-media-preload} + */ +'preload', + +/** + * Get the value of `autoplay` from the media element. `autoplay` indicates + * that the media should start to play as soon as the page is ready. + * + * @method Html5.prototype.autoplay + * @return {boolean} + * - The value of `autoplay` from the media element. + * - True indicates that the media should start as soon as the page loads. + * - False indicates that the media should not start as soon as the page loads. + * + * @see [Spec]{@link https://www.w3.org/TR/html5/embedded-content-0.html#attr-media-autoplay} + */ +'autoplay', + +/** + * Get the value of `controls` from the media element. `controls` indicates + * whether the native media controls should be shown or hidden. + * + * @method Html5.prototype.controls + * @return {boolean} + * - The value of `controls` from the media element. + * - True indicates that native controls should be showing. + * - False indicates that native controls should be hidden. + * + * @see [Spec]{@link https://www.w3.org/TR/html5/embedded-content-0.html#attr-media-controls} + */ +'controls', + +/** + * Get the value of `loop` from the media element. `loop` indicates + * that the media should return to the start of the media and continue playing once + * it reaches the end. + * + * @method Html5.prototype.loop + * @return {boolean} + * - The value of `loop` from the media element. + * - True indicates that playback should seek back to start once + * the end of a media is reached. + * - False indicates that playback should not loop back to the start when the + * end of the media is reached. + * + * @see [Spec]{@link https://www.w3.org/TR/html5/embedded-content-0.html#attr-media-loop} + */ +'loop', + +/** + * Get the value of the `error` from the media element. `error` indicates any + * MediaError that may have occured during playback. If error returns null there is no + * current error. + * + * @method Html5.prototype.error + * @return {MediaError|null} + * The value of `error` from the media element. Will be `MediaError` if there + * is a current error and null otherwise. + * + * @see [Spec]{@link https://www.w3.org/TR/html5/embedded-content-0.html#dom-media-error} + */ +'error', + +/** + * Get the value of `seeking` from the media element. `seeking` indicates whether the + * media is currently seeking to a new position or not. + * + * @method Html5.prototype.seeking + * @return {boolean} + * - The value of `seeking` from the media element. + * - True indicates that the media is currently seeking to a new position. + * - Flase indicates that the media is not seeking to a new position at this time. + * + * @see [Spec]{@link https://www.w3.org/TR/html5/embedded-content-0.html#dom-media-seeking} + */ +'seeking', + +/** + * Get the value of `seekable` from the media element. `seekable` returns a + * `TimeRange` object indicating ranges of time that can currently be `seeked` to. + * + * @method Html5.prototype.seekable + * @return {TimeRange} + * The value of `seekable` from the media element. A `TimeRange` object + * indicating the current ranges of time that can be seeked to. + * + * @see [Spec]{@link https://www.w3.org/TR/html5/embedded-content-0.html#dom-media-seekable} + */ +'seekable', + +/** + * Get the value of `ended` from the media element. `ended` indicates whether + * the media has reached the end or not. + * + * @method Html5.prototype.ended + * @return {boolean} + * - The value of `ended` from the media element. + * - True indicates that the media has ended. + * - False indicates that the media has not ended. + * + * @see [Spec]{@link https://www.w3.org/TR/html5/embedded-content-0.html#dom-media-ended} + */ +'ended', + +/** + * Get the value of `defaultMuted` from the media element. `defaultMuted` indicates + * whether the media should start muted or not. Only changes the default state of the + * media. `muted` and `defaultMuted` can have different values. `muted` indicates the + * current state. + * + * @method Html5.prototype.defaultMuted + * @return {boolean} + * - The value of `defaultMuted` from the media element. + * - True indicates that the media should start muted. + * - False indicates that the media should not start muted + * + * @see [Spec]{@link https://www.w3.org/TR/html5/embedded-content-0.html#dom-media-defaultmuted} + */ +'defaultMuted', + +/** + * Get the value of `playbackRate` from the media element. `playbackRate` indicates + * the rate at which the media is currently playing back. Examples: + * - if playbackRate is set to 2, media will play twice as fast. + * - if playbackRate is set to 0.5, media will play half as fast. + * + * @method Html5.prototype.playbackRate + * @return {number} + * The value of `playbackRate` from the media element. A number indicating + * the current playback speed of the media, where 1 is normal speed. + * + * @see [Spec]{@link https://www.w3.org/TR/html5/embedded-content-0.html#dom-media-playbackrate} + */ +'playbackRate', + +/** + * Get the value of `played` from the media element. `played` returns a `TimeRange` + * object representing points in the media timeline that have been played. + * + * @method Html5.prototype.played + * @return {TimeRange} + * The value of `played` from the media element. A `TimeRange` object indicating + * the ranges of time that have been played. + * + * @see [Spec]{@link https://www.w3.org/TR/html5/embedded-content-0.html#dom-media-played} + */ +'played', + +/** + * Get the value of `networkState` from the media element. `networkState` indicates + * the current network state. It returns an enumeration from the following list: + * - 0: NETWORK_EMPTY + * - 1: NEWORK_IDLE + * - 2: NETWORK_LOADING + * - 3: NETWORK_NO_SOURCE + * + * @method Html5.prototype.networkState + * @return {number} + * The value of `networkState` from the media element. This will be a number + * from the list in the description. + * + * @see [Spec] {@link https://www.w3.org/TR/html5/embedded-content-0.html#dom-media-networkstate} + */ +'networkState', + +/** + * Get the value of `readyState` from the media element. `readyState` indicates + * the current state of the media element. It returns an enumeration from the + * following list: + * - 0: HAVE_NOTHING + * - 1: HAVE_METADATA + * - 2: HAVE_CURRENT_DATA + * - 3: HAVE_FUTURE_DATA + * - 4: HAVE_ENOUGH_DATA + * + * @method Html5.prototype.readyState + * @return {number} + * The value of `readyState` from the media element. This will be a number + * from the list in the description. + * + * @see [Spec] {@link https://www.w3.org/TR/html5/embedded-content-0.html#ready-states} + */ +'readyState', + +/** + * Get the value of `videoWidth` from the video element. `videoWidth` indicates + * the current width of the video in css pixels. + * + * @method Html5.prototype.videoWidth + * @return {number} + * The value of `videoWidth` from the video element. This will be a number + * in css pixels. + * + * @see [Spec] {@link https://www.w3.org/TR/html5/embedded-content-0.html#dom-video-videowidth} + */ +'videoWidth', + +/** + * Get the value of `videoHeight` from the video element. `videoHeigth` indicates + * the current height of the video in css pixels. + * + * @method Html5.prototype.videoHeight + * @return {number} + * The value of `videoHeight` from the video element. This will be a number + * in css pixels. + * + * @see [Spec] {@link https://www.w3.org/TR/html5/embedded-content-0.html#dom-video-videowidth} + */ +'videoHeight'].forEach(function (prop) { + Html5.prototype[prop] = function () { + return this.el_[prop]; + }; +}); + +// Wrap native properties with a setter in this format: +// set + toTitleCase(name) +[ +/** + * Set the value of `volume` on the media element. `volume` indicates the current + * audio level as a percentage in decimal form. This means that 1 is 100%, 0.5 is 50%, and + * so on. + * + * @method Html5.prototype.setVolume + * @param {number} percentAsDecimal + * The volume percent as a decimal. Valid range is from 0-1. + * + * @see [Spec]{@link https://www.w3.org/TR/html5/embedded-content-0.html#dom-a-volume} + */ +'volume', + +/** + * Set the value of `muted` on the media element. `muted` indicates the current + * audio level should be silent. + * + * @method Html5.prototype.setMuted + * @param {boolean} muted + * - True if the audio should be set to silent + * - False otherwise + * + * @see [Spec]{@link https://www.w3.org/TR/html5/embedded-content-0.html#dom-media-muted} + */ +'muted', + +/** + * Set the value of `src` on the media element. `src` indicates the current + * {@link Tech~SourceObject} for the media. + * + * @method Html5.prototype.setSrc + * @param {Tech~SourceObject} src + * The source object to set as the current source. + * + * @see [Spec]{@link https://www.w3.org/TR/html5/embedded-content-0.html#dom-media-src} + */ +'src', + +/** + * Set the value of `poster` on the media element. `poster` is the url to + * an image file that can/will be shown when no media data is available. + * + * @method Html5.prototype.setPoster + * @param {string} poster + * The url to an image that should be used as the `poster` for the media + * element. + * + * @see [Spec]{@link https://www.w3.org/TR/html5/embedded-content-0.html#attr-media-poster} + */ +'poster', + +/** + * Set the value of `preload` on the media element. `preload` indicates + * what should download before the media is interacted with. It can have the following + * values: + * - none: nothing should be downloaded + * - metadata: poster and the first few frames of the media may be downloaded to get + * media dimensions and other metadata + * - auto: allow the media and metadata for the media to be downloaded before + * interaction + * + * @method Html5.prototype.setPreload + * @param {string} preload + * The value of `preload` to set on the media element. Must be 'none', 'metadata', + * or 'auto'. + * + * @see [Spec]{@link https://www.w3.org/TR/html5/embedded-content-0.html#attr-media-preload} + */ +'preload', + +/** + * Set the value of `autoplay` on the media element. `autoplay` indicates + * that the media should start to play as soon as the page is ready. + * + * @method Html5.prototype.setAutoplay + * @param {boolean} autoplay + * - True indicates that the media should start as soon as the page loads. + * - False indicates that the media should not start as soon as the page loads. + * + * @see [Spec]{@link https://www.w3.org/TR/html5/embedded-content-0.html#attr-media-autoplay} + */ +'autoplay', + +/** + * Set the value of `loop` on the media element. `loop` indicates + * that the media should return to the start of the media and continue playing once + * it reaches the end. + * + * @method Html5.prototype.setLoop + * @param {boolean} loop + * - True indicates that playback should seek back to start once + * the end of a media is reached. + * - False indicates that playback should not loop back to the start when the + * end of the media is reached. + * + * @see [Spec]{@link https://www.w3.org/TR/html5/embedded-content-0.html#attr-media-loop} + */ +'loop', + +/** + * Set the value of `playbackRate` on the media element. `playbackRate` indicates + * the rate at which the media should play back. Examples: + * - if playbackRate is set to 2, media will play twice as fast. + * - if playbackRate is set to 0.5, media will play half as fast. + * + * @method Html5.prototype.setPlaybackRate + * @return {number} + * The value of `playbackRate` from the media element. A number indicating + * the current playback speed of the media, where 1 is normal speed. + * + * @see [Spec]{@link https://www.w3.org/TR/html5/embedded-content-0.html#dom-media-playbackrate} + */ +'playbackRate'].forEach(function (prop) { + Html5.prototype['set' + (0, _toTitleCase2['default'])(prop)] = function (v) { + this.el_[prop] = v; + }; +}); + +// wrap native functions with a function +[ +/** + * A wrapper around the media elements `pause` function. This will call the `HTML5` + * media elements `pause` function. + * + * @method Html5.prototype.pause + * @see [Spec]{@link https://www.w3.org/TR/html5/embedded-content-0.html#dom-media-pause} + */ +'pause', + +/** + * A wrapper around the media elements `load` function. This will call the `HTML5`s + * media element `load` function. + * + * @method Html5.prototype.load + * @see [Spec]{@link https://www.w3.org/TR/html5/embedded-content-0.html#dom-media-load} + */ +'load'].forEach(function (prop) { + Html5.prototype[prop] = function () { + return this.el_[prop](); + }; +}); + +_tech2['default'].withSourceHandlers(Html5); + +/** + * Native source handler for Html5, simply passes the source to the media element. + * + * @proprety {Tech~SourceObject} source + * The source object + * + * @proprety {Html5} tech + * The instance of the HTML5 tech. + */ +Html5.nativeSourceHandler = {}; + +/** + * Check if the media element can play the given mime type. + * + * @param {string} type + * The mimetype to check + * + * @return {string} + * 'probably', 'maybe', or '' (empty string) + */ +Html5.nativeSourceHandler.canPlayType = function (type) { + // IE9 on Windows 7 without MediaPlayer throws an error here + // https://github.com/videojs/video.js/issues/519 + try { + return Html5.TEST_VID.canPlayType(type); + } catch (e) { + return ''; + } +}; + +/** + * Check if the media element can handle a source natively. + * + * @param {Tech~SourceObject} source + * The source object + * + * @param {Object} [options] + * Options to be passed to the tech. + * + * @return {string} + * 'probably', 'maybe', or '' (empty string). + */ +Html5.nativeSourceHandler.canHandleSource = function (source, options) { + + // If a type was provided we should rely on that + if (source.type) { + return Html5.nativeSourceHandler.canPlayType(source.type); + + // If no type, fall back to checking 'video/[EXTENSION]' + } else if (source.src) { + var ext = Url.getFileExtension(source.src); + + return Html5.nativeSourceHandler.canPlayType('video/' + ext); + } + + return ''; +}; + +/** + * Pass the source to the native media element. + * + * @param {Tech~SourceObject} source + * The source object + * + * @param {Html5} tech + * The instance of the Html5 tech + * + * @param {Object} [options] + * The options to pass to the source + */ +Html5.nativeSourceHandler.handleSource = function (source, tech, options) { + tech.setSrc(source.src); +}; + +/** + * A noop for the native dispose function, as cleanup is not needed. + */ +Html5.nativeSourceHandler.dispose = function () {}; + +// Register the native source handler +Html5.registerSourceHandler(Html5.nativeSourceHandler); + +_component2['default'].registerComponent('Html5', Html5); +_tech2['default'].registerTech('Html5', Html5); +exports['default'] = Html5; + +},{"5":5,"62":62,"78":78,"81":81,"83":83,"86":86,"87":87,"88":88,"91":91,"92":92,"94":94,"95":95,"98":98}],61:[function(_dereq_,module,exports){ +'use strict'; + +exports.__esModule = true; + +var _component = _dereq_(5); + +var _component2 = _interopRequireDefault(_component); + +var _tech = _dereq_(62); + +var _tech2 = _interopRequireDefault(_tech); + +var _toTitleCase = _dereq_(91); + +var _toTitleCase2 = _interopRequireDefault(_toTitleCase); + +function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; } + +function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } } + +function _possibleConstructorReturn(self, call) { if (!self) { throw new ReferenceError("this hasn't been initialised - super() hasn't been called"); } return call && (typeof call === "object" || typeof call === "function") ? call : self; } + +function _inherits(subClass, superClass) { if (typeof superClass !== "function" && superClass !== null) { throw new TypeError("Super expression must either be null or a function, not " + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; } /** + * @file loader.js + */ + + +/** + * The `MediaLoader` is the `Component` that decides which playback technology to load + * when a player is initialized. + * + * @extends Component + */ +var MediaLoader = function (_Component) { + _inherits(MediaLoader, _Component); + + /** + * Create an instance of this class. + * + * @param {Player} player + * The `Player` that this class should attach to. + * + * @param {Object} [options] + * The key/value stroe of player options. + * + * @param {Component~ReadyCallback} [ready] + * The function that is run when this component is ready. + */ + function MediaLoader(player, options, ready) { + _classCallCheck(this, MediaLoader); + + // If there are no sources when the player is initialized, + // load the first supported playback technology. + + var _this = _possibleConstructorReturn(this, _Component.call(this, player, options, ready)); + + if (!options.playerOptions.sources || options.playerOptions.sources.length === 0) { + for (var i = 0, j = options.playerOptions.techOrder; i < j.length; i++) { + var techName = (0, _toTitleCase2['default'])(j[i]); + var tech = _tech2['default'].getTech(techName); + + // Support old behavior of techs being registered as components. + // Remove once that deprecated behavior is removed. + if (!techName) { + tech = _component2['default'].getComponent(techName); + } + + // Check if the browser supports this technology + if (tech && tech.isSupported()) { + player.loadTech_(techName); + break; + } + } + } else { + // Loop through playback technologies (HTML5, Flash) and check for support. + // Then load the best source. + // A few assumptions here: + // All playback technologies respect preload false. + player.src(options.playerOptions.sources); + } + return _this; + } + + return MediaLoader; +}(_component2['default']); + +_component2['default'].registerComponent('MediaLoader', MediaLoader); +exports['default'] = MediaLoader; + +},{"5":5,"62":62,"91":91}],62:[function(_dereq_,module,exports){ +'use strict'; + +exports.__esModule = true; + +var _component = _dereq_(5); + +var _component2 = _interopRequireDefault(_component); + +var _htmlTrackElement = _dereq_(66); + +var _htmlTrackElement2 = _interopRequireDefault(_htmlTrackElement); + +var _htmlTrackElementList = _dereq_(65); + +var _htmlTrackElementList2 = _interopRequireDefault(_htmlTrackElementList); + +var _mergeOptions = _dereq_(87); + +var _mergeOptions2 = _interopRequireDefault(_mergeOptions); + +var _textTrack = _dereq_(72); + +var _textTrack2 = _interopRequireDefault(_textTrack); + +var _textTrackList = _dereq_(70); + +var _textTrackList2 = _interopRequireDefault(_textTrackList); + +var _videoTrackList = _dereq_(76); + +var _videoTrackList2 = _interopRequireDefault(_videoTrackList); + +var _audioTrackList = _dereq_(63); + +var _audioTrackList2 = _interopRequireDefault(_audioTrackList); + +var _fn = _dereq_(83); + +var Fn = _interopRequireWildcard(_fn); + +var _log = _dereq_(86); + +var _log2 = _interopRequireDefault(_log); + +var _timeRanges = _dereq_(90); + +var _buffer = _dereq_(79); + +var _mediaError = _dereq_(46); + +var _mediaError2 = _interopRequireDefault(_mediaError); + +var _window = _dereq_(95); + +var _window2 = _interopRequireDefault(_window); + +var _document = _dereq_(94); + +var _document2 = _interopRequireDefault(_document); + +function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key]; } } newObj['default'] = obj; return newObj; } } + +function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; } + +function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } } + +function _possibleConstructorReturn(self, call) { if (!self) { throw new ReferenceError("this hasn't been initialised - super() hasn't been called"); } return call && (typeof call === "object" || typeof call === "function") ? call : self; } + +function _inherits(subClass, superClass) { if (typeof superClass !== "function" && superClass !== null) { throw new TypeError("Super expression must either be null or a function, not " + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; } /** + * @file tech.js + */ + +/** + * An Object containing a structure like: `{src: 'url', type: 'mimetype'}` or string + * that just contains the src url alone. + * + * ``` js + * var SourceObject = { + * src: 'http://example.com/some-video.mp4', + * type: 'video/mp4' + * }; + * var SourceString = 'http://example.com/some-video.mp4'; + * ``` + * + * @typedef {Object|string} Tech~SourceObject + * + * @property {string} src + * The url to the source + * + * @property {string} type + * The mime type of the source + */ + +/** + * A function used by {@link Tech} to create a new {@link TextTrack}. + * + * @param {Tech} self + * An instance of the Tech class. + * + * @param {string} kind + * `TextTrack` kind (subtitles, captions, descriptions, chapters, or metadata) + * + * @param {string} [label] + * Label to identify the text track + * + * @param {string} [language] + * Two letter language abbreviation + * + * @param {Object} [options={}] + * An object with additional text track options + * + * @return {TextTrack} + * The text track that was created. + */ +function createTrackHelper(self, kind, label, language) { + var options = arguments.length > 4 && arguments[4] !== undefined ? arguments[4] : {}; + + var tracks = self.textTracks(); + + options.kind = kind; + + if (label) { + options.label = label; + } + if (language) { + options.language = language; + } + options.tech = self; + + var track = new _textTrack2['default'](options); + + tracks.addTrack_(track); + + return track; +} + +/** + * This is the base class for media playback technology controllers, such as + * {@link Flash} and {@link HTML5} + * + * @extends Component + */ + +var Tech = function (_Component) { + _inherits(Tech, _Component); + + /** + * Create an instance of this Tech. + * + * @param {Object} [options] + * The key/value store of player options. + * + * @param {Component~ReadyCallback} ready + * Callback function to call when the `HTML5` Tech is ready. + */ + function Tech() { + var options = arguments.length > 0 && arguments[0] !== undefined ? arguments[0] : {}; + var ready = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : function () {}; + + _classCallCheck(this, Tech); + + // we don't want the tech to report user activity automatically. + // This is done manually in addControlsListeners + options.reportTouchActivity = false; + + // keep track of whether the current source has played at all to + // implement a very limited played() + var _this = _possibleConstructorReturn(this, _Component.call(this, null, options, ready)); + + _this.hasStarted_ = false; + _this.on('playing', function () { + this.hasStarted_ = true; + }); + _this.on('loadstart', function () { + this.hasStarted_ = false; + }); + + _this.textTracks_ = options.textTracks; + _this.videoTracks_ = options.videoTracks; + _this.audioTracks_ = options.audioTracks; + + // Manually track progress in cases where the browser/flash player doesn't report it. + if (!_this.featuresProgressEvents) { + _this.manualProgressOn(); + } + + // Manually track timeupdates in cases where the browser/flash player doesn't report it. + if (!_this.featuresTimeupdateEvents) { + _this.manualTimeUpdatesOn(); + } + + ['Text', 'Audio', 'Video'].forEach(function (track) { + if (options['native' + track + 'Tracks'] === false) { + _this['featuresNative' + track + 'Tracks'] = false; + } + }); + + if (options.nativeCaptions === false) { + _this.featuresNativeTextTracks = false; + } + + if (!_this.featuresNativeTextTracks) { + _this.emulateTextTracks(); + } + + _this.autoRemoteTextTracks_ = new _textTrackList2['default'](); + + _this.initTextTrackListeners(); + _this.initTrackListeners(); + + // Turn on component tap events + _this.emitTapEvents(); + return _this; + } + + /* Fallbacks for unsupported event types + ================================================================================ */ + + /** + * Polyfill the `progress` event for browsers that don't support it natively. + * + * @see {@link Tech#trackProgress} + */ + + + Tech.prototype.manualProgressOn = function manualProgressOn() { + this.on('durationchange', this.onDurationChange); + + this.manualProgress = true; + + // Trigger progress watching when a source begins loading + this.one('ready', this.trackProgress); + }; + + /** + * Turn off the polyfill for `progress` events that was created in + * {@link Tech#manualProgressOn} + */ + + + Tech.prototype.manualProgressOff = function manualProgressOff() { + this.manualProgress = false; + this.stopTrackingProgress(); + + this.off('durationchange', this.onDurationChange); + }; + + /** + * This is used to trigger a `progress` event when the buffered percent changes. It + * sets an interval function that will be called every 500 milliseconds to check if the + * buffer end percent has changed. + * + * > This function is called by {@link Tech#manualProgressOn} + * + * @param {EventTarget~Event} event + * The `ready` event that caused this to run. + * + * @listens Tech#ready + * @fires Tech#progress + */ + + + Tech.prototype.trackProgress = function trackProgress(event) { + this.stopTrackingProgress(); + this.progressInterval = this.setInterval(Fn.bind(this, function () { + // Don't trigger unless buffered amount is greater than last time + + var numBufferedPercent = this.bufferedPercent(); + + if (this.bufferedPercent_ !== numBufferedPercent) { + /** + * See {@link Player#progress} + * + * @event Tech#progress + * @type {EventTarget~Event} + */ + this.trigger('progress'); + } + + this.bufferedPercent_ = numBufferedPercent; + + if (numBufferedPercent === 1) { + this.stopTrackingProgress(); + } + }), 500); + }; + + /** + * Update our internal duration on a `durationchange` event by calling + * {@link Tech#duration}. + * + * @param {EventTarget~Event} event + * The `durationchange` event that caused this to run. + * + * @listens Tech#durationchange + */ + + + Tech.prototype.onDurationChange = function onDurationChange(event) { + this.duration_ = this.duration(); + }; + + /** + * Get and create a `TimeRange` object for buffering. + * + * @return {TimeRange} + * The time range object that was created. + */ + + + Tech.prototype.buffered = function buffered() { + return (0, _timeRanges.createTimeRange)(0, 0); + }; + + /** + * Get the percentage of the current video that is currently buffered. + * + * @return {number} + * A number from 0 to 1 that represents the decimal percentage of the + * video that is buffered. + * + */ + + + Tech.prototype.bufferedPercent = function bufferedPercent() { + return (0, _buffer.bufferedPercent)(this.buffered(), this.duration_); + }; + + /** + * Turn off the polyfill for `progress` events that was created in + * {@link Tech#manualProgressOn} + * Stop manually tracking progress events by clearing the interval that was set in + * {@link Tech#trackProgress}. + */ + + + Tech.prototype.stopTrackingProgress = function stopTrackingProgress() { + this.clearInterval(this.progressInterval); + }; + + /** + * Polyfill the `timeupdate` event for browsers that don't support it. + * + * @see {@link Tech#trackCurrentTime} + */ + + + Tech.prototype.manualTimeUpdatesOn = function manualTimeUpdatesOn() { + this.manualTimeUpdates = true; + + this.on('play', this.trackCurrentTime); + this.on('pause', this.stopTrackingCurrentTime); + }; + + /** + * Turn off the polyfill for `timeupdate` events that was created in + * {@link Tech#manualTimeUpdatesOn} + */ + + + Tech.prototype.manualTimeUpdatesOff = function manualTimeUpdatesOff() { + this.manualTimeUpdates = false; + this.stopTrackingCurrentTime(); + this.off('play', this.trackCurrentTime); + this.off('pause', this.stopTrackingCurrentTime); + }; + + /** + * Sets up an interval function to track current time and trigger `timeupdate` every + * 250 milliseconds. + * + * @listens Tech#play + * @triggers Tech#timeupdate + */ + + + Tech.prototype.trackCurrentTime = function trackCurrentTime() { + if (this.currentTimeInterval) { + this.stopTrackingCurrentTime(); + } + this.currentTimeInterval = this.setInterval(function () { + /** + * Triggered at an interval of 250ms to indicated that time is passing in the video. + * + * @event Tech#timeupdate + * @type {EventTarget~Event} + */ + this.trigger({ type: 'timeupdate', target: this, manuallyTriggered: true }); + + // 42 = 24 fps // 250 is what Webkit uses // FF uses 15 + }, 250); + }; + + /** + * Stop the interval function created in {@link Tech#trackCurrentTime} so that the + * `timeupdate` event is no longer triggered. + * + * @listens {Tech#pause} + */ + + + Tech.prototype.stopTrackingCurrentTime = function stopTrackingCurrentTime() { + this.clearInterval(this.currentTimeInterval); + + // #1002 - if the video ends right before the next timeupdate would happen, + // the progress bar won't make it all the way to the end + this.trigger({ type: 'timeupdate', target: this, manuallyTriggered: true }); + }; + + /** + * Turn off all event polyfills, clear the `Tech`s {@link AudioTrackList}, + * {@link VideoTrackList}, and {@link TextTrackList}, and dispose of this Tech. + * + * @fires Component#dispose + */ + + + Tech.prototype.dispose = function dispose() { + + // clear out all tracks because we can't reuse them between techs + this.clearTracks(['audio', 'video', 'text']); + + // Turn off any manual progress or timeupdate tracking + if (this.manualProgress) { + this.manualProgressOff(); + } + + if (this.manualTimeUpdates) { + this.manualTimeUpdatesOff(); + } + + _Component.prototype.dispose.call(this); + }; + + /** + * Clear out a single `TrackList` or an array of `TrackLists` given their names. + * + * > Note: Techs without source handlers should call this between sources for `video` + * & `audio` tracks. You don't want to use them between tracks! + * + * @param {string[]|string} types + * TrackList names to clear, valid names are `video`, `audio`, and + * `text`. + */ + + + Tech.prototype.clearTracks = function clearTracks(types) { + var _this2 = this; + + types = [].concat(types); + // clear out all tracks because we can't reuse them between techs + types.forEach(function (type) { + var list = _this2[type + 'Tracks']() || []; + var i = list.length; + + while (i--) { + var track = list[i]; + + if (type === 'text') { + _this2.removeRemoteTextTrack(track); + } + list.removeTrack_(track); + } + }); + }; + + /** + * Remove any TextTracks added via addRemoteTextTrack that are + * flagged for automatic garbage collection + */ + + + Tech.prototype.cleanupAutoTextTracks = function cleanupAutoTextTracks() { + var list = this.autoRemoteTextTracks_ || []; + var i = list.length; + + while (i--) { + var track = list[i]; + + this.removeRemoteTextTrack(track); + } + }; + + /** + * Reset the tech, which will removes all sources and reset the internal readyState. + * + * @abstract + */ + + + Tech.prototype.reset = function reset() {}; + + /** + * Get or set an error on the Tech. + * + * @param {MediaError} [err] + * Error to set on the Tech + * + * @return {MediaError|null} + * The current error object on the tech, or null if there isn't one. + */ + + + Tech.prototype.error = function error(err) { + if (err !== undefined) { + this.error_ = new _mediaError2['default'](err); + this.trigger('error'); + } + return this.error_; + }; + + /** + * Returns the `TimeRange`s that have been played through for the current source. + * + * > NOTE: This implementation is incomplete. It does not track the played `TimeRange`. + * It only checks wether the source has played at all or not. + * + * @return {TimeRange} + * - A single time range if this video has played + * - An empty set of ranges if not. + */ + + + Tech.prototype.played = function played() { + if (this.hasStarted_) { + return (0, _timeRanges.createTimeRange)(0, 0); + } + return (0, _timeRanges.createTimeRange)(); + }; + + /** + * Causes a manual time update to occur if {@link Tech#manualTimeUpdatesOn} was + * previously called. + * + * @fires Tech#timeupdate + */ + + + Tech.prototype.setCurrentTime = function setCurrentTime() { + // improve the accuracy of manual timeupdates + if (this.manualTimeUpdates) { + /** + * A manual `timeupdate` event. + * + * @event Tech#timeupdate + * @type {EventTarget~Event} + */ + this.trigger({ type: 'timeupdate', target: this, manuallyTriggered: true }); + } + }; + + /** + * Turn on listeners for {@link TextTrackList} events. This adds + * {@link EventTarget~EventListeners} for `texttrackchange`, `addtrack` and + * `removetrack`. + * + * @fires Tech#texttrackchange + */ + + + Tech.prototype.initTextTrackListeners = function initTextTrackListeners() { + var textTrackListChanges = Fn.bind(this, function () { + /** + * Triggered when tracks are added or removed on the Tech {@link TextTrackList} + * + * @event Tech#texttrackchange + * @type {EventTarget~Event} + */ + this.trigger('texttrackchange'); + }); + + var tracks = this.textTracks(); + + if (!tracks) { + return; + } + + tracks.addEventListener('removetrack', textTrackListChanges); + tracks.addEventListener('addtrack', textTrackListChanges); + + this.on('dispose', Fn.bind(this, function () { + tracks.removeEventListener('removetrack', textTrackListChanges); + tracks.removeEventListener('addtrack', textTrackListChanges); + })); + }; + + /** + * Turn on listeners for {@link VideoTrackList} and {@link {AudioTrackList} events. + * This adds {@link EventTarget~EventListeners} for `addtrack`, and `removetrack`. + * + * @fires Tech#audiotrackchange + * @fires Tech#videotrackchange + */ + + + Tech.prototype.initTrackListeners = function initTrackListeners() { + var _this3 = this; + + var trackTypes = ['video', 'audio']; + + trackTypes.forEach(function (type) { + /** + * Triggered when tracks are added or removed on the Tech {@link AudioTrackList} + * + * @event Tech#audiotrackchange + * @type {EventTarget~Event} + */ + + /** + * Triggered when tracks are added or removed on the Tech {@link VideoTrackList} + * + * @event Tech#videotrackchange + * @type {EventTarget~Event} + */ + var trackListChanges = function trackListChanges() { + _this3.trigger(type + 'trackchange'); + }; + + var tracks = _this3[type + 'Tracks'](); + + tracks.addEventListener('removetrack', trackListChanges); + tracks.addEventListener('addtrack', trackListChanges); + + _this3.on('dispose', function () { + tracks.removeEventListener('removetrack', trackListChanges); + tracks.removeEventListener('addtrack', trackListChanges); + }); + }); + }; + + /** + * Emulate TextTracks using vtt.js if necessary + * + * @fires Tech#vttjsloaded + * @fires Tech#vttjserror + * @fires Tech#texttrackchange + */ + + + Tech.prototype.addWebVttScript_ = function addWebVttScript_() { + var _this4 = this; + + if (!_window2['default'].WebVTT && this.el().parentNode !== null && this.el().parentNode !== undefined) { + (function () { + var script = _document2['default'].createElement('script'); + + script.src = _this4.options_['vtt.js'] || 'https://cdn.rawgit.com/gkatsev/vtt.js/vjs-v0.12.1/dist/vtt.min.js'; + script.onload = function () { + /** + * Fired when vtt.js is loaded. + * + * @event Tech#vttjsloaded + * @type {EventTarget~Event} + */ + _this4.trigger('vttjsloaded'); + }; + script.onerror = function () { + /** + * Fired when vtt.js was not loaded due to an error + * + * @event Tech#vttjsloaded + * @type {EventTarget~Event} + */ + _this4.trigger('vttjserror'); + }; + _this4.on('dispose', function () { + script.onload = null; + script.onerror = null; + }); + // but have not loaded yet and we set it to true before the inject so that + // we don't overwrite the injected window.WebVTT if it loads right away + _window2['default'].WebVTT = true; + _this4.el().parentNode.appendChild(script); + })(); + } + }; + + /** + * Emulate texttracks + * + * @method emulateTextTracks + */ + + + Tech.prototype.emulateTextTracks = function emulateTextTracks() { + var _this5 = this; + + var tracks = this.textTracks(); + + if (!tracks) { + return; + } + + this.remoteTextTracks().on('addtrack', function (e) { + _this5.textTracks().addTrack_(e.track); + }); + + this.remoteTextTracks().on('removetrack', function (e) { + _this5.textTracks().removeTrack_(e.track); + }); + + // Initially, Tech.el_ is a child of a dummy-div wait until the Component system + // signals that the Tech is ready at which point Tech.el_ is part of the DOM + // before inserting the WebVTT script + this.on('ready', this.addWebVttScript_); + + var updateDisplay = function updateDisplay() { + return _this5.trigger('texttrackchange'); + }; + var textTracksChanges = function textTracksChanges() { + updateDisplay(); + + for (var i = 0; i < tracks.length; i++) { + var track = tracks[i]; + + track.removeEventListener('cuechange', updateDisplay); + if (track.mode === 'showing') { + track.addEventListener('cuechange', updateDisplay); + } + } + }; + + textTracksChanges(); + tracks.addEventListener('change', textTracksChanges); + + this.on('dispose', function () { + tracks.removeEventListener('change', textTracksChanges); + }); + }; + + /** + * Get the `Tech`s {@link VideoTrackList}. + * + * @return {VideoTrackList} + * The video track list that the Tech is currently using. + */ + + + Tech.prototype.videoTracks = function videoTracks() { + this.videoTracks_ = this.videoTracks_ || new _videoTrackList2['default'](); + return this.videoTracks_; + }; + + /** + * Get the `Tech`s {@link AudioTrackList}. + * + * @return {AudioTrackList} + * The audio track list that the Tech is currently using. + */ + + + Tech.prototype.audioTracks = function audioTracks() { + this.audioTracks_ = this.audioTracks_ || new _audioTrackList2['default'](); + return this.audioTracks_; + }; + + /** + * Get the `Tech`s {@link TextTrackList}. + * + * @return {TextTrackList} + * The text track list that the Tech is currently using. + */ + + + Tech.prototype.textTracks = function textTracks() { + this.textTracks_ = this.textTracks_ || new _textTrackList2['default'](); + return this.textTracks_; + }; + + /** + * Get the `Tech`s remote {@link TextTrackList}, which is created from elements + * that were added to the DOM. + * + * @return {TextTrackList} + * The remote text track list that the Tech is currently using. + */ + + + Tech.prototype.remoteTextTracks = function remoteTextTracks() { + this.remoteTextTracks_ = this.remoteTextTracks_ || new _textTrackList2['default'](); + return this.remoteTextTracks_; + }; + + /** + * Get The `Tech`s {HTMLTrackElementList}, which are the elements in the DOM that are + * being used as TextTracks. + * + * @return {HTMLTrackElementList} + * The current HTML track elements that exist for the tech. + */ + + + Tech.prototype.remoteTextTrackEls = function remoteTextTrackEls() { + this.remoteTextTrackEls_ = this.remoteTextTrackEls_ || new _htmlTrackElementList2['default'](); + return this.remoteTextTrackEls_; + }; + + /** + * Create and returns a remote {@link TextTrack} object. + * + * @param {string} kind + * `TextTrack` kind (subtitles, captions, descriptions, chapters, or metadata) + * + * @param {string} [label] + * Label to identify the text track + * + * @param {string} [language] + * Two letter language abbreviation + * + * @return {TextTrack} + * The TextTrack that gets created. + */ + + + Tech.prototype.addTextTrack = function addTextTrack(kind, label, language) { + if (!kind) { + throw new Error('TextTrack kind is required but was not provided'); + } + + return createTrackHelper(this, kind, label, language); + }; + + /** + * Create an emulated TextTrack for use by addRemoteTextTrack + * + * This is intended to be overridden by classes that inherit from + * Tech in order to create native or custom TextTracks. + * + * @param {Object} options + * The object should contain the options to initialize the TextTrack with. + * + * @param {string} [options.kind] + * `TextTrack` kind (subtitles, captions, descriptions, chapters, or metadata). + * + * @param {string} [options.label]. + * Label to identify the text track + * + * @param {string} [options.language] + * Two letter language abbreviation. + * + * @return {HTMLTrackElement} + * The track element that gets created. + */ + + + Tech.prototype.createRemoteTextTrack = function createRemoteTextTrack(options) { + var track = (0, _mergeOptions2['default'])(options, { + tech: this + }); + + return new _htmlTrackElement2['default'](track); + }; + + /** + * Creates a remote text track object and returns an html track element. + * + * > Note: This can be an emulated {@link HTMLTrackElement} or a native one. + * + * @param {Object} options + * See {@link Tech#createRemoteTextTrack} for more detailed properties. + * + * @param {boolean} [manualCleanup=true] + * - When false: the TextTrack will be automatically removed from the video + * element whenever the source changes + * - When True: The TextTrack will have to be cleaned up manually + * + * @return {HTMLTrackElement} + * An Html Track Element. + * + * @deprecated The default functionality for this function will be equivalent + * to "manualCleanup=false" in the future. The manualCleanup parameter will + * also be removed. + */ + + + Tech.prototype.addRemoteTextTrack = function addRemoteTextTrack() { + var options = arguments.length > 0 && arguments[0] !== undefined ? arguments[0] : {}; + var manualCleanup = arguments[1]; + + var htmlTrackElement = this.createRemoteTextTrack(options); + + if (manualCleanup !== true && manualCleanup !== false) { + // deprecation warning + _log2['default'].warn('Calling addRemoteTextTrack without explicitly setting the "manualCleanup" parameter to `true` is deprecated and default to `false` in future version of video.js'); + manualCleanup = true; + } + + // store HTMLTrackElement and TextTrack to remote list + this.remoteTextTrackEls().addTrackElement_(htmlTrackElement); + this.remoteTextTracks().addTrack_(htmlTrackElement.track); + + if (manualCleanup !== true) { + // create the TextTrackList if it doesn't exist + this.autoRemoteTextTracks_.addTrack_(htmlTrackElement.track); + } + + return htmlTrackElement; + }; + + /** + * Remove a remote text track from the remote `TextTrackList`. + * + * @param {TextTrack} track + * `TextTrack` to remove from the `TextTrackList` + */ + + + Tech.prototype.removeRemoteTextTrack = function removeRemoteTextTrack(track) { + var trackElement = this.remoteTextTrackEls().getTrackElementByTrack_(track); + + // remove HTMLTrackElement and TextTrack from remote list + this.remoteTextTrackEls().removeTrackElement_(trackElement); + this.remoteTextTracks().removeTrack_(track); + this.autoRemoteTextTracks_.removeTrack_(track); + }; + + /** + * A method to set a poster from a `Tech`. + * + * @abstract + */ + + + Tech.prototype.setPoster = function setPoster() {}; + + /* + * Check if the tech can support the given mime-type. + * + * The base tech does not support any type, but source handlers might + * overwrite this. + * + * @param {string} type + * The mimetype to check for support + * + * @return {string} + * 'probably', 'maybe', or empty string + * + * @see [Spec]{@link https://developer.mozilla.org/en-US/docs/Web/API/HTMLMediaElement/canPlayType} + * + * @abstract + */ + + + Tech.prototype.canPlayType = function canPlayType() { + return ''; + }; + + /* + * Return whether the argument is a Tech or not. + * Can be passed either a Class like `Html5` or a instance like `player.tech_` + * + * @param {Object} component + * The item to check + * + * @return {boolean} + * Whether it is a tech or not + * - True if it is a tech + * - False if it is not + */ + + + Tech.isTech = function isTech(component) { + return component.prototype instanceof Tech || component instanceof Tech || component === Tech; + }; + + /** + * Registers a `Tech` into a shared list for videojs. + * + * @param {string} name + * Name of the `Tech` to register. + * + * @param {Object} tech + * The `Tech` class to register. + */ + + + Tech.registerTech = function registerTech(name, tech) { + if (!Tech.techs_) { + Tech.techs_ = {}; + } + + if (!Tech.isTech(tech)) { + throw new Error('Tech ' + name + ' must be a Tech'); + } + + Tech.techs_[name] = tech; + return tech; + }; + + /** + * Get a `Tech` from the shared list by name. + * + * @param {string} name + * Name of the component to get + * + * @return {Tech|undefined} + * The `Tech` or undefined if there was no tech with the name requsted. + */ + + + Tech.getTech = function getTech(name) { + if (Tech.techs_ && Tech.techs_[name]) { + return Tech.techs_[name]; + } + + if (_window2['default'] && _window2['default'].videojs && _window2['default'].videojs[name]) { + _log2['default'].warn('The ' + name + ' tech was added to the videojs object when it should be registered using videojs.registerTech(name, tech)'); + return _window2['default'].videojs[name]; + } + }; + + return Tech; +}(_component2['default']); + +/** + * List of associated text tracks. + * + * @type {TextTrackList} + * @private + */ + + +Tech.prototype.textTracks_; // eslint-disable-line + +/** + * List of associated audio tracks. + * + * @type {AudioTrackList} + * @private + */ +Tech.prototype.audioTracks_; // eslint-disable-line + +/** + * List of associated video tracks. + * + * @type {VideoTrackList} + * @private + */ +Tech.prototype.videoTracks_; // eslint-disable-line + +/** + * Boolean indicating wether the `Tech` supports volume control. + * + * @type {boolean} + * @default + */ +Tech.prototype.featuresVolumeControl = true; + +/** + * Boolean indicating wether the `Tech` support fullscreen resize control. + * Resizing plugins using request fullscreen reloads the plugin + * + * @type {boolean} + * @default + */ +Tech.prototype.featuresFullscreenResize = false; + +/** + * Boolean indicating wether the `Tech` supports changing the speed at which the video + * plays. Examples: + * - Set player to play 2x (twice) as fast + * - Set player to play 0.5x (half) as fast + * + * @type {boolean} + * @default + */ +Tech.prototype.featuresPlaybackRate = false; + +/** + * Boolean indicating wether the `Tech` supports the `progress` event. This is currently + * not triggered by video-js-swf. This will be used to determine if + * {@link Tech#manualProgressOn} should be called. + * + * @type {boolean} + * @default + */ +Tech.prototype.featuresProgressEvents = false; + +/** + * Boolean indicating wether the `Tech` supports the `timeupdate` event. This is currently + * not triggered by video-js-swf. This will be used to determine if + * {@link Tech#manualTimeUpdates} should be called. + * + * @type {boolean} + * @default + */ +Tech.prototype.featuresTimeupdateEvents = false; + +/** + * Boolean indicating wether the `Tech` supports the native `TextTrack`s. + * This will help us integrate with native `TextTrack`s if the browser supports them. + * + * @type {boolean} + * @default + */ +Tech.prototype.featuresNativeTextTracks = false; + +/** + * A functional mixin for techs that want to use the Source Handler pattern. + * Source handlers are scripts for handling specific formats. + * The source handler pattern is used for adaptive formats (HLS, DASH) that + * manually load video data and feed it into a Source Buffer (Media Source Extensions) + * + * ```js + * Tech.withSourceHandlers.call(MyTech); + * ``` + * + * @param {Tech} _Tech + * The tech to add source handler functions to. + * + * @mixes Tech~SourceHandlerAdditions + */ +Tech.withSourceHandlers = function (_Tech) { + + /** + * Register a source handler + * + * @param {Function} handler + * The source handler class + * + * @param {number} [index] + * Register it at the following index + */ + _Tech.registerSourceHandler = function (handler, index) { + var handlers = _Tech.sourceHandlers; + + if (!handlers) { + handlers = _Tech.sourceHandlers = []; + } + + if (index === undefined) { + // add to the end of the list + index = handlers.length; + } + + handlers.splice(index, 0, handler); + }; + + /** + * Check if the tech can support the given type. Also checks the + * Techs sourceHandlers. + * + * @param {string} type + * The mimetype to check. + * + * @return {string} + * 'probably', 'maybe', or '' (empty string) + */ + _Tech.canPlayType = function (type) { + var handlers = _Tech.sourceHandlers || []; + var can = void 0; + + for (var i = 0; i < handlers.length; i++) { + can = handlers[i].canPlayType(type); + + if (can) { + return can; + } + } + + return ''; + }; + + /** + * Returns the first source handler that supports the source. + * + * TODO: Answer question: should 'probably' be prioritized over 'maybe' + * + * @param {Tech~SourceObject} source + * The source object + * + * @param {Object} options + * The options passed to the tech + * + * @return {SourceHandler|null} + * The first source handler that supports the source or null if + * no SourceHandler supports the source + */ + _Tech.selectSourceHandler = function (source, options) { + var handlers = _Tech.sourceHandlers || []; + var can = void 0; + + for (var i = 0; i < handlers.length; i++) { + can = handlers[i].canHandleSource(source, options); + + if (can) { + return handlers[i]; + } + } + + return null; + }; + + /** + * Check if the tech can support the given source. + * + * @param {Tech~SourceObject} srcObj + * The source object + * + * @param {Object} options + * The options passed to the tech + * + * @return {string} + * 'probably', 'maybe', or '' (empty string) + */ + _Tech.canPlaySource = function (srcObj, options) { + var sh = _Tech.selectSourceHandler(srcObj, options); + + if (sh) { + return sh.canHandleSource(srcObj, options); + } + + return ''; + }; + + /** + * When using a source handler, prefer its implementation of + * any function normally provided by the tech. + */ + var deferrable = ['seekable', 'duration']; + + /** + * A wrapper around {@link Tech#seekable} that will call a `SourceHandler`s seekable + * function if it exists, with a fallback to the Techs seekable function. + * + * @method _Tech.seekable + */ + + /** + * A wrapper around {@link Tech#duration} that will call a `SourceHandler`s duration + * function if it exists, otherwise it will fallback to the techs duration function. + * + * @method _Tech.duration + */ + + deferrable.forEach(function (fnName) { + var originalFn = this[fnName]; + + if (typeof originalFn !== 'function') { + return; + } + + this[fnName] = function () { + if (this.sourceHandler_ && this.sourceHandler_[fnName]) { + return this.sourceHandler_[fnName].apply(this.sourceHandler_, arguments); + } + return originalFn.apply(this, arguments); + }; + }, _Tech.prototype); + + /** + * Create a function for setting the source using a source object + * and source handlers. + * Should never be called unless a source handler was found. + * + * @param {Tech~SourceObject} source + * A source object with src and type keys + * + * @return {Tech} + * Returns itself; this method is chainable + */ + _Tech.prototype.setSource = function (source) { + var sh = _Tech.selectSourceHandler(source, this.options_); + + if (!sh) { + // Fall back to a native source hander when unsupported sources are + // deliberately set + if (_Tech.nativeSourceHandler) { + sh = _Tech.nativeSourceHandler; + } else { + _log2['default'].error('No source hander found for the current source.'); + } + } + + // Dispose any existing source handler + this.disposeSourceHandler(); + this.off('dispose', this.disposeSourceHandler); + + if (sh !== _Tech.nativeSourceHandler) { + this.currentSource_ = source; + + // Catch if someone replaced the src without calling setSource. + // If they do, set currentSource_ to null and dispose our source handler. + this.off(this.el_, 'loadstart', _Tech.prototype.firstLoadStartListener_); + this.off(this.el_, 'loadstart', _Tech.prototype.successiveLoadStartListener_); + this.one(this.el_, 'loadstart', _Tech.prototype.firstLoadStartListener_); + } + + this.sourceHandler_ = sh.handleSource(source, this, this.options_); + this.on('dispose', this.disposeSourceHandler); + + return this; + }; + + /** + * Called once for the first loadstart of a video. + * + * @listens Tech#loadstart + */ + _Tech.prototype.firstLoadStartListener_ = function () { + this.one(this.el_, 'loadstart', _Tech.prototype.successiveLoadStartListener_); + }; + + // On successive loadstarts when setSource has not been called again + /** + * Called after the first loadstart for a video occurs. + * + * @listens Tech#loadstart + */ + _Tech.prototype.successiveLoadStartListener_ = function () { + this.disposeSourceHandler(); + this.one(this.el_, 'loadstart', _Tech.prototype.successiveLoadStartListener_); + }; + + /** + * Clean up any existing SourceHandlers and listeners when the Tech is disposed. + * + * @listens Tech#dispose + */ + _Tech.prototype.disposeSourceHandler = function () { + // if we have a source and get another one + // then we are loading something new + // than clear all of our current tracks + if (this.currentSource_) { + this.clearTracks(['audio', 'video']); + this.currentSource_ = null; + } + + // always clean up auto-text tracks + this.cleanupAutoTextTracks(); + + if (this.sourceHandler_) { + this.off(this.el_, 'loadstart', _Tech.prototype.firstLoadStartListener_); + this.off(this.el_, 'loadstart', _Tech.prototype.successiveLoadStartListener_); + + if (this.sourceHandler_.dispose) { + this.sourceHandler_.dispose(); + } + + this.sourceHandler_ = null; + } + }; +}; + +_component2['default'].registerComponent('Tech', Tech); +// Old name for Tech +// @deprecated +_component2['default'].registerComponent('MediaTechController', Tech); +Tech.registerTech('Tech', Tech); +exports['default'] = Tech; + +},{"46":46,"5":5,"63":63,"65":65,"66":66,"70":70,"72":72,"76":76,"79":79,"83":83,"86":86,"87":87,"90":90,"94":94,"95":95}],63:[function(_dereq_,module,exports){ +'use strict'; + +exports.__esModule = true; + +var _trackList = _dereq_(74); + +var _trackList2 = _interopRequireDefault(_trackList); + +var _browser = _dereq_(78); + +var browser = _interopRequireWildcard(_browser); + +var _document = _dereq_(94); + +var _document2 = _interopRequireDefault(_document); + +function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key]; } } newObj['default'] = obj; return newObj; } } + +function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; } + +function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } } + +function _possibleConstructorReturn(self, call) { if (!self) { throw new ReferenceError("this hasn't been initialised - super() hasn't been called"); } return call && (typeof call === "object" || typeof call === "function") ? call : self; } + +function _inherits(subClass, superClass) { if (typeof superClass !== "function" && superClass !== null) { throw new TypeError("Super expression must either be null or a function, not " + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; } /** + * @file audio-track-list.js + */ + + +/** + * Anywhere we call this function we diverge from the spec + * as we only support one enabled audiotrack at a time + * + * @param {AudioTrackList} list + * list to work on + * + * @param {AudioTrack} track + * The track to skip + * + * @private + */ +var disableOthers = function disableOthers(list, track) { + for (var i = 0; i < list.length; i++) { + if (track.id === list[i].id) { + continue; + } + // another audio track is enabled, disable it + list[i].enabled = false; + } +}; + +/** + * The current list of {@link AudioTrack} for a media file. + * + * @see [Spec]{@link https://html.spec.whatwg.org/multipage/embedded-content.html#audiotracklist} + * @extends TrackList + */ + +var AudioTrackList = function (_TrackList) { + _inherits(AudioTrackList, _TrackList); + + /** + * Create an instance of this class. + * + * @param {AudioTrack[]} [tracks=[]] + * A list of `AudioTrack` to instantiate the list with. + */ + function AudioTrackList() { + var _this, _ret; + + var tracks = arguments.length > 0 && arguments[0] !== undefined ? arguments[0] : []; + + _classCallCheck(this, AudioTrackList); + + var list = void 0; + + // make sure only 1 track is enabled + // sorted from last index to first index + for (var i = tracks.length - 1; i >= 0; i--) { + if (tracks[i].enabled) { + disableOthers(tracks, tracks[i]); + break; + } + } + + // IE8 forces us to implement inheritance ourselves + // as it does not support Object.defineProperty properly + if (browser.IS_IE8) { + list = _document2['default'].createElement('custom'); + for (var prop in _trackList2['default'].prototype) { + if (prop !== 'constructor') { + list[prop] = _trackList2['default'].prototype[prop]; + } + } + for (var _prop in AudioTrackList.prototype) { + if (_prop !== 'constructor') { + list[_prop] = AudioTrackList.prototype[_prop]; + } + } + } + + list = (_this = _possibleConstructorReturn(this, _TrackList.call(this, tracks, list)), _this); + list.changing_ = false; + + return _ret = list, _possibleConstructorReturn(_this, _ret); + } + + /** + * Add an {@link AudioTrack} to the `AudioTrackList`. + * + * @param {AudioTrack} track + * The AudioTrack to add to the list + * + * @fires Track#addtrack + * @private + */ + + + AudioTrackList.prototype.addTrack_ = function addTrack_(track) { + var _this2 = this; + + if (track.enabled) { + disableOthers(this, track); + } + + _TrackList.prototype.addTrack_.call(this, track); + // native tracks don't have this + if (!track.addEventListener) { + return; + } + + /** + * @listens AudioTrack#enabledchange + * @fires TrackList#change + */ + track.addEventListener('enabledchange', function () { + // when we are disabling other tracks (since we don't support + // more than one track at a time) we will set changing_ + // to true so that we don't trigger additional change events + if (_this2.changing_) { + return; + } + _this2.changing_ = true; + disableOthers(_this2, track); + _this2.changing_ = false; + _this2.trigger('change'); + }); + }; + + /** + * Add an {@link AudioTrack} to the `AudioTrackList`. + * + * @param {AudioTrack} track + * The AudioTrack to add to the list + * + * @fires Track#addtrack + */ + + + AudioTrackList.prototype.addTrack = function addTrack(track) { + this.addTrack_(track); + }; + + /** + * Remove an {@link AudioTrack} from the `AudioTrackList`. + * + * @param {AudioTrack} track + * The AudioTrack to remove from the list + * + * @fires Track#removetrack + */ + + + AudioTrackList.prototype.removeTrack = function removeTrack(track) { + _TrackList.prototype.removeTrack_.call(this, track); + }; + + return AudioTrackList; +}(_trackList2['default']); + +exports['default'] = AudioTrackList; + +},{"74":74,"78":78,"94":94}],64:[function(_dereq_,module,exports){ +'use strict'; + +exports.__esModule = true; + +var _trackEnums = _dereq_(73); + +var _track = _dereq_(75); + +var _track2 = _interopRequireDefault(_track); + +var _mergeOptions = _dereq_(87); + +var _mergeOptions2 = _interopRequireDefault(_mergeOptions); + +var _browser = _dereq_(78); + +var browser = _interopRequireWildcard(_browser); + +function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key]; } } newObj['default'] = obj; return newObj; } } + +function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; } + +function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } } + +function _possibleConstructorReturn(self, call) { if (!self) { throw new ReferenceError("this hasn't been initialised - super() hasn't been called"); } return call && (typeof call === "object" || typeof call === "function") ? call : self; } + +function _inherits(subClass, superClass) { if (typeof superClass !== "function" && superClass !== null) { throw new TypeError("Super expression must either be null or a function, not " + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; } + +/** + * A representation of a single `AudioTrack`. If it is part of an {@link AudioTrackList} + * only one `AudioTrack` in the list will be enabled at a time. + * + * @see [Spec]{@link https://html.spec.whatwg.org/multipage/embedded-content.html#audiotrack} + * @extends Track + */ +var AudioTrack = function (_Track) { + _inherits(AudioTrack, _Track); + + /** + * Create an instance of this class. + * + * @param {Object} [options={}] + * Object of option names and values + * + * @param {AudioTrack~Kind} [options.kind=''] + * A valid audio track kind + * + * @param {string} [options.id='vjs_track_' + Guid.newGUID()] + * A unique id for this AudioTrack. + * + * @param {string} [options.label=''] + * The menu label for this track. + * + * @param {string} [options.language=''] + * A valid two character language code. + * + * @param {boolean} [options.enabled] + * If this track is the one that is currently playing. If this track is part of + * an {@link AudioTrackList}, only one {@link AudioTrack} will be enabled. + */ + function AudioTrack() { + var _this, _ret; + + var options = arguments.length > 0 && arguments[0] !== undefined ? arguments[0] : {}; + + _classCallCheck(this, AudioTrack); + + var settings = (0, _mergeOptions2['default'])(options, { + kind: _trackEnums.AudioTrackKind[options.kind] || '' + }); + // on IE8 this will be a document element + // for every other browser this will be a normal object + var track = (_this = _possibleConstructorReturn(this, _Track.call(this, settings)), _this); + var enabled = false; + + if (browser.IS_IE8) { + for (var prop in AudioTrack.prototype) { + if (prop !== 'constructor') { + track[prop] = AudioTrack.prototype[prop]; + } + } + } + /** + * @member {boolean} enabled + * If this `AudioTrack` is enabled or not. When setting this will + * fire {@link AudioTrack#enabledchange} if the state of enabled is changed. + * + * @fires VideoTrack#selectedchange + */ + Object.defineProperty(track, 'enabled', { + get: function get() { + return enabled; + }, + set: function set(newEnabled) { + // an invalid or unchanged value + if (typeof newEnabled !== 'boolean' || newEnabled === enabled) { + return; + } + enabled = newEnabled; + + /** + * An event that fires when enabled changes on this track. This allows + * the AudioTrackList that holds this track to act accordingly. + * + * > Note: This is not part of the spec! Native tracks will do + * this internally without an event. + * + * @event AudioTrack#enabledchange + * @type {EventTarget~Event} + */ + this.trigger('enabledchange'); + } + }); + + // if the user sets this track to selected then + // set selected to that true value otherwise + // we keep it false + if (settings.enabled) { + track.enabled = settings.enabled; + } + track.loaded_ = true; + + return _ret = track, _possibleConstructorReturn(_this, _ret); + } + + return AudioTrack; +}(_track2['default']); + +exports['default'] = AudioTrack; + +},{"73":73,"75":75,"78":78,"87":87}],65:[function(_dereq_,module,exports){ +'use strict'; + +exports.__esModule = true; + +var _browser = _dereq_(78); + +var browser = _interopRequireWildcard(_browser); + +var _document = _dereq_(94); + +var _document2 = _interopRequireDefault(_document); + +function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; } + +function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key]; } } newObj['default'] = obj; return newObj; } } + +function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } } /** + * @file html-track-element-list.js + */ + +/** + * The current list of {@link HtmlTrackElement}s. + */ +var HtmlTrackElementList = function () { + + /** + * Create an instance of this class. + * + * @param {HtmlTrackElement[]} [tracks=[]] + * A list of `HtmlTrackElement` to instantiate the list with. + */ + function HtmlTrackElementList() { + var trackElements = arguments.length > 0 && arguments[0] !== undefined ? arguments[0] : []; + + _classCallCheck(this, HtmlTrackElementList); + + var list = this; // eslint-disable-line + + if (browser.IS_IE8) { + list = _document2['default'].createElement('custom'); + + for (var prop in HtmlTrackElementList.prototype) { + if (prop !== 'constructor') { + list[prop] = HtmlTrackElementList.prototype[prop]; + } + } + } + + list.trackElements_ = []; + + /** + * @member {number} length + * The current number of `Track`s in the this Trackist. + */ + Object.defineProperty(list, 'length', { + get: function get() { + return this.trackElements_.length; + } + }); + + for (var i = 0, length = trackElements.length; i < length; i++) { + list.addTrackElement_(trackElements[i]); + } + + if (browser.IS_IE8) { + return list; + } + } + + /** + * Add an {@link HtmlTrackElement} to the `HtmlTrackElementList` + * + * @param {HtmlTrackElement} trackElement + * The track element to add to the list. + * + * @private + */ + + + HtmlTrackElementList.prototype.addTrackElement_ = function addTrackElement_(trackElement) { + var index = this.trackElements_.length; + + if (!('' + index in this)) { + Object.defineProperty(this, index, { + get: function get() { + return this.trackElements_[index]; + } + }); + } + + // Do not add duplicate elements + if (this.trackElements_.indexOf(trackElement) === -1) { + this.trackElements_.push(trackElement); + } + }; + + /** + * Get an {@link HtmlTrackElement} from the `HtmlTrackElementList` given an + * {@link TextTrack}. + * + * @param {TextTrack} track + * The track associated with a track element. + * + * @return {HtmlTrackElement|undefined} + * The track element that was found or undefined. + * + * @private + */ + + + HtmlTrackElementList.prototype.getTrackElementByTrack_ = function getTrackElementByTrack_(track) { + var trackElement_ = void 0; + + for (var i = 0, length = this.trackElements_.length; i < length; i++) { + if (track === this.trackElements_[i].track) { + trackElement_ = this.trackElements_[i]; + + break; + } + } + + return trackElement_; + }; + + /** + * Remove a {@link HtmlTrackElement} from the `HtmlTrackElementList` + * + * @param {HtmlTrackElement} trackElement + * The track element to remove from the list. + * + * @private + */ + + + HtmlTrackElementList.prototype.removeTrackElement_ = function removeTrackElement_(trackElement) { + for (var i = 0, length = this.trackElements_.length; i < length; i++) { + if (trackElement === this.trackElements_[i]) { + this.trackElements_.splice(i, 1); + + break; + } + } + }; + + return HtmlTrackElementList; +}(); + +exports['default'] = HtmlTrackElementList; + +},{"78":78,"94":94}],66:[function(_dereq_,module,exports){ +'use strict'; + +exports.__esModule = true; + +var _browser = _dereq_(78); + +var browser = _interopRequireWildcard(_browser); + +var _document = _dereq_(94); + +var _document2 = _interopRequireDefault(_document); + +var _eventTarget = _dereq_(42); + +var _eventTarget2 = _interopRequireDefault(_eventTarget); + +var _textTrack = _dereq_(72); + +var _textTrack2 = _interopRequireDefault(_textTrack); + +function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; } + +function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key]; } } newObj['default'] = obj; return newObj; } } + +function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } } + +function _possibleConstructorReturn(self, call) { if (!self) { throw new ReferenceError("this hasn't been initialised - super() hasn't been called"); } return call && (typeof call === "object" || typeof call === "function") ? call : self; } + +function _inherits(subClass, superClass) { if (typeof superClass !== "function" && superClass !== null) { throw new TypeError("Super expression must either be null or a function, not " + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; } /** + * @file html-track-element.js + */ + +/** + * @typedef {HTMLTrackElement~ReadyState} + * @enum {number} + */ +var NONE = 0; +var LOADING = 1; +var LOADED = 2; +var ERROR = 3; + +/** + * A single track represented in the DOM. + * + * @see [Spec]{@link https://html.spec.whatwg.org/multipage/embedded-content.html#htmltrackelement} + * @extends EventTarget + */ + +var HTMLTrackElement = function (_EventTarget) { + _inherits(HTMLTrackElement, _EventTarget); + + /** + * Create an instance of this class. + * + * @param {Object} options={} + * Object of option names and values + * + * @param {Tech} options.tech + * A reference to the tech that owns this HTMLTrackElement. + * + * @param {TextTrack~Kind} [options.kind='subtitles'] + * A valid text track kind. + * + * @param {TextTrack~Mode} [options.mode='disabled'] + * A valid text track mode. + * + * @param {string} [options.id='vjs_track_' + Guid.newGUID()] + * A unique id for this TextTrack. + * + * @param {string} [options.label=''] + * The menu label for this track. + * + * @param {string} [options.language=''] + * A valid two character language code. + * + * @param {string} [options.srclang=''] + * A valid two character language code. An alternative, but deprioritized + * vesion of `options.language` + * + * @param {string} [options.src] + * A url to TextTrack cues. + * + * @param {boolean} [options.default] + * If this track should default to on or off. + */ + function HTMLTrackElement() { + var options = arguments.length > 0 && arguments[0] !== undefined ? arguments[0] : {}; + + _classCallCheck(this, HTMLTrackElement); + + var _this = _possibleConstructorReturn(this, _EventTarget.call(this)); + + var readyState = void 0; + var trackElement = _this; // eslint-disable-line + + if (browser.IS_IE8) { + trackElement = _document2['default'].createElement('custom'); + + for (var prop in HTMLTrackElement.prototype) { + if (prop !== 'constructor') { + trackElement[prop] = HTMLTrackElement.prototype[prop]; + } + } + } + + var track = new _textTrack2['default'](options); + + trackElement.kind = track.kind; + trackElement.src = track.src; + trackElement.srclang = track.language; + trackElement.label = track.label; + trackElement['default'] = track['default']; + + /** + * @member {HTMLTrackElement~ReadyState} readyState + * The current ready state of the track element. + */ + Object.defineProperty(trackElement, 'readyState', { + get: function get() { + return readyState; + } + }); + + /** + * @member {TextTrack} track + * The underlying TextTrack object. + */ + Object.defineProperty(trackElement, 'track', { + get: function get() { + return track; + } + }); + + readyState = NONE; + + /** + * @listens TextTrack#loadeddata + * @fires HTMLTrackElement#load + */ + track.addEventListener('loadeddata', function () { + readyState = LOADED; + + trackElement.trigger({ + type: 'load', + target: trackElement + }); + }); + + if (browser.IS_IE8) { + var _ret; + + return _ret = trackElement, _possibleConstructorReturn(_this, _ret); + } + return _this; + } + + return HTMLTrackElement; +}(_eventTarget2['default']); + +HTMLTrackElement.prototype.allowedEvents_ = { + load: 'load' +}; + +HTMLTrackElement.NONE = NONE; +HTMLTrackElement.LOADING = LOADING; +HTMLTrackElement.LOADED = LOADED; +HTMLTrackElement.ERROR = ERROR; + +exports['default'] = HTMLTrackElement; + +},{"42":42,"72":72,"78":78,"94":94}],67:[function(_dereq_,module,exports){ +'use strict'; + +exports.__esModule = true; + +var _browser = _dereq_(78); + +var browser = _interopRequireWildcard(_browser); + +var _document = _dereq_(94); + +var _document2 = _interopRequireDefault(_document); + +function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; } + +function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key]; } } newObj['default'] = obj; return newObj; } } + +function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } } /** + * @file text-track-cue-list.js + */ + + +/** + * @typedef {Object} TextTrackCue + * + * @property {string} id + * The unique id for this text track cue + * + * @property {number} startTime + * The start time for this text track cue + * + * @property {number} endTime + * The end time for this text track cue + * + * @property {boolean} pauseOnExit + * Pause when the end time is reached if true. + * + * @see [Spec]{@link https://html.spec.whatwg.org/multipage/embedded-content.html#texttrackcue} + */ + +/** + * A List of TextTrackCues. + * + * @see [Spec]{@link https://html.spec.whatwg.org/multipage/embedded-content.html#texttrackcuelist} + */ +var TextTrackCueList = function () { + + /** + * Create an instance of this class.. + * + * @param {Array} cues + * A list of cues to be initialized with + */ + function TextTrackCueList(cues) { + _classCallCheck(this, TextTrackCueList); + + var list = this; // eslint-disable-line + + if (browser.IS_IE8) { + list = _document2['default'].createElement('custom'); + + for (var prop in TextTrackCueList.prototype) { + if (prop !== 'constructor') { + list[prop] = TextTrackCueList.prototype[prop]; + } + } + } + + TextTrackCueList.prototype.setCues_.call(list, cues); + + /** + * @member {number} length + * The current number of `TextTrackCue`s in the TextTrackCueList. + */ + Object.defineProperty(list, 'length', { + get: function get() { + return this.length_; + } + }); + + if (browser.IS_IE8) { + return list; + } + } + + /** + * A setter for cues in this list. Creates getters + * an an index for the cues. + * + * @param {Array} cues + * An array of cues to set + * + * @private + */ + + + TextTrackCueList.prototype.setCues_ = function setCues_(cues) { + var oldLength = this.length || 0; + var i = 0; + var l = cues.length; + + this.cues_ = cues; + this.length_ = cues.length; + + var defineProp = function defineProp(index) { + if (!('' + index in this)) { + Object.defineProperty(this, '' + index, { + get: function get() { + return this.cues_[index]; + } + }); + } + }; + + if (oldLength < l) { + i = oldLength; + + for (; i < l; i++) { + defineProp.call(this, i); + } + } + }; + + /** + * Get a `TextTrackCue` that is currently in the `TextTrackCueList` by id. + * + * @param {string} id + * The id of the cue that should be searched for. + * + * @return {TextTrackCue|null} + * A single cue or null if none was found. + */ + + + TextTrackCueList.prototype.getCueById = function getCueById(id) { + var result = null; + + for (var i = 0, l = this.length; i < l; i++) { + var cue = this[i]; + + if (cue.id === id) { + result = cue; + break; + } + } + + return result; + }; + + return TextTrackCueList; +}(); + +exports['default'] = TextTrackCueList; + +},{"78":78,"94":94}],68:[function(_dereq_,module,exports){ +'use strict'; + +exports.__esModule = true; + +var _component = _dereq_(5); + +var _component2 = _interopRequireDefault(_component); + +var _fn = _dereq_(83); + +var Fn = _interopRequireWildcard(_fn); + +var _window = _dereq_(95); + +var _window2 = _interopRequireDefault(_window); + +function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key]; } } newObj['default'] = obj; return newObj; } } + +function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; } + +function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } } + +function _possibleConstructorReturn(self, call) { if (!self) { throw new ReferenceError("this hasn't been initialised - super() hasn't been called"); } return call && (typeof call === "object" || typeof call === "function") ? call : self; } + +function _inherits(subClass, superClass) { if (typeof superClass !== "function" && superClass !== null) { throw new TypeError("Super expression must either be null or a function, not " + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; } /** + * @file text-track-display.js + */ + + +var darkGray = '#222'; +var lightGray = '#ccc'; +var fontMap = { + monospace: 'monospace', + sansSerif: 'sans-serif', + serif: 'serif', + monospaceSansSerif: '"Andale Mono", "Lucida Console", monospace', + monospaceSerif: '"Courier New", monospace', + proportionalSansSerif: 'sans-serif', + proportionalSerif: 'serif', + casual: '"Comic Sans MS", Impact, fantasy', + script: '"Monotype Corsiva", cursive', + smallcaps: '"Andale Mono", "Lucida Console", monospace, sans-serif' +}; + +/** + * Construct an rgba color from a given hex color code. + * + * @param {number} color + * Hex number for color, like #f0e. + * + * @param {number} opacity + * Value for opacity, 0.0 - 1.0. + * + * @return {string} + * The rgba color that was created, like 'rgba(255, 0, 0, 0.3)'. + * + * @private + */ +function constructColor(color, opacity) { + return 'rgba(' + + // color looks like "#f0e" + parseInt(color[1] + color[1], 16) + ',' + parseInt(color[2] + color[2], 16) + ',' + parseInt(color[3] + color[3], 16) + ',' + opacity + ')'; +} + +/** + * Try to update the style of a DOM element. Some style changes will throw an error, + * particularly in IE8. Those should be noops. + * + * @param {Element} el + * The DOM element to be styled. + * + * @param {string} style + * The CSS property on the element that should be styled. + * + * @param {string} rule + * The style rule that should be applied to the property. + */ +function tryUpdateStyle(el, style, rule) { + try { + el.style[style] = rule; + } catch (e) { + + // Satisfies linter. + return; + } +} + +/** + * The component for displaying text track cues. + * + * @extends Component + */ + +var TextTrackDisplay = function (_Component) { + _inherits(TextTrackDisplay, _Component); + + /** + * Creates an instance of this class. + * + * @param {Player} player + * The `Player` that this class should be attached to. + * + * @param {Object} [options] + * The key/value store of player options. + * + * @param {Component~ReadyCallback} [ready] + * The function to call when `TextTrackDisplay` is ready. + */ + function TextTrackDisplay(player, options, ready) { + _classCallCheck(this, TextTrackDisplay); + + var _this = _possibleConstructorReturn(this, _Component.call(this, player, options, ready)); + + player.on('loadstart', Fn.bind(_this, _this.toggleDisplay)); + player.on('texttrackchange', Fn.bind(_this, _this.updateDisplay)); + + // This used to be called during player init, but was causing an error + // if a track should show by default and the display hadn't loaded yet. + // Should probably be moved to an external track loader when we support + // tracks that don't need a display. + player.ready(Fn.bind(_this, function () { + if (player.tech_ && player.tech_.featuresNativeTextTracks) { + this.hide(); + return; + } + + player.on('fullscreenchange', Fn.bind(this, this.updateDisplay)); + + var tracks = this.options_.playerOptions.tracks || []; + + for (var i = 0; i < tracks.length; i++) { + this.player_.addRemoteTextTrack(tracks[i]); + } + + var modes = { captions: 1, subtitles: 1 }; + var trackList = this.player_.textTracks(); + var firstDesc = void 0; + var firstCaptions = void 0; + + if (trackList) { + for (var _i = 0; _i < trackList.length; _i++) { + var track = trackList[_i]; + + if (track['default']) { + if (track.kind === 'descriptions' && !firstDesc) { + firstDesc = track; + } else if (track.kind in modes && !firstCaptions) { + firstCaptions = track; + } + } + } + + // We want to show the first default track but captions and subtitles + // take precedence over descriptions. + // So, display the first default captions or subtitles track + // and otherwise the first default descriptions track. + if (firstCaptions) { + firstCaptions.mode = 'showing'; + } else if (firstDesc) { + firstDesc.mode = 'showing'; + } + } + })); + return _this; + } + + /** + * Turn display of {@link TextTrack}'s from the current state into the other state. + * There are only two states: + * - 'shown' + * - 'hidden' + * + * @listens Player#loadstart + */ + + + TextTrackDisplay.prototype.toggleDisplay = function toggleDisplay() { + if (this.player_.tech_ && this.player_.tech_.featuresNativeTextTracks) { + this.hide(); + } else { + this.show(); + } + }; + + /** + * Create the {@link Component}'s DOM element. + * + * @return {Element} + * The element that was created. + */ + + + TextTrackDisplay.prototype.createEl = function createEl() { + return _Component.prototype.createEl.call(this, 'div', { + className: 'vjs-text-track-display' + }, { + 'aria-live': 'off', + 'aria-atomic': 'true' + }); + }; + + /** + * Clear all displayed {@link TextTrack}s. + */ + + + TextTrackDisplay.prototype.clearDisplay = function clearDisplay() { + if (typeof _window2['default'].WebVTT === 'function') { + _window2['default'].WebVTT.processCues(_window2['default'], [], this.el_); + } + }; + + /** + * Update the displayed TextTrack when a either a {@link Player#texttrackchange} or + * a {@link Player#fullscreenchange} is fired. + * + * @listens Player#texttrackchange + * @listens Player#fullscreenchange + */ + + + TextTrackDisplay.prototype.updateDisplay = function updateDisplay() { + var tracks = this.player_.textTracks(); + + this.clearDisplay(); + + if (!tracks) { + return; + } + + // Track display prioritization model: if multiple tracks are 'showing', + // display the first 'subtitles' or 'captions' track which is 'showing', + // otherwise display the first 'descriptions' track which is 'showing' + + var descriptionsTrack = null; + var captionsSubtitlesTrack = null; + + var i = tracks.length; + + while (i--) { + var track = tracks[i]; + + if (track.mode === 'showing') { + if (track.kind === 'descriptions') { + descriptionsTrack = track; + } else { + captionsSubtitlesTrack = track; + } + } + } + + if (captionsSubtitlesTrack) { + if (this.getAttribute('aria-live') !== 'off') { + this.setAttribute('aria-live', 'off'); + } + this.updateForTrack(captionsSubtitlesTrack); + } else if (descriptionsTrack) { + if (this.getAttribute('aria-live') !== 'assertive') { + this.setAttribute('aria-live', 'assertive'); + } + this.updateForTrack(descriptionsTrack); + } + }; + + /** + * Add an {@link Texttrack} to to the {@link Tech}s {@link TextTrackList}. + * + * @param {TextTrack} track + * Text track object to be added to the list. + */ + + + TextTrackDisplay.prototype.updateForTrack = function updateForTrack(track) { + if (typeof _window2['default'].WebVTT !== 'function' || !track.activeCues) { + return; + } + + var overrides = this.player_.textTrackSettings.getValues(); + var cues = []; + + for (var _i2 = 0; _i2 < track.activeCues.length; _i2++) { + cues.push(track.activeCues[_i2]); + } + + _window2['default'].WebVTT.processCues(_window2['default'], cues, this.el_); + + var i = cues.length; + + while (i--) { + var cue = cues[i]; + + if (!cue) { + continue; + } + + var cueDiv = cue.displayState; + + if (overrides.color) { + cueDiv.firstChild.style.color = overrides.color; + } + if (overrides.textOpacity) { + tryUpdateStyle(cueDiv.firstChild, 'color', constructColor(overrides.color || '#fff', overrides.textOpacity)); + } + if (overrides.backgroundColor) { + cueDiv.firstChild.style.backgroundColor = overrides.backgroundColor; + } + if (overrides.backgroundOpacity) { + tryUpdateStyle(cueDiv.firstChild, 'backgroundColor', constructColor(overrides.backgroundColor || '#000', overrides.backgroundOpacity)); + } + if (overrides.windowColor) { + if (overrides.windowOpacity) { + tryUpdateStyle(cueDiv, 'backgroundColor', constructColor(overrides.windowColor, overrides.windowOpacity)); + } else { + cueDiv.style.backgroundColor = overrides.windowColor; + } + } + if (overrides.edgeStyle) { + if (overrides.edgeStyle === 'dropshadow') { + cueDiv.firstChild.style.textShadow = '2px 2px 3px ' + darkGray + ', 2px 2px 4px ' + darkGray + ', 2px 2px 5px ' + darkGray; + } else if (overrides.edgeStyle === 'raised') { + cueDiv.firstChild.style.textShadow = '1px 1px ' + darkGray + ', 2px 2px ' + darkGray + ', 3px 3px ' + darkGray; + } else if (overrides.edgeStyle === 'depressed') { + cueDiv.firstChild.style.textShadow = '1px 1px ' + lightGray + ', 0 1px ' + lightGray + ', -1px -1px ' + darkGray + ', 0 -1px ' + darkGray; + } else if (overrides.edgeStyle === 'uniform') { + cueDiv.firstChild.style.textShadow = '0 0 4px ' + darkGray + ', 0 0 4px ' + darkGray + ', 0 0 4px ' + darkGray + ', 0 0 4px ' + darkGray; + } + } + if (overrides.fontPercent && overrides.fontPercent !== 1) { + var fontSize = _window2['default'].parseFloat(cueDiv.style.fontSize); + + cueDiv.style.fontSize = fontSize * overrides.fontPercent + 'px'; + cueDiv.style.height = 'auto'; + cueDiv.style.top = 'auto'; + cueDiv.style.bottom = '2px'; + } + if (overrides.fontFamily && overrides.fontFamily !== 'default') { + if (overrides.fontFamily === 'small-caps') { + cueDiv.firstChild.style.fontVariant = 'small-caps'; + } else { + cueDiv.firstChild.style.fontFamily = fontMap[overrides.fontFamily]; + } + } + } + }; + + return TextTrackDisplay; +}(_component2['default']); + +_component2['default'].registerComponent('TextTrackDisplay', TextTrackDisplay); +exports['default'] = TextTrackDisplay; + +},{"5":5,"83":83,"95":95}],69:[function(_dereq_,module,exports){ +'use strict'; + +exports.__esModule = true; +/** + * Utilities for capturing text track state and re-creating tracks + * based on a capture. + * + * @file text-track-list-converter.js + * @module text-track-list-converter + */ + +/** + * Examine a single {@link TextTrack} and return a JSON-compatible javascript object that + * represents the {@link TextTrack}'s state. + * + * @param {TextTrack} track + * The text track to query. + * + * @return {Object} + * A serializable javascript representation of the TextTrack. + * @private + */ +var trackToJson_ = function trackToJson_(track) { + var ret = ['kind', 'label', 'language', 'id', 'inBandMetadataTrackDispatchType', 'mode', 'src'].reduce(function (acc, prop, i) { + + if (track[prop]) { + acc[prop] = track[prop]; + } + + return acc; + }, { + cues: track.cues && Array.prototype.map.call(track.cues, function (cue) { + return { + startTime: cue.startTime, + endTime: cue.endTime, + text: cue.text, + id: cue.id + }; + }) + }); + + return ret; +}; + +/** + * Examine a {@link Tech} and return a JSON-compatible javascript array that represents the + * state of all {@link TextTrack}s currently configured. The return array is compatible with + * {@link text-track-list-converter:jsonToTextTracks}. + * + * @param {Tech} tech + * The tech object to query + * + * @return {Array} + * A serializable javascript representation of the {@link Tech}s + * {@link TextTrackList}. + */ +var textTracksToJson = function textTracksToJson(tech) { + + var trackEls = tech.$$('track'); + + var trackObjs = Array.prototype.map.call(trackEls, function (t) { + return t.track; + }); + var tracks = Array.prototype.map.call(trackEls, function (trackEl) { + var json = trackToJson_(trackEl.track); + + if (trackEl.src) { + json.src = trackEl.src; + } + return json; + }); + + return tracks.concat(Array.prototype.filter.call(tech.textTracks(), function (track) { + return trackObjs.indexOf(track) === -1; + }).map(trackToJson_)); +}; + +/** + * Create a set of remote {@link TextTrack}s on a {@link Tech} based on an array of javascript + * object {@link TextTrack} representations. + * + * @param {Array} json + * An array of `TextTrack` representation objects, like those that would be + * produced by `textTracksToJson`. + * + * @param {Tech} tech + * The `Tech` to create the `TextTrack`s on. + */ +var jsonToTextTracks = function jsonToTextTracks(json, tech) { + json.forEach(function (track) { + var addedTrack = tech.addRemoteTextTrack(track).track; + + if (!track.src && track.cues) { + track.cues.forEach(function (cue) { + return addedTrack.addCue(cue); + }); + } + }); + + return tech.textTracks(); +}; + +exports['default'] = { textTracksToJson: textTracksToJson, jsonToTextTracks: jsonToTextTracks, trackToJson_: trackToJson_ }; + +},{}],70:[function(_dereq_,module,exports){ +'use strict'; + +exports.__esModule = true; + +var _trackList = _dereq_(74); + +var _trackList2 = _interopRequireDefault(_trackList); + +var _fn = _dereq_(83); + +var Fn = _interopRequireWildcard(_fn); + +var _browser = _dereq_(78); + +var browser = _interopRequireWildcard(_browser); + +var _document = _dereq_(94); + +var _document2 = _interopRequireDefault(_document); + +function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key]; } } newObj['default'] = obj; return newObj; } } + +function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; } + +function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } } + +function _possibleConstructorReturn(self, call) { if (!self) { throw new ReferenceError("this hasn't been initialised - super() hasn't been called"); } return call && (typeof call === "object" || typeof call === "function") ? call : self; } + +function _inherits(subClass, superClass) { if (typeof superClass !== "function" && superClass !== null) { throw new TypeError("Super expression must either be null or a function, not " + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; } /** + * @file text-track-list.js + */ + + +/** + * The current list of {@link TextTrack} for a media file. + * + * @see [Spec]{@link https://html.spec.whatwg.org/multipage/embedded-content.html#texttracklist} + * @extends TrackList + */ +var TextTrackList = function (_TrackList) { + _inherits(TextTrackList, _TrackList); + + /** + * Create an instance of this class. + * + * @param {TextTrack[]} [tracks=[]] + * A list of `TextTrack` to instantiate the list with. + */ + function TextTrackList() { + var _this, _ret; + + var tracks = arguments.length > 0 && arguments[0] !== undefined ? arguments[0] : []; + + _classCallCheck(this, TextTrackList); + + var list = void 0; + + // IE8 forces us to implement inheritance ourselves + // as it does not support Object.defineProperty properly + if (browser.IS_IE8) { + list = _document2['default'].createElement('custom'); + for (var prop in _trackList2['default'].prototype) { + if (prop !== 'constructor') { + list[prop] = _trackList2['default'].prototype[prop]; + } + } + for (var _prop in TextTrackList.prototype) { + if (_prop !== 'constructor') { + list[_prop] = TextTrackList.prototype[_prop]; + } + } + } + + list = (_this = _possibleConstructorReturn(this, _TrackList.call(this, tracks, list)), _this); + return _ret = list, _possibleConstructorReturn(_this, _ret); + } + + /** + * Add a {@link TextTrack} to the `TextTrackList` + * + * @param {TextTrack} track + * The text track to add to the list. + * + * @fires TrackList#addtrack + * @private + */ + + + TextTrackList.prototype.addTrack_ = function addTrack_(track) { + _TrackList.prototype.addTrack_.call(this, track); + + /** + * @listens TextTrack#modechange + * @fires TrackList#change + */ + track.addEventListener('modechange', Fn.bind(this, function () { + this.trigger('change'); + })); + }; + + return TextTrackList; +}(_trackList2['default']); + +exports['default'] = TextTrackList; + +},{"74":74,"78":78,"83":83,"94":94}],71:[function(_dereq_,module,exports){ +'use strict'; + +exports.__esModule = true; + +var _window = _dereq_(95); + +var _window2 = _interopRequireDefault(_window); + +var _component = _dereq_(5); + +var _component2 = _interopRequireDefault(_component); + +var _dom = _dereq_(81); + +var _fn = _dereq_(83); + +var Fn = _interopRequireWildcard(_fn); + +var _obj = _dereq_(88); + +var Obj = _interopRequireWildcard(_obj); + +var _log = _dereq_(86); + +var _log2 = _interopRequireDefault(_log); + +function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key]; } } newObj['default'] = obj; return newObj; } } + +function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; } + +function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } } + +function _possibleConstructorReturn(self, call) { if (!self) { throw new ReferenceError("this hasn't been initialised - super() hasn't been called"); } return call && (typeof call === "object" || typeof call === "function") ? call : self; } + +function _inherits(subClass, superClass) { if (typeof superClass !== "function" && superClass !== null) { throw new TypeError("Super expression must either be null or a function, not " + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; } /** + * @file text-track-settings.js + */ + + +var LOCAL_STORAGE_KEY = 'vjs-text-track-settings'; + +var COLOR_BLACK = ['#000', 'Black']; +var COLOR_BLUE = ['#00F', 'Blue']; +var COLOR_CYAN = ['#0FF', 'Cyan']; +var COLOR_GREEN = ['#0F0', 'Green']; +var COLOR_MAGENTA = ['#F0F', 'Magenta']; +var COLOR_RED = ['#F00', 'Red']; +var COLOR_WHITE = ['#FFF', 'White']; +var COLOR_YELLOW = ['#FF0', 'Yellow']; + +var OPACITY_OPAQUE = ['1', 'Opaque']; +var OPACITY_SEMI = ['0.5', 'Semi-Transparent']; +var OPACITY_TRANS = ['0', 'Transparent']; + +// Configuration for the various element. +var selectConfigs = { + backgroundColor: { + selector: '.vjs-bg-color > select', + id: 'captions-background-color-%s', + label: 'Color', + options: [COLOR_BLACK, COLOR_WHITE, COLOR_RED, COLOR_GREEN, COLOR_BLUE, COLOR_YELLOW, COLOR_MAGENTA, COLOR_CYAN] + }, + + backgroundOpacity: { + selector: '.vjs-bg-opacity > select', + id: 'captions-background-opacity-%s', + label: 'Transparency', + options: [OPACITY_OPAQUE, OPACITY_SEMI, OPACITY_TRANS] + }, + + color: { + selector: '.vjs-fg-color > select', + id: 'captions-foreground-color-%s', + label: 'Color', + options: [COLOR_WHITE, COLOR_BLACK, COLOR_RED, COLOR_GREEN, COLOR_BLUE, COLOR_YELLOW, COLOR_MAGENTA, COLOR_CYAN] + }, + + edgeStyle: { + selector: '.vjs-edge-style > select', + id: '%s', + label: 'Text Edge Style', + options: [['none', 'None'], ['raised', 'Raised'], ['depressed', 'Depressed'], ['uniform', 'Uniform'], ['dropshadow', 'Dropshadow']] + }, + + fontFamily: { + selector: '.vjs-font-family > select', + id: 'captions-font-family-%s', + label: 'Font Family', + options: [['proportionalSansSerif', 'Proportional Sans-Serif'], ['monospaceSansSerif', 'Monospace Sans-Serif'], ['proportionalSerif', 'Proportional Serif'], ['monospaceSerif', 'Monospace Serif'], ['casual', 'Casual'], ['script', 'Script'], ['small-caps', 'Small Caps']] + }, + + fontPercent: { + selector: '.vjs-font-percent > select', + id: 'captions-font-size-%s', + label: 'Font Size', + options: [['0.50', '50%'], ['0.75', '75%'], ['1.00', '100%'], ['1.25', '125%'], ['1.50', '150%'], ['1.75', '175%'], ['2.00', '200%'], ['3.00', '300%'], ['4.00', '400%']], + 'default': 2, + parser: function parser(v) { + return v === '1.00' ? null : Number(v); + } + }, + + textOpacity: { + selector: '.vjs-text-opacity > select', + id: 'captions-foreground-opacity-%s', + label: 'Transparency', + options: [OPACITY_OPAQUE, OPACITY_SEMI] + }, + + // Options for this object are defined below. + windowColor: { + selector: '.vjs-window-color > select', + id: 'captions-window-color-%s', + label: 'Color' + }, + + // Options for this object are defined below. + windowOpacity: { + selector: '.vjs-window-opacity > select', + id: 'captions-window-opacity-%s', + label: 'Transparency', + options: [OPACITY_TRANS, OPACITY_SEMI, OPACITY_OPAQUE] + } +}; + +selectConfigs.windowColor.options = selectConfigs.backgroundColor.options; + +/** + * Get the actual value of an option. + * + * @param {string} value + * The value to get + * + * @param {Function} [parser] + * Optional function to adjust the value. + * + * @return {Mixed} + * - Will be `undefined` if no value exists + * - Will be `undefined` if the given value is "none". + * - Will be the actual value otherwise. + * + * @private + */ +function parseOptionValue(value, parser) { + if (parser) { + value = parser(value); + } + + if (value && value !== 'none') { + return value; + } +} + +/** + * Gets the value of the selected