diff -r cba9dda10025 -r 25731d245eda web/res/js/videojs/video.js
--- a/web/res/js/videojs/video.js Tue Dec 03 11:55:43 2019 +0100
+++ b/web/res/js/videojs/video.js Wed Dec 11 10:17:08 2019 +0100
@@ -1,6 +1,6 @@
/**
* @license
- * Video.js 5.14.1
+ * Video.js 7.6.6
* Copyright Brightcove, Inc.
* Available under Apache License Version 2.0
*
@@ -10,20773 +10,1691 @@
*
*/
-(function(f){if(typeof exports==="object"&&typeof module!=="undefined"){module.exports=f()}else if(typeof define==="function"&&define.amd){define([],f)}else{var g;if(typeof window!=="undefined"){g=window}else if(typeof global!=="undefined"){g=global}else if(typeof self!=="undefined"){g=self}else{g=this}g.videojs = f()}})(function(){var define,module,exports;return (function e(t,n,r){function s(o,u){if(!n[o]){if(!t[o]){var a=typeof require=="function"&&require;if(!u&&a)return a(o,!0);if(i)return i(o,!0);var f=new Error("Cannot find module '"+o+"'");throw f.code="MODULE_NOT_FOUND",f}var l=n[o]={exports:{}};t[o][0].call(l.exports,function(e){var n=t[o][1][e];return s(n?n:e)},l,l.exports,e,t,n,r)}return n[o].exports}var i=typeof require=="function"&&require;for(var o=0;o 0 && arguments[0] !== undefined ? arguments[0] : 'button';
- var props = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : {};
- var attributes = arguments.length > 2 && arguments[2] !== undefined ? arguments[2] : {};
-
- props = (0, _obj.assign)({
- className: this.buildCSSClass()
- }, props);
-
- if (tag !== 'button') {
- _log2['default'].warn('Creating a Button with an HTML element of ' + tag + ' is deprecated; use ClickableComponent instead.');
-
- // Add properties for clickable element which is not a native HTML button
- props = (0, _obj.assign)({
- tabIndex: 0
- }, props);
-
- // Add ARIA attributes for clickable element which is not a native HTML button
- attributes = (0, _obj.assign)({
- role: 'button'
- }, attributes);
- }
-
- // Add attributes for button element
- attributes = (0, _obj.assign)({
-
- // Necessary since the default button type is "submit"
- 'type': 'button',
-
- // let the screen reader user know that the text of the button may change
- 'aria-live': 'polite'
- }, attributes);
-
- var el = _component2['default'].prototype.createEl.call(this, tag, props, attributes);
-
- this.createControlTextEl(el);
-
- return el;
- };
-
- /**
- * Add a child `Component` inside of this `Button`.
- *
- * @param {string|Component} child
- * The name or instance of a child to add.
- *
- * @param {Object} [options={}]
- * The key/value store of options that will get passed to children of
- * the child.
- *
- * @return {Component}
- * The `Component` that gets added as a child. When using a string the
- * `Component` will get created by this process.
- *
- * @deprecated since version 5
- */
-
-
- Button.prototype.addChild = function addChild(child) {
- var options = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : {};
-
- var className = this.constructor.name;
-
- _log2['default'].warn('Adding an actionable (user controllable) child to a Button (' + className + ') is not supported; use a ClickableComponent instead.');
-
- // Avoid the error message generated by ClickableComponent's addChild method
- return _component2['default'].prototype.addChild.call(this, child, options);
- };
-
- /**
- * Enable the `Button` element so that it can be activated or clicked. Use this with
- * {@link Button#disable}.
- *
- * @return {Component}
- * Returns itself; method is chainable.
- */
-
-
- Button.prototype.enable = function enable() {
- _ClickableComponent.prototype.enable.call(this);
- this.el_.removeAttribute('disabled');
- };
-
- /**
- * Enable the `Button` element so that it cannot be activated or clicked. Use this with
- * {@link Button#enable}.
- *
- * @return {Component}
- * Returns itself; method is chainable.
- */
-
-
- Button.prototype.disable = function disable() {
- _ClickableComponent.prototype.disable.call(this);
- this.el_.setAttribute('disabled', 'disabled');
- };
-
- /**
- * This gets called when a `Button` has focus and `keydown` is triggered via a key
- * press.
- *
- * @param {EventTarget~Event} event
- * The event that caused this function to get called.
- *
- * @listens keydown
- */
-
-
- Button.prototype.handleKeyPress = function handleKeyPress(event) {
-
- // Ignore Space (32) or Enter (13) key operation, which is handled by the browser for a button.
- if (event.which === 32 || event.which === 13) {
- return;
- }
-
- // Pass keypress handling up for unsupported keys
- _ClickableComponent.prototype.handleKeyPress.call(this, event);
- };
-
- return Button;
-}(_clickableComponent2['default']);
-
-_component2['default'].registerComponent('Button', Button);
-exports['default'] = Button;
-
-},{"3":3,"5":5,"86":86,"88":88}],3:[function(_dereq_,module,exports){
-'use strict';
-
-exports.__esModule = true;
-
-var _component = _dereq_(5);
-
-var _component2 = _interopRequireDefault(_component);
-
-var _dom = _dereq_(81);
-
-var Dom = _interopRequireWildcard(_dom);
-
-var _events = _dereq_(82);
-
-var Events = _interopRequireWildcard(_events);
-
-var _fn = _dereq_(83);
-
-var Fn = _interopRequireWildcard(_fn);
-
-var _log = _dereq_(86);
-
-var _log2 = _interopRequireDefault(_log);
-
-var _document = _dereq_(94);
-
-var _document2 = _interopRequireDefault(_document);
-
-var _obj = _dereq_(88);
-
-function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key]; } } newObj['default'] = obj; return newObj; } }
-
-function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }
-
-function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } }
-
-function _possibleConstructorReturn(self, call) { if (!self) { throw new ReferenceError("this hasn't been initialised - super() hasn't been called"); } return call && (typeof call === "object" || typeof call === "function") ? call : self; }
-
-function _inherits(subClass, superClass) { if (typeof superClass !== "function" && superClass !== null) { throw new TypeError("Super expression must either be null or a function, not " + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; } /**
- * @file button.js
- */
-
-
-/**
- * Clickable Component which is clickable or keyboard actionable,
- * but is not a native HTML button.
- *
- * @extends Component
- */
-var ClickableComponent = function (_Component) {
- _inherits(ClickableComponent, _Component);
-
- /**
- * Creates an instance of this class.
- *
- * @param {Player} player
- * The `Player` that this class should be attached to.
- *
- * @param {Object} [options]
- * The key/value store of player options.
- */
- function ClickableComponent(player, options) {
- _classCallCheck(this, ClickableComponent);
-
- var _this = _possibleConstructorReturn(this, _Component.call(this, player, options));
-
- _this.emitTapEvents();
-
- _this.enable();
- return _this;
- }
-
- /**
- * Create the `Component`s DOM element.
- *
- * @param {string} [tag=div]
- * The element's node type.
- *
- * @param {Object} [props={}]
- * An object of properties that should be set on the element.
- *
- * @param {Object} [attributes={}]
- * An object of attributes that should be set on the element.
- *
- * @return {Element}
- * The element that gets created.
- */
-
-
- ClickableComponent.prototype.createEl = function createEl() {
- var tag = arguments.length > 0 && arguments[0] !== undefined ? arguments[0] : 'div';
- var props = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : {};
- var attributes = arguments.length > 2 && arguments[2] !== undefined ? arguments[2] : {};
-
- props = (0, _obj.assign)({
- className: this.buildCSSClass(),
- tabIndex: 0
- }, props);
-
- if (tag === 'button') {
- _log2['default'].error('Creating a ClickableComponent with an HTML element of ' + tag + ' is not supported; use a Button instead.');
- }
-
- // Add ARIA attributes for clickable element which is not a native HTML button
- attributes = (0, _obj.assign)({
- 'role': 'button',
-
- // let the screen reader user know that the text of the element may change
- 'aria-live': 'polite'
- }, attributes);
-
- this.tabIndex_ = props.tabIndex;
-
- var el = _Component.prototype.createEl.call(this, tag, props, attributes);
-
- this.createControlTextEl(el);
-
- return el;
- };
-
- /**
- * Create a control text element on this `Component`
- *
- * @param {Element} [el]
- * Parent element for the control text.
- *
- * @return {Element}
- * The control text element that gets created.
- */
-
-
- ClickableComponent.prototype.createControlTextEl = function createControlTextEl(el) {
- this.controlTextEl_ = Dom.createEl('span', {
- className: 'vjs-control-text'
- });
-
- if (el) {
- el.appendChild(this.controlTextEl_);
- }
-
- this.controlText(this.controlText_, el);
-
- return this.controlTextEl_;
- };
-
- /**
- * Get or set the localize text to use for the controls on the `Component`.
- *
- * @param {string} [text]
- * Control text for element.
- *
- * @param {Element} [el=this.el()]
- * Element to set the title on.
- *
- * @return {string|ClickableComponent}
- * - The control text when getting
- * - Returns itself when setting; method can be chained.
- */
-
-
- ClickableComponent.prototype.controlText = function controlText(text) {
- var el = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : this.el();
-
- if (!text) {
- return this.controlText_ || 'Need Text';
- }
-
- var localizedText = this.localize(text);
-
- this.controlText_ = text;
- this.controlTextEl_.innerHTML = localizedText;
- el.setAttribute('title', localizedText);
-
- return this;
- };
-
- /**
- * Builds the default DOM `className`.
- *
- * @return {string}
- * The DOM `className` for this object.
- */
-
-
- ClickableComponent.prototype.buildCSSClass = function buildCSSClass() {
- return 'vjs-control vjs-button ' + _Component.prototype.buildCSSClass.call(this);
- };
-
- /**
- * Enable this `Component`s element.
- *
- * @return {ClickableComponent}
- * Returns itself; method can be chained.
- */
-
-
- ClickableComponent.prototype.enable = function enable() {
- this.removeClass('vjs-disabled');
- this.el_.setAttribute('aria-disabled', 'false');
- if (typeof this.tabIndex_ !== 'undefined') {
- this.el_.setAttribute('tabIndex', this.tabIndex_);
- }
- this.on('tap', this.handleClick);
- this.on('click', this.handleClick);
- this.on('focus', this.handleFocus);
- this.on('blur', this.handleBlur);
- return this;
- };
-
- /**
- * Disable this `Component`s element.
- *
- * @return {ClickableComponent}
- * Returns itself; method can be chained.
- */
-
-
- ClickableComponent.prototype.disable = function disable() {
- this.addClass('vjs-disabled');
- this.el_.setAttribute('aria-disabled', 'true');
- if (typeof this.tabIndex_ !== 'undefined') {
- this.el_.removeAttribute('tabIndex');
- }
- this.off('tap', this.handleClick);
- this.off('click', this.handleClick);
- this.off('focus', this.handleFocus);
- this.off('blur', this.handleBlur);
- return this;
- };
-
- /**
- * This gets called when a `ClickableComponent` gets:
- * - Clicked (via the `click` event, listening starts in the constructor)
- * - Tapped (via the `tap` event, listening starts in the constructor)
- * - The following things happen in order:
- * 1. {@link ClickableComponent#handleFocus} is called via a `focus` event on the
- * `ClickableComponent`.
- * 2. {@link ClickableComponent#handleFocus} adds a listener for `keydown` on using
- * {@link ClickableComponent#handleKeyPress}.
- * 3. `ClickableComponent` has not had a `blur` event (`blur` means that focus was lost). The user presses
- * the space or enter key.
- * 4. {@link ClickableComponent#handleKeyPress} calls this function with the `keydown`
- * event as a parameter.
- *
- * @param {EventTarget~Event} event
- * The `keydown`, `tap`, or `click` event that caused this function to be
- * called.
- *
- * @listens tap
- * @listens click
- * @abstract
- */
-
-
- ClickableComponent.prototype.handleClick = function handleClick(event) {};
-
- /**
- * This gets called when a `ClickableComponent` gains focus via a `focus` event.
- * Turns on listening for `keydown` events. When they happen it
- * calls `this.handleKeyPress`.
- *
- * @param {EventTarget~Event} event
- * The `focus` event that caused this function to be called.
- *
- * @listens focus
- */
-
-
- ClickableComponent.prototype.handleFocus = function handleFocus(event) {
- Events.on(_document2['default'], 'keydown', Fn.bind(this, this.handleKeyPress));
- };
-
- /**
- * Called when this ClickableComponent has focus and a key gets pressed down. By
- * default it will call `this.handleClick` when the key is space or enter.
- *
- * @param {EventTarget~Event} event
- * The `keydown` event that caused this function to be called.
- *
- * @listens keydown
- */
-
-
- ClickableComponent.prototype.handleKeyPress = function handleKeyPress(event) {
-
- // Support Space (32) or Enter (13) key operation to fire a click event
- if (event.which === 32 || event.which === 13) {
- event.preventDefault();
- this.handleClick(event);
- } else if (_Component.prototype.handleKeyPress) {
-
- // Pass keypress handling up for unsupported keys
- _Component.prototype.handleKeyPress.call(this, event);
- }
- };
-
- /**
- * Called when a `ClickableComponent` loses focus. Turns off the listener for
- * `keydown` events. Which Stops `this.handleKeyPress` from getting called.
- *
- * @param {EventTarget~Event} event
- * The `blur` event that caused this function to be called.
- *
- * @listens blur
- */
-
-
- ClickableComponent.prototype.handleBlur = function handleBlur(event) {
- Events.off(_document2['default'], 'keydown', Fn.bind(this, this.handleKeyPress));
- };
-
- return ClickableComponent;
-}(_component2['default']);
-
-_component2['default'].registerComponent('ClickableComponent', ClickableComponent);
-exports['default'] = ClickableComponent;
-
-},{"5":5,"81":81,"82":82,"83":83,"86":86,"88":88,"94":94}],4:[function(_dereq_,module,exports){
-'use strict';
-
-exports.__esModule = true;
-
-var _button = _dereq_(2);
-
-var _button2 = _interopRequireDefault(_button);
-
-var _component = _dereq_(5);
-
-var _component2 = _interopRequireDefault(_component);
-
-function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }
-
-function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } }
-
-function _possibleConstructorReturn(self, call) { if (!self) { throw new ReferenceError("this hasn't been initialised - super() hasn't been called"); } return call && (typeof call === "object" || typeof call === "function") ? call : self; }
-
-function _inherits(subClass, superClass) { if (typeof superClass !== "function" && superClass !== null) { throw new TypeError("Super expression must either be null or a function, not " + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; } /**
- * @file close-button.js
- */
-
-
-/**
- * The `CloseButton` is a `{@link Button}` that fires a `close` event when
- * it gets clicked.
- *
- * @extends Button
- */
-var CloseButton = function (_Button) {
- _inherits(CloseButton, _Button);
-
- /**
- * Creates an instance of the this class.
- *
- * @param {Player} player
- * The `Player` that this class should be attached to.
- *
- * @param {Object} [options]
- * The key/value store of player options.
- */
- function CloseButton(player, options) {
- _classCallCheck(this, CloseButton);
-
- var _this = _possibleConstructorReturn(this, _Button.call(this, player, options));
-
- _this.controlText(options && options.controlText || _this.localize('Close'));
- return _this;
- }
-
- /**
- * Builds the default DOM `className`.
- *
- * @return {string}
- * The DOM `className` for this object.
- */
-
-
- CloseButton.prototype.buildCSSClass = function buildCSSClass() {
- return 'vjs-close-button ' + _Button.prototype.buildCSSClass.call(this);
- };
-
- /**
- * This gets called when a `CloseButton` gets clicked. See
- * {@link ClickableComponent#handleClick} for more information on when this will be
- * triggered
- *
- * @param {EventTarget~Event} event
- * The `keydown`, `tap`, or `click` event that caused this function to be
- * called.
- *
- * @listens tap
- * @listens click
- * @fires CloseButton#close
- */
-
-
- CloseButton.prototype.handleClick = function handleClick(event) {
-
- /**
- * Triggered when the a `CloseButton` is clicked.
- *
- * @event CloseButton#close
- * @type {EventTarget~Event}
- *
- * @property {boolean} [bubbles=false]
- * set to false so that the close event does not
- * bubble up to parents if there is no listener
- */
- this.trigger({ type: 'close', bubbles: false });
- };
-
- return CloseButton;
-}(_button2['default']);
-
-_component2['default'].registerComponent('CloseButton', CloseButton);
-exports['default'] = CloseButton;
-
-},{"2":2,"5":5}],5:[function(_dereq_,module,exports){
-'use strict';
-
-exports.__esModule = true;
-
-var _window = _dereq_(95);
-
-var _window2 = _interopRequireDefault(_window);
-
-var _dom = _dereq_(81);
-
-var Dom = _interopRequireWildcard(_dom);
-
-var _fn = _dereq_(83);
-
-var Fn = _interopRequireWildcard(_fn);
-
-var _guid = _dereq_(85);
-
-var Guid = _interopRequireWildcard(_guid);
-
-var _events = _dereq_(82);
-
-var Events = _interopRequireWildcard(_events);
-
-var _log = _dereq_(86);
-
-var _log2 = _interopRequireDefault(_log);
-
-var _toTitleCase = _dereq_(91);
-
-var _toTitleCase2 = _interopRequireDefault(_toTitleCase);
-
-var _mergeOptions = _dereq_(87);
-
-var _mergeOptions2 = _interopRequireDefault(_mergeOptions);
-
-function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key]; } } newObj['default'] = obj; return newObj; } }
-
-function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }
-
-function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } } /**
- * Player Component - Base class for all UI objects
- *
- * @file component.js
- */
-
-
-/**
- * Base class for all UI Components.
- * Components are UI objects which represent both a javascript object and an element
- * in the DOM. They can be children of other components, and can have
- * children themselves.
- *
- * Creating a button component.
- * ``` js
- * // adding a button to the player
- * var player = videojs('some-video-id');
- * var Component = videojs.getComponent('Component');
- * var button = new Component(player);
- *
- * console.log(button.el());
- * ```
- *
- * Above code will log this html.
- * ```html
- *
- *
Button
- *
- * ```
- *
- * Adding a button to the player
- * ``` js
- * // adding a button to the player
- * var player = videojs('some-video-id');
- * var button = player.addChild('button');
- *
- * console.log(button.el());
- * // will have the same html result as the previous example
- * ```
- *
- * Components can also use methods from {@link EventTarget}
- */
-var Component = function () {
-
- /**
- * A callback that is called when a component is ready. Does not have any
- * paramters and any callback value will be ignored.
- *
- * @callback Component~ReadyCallback
- * @this Component
- */
-
- /**
- * Creates an instance of this class.
- *
- * @param {Player} player
- * The `Player` that this class should be attached to.
- *
- * @param {Object} [options]
- * The key/value store of player options.
- *
- * @param {Component~ReadyCallback} [ready]
- * Function that gets called when the `Component` is ready.
- */
- function Component(player, options, ready) {
- _classCallCheck(this, Component);
-
- // The component might be the player itself and we can't pass `this` to super
- if (!player && this.play) {
- this.player_ = player = this; // eslint-disable-line
- } else {
- this.player_ = player;
- }
-
- // Make a copy of prototype.options_ to protect against overriding defaults
- this.options_ = (0, _mergeOptions2['default'])({}, this.options_);
-
- // Updated options with supplied options
- options = this.options_ = (0, _mergeOptions2['default'])(this.options_, options);
-
- // Get ID from options or options element if one is supplied
- this.id_ = options.id || options.el && options.el.id;
-
- // If there was no ID from the options, generate one
- if (!this.id_) {
- // Don't require the player ID function in the case of mock players
- var id = player && player.id && player.id() || 'no_player';
-
- this.id_ = id + '_component_' + Guid.newGUID();
- }
-
- this.name_ = options.name || null;
-
- // Create element if one wasn't provided in options
- if (options.el) {
- this.el_ = options.el;
- } else if (options.createEl !== false) {
- this.el_ = this.createEl();
- }
-
- this.children_ = [];
- this.childIndex_ = {};
- this.childNameIndex_ = {};
-
- // Add any child components in options
- if (options.initChildren !== false) {
- this.initChildren();
- }
-
- this.ready(ready);
- // Don't want to trigger ready here or it will before init is actually
- // finished for all children that run this constructor
-
- if (options.reportTouchActivity !== false) {
- this.enableTouchActivity();
- }
- }
-
- /**
- * Dispose of the `Component` and all child components.
- *
- * @fires Component#dispose
- */
-
-
- Component.prototype.dispose = function dispose() {
-
- /**
- * Triggered when a `Component` is disposed.
- *
- * @event Component#dispose
- * @type {EventTarget~Event}
- *
- * @property {boolean} [bubbles=false]
- * set to false so that the close event does not
- * bubble up
- */
- this.trigger({ type: 'dispose', bubbles: false });
-
- // Dispose all children.
- if (this.children_) {
- for (var i = this.children_.length - 1; i >= 0; i--) {
- if (this.children_[i].dispose) {
- this.children_[i].dispose();
- }
- }
- }
-
- // Delete child references
- this.children_ = null;
- this.childIndex_ = null;
- this.childNameIndex_ = null;
-
- // Remove all event listeners.
- this.off();
-
- // Remove element from DOM
- if (this.el_.parentNode) {
- this.el_.parentNode.removeChild(this.el_);
- }
-
- Dom.removeElData(this.el_);
- this.el_ = null;
- };
-
- /**
- * Return the {@link Player} that the `Component` has attached to.
- *
- * @return {Player}
- * The player that this `Component` has attached to.
- */
-
-
- Component.prototype.player = function player() {
- return this.player_;
- };
-
- /**
- * Deep merge of options objects with new options.
- * > Note: When both `obj` and `options` contain properties whose values are objects.
- * The two properties get merged using {@link module:mergeOptions}
- *
- * Example
- * ```js
- * var player = videojs('some-vid-id');
- * var Component = videojs.getComponent('Component');
- * var component = new Component(player, {
- * optionSet: {
- * childOne: {foo: 'bar', asdf: 'fdsa'},
- * childTwo: {},
- * childThree: {}
- * }
- * });
- *
- * const newOptions = {
- * optionSet: {
- * childOne: {foo: 'baz', abc: '123'}
- * childTwo: null,
- * childFour: {}
- * }
- * };
- *
- * console.log(component.options(newOptions));
- * ```
- *
- * Result
- * ```js
- * {
- * optionSet: {
- * childOne: {foo: 'baz', asdf: 'fdsa', abc: '123' },
- * childTwo: null,
- * childThree: {},
- * childFour: {}
- * }
- * }
- * ```
- *
- * @param {Object} obj
- * The object that contains new options.
- *
+(function (global, factory) {
+ typeof exports === 'object' && typeof module !== 'undefined' ? module.exports = factory(require('global/window'), require('global/document')) :
+ typeof define === 'function' && define.amd ? define(['global/window', 'global/document'], factory) :
+ (global = global || self, global.videojs = factory(global.window, global.document));
+}(this, function (window$1, document) {
+ window$1 = window$1 && window$1.hasOwnProperty('default') ? window$1['default'] : window$1;
+ document = document && document.hasOwnProperty('default') ? document['default'] : document;
+
+ var version = "7.6.6";
+
+ /**
+ * @file create-logger.js
+ * @module create-logger
+ */
+
+ var history = [];
+ /**
+ * Log messages to the console and history based on the type of message
+ *
+ * @private
+ * @param {string} type
+ * The name of the console method to use.
+ *
+ * @param {Array} args
+ * The arguments to be passed to the matching console method.
+ */
+
+ var LogByTypeFactory = function LogByTypeFactory(name, log) {
+ return function (type, level, args) {
+ var lvl = log.levels[level];
+ var lvlRegExp = new RegExp("^(" + lvl + ")$");
+
+ if (type !== 'log') {
+ // Add the type to the front of the message when it's not "log".
+ args.unshift(type.toUpperCase() + ':');
+ } // Add console prefix after adding to history.
+
+
+ args.unshift(name + ':'); // Add a clone of the args at this point to history.
+
+ if (history) {
+ history.push([].concat(args));
+ } // If there's no console then don't try to output messages, but they will
+ // still be stored in history.
+
+
+ if (!window$1.console) {
+ return;
+ } // Was setting these once outside of this function, but containing them
+ // in the function makes it easier to test cases where console doesn't exist
+ // when the module is executed.
+
+
+ var fn = window$1.console[type];
+
+ if (!fn && type === 'debug') {
+ // Certain browsers don't have support for console.debug. For those, we
+ // should default to the closest comparable log.
+ fn = window$1.console.info || window$1.console.log;
+ } // Bail out if there's no console or if this type is not allowed by the
+ // current logging level.
+
+
+ if (!fn || !lvl || !lvlRegExp.test(type)) {
+ return;
+ }
+
+ fn[Array.isArray(args) ? 'apply' : 'call'](window$1.console, args);
+ };
+ };
+
+ function createLogger(name) {
+ // This is the private tracking variable for logging level.
+ var level = 'info'; // the curried logByType bound to the specific log and history
+
+ var logByType;
+ /**
+ * Logs plain debug messages. Similar to `console.log`.
+ *
+ * Due to [limitations](https://github.com/jsdoc3/jsdoc/issues/955#issuecomment-313829149)
+ * of our JSDoc template, we cannot properly document this as both a function
+ * and a namespace, so its function signature is documented here.
+ *
+ * #### Arguments
+ * ##### *args
+ * Mixed[]
+ *
+ * Any combination of values that could be passed to `console.log()`.
+ *
+ * #### Return Value
+ *
+ * `undefined`
+ *
+ * @namespace
+ * @param {Mixed[]} args
+ * One or more messages or objects that should be logged.
+ */
+
+ var log = function log() {
+ for (var _len = arguments.length, args = new Array(_len), _key = 0; _key < _len; _key++) {
+ args[_key] = arguments[_key];
+ }
+
+ logByType('log', level, args);
+ }; // This is the logByType helper that the logging methods below use
+
+
+ logByType = LogByTypeFactory(name, log);
+ /**
+ * Create a new sublogger which chains the old name to the new name.
+ *
+ * For example, doing `videojs.log.createLogger('player')` and then using that logger will log the following:
+ * ```js
+ * mylogger('foo');
+ * // > VIDEOJS: player: foo
+ * ```
+ *
+ * @param {string} name
+ * The name to add call the new logger
+ * @return {Object}
+ */
+
+ log.createLogger = function (subname) {
+ return createLogger(name + ': ' + subname);
+ };
+ /**
+ * Enumeration of available logging levels, where the keys are the level names
+ * and the values are `|`-separated strings containing logging methods allowed
+ * in that logging level. These strings are used to create a regular expression
+ * matching the function name being called.
+ *
+ * Levels provided by Video.js are:
+ *
+ * - `off`: Matches no calls. Any value that can be cast to `false` will have
+ * this effect. The most restrictive.
+ * - `all`: Matches only Video.js-provided functions (`debug`, `log`,
+ * `log.warn`, and `log.error`).
+ * - `debug`: Matches `log.debug`, `log`, `log.warn`, and `log.error` calls.
+ * - `info` (default): Matches `log`, `log.warn`, and `log.error` calls.
+ * - `warn`: Matches `log.warn` and `log.error` calls.
+ * - `error`: Matches only `log.error` calls.
+ *
+ * @type {Object}
+ */
+
+
+ log.levels = {
+ all: 'debug|log|warn|error',
+ off: '',
+ debug: 'debug|log|warn|error',
+ info: 'log|warn|error',
+ warn: 'warn|error',
+ error: 'error',
+ DEFAULT: level
+ };
+ /**
+ * Get or set the current logging level.
+ *
+ * If a string matching a key from {@link module:log.levels} is provided, acts
+ * as a setter.
+ *
+ * @param {string} [lvl]
+ * Pass a valid level to set a new logging level.
+ *
+ * @return {string}
+ * The current logging level.
+ */
+
+ log.level = function (lvl) {
+ if (typeof lvl === 'string') {
+ if (!log.levels.hasOwnProperty(lvl)) {
+ throw new Error("\"" + lvl + "\" in not a valid log level");
+ }
+
+ level = lvl;
+ }
+
+ return level;
+ };
+ /**
+ * Returns an array containing everything that has been logged to the history.
+ *
+ * This array is a shallow clone of the internal history record. However, its
+ * contents are _not_ cloned; so, mutating objects inside this array will
+ * mutate them in history.
+ *
+ * @return {Array}
+ */
+
+
+ log.history = function () {
+ return history ? [].concat(history) : [];
+ };
+ /**
+ * Allows you to filter the history by the given logger name
+ *
+ * @param {string} fname
+ * The name to filter by
+ *
+ * @return {Array}
+ * The filtered list to return
+ */
+
+
+ log.history.filter = function (fname) {
+ return (history || []).filter(function (historyItem) {
+ // if the first item in each historyItem includes `fname`, then it's a match
+ return new RegExp(".*" + fname + ".*").test(historyItem[0]);
+ });
+ };
+ /**
+ * Clears the internal history tracking, but does not prevent further history
+ * tracking.
+ */
+
+
+ log.history.clear = function () {
+ if (history) {
+ history.length = 0;
+ }
+ };
+ /**
+ * Disable history tracking if it is currently enabled.
+ */
+
+
+ log.history.disable = function () {
+ if (history !== null) {
+ history.length = 0;
+ history = null;
+ }
+ };
+ /**
+ * Enable history tracking if it is currently disabled.
+ */
+
+
+ log.history.enable = function () {
+ if (history === null) {
+ history = [];
+ }
+ };
+ /**
+ * Logs error messages. Similar to `console.error`.
+ *
+ * @param {Mixed[]} args
+ * One or more messages or objects that should be logged as an error
+ */
+
+
+ log.error = function () {
+ for (var _len2 = arguments.length, args = new Array(_len2), _key2 = 0; _key2 < _len2; _key2++) {
+ args[_key2] = arguments[_key2];
+ }
+
+ return logByType('error', level, args);
+ };
+ /**
+ * Logs warning messages. Similar to `console.warn`.
+ *
+ * @param {Mixed[]} args
+ * One or more messages or objects that should be logged as a warning.
+ */
+
+
+ log.warn = function () {
+ for (var _len3 = arguments.length, args = new Array(_len3), _key3 = 0; _key3 < _len3; _key3++) {
+ args[_key3] = arguments[_key3];
+ }
+
+ return logByType('warn', level, args);
+ };
+ /**
+ * Logs debug messages. Similar to `console.debug`, but may also act as a comparable
+ * log if `console.debug` is not available
+ *
+ * @param {Mixed[]} args
+ * One or more messages or objects that should be logged as debug.
+ */
+
+
+ log.debug = function () {
+ for (var _len4 = arguments.length, args = new Array(_len4), _key4 = 0; _key4 < _len4; _key4++) {
+ args[_key4] = arguments[_key4];
+ }
+
+ return logByType('debug', level, args);
+ };
+
+ return log;
+ }
+
+ /**
+ * @file log.js
+ * @module log
+ */
+ var log = createLogger('VIDEOJS');
+ var createLogger$1 = log.createLogger;
+
+ /**
+ * @file obj.js
+ * @module obj
+ */
+
+ /**
+ * @callback obj:EachCallback
+ *
+ * @param {Mixed} value
+ * The current key for the object that is being iterated over.
+ *
+ * @param {string} key
+ * The current key-value for object that is being iterated over
+ */
+
+ /**
+ * @callback obj:ReduceCallback
+ *
+ * @param {Mixed} accum
+ * The value that is accumulating over the reduce loop.
+ *
+ * @param {Mixed} value
+ * The current key for the object that is being iterated over.
+ *
+ * @param {string} key
+ * The current key-value for object that is being iterated over
+ *
+ * @return {Mixed}
+ * The new accumulated value.
+ */
+ var toString = Object.prototype.toString;
+ /**
+ * Get the keys of an Object
+ *
+ * @param {Object}
+ * The Object to get the keys from
+ *
+ * @return {string[]}
+ * An array of the keys from the object. Returns an empty array if the
+ * object passed in was invalid or had no keys.
+ *
+ * @private
+ */
+
+ var keys = function keys(object) {
+ return isObject(object) ? Object.keys(object) : [];
+ };
+ /**
+ * Array-like iteration for objects.
+ *
+ * @param {Object} object
+ * The object to iterate over
+ *
+ * @param {obj:EachCallback} fn
+ * The callback function which is called for each key in the object.
+ */
+
+
+ function each(object, fn) {
+ keys(object).forEach(function (key) {
+ return fn(object[key], key);
+ });
+ }
+ /**
+ * Array-like reduce for objects.
+ *
+ * @param {Object} object
+ * The Object that you want to reduce.
+ *
+ * @param {Function} fn
+ * A callback function which is called for each key in the object. It
+ * receives the accumulated value and the per-iteration value and key
+ * as arguments.
+ *
+ * @param {Mixed} [initial = 0]
+ * Starting value
+ *
+ * @return {Mixed}
+ * The final accumulated value.
+ */
+
+ function reduce(object, fn, initial) {
+ if (initial === void 0) {
+ initial = 0;
+ }
+
+ return keys(object).reduce(function (accum, key) {
+ return fn(accum, object[key], key);
+ }, initial);
+ }
+ /**
+ * Object.assign-style object shallow merge/extend.
+ *
+ * @param {Object} target
+ * @param {Object} ...sources
* @return {Object}
- * A new object of `this.options_` and `obj` merged together.
- *
- * @deprecated since version 5
- */
-
-
- Component.prototype.options = function options(obj) {
- _log2['default'].warn('this.options() has been deprecated and will be moved to the constructor in 6.0');
-
- if (!obj) {
- return this.options_;
- }
-
- this.options_ = (0, _mergeOptions2['default'])(this.options_, obj);
- return this.options_;
- };
-
- /**
- * Get the `Component`s DOM element
- *
- * @return {Element}
- * The DOM element for this `Component`.
- */
-
-
- Component.prototype.el = function el() {
- return this.el_;
- };
-
- /**
- * Create the `Component`s DOM element.
- *
- * @param {string} [tagName]
- * Element's DOM node type. e.g. 'div'
- *
- * @param {Object} [properties]
- * An object of properties that should be set.
- *
- * @param {Object} [attributes]
- * An object of attributes that should be set.
- *
- * @return {Element}
- * The element that gets created.
- */
-
-
- Component.prototype.createEl = function createEl(tagName, properties, attributes) {
- return Dom.createEl(tagName, properties, attributes);
- };
-
- /**
- * Localize a string given the string in english.
- *
- * @param {string} string
- * The string to localize.
- *
- * @return {string}
- * The localized string or if no localization exists the english string.
- */
-
-
- Component.prototype.localize = function localize(string) {
- var code = this.player_.language && this.player_.language();
- var languages = this.player_.languages && this.player_.languages();
-
- if (!code || !languages) {
- return string;
- }
-
- var language = languages[code];
-
- if (language && language[string]) {
- return language[string];
- }
-
- var primaryCode = code.split('-')[0];
- var primaryLang = languages[primaryCode];
-
- if (primaryLang && primaryLang[string]) {
- return primaryLang[string];
- }
-
- return string;
- };
-
- /**
- * Return the `Component`s DOM element. This is where children get inserted.
- * This will usually be the the same as the element returned in {@link Component#el}.
- *
- * @return {Element}
- * The content element for this `Component`.
- */
-
-
- Component.prototype.contentEl = function contentEl() {
- return this.contentEl_ || this.el_;
- };
-
- /**
- * Get this `Component`s ID
- *
- * @return {string}
- * The id of this `Component`
- */
-
-
- Component.prototype.id = function id() {
- return this.id_;
- };
-
- /**
- * Get the `Component`s name. The name gets used to reference the `Component`
- * and is set during registration.
- *
- * @return {string}
- * The name of this `Component`.
- */
-
-
- Component.prototype.name = function name() {
- return this.name_;
- };
-
- /**
- * Get an array of all child components
- *
- * @return {Array}
- * The children
- */
-
-
- Component.prototype.children = function children() {
- return this.children_;
- };
-
- /**
- * Returns the child `Component` with the given `id`.
- *
- * @param {string} id
- * The id of the child `Component` to get.
- *
- * @return {Component|undefined}
- * The child `Component` with the given `id` or undefined.
- */
-
-
- Component.prototype.getChildById = function getChildById(id) {
- return this.childIndex_[id];
- };
-
- /**
- * Returns the child `Component` with the given `name`.
- *
- * @param {string} name
- * The name of the child `Component` to get.
- *
- * @return {Component|undefined}
- * The child `Component` with the given `name` or undefined.
- */
-
-
- Component.prototype.getChild = function getChild(name) {
- if (!name) {
- return;
- }
-
- name = (0, _toTitleCase2['default'])(name);
-
- return this.childNameIndex_[name];
- };
-
- /**
- * Add a child `Component` inside the current `Component`.
- *
- * Example:
- * ```js
- * var player = videojs('some-vid-id');
- * var Component = videojs.getComponent('Component');
- * var myComponent = new Component(player);
- *
- * console.log(myComponent.el());
- * // ->
- * console.log(myComponent.children());
- * // [empty array]
- *
- * var myButton = myComponent.addChild('MyButton');
- *
- * console.log(myComponent.el());
- * // ->
myButton
- * console.log(myComponent.children());
- * // -> myButton === myComponent.children()[0];
- * ```
- *
- * Pass in options for child constructors and options for children of the child.
- * ```js
- * var player = videojs('some-vid-id');
- * var Component = videojs.getComponent('Component');
- * var myComponent = new Component(player);
- * var myButton = myComponent.addChild('MyButton', {
- * text: 'Press Me',
- * buttonChildExample: {
- * buttonChildOption: true
- * }
- * });
- * ```
- *
- * @param {string|Component} child
- * The name or instance of a child to add.
- *
- * @param {Object} [options={}]
- * The key/value store of options that will get passed to children of
- * the child.
- *
- * @param {number} [index=this.children_.length]
- * The index to attempt to add a child into.
- *
- * @return {Component}
- * The `Component` that gets added as a child. When using a string the
- * `Component` will get created by this process.
- */
-
-
- Component.prototype.addChild = function addChild(child) {
- var options = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : {};
- var index = arguments.length > 2 && arguments[2] !== undefined ? arguments[2] : this.children_.length;
-
- var component = void 0;
- var componentName = void 0;
-
- // If child is a string, create component with options
- if (typeof child === 'string') {
- componentName = (0, _toTitleCase2['default'])(child);
-
- // Options can also be specified as a boolean,
- // so convert to an empty object if false.
- if (!options) {
- options = {};
- }
-
- // Same as above, but true is deprecated so show a warning.
- if (options === true) {
- _log2['default'].warn('Initializing a child component with `true` is deprecated.' + 'Children should be defined in an array when possible, ' + 'but if necessary use an object instead of `true`.');
- options = {};
- }
-
- var componentClassName = options.componentClass || componentName;
-
- // Set name through options
- options.name = componentName;
-
- // Create a new object & element for this controls set
- // If there's no .player_, this is a player
- var ComponentClass = Component.getComponent(componentClassName);
-
- if (!ComponentClass) {
- throw new Error('Component ' + componentClassName + ' does not exist');
- }
-
- // data stored directly on the videojs object may be
- // misidentified as a component to retain
- // backwards-compatibility with 4.x. check to make sure the
- // component class can be instantiated.
- if (typeof ComponentClass !== 'function') {
- return null;
- }
-
- component = new ComponentClass(this.player_ || this, options);
-
- // child is a component instance
- } else {
- component = child;
- }
-
- this.children_.splice(index, 0, component);
-
- if (typeof component.id === 'function') {
- this.childIndex_[component.id()] = component;
- }
-
- // If a name wasn't used to create the component, check if we can use the
- // name function of the component
- componentName = componentName || component.name && component.name();
-
- if (componentName) {
- this.childNameIndex_[componentName] = component;
- }
-
- // Add the UI object's element to the container div (box)
- // Having an element is not required
- if (typeof component.el === 'function' && component.el()) {
- var childNodes = this.contentEl().children;
- var refNode = childNodes[index] || null;
-
- this.contentEl().insertBefore(component.el(), refNode);
- }
-
- // Return so it can stored on parent object if desired.
- return component;
- };
-
- /**
- * Remove a child `Component` from this `Component`s list of children. Also removes
- * the child `Component`s element from this `Component`s element.
- *
- * @param {Component} component
- * The child `Component` to remove.
- */
-
-
- Component.prototype.removeChild = function removeChild(component) {
- if (typeof component === 'string') {
- component = this.getChild(component);
- }
-
- if (!component || !this.children_) {
- return;
- }
-
- var childFound = false;
-
- for (var i = this.children_.length - 1; i >= 0; i--) {
- if (this.children_[i] === component) {
- childFound = true;
- this.children_.splice(i, 1);
- break;
- }
- }
-
- if (!childFound) {
- return;
- }
-
- this.childIndex_[component.id()] = null;
- this.childNameIndex_[component.name()] = null;
-
- var compEl = component.el();
-
- if (compEl && compEl.parentNode === this.contentEl()) {
- this.contentEl().removeChild(component.el());
- }
- };
-
- /**
- * Add and initialize default child `Component`s based upon options.
- *
- * Example.
- * ```js
- * var MyComponent = videojs.extend(videojs.getComponent('Component'));
- * // when an instance of MyComponent is created, all children in options
- * // will be added to the instance by their name strings and options
- * MyComponent.prototype.options_ = {
- * children: [
- * 'myChildComponent'
- * ],
- * myChildComponent: {
- * myChildOption: true
- * }
- * };
- *
- * // Or when creating the component
- * var player = videojs('some-player-id');
- * var myComp = new MyComponent(player, {
- * children: [
- * 'myChildComponent'
- * ],
- * myChildComponent: {
- * myChildOption: true
- * }
- * });
- * ```
- *
- * The children option can also be an array of child options objects
- * (that also include a 'name' key). This will get used if you have two child
- * components of the same type that need different options.
- * ```js
- * // MyComponent is from the above example
- * var myComp = new MyComponent(player, {
- * children: ['button', {
- * name: 'button',
- * someOtherOption: true
- * }, {
- * name: 'button',
- * someOtherOption: false
- * }]
- * });
- * ```
- */
-
-
- Component.prototype.initChildren = function initChildren() {
- var _this = this;
-
- var children = this.options_.children;
-
- if (children) {
- (function () {
- // `this` is `parent`
- var parentOptions = _this.options_;
-
- var handleAdd = function handleAdd(child) {
- var name = child.name;
- var opts = child.opts;
-
- // Allow options for children to be set at the parent options
- // e.g. videojs(id, { controlBar: false });
- // instead of videojs(id, { children: { controlBar: false });
- if (parentOptions[name] !== undefined) {
- opts = parentOptions[name];
- }
-
- // Allow for disabling default components
- // e.g. options['children']['posterImage'] = false
- if (opts === false) {
- return;
- }
-
- // Allow options to be passed as a simple boolean if no configuration
- // is necessary.
- if (opts === true) {
- opts = {};
- }
-
- // We also want to pass the original player options
- // to each component as well so they don't need to
- // reach back into the player for options later.
- opts.playerOptions = _this.options_.playerOptions;
-
- // Create and add the child component.
- // Add a direct reference to the child by name on the parent instance.
- // If two of the same component are used, different names should be supplied
- // for each
- var newChild = _this.addChild(name, opts);
-
- if (newChild) {
- _this[name] = newChild;
- }
- };
-
- // Allow for an array of children details to passed in the options
- var workingChildren = void 0;
- var Tech = Component.getComponent('Tech');
-
- if (Array.isArray(children)) {
- workingChildren = children;
- } else {
- workingChildren = Object.keys(children);
- }
-
- workingChildren
- // children that are in this.options_ but also in workingChildren would
- // give us extra children we do not want. So, we want to filter them out.
- .concat(Object.keys(_this.options_).filter(function (child) {
- return !workingChildren.some(function (wchild) {
- if (typeof wchild === 'string') {
- return child === wchild;
- }
- return child === wchild.name;
- });
- })).map(function (child) {
- var name = void 0;
- var opts = void 0;
-
- if (typeof child === 'string') {
- name = child;
- opts = children[name] || _this.options_[name] || {};
- } else {
- name = child.name;
- opts = child;
- }
-
- return { name: name, opts: opts };
- }).filter(function (child) {
- // we have to make sure that child.name isn't in the techOrder since
- // techs are registerd as Components but can't aren't compatible
- // See https://github.com/videojs/video.js/issues/2772
- var c = Component.getComponent(child.opts.componentClass || (0, _toTitleCase2['default'])(child.name));
-
- return c && !Tech.isTech(c);
- }).forEach(handleAdd);
- })();
- }
- };
-
- /**
- * Builds the default DOM class name. Should be overriden by sub-components.
- *
- * @return {string}
- * The DOM class name for this object.
- *
- * @abstract
- */
-
-
- Component.prototype.buildCSSClass = function buildCSSClass() {
- // Child classes can include a function that does:
- // return 'CLASS NAME' + this._super();
+ */
+
+ function assign(target) {
+ for (var _len = arguments.length, sources = new Array(_len > 1 ? _len - 1 : 0), _key = 1; _key < _len; _key++) {
+ sources[_key - 1] = arguments[_key];
+ }
+
+ if (Object.assign) {
+ return Object.assign.apply(Object, [target].concat(sources));
+ }
+
+ sources.forEach(function (source) {
+ if (!source) {
+ return;
+ }
+
+ each(source, function (value, key) {
+ target[key] = value;
+ });
+ });
+ return target;
+ }
+ /**
+ * Returns whether a value is an object of any kind - including DOM nodes,
+ * arrays, regular expressions, etc. Not functions, though.
+ *
+ * This avoids the gotcha where using `typeof` on a `null` value
+ * results in `'object'`.
+ *
+ * @param {Object} value
+ * @return {boolean}
+ */
+
+ function isObject(value) {
+ return !!value && typeof value === 'object';
+ }
+ /**
+ * Returns whether an object appears to be a "plain" object - that is, a
+ * direct instance of `Object`.
+ *
+ * @param {Object} value
+ * @return {boolean}
+ */
+
+ function isPlain(value) {
+ return isObject(value) && toString.call(value) === '[object Object]' && value.constructor === Object;
+ }
+
+ /**
+ * @file computed-style.js
+ * @module computed-style
+ */
+ /**
+ * A safe getComputedStyle.
+ *
+ * This is needed because in Firefox, if the player is loaded in an iframe with
+ * `display:none`, then `getComputedStyle` returns `null`, so, we do a
+ * null-check to make sure that the player doesn't break in these cases.
+ *
+ * @function
+ * @param {Element} el
+ * The element you want the computed style of
+ *
+ * @param {string} prop
+ * The property name you want
+ *
+ * @see https://bugzilla.mozilla.org/show_bug.cgi?id=548397
+ */
+
+ function computedStyle(el, prop) {
+ if (!el || !prop) {
+ return '';
+ }
+
+ if (typeof window$1.getComputedStyle === 'function') {
+ var computedStyleValue = window$1.getComputedStyle(el);
+ return computedStyleValue ? computedStyleValue.getPropertyValue(prop) || computedStyleValue[prop] : '';
+ }
+
return '';
- };
-
- /**
- * Add an `event listener` to this `Component`s element.
- *
- * ```js
- * var player = videojs('some-player-id');
- * var Component = videojs.getComponent('Component');
- * var myComponent = new Component(player);
- * var myFunc = function() {
- * var myComponent = this;
- * console.log('myFunc called');
- * };
- *
- * myComponent.on('eventType', myFunc);
- * myComponent.trigger('eventType');
- * // logs 'myFunc called'
- * ```
- *
- * The context of `myFunc` will be `myComponent` unless it is bound. You can add
- * a listener to another element or component.
- * ```js
- * var otherComponent = new Component(player);
- *
- * // myComponent/myFunc is from the above example
- * myComponent.on(otherComponent.el(), 'eventName', myFunc);
- * myComponent.on(otherComponent, 'eventName', myFunc);
- *
- * otherComponent.trigger('eventName');
- * // logs 'myFunc called' twice
- * ```
- *
- * The benefit of using this over the following:
- * - `VjsEvents.on(otherElement, 'eventName', myFunc)`
- * - `otherComponent.on('eventName', myFunc)`
- * Is that the listeners will get cleaned up when either component gets disposed.
- * It will also bind `myComponent` as the context of `myFunc`.
- * > NOTE: If you remove the element from the DOM that has used `on` you need to
- * clean up references using:
- *
- * `myComponent.trigger(el, 'dispose')`
- *
- * This will also allow the browser to garbage collect it. In special
- * cases such as with `window` and `document`, which are both permanent,
- * this is not necessary.
- *
- * @param {string|Component|string[]} [first]
- * The event name, and array of event names, or another `Component`.
- *
- * @param {EventTarget~EventListener|string|string[]} [second]
- * The listener function, an event name, or an Array of events names.
- *
- * @param {EventTarget~EventListener} [third]
- * The event handler if `first` is a `Component` and `second` is an event name
- * or an Array of event names.
- *
- * @return {Component}
- * Returns itself; method can be chained.
- *
- * @listens Component#dispose
- */
-
-
- Component.prototype.on = function on(first, second, third) {
- var _this2 = this;
-
- if (typeof first === 'string' || Array.isArray(first)) {
- Events.on(this.el_, first, Fn.bind(this, second));
-
- // Targeting another component or element
- } else {
- (function () {
- var target = first;
- var type = second;
- var fn = Fn.bind(_this2, third);
-
- // When this component is disposed, remove the listener from the other component
- var removeOnDispose = function removeOnDispose() {
- return _this2.off(target, type, fn);
- };
-
- // Use the same function ID so we can remove it later it using the ID
- // of the original listener
- removeOnDispose.guid = fn.guid;
- _this2.on('dispose', removeOnDispose);
-
- // If the other component is disposed first we need to clean the reference
- // to the other component in this component's removeOnDispose listener
- // Otherwise we create a memory leak.
- var cleanRemover = function cleanRemover() {
- return _this2.off('dispose', removeOnDispose);
- };
-
- // Add the same function ID so we can easily remove it later
- cleanRemover.guid = fn.guid;
-
- // Check if this is a DOM node
- if (first.nodeName) {
- // Add the listener to the other element
- Events.on(target, type, fn);
- Events.on(target, 'dispose', cleanRemover);
-
- // Should be a component
- // Not using `instanceof Component` because it makes mock players difficult
- } else if (typeof first.on === 'function') {
- // Add the listener to the other component
- target.on(type, fn);
- target.on('dispose', cleanRemover);
- }
- })();
- }
-
- return this;
- };
-
- /**
- * Remove an event listener from this `Component`s element.
- * ```js
- * var player = videojs('some-player-id');
- * var Component = videojs.getComponent('Component');
- * var myComponent = new Component(player);
- * var myFunc = function() {
- * var myComponent = this;
- * console.log('myFunc called');
- * };
- * myComponent.on('eventType', myFunc);
- * myComponent.trigger('eventType');
- * // logs 'myFunc called'
- *
- * myComponent.off('eventType', myFunc);
- * myComponent.trigger('eventType');
- * // does nothing
- * ```
- *
- * If myFunc gets excluded, ALL listeners for the event type will get removed. If
- * eventType gets excluded, ALL listeners will get removed from the component.
- * You can use `off` to remove listeners that get added to other elements or
- * components using:
- *
- * `myComponent.on(otherComponent...`
- *
- * In this case both the event type and listener function are **REQUIRED**.
- *
- * ```js
- * var otherComponent = new Component(player);
- *
- * // myComponent/myFunc is from the above example
- * myComponent.on(otherComponent.el(), 'eventName', myFunc);
- * myComponent.on(otherComponent, 'eventName', myFunc);
- *
- * otherComponent.trigger('eventName');
- * // logs 'myFunc called' twice
- * myComponent.off(ootherComponent.el(), 'eventName', myFunc);
- * myComponent.off(otherComponent, 'eventName', myFunc);
- * otherComponent.trigger('eventName');
- * // does nothing
- * ```
- *
- * @param {string|Component|string[]} [first]
- * The event name, and array of event names, or another `Component`.
- *
- * @param {EventTarget~EventListener|string|string[]} [second]
- * The listener function, an event name, or an Array of events names.
- *
- * @param {EventTarget~EventListener} [third]
- * The event handler if `first` is a `Component` and `second` is an event name
- * or an Array of event names.
- *
- * @return {Component}
- * Returns itself; method can be chained.
- */
-
-
- Component.prototype.off = function off(first, second, third) {
- if (!first || typeof first === 'string' || Array.isArray(first)) {
- Events.off(this.el_, first, second);
- } else {
- var target = first;
- var type = second;
- // Ensure there's at least a guid, even if the function hasn't been used
- var fn = Fn.bind(this, third);
-
- // Remove the dispose listener on this component,
- // which was given the same guid as the event listener
- this.off('dispose', fn);
-
- if (first.nodeName) {
- // Remove the listener
- Events.off(target, type, fn);
- // Remove the listener for cleaning the dispose listener
- Events.off(target, 'dispose', fn);
- } else {
- target.off(type, fn);
- target.off('dispose', fn);
- }
- }
-
- return this;
- };
-
- /**
- * Add an event listener that gets triggered only once and then gets removed.
- * ```js
- * var player = videojs('some-player-id');
- * var Component = videojs.getComponent('Component');
- * var myComponent = new Component(player);
- * var myFunc = function() {
- * var myComponent = this;
- * console.log('myFunc called');
- * };
- * myComponent.one('eventName', myFunc);
- * myComponent.trigger('eventName');
- * // logs 'myFunc called'
- *
- * myComponent.trigger('eventName');
- * // does nothing
- *
- * ```
- *
- * You can also add a listener to another element or component that will get
- * triggered only once.
- * ```js
- * var otherComponent = new Component(player);
- *
- * // myComponent/myFunc is from the above example
- * myComponent.one(otherComponent.el(), 'eventName', myFunc);
- * myComponent.one(otherComponent, 'eventName', myFunc);
- *
- * otherComponent.trigger('eventName');
- * // logs 'myFunc called' twice
- *
- * otherComponent.trigger('eventName');
- * // does nothing
- * ```
- *
- * @param {string|Component|string[]} [first]
- * The event name, and array of event names, or another `Component`.
- *
- * @param {EventTarget~EventListener|string|string[]} [second]
- * The listener function, an event name, or an Array of events names.
- *
- * @param {EventTarget~EventListener} [third]
- * The event handler if `first` is a `Component` and `second` is an event name
- * or an Array of event names.
- *
- * @return {Component}
- * Returns itself; method can be chained.
- */
-
-
- Component.prototype.one = function one(first, second, third) {
- var _this3 = this,
- _arguments = arguments;
-
- if (typeof first === 'string' || Array.isArray(first)) {
- Events.one(this.el_, first, Fn.bind(this, second));
- } else {
- (function () {
- var target = first;
- var type = second;
- var fn = Fn.bind(_this3, third);
-
- var newFunc = function newFunc() {
- _this3.off(target, type, newFunc);
- fn.apply(null, _arguments);
- };
-
- // Keep the same function ID so we can remove it later
- newFunc.guid = fn.guid;
-
- _this3.on(target, type, newFunc);
- })();
- }
-
- return this;
- };
-
- /**
- * Trigger an event on an element.
- *
- * ```js
- * var player = videojs('some-player-id');
- * var Component = videojs.getComponent('Component');
- * var myComponent = new Component(player);
- * var myFunc = function(data) {
- * var myComponent = this;
- * console.log('myFunc called');
- * console.log(data);
- * };
- * myComponent.one('eventName', myFunc);
- * myComponent.trigger('eventName');
- * // logs 'myFunc called' and 'undefined'
- *
- * myComponent.trigger({'type':'eventName'});
- * // logs 'myFunc called' and 'undefined'
- *
- * myComponent.trigger('eventName', {data: 'some data'});
- * // logs 'myFunc called' and "{data: 'some data'}"
- *
- * myComponent.trigger({'type':'eventName'}, {data: 'some data'});
- * // logs 'myFunc called' and "{data: 'some data'}"
- * ```
- *
- * @param {EventTarget~Event|Object|string} event
- * The event name, and Event, or an event-like object with a type attribute
- * set to the event name.
- *
- * @param {Object} [hash]
- * Data hash to pass along with the event
- *
- * @return {Component}
- * Returns itself; method can be chained.
- */
-
-
- Component.prototype.trigger = function trigger(event, hash) {
- Events.trigger(this.el_, event, hash);
- return this;
- };
-
- /**
- * Bind a listener to the component's ready state. If the ready event has already
- * happened it will trigger the function immediately.
- *
- * @param {Component~ReadyCallback} fn
- * A function to call when ready is triggered.
- *
- * @param {boolean} [sync=false]
- * Execute the listener synchronously if `Component` is ready.
- *
- * @return {Component}
- * Returns itself; method can be chained.
- */
-
-
- Component.prototype.ready = function ready(fn) {
- var sync = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : false;
-
- if (fn) {
- if (this.isReady_) {
- if (sync) {
- fn.call(this);
- } else {
- // Call the function asynchronously by default for consistency
- this.setTimeout(fn, 1);
- }
- } else {
- this.readyQueue_ = this.readyQueue_ || [];
- this.readyQueue_.push(fn);
- }
- }
- return this;
- };
-
- /**
- * Trigger all the ready listeners for this `Component`.
- *
- * @fires Component#ready
- */
-
-
- Component.prototype.triggerReady = function triggerReady() {
- this.isReady_ = true;
-
- // Ensure ready is triggerd asynchronously
- this.setTimeout(function () {
- var readyQueue = this.readyQueue_;
-
- // Reset Ready Queue
- this.readyQueue_ = [];
-
- if (readyQueue && readyQueue.length > 0) {
- readyQueue.forEach(function (fn) {
- fn.call(this);
- }, this);
- }
-
- // Allow for using event listeners also
- /**
- * Triggered when a `Component` is ready.
- *
- * @event Component#ready
- * @type {EventTarget~Event}
- */
- this.trigger('ready');
- }, 1);
- };
-
- /**
- * Find a single DOM element matching a `selector`. This can be within the `Component`s
- * `contentEl()` or another custom context.
- *
- * @param {string} selector
- * A valid CSS selector, which will be passed to `querySelector`.
- *
- * @param {Element|string} [context=this.contentEl()]
- * A DOM element within which to query. Can also be a selector string in
- * which case the first matching element will get used as context. If
- * missing `this.contentEl()` gets used. If `this.contentEl()` returns
- * nothing it falls back to `document`.
- *
- * @return {Element|null}
- * the dom element that was found, or null
- *
- * @see [Information on CSS Selectors](https://developer.mozilla.org/en-US/docs/Web/Guide/CSS/Getting_Started/Selectors)
- */
-
-
- Component.prototype.$ = function $(selector, context) {
- return Dom.$(selector, context || this.contentEl());
- };
-
- /**
- * Finds all DOM element matching a `selector`. This can be within the `Component`s
- * `contentEl()` or another custom context.
- *
- * @param {string} selector
- * A valid CSS selector, which will be passed to `querySelectorAll`.
- *
- * @param {Element|string} [context=this.contentEl()]
- * A DOM element within which to query. Can also be a selector string in
- * which case the first matching element will get used as context. If
- * missing `this.contentEl()` gets used. If `this.contentEl()` returns
- * nothing it falls back to `document`.
- *
- * @return {NodeList}
- * a list of dom elements that were found
- *
- * @see [Information on CSS Selectors](https://developer.mozilla.org/en-US/docs/Web/Guide/CSS/Getting_Started/Selectors)
- */
-
-
- Component.prototype.$$ = function $$(selector, context) {
- return Dom.$$(selector, context || this.contentEl());
- };
-
- /**
- * Check if a component's element has a CSS class name.
- *
- * @param {string} classToCheck
- * CSS class name to check.
+ }
+
+ /**
+ * @file dom.js
+ * @module dom
+ */
+ /**
+ * Detect if a value is a string with any non-whitespace characters.
+ *
+ * @private
+ * @param {string} str
+ * The string to check
*
* @return {boolean}
- * - True if the `Component` has the class.
- * - False if the `Component` does not have the class`
- */
-
-
- Component.prototype.hasClass = function hasClass(classToCheck) {
- return Dom.hasElClass(this.el_, classToCheck);
- };
-
- /**
- * Add a CSS class name to the `Component`s element.
- *
- * @param {string} classToAdd
- * CSS class name to add
- *
- * @return {Component}
- * Returns itself; method can be chained.
- */
-
-
- Component.prototype.addClass = function addClass(classToAdd) {
- Dom.addElClass(this.el_, classToAdd);
- return this;
- };
-
- /**
- * Remove a CSS class name from the `Component`s element.
- *
- * @param {string} classToRemove
- * CSS class name to remove
- *
- * @return {Component}
- * Returns itself; method can be chained.
- */
-
-
- Component.prototype.removeClass = function removeClass(classToRemove) {
- Dom.removeElClass(this.el_, classToRemove);
- return this;
- };
-
- /**
- * Add or remove a CSS class name from the component's element.
- * - `classToToggle` gets added when {@link Component#hasClass} would return false.
- * - `classToToggle` gets removed when {@link Component#hasClass} would return true.
- *
- * @param {string} classToToggle
- * The class to add or remove based on (@link Component#hasClass}
- *
- * @param {boolean|Dom~predicate} [predicate]
- * An {@link Dom~predicate} function or a boolean
- *
- * @return {Component}
- * Returns itself; method can be chained.
- */
-
-
- Component.prototype.toggleClass = function toggleClass(classToToggle, predicate) {
- Dom.toggleElClass(this.el_, classToToggle, predicate);
- return this;
- };
-
- /**
- * Show the `Component`s element if it is hidden by removing the
- * 'vjs-hidden' class name from it.
- *
- * @return {Component}
- * Returns itself; method can be chained.
- */
-
-
- Component.prototype.show = function show() {
- this.removeClass('vjs-hidden');
- return this;
- };
-
- /**
- * Hide the `Component`s element if it is currently showing by adding the
- * 'vjs-hidden` class name to it.
- *
- * @return {Component}
- * Returns itself; method can be chained.
- */
-
-
- Component.prototype.hide = function hide() {
- this.addClass('vjs-hidden');
- return this;
- };
-
- /**
- * Lock a `Component`s element in its visible state by adding the 'vjs-lock-showing'
- * class name to it. Used during fadeIn/fadeOut.
- *
- * @return {Component}
- * Returns itself; method can be chained.
- *
- * @private
- */
-
-
- Component.prototype.lockShowing = function lockShowing() {
- this.addClass('vjs-lock-showing');
- return this;
- };
-
- /**
- * Unlock a `Component`s element from its visible state by removing the 'vjs-lock-showing'
- * class name from it. Used during fadeIn/fadeOut.
- *
- * @return {Component}
- * Returns itself; method can be chained.
- *
- * @private
- */
-
-
- Component.prototype.unlockShowing = function unlockShowing() {
- this.removeClass('vjs-lock-showing');
- return this;
- };
-
- /**
- * Get the value of an attribute on the `Component`s element.
- *
- * @param {string} attribute
- * Name of the attribute to get the value from.
- *
- * @return {string|null}
- * - The value of the attribute that was asked for.
- * - Can be an empty string on some browsers if the attribute does not exist
- * or has no value
- * - Most browsers will return null if the attibute does not exist or has
- * no value.
- *
- * @see [DOM API]{@link https://developer.mozilla.org/en-US/docs/Web/API/Element/getAttribute}
- */
-
-
- Component.prototype.getAttribute = function getAttribute(attribute) {
- return Dom.getAttribute(this.el_, attribute);
- };
-
- /**
- * Set the value of an attribute on the `Component`'s element
- *
- * @param {string} attribute
- * Name of the attribute to set.
- *
- * @param {string} value
- * Value to set the attribute to.
- *
- * @return {Component}
- * Returns itself; method can be chained.
- *
- * @see [DOM API]{@link https://developer.mozilla.org/en-US/docs/Web/API/Element/setAttribute}
- */
-
-
- Component.prototype.setAttribute = function setAttribute(attribute, value) {
- Dom.setAttribute(this.el_, attribute, value);
- return this;
- };
-
- /**
- * Remove an attribute from the `Component`s element.
- *
- * @param {string} attribute
- * Name of the attribute to remove.
- *
- * @return {Component}
- * Returns itself; method can be chained.
- *
- * @see [DOM API]{@link https://developer.mozilla.org/en-US/docs/Web/API/Element/removeAttribute}
- */
-
-
- Component.prototype.removeAttribute = function removeAttribute(attribute) {
- Dom.removeAttribute(this.el_, attribute);
- return this;
- };
-
- /**
- * Get or set the width of the component based upon the CSS styles.
- * See {@link Component#dimension} for more detailed information.
- *
- * @param {number|string} [num]
- * The width that you want to set postfixed with '%', 'px' or nothing.
- *
- * @param {boolean} [skipListeners]
- * Skip the resize event trigger
- *
- * @return {Component|number|string}
- * - The width when getting, zero if there is no width. Can be a string
- * postpixed with '%' or 'px'.
- * - Returns itself when setting; method can be chained.
- */
-
-
- Component.prototype.width = function width(num, skipListeners) {
- return this.dimension('width', num, skipListeners);
- };
-
- /**
- * Get or set the height of the component based upon the CSS styles.
- * See {@link Component#dimension} for more detailed information.
- *
- * @param {number|string} [num]
- * The height that you want to set postfixed with '%', 'px' or nothing.
- *
- * @param {boolean} [skipListeners]
- * Skip the resize event trigger
- *
- * @return {Component|number|string}
- * - The width when getting, zero if there is no width. Can be a string
- * postpixed with '%' or 'px'.
- * - Returns itself when setting; method can be chained.
- */
-
-
- Component.prototype.height = function height(num, skipListeners) {
- return this.dimension('height', num, skipListeners);
- };
-
- /**
- * Set both the width and height of the `Component` element at the same time.
- *
- * @param {number|string} width
- * Width to set the `Component`s element to.
- *
- * @param {number|string} height
- * Height to set the `Component`s element to.
- *
- * @return {Component}
- * Returns itself; method can be chained.
- */
-
-
- Component.prototype.dimensions = function dimensions(width, height) {
- // Skip resize listeners on width for optimization
- return this.width(width, true).height(height);
- };
-
- /**
- * Get or set width or height of the `Component` element. This is the shared code
- * for the {@link Component#width} and {@link Component#height}.
- *
- * Things to know:
- * - If the width or height in an number this will return the number postfixed with 'px'.
- * - If the width/height is a percent this will return the percent postfixed with '%'
- * - Hidden elements have a width of 0 with `window.getComputedStyle`. This function
- * defaults to the `Component`s `style.width` and falls back to `window.getComputedStyle`.
- * See [this]{@link http://www.foliotek.com/devblog/getting-the-width-of-a-hidden-element-with-jquery-using-width/}
- * for more information
- * - If you want the computed style of the component, use {@link Component#currentWidth}
- * and {@link {Component#currentHeight}
- *
- * @fires Component#resize
- *
- * @param {string} widthOrHeight
- 8 'width' or 'height'
- *
- * @param {number|string} [num]
- 8 New dimension
- *
- * @param {boolean} [skipListeners]
- * Skip resize event trigger
- *
- * @return {Component}
- * - the dimension when getting or 0 if unset
- * - Returns itself when setting; method can be chained.
- */
-
-
- Component.prototype.dimension = function dimension(widthOrHeight, num, skipListeners) {
- if (num !== undefined) {
- // Set to zero if null or literally NaN (NaN !== NaN)
- if (num === null || num !== num) {
- num = 0;
- }
-
- // Check if using css width/height (% or px) and adjust
- if (('' + num).indexOf('%') !== -1 || ('' + num).indexOf('px') !== -1) {
- this.el_.style[widthOrHeight] = num;
- } else if (num === 'auto') {
- this.el_.style[widthOrHeight] = '';
- } else {
- this.el_.style[widthOrHeight] = num + 'px';
- }
-
- // skipListeners allows us to avoid triggering the resize event when setting both width and height
- if (!skipListeners) {
- /**
- * Triggered when a component is resized.
- *
- * @event Component#resize
- * @type {EventTarget~Event}
- */
- this.trigger('resize');
- }
-
- // Return component
- return this;
- }
-
- // Not setting a value, so getting it
- // Make sure element exists
- if (!this.el_) {
- return 0;
- }
-
- // Get dimension value from style
- var val = this.el_.style[widthOrHeight];
- var pxIndex = val.indexOf('px');
-
- if (pxIndex !== -1) {
- // Return the pixel value with no 'px'
- return parseInt(val.slice(0, pxIndex), 10);
- }
-
- // No px so using % or no style was set, so falling back to offsetWidth/height
- // If component has display:none, offset will return 0
- // TODO: handle display:none and no dimension style using px
- return parseInt(this.el_['offset' + (0, _toTitleCase2['default'])(widthOrHeight)], 10);
- };
-
- /**
- * Get the width or the height of the `Component` elements computed style. Uses
- * `window.getComputedStyle`.
- *
- * @param {string} widthOrHeight
- * A string containing 'width' or 'height'. Whichever one you want to get.
- *
- * @return {number}
- * The dimension that gets asked for or 0 if nothing was set
- * for that dimension.
- */
-
-
- Component.prototype.currentDimension = function currentDimension(widthOrHeight) {
- var computedWidthOrHeight = 0;
-
- if (widthOrHeight !== 'width' && widthOrHeight !== 'height') {
- throw new Error('currentDimension only accepts width or height value');
- }
-
- if (typeof _window2['default'].getComputedStyle === 'function') {
- var computedStyle = _window2['default'].getComputedStyle(this.el_);
-
- computedWidthOrHeight = computedStyle.getPropertyValue(widthOrHeight) || computedStyle[widthOrHeight];
- }
-
- // remove 'px' from variable and parse as integer
- computedWidthOrHeight = parseFloat(computedWidthOrHeight);
-
- // if the computed value is still 0, it's possible that the browser is lying
- // and we want to check the offset values.
- // This code also runs on IE8 and wherever getComputedStyle doesn't exist.
- if (computedWidthOrHeight === 0) {
- var rule = 'offset' + (0, _toTitleCase2['default'])(widthOrHeight);
-
- computedWidthOrHeight = this.el_[rule];
- }
-
- return computedWidthOrHeight;
- };
-
- /**
- * An object that contains width and height values of the `Component`s
- * computed style. Uses `window.getComputedStyle`.
- *
- * @typedef {Object} Component~DimensionObject
- *
- * @property {number} width
- * The width of the `Component`s computed style.
- *
- * @property {number} height
- * The height of the `Component`s computed style.
- */
-
- /**
- * Get an object that contains width and height values of the `Component`s
- * computed style.
- *
- * @return {Component~DimensionObject}
- * The dimensions of the components element
- */
-
-
- Component.prototype.currentDimensions = function currentDimensions() {
- return {
- width: this.currentDimension('width'),
- height: this.currentDimension('height')
- };
- };
-
- /**
- * Get the width of the `Component`s computed style. Uses `window.getComputedStyle`.
- *
- * @return {number} width
- * The width of the `Component`s computed style.
- */
-
-
- Component.prototype.currentWidth = function currentWidth() {
- return this.currentDimension('width');
- };
-
- /**
- * Get the height of the `Component`s computed style. Uses `window.getComputedStyle`.
- *
- * @return {number} height
- * The height of the `Component`s computed style.
- */
-
-
- Component.prototype.currentHeight = function currentHeight() {
- return this.currentDimension('height');
- };
-
- /**
- * Emit a 'tap' events when touch event support gets detected. This gets used to
- * support toggling the controls through a tap on the video. They get enabled
- * because every sub-component would have extra overhead otherwise.
- *
- * @private
- * @fires Component#tap
- * @listens Component#touchstart
- * @listens Component#touchmove
- * @listens Component#touchleave
- * @listens Component#touchcancel
- * @listens Component#touchend
- */
-
-
- Component.prototype.emitTapEvents = function emitTapEvents() {
- // Track the start time so we can determine how long the touch lasted
- var touchStart = 0;
- var firstTouch = null;
-
- // Maximum movement allowed during a touch event to still be considered a tap
- // Other popular libs use anywhere from 2 (hammer.js) to 15,
- // so 10 seems like a nice, round number.
- var tapMovementThreshold = 10;
-
- // The maximum length a touch can be while still being considered a tap
- var touchTimeThreshold = 200;
-
- var couldBeTap = void 0;
-
- this.on('touchstart', function (event) {
- // If more than one finger, don't consider treating this as a click
- if (event.touches.length === 1) {
- // Copy pageX/pageY from the object
- firstTouch = {
- pageX: event.touches[0].pageX,
- pageY: event.touches[0].pageY
- };
- // Record start time so we can detect a tap vs. "touch and hold"
- touchStart = new Date().getTime();
- // Reset couldBeTap tracking
- couldBeTap = true;
- }
- });
-
- this.on('touchmove', function (event) {
- // If more than one finger, don't consider treating this as a click
- if (event.touches.length > 1) {
- couldBeTap = false;
- } else if (firstTouch) {
- // Some devices will throw touchmoves for all but the slightest of taps.
- // So, if we moved only a small distance, this could still be a tap
- var xdiff = event.touches[0].pageX - firstTouch.pageX;
- var ydiff = event.touches[0].pageY - firstTouch.pageY;
- var touchDistance = Math.sqrt(xdiff * xdiff + ydiff * ydiff);
-
- if (touchDistance > tapMovementThreshold) {
- couldBeTap = false;
- }
- }
- });
-
- var noTap = function noTap() {
- couldBeTap = false;
- };
-
- // TODO: Listen to the original target. http://youtu.be/DujfpXOKUp8?t=13m8s
- this.on('touchleave', noTap);
- this.on('touchcancel', noTap);
-
- // When the touch ends, measure how long it took and trigger the appropriate
- // event
- this.on('touchend', function (event) {
- firstTouch = null;
- // Proceed only if the touchmove/leave/cancel event didn't happen
- if (couldBeTap === true) {
- // Measure how long the touch lasted
- var touchTime = new Date().getTime() - touchStart;
-
- // Make sure the touch was less than the threshold to be considered a tap
- if (touchTime < touchTimeThreshold) {
- // Don't let browser turn this into a click
- event.preventDefault();
- /**
- * Triggered when a `Component` is tapped.
- *
- * @event Component#tap
- * @type {EventTarget~Event}
- */
- this.trigger('tap');
- // It may be good to copy the touchend event object and change the
- // type to tap, if the other event properties aren't exact after
- // Events.fixEvent runs (e.g. event.target)
- }
- }
- });
- };
-
- /**
- * This function reports user activity whenever touch events happen. This can get
- * turned off by any sub-components that wants touch events to act another way.
- *
- * Report user touch activity when touch events occur. User activity gets used to
- * determine when controls should show/hide. It is simple when it comes to mouse
- * events, because any mouse event should show the controls. So we capture mouse
- * events that bubble up to the player and report activity when that happens.
- * With touch events it isn't as easy as `touchstart` and `touchend` toggle player
- * controls. So touch events can't help us at the player level either.
- *
- * User activity gets checked asynchronously. So what could happen is a tap event
- * on the video turns the controls off. Then the `touchend` event bubbles up to
- * the player. Which, if it reported user activity, would turn the controls right
- * back on. We also don't want to completely block touch events from bubbling up.
- * Furthermore a `touchmove` event and anything other than a tap, should not turn
- * controls back on.
- *
- * @listens Component#touchstart
- * @listens Component#touchmove
- * @listens Component#touchend
- * @listens Component#touchcancel
- */
-
-
- Component.prototype.enableTouchActivity = function enableTouchActivity() {
- // Don't continue if the root player doesn't support reporting user activity
- if (!this.player() || !this.player().reportUserActivity) {
- return;
- }
-
- // listener for reporting that the user is active
- var report = Fn.bind(this.player(), this.player().reportUserActivity);
-
- var touchHolding = void 0;
-
- this.on('touchstart', function () {
- report();
- // For as long as the they are touching the device or have their mouse down,
- // we consider them active even if they're not moving their finger or mouse.
- // So we want to continue to update that they are active
- this.clearInterval(touchHolding);
- // report at the same interval as activityCheck
- touchHolding = this.setInterval(report, 250);
- });
-
- var touchEnd = function touchEnd(event) {
- report();
- // stop the interval that maintains activity if the touch is holding
- this.clearInterval(touchHolding);
- };
-
- this.on('touchmove', report);
- this.on('touchend', touchEnd);
- this.on('touchcancel', touchEnd);
- };
-
- /**
- * A callback that has no parameters and is bound into `Component`s context.
- *
- * @callback Component~GenericCallback
- * @this Component
- */
-
- /**
- * Creates a function that runs after an `x` millisecond timeout. This function is a
- * wrapper around `window.setTimeout`. There are a few reasons to use this one
- * instead though:
- * 1. It gets cleared via {@link Component#clearTimeout} when
- * {@link Component#dispose} gets called.
- * 2. The function callback will gets turned into a {@link Component~GenericCallback}
- *
- * > Note: You can use `window.clearTimeout` on the id returned by this function. This
- * will cause its dispose listener not to get cleaned up! Please use
- * {@link Component#clearTimeout} or {@link Component#dispose}.
- *
- * @param {Component~GenericCallback} fn
- * The function that will be run after `timeout`.
- *
- * @param {number} timeout
- * Timeout in milliseconds to delay before executing the specified function.
- *
- * @return {number}
- * Returns a timeout ID that gets used to identify the timeout. It can also
- * get used in {@link Component#clearTimeout} to clear the timeout that
- * was set.
- *
- * @listens Component#dispose
- * @see [Similar to]{@link https://developer.mozilla.org/en-US/docs/Web/API/WindowTimers/setTimeout}
- */
-
-
- Component.prototype.setTimeout = function setTimeout(fn, timeout) {
- fn = Fn.bind(this, fn);
-
- var timeoutId = _window2['default'].setTimeout(fn, timeout);
- var disposeFn = function disposeFn() {
- this.clearTimeout(timeoutId);
- };
-
- disposeFn.guid = 'vjs-timeout-' + timeoutId;
-
- this.on('dispose', disposeFn);
-
- return timeoutId;
- };
-
- /**
- * Clears a timeout that gets created via `window.setTimeout` or
- * {@link Component#setTimeout}. If you set a timeout via {@link Component#setTimeout}
- * use this function instead of `window.clearTimout`. If you don't your dispose
- * listener will not get cleaned up until {@link Component#dispose}!
- *
- * @param {number} timeoutId
- * The id of the timeout to clear. The return value of
- * {@link Component#setTimeout} or `window.setTimeout`.
- *
- * @return {number}
- * Returns the timeout id that was cleared.
- *
- * @see [Similar to]{@link https://developer.mozilla.org/en-US/docs/Web/API/WindowTimers/clearTimeout}
- */
-
-
- Component.prototype.clearTimeout = function clearTimeout(timeoutId) {
- _window2['default'].clearTimeout(timeoutId);
-
- var disposeFn = function disposeFn() {};
-
- disposeFn.guid = 'vjs-timeout-' + timeoutId;
-
- this.off('dispose', disposeFn);
-
- return timeoutId;
- };
-
- /**
- * Creates a function that gets run every `x` milliseconds. This function is a wrapper
- * around `window.setInterval`. There are a few reasons to use this one instead though.
- * 1. It gets cleared via {@link Component#clearInterval} when
- * {@link Component#dispose} gets called.
- * 2. The function callback will be a {@link Component~GenericCallback}
- *
- * @param {Component~GenericCallback} fn
- * The function to run every `x` seconds.
- *
- * @param {number} interval
- * Execute the specified function every `x` milliseconds.
- *
- * @return {number}
- * Returns an id that can be used to identify the interval. It can also be be used in
- * {@link Component#clearInterval} to clear the interval.
- *
- * @listens Component#dispose
- * @see [Similar to]{@link https://developer.mozilla.org/en-US/docs/Web/API/WindowTimers/setInterval}
- */
-
-
- Component.prototype.setInterval = function setInterval(fn, interval) {
- fn = Fn.bind(this, fn);
-
- var intervalId = _window2['default'].setInterval(fn, interval);
-
- var disposeFn = function disposeFn() {
- this.clearInterval(intervalId);
- };
-
- disposeFn.guid = 'vjs-interval-' + intervalId;
-
- this.on('dispose', disposeFn);
-
- return intervalId;
- };
-
- /**
- * Clears an interval that gets created via `window.setInterval` or
- * {@link Component#setInterval}. If you set an inteval via {@link Component#setInterval}
- * use this function instead of `window.clearInterval`. If you don't your dispose
- * listener will not get cleaned up until {@link Component#dispose}!
- *
- * @param {number} intervalId
- * The id of the interval to clear. The return value of
- * {@link Component#setInterval} or `window.setInterval`.
- *
- * @return {number}
- * Returns the interval id that was cleared.
- *
- * @see [Similar to]{@link https://developer.mozilla.org/en-US/docs/Web/API/WindowTimers/clearInterval}
- */
-
-
- Component.prototype.clearInterval = function clearInterval(intervalId) {
- _window2['default'].clearInterval(intervalId);
-
- var disposeFn = function disposeFn() {};
-
- disposeFn.guid = 'vjs-interval-' + intervalId;
-
- this.off('dispose', disposeFn);
-
- return intervalId;
- };
-
- /**
- * Register a `Component` with `videojs` given the name and the component.
- *
- * > NOTE: {@link Tech}s should not be registered as a `Component`. {@link Tech}s
- * should be registered using {@link Tech.registerTech} or
- * {@link videojs:videojs.registerTech}.
- *
- * > NOTE: This function can also be seen on videojs as
- * {@link videojs:videojs.registerComponent}.
- *
- * @param {string} name
- * The name of the `Component` to register.
- *
- * @param {Component} comp
- * The `Component` class to register.
- *
- * @return {Component}
- * The `Component` that was registered.
- */
-
-
- Component.registerComponent = function registerComponent(name, comp) {
- if (!name) {
- return;
- }
-
- name = (0, _toTitleCase2['default'])(name);
-
- if (!Component.components_) {
- Component.components_ = {};
- }
-
- if (name === 'Player' && Component.components_[name]) {
- (function () {
- var Player = Component.components_[name];
-
- // If we have players that were disposed, then their name will still be
- // in Players.players. So, we must loop through and verify that the value
- // for each item is not null. This allows registration of the Player component
- // after all players have been disposed or before any were created.
- if (Player.players && Object.keys(Player.players).length > 0 && Object.keys(Player.players).map(function (playerName) {
- return Player.players[playerName];
- }).every(Boolean)) {
- throw new Error('Can not register Player component after player has been created');
- }
- })();
- }
-
- Component.components_[name] = comp;
-
- return comp;
- };
-
- /**
- * Get a `Component` based on the name it was registered with.
- *
- * @param {string} name
- * The Name of the component to get.
- *
- * @return {Component}
- * The `Component` that got registered under the given name.
- *
- * @deprecated In `videojs` 6 this will not return `Component`s that were not
- * registered using {@link Component.registerComponent}. Currently we
- * check the global `videojs` object for a `Component` name and
- * return that if it exists.
- */
-
-
- Component.getComponent = function getComponent(name) {
- if (!name) {
- return;
- }
-
- name = (0, _toTitleCase2['default'])(name);
-
- if (Component.components_ && Component.components_[name]) {
- return Component.components_[name];
- }
-
- if (_window2['default'] && _window2['default'].videojs && _window2['default'].videojs[name]) {
- _log2['default'].warn('The ' + name + ' component was added to the videojs object when it should be registered using videojs.registerComponent(name, component)');
-
- return _window2['default'].videojs[name];
- }
- };
-
- /**
- * Sets up the constructor using the supplied init method or uses the init of the
- * parent object.
- *
- * @param {Object} [props={}]
- * An object of properties.
- *
- * @return {Object}
- * the extended object.
- *
- * @deprecated since version 5
- */
-
-
- Component.extend = function extend(props) {
- props = props || {};
-
- _log2['default'].warn('Component.extend({}) has been deprecated, ' + ' use videojs.extend(Component, {}) instead');
-
- // Set up the constructor using the supplied init method
- // or using the init of the parent object
- // Make sure to check the unobfuscated version for external libs
- var init = props.init || props.init || this.prototype.init || this.prototype.init || function () {};
- // In Resig's simple class inheritance (previously used) the constructor
- // is a function that calls `this.init.apply(arguments)`
- // However that would prevent us from using `ParentObject.call(this);`
- // in a Child constructor because the `this` in `this.init`
- // would still refer to the Child and cause an infinite loop.
- // We would instead have to do
- // `ParentObject.prototype.init.apply(this, arguments);`
- // Bleh. We're not creating a _super() function, so it's good to keep
- // the parent constructor reference simple.
- var subObj = function subObj() {
- init.apply(this, arguments);
- };
-
- // Inherit from this object's prototype
- subObj.prototype = Object.create(this.prototype);
- // Reset the constructor property for subObj otherwise
- // instances of subObj would have the constructor of the parent Object
- subObj.prototype.constructor = subObj;
-
- // Make the class extendable
- subObj.extend = Component.extend;
-
- // Extend subObj's prototype with functions and other properties from props
- for (var name in props) {
- if (props.hasOwnProperty(name)) {
- subObj.prototype[name] = props[name];
- }
- }
-
- return subObj;
- };
-
- return Component;
-}();
-
-Component.registerComponent('Component', Component);
-exports['default'] = Component;
-
-},{"81":81,"82":82,"83":83,"85":85,"86":86,"87":87,"91":91,"95":95}],6:[function(_dereq_,module,exports){
-'use strict';
-
-exports.__esModule = true;
-
-var _trackButton = _dereq_(36);
-
-var _trackButton2 = _interopRequireDefault(_trackButton);
-
-var _component = _dereq_(5);
-
-var _component2 = _interopRequireDefault(_component);
-
-var _audioTrackMenuItem = _dereq_(7);
-
-var _audioTrackMenuItem2 = _interopRequireDefault(_audioTrackMenuItem);
-
-function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }
-
-function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } }
-
-function _possibleConstructorReturn(self, call) { if (!self) { throw new ReferenceError("this hasn't been initialised - super() hasn't been called"); } return call && (typeof call === "object" || typeof call === "function") ? call : self; }
-
-function _inherits(subClass, superClass) { if (typeof superClass !== "function" && superClass !== null) { throw new TypeError("Super expression must either be null or a function, not " + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; } /**
- * @file audio-track-button.js
- */
-
-
-/**
- * The base class for buttons that toggle specific {@link AudioTrack} types.
- *
- * @extends TrackButton
- */
-var AudioTrackButton = function (_TrackButton) {
- _inherits(AudioTrackButton, _TrackButton);
-
- /**
- * Creates an instance of this class.
- *
- * @param {Player} player
- * The `Player` that this class should be attached to.
- *
- * @param {Object} [options={}]
- * The key/value store of player options.
- */
- function AudioTrackButton(player) {
- var options = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : {};
-
- _classCallCheck(this, AudioTrackButton);
-
- options.tracks = player.audioTracks && player.audioTracks();
-
- var _this = _possibleConstructorReturn(this, _TrackButton.call(this, player, options));
-
- _this.el_.setAttribute('aria-label', 'Audio Menu');
- return _this;
- }
-
- /**
- * Builds the default DOM `className`.
- *
- * @return {string}
- * The DOM `className` for this object.
- */
-
-
- AudioTrackButton.prototype.buildCSSClass = function buildCSSClass() {
- return 'vjs-audio-button ' + _TrackButton.prototype.buildCSSClass.call(this);
- };
-
- /**
- * Create a menu item for each audio track
- *
- * @param {AudioTrackMenuItem[]} [items=[]]
- * An array of existing menu items to use.
- *
- * @return {AudioTrackMenuItem[]}
- * An array of menu items
- */
-
-
- AudioTrackButton.prototype.createItems = function createItems() {
- var items = arguments.length > 0 && arguments[0] !== undefined ? arguments[0] : [];
-
- var tracks = this.player_.audioTracks && this.player_.audioTracks();
-
- if (!tracks) {
- return items;
- }
-
- for (var i = 0; i < tracks.length; i++) {
- var track = tracks[i];
-
- items.push(new _audioTrackMenuItem2['default'](this.player_, {
- track: track,
- // MenuItem is selectable
- selectable: true
- }));
- }
-
- return items;
- };
-
- return AudioTrackButton;
-}(_trackButton2['default']);
-
-/**
- * The text that should display over the `AudioTrackButton`s controls. Added for localization.
- *
- * @type {string}
- * @private
- */
-
-
-AudioTrackButton.prototype.controlText_ = 'Audio Track';
-_component2['default'].registerComponent('AudioTrackButton', AudioTrackButton);
-exports['default'] = AudioTrackButton;
-
-},{"36":36,"5":5,"7":7}],7:[function(_dereq_,module,exports){
-'use strict';
-
-exports.__esModule = true;
-
-var _menuItem = _dereq_(48);
-
-var _menuItem2 = _interopRequireDefault(_menuItem);
-
-var _component = _dereq_(5);
-
-var _component2 = _interopRequireDefault(_component);
-
-var _fn = _dereq_(83);
-
-var Fn = _interopRequireWildcard(_fn);
-
-function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key]; } } newObj['default'] = obj; return newObj; } }
-
-function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }
-
-function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } }
-
-function _possibleConstructorReturn(self, call) { if (!self) { throw new ReferenceError("this hasn't been initialised - super() hasn't been called"); } return call && (typeof call === "object" || typeof call === "function") ? call : self; }
-
-function _inherits(subClass, superClass) { if (typeof superClass !== "function" && superClass !== null) { throw new TypeError("Super expression must either be null or a function, not " + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; } /**
- * @file audio-track-menu-item.js
- */
-
-
-/**
- * An {@link AudioTrack} {@link MenuItem}
- *
- * @extends MenuItem
- */
-var AudioTrackMenuItem = function (_MenuItem) {
- _inherits(AudioTrackMenuItem, _MenuItem);
-
- /**
- * Creates an instance of this class.
- *
- * @param {Player} player
- * The `Player` that this class should be attached to.
- *
- * @param {Object} [options]
- * The key/value store of player options.
- */
- function AudioTrackMenuItem(player, options) {
- _classCallCheck(this, AudioTrackMenuItem);
-
- var track = options.track;
- var tracks = player.audioTracks();
-
- // Modify options for parent MenuItem class's init.
- options.label = track.label || track.language || 'Unknown';
- options.selected = track.enabled;
-
- var _this = _possibleConstructorReturn(this, _MenuItem.call(this, player, options));
-
- _this.track = track;
-
- if (tracks) {
- (function () {
- var changeHandler = Fn.bind(_this, _this.handleTracksChange);
-
- tracks.addEventListener('change', changeHandler);
- _this.on('dispose', function () {
- tracks.removeEventListener('change', changeHandler);
- });
- })();
- }
- return _this;
- }
-
- /**
- * This gets called when an `AudioTrackMenuItem is "clicked". See {@link ClickableComponent}
- * for more detailed information on what a click can be.
- *
- * @param {EventTarget~Event} [event]
- * The `keydown`, `tap`, or `click` event that caused this function to be
- * called.
- *
- * @listens tap
- * @listens click
- */
-
-
- AudioTrackMenuItem.prototype.handleClick = function handleClick(event) {
- var tracks = this.player_.audioTracks();
-
- _MenuItem.prototype.handleClick.call(this, event);
-
- if (!tracks) {
- return;
- }
-
- for (var i = 0; i < tracks.length; i++) {
- var track = tracks[i];
-
- track.enabled = track === this.track;
- }
- };
-
- /**
- * Handle any {@link AudioTrack} change.
- *
- * @param {EventTarget~Event} [event]
- * The {@link AudioTrackList#change} event that caused this to run.
- *
- * @listens AudioTrackList#change
- */
-
-
- AudioTrackMenuItem.prototype.handleTracksChange = function handleTracksChange(event) {
- this.selected(this.track.enabled);
- };
-
- return AudioTrackMenuItem;
-}(_menuItem2['default']);
-
-_component2['default'].registerComponent('AudioTrackMenuItem', AudioTrackMenuItem);
-exports['default'] = AudioTrackMenuItem;
-
-},{"48":48,"5":5,"83":83}],8:[function(_dereq_,module,exports){
-'use strict';
-
-exports.__esModule = true;
-
-var _component = _dereq_(5);
-
-var _component2 = _interopRequireDefault(_component);
-
-_dereq_(12);
-
-_dereq_(32);
-
-_dereq_(33);
-
-_dereq_(35);
-
-_dereq_(34);
-
-_dereq_(10);
-
-_dereq_(18);
-
-_dereq_(9);
-
-_dereq_(38);
-
-_dereq_(40);
-
-_dereq_(11);
-
-_dereq_(25);
-
-_dereq_(27);
-
-_dereq_(29);
-
-_dereq_(24);
-
-_dereq_(6);
-
-_dereq_(13);
-
-_dereq_(21);
-
-function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }
-
-function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } }
-
-function _possibleConstructorReturn(self, call) { if (!self) { throw new ReferenceError("this hasn't been initialised - super() hasn't been called"); } return call && (typeof call === "object" || typeof call === "function") ? call : self; }
-
-function _inherits(subClass, superClass) { if (typeof superClass !== "function" && superClass !== null) { throw new TypeError("Super expression must either be null or a function, not " + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; } /**
- * @file control-bar.js
- */
-
-
-// Required children
-
-
-/**
- * Container of main controls.
- *
- * @extends Component
- */
-var ControlBar = function (_Component) {
- _inherits(ControlBar, _Component);
-
- function ControlBar() {
- _classCallCheck(this, ControlBar);
-
- return _possibleConstructorReturn(this, _Component.apply(this, arguments));
- }
-
- /**
- * Create the `Component`'s DOM element
- *
- * @return {Element}
- * The element that was created.
- */
- ControlBar.prototype.createEl = function createEl() {
- return _Component.prototype.createEl.call(this, 'div', {
- className: 'vjs-control-bar',
- dir: 'ltr'
- }, {
- // The control bar is a group, so it can contain menuitems
- role: 'group'
- });
- };
-
- return ControlBar;
-}(_component2['default']);
-
-/**
- * Default options for `ControlBar`
- *
- * @type {Object}
- * @private
- */
-
-
-ControlBar.prototype.options_ = {
- children: ['playToggle', 'volumeMenuButton', 'currentTimeDisplay', 'timeDivider', 'durationDisplay', 'progressControl', 'liveDisplay', 'remainingTimeDisplay', 'customControlSpacer', 'playbackRateMenuButton', 'chaptersButton', 'descriptionsButton', 'subtitlesButton', 'captionsButton', 'audioTrackButton', 'fullscreenToggle']
-};
-
-_component2['default'].registerComponent('ControlBar', ControlBar);
-exports['default'] = ControlBar;
-
-},{"10":10,"11":11,"12":12,"13":13,"18":18,"21":21,"24":24,"25":25,"27":27,"29":29,"32":32,"33":33,"34":34,"35":35,"38":38,"40":40,"5":5,"6":6,"9":9}],9:[function(_dereq_,module,exports){
-'use strict';
-
-exports.__esModule = true;
-
-var _button = _dereq_(2);
-
-var _button2 = _interopRequireDefault(_button);
-
-var _component = _dereq_(5);
-
-var _component2 = _interopRequireDefault(_component);
-
-function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }
-
-function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } }
-
-function _possibleConstructorReturn(self, call) { if (!self) { throw new ReferenceError("this hasn't been initialised - super() hasn't been called"); } return call && (typeof call === "object" || typeof call === "function") ? call : self; }
-
-function _inherits(subClass, superClass) { if (typeof superClass !== "function" && superClass !== null) { throw new TypeError("Super expression must either be null or a function, not " + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; } /**
- * @file fullscreen-toggle.js
- */
-
-
-/**
- * Toggle fullscreen video
- *
- * @extends Button
- */
-var FullscreenToggle = function (_Button) {
- _inherits(FullscreenToggle, _Button);
-
- /**
- * Creates an instance of this class.
- *
- * @param {Player} player
- * The `Player` that this class should be attached to.
- *
- * @param {Object} [options]
- * The key/value store of player options.
- */
- function FullscreenToggle(player, options) {
- _classCallCheck(this, FullscreenToggle);
-
- var _this = _possibleConstructorReturn(this, _Button.call(this, player, options));
-
- _this.on(player, 'fullscreenchange', _this.handleFullscreenChange);
- return _this;
- }
-
- /**
- * Builds the default DOM `className`.
- *
- * @return {string}
- * The DOM `className` for this object.
- */
-
-
- FullscreenToggle.prototype.buildCSSClass = function buildCSSClass() {
- return 'vjs-fullscreen-control ' + _Button.prototype.buildCSSClass.call(this);
- };
-
- /**
- * Handles fullscreenchange on the player and change control text accordingly.
- *
- * @param {EventTarget~Event} [event]
- * The {@link Player#fullscreenchange} event that caused this function to be
- * called.
- *
- * @listens Player#fullscreenchange
- */
-
-
- FullscreenToggle.prototype.handleFullscreenChange = function handleFullscreenChange(event) {
- if (this.player_.isFullscreen()) {
- this.controlText('Non-Fullscreen');
- } else {
- this.controlText('Fullscreen');
- }
- };
-
- /**
- * This gets called when an `FullscreenToggle` is "clicked". See
- * {@link ClickableComponent} for more detailed information on what a click can be.
- *
- * @param {EventTarget~Event} [event]
- * The `keydown`, `tap`, or `click` event that caused this function to be
- * called.
- *
- * @listens tap
- * @listens click
- */
-
-
- FullscreenToggle.prototype.handleClick = function handleClick(event) {
- if (!this.player_.isFullscreen()) {
- this.player_.requestFullscreen();
- } else {
- this.player_.exitFullscreen();
- }
- };
-
- return FullscreenToggle;
-}(_button2['default']);
-
-/**
- * The text that should display over the `FullscreenToggle`s controls. Added for localization.
- *
- * @type {string}
- * @private
- */
-
-
-FullscreenToggle.prototype.controlText_ = 'Fullscreen';
-
-_component2['default'].registerComponent('FullscreenToggle', FullscreenToggle);
-exports['default'] = FullscreenToggle;
-
-},{"2":2,"5":5}],10:[function(_dereq_,module,exports){
-'use strict';
-
-exports.__esModule = true;
-
-var _component = _dereq_(5);
-
-var _component2 = _interopRequireDefault(_component);
-
-var _dom = _dereq_(81);
-
-var Dom = _interopRequireWildcard(_dom);
-
-function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key]; } } newObj['default'] = obj; return newObj; } }
-
-function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }
-
-function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } }
-
-function _possibleConstructorReturn(self, call) { if (!self) { throw new ReferenceError("this hasn't been initialised - super() hasn't been called"); } return call && (typeof call === "object" || typeof call === "function") ? call : self; }
-
-function _inherits(subClass, superClass) { if (typeof superClass !== "function" && superClass !== null) { throw new TypeError("Super expression must either be null or a function, not " + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; } /**
- * @file live-display.js
- */
-
-
-// TODO - Future make it click to snap to live
-
-/**
- * Displays the live indicator when duration is Infinity.
- *
- * @extends Component
- */
-var LiveDisplay = function (_Component) {
- _inherits(LiveDisplay, _Component);
-
- /**
- * Creates an instance of this class.
- *
- * @param {Player} player
- * The `Player` that this class should be attached to.
- *
- * @param {Object} [options]
- * The key/value store of player options.
- */
- function LiveDisplay(player, options) {
- _classCallCheck(this, LiveDisplay);
-
- var _this = _possibleConstructorReturn(this, _Component.call(this, player, options));
-
- _this.updateShowing();
- _this.on(_this.player(), 'durationchange', _this.updateShowing);
- return _this;
- }
-
- /**
- * Create the `Component`'s DOM element
- *
- * @return {Element}
- * The element that was created.
- */
-
-
- LiveDisplay.prototype.createEl = function createEl() {
- var el = _Component.prototype.createEl.call(this, 'div', {
- className: 'vjs-live-control vjs-control'
- });
-
- this.contentEl_ = Dom.createEl('div', {
- className: 'vjs-live-display',
- innerHTML: '' + this.localize('Stream Type') + '' + this.localize('LIVE')
- }, {
- 'aria-live': 'off'
- });
-
- el.appendChild(this.contentEl_);
- return el;
- };
-
- /**
- * Check the duration to see if the LiveDisplay should be showing or not. Then show/hide
- * it accordingly
- *
- * @param {EventTarget~Event} [event]
- * The {@link Player#durationchange} event that caused this function to run.
- *
- * @listens Player#durationchange
- */
-
-
- LiveDisplay.prototype.updateShowing = function updateShowing(event) {
- if (this.player().duration() === Infinity) {
- this.show();
- } else {
- this.hide();
- }
- };
-
- return LiveDisplay;
-}(_component2['default']);
-
-_component2['default'].registerComponent('LiveDisplay', LiveDisplay);
-exports['default'] = LiveDisplay;
-
-},{"5":5,"81":81}],11:[function(_dereq_,module,exports){
-'use strict';
-
-exports.__esModule = true;
-
-var _button = _dereq_(2);
-
-var _button2 = _interopRequireDefault(_button);
-
-var _component = _dereq_(5);
-
-var _component2 = _interopRequireDefault(_component);
-
-var _dom = _dereq_(81);
-
-var Dom = _interopRequireWildcard(_dom);
-
-function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key]; } } newObj['default'] = obj; return newObj; } }
-
-function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }
-
-function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } }
-
-function _possibleConstructorReturn(self, call) { if (!self) { throw new ReferenceError("this hasn't been initialised - super() hasn't been called"); } return call && (typeof call === "object" || typeof call === "function") ? call : self; }
-
-function _inherits(subClass, superClass) { if (typeof superClass !== "function" && superClass !== null) { throw new TypeError("Super expression must either be null or a function, not " + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; } /**
- * @file mute-toggle.js
- */
-
-
-/**
- * A button component for muting the audio.
- *
- * @extends Button
- */
-var MuteToggle = function (_Button) {
- _inherits(MuteToggle, _Button);
-
- /**
- * Creates an instance of this class.
- *
- * @param {Player} player
- * The `Player` that this class should be attached to.
- *
- * @param {Object} [options]
- * The key/value store of player options.
- */
- function MuteToggle(player, options) {
- _classCallCheck(this, MuteToggle);
-
- var _this = _possibleConstructorReturn(this, _Button.call(this, player, options));
-
- _this.on(player, 'volumechange', _this.update);
-
- // hide mute toggle if the current tech doesn't support volume control
- if (player.tech_ && player.tech_.featuresVolumeControl === false) {
- _this.addClass('vjs-hidden');
- }
-
- _this.on(player, 'loadstart', function () {
- // We need to update the button to account for a default muted state.
- this.update();
-
- if (player.tech_.featuresVolumeControl === false) {
- this.addClass('vjs-hidden');
- } else {
- this.removeClass('vjs-hidden');
- }
- });
- return _this;
- }
-
- /**
- * Builds the default DOM `className`.
- *
- * @return {string}
- * The DOM `className` for this object.
- */
-
-
- MuteToggle.prototype.buildCSSClass = function buildCSSClass() {
- return 'vjs-mute-control ' + _Button.prototype.buildCSSClass.call(this);
- };
-
- /**
- * This gets called when an `MuteToggle` is "clicked". See
- * {@link ClickableComponent} for more detailed information on what a click can be.
- *
- * @param {EventTarget~Event} [event]
- * The `keydown`, `tap`, or `click` event that caused this function to be
- * called.
- *
- * @listens tap
- * @listens click
- */
-
-
- MuteToggle.prototype.handleClick = function handleClick(event) {
- this.player_.muted(this.player_.muted() ? false : true);
- };
-
- /**
- * Update the state of volume.
- *
- * @param {EventTarget~Event} [event]
- * The {@link Player#loadstart} event if this function was called through an
- * event.
- *
- * @listens Player#loadstart
- */
-
-
- MuteToggle.prototype.update = function update(event) {
- var vol = this.player_.volume();
- var level = 3;
-
- if (vol === 0 || this.player_.muted()) {
- level = 0;
- } else if (vol < 0.33) {
- level = 1;
- } else if (vol < 0.67) {
- level = 2;
- }
-
- // Don't rewrite the button text if the actual text doesn't change.
- // This causes unnecessary and confusing information for screen reader users.
- // This check is needed because this function gets called every time the volume level is changed.
- var toMute = this.player_.muted() ? 'Unmute' : 'Mute';
-
- if (this.controlText() !== toMute) {
- this.controlText(toMute);
- }
-
- // TODO improve muted icon classes
- for (var i = 0; i < 4; i++) {
- Dom.removeElClass(this.el_, 'vjs-vol-' + i);
- }
- Dom.addElClass(this.el_, 'vjs-vol-' + level);
- };
-
- return MuteToggle;
-}(_button2['default']);
-
-/**
- * The text that should display over the `MuteToggle`s controls. Added for localization.
- *
- * @type {string}
- * @private
- */
-
-
-MuteToggle.prototype.controlText_ = 'Mute';
-
-_component2['default'].registerComponent('MuteToggle', MuteToggle);
-exports['default'] = MuteToggle;
-
-},{"2":2,"5":5,"81":81}],12:[function(_dereq_,module,exports){
-'use strict';
-
-exports.__esModule = true;
-
-var _button = _dereq_(2);
-
-var _button2 = _interopRequireDefault(_button);
-
-var _component = _dereq_(5);
-
-var _component2 = _interopRequireDefault(_component);
-
-function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }
-
-function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } }
-
-function _possibleConstructorReturn(self, call) { if (!self) { throw new ReferenceError("this hasn't been initialised - super() hasn't been called"); } return call && (typeof call === "object" || typeof call === "function") ? call : self; }
-
-function _inherits(subClass, superClass) { if (typeof superClass !== "function" && superClass !== null) { throw new TypeError("Super expression must either be null or a function, not " + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; } /**
- * @file play-toggle.js
- */
-
-
-/**
- * Button to toggle between play and pause.
- *
- * @extends Button
- */
-var PlayToggle = function (_Button) {
- _inherits(PlayToggle, _Button);
-
- /**
- * Creates an instance of this class.
- *
- * @param {Player} player
- * The `Player` that this class should be attached to.
- *
- * @param {Object} [options]
- * The key/value store of player options.
- */
- function PlayToggle(player, options) {
- _classCallCheck(this, PlayToggle);
-
- var _this = _possibleConstructorReturn(this, _Button.call(this, player, options));
-
- _this.on(player, 'play', _this.handlePlay);
- _this.on(player, 'pause', _this.handlePause);
- return _this;
- }
-
- /**
- * Builds the default DOM `className`.
- *
- * @return {string}
- * The DOM `className` for this object.
- */
-
-
- PlayToggle.prototype.buildCSSClass = function buildCSSClass() {
- return 'vjs-play-control ' + _Button.prototype.buildCSSClass.call(this);
- };
-
- /**
- * This gets called when an `PlayToggle` is "clicked". See
- * {@link ClickableComponent} for more detailed information on what a click can be.
- *
- * @param {EventTarget~Event} [event]
- * The `keydown`, `tap`, or `click` event that caused this function to be
- * called.
- *
- * @listens tap
- * @listens click
- */
-
-
- PlayToggle.prototype.handleClick = function handleClick(event) {
- if (this.player_.paused()) {
- this.player_.play();
- } else {
- this.player_.pause();
- }
- };
-
- /**
- * Add the vjs-playing class to the element so it can change appearance.
- *
- * @param {EventTarget~Event} [event]
- * The event that caused this function to run.
- *
- * @listens Player#play
- */
-
-
- PlayToggle.prototype.handlePlay = function handlePlay(event) {
- this.removeClass('vjs-paused');
- this.addClass('vjs-playing');
- // change the button text to "Pause"
- this.controlText('Pause');
- };
-
- /**
- * Add the vjs-paused class to the element so it can change appearance.
- *
- * @param {EventTarget~Event} [event]
- * The event that caused this function to run.
- *
- * @listens Player#pause
- */
-
-
- PlayToggle.prototype.handlePause = function handlePause(event) {
- this.removeClass('vjs-playing');
- this.addClass('vjs-paused');
- // change the button text to "Play"
- this.controlText('Play');
- };
-
- return PlayToggle;
-}(_button2['default']);
-
-/**
- * The text that should display over the `PlayToggle`s controls. Added for localization.
- *
- * @type {string}
- * @private
- */
-
-
-PlayToggle.prototype.controlText_ = 'Play';
-
-_component2['default'].registerComponent('PlayToggle', PlayToggle);
-exports['default'] = PlayToggle;
-
-},{"2":2,"5":5}],13:[function(_dereq_,module,exports){
-'use strict';
-
-exports.__esModule = true;
-
-var _menuButton = _dereq_(47);
-
-var _menuButton2 = _interopRequireDefault(_menuButton);
-
-var _menu = _dereq_(49);
-
-var _menu2 = _interopRequireDefault(_menu);
-
-var _playbackRateMenuItem = _dereq_(14);
-
-var _playbackRateMenuItem2 = _interopRequireDefault(_playbackRateMenuItem);
-
-var _component = _dereq_(5);
-
-var _component2 = _interopRequireDefault(_component);
-
-var _dom = _dereq_(81);
-
-var Dom = _interopRequireWildcard(_dom);
-
-function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key]; } } newObj['default'] = obj; return newObj; } }
-
-function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }
-
-function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } }
-
-function _possibleConstructorReturn(self, call) { if (!self) { throw new ReferenceError("this hasn't been initialised - super() hasn't been called"); } return call && (typeof call === "object" || typeof call === "function") ? call : self; }
-
-function _inherits(subClass, superClass) { if (typeof superClass !== "function" && superClass !== null) { throw new TypeError("Super expression must either be null or a function, not " + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; } /**
- * @file playback-rate-menu-button.js
- */
-
-
-/**
- * The component for controlling the playback rate.
- *
- * @extends MenuButton
- */
-var PlaybackRateMenuButton = function (_MenuButton) {
- _inherits(PlaybackRateMenuButton, _MenuButton);
-
- /**
- * Creates an instance of this class.
- *
- * @param {Player} player
- * The `Player` that this class should be attached to.
- *
- * @param {Object} [options]
- * The key/value store of player options.
- */
- function PlaybackRateMenuButton(player, options) {
- _classCallCheck(this, PlaybackRateMenuButton);
-
- var _this = _possibleConstructorReturn(this, _MenuButton.call(this, player, options));
-
- _this.updateVisibility();
- _this.updateLabel();
-
- _this.on(player, 'loadstart', _this.updateVisibility);
- _this.on(player, 'ratechange', _this.updateLabel);
- return _this;
- }
-
- /**
- * Create the `Component`'s DOM element
- *
- * @return {Element}
- * The element that was created.
- */
-
-
- PlaybackRateMenuButton.prototype.createEl = function createEl() {
- var el = _MenuButton.prototype.createEl.call(this);
-
- this.labelEl_ = Dom.createEl('div', {
- className: 'vjs-playback-rate-value',
- innerHTML: 1.0
- });
-
- el.appendChild(this.labelEl_);
-
- return el;
- };
-
- /**
- * Builds the default DOM `className`.
- *
- * @return {string}
- * The DOM `className` for this object.
- */
-
-
- PlaybackRateMenuButton.prototype.buildCSSClass = function buildCSSClass() {
- return 'vjs-playback-rate ' + _MenuButton.prototype.buildCSSClass.call(this);
- };
-
- /**
- * Create the playback rate menu
- *
- * @return {Menu}
- * Menu object populated with {@link PlaybackRateMenuItem}s
- */
-
-
- PlaybackRateMenuButton.prototype.createMenu = function createMenu() {
- var menu = new _menu2['default'](this.player());
- var rates = this.playbackRates();
-
- if (rates) {
- for (var i = rates.length - 1; i >= 0; i--) {
- menu.addChild(new _playbackRateMenuItem2['default'](this.player(), { rate: rates[i] + 'x' }));
- }
- }
-
- return menu;
- };
-
- /**
- * Updates ARIA accessibility attributes
- */
-
-
- PlaybackRateMenuButton.prototype.updateARIAAttributes = function updateARIAAttributes() {
- // Current playback rate
- this.el().setAttribute('aria-valuenow', this.player().playbackRate());
- };
-
- /**
- * This gets called when an `PlaybackRateMenuButton` is "clicked". See
- * {@link ClickableComponent} for more detailed information on what a click can be.
- *
- * @param {EventTarget~Event} [event]
- * The `keydown`, `tap`, or `click` event that caused this function to be
- * called.
- *
- * @listens tap
- * @listens click
- */
-
-
- PlaybackRateMenuButton.prototype.handleClick = function handleClick(event) {
- // select next rate option
- var currentRate = this.player().playbackRate();
- var rates = this.playbackRates();
-
- // this will select first one if the last one currently selected
- var newRate = rates[0];
-
- for (var i = 0; i < rates.length; i++) {
- if (rates[i] > currentRate) {
- newRate = rates[i];
- break;
- }
- }
- this.player().playbackRate(newRate);
- };
-
- /**
- * Get possible playback rates
- *
- * @return {Array}
- * All possible playback rates
- */
-
-
- PlaybackRateMenuButton.prototype.playbackRates = function playbackRates() {
- return this.options_.playbackRates || this.options_.playerOptions && this.options_.playerOptions.playbackRates;
- };
-
- /**
- * Get whether playback rates is supported by the tech
- * and an array of playback rates exists
+ * Will be `true` if the string is non-blank, `false` otherwise.
+ *
+ */
+
+ function isNonBlankString(str) {
+ return typeof str === 'string' && /\S/.test(str);
+ }
+ /**
+ * Throws an error if the passed string has whitespace. This is used by
+ * class methods to be relatively consistent with the classList API.
+ *
+ * @private
+ * @param {string} str
+ * The string to check for whitespace.
+ *
+ * @throws {Error}
+ * Throws an error if there is whitespace in the string.
+ */
+
+
+ function throwIfWhitespace(str) {
+ if (/\s/.test(str)) {
+ throw new Error('class has illegal whitespace characters');
+ }
+ }
+ /**
+ * Produce a regular expression for matching a className within an elements className.
+ *
+ * @private
+ * @param {string} className
+ * The className to generate the RegExp for.
+ *
+ * @return {RegExp}
+ * The RegExp that will check for a specific `className` in an elements
+ * className.
+ */
+
+
+ function classRegExp(className) {
+ return new RegExp('(^|\\s)' + className + '($|\\s)');
+ }
+ /**
+ * Whether the current DOM interface appears to be real (i.e. not simulated).
+ *
+ * @return {boolean}
+ * Will be `true` if the DOM appears to be real, `false` otherwise.
+ */
+
+
+ function isReal() {
+ // Both document and window will never be undefined thanks to `global`.
+ return document === window$1.document;
+ }
+ /**
+ * Determines, via duck typing, whether or not a value is a DOM element.
+ *
+ * @param {Mixed} value
+ * The value to check.
*
* @return {boolean}
- * Whether changing playback rate is supported
- */
-
-
- PlaybackRateMenuButton.prototype.playbackRateSupported = function playbackRateSupported() {
- return this.player().tech_ && this.player().tech_.featuresPlaybackRate && this.playbackRates() && this.playbackRates().length > 0;
- };
-
- /**
- * Hide playback rate controls when they're no playback rate options to select
- *
- * @param {EventTarget~Event} [event]
- * The event that caused this function to run.
- *
- * @listens Player#loadstart
- */
-
-
- PlaybackRateMenuButton.prototype.updateVisibility = function updateVisibility(event) {
- if (this.playbackRateSupported()) {
- this.removeClass('vjs-hidden');
- } else {
- this.addClass('vjs-hidden');
- }
- };
-
- /**
- * Update button label when rate changed
- *
- * @param {EventTarget~Event} [event]
- * The event that caused this function to run.
- *
- * @listens Player#ratechange
- */
-
-
- PlaybackRateMenuButton.prototype.updateLabel = function updateLabel(event) {
- if (this.playbackRateSupported()) {
- this.labelEl_.innerHTML = this.player().playbackRate() + 'x';
- }
- };
-
- return PlaybackRateMenuButton;
-}(_menuButton2['default']);
-
-/**
- * The text that should display over the `FullscreenToggle`s controls. Added for localization.
- *
- * @type {string}
- * @private
- */
-
-
-PlaybackRateMenuButton.prototype.controlText_ = 'Playback Rate';
-
-_component2['default'].registerComponent('PlaybackRateMenuButton', PlaybackRateMenuButton);
-exports['default'] = PlaybackRateMenuButton;
-
-},{"14":14,"47":47,"49":49,"5":5,"81":81}],14:[function(_dereq_,module,exports){
-'use strict';
-
-exports.__esModule = true;
-
-var _menuItem = _dereq_(48);
-
-var _menuItem2 = _interopRequireDefault(_menuItem);
-
-var _component = _dereq_(5);
-
-var _component2 = _interopRequireDefault(_component);
-
-function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }
-
-function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } }
-
-function _possibleConstructorReturn(self, call) { if (!self) { throw new ReferenceError("this hasn't been initialised - super() hasn't been called"); } return call && (typeof call === "object" || typeof call === "function") ? call : self; }
-
-function _inherits(subClass, superClass) { if (typeof superClass !== "function" && superClass !== null) { throw new TypeError("Super expression must either be null or a function, not " + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; } /**
- * @file playback-rate-menu-item.js
- */
-
-
-/**
- * The specific menu item type for selecting a playback rate.
- *
- * @extends MenuItem
- */
-var PlaybackRateMenuItem = function (_MenuItem) {
- _inherits(PlaybackRateMenuItem, _MenuItem);
-
- /**
- * Creates an instance of this class.
- *
- * @param {Player} player
- * The `Player` that this class should be attached to.
- *
- * @param {Object} [options]
- * The key/value store of player options.
- */
- function PlaybackRateMenuItem(player, options) {
- _classCallCheck(this, PlaybackRateMenuItem);
-
- var label = options.rate;
- var rate = parseFloat(label, 10);
-
- // Modify options for parent MenuItem class's init.
- options.label = label;
- options.selected = rate === 1;
-
- var _this = _possibleConstructorReturn(this, _MenuItem.call(this, player, options));
-
- _this.label = label;
- _this.rate = rate;
-
- _this.on(player, 'ratechange', _this.update);
- return _this;
- }
-
- /**
- * This gets called when an `PlaybackRateMenuItem` is "clicked". See
- * {@link ClickableComponent} for more detailed information on what a click can be.
- *
- * @param {EventTarget~Event} [event]
- * The `keydown`, `tap`, or `click` event that caused this function to be
- * called.
- *
- * @listens tap
- * @listens click
- */
-
-
- PlaybackRateMenuItem.prototype.handleClick = function handleClick(event) {
- _MenuItem.prototype.handleClick.call(this);
- this.player().playbackRate(this.rate);
- };
-
- /**
- * Update the PlaybackRateMenuItem when the playbackrate changes.
- *
- * @param {EventTarget~Event} [event]
- * The `ratechange` event that caused this function to run.
- *
- * @listens Player#ratechange
- */
-
-
- PlaybackRateMenuItem.prototype.update = function update(event) {
- this.selected(this.player().playbackRate() === this.rate);
- };
-
- return PlaybackRateMenuItem;
-}(_menuItem2['default']);
-
-/**
- * The text that should display over the `PlaybackRateMenuItem`s controls. Added for localization.
- *
- * @type {string}
- * @private
- */
-
-
-PlaybackRateMenuItem.prototype.contentElType = 'button';
-
-_component2['default'].registerComponent('PlaybackRateMenuItem', PlaybackRateMenuItem);
-exports['default'] = PlaybackRateMenuItem;
-
-},{"48":48,"5":5}],15:[function(_dereq_,module,exports){
-'use strict';
-
-exports.__esModule = true;
-
-var _component = _dereq_(5);
-
-var _component2 = _interopRequireDefault(_component);
-
-var _dom = _dereq_(81);
-
-var Dom = _interopRequireWildcard(_dom);
-
-function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key]; } } newObj['default'] = obj; return newObj; } }
-
-function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }
-
-function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } }
-
-function _possibleConstructorReturn(self, call) { if (!self) { throw new ReferenceError("this hasn't been initialised - super() hasn't been called"); } return call && (typeof call === "object" || typeof call === "function") ? call : self; }
-
-function _inherits(subClass, superClass) { if (typeof superClass !== "function" && superClass !== null) { throw new TypeError("Super expression must either be null or a function, not " + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; } /**
- * @file load-progress-bar.js
- */
-
-
-/**
- * Shows loading progress
- *
- * @extends Component
- */
-var LoadProgressBar = function (_Component) {
- _inherits(LoadProgressBar, _Component);
-
- /**
- * Creates an instance of this class.
- *
- * @param {Player} player
- * The `Player` that this class should be attached to.
- *
- * @param {Object} [options]
- * The key/value store of player options.
- */
- function LoadProgressBar(player, options) {
- _classCallCheck(this, LoadProgressBar);
-
- var _this = _possibleConstructorReturn(this, _Component.call(this, player, options));
-
- _this.partEls_ = [];
- _this.on(player, 'progress', _this.update);
- return _this;
- }
-
- /**
- * Create the `Component`'s DOM element
- *
- * @return {Element}
- * The element that was created.
- */
-
-
- LoadProgressBar.prototype.createEl = function createEl() {
- return _Component.prototype.createEl.call(this, 'div', {
- className: 'vjs-load-progress',
- innerHTML: '' + this.localize('Loaded') + ': 0%'
- });
- };
-
- /**
- * Update progress bar
- *
- * @param {EventTarget~Event} [event]
- * The `progress` event that caused this function to run.
- *
- * @listens Player#progress
- */
-
-
- LoadProgressBar.prototype.update = function update(event) {
- var buffered = this.player_.buffered();
- var duration = this.player_.duration();
- var bufferedEnd = this.player_.bufferedEnd();
- var children = this.partEls_;
-
- // get the percent width of a time compared to the total end
- var percentify = function percentify(time, end) {
- // no NaN
- var percent = time / end || 0;
-
- return (percent >= 1 ? 1 : percent) * 100 + '%';
- };
-
- // update the width of the progress bar
- this.el_.style.width = percentify(bufferedEnd, duration);
-
- // add child elements to represent the individual buffered time ranges
- for (var i = 0; i < buffered.length; i++) {
- var start = buffered.start(i);
- var end = buffered.end(i);
- var part = children[i];
-
- if (!part) {
- part = this.el_.appendChild(Dom.createEl());
- children[i] = part;
- }
-
- // set the percent based on the width of the progress bar (bufferedEnd)
- part.style.left = percentify(start, bufferedEnd);
- part.style.width = percentify(end - start, bufferedEnd);
- }
-
- // remove unused buffered range elements
- for (var _i = children.length; _i > buffered.length; _i--) {
- this.el_.removeChild(children[_i - 1]);
- }
- children.length = buffered.length;
- };
-
- return LoadProgressBar;
-}(_component2['default']);
-
-_component2['default'].registerComponent('LoadProgressBar', LoadProgressBar);
-exports['default'] = LoadProgressBar;
-
-},{"5":5,"81":81}],16:[function(_dereq_,module,exports){
-'use strict';
-
-exports.__esModule = true;
-
-var _component = _dereq_(5);
-
-var _component2 = _interopRequireDefault(_component);
-
-var _dom = _dereq_(81);
-
-var Dom = _interopRequireWildcard(_dom);
-
-var _fn = _dereq_(83);
-
-var Fn = _interopRequireWildcard(_fn);
-
-var _formatTime = _dereq_(84);
-
-var _formatTime2 = _interopRequireDefault(_formatTime);
-
-var _computedStyle = _dereq_(80);
-
-var _computedStyle2 = _interopRequireDefault(_computedStyle);
-
-function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key]; } } newObj['default'] = obj; return newObj; } }
-
-function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }
-
-function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } }
-
-function _possibleConstructorReturn(self, call) { if (!self) { throw new ReferenceError("this hasn't been initialised - super() hasn't been called"); } return call && (typeof call === "object" || typeof call === "function") ? call : self; }
-
-function _inherits(subClass, superClass) { if (typeof superClass !== "function" && superClass !== null) { throw new TypeError("Super expression must either be null or a function, not " + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; } /**
- * @file mouse-time-display.js
- */
-
-
-/**
- * The Mouse Time Display component shows the time you will seek to
- * when hovering over the progress bar
- *
- * @extends Component
- */
-var MouseTimeDisplay = function (_Component) {
- _inherits(MouseTimeDisplay, _Component);
-
- /**
- * Creates an instance of this class.
- *
- * @param {Player} player
- * The `Player` that this class should be attached to.
- *
- * @param {Object} [options]
- * The key/value store of player options.
- */
- function MouseTimeDisplay(player, options) {
- _classCallCheck(this, MouseTimeDisplay);
-
- var _this = _possibleConstructorReturn(this, _Component.call(this, player, options));
-
- if (options.playerOptions && options.playerOptions.controlBar && options.playerOptions.controlBar.progressControl && options.playerOptions.controlBar.progressControl.keepTooltipsInside) {
- _this.keepTooltipsInside = options.playerOptions.controlBar.progressControl.keepTooltipsInside;
- }
-
- if (_this.keepTooltipsInside) {
- _this.tooltip = Dom.createEl('div', { className: 'vjs-time-tooltip' });
- _this.el().appendChild(_this.tooltip);
- _this.addClass('vjs-keep-tooltips-inside');
- }
-
- _this.update(0, 0);
-
- player.on('ready', function () {
- _this.on(player.controlBar.progressControl.el(), 'mousemove', Fn.throttle(Fn.bind(_this, _this.handleMouseMove), 25));
- });
- return _this;
- }
-
- /**
- * Create the `Component`'s DOM element
- *
- * @return {Element}
- * The element that was created.
- */
-
-
- MouseTimeDisplay.prototype.createEl = function createEl() {
- return _Component.prototype.createEl.call(this, 'div', {
- className: 'vjs-mouse-display'
- });
- };
-
- /**
- * Handle the mouse move event on the `MouseTimeDisplay`.
- *
- * @param {EventTarget~Event} event
- * The `mousemove` event that caused this to event to run.
- *
- * @listen mousemove
- */
-
-
- MouseTimeDisplay.prototype.handleMouseMove = function handleMouseMove(event) {
- var duration = this.player_.duration();
- var newTime = this.calculateDistance(event) * duration;
- var position = event.pageX - Dom.findElPosition(this.el().parentNode).left;
-
- this.update(newTime, position);
- };
-
- /**
- * Update the time and posistion of the `MouseTimeDisplay`.
- *
- * @param {number} newTime
- * Time to change the `MouseTimeDisplay` to.
- *
- * @param {nubmer} position
- * Postion from the left of the in pixels.
- */
-
-
- MouseTimeDisplay.prototype.update = function update(newTime, position) {
- var time = (0, _formatTime2['default'])(newTime, this.player_.duration());
-
- this.el().style.left = position + 'px';
- this.el().setAttribute('data-current-time', time);
-
- if (this.keepTooltipsInside) {
- var clampedPosition = this.clampPosition_(position);
- var difference = position - clampedPosition + 1;
- var tooltipWidth = parseFloat((0, _computedStyle2['default'])(this.tooltip, 'width'));
- var tooltipWidthHalf = tooltipWidth / 2;
-
- this.tooltip.innerHTML = time;
- this.tooltip.style.right = '-' + (tooltipWidthHalf - difference) + 'px';
- }
- };
-
- /**
- * Get the mouse pointers x coordinate in pixels.
- *
- * @param {EventTarget~Event} [event]
- * The `mousemove` event that was passed to this function by
- * {@link MouseTimeDisplay#handleMouseMove}
- *
- * @return {number}
- * THe x position in pixels of the mouse pointer.
- */
-
-
- MouseTimeDisplay.prototype.calculateDistance = function calculateDistance(event) {
- return Dom.getPointerPosition(this.el().parentNode, event).x;
- };
-
- /**
- * This takes in a horizontal position for the bar and returns a clamped position.
- * Clamped position means that it will keep the position greater than half the width
- * of the tooltip and smaller than the player width minus half the width o the tooltip.
- * It will only clamp the position if `keepTooltipsInside` option is set.
- *
- * @param {number} position
- * The position the bar wants to be
- *
- * @return {number}
- * The (potentially) new clamped position.
- *
- * @private
- */
-
-
- MouseTimeDisplay.prototype.clampPosition_ = function clampPosition_(position) {
- if (!this.keepTooltipsInside) {
- return position;
- }
-
- var playerWidth = parseFloat((0, _computedStyle2['default'])(this.player().el(), 'width'));
- var tooltipWidth = parseFloat((0, _computedStyle2['default'])(this.tooltip, 'width'));
- var tooltipWidthHalf = tooltipWidth / 2;
- var actualPosition = position;
-
- if (position < tooltipWidthHalf) {
- actualPosition = Math.ceil(tooltipWidthHalf);
- } else if (position > playerWidth - tooltipWidthHalf) {
- actualPosition = Math.floor(playerWidth - tooltipWidthHalf);
- }
-
- return actualPosition;
- };
-
- return MouseTimeDisplay;
-}(_component2['default']);
-
-_component2['default'].registerComponent('MouseTimeDisplay', MouseTimeDisplay);
-exports['default'] = MouseTimeDisplay;
-
-},{"5":5,"80":80,"81":81,"83":83,"84":84}],17:[function(_dereq_,module,exports){
-'use strict';
-
-exports.__esModule = true;
-
-var _component = _dereq_(5);
-
-var _component2 = _interopRequireDefault(_component);
-
-var _fn = _dereq_(83);
-
-var Fn = _interopRequireWildcard(_fn);
-
-var _formatTime = _dereq_(84);
-
-var _formatTime2 = _interopRequireDefault(_formatTime);
-
-function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key]; } } newObj['default'] = obj; return newObj; } }
-
-function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }
-
-function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } }
-
-function _possibleConstructorReturn(self, call) { if (!self) { throw new ReferenceError("this hasn't been initialised - super() hasn't been called"); } return call && (typeof call === "object" || typeof call === "function") ? call : self; }
-
-function _inherits(subClass, superClass) { if (typeof superClass !== "function" && superClass !== null) { throw new TypeError("Super expression must either be null or a function, not " + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; } /**
- * @file play-progress-bar.js
- */
-
-
-/**
- * Shows play progress
- *
- * @extends Component
- */
-var PlayProgressBar = function (_Component) {
- _inherits(PlayProgressBar, _Component);
-
- /**
- * Creates an instance of this class.
- *
- * @param {Player} player
- * The `Player` that this class should be attached to.
- *
- * @param {Object} [options]
- * The key/value store of player options.
- */
- function PlayProgressBar(player, options) {
- _classCallCheck(this, PlayProgressBar);
-
- var _this = _possibleConstructorReturn(this, _Component.call(this, player, options));
-
- _this.updateDataAttr();
- _this.on(player, 'timeupdate', _this.updateDataAttr);
- player.ready(Fn.bind(_this, _this.updateDataAttr));
-
- if (options.playerOptions && options.playerOptions.controlBar && options.playerOptions.controlBar.progressControl && options.playerOptions.controlBar.progressControl.keepTooltipsInside) {
- _this.keepTooltipsInside = options.playerOptions.controlBar.progressControl.keepTooltipsInside;
- }
-
- if (_this.keepTooltipsInside) {
- _this.addClass('vjs-keep-tooltips-inside');
- }
- return _this;
- }
-
- /**
- * Create the `Component`'s DOM element
- *
- * @return {Element}
- * The element that was created.
- */
-
-
- PlayProgressBar.prototype.createEl = function createEl() {
- return _Component.prototype.createEl.call(this, 'div', {
- className: 'vjs-play-progress vjs-slider-bar',
- innerHTML: '' + this.localize('Progress') + ': 0%'
- });
- };
-
- /**
- * Update the data-current-time attribute on the `PlayProgressBar`.
- *
- * @param {EventTarget~Event} [event]
- * The `timeupdate` event that caused this to run.
- *
- * @listens Player#timeupdate
- */
-
-
- PlayProgressBar.prototype.updateDataAttr = function updateDataAttr(event) {
- var time = this.player_.scrubbing() ? this.player_.getCache().currentTime : this.player_.currentTime();
-
- this.el_.setAttribute('data-current-time', (0, _formatTime2['default'])(time, this.player_.duration()));
- };
-
- return PlayProgressBar;
-}(_component2['default']);
-
-_component2['default'].registerComponent('PlayProgressBar', PlayProgressBar);
-exports['default'] = PlayProgressBar;
-
-},{"5":5,"83":83,"84":84}],18:[function(_dereq_,module,exports){
-'use strict';
-
-exports.__esModule = true;
-
-var _component = _dereq_(5);
-
-var _component2 = _interopRequireDefault(_component);
-
-_dereq_(19);
-
-_dereq_(16);
-
-function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }
-
-function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } }
-
-function _possibleConstructorReturn(self, call) { if (!self) { throw new ReferenceError("this hasn't been initialised - super() hasn't been called"); } return call && (typeof call === "object" || typeof call === "function") ? call : self; }
-
-function _inherits(subClass, superClass) { if (typeof superClass !== "function" && superClass !== null) { throw new TypeError("Super expression must either be null or a function, not " + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; } /**
- * @file progress-control.js
- */
-
-
-/**
- * The Progress Control component contains the seek bar, load progress,
- * and play progress.
- *
- * @extends Component
- */
-var ProgressControl = function (_Component) {
- _inherits(ProgressControl, _Component);
-
- function ProgressControl() {
- _classCallCheck(this, ProgressControl);
-
- return _possibleConstructorReturn(this, _Component.apply(this, arguments));
- }
-
- /**
- * Create the `Component`'s DOM element
- *
- * @return {Element}
- * The element that was created.
- */
- ProgressControl.prototype.createEl = function createEl() {
- return _Component.prototype.createEl.call(this, 'div', {
- className: 'vjs-progress-control vjs-control'
- });
- };
-
- return ProgressControl;
-}(_component2['default']);
-
-/**
- * Default options for `ProgressControl`
- *
- * @type {Object}
- * @private
- */
-
-
-ProgressControl.prototype.options_ = {
- children: ['seekBar']
-};
-
-_component2['default'].registerComponent('ProgressControl', ProgressControl);
-exports['default'] = ProgressControl;
-
-},{"16":16,"19":19,"5":5}],19:[function(_dereq_,module,exports){
-'use strict';
-
-exports.__esModule = true;
-
-var _slider = _dereq_(57);
-
-var _slider2 = _interopRequireDefault(_slider);
-
-var _component = _dereq_(5);
-
-var _component2 = _interopRequireDefault(_component);
-
-var _fn = _dereq_(83);
-
-var Fn = _interopRequireWildcard(_fn);
-
-var _formatTime = _dereq_(84);
-
-var _formatTime2 = _interopRequireDefault(_formatTime);
-
-var _computedStyle = _dereq_(80);
-
-var _computedStyle2 = _interopRequireDefault(_computedStyle);
-
-_dereq_(15);
-
-_dereq_(17);
-
-_dereq_(20);
-
-function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key]; } } newObj['default'] = obj; return newObj; } }
-
-function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }
-
-function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } }
-
-function _possibleConstructorReturn(self, call) { if (!self) { throw new ReferenceError("this hasn't been initialised - super() hasn't been called"); } return call && (typeof call === "object" || typeof call === "function") ? call : self; }
-
-function _inherits(subClass, superClass) { if (typeof superClass !== "function" && superClass !== null) { throw new TypeError("Super expression must either be null or a function, not " + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; } /**
- * @file seek-bar.js
- */
-
-
-/**
- * Seek Bar and holder for the progress bars
- *
- * @extends Slider
- */
-var SeekBar = function (_Slider) {
- _inherits(SeekBar, _Slider);
-
- /**
- * Creates an instance of this class.
- *
- * @param {Player} player
- * The `Player` that this class should be attached to.
- *
- * @param {Object} [options]
- * The key/value store of player options.
- */
- function SeekBar(player, options) {
- _classCallCheck(this, SeekBar);
-
- var _this = _possibleConstructorReturn(this, _Slider.call(this, player, options));
-
- _this.on(player, 'timeupdate', _this.updateProgress);
- _this.on(player, 'ended', _this.updateProgress);
- player.ready(Fn.bind(_this, _this.updateProgress));
-
- if (options.playerOptions && options.playerOptions.controlBar && options.playerOptions.controlBar.progressControl && options.playerOptions.controlBar.progressControl.keepTooltipsInside) {
- _this.keepTooltipsInside = options.playerOptions.controlBar.progressControl.keepTooltipsInside;
- }
-
- if (_this.keepTooltipsInside) {
- _this.tooltipProgressBar = _this.addChild('TooltipProgressBar');
- }
- return _this;
- }
-
- /**
- * Create the `Component`'s DOM element
- *
- * @return {Element}
- * The element that was created.
- */
-
-
- SeekBar.prototype.createEl = function createEl() {
- return _Slider.prototype.createEl.call(this, 'div', {
- className: 'vjs-progress-holder'
- }, {
- 'aria-label': 'progress bar'
- });
- };
-
- /**
- * Update the seek bars tooltip and width.
- *
- * @param {EventTarget~Event} [event]
- * The `timeupdate` or `ended` event that caused this to run.
- *
- * @listens Player#timeupdate
- * @listens Player#ended
- */
-
-
- SeekBar.prototype.updateProgress = function updateProgress(event) {
- this.updateAriaAttributes(this.el_);
-
- if (this.keepTooltipsInside) {
- this.updateAriaAttributes(this.tooltipProgressBar.el_);
- this.tooltipProgressBar.el_.style.width = this.bar.el_.style.width;
-
- var playerWidth = parseFloat((0, _computedStyle2['default'])(this.player().el(), 'width'));
- var tooltipWidth = parseFloat((0, _computedStyle2['default'])(this.tooltipProgressBar.tooltip, 'width'));
- var tooltipStyle = this.tooltipProgressBar.el().style;
-
- tooltipStyle.maxWidth = Math.floor(playerWidth - tooltipWidth / 2) + 'px';
- tooltipStyle.minWidth = Math.ceil(tooltipWidth / 2) + 'px';
- tooltipStyle.right = '-' + tooltipWidth / 2 + 'px';
- }
- };
-
- /**
- * Update ARIA accessibility attributes
- *
- * @param {Element} el
- * The element to update with aria accessibility attributes.
- */
-
-
- SeekBar.prototype.updateAriaAttributes = function updateAriaAttributes(el) {
- // Allows for smooth scrubbing, when player can't keep up.
- var time = this.player_.scrubbing() ? this.player_.getCache().currentTime : this.player_.currentTime();
-
- // machine readable value of progress bar (percentage complete)
- el.setAttribute('aria-valuenow', (this.getPercent() * 100).toFixed(2));
- // human readable value of progress bar (time complete)
- el.setAttribute('aria-valuetext', (0, _formatTime2['default'])(time, this.player_.duration()));
- };
-
- /**
- * Get percentage of video played
- *
- * @return {Number} Percentage played
- */
-
-
- SeekBar.prototype.getPercent = function getPercent() {
- var percent = this.player_.currentTime() / this.player_.duration();
-
- return percent >= 1 ? 1 : percent;
- };
-
- /**
- * Handle mouse down on seek bar
- *
- * @param {EventTarget~Event} event
- * The `mousedown` event that caused this to run.
- *
- * @listens mousedown
- */
-
-
- SeekBar.prototype.handleMouseDown = function handleMouseDown(event) {
- _Slider.prototype.handleMouseDown.call(this, event);
-
- this.player_.scrubbing(true);
-
- this.videoWasPlaying = !this.player_.paused();
- this.player_.pause();
- };
-
- /**
- * Handle mouse move on seek bar
- *
- * @param {EventTarget~Event} event
- * The `mousemove` event that caused this to run.
- *
- * @listens mousemove
- */
-
-
- SeekBar.prototype.handleMouseMove = function handleMouseMove(event) {
- var newTime = this.calculateDistance(event) * this.player_.duration();
-
- // Don't let video end while scrubbing.
- if (newTime === this.player_.duration()) {
- newTime = newTime - 0.1;
- }
-
- // Set new time (tell player to seek to new time)
- this.player_.currentTime(newTime);
- };
-
- /**
- * Handle mouse up on seek bar
- *
- * @param {EventTarget~Event} event
- * The `mouseup` event that caused this to run.
- *
- * @listens mouseup
- */
-
-
- SeekBar.prototype.handleMouseUp = function handleMouseUp(event) {
- _Slider.prototype.handleMouseUp.call(this, event);
-
- this.player_.scrubbing(false);
- if (this.videoWasPlaying) {
- this.player_.play();
- }
- };
-
- /**
- * Move more quickly fast forward for keyboard-only users
- */
-
-
- SeekBar.prototype.stepForward = function stepForward() {
- // more quickly fast forward for keyboard-only users
- this.player_.currentTime(this.player_.currentTime() + 5);
- };
-
- /**
- * Move more quickly rewind for keyboard-only users
- */
-
-
- SeekBar.prototype.stepBack = function stepBack() {
- // more quickly rewind for keyboard-only users
- this.player_.currentTime(this.player_.currentTime() - 5);
- };
-
- return SeekBar;
-}(_slider2['default']);
-
-/**
- * Default options for the `SeekBar`
- *
- * @type {Object}
- * @private
- */
-
-
-SeekBar.prototype.options_ = {
- children: ['loadProgressBar', 'mouseTimeDisplay', 'playProgressBar'],
- barName: 'playProgressBar'
-};
-
-/**
- * Call the update event for this Slider when this event happens on the player.
- *
- * @type {string}
- */
-SeekBar.prototype.playerEvent = 'timeupdate';
-
-_component2['default'].registerComponent('SeekBar', SeekBar);
-exports['default'] = SeekBar;
-
-},{"15":15,"17":17,"20":20,"5":5,"57":57,"80":80,"83":83,"84":84}],20:[function(_dereq_,module,exports){
-'use strict';
-
-exports.__esModule = true;
-
-var _component = _dereq_(5);
-
-var _component2 = _interopRequireDefault(_component);
-
-var _fn = _dereq_(83);
-
-var Fn = _interopRequireWildcard(_fn);
-
-var _formatTime = _dereq_(84);
-
-var _formatTime2 = _interopRequireDefault(_formatTime);
-
-function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key]; } } newObj['default'] = obj; return newObj; } }
-
-function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }
-
-function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } }
-
-function _possibleConstructorReturn(self, call) { if (!self) { throw new ReferenceError("this hasn't been initialised - super() hasn't been called"); } return call && (typeof call === "object" || typeof call === "function") ? call : self; }
-
-function _inherits(subClass, superClass) { if (typeof superClass !== "function" && superClass !== null) { throw new TypeError("Super expression must either be null or a function, not " + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; } /**
- * @file play-progress-bar.js
- */
-
-
-/**
- * Shows play progress
- *
- * @extends Component
- */
-var TooltipProgressBar = function (_Component) {
- _inherits(TooltipProgressBar, _Component);
-
- /**
- * Creates an instance of this class.
- *
- * @param {Player} player
- * The `Player` that this class should be attached to.
- *
- * @param {Object} [options]
- * The key/value store of player options.
- */
- function TooltipProgressBar(player, options) {
- _classCallCheck(this, TooltipProgressBar);
-
- var _this = _possibleConstructorReturn(this, _Component.call(this, player, options));
-
- _this.updateDataAttr();
- _this.on(player, 'timeupdate', _this.updateDataAttr);
- player.ready(Fn.bind(_this, _this.updateDataAttr));
- return _this;
- }
-
- /**
- * Create the `Component`'s DOM element
- *
- * @return {Element}
- * The element that was created.
- */
-
-
- TooltipProgressBar.prototype.createEl = function createEl() {
- var el = _Component.prototype.createEl.call(this, 'div', {
- className: 'vjs-tooltip-progress-bar vjs-slider-bar',
- innerHTML: '\n ' + this.localize('Progress') + ': 0%'
- });
-
- this.tooltip = el.querySelector('.vjs-time-tooltip');
-
- return el;
- };
-
- /**
- * Updatet the data-current-time attribute for TooltipProgressBar
- *
- * @param {EventTarget~Event} [event]
- * The `timeupdate` event that caused this function to run.
- *
- * @listens Player#timeupdate
- */
-
-
- TooltipProgressBar.prototype.updateDataAttr = function updateDataAttr(event) {
- var time = this.player_.scrubbing() ? this.player_.getCache().currentTime : this.player_.currentTime();
- var formattedTime = (0, _formatTime2['default'])(time, this.player_.duration());
-
- this.el_.setAttribute('data-current-time', formattedTime);
- this.tooltip.innerHTML = formattedTime;
- };
-
- return TooltipProgressBar;
-}(_component2['default']);
-
-_component2['default'].registerComponent('TooltipProgressBar', TooltipProgressBar);
-exports['default'] = TooltipProgressBar;
-
-},{"5":5,"83":83,"84":84}],21:[function(_dereq_,module,exports){
-'use strict';
-
-exports.__esModule = true;
-
-var _spacer = _dereq_(22);
-
-var _spacer2 = _interopRequireDefault(_spacer);
-
-var _component = _dereq_(5);
-
-var _component2 = _interopRequireDefault(_component);
-
-function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }
-
-function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } }
-
-function _possibleConstructorReturn(self, call) { if (!self) { throw new ReferenceError("this hasn't been initialised - super() hasn't been called"); } return call && (typeof call === "object" || typeof call === "function") ? call : self; }
-
-function _inherits(subClass, superClass) { if (typeof superClass !== "function" && superClass !== null) { throw new TypeError("Super expression must either be null or a function, not " + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; } /**
- * @file custom-control-spacer.js
- */
-
-
-/**
- * Spacer specifically meant to be used as an insertion point for new plugins, etc.
- *
- * @extends Spacer
- */
-var CustomControlSpacer = function (_Spacer) {
- _inherits(CustomControlSpacer, _Spacer);
-
- function CustomControlSpacer() {
- _classCallCheck(this, CustomControlSpacer);
-
- return _possibleConstructorReturn(this, _Spacer.apply(this, arguments));
- }
-
- /**
- * Builds the default DOM `className`.
- *
- * @return {string}
- * The DOM `className` for this object.
- */
- CustomControlSpacer.prototype.buildCSSClass = function buildCSSClass() {
- return 'vjs-custom-control-spacer ' + _Spacer.prototype.buildCSSClass.call(this);
- };
-
- /**
- * Create the `Component`'s DOM element
- *
- * @return {Element}
- * The element that was created.
- */
-
-
- CustomControlSpacer.prototype.createEl = function createEl() {
- var el = _Spacer.prototype.createEl.call(this, {
- className: this.buildCSSClass()
- });
-
- // No-flex/table-cell mode requires there be some content
- // in the cell to fill the remaining space of the table.
- el.innerHTML = ' ';
- return el;
- };
-
- return CustomControlSpacer;
-}(_spacer2['default']);
-
-_component2['default'].registerComponent('CustomControlSpacer', CustomControlSpacer);
-exports['default'] = CustomControlSpacer;
-
-},{"22":22,"5":5}],22:[function(_dereq_,module,exports){
-'use strict';
-
-exports.__esModule = true;
-
-var _component = _dereq_(5);
-
-var _component2 = _interopRequireDefault(_component);
-
-function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }
-
-function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } }
-
-function _possibleConstructorReturn(self, call) { if (!self) { throw new ReferenceError("this hasn't been initialised - super() hasn't been called"); } return call && (typeof call === "object" || typeof call === "function") ? call : self; }
-
-function _inherits(subClass, superClass) { if (typeof superClass !== "function" && superClass !== null) { throw new TypeError("Super expression must either be null or a function, not " + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; } /**
- * @file spacer.js
- */
-
-
-/**
- * Just an empty spacer element that can be used as an append point for plugins, etc.
- * Also can be used to create space between elements when necessary.
- *
- * @extends Component
- */
-var Spacer = function (_Component) {
- _inherits(Spacer, _Component);
-
- function Spacer() {
- _classCallCheck(this, Spacer);
-
- return _possibleConstructorReturn(this, _Component.apply(this, arguments));
- }
-
- /**
- * Builds the default DOM `className`.
- *
- * @return {string}
- * The DOM `className` for this object.
- */
- Spacer.prototype.buildCSSClass = function buildCSSClass() {
- return 'vjs-spacer ' + _Component.prototype.buildCSSClass.call(this);
- };
-
- /**
- * Create the `Component`'s DOM element
- *
- * @return {Element}
- * The element that was created.
- */
-
-
- Spacer.prototype.createEl = function createEl() {
- return _Component.prototype.createEl.call(this, 'div', {
- className: this.buildCSSClass()
- });
- };
-
- return Spacer;
-}(_component2['default']);
-
-_component2['default'].registerComponent('Spacer', Spacer);
-
-exports['default'] = Spacer;
-
-},{"5":5}],23:[function(_dereq_,module,exports){
-'use strict';
-
-exports.__esModule = true;
-
-var _textTrackMenuItem = _dereq_(31);
-
-var _textTrackMenuItem2 = _interopRequireDefault(_textTrackMenuItem);
-
-var _component = _dereq_(5);
-
-var _component2 = _interopRequireDefault(_component);
-
-function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }
-
-function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } }
-
-function _possibleConstructorReturn(self, call) { if (!self) { throw new ReferenceError("this hasn't been initialised - super() hasn't been called"); } return call && (typeof call === "object" || typeof call === "function") ? call : self; }
-
-function _inherits(subClass, superClass) { if (typeof superClass !== "function" && superClass !== null) { throw new TypeError("Super expression must either be null or a function, not " + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; } /**
- * @file caption-settings-menu-item.js
- */
-
-
-/**
- * The menu item for caption track settings menu
- *
- * @extends TextTrackMenuItem
- */
-var CaptionSettingsMenuItem = function (_TextTrackMenuItem) {
- _inherits(CaptionSettingsMenuItem, _TextTrackMenuItem);
-
- /**
- * Creates an instance of this class.
- *
- * @param {Player} player
- * The `Player` that this class should be attached to.
- *
- * @param {Object} [options]
- * The key/value store of player options.
- */
- function CaptionSettingsMenuItem(player, options) {
- _classCallCheck(this, CaptionSettingsMenuItem);
-
- options.track = {
- player: player,
- kind: options.kind,
- label: options.kind + ' settings',
- selectable: false,
- 'default': false,
- mode: 'disabled'
- };
-
- // CaptionSettingsMenuItem has no concept of 'selected'
- options.selectable = false;
-
- var _this = _possibleConstructorReturn(this, _TextTrackMenuItem.call(this, player, options));
-
- _this.addClass('vjs-texttrack-settings');
- _this.controlText(', opens ' + options.kind + ' settings dialog');
- return _this;
- }
-
- /**
- * This gets called when an `CaptionSettingsMenuItem` is "clicked". See
- * {@link ClickableComponent} for more detailed information on what a click can be.
- *
- * @param {EventTarget~Event} [event]
- * The `keydown`, `tap`, or `click` event that caused this function to be
- * called.
- *
- * @listens tap
- * @listens click
- */
-
-
- CaptionSettingsMenuItem.prototype.handleClick = function handleClick(event) {
- this.player().getChild('textTrackSettings').show();
- this.player().getChild('textTrackSettings').el_.focus();
- };
-
- return CaptionSettingsMenuItem;
-}(_textTrackMenuItem2['default']);
-
-_component2['default'].registerComponent('CaptionSettingsMenuItem', CaptionSettingsMenuItem);
-exports['default'] = CaptionSettingsMenuItem;
-
-},{"31":31,"5":5}],24:[function(_dereq_,module,exports){
-'use strict';
-
-exports.__esModule = true;
-
-var _textTrackButton = _dereq_(30);
-
-var _textTrackButton2 = _interopRequireDefault(_textTrackButton);
-
-var _component = _dereq_(5);
-
-var _component2 = _interopRequireDefault(_component);
-
-var _captionSettingsMenuItem = _dereq_(23);
-
-var _captionSettingsMenuItem2 = _interopRequireDefault(_captionSettingsMenuItem);
-
-function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }
-
-function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } }
-
-function _possibleConstructorReturn(self, call) { if (!self) { throw new ReferenceError("this hasn't been initialised - super() hasn't been called"); } return call && (typeof call === "object" || typeof call === "function") ? call : self; }
-
-function _inherits(subClass, superClass) { if (typeof superClass !== "function" && superClass !== null) { throw new TypeError("Super expression must either be null or a function, not " + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; } /**
- * @file captions-button.js
- */
-
-
-/**
- * The button component for toggling and selecting captions
- *
- * @extends TextTrackButton
- */
-var CaptionsButton = function (_TextTrackButton) {
- _inherits(CaptionsButton, _TextTrackButton);
-
- /**
- * Creates an instance of this class.
- *
- * @param {Player} player
- * The `Player` that this class should be attached to.
- *
- * @param {Object} [options]
- * The key/value store of player options.
- *
- * @param {Component~ReadyCallback} [ready]
- * The function to call when this component is ready.
- */
- function CaptionsButton(player, options, ready) {
- _classCallCheck(this, CaptionsButton);
-
- var _this = _possibleConstructorReturn(this, _TextTrackButton.call(this, player, options, ready));
-
- _this.el_.setAttribute('aria-label', 'Captions Menu');
- return _this;
- }
-
- /**
- * Builds the default DOM `className`.
- *
- * @return {string}
- * The DOM `className` for this object.
- */
-
-
- CaptionsButton.prototype.buildCSSClass = function buildCSSClass() {
- return 'vjs-captions-button ' + _TextTrackButton.prototype.buildCSSClass.call(this);
- };
-
- /**
- * Update caption menu items
- *
- * @param {EventTarget~Event} [event]
- * The `addtrack` or `removetrack` event that caused this function to be
- * called.
- *
- * @listens TextTrackList#addtrack
- * @listens TextTrackList#removetrack
- */
-
-
- CaptionsButton.prototype.update = function update(event) {
- var threshold = 2;
-
- _TextTrackButton.prototype.update.call(this);
-
- // if native, then threshold is 1 because no settings button
- if (this.player().tech_ && this.player().tech_.featuresNativeTextTracks) {
- threshold = 1;
- }
-
- if (this.items && this.items.length > threshold) {
- this.show();
- } else {
- this.hide();
- }
- };
-
- /**
- * Create caption menu items
- *
- * @return {CaptionSettingsMenuItem[]}
- * The array of current menu items.
- */
-
-
- CaptionsButton.prototype.createItems = function createItems() {
- var items = [];
-
- if (!(this.player().tech_ && this.player().tech_.featuresNativeTextTracks)) {
- items.push(new _captionSettingsMenuItem2['default'](this.player_, { kind: this.kind_ }));
- }
-
- return _TextTrackButton.prototype.createItems.call(this, items);
- };
-
- return CaptionsButton;
-}(_textTrackButton2['default']);
-
-/**
- * `kind` of TextTrack to look for to associate it with this menu.
- *
- * @type {string}
- * @private
- */
-
-
-CaptionsButton.prototype.kind_ = 'captions';
-
-/**
- * The text that should display over the `CaptionsButton`s controls. Added for localization.
- *
- * @type {string}
- * @private
- */
-CaptionsButton.prototype.controlText_ = 'Captions';
-
-_component2['default'].registerComponent('CaptionsButton', CaptionsButton);
-exports['default'] = CaptionsButton;
-
-},{"23":23,"30":30,"5":5}],25:[function(_dereq_,module,exports){
-'use strict';
-
-exports.__esModule = true;
-
-var _textTrackButton = _dereq_(30);
-
-var _textTrackButton2 = _interopRequireDefault(_textTrackButton);
-
-var _component = _dereq_(5);
-
-var _component2 = _interopRequireDefault(_component);
-
-var _chaptersTrackMenuItem = _dereq_(26);
-
-var _chaptersTrackMenuItem2 = _interopRequireDefault(_chaptersTrackMenuItem);
-
-var _toTitleCase = _dereq_(91);
-
-var _toTitleCase2 = _interopRequireDefault(_toTitleCase);
-
-function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }
-
-function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } }
-
-function _possibleConstructorReturn(self, call) { if (!self) { throw new ReferenceError("this hasn't been initialised - super() hasn't been called"); } return call && (typeof call === "object" || typeof call === "function") ? call : self; }
-
-function _inherits(subClass, superClass) { if (typeof superClass !== "function" && superClass !== null) { throw new TypeError("Super expression must either be null or a function, not " + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; } /**
- * @file chapters-button.js
- */
-
-
-/**
- * The button component for toggling and selecting chapters
- * Chapters act much differently than other text tracks
- * Cues are navigation vs. other tracks of alternative languages
- *
- * @extends TextTrackButton
- */
-var ChaptersButton = function (_TextTrackButton) {
- _inherits(ChaptersButton, _TextTrackButton);
-
- /**
- * Creates an instance of this class.
- *
- * @param {Player} player
- * The `Player` that this class should be attached to.
- *
- * @param {Object} [options]
- * The key/value store of player options.
- *
- * @param {Component~ReadyCallback} [ready]
- * The function to call when this function is ready.
- */
- function ChaptersButton(player, options, ready) {
- _classCallCheck(this, ChaptersButton);
-
- var _this = _possibleConstructorReturn(this, _TextTrackButton.call(this, player, options, ready));
-
- _this.el_.setAttribute('aria-label', 'Chapters Menu');
- return _this;
- }
-
- /**
- * Builds the default DOM `className`.
- *
- * @return {string}
- * The DOM `className` for this object.
- */
-
-
- ChaptersButton.prototype.buildCSSClass = function buildCSSClass() {
- return 'vjs-chapters-button ' + _TextTrackButton.prototype.buildCSSClass.call(this);
- };
-
- /**
- * Update the menu based on the current state of its items.
- *
- * @param {EventTarget~Event} [event]
- * An event that triggered this function to run.
- *
- * @listens TextTrackList#addtrack
- * @listens TextTrackList#removetrack
- * @listens TextTrackList#change
- */
-
-
- ChaptersButton.prototype.update = function update(event) {
- if (!this.track_ || event && (event.type === 'addtrack' || event.type === 'removetrack')) {
- this.setTrack(this.findChaptersTrack());
- }
- _TextTrackButton.prototype.update.call(this);
- };
-
- /**
- * Set the currently selected track for the chapters button.
- *
- * @param {TextTrack} track
- * The new track to select. Nothing will change if this is the currently selected
- * track.
- */
-
-
- ChaptersButton.prototype.setTrack = function setTrack(track) {
- if (this.track_ === track) {
- return;
- }
-
- if (!this.updateHandler_) {
- this.updateHandler_ = this.update.bind(this);
- }
-
- // here this.track_ refers to the old track instance
- if (this.track_) {
- var remoteTextTrackEl = this.player_.remoteTextTrackEls().getTrackElementByTrack_(this.track_);
-
- if (remoteTextTrackEl) {
- remoteTextTrackEl.removeEventListener('load', this.updateHandler_);
- }
-
- this.track_ = null;
- }
-
- this.track_ = track;
-
- // here this.track_ refers to the new track instance
- if (this.track_) {
- this.track_.mode = 'hidden';
-
- var _remoteTextTrackEl = this.player_.remoteTextTrackEls().getTrackElementByTrack_(this.track_);
-
- if (_remoteTextTrackEl) {
- _remoteTextTrackEl.addEventListener('load', this.updateHandler_);
- }
- }
- };
-
- /**
- * Find the track object that is currently in use by this ChaptersButton
- *
- * @return {TextTrack|undefined}
- * The current track or undefined if none was found.
- */
-
-
- ChaptersButton.prototype.findChaptersTrack = function findChaptersTrack() {
- var tracks = this.player_.textTracks() || [];
-
- for (var i = tracks.length - 1; i >= 0; i--) {
- // We will always choose the last track as our chaptersTrack
- var track = tracks[i];
-
- if (track.kind === this.kind_) {
- return track;
- }
- }
- };
-
- /**
- * Get the caption for the ChaptersButton based on the track label. This will also
- * use the current tracks localized kind as a fallback if a label does not exist.
- *
- * @return {string}
- * The tracks current label or the localized track kind.
- */
-
-
- ChaptersButton.prototype.getMenuCaption = function getMenuCaption() {
- if (this.track_ && this.track_.label) {
- return this.track_.label;
- }
- return this.localize((0, _toTitleCase2['default'])(this.kind_));
- };
-
- /**
- * Create menu from chapter track
- *
- * @return {Menu}
- * New menu for the chapter buttons
- */
-
-
- ChaptersButton.prototype.createMenu = function createMenu() {
- this.options_.title = this.getMenuCaption();
- return _TextTrackButton.prototype.createMenu.call(this);
- };
-
- /**
- * Create a menu item for each text track
- *
- * @return {TextTrackMenuItem[]}
- * Array of menu items
- */
-
-
- ChaptersButton.prototype.createItems = function createItems() {
- var items = [];
-
- if (!this.track_) {
- return items;
- }
-
- var cues = this.track_.cues;
-
- if (!cues) {
- return items;
- }
-
- for (var i = 0, l = cues.length; i < l; i++) {
- var cue = cues[i];
- var mi = new _chaptersTrackMenuItem2['default'](this.player_, { track: this.track_, cue: cue });
-
- items.push(mi);
- }
-
- return items;
- };
-
- return ChaptersButton;
-}(_textTrackButton2['default']);
-
-/**
- * `kind` of TextTrack to look for to associate it with this menu.
- *
- * @type {string}
- * @private
- */
-
-
-ChaptersButton.prototype.kind_ = 'chapters';
-
-/**
- * The text that should display over the `ChaptersButton`s controls. Added for localization.
- *
- * @type {string}
- * @private
- */
-ChaptersButton.prototype.controlText_ = 'Chapters';
-
-_component2['default'].registerComponent('ChaptersButton', ChaptersButton);
-exports['default'] = ChaptersButton;
-
-},{"26":26,"30":30,"5":5,"91":91}],26:[function(_dereq_,module,exports){
-'use strict';
-
-exports.__esModule = true;
-
-var _menuItem = _dereq_(48);
-
-var _menuItem2 = _interopRequireDefault(_menuItem);
-
-var _component = _dereq_(5);
-
-var _component2 = _interopRequireDefault(_component);
-
-var _fn = _dereq_(83);
-
-var Fn = _interopRequireWildcard(_fn);
-
-function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key]; } } newObj['default'] = obj; return newObj; } }
-
-function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }
-
-function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } }
-
-function _possibleConstructorReturn(self, call) { if (!self) { throw new ReferenceError("this hasn't been initialised - super() hasn't been called"); } return call && (typeof call === "object" || typeof call === "function") ? call : self; }
-
-function _inherits(subClass, superClass) { if (typeof superClass !== "function" && superClass !== null) { throw new TypeError("Super expression must either be null or a function, not " + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; } /**
- * @file chapters-track-menu-item.js
- */
-
-
-/**
- * The chapter track menu item
- *
- * @extends MenuItem
- */
-var ChaptersTrackMenuItem = function (_MenuItem) {
- _inherits(ChaptersTrackMenuItem, _MenuItem);
-
- /**
- * Creates an instance of this class.
- *
- * @param {Player} player
- * The `Player` that this class should be attached to.
- *
- * @param {Object} [options]
- * The key/value store of player options.
- */
- function ChaptersTrackMenuItem(player, options) {
- _classCallCheck(this, ChaptersTrackMenuItem);
-
- var track = options.track;
- var cue = options.cue;
- var currentTime = player.currentTime();
-
- // Modify options for parent MenuItem class's init.
- options.selectable = true;
- options.label = cue.text;
- options.selected = cue.startTime <= currentTime && currentTime < cue.endTime;
-
- var _this = _possibleConstructorReturn(this, _MenuItem.call(this, player, options));
-
- _this.track = track;
- _this.cue = cue;
- track.addEventListener('cuechange', Fn.bind(_this, _this.update));
- return _this;
- }
-
- /**
- * This gets called when an `ChaptersTrackMenuItem` is "clicked". See
- * {@link ClickableComponent} for more detailed information on what a click can be.
- *
- * @param {EventTarget~Event} [event]
- * The `keydown`, `tap`, or `click` event that caused this function to be
- * called.
- *
- * @listens tap
- * @listens click
- */
-
-
- ChaptersTrackMenuItem.prototype.handleClick = function handleClick(event) {
- _MenuItem.prototype.handleClick.call(this);
- this.player_.currentTime(this.cue.startTime);
- this.update(this.cue.startTime);
- };
-
- /**
- * Update chapter menu item
- *
- * @param {EventTarget~Event} [event]
- * The `cuechange` event that caused this function to run.
- *
- * @listens TextTrack#cuechange
- */
-
-
- ChaptersTrackMenuItem.prototype.update = function update(event) {
- var cue = this.cue;
- var currentTime = this.player_.currentTime();
-
- // vjs.log(currentTime, cue.startTime);
- this.selected(cue.startTime <= currentTime && currentTime < cue.endTime);
- };
-
- return ChaptersTrackMenuItem;
-}(_menuItem2['default']);
-
-_component2['default'].registerComponent('ChaptersTrackMenuItem', ChaptersTrackMenuItem);
-exports['default'] = ChaptersTrackMenuItem;
-
-},{"48":48,"5":5,"83":83}],27:[function(_dereq_,module,exports){
-'use strict';
-
-exports.__esModule = true;
-
-var _textTrackButton = _dereq_(30);
-
-var _textTrackButton2 = _interopRequireDefault(_textTrackButton);
-
-var _component = _dereq_(5);
-
-var _component2 = _interopRequireDefault(_component);
-
-var _fn = _dereq_(83);
-
-var Fn = _interopRequireWildcard(_fn);
-
-function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key]; } } newObj['default'] = obj; return newObj; } }
-
-function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }
-
-function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } }
-
-function _possibleConstructorReturn(self, call) { if (!self) { throw new ReferenceError("this hasn't been initialised - super() hasn't been called"); } return call && (typeof call === "object" || typeof call === "function") ? call : self; }
-
-function _inherits(subClass, superClass) { if (typeof superClass !== "function" && superClass !== null) { throw new TypeError("Super expression must either be null or a function, not " + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; } /**
- * @file descriptions-button.js
- */
-
-
-/**
- * The button component for toggling and selecting descriptions
- *
- * @extends TextTrackButton
- */
-var DescriptionsButton = function (_TextTrackButton) {
- _inherits(DescriptionsButton, _TextTrackButton);
-
- /**
- * Creates an instance of this class.
- *
- * @param {Player} player
- * The `Player` that this class should be attached to.
- *
- * @param {Object} [options]
- * The key/value store of player options.
- *
- * @param {Component~ReadyCallback} [ready]
- * The function to call when this component is ready.
- */
- function DescriptionsButton(player, options, ready) {
- _classCallCheck(this, DescriptionsButton);
-
- var _this = _possibleConstructorReturn(this, _TextTrackButton.call(this, player, options, ready));
-
- _this.el_.setAttribute('aria-label', 'Descriptions Menu');
-
- var tracks = player.textTracks();
-
- if (tracks) {
- (function () {
- var changeHandler = Fn.bind(_this, _this.handleTracksChange);
-
- tracks.addEventListener('change', changeHandler);
- _this.on('dispose', function () {
- tracks.removeEventListener('change', changeHandler);
- });
- })();
- }
- return _this;
- }
-
- /**
- * Handle text track change
- *
- * @param {EventTarget~Event} event
- * The event that caused this function to run
- *
- * @listens TextTrackList#change
- */
-
-
- DescriptionsButton.prototype.handleTracksChange = function handleTracksChange(event) {
- var tracks = this.player().textTracks();
- var disabled = false;
-
- // Check whether a track of a different kind is showing
- for (var i = 0, l = tracks.length; i < l; i++) {
- var track = tracks[i];
-
- if (track.kind !== this.kind_ && track.mode === 'showing') {
- disabled = true;
- break;
- }
- }
-
- // If another track is showing, disable this menu button
- if (disabled) {
- this.disable();
- } else {
- this.enable();
- }
- };
-
- /**
- * Builds the default DOM `className`.
- *
- * @return {string}
- * The DOM `className` for this object.
- */
-
-
- DescriptionsButton.prototype.buildCSSClass = function buildCSSClass() {
- return 'vjs-descriptions-button ' + _TextTrackButton.prototype.buildCSSClass.call(this);
- };
-
- return DescriptionsButton;
-}(_textTrackButton2['default']);
-
-/**
- * `kind` of TextTrack to look for to associate it with this menu.
- *
- * @type {string}
- * @private
- */
-
-
-DescriptionsButton.prototype.kind_ = 'descriptions';
-
-/**
- * The text that should display over the `DescriptionsButton`s controls. Added for localization.
- *
- * @type {string}
- * @private
- */
-DescriptionsButton.prototype.controlText_ = 'Descriptions';
-
-_component2['default'].registerComponent('DescriptionsButton', DescriptionsButton);
-exports['default'] = DescriptionsButton;
-
-},{"30":30,"5":5,"83":83}],28:[function(_dereq_,module,exports){
-'use strict';
-
-exports.__esModule = true;
-
-var _textTrackMenuItem = _dereq_(31);
-
-var _textTrackMenuItem2 = _interopRequireDefault(_textTrackMenuItem);
-
-var _component = _dereq_(5);
-
-var _component2 = _interopRequireDefault(_component);
-
-function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }
-
-function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } }
-
-function _possibleConstructorReturn(self, call) { if (!self) { throw new ReferenceError("this hasn't been initialised - super() hasn't been called"); } return call && (typeof call === "object" || typeof call === "function") ? call : self; }
-
-function _inherits(subClass, superClass) { if (typeof superClass !== "function" && superClass !== null) { throw new TypeError("Super expression must either be null or a function, not " + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; } /**
- * @file off-text-track-menu-item.js
- */
-
-
-/**
- * A special menu item for turning of a specific type of text track
- *
- * @extends TextTrackMenuItem
- */
-var OffTextTrackMenuItem = function (_TextTrackMenuItem) {
- _inherits(OffTextTrackMenuItem, _TextTrackMenuItem);
-
- /**
- * Creates an instance of this class.
- *
- * @param {Player} player
- * The `Player` that this class should be attached to.
- *
- * @param {Object} [options]
- * The key/value store of player options.
- */
- function OffTextTrackMenuItem(player, options) {
- _classCallCheck(this, OffTextTrackMenuItem);
-
- // Create pseudo track info
- // Requires options['kind']
- options.track = {
- player: player,
- kind: options.kind,
- label: options.kind + ' off',
- 'default': false,
- mode: 'disabled'
- };
-
- // MenuItem is selectable
- options.selectable = true;
-
- var _this = _possibleConstructorReturn(this, _TextTrackMenuItem.call(this, player, options));
-
- _this.selected(true);
- return _this;
- }
-
- /**
- * Handle text track change
- *
- * @param {EventTarget~Event} event
- * The event that caused this function to run
- */
-
-
- OffTextTrackMenuItem.prototype.handleTracksChange = function handleTracksChange(event) {
- var tracks = this.player().textTracks();
- var selected = true;
-
- for (var i = 0, l = tracks.length; i < l; i++) {
- var track = tracks[i];
-
- if (track.kind === this.track.kind && track.mode === 'showing') {
- selected = false;
- break;
- }
- }
-
- this.selected(selected);
- };
-
- return OffTextTrackMenuItem;
-}(_textTrackMenuItem2['default']);
-
-_component2['default'].registerComponent('OffTextTrackMenuItem', OffTextTrackMenuItem);
-exports['default'] = OffTextTrackMenuItem;
-
-},{"31":31,"5":5}],29:[function(_dereq_,module,exports){
-'use strict';
-
-exports.__esModule = true;
-
-var _textTrackButton = _dereq_(30);
-
-var _textTrackButton2 = _interopRequireDefault(_textTrackButton);
-
-var _component = _dereq_(5);
-
-var _component2 = _interopRequireDefault(_component);
-
-function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }
-
-function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } }
-
-function _possibleConstructorReturn(self, call) { if (!self) { throw new ReferenceError("this hasn't been initialised - super() hasn't been called"); } return call && (typeof call === "object" || typeof call === "function") ? call : self; }
-
-function _inherits(subClass, superClass) { if (typeof superClass !== "function" && superClass !== null) { throw new TypeError("Super expression must either be null or a function, not " + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; } /**
- * @file subtitles-button.js
- */
-
-
-/**
- * The button component for toggling and selecting subtitles
- *
- * @extends TextTrackButton
- */
-var SubtitlesButton = function (_TextTrackButton) {
- _inherits(SubtitlesButton, _TextTrackButton);
-
- /**
- * Creates an instance of this class.
- *
- * @param {Player} player
- * The `Player` that this class should be attached to.
- *
- * @param {Object} [options]
- * The key/value store of player options.
- *
- * @param {Component~ReadyCallback} [ready]
- * The function to call when this component is ready.
- */
- function SubtitlesButton(player, options, ready) {
- _classCallCheck(this, SubtitlesButton);
-
- var _this = _possibleConstructorReturn(this, _TextTrackButton.call(this, player, options, ready));
-
- _this.el_.setAttribute('aria-label', 'Subtitles Menu');
- return _this;
- }
-
- /**
- * Builds the default DOM `className`.
- *
- * @return {string}
- * The DOM `className` for this object.
- */
-
-
- SubtitlesButton.prototype.buildCSSClass = function buildCSSClass() {
- return 'vjs-subtitles-button ' + _TextTrackButton.prototype.buildCSSClass.call(this);
- };
-
- return SubtitlesButton;
-}(_textTrackButton2['default']);
-
-/**
- * `kind` of TextTrack to look for to associate it with this menu.
- *
- * @type {string}
- * @private
- */
-
-
-SubtitlesButton.prototype.kind_ = 'subtitles';
-
-/**
- * The text that should display over the `SubtitlesButton`s controls. Added for localization.
- *
- * @type {string}
- * @private
- */
-SubtitlesButton.prototype.controlText_ = 'Subtitles';
-
-_component2['default'].registerComponent('SubtitlesButton', SubtitlesButton);
-exports['default'] = SubtitlesButton;
-
-},{"30":30,"5":5}],30:[function(_dereq_,module,exports){
-'use strict';
-
-exports.__esModule = true;
-
-var _trackButton = _dereq_(36);
-
-var _trackButton2 = _interopRequireDefault(_trackButton);
-
-var _component = _dereq_(5);
-
-var _component2 = _interopRequireDefault(_component);
-
-var _textTrackMenuItem = _dereq_(31);
-
-var _textTrackMenuItem2 = _interopRequireDefault(_textTrackMenuItem);
-
-var _offTextTrackMenuItem = _dereq_(28);
-
-var _offTextTrackMenuItem2 = _interopRequireDefault(_offTextTrackMenuItem);
-
-function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }
-
-function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } }
-
-function _possibleConstructorReturn(self, call) { if (!self) { throw new ReferenceError("this hasn't been initialised - super() hasn't been called"); } return call && (typeof call === "object" || typeof call === "function") ? call : self; }
-
-function _inherits(subClass, superClass) { if (typeof superClass !== "function" && superClass !== null) { throw new TypeError("Super expression must either be null or a function, not " + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; } /**
- * @file text-track-button.js
- */
-
-
-/**
- * The base class for buttons that toggle specific text track types (e.g. subtitles)
- *
- * @extends MenuButton
- */
-var TextTrackButton = function (_TrackButton) {
- _inherits(TextTrackButton, _TrackButton);
-
- /**
- * Creates an instance of this class.
- *
- * @param {Player} player
- * The `Player` that this class should be attached to.
- *
- * @param {Object} [options={}]
- * The key/value store of player options.
- */
- function TextTrackButton(player) {
- var options = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : {};
-
- _classCallCheck(this, TextTrackButton);
-
- options.tracks = player.textTracks();
-
- return _possibleConstructorReturn(this, _TrackButton.call(this, player, options));
- }
-
- /**
- * Create a menu item for each text track
- *
- * @param {TextTrackMenuItem[]} [items=[]]
- * Existing array of items to use during creation
- *
- * @return {TextTrackMenuItem[]}
- * Array of menu items that were created
- */
-
-
- TextTrackButton.prototype.createItems = function createItems() {
- var items = arguments.length > 0 && arguments[0] !== undefined ? arguments[0] : [];
-
- // Add an OFF menu item to turn all tracks off
- items.push(new _offTextTrackMenuItem2['default'](this.player_, { kind: this.kind_ }));
-
- var tracks = this.player_.textTracks();
-
- if (!tracks) {
- return items;
- }
-
- for (var i = 0; i < tracks.length; i++) {
- var track = tracks[i];
-
- // only add tracks that are of the appropriate kind and have a label
- if (track.kind === this.kind_) {
- items.push(new _textTrackMenuItem2['default'](this.player_, {
- track: track,
- // MenuItem is selectable
- selectable: true
- }));
- }
- }
-
- return items;
- };
-
- return TextTrackButton;
-}(_trackButton2['default']);
-
-_component2['default'].registerComponent('TextTrackButton', TextTrackButton);
-exports['default'] = TextTrackButton;
-
-},{"28":28,"31":31,"36":36,"5":5}],31:[function(_dereq_,module,exports){
-'use strict';
-
-exports.__esModule = true;
-
-var _typeof = typeof Symbol === "function" && typeof Symbol.iterator === "symbol" ? function (obj) { return typeof obj; } : function (obj) { return obj && typeof Symbol === "function" && obj.constructor === Symbol && obj !== Symbol.prototype ? "symbol" : typeof obj; };
-
-var _menuItem = _dereq_(48);
-
-var _menuItem2 = _interopRequireDefault(_menuItem);
-
-var _component = _dereq_(5);
-
-var _component2 = _interopRequireDefault(_component);
-
-var _fn = _dereq_(83);
-
-var Fn = _interopRequireWildcard(_fn);
-
-var _window = _dereq_(95);
-
-var _window2 = _interopRequireDefault(_window);
-
-var _document = _dereq_(94);
-
-var _document2 = _interopRequireDefault(_document);
-
-function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key]; } } newObj['default'] = obj; return newObj; } }
-
-function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }
-
-function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } }
-
-function _possibleConstructorReturn(self, call) { if (!self) { throw new ReferenceError("this hasn't been initialised - super() hasn't been called"); } return call && (typeof call === "object" || typeof call === "function") ? call : self; }
-
-function _inherits(subClass, superClass) { if (typeof superClass !== "function" && superClass !== null) { throw new TypeError("Super expression must either be null or a function, not " + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; } /**
- * @file text-track-menu-item.js
- */
-
-
-/**
- * The specific menu item type for selecting a language within a text track kind
- *
- * @extends MenuItem
- */
-var TextTrackMenuItem = function (_MenuItem) {
- _inherits(TextTrackMenuItem, _MenuItem);
-
- /**
- * Creates an instance of this class.
- *
- * @param {Player} player
- * The `Player` that this class should be attached to.
- *
- * @param {Object} [options]
- * The key/value store of player options.
- */
- function TextTrackMenuItem(player, options) {
- _classCallCheck(this, TextTrackMenuItem);
-
- var track = options.track;
- var tracks = player.textTracks();
-
- // Modify options for parent MenuItem class's init.
- options.label = track.label || track.language || 'Unknown';
- options.selected = track['default'] || track.mode === 'showing';
-
- var _this = _possibleConstructorReturn(this, _MenuItem.call(this, player, options));
-
- _this.track = track;
-
- if (tracks) {
- (function () {
- var changeHandler = Fn.bind(_this, _this.handleTracksChange);
-
- tracks.addEventListener('change', changeHandler);
- _this.on('dispose', function () {
- tracks.removeEventListener('change', changeHandler);
- });
- })();
- }
-
- // iOS7 doesn't dispatch change events to TextTrackLists when an
- // associated track's mode changes. Without something like
- // Object.observe() (also not present on iOS7), it's not
- // possible to detect changes to the mode attribute and polyfill
- // the change event. As a poor substitute, we manually dispatch
- // change events whenever the controls modify the mode.
- if (tracks && tracks.onchange === undefined) {
- (function () {
- var event = void 0;
-
- _this.on(['tap', 'click'], function () {
- if (_typeof(_window2['default'].Event) !== 'object') {
- // Android 2.3 throws an Illegal Constructor error for window.Event
- try {
- event = new _window2['default'].Event('change');
- } catch (err) {
- // continue regardless of error
- }
- }
-
- if (!event) {
- event = _document2['default'].createEvent('Event');
- event.initEvent('change', true, true);
- }
-
- tracks.dispatchEvent(event);
- });
- })();
- }
- return _this;
- }
-
- /**
- * This gets called when an `TextTrackMenuItem` is "clicked". See
- * {@link ClickableComponent} for more detailed information on what a click can be.
- *
- * @param {EventTarget~Event} event
- * The `keydown`, `tap`, or `click` event that caused this function to be
- * called.
- *
- * @listens tap
- * @listens click
- */
-
-
- TextTrackMenuItem.prototype.handleClick = function handleClick(event) {
- var kind = this.track.kind;
- var tracks = this.player_.textTracks();
-
- _MenuItem.prototype.handleClick.call(this, event);
-
- if (!tracks) {
- return;
- }
-
- for (var i = 0; i < tracks.length; i++) {
- var track = tracks[i];
-
- if (track.kind !== kind) {
- continue;
- }
-
- if (track === this.track) {
- track.mode = 'showing';
- } else {
- track.mode = 'disabled';
- }
- }
- };
-
- /**
- * Handle text track list change
- *
- * @param {EventTarget~Event} event
- * The `change` event that caused this function to be called.
- *
- * @listens TextTrackList#change
- */
-
-
- TextTrackMenuItem.prototype.handleTracksChange = function handleTracksChange(event) {
- this.selected(this.track.mode === 'showing');
- };
-
- return TextTrackMenuItem;
-}(_menuItem2['default']);
-
-_component2['default'].registerComponent('TextTrackMenuItem', TextTrackMenuItem);
-exports['default'] = TextTrackMenuItem;
-
-},{"48":48,"5":5,"83":83,"94":94,"95":95}],32:[function(_dereq_,module,exports){
-'use strict';
-
-exports.__esModule = true;
-
-var _component = _dereq_(5);
-
-var _component2 = _interopRequireDefault(_component);
-
-var _dom = _dereq_(81);
-
-var Dom = _interopRequireWildcard(_dom);
-
-var _formatTime = _dereq_(84);
-
-var _formatTime2 = _interopRequireDefault(_formatTime);
-
-function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key]; } } newObj['default'] = obj; return newObj; } }
-
-function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }
-
-function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } }
-
-function _possibleConstructorReturn(self, call) { if (!self) { throw new ReferenceError("this hasn't been initialised - super() hasn't been called"); } return call && (typeof call === "object" || typeof call === "function") ? call : self; }
-
-function _inherits(subClass, superClass) { if (typeof superClass !== "function" && superClass !== null) { throw new TypeError("Super expression must either be null or a function, not " + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; } /**
- * @file current-time-display.js
- */
-
-
-/**
- * Displays the current time
- *
- * @extends Component
- */
-var CurrentTimeDisplay = function (_Component) {
- _inherits(CurrentTimeDisplay, _Component);
-
- /**
- * Creates an instance of this class.
- *
- * @param {Player} player
- * The `Player` that this class should be attached to.
- *
- * @param {Object} [options]
- * The key/value store of player options.
- */
- function CurrentTimeDisplay(player, options) {
- _classCallCheck(this, CurrentTimeDisplay);
-
- var _this = _possibleConstructorReturn(this, _Component.call(this, player, options));
-
- _this.on(player, 'timeupdate', _this.updateContent);
- return _this;
- }
-
- /**
- * Create the `Component`'s DOM element
- *
- * @return {Element}
- * The element that was created.
- */
-
-
- CurrentTimeDisplay.prototype.createEl = function createEl() {
- var el = _Component.prototype.createEl.call(this, 'div', {
- className: 'vjs-current-time vjs-time-control vjs-control'
- });
-
- this.contentEl_ = Dom.createEl('div', {
- className: 'vjs-current-time-display',
- // label the current time for screen reader users
- innerHTML: 'Current Time ' + '0:00'
- }, {
- // tell screen readers not to automatically read the time as it changes
- 'aria-live': 'off'
- });
-
- el.appendChild(this.contentEl_);
- return el;
- };
-
- /**
- * Update current time display
- *
- * @param {EventTarget~Event} [event]
- * The `timeupdate` event that caused this function to run.
- *
- * @listens Player#timeupdate
- */
-
-
- CurrentTimeDisplay.prototype.updateContent = function updateContent(event) {
- // Allows for smooth scrubbing, when player can't keep up.
- var time = this.player_.scrubbing() ? this.player_.getCache().currentTime : this.player_.currentTime();
- var localizedText = this.localize('Current Time');
- var formattedTime = (0, _formatTime2['default'])(time, this.player_.duration());
-
- if (formattedTime !== this.formattedTime_) {
- this.formattedTime_ = formattedTime;
- this.contentEl_.innerHTML = '' + localizedText + ' ' + formattedTime;
- }
- };
-
- return CurrentTimeDisplay;
-}(_component2['default']);
-
-_component2['default'].registerComponent('CurrentTimeDisplay', CurrentTimeDisplay);
-exports['default'] = CurrentTimeDisplay;
-
-},{"5":5,"81":81,"84":84}],33:[function(_dereq_,module,exports){
-'use strict';
-
-exports.__esModule = true;
-
-var _component = _dereq_(5);
-
-var _component2 = _interopRequireDefault(_component);
-
-var _dom = _dereq_(81);
-
-var Dom = _interopRequireWildcard(_dom);
-
-var _formatTime = _dereq_(84);
-
-var _formatTime2 = _interopRequireDefault(_formatTime);
-
-function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key]; } } newObj['default'] = obj; return newObj; } }
-
-function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }
-
-function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } }
-
-function _possibleConstructorReturn(self, call) { if (!self) { throw new ReferenceError("this hasn't been initialised - super() hasn't been called"); } return call && (typeof call === "object" || typeof call === "function") ? call : self; }
-
-function _inherits(subClass, superClass) { if (typeof superClass !== "function" && superClass !== null) { throw new TypeError("Super expression must either be null or a function, not " + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; } /**
- * @file duration-display.js
- */
-
-
-/**
- * Displays the duration
- *
- * @extends Component
- */
-var DurationDisplay = function (_Component) {
- _inherits(DurationDisplay, _Component);
-
- /**
- * Creates an instance of this class.
- *
- * @param {Player} player
- * The `Player` that this class should be attached to.
- *
- * @param {Object} [options]
- * The key/value store of player options.
- */
- function DurationDisplay(player, options) {
- _classCallCheck(this, DurationDisplay);
-
- var _this = _possibleConstructorReturn(this, _Component.call(this, player, options));
-
- _this.on(player, 'durationchange', _this.updateContent);
-
- // Also listen for timeupdate and loadedmetadata because removing those
- // listeners could have broken dependent applications/libraries. These
- // can likely be removed for 6.0.
- _this.on(player, 'timeupdate', _this.updateContent);
- _this.on(player, 'loadedmetadata', _this.updateContent);
- return _this;
- }
-
- /**
- * Create the `Component`'s DOM element
- *
- * @return {Element}
- * The element that was created.
- */
-
-
- DurationDisplay.prototype.createEl = function createEl() {
- var el = _Component.prototype.createEl.call(this, 'div', {
- className: 'vjs-duration vjs-time-control vjs-control'
- });
-
- this.contentEl_ = Dom.createEl('div', {
- className: 'vjs-duration-display',
- // label the duration time for screen reader users
- innerHTML: '' + this.localize('Duration Time') + ' 0:00'
- }, {
- // tell screen readers not to automatically read the time as it changes
- 'aria-live': 'off'
- });
-
- el.appendChild(this.contentEl_);
- return el;
- };
-
- /**
- * Update duration time display.
- *
- * @param {EventTarget~Event} [event]
- * The `durationchange`, `timeupdate`, or `loadedmetadata` event that caused
- * this function to be called.
- *
- * @listens Player#durationchange
- * @listens Player#timeupdate
- * @listens Player#loadedmetadata
- */
-
-
- DurationDisplay.prototype.updateContent = function updateContent(event) {
- var duration = this.player_.duration();
-
- if (duration && this.duration_ !== duration) {
- this.duration_ = duration;
- var localizedText = this.localize('Duration Time');
- var formattedTime = (0, _formatTime2['default'])(duration);
-
- // label the duration time for screen reader users
- this.contentEl_.innerHTML = '' + localizedText + ' ' + formattedTime;
- }
- };
-
- return DurationDisplay;
-}(_component2['default']);
-
-_component2['default'].registerComponent('DurationDisplay', DurationDisplay);
-exports['default'] = DurationDisplay;
-
-},{"5":5,"81":81,"84":84}],34:[function(_dereq_,module,exports){
-'use strict';
-
-exports.__esModule = true;
-
-var _component = _dereq_(5);
-
-var _component2 = _interopRequireDefault(_component);
-
-var _dom = _dereq_(81);
-
-var Dom = _interopRequireWildcard(_dom);
-
-var _formatTime = _dereq_(84);
-
-var _formatTime2 = _interopRequireDefault(_formatTime);
-
-function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key]; } } newObj['default'] = obj; return newObj; } }
-
-function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }
-
-function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } }
-
-function _possibleConstructorReturn(self, call) { if (!self) { throw new ReferenceError("this hasn't been initialised - super() hasn't been called"); } return call && (typeof call === "object" || typeof call === "function") ? call : self; }
-
-function _inherits(subClass, superClass) { if (typeof superClass !== "function" && superClass !== null) { throw new TypeError("Super expression must either be null or a function, not " + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; } /**
- * @file remaining-time-display.js
- */
-
-
-/**
- * Displays the time left in the video
- *
- * @extends Component
- */
-var RemainingTimeDisplay = function (_Component) {
- _inherits(RemainingTimeDisplay, _Component);
-
- /**
- * Creates an instance of this class.
- *
- * @param {Player} player
- * The `Player` that this class should be attached to.
- *
- * @param {Object} [options]
- * The key/value store of player options.
- */
- function RemainingTimeDisplay(player, options) {
- _classCallCheck(this, RemainingTimeDisplay);
-
- var _this = _possibleConstructorReturn(this, _Component.call(this, player, options));
-
- _this.on(player, 'timeupdate', _this.updateContent);
- _this.on(player, 'durationchange', _this.updateContent);
- return _this;
- }
-
- /**
- * Create the `Component`'s DOM element
- *
- * @return {Element}
- * The element that was created.
- */
-
-
- RemainingTimeDisplay.prototype.createEl = function createEl() {
- var el = _Component.prototype.createEl.call(this, 'div', {
- className: 'vjs-remaining-time vjs-time-control vjs-control'
- });
-
- this.contentEl_ = Dom.createEl('div', {
- className: 'vjs-remaining-time-display',
- // label the remaining time for screen reader users
- innerHTML: '' + this.localize('Remaining Time') + ' -0:00'
- }, {
- // tell screen readers not to automatically read the time as it changes
- 'aria-live': 'off'
- });
-
- el.appendChild(this.contentEl_);
- return el;
- };
-
- /**
- * Update remaining time display.
- *
- * @param {EventTarget~Event} [event]
- * The `timeupdate` or `durationchange` event that caused this to run.
- *
- * @listens Player#timeupdate
- * @listens Player#durationchange
- */
-
-
- RemainingTimeDisplay.prototype.updateContent = function updateContent(event) {
- if (this.player_.duration()) {
- var localizedText = this.localize('Remaining Time');
- var formattedTime = (0, _formatTime2['default'])(this.player_.remainingTime());
-
- if (formattedTime !== this.formattedTime_) {
- this.formattedTime_ = formattedTime;
- this.contentEl_.innerHTML = '' + localizedText + ' -' + formattedTime;
- }
- }
-
- // Allows for smooth scrubbing, when player can't keep up.
- // var time = (this.player_.scrubbing()) ? this.player_.getCache().currentTime : this.player_.currentTime();
- // this.contentEl_.innerHTML = vjs.formatTime(time, this.player_.duration());
- };
-
- return RemainingTimeDisplay;
-}(_component2['default']);
-
-_component2['default'].registerComponent('RemainingTimeDisplay', RemainingTimeDisplay);
-exports['default'] = RemainingTimeDisplay;
-
-},{"5":5,"81":81,"84":84}],35:[function(_dereq_,module,exports){
-'use strict';
-
-exports.__esModule = true;
-
-var _component = _dereq_(5);
-
-var _component2 = _interopRequireDefault(_component);
-
-function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }
-
-function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } }
-
-function _possibleConstructorReturn(self, call) { if (!self) { throw new ReferenceError("this hasn't been initialised - super() hasn't been called"); } return call && (typeof call === "object" || typeof call === "function") ? call : self; }
-
-function _inherits(subClass, superClass) { if (typeof superClass !== "function" && superClass !== null) { throw new TypeError("Super expression must either be null or a function, not " + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; } /**
- * @file time-divider.js
- */
-
-
-/**
- * The separator between the current time and duration.
- * Can be hidden if it's not needed in the design.
- *
- * @extends Component
- */
-var TimeDivider = function (_Component) {
- _inherits(TimeDivider, _Component);
-
- function TimeDivider() {
- _classCallCheck(this, TimeDivider);
-
- return _possibleConstructorReturn(this, _Component.apply(this, arguments));
- }
-
- /**
- * Create the component's DOM element
- *
- * @return {Element}
- * The element that was created.
- */
- TimeDivider.prototype.createEl = function createEl() {
- return _Component.prototype.createEl.call(this, 'div', {
- className: 'vjs-time-control vjs-time-divider',
- innerHTML: '
/
'
- });
- };
-
- return TimeDivider;
-}(_component2['default']);
-
-_component2['default'].registerComponent('TimeDivider', TimeDivider);
-exports['default'] = TimeDivider;
-
-},{"5":5}],36:[function(_dereq_,module,exports){
-'use strict';
-
-exports.__esModule = true;
-
-var _menuButton = _dereq_(47);
-
-var _menuButton2 = _interopRequireDefault(_menuButton);
-
-var _component = _dereq_(5);
-
-var _component2 = _interopRequireDefault(_component);
-
-var _fn = _dereq_(83);
-
-var Fn = _interopRequireWildcard(_fn);
-
-function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key]; } } newObj['default'] = obj; return newObj; } }
-
-function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }
-
-function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } }
-
-function _possibleConstructorReturn(self, call) { if (!self) { throw new ReferenceError("this hasn't been initialised - super() hasn't been called"); } return call && (typeof call === "object" || typeof call === "function") ? call : self; }
-
-function _inherits(subClass, superClass) { if (typeof superClass !== "function" && superClass !== null) { throw new TypeError("Super expression must either be null or a function, not " + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; } /**
- * @file track-button.js
- */
-
-
-/**
- * The base class for buttons that toggle specific track types (e.g. subtitles).
- *
- * @extends MenuButton
- */
-var TrackButton = function (_MenuButton) {
- _inherits(TrackButton, _MenuButton);
-
- /**
- * Creates an instance of this class.
- *
- * @param {Player} player
- * The `Player` that this class should be attached to.
- *
- * @param {Object} [options]
- * The key/value store of player options.
- */
- function TrackButton(player, options) {
- _classCallCheck(this, TrackButton);
-
- var tracks = options.tracks;
-
- var _this = _possibleConstructorReturn(this, _MenuButton.call(this, player, options));
-
- if (_this.items.length <= 1) {
- _this.hide();
- }
-
- if (!tracks) {
- return _possibleConstructorReturn(_this);
- }
-
- var updateHandler = Fn.bind(_this, _this.update);
-
- tracks.addEventListener('removetrack', updateHandler);
- tracks.addEventListener('addtrack', updateHandler);
-
- _this.player_.on('dispose', function () {
- tracks.removeEventListener('removetrack', updateHandler);
- tracks.removeEventListener('addtrack', updateHandler);
- });
- return _this;
- }
-
- return TrackButton;
-}(_menuButton2['default']);
-
-_component2['default'].registerComponent('TrackButton', TrackButton);
-exports['default'] = TrackButton;
-
-},{"47":47,"5":5,"83":83}],37:[function(_dereq_,module,exports){
-'use strict';
-
-exports.__esModule = true;
-
-var _slider = _dereq_(57);
-
-var _slider2 = _interopRequireDefault(_slider);
-
-var _component = _dereq_(5);
-
-var _component2 = _interopRequireDefault(_component);
-
-var _fn = _dereq_(83);
-
-var Fn = _interopRequireWildcard(_fn);
-
-_dereq_(39);
-
-function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key]; } } newObj['default'] = obj; return newObj; } }
-
-function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }
-
-function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } }
-
-function _possibleConstructorReturn(self, call) { if (!self) { throw new ReferenceError("this hasn't been initialised - super() hasn't been called"); } return call && (typeof call === "object" || typeof call === "function") ? call : self; }
-
-function _inherits(subClass, superClass) { if (typeof superClass !== "function" && superClass !== null) { throw new TypeError("Super expression must either be null or a function, not " + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; } /**
- * @file volume-bar.js
- */
-
-
-// Required children
-
-
-/**
- * The bar that contains the volume level and can be clicked on to adjust the level
- *
- * @extends Slider
- */
-var VolumeBar = function (_Slider) {
- _inherits(VolumeBar, _Slider);
-
- /**
- * Creates an instance of this class.
- *
- * @param {Player} player
- * The `Player` that this class should be attached to.
- *
- * @param {Object} [options]
- * The key/value store of player options.
- */
- function VolumeBar(player, options) {
- _classCallCheck(this, VolumeBar);
-
- var _this = _possibleConstructorReturn(this, _Slider.call(this, player, options));
-
- _this.on(player, 'volumechange', _this.updateARIAAttributes);
- player.ready(Fn.bind(_this, _this.updateARIAAttributes));
- return _this;
- }
-
- /**
- * Create the `Component`'s DOM element
- *
- * @return {Element}
- * The element that was created.
- */
-
-
- VolumeBar.prototype.createEl = function createEl() {
- return _Slider.prototype.createEl.call(this, 'div', {
- className: 'vjs-volume-bar vjs-slider-bar'
- }, {
- 'aria-label': 'volume level'
- });
- };
-
- /**
- * Handle movement events on the {@link VolumeMenuButton}.
- *
- * @param {EventTarget~Event} event
- * The event that caused this function to run.
- *
- * @listens mousemove
- */
-
-
- VolumeBar.prototype.handleMouseMove = function handleMouseMove(event) {
- this.checkMuted();
- this.player_.volume(this.calculateDistance(event));
- };
-
- /**
- * If the player is muted unmute it.
- */
-
-
- VolumeBar.prototype.checkMuted = function checkMuted() {
- if (this.player_.muted()) {
- this.player_.muted(false);
- }
- };
-
- /**
- * Get percent of volume level
- *
- * @return {number}
- * Volume level percent as a decimal number.
- */
-
-
- VolumeBar.prototype.getPercent = function getPercent() {
- if (this.player_.muted()) {
- return 0;
- }
- return this.player_.volume();
- };
-
- /**
- * Increase volume level for keyboard users
- */
-
-
- VolumeBar.prototype.stepForward = function stepForward() {
- this.checkMuted();
- this.player_.volume(this.player_.volume() + 0.1);
- };
-
- /**
- * Decrease volume level for keyboard users
- */
-
-
- VolumeBar.prototype.stepBack = function stepBack() {
- this.checkMuted();
- this.player_.volume(this.player_.volume() - 0.1);
- };
-
- /**
- * Update ARIA accessibility attributes
- *
- * @param {EventTarget~Event} [event]
- * The `volumechange` event that caused this function to run.
- *
- * @listens Player#volumechange
- */
-
-
- VolumeBar.prototype.updateARIAAttributes = function updateARIAAttributes(event) {
- // Current value of volume bar as a percentage
- var volume = (this.player_.volume() * 100).toFixed(2);
-
- this.el_.setAttribute('aria-valuenow', volume);
- this.el_.setAttribute('aria-valuetext', volume + '%');
- };
-
- return VolumeBar;
-}(_slider2['default']);
-
-/**
- * Default options for the `VolumeBar`
- *
- * @type {Object}
- * @private
- */
-
-
-VolumeBar.prototype.options_ = {
- children: ['volumeLevel'],
- barName: 'volumeLevel'
-};
-
-/**
- * Call the update event for this Slider when this event happens on the player.
- *
- * @type {string}
- */
-VolumeBar.prototype.playerEvent = 'volumechange';
-
-_component2['default'].registerComponent('VolumeBar', VolumeBar);
-exports['default'] = VolumeBar;
-
-},{"39":39,"5":5,"57":57,"83":83}],38:[function(_dereq_,module,exports){
-'use strict';
-
-exports.__esModule = true;
-
-var _component = _dereq_(5);
-
-var _component2 = _interopRequireDefault(_component);
-
-_dereq_(37);
-
-function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }
-
-function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } }
-
-function _possibleConstructorReturn(self, call) { if (!self) { throw new ReferenceError("this hasn't been initialised - super() hasn't been called"); } return call && (typeof call === "object" || typeof call === "function") ? call : self; }
-
-function _inherits(subClass, superClass) { if (typeof superClass !== "function" && superClass !== null) { throw new TypeError("Super expression must either be null or a function, not " + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; } /**
- * @file volume-control.js
- */
-
-
-// Required children
-
-
-/**
- * The component for controlling the volume level
- *
- * @extends Component
- */
-var VolumeControl = function (_Component) {
- _inherits(VolumeControl, _Component);
-
- /**
- * Creates an instance of this class.
- *
- * @param {Player} player
- * The `Player` that this class should be attached to.
- *
- * @param {Object} [options={}]
- * The key/value store of player options.
- */
- function VolumeControl(player, options) {
- _classCallCheck(this, VolumeControl);
-
- // hide volume controls when they're not supported by the current tech
- var _this = _possibleConstructorReturn(this, _Component.call(this, player, options));
-
- if (player.tech_ && player.tech_.featuresVolumeControl === false) {
- _this.addClass('vjs-hidden');
- }
- _this.on(player, 'loadstart', function () {
- if (player.tech_.featuresVolumeControl === false) {
- this.addClass('vjs-hidden');
- } else {
- this.removeClass('vjs-hidden');
- }
- });
- return _this;
- }
-
- /**
- * Create the `Component`'s DOM element
- *
- * @return {Element}
- * The element that was created.
- */
-
-
- VolumeControl.prototype.createEl = function createEl() {
- return _Component.prototype.createEl.call(this, 'div', {
- className: 'vjs-volume-control vjs-control'
- });
- };
-
- return VolumeControl;
-}(_component2['default']);
-
-/**
- * Default options for the `VolumeControl`
- *
- * @type {Object}
- * @private
- */
-
-
-VolumeControl.prototype.options_ = {
- children: ['volumeBar']
-};
-
-_component2['default'].registerComponent('VolumeControl', VolumeControl);
-exports['default'] = VolumeControl;
-
-},{"37":37,"5":5}],39:[function(_dereq_,module,exports){
-'use strict';
-
-exports.__esModule = true;
-
-var _component = _dereq_(5);
-
-var _component2 = _interopRequireDefault(_component);
-
-function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }
-
-function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } }
-
-function _possibleConstructorReturn(self, call) { if (!self) { throw new ReferenceError("this hasn't been initialised - super() hasn't been called"); } return call && (typeof call === "object" || typeof call === "function") ? call : self; }
-
-function _inherits(subClass, superClass) { if (typeof superClass !== "function" && superClass !== null) { throw new TypeError("Super expression must either be null or a function, not " + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; } /**
- * @file volume-level.js
- */
-
-
-/**
- * Shows volume level
- *
- * @extends Component
- */
-var VolumeLevel = function (_Component) {
- _inherits(VolumeLevel, _Component);
-
- function VolumeLevel() {
- _classCallCheck(this, VolumeLevel);
-
- return _possibleConstructorReturn(this, _Component.apply(this, arguments));
- }
-
- /**
- * Create the `Component`'s DOM element
+ * Will be `true` if the value is a DOM element, `false` otherwise.
+ */
+
+ function isEl(value) {
+ return isObject(value) && value.nodeType === 1;
+ }
+ /**
+ * Determines if the current DOM is embedded in an iframe.
+ *
+ * @return {boolean}
+ * Will be `true` if the DOM is embedded in an iframe, `false`
+ * otherwise.
+ */
+
+ function isInFrame() {
+ // We need a try/catch here because Safari will throw errors when attempting
+ // to get either `parent` or `self`
+ try {
+ return window$1.parent !== window$1.self;
+ } catch (x) {
+ return true;
+ }
+ }
+ /**
+ * Creates functions to query the DOM using a given method.
+ *
+ * @private
+ * @param {string} method
+ * The method to create the query with.
+ *
+ * @return {Function}
+ * The query method
+ */
+
+ function createQuerier(method) {
+ return function (selector, context) {
+ if (!isNonBlankString(selector)) {
+ return document[method](null);
+ }
+
+ if (isNonBlankString(context)) {
+ context = document.querySelector(context);
+ }
+
+ var ctx = isEl(context) ? context : document;
+ return ctx[method] && ctx[method](selector);
+ };
+ }
+ /**
+ * Creates an element and applies properties, attributes, and inserts content.
+ *
+ * @param {string} [tagName='div']
+ * Name of tag to be created.
+ *
+ * @param {Object} [properties={}]
+ * Element properties to be applied.
+ *
+ * @param {Object} [attributes={}]
+ * Element attributes to be applied.
+ *
+ * @param {module:dom~ContentDescriptor} content
+ * A content descriptor object.
*
* @return {Element}
* The element that was created.
*/
- VolumeLevel.prototype.createEl = function createEl() {
- return _Component.prototype.createEl.call(this, 'div', {
- className: 'vjs-volume-level',
- innerHTML: ''
- });
- };
-
- return VolumeLevel;
-}(_component2['default']);
-
-_component2['default'].registerComponent('VolumeLevel', VolumeLevel);
-exports['default'] = VolumeLevel;
-
-},{"5":5}],40:[function(_dereq_,module,exports){
-'use strict';
-
-exports.__esModule = true;
-
-var _fn = _dereq_(83);
-
-var Fn = _interopRequireWildcard(_fn);
-
-var _component = _dereq_(5);
-
-var _component2 = _interopRequireDefault(_component);
-
-var _popup = _dereq_(54);
-
-var _popup2 = _interopRequireDefault(_popup);
-
-var _popupButton = _dereq_(53);
-
-var _popupButton2 = _interopRequireDefault(_popupButton);
-
-var _muteToggle = _dereq_(11);
-
-var _muteToggle2 = _interopRequireDefault(_muteToggle);
-
-var _volumeBar = _dereq_(37);
-
-var _volumeBar2 = _interopRequireDefault(_volumeBar);
-
-function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }
-
-function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key]; } } newObj['default'] = obj; return newObj; } }
-
-function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } }
-
-function _possibleConstructorReturn(self, call) { if (!self) { throw new ReferenceError("this hasn't been initialised - super() hasn't been called"); } return call && (typeof call === "object" || typeof call === "function") ? call : self; }
-
-function _inherits(subClass, superClass) { if (typeof superClass !== "function" && superClass !== null) { throw new TypeError("Super expression must either be null or a function, not " + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; } /**
- * @file volume-menu-button.js
- */
-
-
-/**
- * Button for volume popup
- *
- * @extends PopupButton
- */
-var VolumeMenuButton = function (_PopupButton) {
- _inherits(VolumeMenuButton, _PopupButton);
-
- /**
- * Creates an instance of this class.
- *
- * @param {Player} player
- * The `Player` that this class should be attached to.
- *
- * @param {Object} [options={}]
- * The key/value store of player options.
- */
- function VolumeMenuButton(player) {
- var options = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : {};
-
- _classCallCheck(this, VolumeMenuButton);
-
- // Default to inline
- if (options.inline === undefined) {
- options.inline = true;
- }
-
- // If the vertical option isn't passed at all, default to true.
- if (options.vertical === undefined) {
- // If an inline volumeMenuButton is used, we should default to using
- // a horizontal slider for obvious reasons.
- if (options.inline) {
- options.vertical = false;
- } else {
- options.vertical = true;
- }
- }
-
- // The vertical option needs to be set on the volumeBar as well,
- // since that will need to be passed along to the VolumeBar constructor
- options.volumeBar = options.volumeBar || {};
- options.volumeBar.vertical = !!options.vertical;
-
- // Same listeners as MuteToggle
- var _this = _possibleConstructorReturn(this, _PopupButton.call(this, player, options));
-
- _this.on(player, 'volumechange', _this.volumeUpdate);
- _this.on(player, 'loadstart', _this.volumeUpdate);
-
- // hide mute toggle if the current tech doesn't support volume control
- function updateVisibility() {
- if (player.tech_ && player.tech_.featuresVolumeControl === false) {
- this.addClass('vjs-hidden');
- } else {
- this.removeClass('vjs-hidden');
- }
- }
-
- updateVisibility.call(_this);
- _this.on(player, 'loadstart', updateVisibility);
-
- _this.on(_this.volumeBar, ['slideractive', 'focus'], function () {
- this.addClass('vjs-slider-active');
- });
-
- _this.on(_this.volumeBar, ['sliderinactive', 'blur'], function () {
- this.removeClass('vjs-slider-active');
- });
-
- _this.on(_this.volumeBar, ['focus'], function () {
- this.addClass('vjs-lock-showing');
- });
-
- _this.on(_this.volumeBar, ['blur'], function () {
- this.removeClass('vjs-lock-showing');
- });
- return _this;
- }
-
- /**
- * Builds the default DOM `className`.
- *
- * @return {string}
- * The DOM `className` for this object.
- */
-
-
- VolumeMenuButton.prototype.buildCSSClass = function buildCSSClass() {
- var orientationClass = '';
-
- if (this.options_.vertical) {
- orientationClass = 'vjs-volume-menu-button-vertical';
- } else {
- orientationClass = 'vjs-volume-menu-button-horizontal';
- }
-
- return 'vjs-volume-menu-button ' + _PopupButton.prototype.buildCSSClass.call(this) + ' ' + orientationClass;
- };
-
- /**
- * Create the VolumeMenuButton popup
- */
-
-
- VolumeMenuButton.prototype.createPopup = function createPopup() {
- var popup = new _popup2['default'](this.player_, {
- contentElType: 'div'
- });
-
- var vb = new _volumeBar2['default'](this.player_, this.options_.volumeBar);
-
- popup.addChild(vb);
-
- this.menuContent = popup;
- this.volumeBar = vb;
-
- this.attachVolumeBarEvents();
-
- return popup;
- };
-
- /**
- * This gets called when an `VolumeMenuButton` is "clicked". See
- * {@link ClickableComponent} for more detailed information on what a click can be.
- *
- * @param {EventTarget~Event} [event]
- * The `keydown`, `tap`, or `click` event that caused this function to be
- * called.
- *
- * @listens tap
- * @listens click
- */
-
-
- VolumeMenuButton.prototype.handleClick = function handleClick(event) {
- _muteToggle2['default'].prototype.handleClick.call(this);
- _PopupButton.prototype.handleClick.call(this);
- };
-
- /**
- * Add events listeners to the created `VolumeBar`.
- */
-
-
- VolumeMenuButton.prototype.attachVolumeBarEvents = function attachVolumeBarEvents() {
- this.menuContent.on(['mousedown', 'touchdown'], Fn.bind(this, this.handleMouseDown));
- };
-
- /**
- * Handle the `mousedown` and `touchdown` events on the `VolumeBar`
- *
- * @param {EventTarget~Event} [event]
- * The `mousedown` or `touchdown` event that caused this to run.
- *
- * @listens mousedown
- * @listens touchdown
- */
-
-
- VolumeMenuButton.prototype.handleMouseDown = function handleMouseDown(event) {
- this.on(['mousemove', 'touchmove'], Fn.bind(this.volumeBar, this.volumeBar.handleMouseMove));
- this.on(this.el_.ownerDocument, ['mouseup', 'touchend'], this.handleMouseUp);
- };
-
- /**
- * Handle the `mouseup` and `touchend` events on the `VolumeBar`
- *
- * @param {EventTarget~Event} [event]
- * The `mouseup` or `touchend` event that caused this to run.
- *
- * @listens mouseup
- * @listens touchend
- */
-
-
- VolumeMenuButton.prototype.handleMouseUp = function handleMouseUp(event) {
- this.off(['mousemove', 'touchmove'], Fn.bind(this.volumeBar, this.volumeBar.handleMouseMove));
- };
-
- return VolumeMenuButton;
-}(_popupButton2['default']);
-
-/**
- * @borrows MuteToggle#update as VolumeMenuButton#volumeUpdate
- */
-
-
-VolumeMenuButton.prototype.volumeUpdate = _muteToggle2['default'].prototype.update;
-
-/**
- * The text that should display over the `VolumeMenuButton`s controls. Added for localization.
- *
- * @type {string}
- * @private
- */
-VolumeMenuButton.prototype.controlText_ = 'Mute';
-
-_component2['default'].registerComponent('VolumeMenuButton', VolumeMenuButton);
-exports['default'] = VolumeMenuButton;
-
-},{"11":11,"37":37,"5":5,"53":53,"54":54,"83":83}],41:[function(_dereq_,module,exports){
-'use strict';
-
-exports.__esModule = true;
-
-var _component = _dereq_(5);
-
-var _component2 = _interopRequireDefault(_component);
-
-var _modalDialog = _dereq_(50);
-
-var _modalDialog2 = _interopRequireDefault(_modalDialog);
-
-var _mergeOptions = _dereq_(87);
-
-var _mergeOptions2 = _interopRequireDefault(_mergeOptions);
-
-function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }
-
-function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } }
-
-function _possibleConstructorReturn(self, call) { if (!self) { throw new ReferenceError("this hasn't been initialised - super() hasn't been called"); } return call && (typeof call === "object" || typeof call === "function") ? call : self; }
-
-function _inherits(subClass, superClass) { if (typeof superClass !== "function" && superClass !== null) { throw new TypeError("Super expression must either be null or a function, not " + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; } /**
- * @file error-display.js
- */
-
-
-/**
- * A display that indicates an error has occurred. This means that the video
- * is unplayable.
- *
- * @extends ModalDialog
- */
-var ErrorDisplay = function (_ModalDialog) {
- _inherits(ErrorDisplay, _ModalDialog);
-
- /**
- * Creates an instance of this class.
- *
- * @param {Player} player
- * The `Player` that this class should be attached to.
- *
- * @param {Object} [options]
- * The key/value store of player options.
- */
- function ErrorDisplay(player, options) {
- _classCallCheck(this, ErrorDisplay);
-
- var _this = _possibleConstructorReturn(this, _ModalDialog.call(this, player, options));
-
- _this.on(player, 'error', _this.open);
- return _this;
- }
-
- /**
- * Builds the default DOM `className`.
- *
- * @return {string}
- * The DOM `className` for this object.
- *
- * @deprecated Since version 5.
- */
-
-
- ErrorDisplay.prototype.buildCSSClass = function buildCSSClass() {
- return 'vjs-error-display ' + _ModalDialog.prototype.buildCSSClass.call(this);
- };
-
- /**
- * Gets the localized error message based on the `Player`s error.
- *
- * @return {string}
- * The `Player`s error message localized or an empty string.
- */
-
-
- ErrorDisplay.prototype.content = function content() {
- var error = this.player().error();
-
- return error ? this.localize(error.message) : '';
- };
-
- return ErrorDisplay;
-}(_modalDialog2['default']);
-
-/**
- * The default options for an `ErrorDisplay`.
- *
- * @private
- */
-
-
-ErrorDisplay.prototype.options_ = (0, _mergeOptions2['default'])(_modalDialog2['default'].prototype.options_, {
- fillAlways: true,
- temporary: false,
- uncloseable: true
-});
-
-_component2['default'].registerComponent('ErrorDisplay', ErrorDisplay);
-exports['default'] = ErrorDisplay;
-
-},{"5":5,"50":50,"87":87}],42:[function(_dereq_,module,exports){
-'use strict';
-
-exports.__esModule = true;
-
-var _events = _dereq_(82);
-
-var Events = _interopRequireWildcard(_events);
-
-function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key]; } } newObj['default'] = obj; return newObj; } }
-
-/**
- * `EventTarget` is a class that can have the same API as the DOM `EventTarget`. It
- * adds shorthand functions that wrap around lengthy functions. For example:
- * the `on` function is a wrapper around `addEventListener`.
- *
- * @see [EventTarget Spec]{@link https://www.w3.org/TR/DOM-Level-2-Events/events.html#Events-EventTarget}
- * @class EventTarget
- */
-var EventTarget = function EventTarget() {};
-
-/**
- * A Custom DOM event.
- *
- * @typedef {Object} EventTarget~Event
- * @see [Properties]{@link https://developer.mozilla.org/en-US/docs/Web/API/CustomEvent}
- */
-
-/**
- * All event listeners should follow the following format.
- *
- * @callback EventTarget~EventListener
- * @this {EventTarget}
- *
- * @param {EventTarget~Event} event
- * the event that triggered this function
- *
- * @param {Object} [hash]
- * hash of data sent during the event
- */
-
-/**
- * An object containing event names as keys and booleans as values.
- *
- * > NOTE: If an event name is set to a true value here {@link EventTarget#trigger}
- * will have extra functionality. See that function for more information.
- *
- * @property EventTarget.prototype.allowedEvents_
- * @private
- */
-/**
- * @file src/js/event-target.js
- */
-EventTarget.prototype.allowedEvents_ = {};
-
-/**
- * Adds an `event listener` to an instance of an `EventTarget`. An `event listener` is a
- * function that will get called when an event with a certain name gets triggered.
- *
- * ```js
- * var foo = new EventTarget();
- * var handleBar = function() {
- * console.log('bar was triggered');
- * };
- *
- * foo.on('bar', handleBar);
- *
- * // This causes any `event listeners` for the `bar` event to get called
- * // see {@link EventTarget#trigger} for more information
- * foo.trigger('bar');
- * // logs 'bar was triggered'
- * ```
- *
- * @param {string|string[]} type
- * An event name or an array of event names.
- *
- * @param {EventTarget~EventListener} fn
- * The function to call with `EventTarget`s
- */
-EventTarget.prototype.on = function (type, fn) {
- // Remove the addEventListener alias before calling Events.on
- // so we don't get into an infinite type loop
- var ael = this.addEventListener;
-
- this.addEventListener = function () {};
- Events.on(this, type, fn);
- this.addEventListener = ael;
-};
-
-/**
- * An alias of {@link EventTarget#on}. Allows `EventTarget` to mimic
- * the standard DOM API.
- *
- * @function
- * @see {@link EventTarget#on}
- */
-EventTarget.prototype.addEventListener = EventTarget.prototype.on;
-
-/**
- * Removes an `event listener` for a specific event from an instance of `EventTarget`.
- * This makes it so that the `event listener` will no longer get called when the
- * named event happens.
- *
- * ```js
- * var foo = new EventTarget();
- * var handleBar = function() {
- * console.log('bar was triggered');
- * };
- *
- * // adds an `event listener` for the `bar` event
- * // see {@link EventTarget#on} for more info
- * foo.on('bar', handleBar);
- *
- * // runs all `event listeners` for the `bar` event
- * // see {@link EventTarget#trigger} for more info
- * foo.trigger('bar');
- * // logs 'bar was triggered'
- *
- * foo.off('bar', handleBar);
- * foo.trigger('bar');
- * // does nothing
- * ```
- *
- * @param {string|string[]} type
- * An event name or an array of event names.
- *
- * @param {EventTarget~EventListener} fn
- * The function to remove.
- */
-EventTarget.prototype.off = function (type, fn) {
- Events.off(this, type, fn);
-};
-
-/**
- * An alias of {@link EventTarget#off}. Allows `EventTarget` to mimic
- * the standard DOM API.
- *
- * @function
- * @see {@link EventTarget#off}
- */
-EventTarget.prototype.removeEventListener = EventTarget.prototype.off;
-
-/**
- * This function will add an `event listener` that gets triggered only once. After the
- * first trigger it will get removed. This is like adding an `event listener`
- * with {@link EventTarget#on} that calls {@link EventTarget#off} on itself.
- *
- * Using {@link EventTarget#on} and {@link EventTarget#off} to mimic {@link EventTarget#one}
- * ```js
- * var foo = new EventTarget();
- * var handleBar = function() {
- * console.log('bar was triggered');
- * // after the first trigger remove this handler
- * foo.off('bar', handleBar);
- * };
- *
- * foo.on('bar', handleBar);
- * foo.trigger('bar');
- * // logs 'bar was triggered'
- *
- * foo.trigger('bar');
- * // does nothing
- * ```
- *
- * Using {@link EventTarget#one}
- * ```js
- * var foo = new EventTarget();
- * var handleBar = function() {
- * console.log('bar was triggered');
- * };
- *
- * // removed after the first trigger
- * foo.one('bar', handleBar);
- * foo.trigger('bar');
- * // logs 'bar was triggered'
- *
- * foo.trigger('bar');
- * // does nothing
- * ```
- *
- * @param {string|string[]} type
- * An event name or an array of event names.
- *
- * @param {EventTarget~EventListener} fn
- * The function to be called once for each event name.
- */
-EventTarget.prototype.one = function (type, fn) {
- // Remove the addEventListener alialing Events.on
- // so we don't get into an infinite type loop
- var ael = this.addEventListener;
-
- this.addEventListener = function () {};
- Events.one(this, type, fn);
- this.addEventListener = ael;
-};
-
-/**
- * This function causes an event to happen. This will then cause any `event listeners`
- * that are waiting for that event, to get called. If there are no `event listeners`
- * for an event then nothing will happen.
- *
- * If the name of the `Event` that is being triggered is in `EventTarget.allowedEvents_`.
- * Trigger will also call the `on` + `uppercaseEventName` function.
- *
- * Example:
- * 'click' is in `EventTarget.allowedEvents_`, so, trigger will attempt to call
- * `onClick` if it exists.
- *
- * ```js
- * var foo = new EventTarget();
- * var handleBar = function() {
- * console.log('bar was triggered');
- * };
- *
- * foo.on('bar', handleBar);
- * foo.trigger('bar');
- * // logs 'bar was triggered'
- *
- * foo.trigger('bar');
- * // logs 'bar was triggered'
- *
- * foo.trigger('foo');
- * // does nothing
- * ```
- *
- * @param {string|EventTarget~Event|Object} event
- * The name of the event, an `Event`, or an object with a key of type set to
- * an event name.
- */
-EventTarget.prototype.trigger = function (event) {
- var type = event.type || event;
-
- if (typeof event === 'string') {
- event = { type: type };
- }
- event = Events.fixEvent(event);
-
- if (this.allowedEvents_[type] && this['on' + type]) {
- this['on' + type](event);
- }
-
- Events.trigger(this, event);
-};
-
-/**
- * An alias of {@link EventTarget#trigger}. Allows `EventTarget` to mimic
- * the standard DOM API.
- *
- * @function
- * @see {@link EventTarget#trigger}
- */
-EventTarget.prototype.dispatchEvent = EventTarget.prototype.trigger;
-
-exports['default'] = EventTarget;
-
-},{"82":82}],43:[function(_dereq_,module,exports){
-'use strict';
-
-exports.__esModule = true;
-
-var _typeof = typeof Symbol === "function" && typeof Symbol.iterator === "symbol" ? function (obj) { return typeof obj; } : function (obj) { return obj && typeof Symbol === "function" && obj.constructor === Symbol && obj !== Symbol.prototype ? "symbol" : typeof obj; };
-
-var _log = _dereq_(86);
-
-var _log2 = _interopRequireDefault(_log);
-
-var _obj = _dereq_(88);
-
-function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }
-
-/*
- * @file extend.js
- *
- * A combination of node inherits and babel's inherits (after transpile).
- * Both work the same but node adds `super_` to the subClass
- * and Bable adds the superClass as __proto__. Both seem useful.
- */
-var _inherits = function _inherits(subClass, superClass) {
- if (typeof superClass !== 'function' && superClass !== null) {
- throw new TypeError('Super expression must either be null or a function, not ' + (typeof superClass === 'undefined' ? 'undefined' : _typeof(superClass)));
- }
-
- subClass.prototype = Object.create(superClass && superClass.prototype, {
- constructor: {
- value: subClass,
- enumerable: false,
- writable: true,
- configurable: true
- }
- });
-
- if (superClass) {
- // node
- subClass.super_ = superClass;
- }
-};
-
-/*
- * Function for subclassing using the same inheritance that
- * videojs uses internally
- * ```js
- * var Button = videojs.getComponent('Button');
- * ```
- * ```js
- * var MyButton = videojs.extend(Button, {
- * constructor: function(player, options) {
- * Button.call(this, player, options);
- * },
- * onClick: function() {
- * // doSomething
- * }
- * });
- * ```
- */
-var extendFn = function extendFn(superClass) {
- var subClassMethods = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : {};
-
- var subClass = function subClass() {
- superClass.apply(this, arguments);
- };
-
- var methods = {};
-
- if ((0, _obj.isObject)(subClassMethods)) {
- if (typeof subClassMethods.init === 'function') {
- _log2['default'].warn('Constructor logic via init() is deprecated; please use constructor() instead.');
- subClassMethods.constructor = subClassMethods.init;
- }
- if (subClassMethods.constructor !== Object.prototype.constructor) {
- subClass = subClassMethods.constructor;
- }
- methods = subClassMethods;
- } else if (typeof subClassMethods === 'function') {
- subClass = subClassMethods;
- }
-
- _inherits(subClass, superClass);
-
- // Extend subObj's prototype with functions and other properties from props
- for (var name in methods) {
- if (methods.hasOwnProperty(name)) {
- subClass.prototype[name] = methods[name];
- }
- }
-
- return subClass;
-};
-
-exports['default'] = extendFn;
-
-},{"86":86,"88":88}],44:[function(_dereq_,module,exports){
-'use strict';
-
-exports.__esModule = true;
-
-var _document = _dereq_(94);
-
-var _document2 = _interopRequireDefault(_document);
-
-function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }
-
-/**
- * Store the browser-specific methods for the fullscreen API.
- *
- * @type {Object}
- * @see [Specification]{@link https://fullscreen.spec.whatwg.org}
- * @see [Map Approach From Screenfull.js]{@link https://github.com/sindresorhus/screenfull.js}
- */
-var FullscreenApi = {};
-
-// browser API methods
-/**
- * @file fullscreen-api.js
- * @module fullscreen-api
- * @private
- */
-var apiMap = [['requestFullscreen', 'exitFullscreen', 'fullscreenElement', 'fullscreenEnabled', 'fullscreenchange', 'fullscreenerror'],
-// WebKit
-['webkitRequestFullscreen', 'webkitExitFullscreen', 'webkitFullscreenElement', 'webkitFullscreenEnabled', 'webkitfullscreenchange', 'webkitfullscreenerror'],
-// Old WebKit (Safari 5.1)
-['webkitRequestFullScreen', 'webkitCancelFullScreen', 'webkitCurrentFullScreenElement', 'webkitCancelFullScreen', 'webkitfullscreenchange', 'webkitfullscreenerror'],
-// Mozilla
-['mozRequestFullScreen', 'mozCancelFullScreen', 'mozFullScreenElement', 'mozFullScreenEnabled', 'mozfullscreenchange', 'mozfullscreenerror'],
-// Microsoft
-['msRequestFullscreen', 'msExitFullscreen', 'msFullscreenElement', 'msFullscreenEnabled', 'MSFullscreenChange', 'MSFullscreenError']];
-
-var specApi = apiMap[0];
-var browserApi = void 0;
-
-// determine the supported set of functions
-for (var i = 0; i < apiMap.length; i++) {
- // check for exitFullscreen function
- if (apiMap[i][1] in _document2['default']) {
- browserApi = apiMap[i];
- break;
- }
-}
-
-// map the browser API names to the spec API names
-if (browserApi) {
- for (var _i = 0; _i < browserApi.length; _i++) {
- FullscreenApi[specApi[_i]] = browserApi[_i];
- }
-}
-
-exports['default'] = FullscreenApi;
-
-},{"94":94}],45:[function(_dereq_,module,exports){
-'use strict';
-
-exports.__esModule = true;
-
-var _component = _dereq_(5);
-
-var _component2 = _interopRequireDefault(_component);
-
-function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }
-
-function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } }
-
-function _possibleConstructorReturn(self, call) { if (!self) { throw new ReferenceError("this hasn't been initialised - super() hasn't been called"); } return call && (typeof call === "object" || typeof call === "function") ? call : self; }
-
-function _inherits(subClass, superClass) { if (typeof superClass !== "function" && superClass !== null) { throw new TypeError("Super expression must either be null or a function, not " + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; } /**
- * @file loading-spinner.js
- */
-
-
-/**
- * A loading spinner for use during waiting/loading events.
- *
- * @extends Component
- */
-var LoadingSpinner = function (_Component) {
- _inherits(LoadingSpinner, _Component);
-
- function LoadingSpinner() {
- _classCallCheck(this, LoadingSpinner);
-
- return _possibleConstructorReturn(this, _Component.apply(this, arguments));
- }
-
- /**
- * Create the `LoadingSpinner`s DOM element.
- *
- * @return {Element}
- * The dom element that gets created.
- */
- LoadingSpinner.prototype.createEl = function createEl() {
- return _Component.prototype.createEl.call(this, 'div', {
- className: 'vjs-loading-spinner',
- dir: 'ltr'
- });
- };
-
- return LoadingSpinner;
-}(_component2['default']);
-
-_component2['default'].registerComponent('LoadingSpinner', LoadingSpinner);
-exports['default'] = LoadingSpinner;
-
-},{"5":5}],46:[function(_dereq_,module,exports){
-'use strict';
-
-exports.__esModule = true;
-
-var _obj = _dereq_(88);
-
-/**
- * A Custom `MediaError` class which mimics the standard HTML5 `MediaError` class.
- *
- * @param {number|string|Object|MediaError} value
- * This can be of multiple types:
- * - number: should be a standard error code
- * - string: an error message (the code will be 0)
- * - Object: arbitrary properties
- * - `MediaError` (native): used to populate a video.js `MediaError` object
- * - `MediaError` (video.js): will return itself if it's already a
- * video.js `MediaError` object.
- *
- * @see [MediaError Spec]{@link https://dev.w3.org/html5/spec-author-view/video.html#mediaerror}
- * @see [Encrypted MediaError Spec]{@link https://www.w3.org/TR/2013/WD-encrypted-media-20130510/#error-codes}
- *
- * @class MediaError
- */
-function MediaError(value) {
-
- // Allow redundant calls to this constructor to avoid having `instanceof`
- // checks peppered around the code.
- if (value instanceof MediaError) {
- return value;
- }
-
- if (typeof value === 'number') {
- this.code = value;
- } else if (typeof value === 'string') {
- // default code is zero, so this is a custom error
- this.message = value;
- } else if ((0, _obj.isObject)(value)) {
-
- // We assign the `code` property manually because native `MediaError` objects
- // do not expose it as an own/enumerable property of the object.
- if (typeof value.code === 'number') {
- this.code = value.code;
- }
-
- (0, _obj.assign)(this, value);
- }
-
- if (!this.message) {
- this.message = MediaError.defaultMessages[this.code] || '';
- }
-}
-
-/**
- * The error code that refers two one of the defined `MediaError` types
- *
- * @type {Number}
- */
-/**
- * @file media-error.js
- */
-MediaError.prototype.code = 0;
-
-/**
- * An optional message that to show with the error. Message is not part of the HTML5
- * video spec but allows for more informative custom errors.
- *
- * @type {String}
- */
-MediaError.prototype.message = '';
-
-/**
- * An optional status code that can be set by plugins to allow even more detail about
- * the error. For example a plugin might provide a specific HTTP status code and an
- * error message for that code. Then when the plugin gets that error this class will
- * know how to display an error message for it. This allows a custom message to show
- * up on the `Player` error overlay.
- *
- * @type {Array}
- */
-MediaError.prototype.status = null;
-
-/**
- * Errors indexed by the W3C standard. The order **CANNOT CHANGE**! See the
- * specification listed under {@link MediaError} for more information.
- *
- * @enum {array}
- * @readonly
- * @property {string} 0 - MEDIA_ERR_CUSTOM
- * @property {string} 1 - MEDIA_ERR_CUSTOM
- * @property {string} 2 - MEDIA_ERR_ABORTED
- * @property {string} 3 - MEDIA_ERR_NETWORK
- * @property {string} 4 - MEDIA_ERR_SRC_NOT_SUPPORTED
- * @property {string} 5 - MEDIA_ERR_ENCRYPTED
- */
-MediaError.errorTypes = ['MEDIA_ERR_CUSTOM', 'MEDIA_ERR_ABORTED', 'MEDIA_ERR_NETWORK', 'MEDIA_ERR_DECODE', 'MEDIA_ERR_SRC_NOT_SUPPORTED', 'MEDIA_ERR_ENCRYPTED'];
-
-/**
- * The default `MediaError` messages based on the {@link MediaError.errorTypes}.
- *
- * @type {Array}
- * @constant
- */
-MediaError.defaultMessages = {
- 1: 'You aborted the media playback',
- 2: 'A network error caused the media download to fail part-way.',
- 3: 'The media playback was aborted due to a corruption problem or because the media used features your browser did not support.',
- 4: 'The media could not be loaded, either because the server or network failed or because the format is not supported.',
- 5: 'The media is encrypted and we do not have the keys to decrypt it.'
-};
-
-// Add types as properties on MediaError
-// e.g. MediaError.MEDIA_ERR_SRC_NOT_SUPPORTED = 4;
-for (var errNum = 0; errNum < MediaError.errorTypes.length; errNum++) {
- MediaError[MediaError.errorTypes[errNum]] = errNum;
- // values should be accessible on both the class and instance
- MediaError.prototype[MediaError.errorTypes[errNum]] = errNum;
-}
-
-// jsdocs for instance/static members added above
-// instance methods use `#` and static methods use `.`
-/**
- * W3C error code for any custom error.
- *
- * @member MediaError#MEDIA_ERR_CUSTOM
- * @constant {number}
- * @default 0
- */
-/**
- * W3C error code for any custom error.
- *
- * @member MediaError.MEDIA_ERR_CUSTOM
- * @constant {number}
- * @default 0
- */
-
-/**
- * W3C error code for media error aborted.
- *
- * @member MediaError#MEDIA_ERR_ABORTED
- * @constant {number}
- * @default 1
- */
-/**
- * W3C error code for media error aborted.
- *
- * @member MediaError.MEDIA_ERR_ABORTED
- * @constant {number}
- * @default 1
- */
-
-/**
- * W3C error code for any network error.
- *
- * @member MediaError#MEDIA_ERR_NETWORK
- * @constant {number}
- * @default 2
- */
-/**
- * W3C error code for any network error.
- *
- * @member MediaError.MEDIA_ERR_NETWORK
- * @constant {number}
- * @default 2
- */
-
-/**
- * W3C error code for any decoding error.
- *
- * @member MediaError#MEDIA_ERR_DECODE
- * @constant {number}
- * @default 3
- */
-/**
- * W3C error code for any decoding error.
- *
- * @member MediaError.MEDIA_ERR_DECODE
- * @constant {number}
- * @default 3
- */
-
-/**
- * W3C error code for any time that a source is not supported.
- *
- * @member MediaError#MEDIA_ERR_SRC_NOT_SUPPORTED
- * @constant {number}
- * @default 4
- */
-/**
- * W3C error code for any time that a source is not supported.
- *
- * @member MediaError.MEDIA_ERR_SRC_NOT_SUPPORTED
- * @constant {number}
- * @default 4
- */
-
-/**
- * W3C error code for any time that a source is encrypted.
- *
- * @member MediaError#MEDIA_ERR_ENCRYPTED
- * @constant {number}
- * @default 5
- */
-/**
- * W3C error code for any time that a source is encrypted.
- *
- * @member MediaError.MEDIA_ERR_ENCRYPTED
- * @constant {number}
- * @default 5
- */
-
-exports['default'] = MediaError;
-
-},{"88":88}],47:[function(_dereq_,module,exports){
-'use strict';
-
-exports.__esModule = true;
-
-var _clickableComponent = _dereq_(3);
-
-var _clickableComponent2 = _interopRequireDefault(_clickableComponent);
-
-var _component = _dereq_(5);
-
-var _component2 = _interopRequireDefault(_component);
-
-var _menu = _dereq_(49);
-
-var _menu2 = _interopRequireDefault(_menu);
-
-var _dom = _dereq_(81);
-
-var Dom = _interopRequireWildcard(_dom);
-
-var _fn = _dereq_(83);
-
-var Fn = _interopRequireWildcard(_fn);
-
-var _toTitleCase = _dereq_(91);
-
-var _toTitleCase2 = _interopRequireDefault(_toTitleCase);
-
-function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key]; } } newObj['default'] = obj; return newObj; } }
-
-function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }
-
-function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } }
-
-function _possibleConstructorReturn(self, call) { if (!self) { throw new ReferenceError("this hasn't been initialised - super() hasn't been called"); } return call && (typeof call === "object" || typeof call === "function") ? call : self; }
-
-function _inherits(subClass, superClass) { if (typeof superClass !== "function" && superClass !== null) { throw new TypeError("Super expression must either be null or a function, not " + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; } /**
- * @file menu-button.js
- */
-
-
-/**
- * A `MenuButton` class for any popup {@link Menu}.
- *
- * @extends ClickableComponent
- */
-var MenuButton = function (_ClickableComponent) {
- _inherits(MenuButton, _ClickableComponent);
-
- /**
- * Creates an instance of this class.
- *
- * @param {Player} player
- * The `Player` that this class should be attached to.
- *
- * @param {Object} [options={}]
- * The key/value store of player options.
- */
- function MenuButton(player) {
- var options = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : {};
-
- _classCallCheck(this, MenuButton);
-
- var _this = _possibleConstructorReturn(this, _ClickableComponent.call(this, player, options));
-
- _this.update();
-
- _this.enabled_ = true;
-
- _this.el_.setAttribute('aria-haspopup', 'true');
- _this.el_.setAttribute('role', 'menuitem');
- _this.on('keydown', _this.handleSubmenuKeyPress);
- return _this;
- }
-
- /**
- * Update the menu based on the current state of its items.
- */
-
-
- MenuButton.prototype.update = function update() {
- var menu = this.createMenu();
-
- if (this.menu) {
- this.removeChild(this.menu);
- }
-
- this.menu = menu;
- this.addChild(menu);
-
- /**
- * Track the state of the menu button
- *
- * @type {Boolean}
- * @private
- */
- this.buttonPressed_ = false;
- this.el_.setAttribute('aria-expanded', 'false');
-
- if (this.items && this.items.length === 0) {
- this.hide();
- } else if (this.items && this.items.length > 1) {
- this.show();
- }
- };
-
- /**
- * Create the menu and add all items to it.
- *
- * @return {Menu}
- * The constructed menu
- */
-
-
- MenuButton.prototype.createMenu = function createMenu() {
- var menu = new _menu2['default'](this.player_);
-
- // Add a title list item to the top
- if (this.options_.title) {
- var title = Dom.createEl('li', {
- className: 'vjs-menu-title',
- innerHTML: (0, _toTitleCase2['default'])(this.options_.title),
- tabIndex: -1
- });
-
- menu.children_.unshift(title);
- Dom.insertElFirst(title, menu.contentEl());
- }
-
- this.items = this.createItems();
-
- if (this.items) {
- // Add menu items to the menu
- for (var i = 0; i < this.items.length; i++) {
- menu.addItem(this.items[i]);
- }
- }
-
- return menu;
- };
-
- /**
- * Create the list of menu items. Specific to each subclass.
- *
- * @abstract
- */
-
-
- MenuButton.prototype.createItems = function createItems() {};
-
- /**
- * Create the `MenuButtons`s DOM element.
- *
- * @return {Element}
- * The element that gets created.
- */
-
-
- MenuButton.prototype.createEl = function createEl() {
- return _ClickableComponent.prototype.createEl.call(this, 'div', {
- className: this.buildCSSClass()
- });
- };
-
- /**
- * Builds the default DOM `className`.
- *
- * @return {string}
- * The DOM `className` for this object.
- */
-
-
- MenuButton.prototype.buildCSSClass = function buildCSSClass() {
- var menuButtonClass = 'vjs-menu-button';
-
- // If the inline option is passed, we want to use different styles altogether.
- if (this.options_.inline === true) {
- menuButtonClass += '-inline';
- } else {
- menuButtonClass += '-popup';
- }
-
- return 'vjs-menu-button ' + menuButtonClass + ' ' + _ClickableComponent.prototype.buildCSSClass.call(this);
- };
-
- /**
- * Handle a click on a `MenuButton`.
- * See {@link ClickableComponent#handleClick} for instances where this is called.
- *
- * @param {EventTarget~Event} event
- * The `keydown`, `tap`, or `click` event that caused this function to be
- * called.
- *
- * @listens tap
- * @listens click
- */
-
-
- MenuButton.prototype.handleClick = function handleClick(event) {
- // When you click the button it adds focus, which will show the menu.
- // So we'll remove focus when the mouse leaves the button. Focus is needed
- // for tab navigation.
-
- this.one(this.menu.contentEl(), 'mouseleave', Fn.bind(this, function (e) {
- this.unpressButton();
- this.el_.blur();
- }));
- if (this.buttonPressed_) {
- this.unpressButton();
- } else {
- this.pressButton();
- }
- };
-
- /**
- * Handle tab, escape, down arrow, and up arrow keys for `MenuButton`. See
- * {@link ClickableComponent#handleKeyPress} for instances where this is called.
- *
- * @param {EventTarget~Event} event
- * The `keydown` event that caused this function to be called.
- *
- * @listens keydown
- */
-
-
- MenuButton.prototype.handleKeyPress = function handleKeyPress(event) {
-
- // Escape (27) key or Tab (9) key unpress the 'button'
- if (event.which === 27 || event.which === 9) {
- if (this.buttonPressed_) {
- this.unpressButton();
- }
- // Don't preventDefault for Tab key - we still want to lose focus
- if (event.which !== 9) {
- event.preventDefault();
- }
- // Up (38) key or Down (40) key press the 'button'
- } else if (event.which === 38 || event.which === 40) {
- if (!this.buttonPressed_) {
- this.pressButton();
- event.preventDefault();
- }
- } else {
- _ClickableComponent.prototype.handleKeyPress.call(this, event);
- }
- };
-
- /**
- * Handle a `keydown` event on a sub-menu. The listener for this is added in
- * the constructor.
- *
- * @param {EventTarget~Event} event
- * Key press event
- *
- * @listens keydown
- */
-
-
- MenuButton.prototype.handleSubmenuKeyPress = function handleSubmenuKeyPress(event) {
-
- // Escape (27) key or Tab (9) key unpress the 'button'
- if (event.which === 27 || event.which === 9) {
- if (this.buttonPressed_) {
- this.unpressButton();
- }
- // Don't preventDefault for Tab key - we still want to lose focus
- if (event.which !== 9) {
- event.preventDefault();
- }
- }
- };
-
- /**
- * Put the current `MenuButton` into a pressed state.
- */
-
-
- MenuButton.prototype.pressButton = function pressButton() {
- if (this.enabled_) {
- this.buttonPressed_ = true;
- this.menu.lockShowing();
- this.el_.setAttribute('aria-expanded', 'true');
- // set the focus into the submenu
- this.menu.focus();
- }
- };
-
- /**
- * Take the current `MenuButton` out of a pressed state.
- */
-
-
- MenuButton.prototype.unpressButton = function unpressButton() {
- if (this.enabled_) {
- this.buttonPressed_ = false;
- this.menu.unlockShowing();
- this.el_.setAttribute('aria-expanded', 'false');
- // Set focus back to this menu button
- this.el_.focus();
- }
- };
-
- /**
- * Disable the `MenuButton`. Don't allow it to be clicked.
- *
- * @return {MenuButton}
- * Returns itself; method can be chained.
- */
-
-
- MenuButton.prototype.disable = function disable() {
- // Unpress, but don't force focus on this button
- this.buttonPressed_ = false;
- this.menu.unlockShowing();
- this.el_.setAttribute('aria-expanded', 'false');
-
- this.enabled_ = false;
-
- return _ClickableComponent.prototype.disable.call(this);
- };
-
- /**
- * Enable the `MenuButton`. Allow it to be clicked.
- *
- * @return {MenuButton}
- * Returns itself; method can be chained.
- */
-
-
- MenuButton.prototype.enable = function enable() {
- this.enabled_ = true;
-
- return _ClickableComponent.prototype.enable.call(this);
- };
-
- return MenuButton;
-}(_clickableComponent2['default']);
-
-_component2['default'].registerComponent('MenuButton', MenuButton);
-exports['default'] = MenuButton;
-
-},{"3":3,"49":49,"5":5,"81":81,"83":83,"91":91}],48:[function(_dereq_,module,exports){
-'use strict';
-
-exports.__esModule = true;
-
-var _clickableComponent = _dereq_(3);
-
-var _clickableComponent2 = _interopRequireDefault(_clickableComponent);
-
-var _component = _dereq_(5);
-
-var _component2 = _interopRequireDefault(_component);
-
-var _obj = _dereq_(88);
-
-function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }
-
-function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } }
-
-function _possibleConstructorReturn(self, call) { if (!self) { throw new ReferenceError("this hasn't been initialised - super() hasn't been called"); } return call && (typeof call === "object" || typeof call === "function") ? call : self; }
-
-function _inherits(subClass, superClass) { if (typeof superClass !== "function" && superClass !== null) { throw new TypeError("Super expression must either be null or a function, not " + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; } /**
- * @file menu-item.js
- */
-
-
-/**
- * The component for a menu item. `
`
- *
- * @extends ClickableComponent
- */
-var MenuItem = function (_ClickableComponent) {
- _inherits(MenuItem, _ClickableComponent);
-
- /**
- * Creates an instance of the this class.
- *
- * @param {Player} player
- * The `Player` that this class should be attached to.
- *
- * @param {Object} [options={}]
- * The key/value store of player options.
- *
- */
- function MenuItem(player, options) {
- _classCallCheck(this, MenuItem);
-
- var _this = _possibleConstructorReturn(this, _ClickableComponent.call(this, player, options));
-
- _this.selectable = options.selectable;
-
- _this.selected(options.selected);
-
- if (_this.selectable) {
- // TODO: May need to be either menuitemcheckbox or menuitemradio,
- // and may need logical grouping of menu items.
- _this.el_.setAttribute('role', 'menuitemcheckbox');
- } else {
- _this.el_.setAttribute('role', 'menuitem');
- }
- return _this;
- }
-
- /**
- * Create the `MenuItem's DOM element
- *
- * @param {string} [type=li]
- * Element's node type, not actually used, always set to `li`.
- *
- * @param {Object} [props={}]
- * An object of properties that should be set on the element
- *
- * @param {Object} [attrs={}]
- * An object of attributes that should be set on the element
- *
- * @return {Element}
- * The element that gets created.
- */
-
-
- MenuItem.prototype.createEl = function createEl(type, props, attrs) {
- return _ClickableComponent.prototype.createEl.call(this, 'li', (0, _obj.assign)({
- className: 'vjs-menu-item',
- innerHTML: this.localize(this.options_.label),
- tabIndex: -1
- }, props), attrs);
- };
-
- /**
- * Any click on a `MenuItem` puts int into the selected state.
- * See {@link ClickableComponent#handleClick} for instances where this is called.
- *
- * @param {EventTarget~Event} event
- * The `keydown`, `tap`, or `click` event that caused this function to be
- * called.
- *
- * @listens tap
- * @listens click
- */
-
-
- MenuItem.prototype.handleClick = function handleClick(event) {
- this.selected(true);
- };
-
- /**
- * Set the state for this menu item as selected or not.
- *
- * @param {boolean} selected
- * if the menu item is selected or not
- */
-
-
- MenuItem.prototype.selected = function selected(_selected) {
- if (this.selectable) {
- if (_selected) {
- this.addClass('vjs-selected');
- this.el_.setAttribute('aria-checked', 'true');
- // aria-checked isn't fully supported by browsers/screen readers,
- // so indicate selected state to screen reader in the control text.
- this.controlText(', selected');
- } else {
- this.removeClass('vjs-selected');
- this.el_.setAttribute('aria-checked', 'false');
- // Indicate un-selected state to screen reader
- // Note that a space clears out the selected state text
- this.controlText(' ');
- }
- }
- };
-
- return MenuItem;
-}(_clickableComponent2['default']);
-
-_component2['default'].registerComponent('MenuItem', MenuItem);
-exports['default'] = MenuItem;
-
-},{"3":3,"5":5,"88":88}],49:[function(_dereq_,module,exports){
-'use strict';
-
-exports.__esModule = true;
-
-var _component = _dereq_(5);
-
-var _component2 = _interopRequireDefault(_component);
-
-var _dom = _dereq_(81);
-
-var Dom = _interopRequireWildcard(_dom);
-
-var _fn = _dereq_(83);
-
-var Fn = _interopRequireWildcard(_fn);
-
-var _events = _dereq_(82);
-
-var Events = _interopRequireWildcard(_events);
-
-function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key]; } } newObj['default'] = obj; return newObj; } }
-
-function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }
-
-function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } }
-
-function _possibleConstructorReturn(self, call) { if (!self) { throw new ReferenceError("this hasn't been initialised - super() hasn't been called"); } return call && (typeof call === "object" || typeof call === "function") ? call : self; }
-
-function _inherits(subClass, superClass) { if (typeof superClass !== "function" && superClass !== null) { throw new TypeError("Super expression must either be null or a function, not " + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; } /**
- * @file menu.js
- */
-
-
-/**
- * The Menu component is used to build popup menus, including subtitle and
- * captions selection menus.
- *
- * @extends Component
- */
-var Menu = function (_Component) {
- _inherits(Menu, _Component);
-
- /**
- * Create an instance of this class.
- *
- * @param {Player} player
- * the player that this component should attach to
- *
- * @param {Object} [options]
- * Object of option names and values
- *
- */
- function Menu(player, options) {
- _classCallCheck(this, Menu);
-
- var _this = _possibleConstructorReturn(this, _Component.call(this, player, options));
-
- _this.focusedChild_ = -1;
-
- _this.on('keydown', _this.handleKeyPress);
- return _this;
- }
-
- /**
- * Add a {@link MenuItem} to the menu.
- *
- * @param {Object|string} component
- * The name or instance of the `MenuItem` to add.
- *
- */
-
-
- Menu.prototype.addItem = function addItem(component) {
- this.addChild(component);
- component.on('click', Fn.bind(this, function (event) {
- this.unlockShowing();
- // TODO: Need to set keyboard focus back to the menuButton
- }));
- };
-
- /**
- * Create the `Menu`s DOM element.
- *
- * @return {Element}
- * the element that was created
- */
-
-
- Menu.prototype.createEl = function createEl() {
- var contentElType = this.options_.contentElType || 'ul';
-
- this.contentEl_ = Dom.createEl(contentElType, {
- className: 'vjs-menu-content'
- });
-
- this.contentEl_.setAttribute('role', 'menu');
-
- var el = _Component.prototype.createEl.call(this, 'div', {
- append: this.contentEl_,
- className: 'vjs-menu'
- });
-
- el.setAttribute('role', 'presentation');
- el.appendChild(this.contentEl_);
-
- // Prevent clicks from bubbling up. Needed for Menu Buttons,
- // where a click on the parent is significant
- Events.on(el, 'click', function (event) {
- event.preventDefault();
- event.stopImmediatePropagation();
- });
+
+
+ function createEl(tagName, properties, attributes, content) {
+ if (tagName === void 0) {
+ tagName = 'div';
+ }
+
+ if (properties === void 0) {
+ properties = {};
+ }
+
+ if (attributes === void 0) {
+ attributes = {};
+ }
+
+ var el = document.createElement(tagName);
+ Object.getOwnPropertyNames(properties).forEach(function (propName) {
+ var val = properties[propName]; // See #2176
+ // We originally were accepting both properties and attributes in the
+ // same object, but that doesn't work so well.
+
+ if (propName.indexOf('aria-') !== -1 || propName === 'role' || propName === 'type') {
+ log.warn('Setting attributes in the second argument of createEl()\n' + 'has been deprecated. Use the third argument instead.\n' + ("createEl(type, properties, attributes). Attempting to set " + propName + " to " + val + "."));
+ el.setAttribute(propName, val); // Handle textContent since it's not supported everywhere and we have a
+ // method for it.
+ } else if (propName === 'textContent') {
+ textContent(el, val);
+ } else {
+ el[propName] = val;
+ }
+ });
+ Object.getOwnPropertyNames(attributes).forEach(function (attrName) {
+ el.setAttribute(attrName, attributes[attrName]);
+ });
+
+ if (content) {
+ appendContent(el, content);
+ }
return el;
- };
-
- /**
- * Handle a `keydown` event on this menu. This listener is added in the constructor.
- *
- * @param {EventTarget~Event} event
- * A `keydown` event that happened on the menu.
- *
- * @listens keydown
- */
-
-
- Menu.prototype.handleKeyPress = function handleKeyPress(event) {
- // Left and Down Arrows
- if (event.which === 37 || event.which === 40) {
- event.preventDefault();
- this.stepForward();
-
- // Up and Right Arrows
- } else if (event.which === 38 || event.which === 39) {
- event.preventDefault();
- this.stepBack();
- }
- };
-
- /**
- * Move to next (lower) menu item for keyboard users.
- */
-
-
- Menu.prototype.stepForward = function stepForward() {
- var stepChild = 0;
-
- if (this.focusedChild_ !== undefined) {
- stepChild = this.focusedChild_ + 1;
- }
- this.focus(stepChild);
- };
-
- /**
- * Move to previous (higher) menu item for keyboard users.
- */
-
-
- Menu.prototype.stepBack = function stepBack() {
- var stepChild = 0;
-
- if (this.focusedChild_ !== undefined) {
- stepChild = this.focusedChild_ - 1;
- }
- this.focus(stepChild);
- };
-
- /**
- * Set focus on a {@link MenuItem} in the `Menu`.
- *
- * @param {Object|string} [item=0]
- * Index of child item set focus on.
- */
-
-
- Menu.prototype.focus = function focus() {
- var item = arguments.length > 0 && arguments[0] !== undefined ? arguments[0] : 0;
-
- var children = this.children().slice();
- var haveTitle = children.length && children[0].className && /vjs-menu-title/.test(children[0].className);
-
- if (haveTitle) {
- children.shift();
- }
-
- if (children.length > 0) {
- if (item < 0) {
- item = 0;
- } else if (item >= children.length) {
- item = children.length - 1;
- }
-
- this.focusedChild_ = item;
-
- children[item].el_.focus();
- }
- };
-
- return Menu;
-}(_component2['default']);
-
-_component2['default'].registerComponent('Menu', Menu);
-exports['default'] = Menu;
-
-},{"5":5,"81":81,"82":82,"83":83}],50:[function(_dereq_,module,exports){
-'use strict';
-
-exports.__esModule = true;
-
-var _dom = _dereq_(81);
-
-var Dom = _interopRequireWildcard(_dom);
-
-var _fn = _dereq_(83);
-
-var Fn = _interopRequireWildcard(_fn);
-
-var _component = _dereq_(5);
-
-var _component2 = _interopRequireDefault(_component);
-
-function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }
-
-function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key]; } } newObj['default'] = obj; return newObj; } }
-
-function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } }
-
-function _possibleConstructorReturn(self, call) { if (!self) { throw new ReferenceError("this hasn't been initialised - super() hasn't been called"); } return call && (typeof call === "object" || typeof call === "function") ? call : self; }
-
-function _inherits(subClass, superClass) { if (typeof superClass !== "function" && superClass !== null) { throw new TypeError("Super expression must either be null or a function, not " + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; } /**
- * @file modal-dialog.js
- */
-
-
-var MODAL_CLASS_NAME = 'vjs-modal-dialog';
-var ESC = 27;
-
-/**
- * The `ModalDialog` displays over the video and its controls, which blocks
- * interaction with the player until it is closed.
- *
- * Modal dialogs include a "Close" button and will close when that button
- * is activated - or when ESC is pressed anywhere.
- *
- * @extends Component
- */
-
-var ModalDialog = function (_Component) {
- _inherits(ModalDialog, _Component);
-
- /**
- * Create an instance of this class.
- *
- * @param {Player} player
- * The `Player` that this class should be attached to.
- *
- * @param {Object} [options]
- * The key/value store of player options.
- *
- * @param {Mixed} [options.content=undefined]
- * Provide customized content for this modal.
- *
- * @param {string} [options.description]
- * A text description for the modal, primarily for accessibility.
- *
- * @param {boolean} [options.fillAlways=false]
- * Normally, modals are automatically filled only the first time
- * they open. This tells the modal to refresh its content
- * every time it opens.
- *
- * @param {string} [options.label]
- * A text label for the modal, primarily for accessibility.
- *
- * @param {boolean} [options.temporary=true]
- * If `true`, the modal can only be opened once; it will be
- * disposed as soon as it's closed.
- *
- * @param {boolean} [options.uncloseable=false]
- * If `true`, the user will not be able to close the modal
- * through the UI in the normal ways. Programmatic closing is
- * still possible.
- */
- function ModalDialog(player, options) {
- _classCallCheck(this, ModalDialog);
-
- var _this = _possibleConstructorReturn(this, _Component.call(this, player, options));
-
- _this.opened_ = _this.hasBeenOpened_ = _this.hasBeenFilled_ = false;
-
- _this.closeable(!_this.options_.uncloseable);
- _this.content(_this.options_.content);
-
- // Make sure the contentEl is defined AFTER any children are initialized
- // because we only want the contents of the modal in the contentEl
- // (not the UI elements like the close button).
- _this.contentEl_ = Dom.createEl('div', {
- className: MODAL_CLASS_NAME + '-content'
- }, {
- role: 'document'
- });
-
- _this.descEl_ = Dom.createEl('p', {
- className: MODAL_CLASS_NAME + '-description vjs-offscreen',
- id: _this.el().getAttribute('aria-describedby')
- });
-
- Dom.textContent(_this.descEl_, _this.description());
- _this.el_.appendChild(_this.descEl_);
- _this.el_.appendChild(_this.contentEl_);
- return _this;
- }
-
- /**
- * Create the `ModalDialog`'s DOM element
+ }
+ /**
+ * Injects text into an element, replacing any existing contents entirely.
+ *
+ * @param {Element} el
+ * The element to add text content into
+ *
+ * @param {string} text
+ * The text content to add.
*
* @return {Element}
- * The DOM element that gets created.
- */
-
-
- ModalDialog.prototype.createEl = function createEl() {
- return _Component.prototype.createEl.call(this, 'div', {
- className: this.buildCSSClass(),
- tabIndex: -1
- }, {
- 'aria-describedby': this.id() + '_description',
- 'aria-hidden': 'true',
- 'aria-label': this.label(),
- 'role': 'dialog'
- });
- };
-
- /**
- * Builds the default DOM `className`.
- *
- * @return {string}
- * The DOM `className` for this object.
- */
-
-
- ModalDialog.prototype.buildCSSClass = function buildCSSClass() {
- return MODAL_CLASS_NAME + ' vjs-hidden ' + _Component.prototype.buildCSSClass.call(this);
- };
-
- /**
- * Handles `keydown` events on the document, looking for ESC, which closes
- * the modal.
- *
- * @param {EventTarget~Event} e
- * The keypress that triggered this event.
- *
- * @listens keydown
- */
-
-
- ModalDialog.prototype.handleKeyPress = function handleKeyPress(e) {
- if (e.which === ESC && this.closeable()) {
- this.close();
- }
- };
-
- /**
- * Returns the label string for this modal. Primarily used for accessibility.
- *
- * @return {string}
- * the localized or raw label of this modal.
- */
-
-
- ModalDialog.prototype.label = function label() {
- return this.options_.label || this.localize('Modal Window');
- };
-
- /**
- * Returns the description string for this modal. Primarily used for
- * accessibility.
- *
- * @return {string}
- * The localized or raw description of this modal.
- */
-
-
- ModalDialog.prototype.description = function description() {
- var desc = this.options_.description || this.localize('This is a modal window.');
-
- // Append a universal closeability message if the modal is closeable.
- if (this.closeable()) {
- desc += ' ' + this.localize('This modal can be closed by pressing the Escape key or activating the close button.');
- }
-
- return desc;
- };
-
- /**
- * Opens the modal.
- *
- * @fires ModalDialog#beforemodalopen
- * @fires ModalDialog#modalopen
- *
- * @return {ModalDialog}
- * Returns itself; method can be chained.
- */
-
-
- ModalDialog.prototype.open = function open() {
- if (!this.opened_) {
- var player = this.player();
-
- /**
- * Fired just before a `ModalDialog` is opened.
- *
- * @event ModalDialog#beforemodalopen
- * @type {EventTarget~Event}
- */
- this.trigger('beforemodalopen');
- this.opened_ = true;
-
- // Fill content if the modal has never opened before and
- // never been filled.
- if (this.options_.fillAlways || !this.hasBeenOpened_ && !this.hasBeenFilled_) {
- this.fill();
- }
-
- // If the player was playing, pause it and take note of its previously
- // playing state.
- this.wasPlaying_ = !player.paused();
-
- if (this.wasPlaying_) {
- player.pause();
- }
-
- if (this.closeable()) {
- this.on(this.el_.ownerDocument, 'keydown', Fn.bind(this, this.handleKeyPress));
- }
-
- player.controls(false);
- this.show();
- this.el().setAttribute('aria-hidden', 'false');
-
- /**
- * Fired just after a `ModalDialog` is opened.
- *
- * @event ModalDialog#modalopen
- * @type {EventTarget~Event}
- */
- this.trigger('modalopen');
- this.hasBeenOpened_ = true;
- }
- return this;
- };
-
- /**
- * If the `ModalDialog` is currently open or closed.
- *
- * @param {boolean} [value]
- * If given, it will open (`true`) or close (`false`) the modal.
- *
- * @return {boolean}
- * the current open state of the modaldialog
- */
-
-
- ModalDialog.prototype.opened = function opened(value) {
- if (typeof value === 'boolean') {
- this[value ? 'open' : 'close']();
- }
- return this.opened_;
- };
-
- /**
- * Closes the modal, does nothing if the `ModalDialog` is
- * not open.
- *
- * @fires ModalDialog#beforemodalclose
- * @fires ModalDialog#modalclose
- *
- * @return {ModalDialog}
- * Returns itself; method can be chained.
- */
-
-
- ModalDialog.prototype.close = function close() {
- if (this.opened_) {
- var player = this.player();
-
- /**
- * Fired just before a `ModalDialog` is closed.
- *
- * @event ModalDialog#beforemodalclose
- * @type {EventTarget~Event}
- */
- this.trigger('beforemodalclose');
- this.opened_ = false;
-
- if (this.wasPlaying_) {
- player.play();
- }
-
- if (this.closeable()) {
- this.off(this.el_.ownerDocument, 'keydown', Fn.bind(this, this.handleKeyPress));
- }
-
- player.controls(true);
- this.hide();
- this.el().setAttribute('aria-hidden', 'true');
-
- /**
- * Fired just after a `ModalDialog` is closed.
- *
- * @event ModalDialog#modalclose
- * @type {EventTarget~Event}
- */
- this.trigger('modalclose');
-
- if (this.options_.temporary) {
- this.dispose();
- }
- }
- return this;
- };
-
- /**
- * Check to see if the `ModalDialog` is closeable via the UI.
- *
- * @param {boolean} [value]
- * If given as a boolean, it will set the `closeable` option.
- *
- * @return {boolean}
- * Returns the final value of the closable option.
- */
-
-
- ModalDialog.prototype.closeable = function closeable(value) {
- if (typeof value === 'boolean') {
- var closeable = this.closeable_ = !!value;
- var close = this.getChild('closeButton');
-
- // If this is being made closeable and has no close button, add one.
- if (closeable && !close) {
-
- // The close button should be a child of the modal - not its
- // content element, so temporarily change the content element.
- var temp = this.contentEl_;
-
- this.contentEl_ = this.el_;
- close = this.addChild('closeButton', { controlText: 'Close Modal Dialog' });
- this.contentEl_ = temp;
- this.on(close, 'close', this.close);
- }
-
- // If this is being made uncloseable and has a close button, remove it.
- if (!closeable && close) {
- this.off(close, 'close', this.close);
- this.removeChild(close);
- close.dispose();
- }
- }
- return this.closeable_;
- };
-
- /**
- * Fill the modal's content element with the modal's "content" option.
- * The content element will be emptied before this change takes place.
- *
- * @return {ModalDialog}
- * Returns itself; method can be chained.
- */
-
-
- ModalDialog.prototype.fill = function fill() {
- return this.fillWith(this.content());
- };
-
- /**
- * Fill the modal's content element with arbitrary content.
- * The content element will be emptied before this change takes place.
- *
- * @fires ModalDialog#beforemodalfill
- * @fires ModalDialog#modalfill
- *
- * @param {Mixed} [content]
- * The same rules apply to this as apply to the `content` option.
- *
- * @return {ModalDialog}
- * Returns itself; method can be chained.
- */
-
-
- ModalDialog.prototype.fillWith = function fillWith(content) {
- var contentEl = this.contentEl();
- var parentEl = contentEl.parentNode;
- var nextSiblingEl = contentEl.nextSibling;
-
- /**
- * Fired just before a `ModalDialog` is filled with content.
- *
- * @event ModalDialog#beforemodalfill
- * @type {EventTarget~Event}
- */
- this.trigger('beforemodalfill');
- this.hasBeenFilled_ = true;
-
- // Detach the content element from the DOM before performing
- // manipulation to avoid modifying the live DOM multiple times.
- parentEl.removeChild(contentEl);
- this.empty();
- Dom.insertContent(contentEl, content);
- /**
- * Fired just after a `ModalDialog` is filled with content.
- *
- * @event ModalDialog#modalfill
- * @type {EventTarget~Event}
- */
- this.trigger('modalfill');
-
- // Re-inject the re-filled content element.
- if (nextSiblingEl) {
- parentEl.insertBefore(contentEl, nextSiblingEl);
+ * The element with added text content.
+ */
+
+ function textContent(el, text) {
+ if (typeof el.textContent === 'undefined') {
+ el.innerText = text;
} else {
- parentEl.appendChild(contentEl);
- }
-
- return this;
- };
-
- /**
- * Empties the content element. This happens anytime the modal is filled.
- *
- * @fires ModalDialog#beforemodalempty
- * @fires ModalDialog#modalempty
- *
- * @return {ModalDialog}
- * Returns itself; method can be chained.
- */
-
-
- ModalDialog.prototype.empty = function empty() {
- /**
- * Fired just before a `ModalDialog` is emptied.
- *
- * @event ModalDialog#beforemodalempty
- * @type {EventTarget~Event}
- */
- this.trigger('beforemodalempty');
- Dom.emptyEl(this.contentEl());
-
- /**
- * Fired just after a `ModalDialog` is emptied.
- *
- * @event ModalDialog#modalempty
- * @type {EventTarget~Event}
- */
- this.trigger('modalempty');
- return this;
- };
-
- /**
- * Gets or sets the modal content, which gets normalized before being
- * rendered into the DOM.
- *
- * This does not update the DOM or fill the modal, but it is called during
- * that process.
- *
- * @param {Mixed} [value]
- * If defined, sets the internal content value to be used on the
- * next call(s) to `fill`. This value is normalized before being
- * inserted. To "clear" the internal content value, pass `null`.
- *
- * @return {Mixed}
- * The current content of the modal dialog
- */
-
-
- ModalDialog.prototype.content = function content(value) {
- if (typeof value !== 'undefined') {
- this.content_ = value;
- }
- return this.content_;
- };
-
- return ModalDialog;
-}(_component2['default']);
-
-/**
- * Default options for `ModalDialog` default options.
- *
- * @type {Object}
- * @private
- */
-
-
-ModalDialog.prototype.options_ = {
- temporary: true
-};
-
-_component2['default'].registerComponent('ModalDialog', ModalDialog);
-exports['default'] = ModalDialog;
-
-},{"5":5,"81":81,"83":83}],51:[function(_dereq_,module,exports){
-'use strict';exports.__esModule=true;var _component=_dereq_(5);var _component2=_interopRequireDefault(_component);var _document=_dereq_(94);var _document2=_interopRequireDefault(_document);var _window=_dereq_(95);var _window2=_interopRequireDefault(_window);var _events=_dereq_(82);var Events=_interopRequireWildcard(_events);var _dom=_dereq_(81);var Dom=_interopRequireWildcard(_dom);var _fn=_dereq_(83);var Fn=_interopRequireWildcard(_fn);var _guid=_dereq_(85);var Guid=_interopRequireWildcard(_guid);var _browser=_dereq_(78);var browser=_interopRequireWildcard(_browser);var _log=_dereq_(86);var _log2=_interopRequireDefault(_log);var _toTitleCase=_dereq_(91);var _toTitleCase2=_interopRequireDefault(_toTitleCase);var _timeRanges=_dereq_(90);var _buffer=_dereq_(79);var _stylesheet=_dereq_(89);var stylesheet=_interopRequireWildcard(_stylesheet);var _fullscreenApi=_dereq_(44);var _fullscreenApi2=_interopRequireDefault(_fullscreenApi);var _mediaError=_dereq_(46);var _mediaError2=_interopRequireDefault(_mediaError);var _tuple=_dereq_(97);var _tuple2=_interopRequireDefault(_tuple);var _obj=_dereq_(88);var _mergeOptions=_dereq_(87);var _mergeOptions2=_interopRequireDefault(_mergeOptions);var _textTrackListConverter=_dereq_(69);var _textTrackListConverter2=_interopRequireDefault(_textTrackListConverter);var _modalDialog=_dereq_(50);var _modalDialog2=_interopRequireDefault(_modalDialog);var _tech=_dereq_(62);var _tech2=_interopRequireDefault(_tech);var _audioTrackList=_dereq_(63);var _audioTrackList2=_interopRequireDefault(_audioTrackList);var _videoTrackList=_dereq_(76);var _videoTrackList2=_interopRequireDefault(_videoTrackList);_dereq_(61);_dereq_(59);_dereq_(55);_dereq_(68);_dereq_(45);_dereq_(1);_dereq_(4);_dereq_(8);_dereq_(41);_dereq_(71);_dereq_(60);function _interopRequireWildcard(obj){if(obj&&obj.__esModule){return obj;}else{var newObj={};if(obj!=null){for(var key in obj){if(Object.prototype.hasOwnProperty.call(obj,key))newObj[key]=obj[key];}}newObj['default']=obj;return newObj;}}function _interopRequireDefault(obj){return obj&&obj.__esModule?obj:{'default':obj};}function _classCallCheck(instance,Constructor){if(!(instance instanceof Constructor)){throw new TypeError("Cannot call a class as a function");}}function _possibleConstructorReturn(self,call){if(!self){throw new ReferenceError("this hasn't been initialised - super() hasn't been called");}return call&&(typeof call==="object"||typeof call==="function")?call:self;}function _inherits(subClass,superClass){if(typeof superClass!=="function"&&superClass!==null){throw new TypeError("Super expression must either be null or a function, not "+typeof superClass);}subClass.prototype=Object.create(superClass&&superClass.prototype,{constructor:{value:subClass,enumerable:false,writable:true,configurable:true}});if(superClass)Object.setPrototypeOf?Object.setPrototypeOf(subClass,superClass):subClass.__proto__=superClass;}/**
- * @file player.js
- */// Subclasses Component
-// The following imports are used only to ensure that the corresponding modules
-// are always included in the video.js package. Importing the modules will
-// execute them and they will register themselves with video.js.
-// Import Html5 tech, at least for disposing the original video tag.
-// The following tech events are simply re-triggered
-// on the player when they happen
-var TECH_EVENTS_RETRIGGER=[/**
- * Fired while the user agent is downloading media data.
- *
- * @event Player#progress
- * @type {EventTarget~Event}
- *//**
- * Retrigger the `progress` event that was triggered by the {@link Tech}.
- *
- * @private
- * @method Player.prototype.handleTechProgress_
- * @fires Player#progress
- * @listens Tech#progress
- */'progress',/**
- * Fires when the loading of an audio/video is aborted.
- *
- * @event Player#abort
- * @type {EventTarget~Event}
- *//**
- * Retrigger the `abort` event that was triggered by the {@link Tech}.
- *
- * @private
- * @method Player.prototype.handleTechAbort_
- * @fires Player#abort
- * @listens Tech#abort
- */'abort',/**
- * Fires when the browser is intentionally not getting media data.
- *
- * @event Player#suspend
- * @type {EventTarget~Event}
- *//**
- * Retrigger the `suspend` event that was triggered by the {@link Tech}.
- *
- * @private
- * @method Player.prototype.handleTechSuspend_
- * @fires Player#suspend
- * @listens Tech#suspend
- */'suspend',/**
- * Fires when the current playlist is empty.
- *
- * @event Player#emptied
- * @type {EventTarget~Event}
- *//**
- * Retrigger the `emptied` event that was triggered by the {@link Tech}.
- *
- * @private
- * @method Player.prototype.handleTechEmptied_
- * @fires Player#emptied
- * @listens Tech#emptied
- */'emptied',/**
- * Fires when the browser is trying to get media data, but data is not available.
- *
- * @event Player#stalled
- * @type {EventTarget~Event}
- *//**
- * Retrigger the `stalled` event that was triggered by the {@link Tech}.
- *
- * @private
- * @method Player.prototype.handleTechStalled_
- * @fires Player#stalled
- * @listens Tech#stalled
- */'stalled',/**
- * Fires when the browser has loaded meta data for the audio/video.
- *
- * @event Player#loadedmetadata
- * @type {EventTarget~Event}
- *//**
- * Retrigger the `stalled` event that was triggered by the {@link Tech}.
- *
- * @private
- * @method Player.prototype.handleTechLoadedmetadata_
- * @fires Player#loadedmetadata
- * @listens Tech#loadedmetadata
- */'loadedmetadata',/**
- * Fires when the browser has loaded the current frame of the audio/video.
- *
- * @event player#loadeddata
- * @type {event}
- *//**
- * Retrigger the `loadeddata` event that was triggered by the {@link Tech}.
- *
- * @private
- * @method Player.prototype.handleTechLoaddeddata_
- * @fires Player#loadeddata
- * @listens Tech#loadeddata
- */'loadeddata',/**
- * Fires when the current playback position has changed.
- *
- * @event player#timeupdate
- * @type {event}
- *//**
- * Retrigger the `timeupdate` event that was triggered by the {@link Tech}.
- *
- * @private
- * @method Player.prototype.handleTechTimeUpdate_
- * @fires Player#timeupdate
- * @listens Tech#timeupdate
- */'timeupdate',/**
- * Fires when the playing speed of the audio/video is changed
- *
- * @event player#ratechange
- * @type {event}
- *//**
- * Retrigger the `ratechange` event that was triggered by the {@link Tech}.
- *
- * @private
- * @method Player.prototype.handleTechRatechange_
- * @fires Player#ratechange
- * @listens Tech#ratechange
- */'ratechange',/**
- * Fires when the volume has been changed
- *
- * @event player#volumechange
- * @type {event}
- *//**
- * Retrigger the `volumechange` event that was triggered by the {@link Tech}.
- *
- * @private
- * @method Player.prototype.handleTechVolumechange_
- * @fires Player#volumechange
- * @listens Tech#volumechange
- */'volumechange',/**
- * Fires when the text track has been changed
- *
- * @event player#texttrackchange
- * @type {event}
- *//**
- * Retrigger the `texttrackchange` event that was triggered by the {@link Tech}.
- *
- * @private
- * @method Player.prototype.handleTechTexttrackchange_
- * @fires Player#texttrackchange
- * @listens Tech#texttrackchange
- */'texttrackchange'];/**
- * An instance of the `Player` class is created when any of the Video.js setup methods
- * are used to initialize a video.
- * ```js
- * var myPlayer = videojs('example_video_1');
- * ```
- *
- * In the following example, the `data-setup` attribute tells the Video.js library to
- * create a player instance when the library is ready.
- * ```html
- *
- * ```
- *
- * After an instance has been created it can be accessed globally in two ways:
- * 1. By calling `videojs('example_video_1');`
- * 2. By using it directly via `videojs.players.example_video_1;`
- *
- * @extends Component
- */var Player=function(_Component){_inherits(Player,_Component);/**
- * Create an instance of this class.
- *
- * @param {Element} tag
- * The original video DOM element used for configuring options.
- *
- * @param {Object} [options]
- * Object of option names and values.
- *
- * @param {Component~ReadyCallback} [ready]
- * Ready callback function.
- */function Player(tag,options,ready){_classCallCheck(this,Player);// Make sure tag ID exists
-tag.id=tag.id||'vjs_video_'+Guid.newGUID();// Set Options
-// The options argument overrides options set in the video tag
-// which overrides globally set options.
-// This latter part coincides with the load order
-// (tag must exist before Player)
-options=(0,_obj.assign)(Player.getTagSettings(tag),options);// Delay the initialization of children because we need to set up
-// player properties first, and can't use `this` before `super()`
-options.initChildren=false;// Same with creating the element
-options.createEl=false;// we don't want the player to report touch activity on itself
-// see enableTouchActivity in Component
-options.reportTouchActivity=false;// If language is not set, get the closest lang attribute
-if(!options.language){if(typeof tag.closest==='function'){var closest=tag.closest('[lang]');if(closest){options.language=closest.getAttribute('lang');}}else{var element=tag;while(element&&element.nodeType===1){if(Dom.getElAttributes(element).hasOwnProperty('lang')){options.language=element.getAttribute('lang');break;}element=element.parentNode;}}}// Run base component initializing with new options
-// if the global option object was accidentally blown away by
-// someone, bail early with an informative error
-var _this=_possibleConstructorReturn(this,_Component.call(this,null,options,ready));if(!_this.options_||!_this.options_.techOrder||!_this.options_.techOrder.length){throw new Error('No techOrder specified. Did you overwrite '+'videojs.options instead of just changing the '+'properties you want to override?');}// Store the original tag used to set options
-_this.tag=tag;// Store the tag attributes used to restore html5 element
-_this.tagAttributes=tag&&Dom.getElAttributes(tag);// Update current language
-_this.language(_this.options_.language);// Update Supported Languages
-if(options.languages){(function(){// Normalise player option languages to lowercase
-var languagesToLower={};Object.getOwnPropertyNames(options.languages).forEach(function(name){languagesToLower[name.toLowerCase()]=options.languages[name];});_this.languages_=languagesToLower;})();}else{_this.languages_=Player.prototype.options_.languages;}// Cache for video property values.
-_this.cache_={};// Set poster
-_this.poster_=options.poster||'';// Set controls
-_this.controls_=!!options.controls;// Original tag settings stored in options
-// now remove immediately so native controls don't flash.
-// May be turned back on by HTML5 tech if nativeControlsForTouch is true
-tag.controls=false;/*
- * Store the internal state of scrubbing
- *
- * @private
- * @return {Boolean} True if the user is scrubbing
- */_this.scrubbing_=false;_this.el_=_this.createEl();// We also want to pass the original player options to each component and plugin
-// as well so they don't need to reach back into the player for options later.
-// We also need to do another copy of this.options_ so we don't end up with
-// an infinite loop.
-var playerOptionsCopy=(0,_mergeOptions2['default'])(_this.options_);// Load plugins
-if(options.plugins){(function(){var plugins=options.plugins;Object.getOwnPropertyNames(plugins).forEach(function(name){if(typeof this[name]==='function'){this[name](plugins[name]);}else{_log2['default'].error('Unable to find plugin:',name);}},_this);})();}_this.options_.playerOptions=playerOptionsCopy;_this.initChildren();// Set isAudio based on whether or not an audio tag was used
-_this.isAudio(tag.nodeName.toLowerCase()==='audio');// Update controls className. Can't do this when the controls are initially
-// set because the element doesn't exist yet.
-if(_this.controls()){_this.addClass('vjs-controls-enabled');}else{_this.addClass('vjs-controls-disabled');}// Set ARIA label and region role depending on player type
-_this.el_.setAttribute('role','region');if(_this.isAudio()){_this.el_.setAttribute('aria-label','audio player');}else{_this.el_.setAttribute('aria-label','video player');}if(_this.isAudio()){_this.addClass('vjs-audio');}if(_this.flexNotSupported_()){_this.addClass('vjs-no-flex');}// TODO: Make this smarter. Toggle user state between touching/mousing
-// using events, since devices can have both touch and mouse events.
-// if (browser.TOUCH_ENABLED) {
-// this.addClass('vjs-touch-enabled');
-// }
-// iOS Safari has broken hover handling
-if(!browser.IS_IOS){_this.addClass('vjs-workinghover');}// Make player easily findable by ID
-Player.players[_this.id_]=_this;// When the player is first initialized, trigger activity so components
-// like the control bar show themselves if needed
-_this.userActive(true);_this.reportUserActivity();_this.listenForUserActivity_();_this.on('fullscreenchange',_this.handleFullscreenChange_);_this.on('stageclick',_this.handleStageClick_);return _this;}/**
- * Destroys the video player and does any necessary cleanup.
- *
- * ```js
- * var myPlayer = videojs('some-player-id');
- *
- * myPlayer.src("http://www.example.com/path/to/video.mp4");
- * myPlayer.ready(function() {
- * myPlayer.dispose();
- * });
- * ```
- * This is especially helpful if you are dynamically adding and removing videos
- * to/from the DOM.
- *
- * @fires Player#dispose
- */Player.prototype.dispose=function dispose(){/**
- * Called when the player is being disposed of.
- *
- * @event Player#dispose
- * @type {EventTarget~Event}
- */this.trigger('dispose');// prevent dispose from being called twice
-this.off('dispose');if(this.styleEl_&&this.styleEl_.parentNode){this.styleEl_.parentNode.removeChild(this.styleEl_);}// Kill reference to this player
-Player.players[this.id_]=null;if(this.tag&&this.tag.player){this.tag.player=null;}if(this.el_&&this.el_.player){this.el_.player=null;}if(this.tech_){this.tech_.dispose();}_Component.prototype.dispose.call(this);};/**
- * Create the `Player`'s DOM element.
- *
- * @return {Element}
- * The DOM element that gets created.
- */Player.prototype.createEl=function createEl(){var el=this.el_=_Component.prototype.createEl.call(this,'div');var tag=this.tag;// Remove width/height attrs from tag so CSS can make it 100% width/height
-tag.removeAttribute('width');tag.removeAttribute('height');// Copy over all the attributes from the tag, including ID and class
-// ID will now reference player box, not the video tag
-var attrs=Dom.getElAttributes(tag);Object.getOwnPropertyNames(attrs).forEach(function(attr){// workaround so we don't totally break IE7
-// http://stackoverflow.com/questions/3653444/css-styles-not-applied-on-dynamic-elements-in-internet-explorer-7
-if(attr==='class'){el.className=attrs[attr];}else{el.setAttribute(attr,attrs[attr]);}});// Update tag id/class for use as HTML5 playback tech
-// Might think we should do this after embedding in container so .vjs-tech class
-// doesn't flash 100% width/height, but class only applies with .video-js parent
-tag.playerId=tag.id;tag.id+='_html5_api';tag.className='vjs-tech';// Make player findable on elements
-tag.player=el.player=this;// Default state of video is paused
-this.addClass('vjs-paused');// Add a style element in the player that we'll use to set the width/height
-// of the player in a way that's still overrideable by CSS, just like the
-// video element
-if(_window2['default'].VIDEOJS_NO_DYNAMIC_STYLE!==true){this.styleEl_=stylesheet.createStyleElement('vjs-styles-dimensions');var defaultsStyleEl=Dom.$('.vjs-styles-defaults');var head=Dom.$('head');head.insertBefore(this.styleEl_,defaultsStyleEl?defaultsStyleEl.nextSibling:head.firstChild);}// Pass in the width/height/aspectRatio options which will update the style el
-this.width(this.options_.width);this.height(this.options_.height);this.fluid(this.options_.fluid);this.aspectRatio(this.options_.aspectRatio);// Hide any links within the video/audio tag, because IE doesn't hide them completely.
-var links=tag.getElementsByTagName('a');for(var i=0;i=0){techEl.width=_width;}if(_height>=0){techEl.height=_height;}}return;}var width=void 0;var height=void 0;var aspectRatio=void 0;var idClass=void 0;// The aspect ratio is either used directly or to calculate width and height.
-if(this.aspectRatio_!==undefined&&this.aspectRatio_!=='auto'){// Use any aspectRatio that's been specifically set
-aspectRatio=this.aspectRatio_;}else if(this.videoWidth()>0){// Otherwise try to get the aspect ratio from the video metadata
-aspectRatio=this.videoWidth()+':'+this.videoHeight();}else{// Or use a default. The video element's is 2:1, but 16:9 is more common.
-aspectRatio='16:9';}// Get the ratio as a decimal we can use to calculate dimensions
-var ratioParts=aspectRatio.split(':');var ratioMultiplier=ratioParts[1]/ratioParts[0];if(this.width_!==undefined){// Use any width that's been specifically set
-width=this.width_;}else if(this.height_!==undefined){// Or calulate the width from the aspect ratio if a height has been set
-width=this.height_/ratioMultiplier;}else{// Or use the video's metadata, or use the video el's default of 300
-width=this.videoWidth()||300;}if(this.height_!==undefined){// Use any height that's been specifically set
-height=this.height_;}else{// Otherwise calculate the height from the ratio and the width
-height=width*ratioMultiplier;}// Ensure the CSS class is valid by starting with an alpha character
-if(/^[^a-zA-Z]/.test(this.id())){idClass='dimensions-'+this.id();}else{idClass=this.id()+'-dimensions';}// Ensure the right class is still on the player for the style element
-this.addClass(idClass);stylesheet.setTextContent(this.styleEl_,'\n .'+idClass+' {\n width: '+width+'px;\n height: '+height+'px;\n }\n\n .'+idClass+'.vjs-fluid {\n padding-top: '+ratioMultiplier*100+'%;\n }\n ');};/**
- * Load/Create an instance of playback {@link Tech} including element
- * and API methods. Then append the `Tech` element in `Player` as a child.
- *
- * @param {string} techName
- * name of the playback technology
- *
- * @param {string} source
- * video source
- *
- * @private
- */Player.prototype.loadTech_=function loadTech_(techName,source){var _this2=this;// Pause and remove current playback technology
-if(this.tech_){this.unloadTech_();}// get rid of the HTML5 video tag as soon as we are using another tech
-if(techName!=='Html5'&&this.tag){_tech2['default'].getTech('Html5').disposeMediaElement(this.tag);this.tag.player=null;this.tag=null;}this.techName_=techName;// Turn off API access because we're loading a new tech that might load asynchronously
-this.isReady_=false;// Grab tech-specific options from player options and add source and parent element to use.
-var techOptions=(0,_obj.assign)({source:source,'nativeControlsForTouch':this.options_.nativeControlsForTouch,'playerId':this.id(),'techId':this.id()+'_'+techName+'_api','videoTracks':this.videoTracks_,'textTracks':this.textTracks_,'audioTracks':this.audioTracks_,'autoplay':this.options_.autoplay,'preload':this.options_.preload,'loop':this.options_.loop,'muted':this.options_.muted,'poster':this.poster(),'language':this.language(),'vtt.js':this.options_['vtt.js']},this.options_[techName.toLowerCase()]);if(this.tag){techOptions.tag=this.tag;}if(source){this.currentType_=source.type;if(source.src===this.cache_.src&&this.cache_.currentTime>0){techOptions.startTime=this.cache_.currentTime;}this.cache_.sources=null;this.cache_.source=source;this.cache_.src=source.src;}// Initialize tech instance
-var TechComponent=_tech2['default'].getTech(techName);// Support old behavior of techs being registered as components.
-// Remove once that deprecated behavior is removed.
-if(!TechComponent){TechComponent=_component2['default'].getComponent(techName);}this.tech_=new TechComponent(techOptions);// player.triggerReady is always async, so don't need this to be async
-this.tech_.ready(Fn.bind(this,this.handleTechReady_),true);_textTrackListConverter2['default'].jsonToTextTracks(this.textTracksJson_||[],this.tech_);// Listen to all HTML5-defined events and trigger them on the player
-TECH_EVENTS_RETRIGGER.forEach(function(event){_this2.on(_this2.tech_,event,_this2['handleTech'+(0,_toTitleCase2['default'])(event)+'_']);});this.on(this.tech_,'loadstart',this.handleTechLoadStart_);this.on(this.tech_,'waiting',this.handleTechWaiting_);this.on(this.tech_,'canplay',this.handleTechCanPlay_);this.on(this.tech_,'canplaythrough',this.handleTechCanPlayThrough_);this.on(this.tech_,'playing',this.handleTechPlaying_);this.on(this.tech_,'ended',this.handleTechEnded_);this.on(this.tech_,'seeking',this.handleTechSeeking_);this.on(this.tech_,'seeked',this.handleTechSeeked_);this.on(this.tech_,'play',this.handleTechPlay_);this.on(this.tech_,'firstplay',this.handleTechFirstPlay_);this.on(this.tech_,'pause',this.handleTechPause_);this.on(this.tech_,'durationchange',this.handleTechDurationChange_);this.on(this.tech_,'fullscreenchange',this.handleTechFullscreenChange_);this.on(this.tech_,'error',this.handleTechError_);this.on(this.tech_,'loadedmetadata',this.updateStyleEl_);this.on(this.tech_,'posterchange',this.handleTechPosterChange_);this.on(this.tech_,'textdata',this.handleTechTextData_);this.usingNativeControls(this.techGet_('controls'));if(this.controls()&&!this.usingNativeControls()){this.addTechControlsListeners_();}// Add the tech element in the DOM if it was not already there
-// Make sure to not insert the original video element if using Html5
-if(this.tech_.el().parentNode!==this.el()&&(techName!=='Html5'||!this.tag)){Dom.insertElFirst(this.tech_.el(),this.el());}// Get rid of the original video tag reference after the first tech is loaded
-if(this.tag){this.tag.player=null;this.tag=null;}};/**
- * Unload and dispose of the current playback {@link Tech}.
- *
- * @private
- */Player.prototype.unloadTech_=function unloadTech_(){// Save the current text tracks so that we can reuse the same text tracks with the next tech
-this.videoTracks_=this.videoTracks();this.textTracks_=this.textTracks();this.audioTracks_=this.audioTracks();this.textTracksJson_=_textTrackListConverter2['default'].textTracksToJson(this.tech_);this.isReady_=false;this.tech_.dispose();this.tech_=false;};/**
- * Return a reference to the current {@link Tech}, but only if given an object with the
- * `IWillNotUseThisInPlugins` property having a true value. This is try and prevent misuse
- * of techs by plugins.
- *
- * ```js
- * var myPlayer = videojs('some-player-id');
- *
- * myPlayer.src("http://www.example.com/path/to/video.mp4");
- * myPlayer.ready(function() {
- * // function call throws an error if we
- * // dont add {IWillNotUseThisInPlugins: true}
- * var tech = myPlayer.tech({IWillNotUseThisInPlugins: true});
- * });
- * ```
- *
- * @param {Object} safety
- * An object that must contain `{IWillNotUseThisInPlugins: true}`
- *
- * @param {boolean} safety.IWillNotUseThisInPlugins
- * Must be set to true or else this function will throw an error.
- *
- * @return {Tech}
- * The Tech
- */Player.prototype.tech=function tech(safety){if(safety&&safety.IWillNotUseThisInPlugins){return this.tech_;}var errorText='\n Please make sure that you are not using this inside of a plugin.\n To disable this alert and error, please pass in an object with\n `IWillNotUseThisInPlugins` to the `tech` method. See\n https://github.com/videojs/video.js/issues/2617 for more info.\n ';_window2['default'].alert(errorText);throw new Error(errorText);};/**
- * Set up click and touch listeners for the playback element
- *
- * - On desktops: a click on the video itself will toggle playback
- * - On mobile devices: a click on the video toggles controls
- * which is done by toggling the user state between active and
- * inactive
- * - A tap can signal that a user has become active or has become inactive
- * e.g. a quick tap on an iPhone movie should reveal the controls. Another
- * quick tap should hide them again (signaling the user is in an inactive
- * viewing state)
- * - In addition to this, we still want the user to be considered inactive after
- * a few seconds of inactivity.
- *
- * > Note: the only part of iOS interaction we can't mimic with this setup
- * is a touch and hold on the video element counting as activity in order to
- * keep the controls showing, but that shouldn't be an issue. A touch and hold
- * on any controls will still keep the user active
- *
- * @private
- */Player.prototype.addTechControlsListeners_=function addTechControlsListeners_(){// Make sure to remove all the previous listeners in case we are called multiple times.
-this.removeTechControlsListeners_();// Some browsers (Chrome & IE) don't trigger a click on a flash swf, but do
-// trigger mousedown/up.
-// http://stackoverflow.com/questions/1444562/javascript-onclick-event-over-flash-object
-// Any touch events are set to block the mousedown event from happening
-this.on(this.tech_,'mousedown',this.handleTechClick_);// If the controls were hidden we don't want that to change without a tap event
-// so we'll check if the controls were already showing before reporting user
-// activity
-this.on(this.tech_,'touchstart',this.handleTechTouchStart_);this.on(this.tech_,'touchmove',this.handleTechTouchMove_);this.on(this.tech_,'touchend',this.handleTechTouchEnd_);// The tap listener needs to come after the touchend listener because the tap
-// listener cancels out any reportedUserActivity when setting userActive(false)
-this.on(this.tech_,'tap',this.handleTechTap_);};/**
- * Remove the listeners used for click and tap controls. This is needed for
- * toggling to controls disabled, where a tap/touch should do nothing.
- *
- * @private
- */Player.prototype.removeTechControlsListeners_=function removeTechControlsListeners_(){// We don't want to just use `this.off()` because there might be other needed
-// listeners added by techs that extend this.
-this.off(this.tech_,'tap',this.handleTechTap_);this.off(this.tech_,'touchstart',this.handleTechTouchStart_);this.off(this.tech_,'touchmove',this.handleTechTouchMove_);this.off(this.tech_,'touchend',this.handleTechTouchEnd_);this.off(this.tech_,'mousedown',this.handleTechClick_);};/**
- * Player waits for the tech to be ready
- *
- * @private
- */Player.prototype.handleTechReady_=function handleTechReady_(){this.triggerReady();// Keep the same volume as before
-if(this.cache_.volume){this.techCall_('setVolume',this.cache_.volume);}// Look if the tech found a higher resolution poster while loading
-this.handleTechPosterChange_();// Update the duration if available
-this.handleTechDurationChange_();// Chrome and Safari both have issues with autoplay.
-// In Safari (5.1.1), when we move the video element into the container div, autoplay doesn't work.
-// In Chrome (15), if you have autoplay + a poster + no controls, the video gets hidden (but audio plays)
-// This fixes both issues. Need to wait for API, so it updates displays correctly
-if((this.src()||this.currentSrc())&&this.tag&&this.options_.autoplay&&this.paused()){try{// Chrome Fix. Fixed in Chrome v16.
-delete this.tag.poster;}catch(e){(0,_log2['default'])('deleting tag.poster throws in some browsers',e);}this.play();}};/**
- * Retrigger the `loadstart` event that was triggered by the {@link Tech}. This
- * function will also trigger {@link Player#firstplay} if it is the first loadstart
- * for a video.
- *
- * @fires Player#loadstart
- * @fires Player#firstplay
- * @listens Tech#loadstart
- * @private
- */Player.prototype.handleTechLoadStart_=function handleTechLoadStart_(){// TODO: Update to use `emptied` event instead. See #1277.
-this.removeClass('vjs-ended');// reset the error state
-this.error(null);// If it's already playing we want to trigger a firstplay event now.
-// The firstplay event relies on both the play and loadstart events
-// which can happen in any order for a new source
-if(!this.paused()){/**
- * Fired when the user agent begins looking for media data
- *
- * @event Player#loadstart
- * @type {EventTarget~Event}
- */this.trigger('loadstart');this.trigger('firstplay');}else{// reset the hasStarted state
-this.hasStarted(false);this.trigger('loadstart');}};/**
- * Add/remove the vjs-has-started class
- *
- * @fires Player#firstplay
- *
- * @param {boolean} hasStarted
- * - true: adds the class
- * - false: remove the class
- *
- * @return {boolean}
- * the boolean value of hasStarted
- */Player.prototype.hasStarted=function hasStarted(_hasStarted){if(_hasStarted!==undefined){// only update if this is a new value
-if(this.hasStarted_!==_hasStarted){this.hasStarted_=_hasStarted;if(_hasStarted){this.addClass('vjs-has-started');// trigger the firstplay event if this newly has played
-this.trigger('firstplay');}else{this.removeClass('vjs-has-started');}}return this;}return!!this.hasStarted_;};/**
- * Fired whenever the media begins or resumes playback
- *
- * @see [Spec]{@link https://html.spec.whatwg.org/multipage/embedded-content.html#dom-media-play}
- * @fires Player#play
- * @listens Tech#play
- * @private
- */Player.prototype.handleTechPlay_=function handleTechPlay_(){this.removeClass('vjs-ended');this.removeClass('vjs-paused');this.addClass('vjs-playing');// hide the poster when the user hits play
-this.hasStarted(true);/**
- * Triggered whenever an {@link Tech#play} event happens. Indicates that
- * playback has started or resumed.
- *
- * @event Player#play
- * @type {EventTarget~Event}
- */this.trigger('play');};/**
- * Retrigger the `waiting` event that was triggered by the {@link Tech}.
- *
- * @fires Player#waiting
- * @listens Tech#waiting
- * @private
- */Player.prototype.handleTechWaiting_=function handleTechWaiting_(){var _this3=this;this.addClass('vjs-waiting');/**
- * A readyState change on the DOM element has caused playback to stop.
- *
- * @event Player#waiting
- * @type {EventTarget~Event}
- */this.trigger('waiting');this.one('timeupdate',function(){return _this3.removeClass('vjs-waiting');});};/**
- * Retrigger the `canplay` event that was triggered by the {@link Tech}.
- * > Note: This is not consistent between browsers. See #1351
- *
- * @fires Player#canplay
- * @listens Tech#canplay
- * @private
- */Player.prototype.handleTechCanPlay_=function handleTechCanPlay_(){this.removeClass('vjs-waiting');/**
- * The media has a readyState of HAVE_FUTURE_DATA or greater.
- *
- * @event Player#canplay
- * @type {EventTarget~Event}
- */this.trigger('canplay');};/**
- * Retrigger the `canplaythrough` event that was triggered by the {@link Tech}.
- *
- * @fires Player#canplaythrough
- * @listens Tech#canplaythrough
- * @private
- */Player.prototype.handleTechCanPlayThrough_=function handleTechCanPlayThrough_(){this.removeClass('vjs-waiting');/**
- * The media has a readyState of HAVE_ENOUGH_DATA or greater. This means that the
- * entire media file can be played without buffering.
- *
- * @event Player#canplaythrough
- * @type {EventTarget~Event}
- */this.trigger('canplaythrough');};/**
- * Retrigger the `playing` event that was triggered by the {@link Tech}.
- *
- * @fires Player#playing
- * @listens Tech#playing
- * @private
- */Player.prototype.handleTechPlaying_=function handleTechPlaying_(){this.removeClass('vjs-waiting');/**
- * The media is no longer blocked from playback, and has started playing.
- *
- * @event Player#playing
- * @type {EventTarget~Event}
- */this.trigger('playing');};/**
- * Retrigger the `seeking` event that was triggered by the {@link Tech}.
- *
- * @fires Player#seeking
- * @listens Tech#seeking
- * @private
- */Player.prototype.handleTechSeeking_=function handleTechSeeking_(){this.addClass('vjs-seeking');/**
- * Fired whenever the player is jumping to a new time
- *
- * @event Player#seeking
- * @type {EventTarget~Event}
- */this.trigger('seeking');};/**
- * Retrigger the `seeked` event that was triggered by the {@link Tech}.
- *
- * @fires Player#seeked
- * @listens Tech#seeked
- * @private
- */Player.prototype.handleTechSeeked_=function handleTechSeeked_(){this.removeClass('vjs-seeking');/**
- * Fired when the player has finished jumping to a new time
- *
- * @event Player#seeked
- * @type {EventTarget~Event}
- */this.trigger('seeked');};/**
- * Retrigger the `firstplay` event that was triggered by the {@link Tech}.
- *
- * @fires Player#firstplay
- * @listens Tech#firstplay
- * @private
- */Player.prototype.handleTechFirstPlay_=function handleTechFirstPlay_(){// If the first starttime attribute is specified
-// then we will start at the given offset in seconds
-if(this.options_.starttime){this.currentTime(this.options_.starttime);}this.addClass('vjs-has-started');/**
- * Fired the first time a video is played. Not part of the HLS spec, and this is
- * probably not the best implementation yet, so use sparingly. If you don't have a
- * reason to prevent playback, use `myPlayer.one('play');` instead.
- *
- * @event Player#firstplay
- * @type {EventTarget~Event}
- */this.trigger('firstplay');};/**
- * Retrigger the `pause` event that was triggered by the {@link Tech}.
- *
- * @fires Player#pause
- * @listens Tech#pause
- * @private
- */Player.prototype.handleTechPause_=function handleTechPause_(){this.removeClass('vjs-playing');this.addClass('vjs-paused');/**
- * Fired whenever the media has been paused
- *
- * @event Player#pause
- * @type {EventTarget~Event}
- */this.trigger('pause');};/**
- * Retrigger the `ended` event that was triggered by the {@link Tech}.
- *
- * @fires Player#ended
- * @listens Tech#ended
- * @private
- */Player.prototype.handleTechEnded_=function handleTechEnded_(){this.addClass('vjs-ended');if(this.options_.loop){this.currentTime(0);this.play();}else if(!this.paused()){this.pause();}/**
- * Fired when the end of the media resource is reached (currentTime == duration)
- *
- * @event Player#ended
- * @type {EventTarget~Event}
- */this.trigger('ended');};/**
- * Fired when the duration of the media resource is first known or changed
- *
- * @listens Tech#durationchange
- * @private
- */Player.prototype.handleTechDurationChange_=function handleTechDurationChange_(){this.duration(this.techGet_('duration'));};/**
- * Handle a click on the media element to play/pause
- *
- * @param {EventTarget~Event} event
- * the event that caused this function to trigger
- *
- * @listens Tech#mousedown
- * @private
- */Player.prototype.handleTechClick_=function handleTechClick_(event){// We're using mousedown to detect clicks thanks to Flash, but mousedown
-// will also be triggered with right-clicks, so we need to prevent that
-if(event.button!==0){return;}// When controls are disabled a click should not toggle playback because
-// the click is considered a control
-if(this.controls()){if(this.paused()){this.play();}else{this.pause();}}};/**
- * Handle a tap on the media element. It will toggle the user
- * activity state, which hides and shows the controls.
- *
- * @listens Tech#tap
- * @private
- */Player.prototype.handleTechTap_=function handleTechTap_(){this.userActive(!this.userActive());};/**
- * Handle touch to start
- *
- * @listens Tech#touchstart
- * @private
- */Player.prototype.handleTechTouchStart_=function handleTechTouchStart_(){this.userWasActive=this.userActive();};/**
- * Handle touch to move
- *
- * @listens Tech#touchmove
- * @private
- */Player.prototype.handleTechTouchMove_=function handleTechTouchMove_(){if(this.userWasActive){this.reportUserActivity();}};/**
- * Handle touch to end
- *
- * @param {EventTarget~Event} event
- * the touchend event that triggered
- * this function
- *
- * @listens Tech#touchend
- * @private
- */Player.prototype.handleTechTouchEnd_=function handleTechTouchEnd_(event){// Stop the mouse events from also happening
-event.preventDefault();};/**
- * Fired when the player switches in or out of fullscreen mode
- *
- * @private
- * @listens Player#fullscreenchange
- */Player.prototype.handleFullscreenChange_=function handleFullscreenChange_(){if(this.isFullscreen()){this.addClass('vjs-fullscreen');}else{this.removeClass('vjs-fullscreen');}};/**
- * native click events on the SWF aren't triggered on IE11, Win8.1RT
- * use stageclick events triggered from inside the SWF instead
- *
- * @private
- * @listens stageclick
- */Player.prototype.handleStageClick_=function handleStageClick_(){this.reportUserActivity();};/**
- * Handle Tech Fullscreen Change
- *
- * @param {EventTarget~Event} event
- * the fullscreenchange event that triggered this function
- *
- * @param {Object} data
- * the data that was sent with the event
- *
- * @private
- * @listens Tech#fullscreenchange
- * @fires Player#fullscreenchange
- */Player.prototype.handleTechFullscreenChange_=function handleTechFullscreenChange_(event,data){if(data){this.isFullscreen(data.isFullscreen);}/**
- * Fired when going in and out of fullscreen.
- *
- * @event Player#fullscreenchange
- * @type {EventTarget~Event}
- */this.trigger('fullscreenchange');};/**
- * Fires when an error occurred during the loading of an audio/video.
- *
- * @private
- * @listens Tech#error
- */Player.prototype.handleTechError_=function handleTechError_(){var error=this.tech_.error();this.error(error);};/**
- * Retrigger the `textdata` event that was triggered by the {@link Tech}.
- *
- * @fires Player#textdata
- * @listens Tech#textdata
- * @private
- */Player.prototype.handleTechTextData_=function handleTechTextData_(){var data=null;if(arguments.length>1){data=arguments[1];}/**
- * Fires when we get a textdata event from tech
- *
- * @event Player#textdata
- * @type {EventTarget~Event}
- */this.trigger('textdata',data);};/**
- * Get object for cached values.
- *
- * @return {Object}
- * get the current object cache
- */Player.prototype.getCache=function getCache(){return this.cache_;};/**
- * Pass values to the playback tech
- *
- * @param {string} [method]
- * the method to call
- *
- * @param {Object} arg
- * the argument to pass
- *
- * @private
- */Player.prototype.techCall_=function techCall_(method,arg){// If it's not ready yet, call method when it is
-if(this.tech_&&!this.tech_.isReady_){this.tech_.ready(function(){this[method](arg);},true);// Otherwise call method now
-}else{try{if(this.tech_){this.tech_[method](arg);}}catch(e){(0,_log2['default'])(e);throw e;}}};/**
- * Get calls can't wait for the tech, and sometimes don't need to.
- *
- * @param {string} method
- * Tech method
- *
- * @return {Function|undefined}
- * the method or undefined
- *
- * @private
- */Player.prototype.techGet_=function techGet_(method){if(this.tech_&&this.tech_.isReady_){// Flash likes to die and reload when you hide or reposition it.
-// In these cases the object methods go away and we get errors.
-// When that happens we'll catch the errors and inform tech that it's not ready any more.
-try{return this.tech_[method]();}catch(e){// When building additional tech libs, an expected method may not be defined yet
-if(this.tech_[method]===undefined){(0,_log2['default'])('Video.js: '+method+' method not defined for '+this.techName_+' playback technology.',e);// When a method isn't available on the object it throws a TypeError
-}else if(e.name==='TypeError'){(0,_log2['default'])('Video.js: '+method+' unavailable on '+this.techName_+' playback technology element.',e);this.tech_.isReady_=false;}else{(0,_log2['default'])(e);}throw e;}}return;};/**
- * start media playback
- * ```js
- * var myPlayer = videojs('some-player-id');
- *
- * myPlayer.src("http://www.example.com/path/to/video.mp4");
- * myPlayer.ready(function() {
- * myPlayer.play();
- * });
- * ```
- *
- * @return {Player}
- * A reference to the player object this function was called on
- */Player.prototype.play=function play(){// Only calls the tech's play if we already have a src loaded
-if(this.src()||this.currentSrc()){this.techCall_('play');}else{this.tech_.one('loadstart',function(){this.play();});}return this;};/**
- * Pause the video playback
- *
- * ```js
- * var myPlayer = videojs('some-player-id');
- *
- * myPlayer.src("http://www.example.com/path/to/video.mp4");
- * myPlayer.ready(function() {
- * myPlayer.play();
- * myPlayer.pause();
- * });
- * ```
- *
- * @return {Player}
- * A reference to the player object this function was called on
- */Player.prototype.pause=function pause(){this.techCall_('pause');return this;};/**
- * Check if the player is paused or has yet to play
- *
- * ```js
- * var myPlayer = videojs('some-player-id');
- *
- * myPlayer.src("http://www.example.com/path/to/video.mp4");
- *
- * myPlayer.ready(function() {
- * // true
- * console.log(myPlayer.paused());
- * // false
- * console.log(!myPlayer.paused());
- *
- * myPlayer.play();
- * // false
- * console.log(myPlayer.paused());
- * // true
- * console.log(!myPlayer.paused());
- *
- * myPlayer.pause();
- * // true
- * console.log(myPlayer.paused());
- * // false
- * console.log(!myPlayer.paused());
- * });
- *
- * ```
- *
- * @return {boolean}
- * - false: if the media is currently playing
- * - true: if media is not currently playing
- */Player.prototype.paused=function paused(){// The initial state of paused should be true (in Safari it's actually false)
-return this.techGet_('paused')===false?false:true;};/**
- * Returns whether or not the user is "scrubbing". Scrubbing is
- * when the user has clicked the progress bar handle and is
- * dragging it along the progress bar.
- *
- * @param {boolean} [isScrubbing]
- * wether the user is or is not scrubbing
- *
- * @return {boolean|Player}
- * A instance of the player that called this function when setting,
- * and the value of scrubbing when getting
- */Player.prototype.scrubbing=function scrubbing(isScrubbing){if(isScrubbing!==undefined){this.scrubbing_=!!isScrubbing;if(isScrubbing){this.addClass('vjs-scrubbing');}else{this.removeClass('vjs-scrubbing');}return this;}return this.scrubbing_;};/**
- * Get or set the current time (in seconds)
- *
- * ```js
- * var myPlayer = videojs('some-player-id');
- *
- * myPlayer.src("http://www.example.com/path/to/video.mp4");
- * myPlayer.ready(function() {
- * // set current time to 2 minutes into the video
- * myPlayer.currentTime(120);
- *
- * // get the current time, should be 120 seconds
- * var whereYouAt = myPlayer.currentTime();
- * });
- * ```
- *
- * @param {number|string} [seconds]
- * The time to seek to in seconds
- *
- * @return {Player|number}
- * - the current time in seconds when getting
- * - a reference to the current player object when
- * getting
- */Player.prototype.currentTime=function currentTime(seconds){if(seconds!==undefined){this.techCall_('setCurrentTime',seconds);return this;}// cache last currentTime and return. default to 0 seconds
-//
-// Caching the currentTime is meant to prevent a massive amount of reads on the tech's
-// currentTime when scrubbing, but may not provide much performance benefit afterall.
-// Should be tested. Also something has to read the actual current time or the cache will
-// never get updated.
-this.cache_.currentTime=this.techGet_('currentTime')||0;return this.cache_.currentTime;};/**
- * Normally gets the length in time of the video in seconds;
- * in all but the rarest use cases an argument will NOT be passed to the method
- *
- * ```js
- * var myPlayer = videojs('some-player-id');
- *
- * myPlayer.src("http://www.example.com/path/to/video.mp4");
- * myPlayer.ready(function() {
- * var lengthOfVideo = myPlayer.duration();
- * });
- * ```
- * > **NOTE**: The video must have started loading before the duration can be
- * known, and in the case of Flash, may not be known until the video starts
- * playing.
- *
- * @fires Player#durationchange
- *
- * @param {number} [seconds]
- * The duration of the video to set in seconds
- *
- * @return {number|Player}
- * - The duration of the video in seconds when getting
- * - A reference to the player that called this function
- * when setting
- */Player.prototype.duration=function duration(seconds){if(seconds===undefined){return this.cache_.duration||0;}seconds=parseFloat(seconds)||0;// Standardize on Inifity for signaling video is live
-if(seconds<0){seconds=Infinity;}if(seconds!==this.cache_.duration){// Cache the last set value for optimized scrubbing (esp. Flash)
-this.cache_.duration=seconds;if(seconds===Infinity){this.addClass('vjs-live');}else{this.removeClass('vjs-live');}/**
- * @event Player#durationchange
- * @type {EventTarget~Event}
- */this.trigger('durationchange');}return this;};/**
- * Calculates how much time is left in the video. Not part
- * of the native video API.
- *
- * ```js
- * var myPlayer = videojs('some-player-id');
- * myPlayer.src("http://www.example.com/path/to/video.mp4");
- * myPlayer.ready(function() {
- * myPlayer.currentTime(10);
- *
- * // should be 10 seconds less than duration
- * console.log(myPlayer.remainingTime());
- * });
- * ```
- *
- * @return {number}
- * The time remaining in seconds
- */Player.prototype.remainingTime=function remainingTime(){return this.duration()-this.currentTime();};//
-// Kind of like an array of portions of the video that have been downloaded.
-/**
- * Get a TimeRange object with an array of the times of the video
- * that have been downloaded. If you just want the percent of the
- * video that's been downloaded, use bufferedPercent.
- *
- * ```js
- * var myPlayer = videojs('some-player-id');
- *
- * myPlayer.src("http://www.example.com/path/to/video.mp4");
- * myPlayer.ready(function() {
- * var bufferedTimeRange = myPlayer.buffered();
- *
- * // number of different ranges of time have been buffered.
- * // Usually 1
- * var numberOfRanges = bufferedTimeRange.length,
- *
- * // Time in seconds when the first range starts.
- * // Usually 0
- * var firstRangeStart = bufferedTimeRange.start(0),
- *
- * // Time in seconds when the first range ends
- * var firstRangeEnd = bufferedTimeRange.end(0),
- *
- * // Length in seconds of the first time range
- * var firstRangeLength = firstRangeEnd - firstRangeStart;
- * });
- * ```
- *
- * @see [Buffered Spec]{@link http://dev.w3.org/html5/spec/video.html#dom-media-buffered}
- *
- * @return {TimeRange}
- * A mock TimeRange object (following HTML spec)
- */Player.prototype.buffered=function buffered(){var buffered=this.techGet_('buffered');if(!buffered||!buffered.length){buffered=(0,_timeRanges.createTimeRange)(0,0);}return buffered;};/**
- * Get the percent (as a decimal) of the video that's been downloaded.
- * This method is not a part of the native HTML video API.
- *
- * ```js
- * var myPlayer = videojs('some-player-id');
- *
- * myPlayer.src("http://www.example.com/path/to/video.mp4");
- * myPlayer.ready(function() {
- * // example 0.11 aka 11%
- * var howMuchIsDownloaded = myPlayer.bufferedPercent();
- * });
- * ```
- *
- * @return {number}
- * A decimal between 0 and 1 representing the percent
- * that is bufferred 0 being 0% and 1 being 100%
- */Player.prototype.bufferedPercent=function bufferedPercent(){return(0,_buffer.bufferedPercent)(this.buffered(),this.duration());};/**
- * Get the ending time of the last buffered time range
- * This is used in the progress bar to encapsulate all time ranges.
- *
- * @return {number}
- * The end of the last buffered time range
- */Player.prototype.bufferedEnd=function bufferedEnd(){var buffered=this.buffered();var duration=this.duration();var end=buffered.end(buffered.length-1);if(end>duration){end=duration;}return end;};/**
- * Get or set the current volume of the media
- *
- * ```js
- * var myPlayer = videojs('some-player-id');
- *
- * myPlayer.src("http://www.example.com/path/to/video.mp4");
- * myPlayer.ready(function() {
- * // get
- * var howLoudIsIt = myPlayer.volume();
- * // set
- * myPlayer.volume(0.5); // Set volume to half
- * });
- * ```
- *
- * @param {number} [percentAsDecimal]
- * The new volume as a decimal percent:
- * - 0 is muted/0%/off
- * - 1.0 is 100%/full
- * - 0.5 is half volume or 50%
- *
- * @return {Player|number}
- * a reference to the calling player when setting and the
- * current volume as a percent when getting
- */Player.prototype.volume=function volume(percentAsDecimal){var vol=void 0;if(percentAsDecimal!==undefined){// Force value to between 0 and 1
-vol=Math.max(0,Math.min(1,parseFloat(percentAsDecimal)));this.cache_.volume=vol;this.techCall_('setVolume',vol);return this;}// Default to 1 when returning current volume.
-vol=parseFloat(this.techGet_('volume'));return isNaN(vol)?1:vol;};/**
- * Get the current muted state, or turn mute on or off
- * ```js
- * var myPlayer = videojs('some-player-id');
- *
- * myPlayer.src("http://www.example.com/path/to/video.mp4");
- * myPlayer.ready(function() {
- * // get, should be false
- * console.log(myPlayer.muted());
- * // set to true
- * myPlayer.muted(true);
- * // get should be true
- * console.log(myPlayer.muted());
- * });
- * ```
- *
- * @param {boolean} [muted]
- * - true to mute
- * - false to unmute
- *
- * @return {boolean|Player}
- * - true if mute is on and getting
- * - false if mute is off and getting
- * - A reference to the current player when setting
- */Player.prototype.muted=function muted(_muted){if(_muted!==undefined){this.techCall_('setMuted',_muted);return this;}return this.techGet_('muted')||false;};/**
- * Check if current tech can support native fullscreen
- * (e.g. with built in controls like iOS, so not our flash swf)
- *
- * @return {boolean}
- * if native fullscreen is supported
- */Player.prototype.supportsFullScreen=function supportsFullScreen(){return this.techGet_('supportsFullScreen')||false;};/**
- * Check if the player is in fullscreen mode or tell the player that it
- * is or is not in fullscreen mode.
- *
- * ```js
- * var myPlayer = videojs('some-player-id');
- *
- * myPlayer.src("http://www.example.com/path/to/video.mp4");
- * myPlayer.ready(function() {
- * // get, should be false
- * console.log(myPlayer.isFullscreen());
- *
- * // set, tell the player it's in fullscreen
- * myPlayer.isFullscreen(true);
- *
- * // get, should be true
- * console.log(myPlayer.isFullscreen());
- * });
- * ```
- * > NOTE: As of the latest HTML5 spec, isFullscreen is no longer an official
- * property and instead document.fullscreenElement is used. But isFullscreen is
- * still a valuable property for internal player workings.
- *
- * @param {boolean} [isFS]
- * Set the players current fullscreen state
- *
- * @return {boolean|Player}
- * - true if fullscreen is on and getting
- * - false if fullscreen is off and getting
- * - A reference to the current player when setting
- */Player.prototype.isFullscreen=function isFullscreen(isFS){if(isFS!==undefined){this.isFullscreen_=!!isFS;return this;}return!!this.isFullscreen_;};/**
- * Increase the size of the video to full screen
- * ```js
- * var myPlayer = videojs('some-player-id');
- *
- * myPlayer.src("http://www.example.com/path/to/video.mp4");
- * myPlayer.ready(function() {
- * myPlayer.requestFullscreen();
- * });
- * ```
- * In some browsers, full screen is not supported natively, so it enters
- * "full window mode", where the video fills the browser window.
- * In browsers and devices that support native full screen, sometimes the
- * browser's default controls will be shown, and not the Video.js custom skin.
- * This includes most mobile devices (iOS, Android) and older versions of
- * Safari.
- *
- * @fires Player#fullscreenchange
- * @return {Player}
- * A reference to the current player
- */Player.prototype.requestFullscreen=function requestFullscreen(){var fsApi=_fullscreenApi2['default'];this.isFullscreen(true);if(fsApi.requestFullscreen){// the browser supports going fullscreen at the element level so we can
-// take the controls fullscreen as well as the video
-// Trigger fullscreenchange event after change
-// We have to specifically add this each time, and remove
-// when canceling fullscreen. Otherwise if there's multiple
-// players on a page, they would all be reacting to the same fullscreen
-// events
-Events.on(_document2['default'],fsApi.fullscreenchange,Fn.bind(this,function documentFullscreenChange(e){this.isFullscreen(_document2['default'][fsApi.fullscreenElement]);// If cancelling fullscreen, remove event listener.
-if(this.isFullscreen()===false){Events.off(_document2['default'],fsApi.fullscreenchange,documentFullscreenChange);}/**
- * @event Player#fullscreenchange
- * @type {EventTarget~Event}
- */this.trigger('fullscreenchange');}));this.el_[fsApi.requestFullscreen]();}else if(this.tech_.supportsFullScreen()){// we can't take the video.js controls fullscreen but we can go fullscreen
-// with native controls
-this.techCall_('enterFullScreen');}else{// fullscreen isn't supported so we'll just stretch the video element to
-// fill the viewport
-this.enterFullWindow();/**
- * @event Player#fullscreenchange
- * @type {EventTarget~Event}
- */this.trigger('fullscreenchange');}return this;};/**
- * Return the video to its normal size after having been in full screen mode
- *
- * ```js
- * var myPlayer = videojs('some-player-id');
- *
- * myPlayer.src("http://www.example.com/path/to/video.mp4");
- * myPlayer.ready(function() {
- * myPlayer.requestFullscreen();
- * myPlayer.exitFullscreen();
- * });
- * ```
- *
- * @fires Player#fullscreenchange
- *
- * @return {Player}
- * A reference to the current player
- */Player.prototype.exitFullscreen=function exitFullscreen(){var fsApi=_fullscreenApi2['default'];this.isFullscreen(false);// Check for browser element fullscreen support
-if(fsApi.requestFullscreen){_document2['default'][fsApi.exitFullscreen]();}else if(this.tech_.supportsFullScreen()){this.techCall_('exitFullScreen');}else{this.exitFullWindow();/**
- * @event Player#fullscreenchange
- * @type {EventTarget~Event}
- */this.trigger('fullscreenchange');}return this;};/**
- * When fullscreen isn't supported we can stretch the
- * video container to as wide as the browser will let us.
- *
- * @fires Player#enterFullWindow
- */Player.prototype.enterFullWindow=function enterFullWindow(){this.isFullWindow=true;// Storing original doc overflow value to return to when fullscreen is off
-this.docOrigOverflow=_document2['default'].documentElement.style.overflow;// Add listener for esc key to exit fullscreen
-Events.on(_document2['default'],'keydown',Fn.bind(this,this.fullWindowOnEscKey));// Hide any scroll bars
-_document2['default'].documentElement.style.overflow='hidden';// Apply fullscreen styles
-Dom.addElClass(_document2['default'].body,'vjs-full-window');/**
- * @event Player#enterFullWindow
- * @type {EventTarget~Event}
- */this.trigger('enterFullWindow');};/**
- * Check for call to either exit full window or
- * full screen on ESC key
- *
- * @param {string} event
- * Event to check for key press
- */Player.prototype.fullWindowOnEscKey=function fullWindowOnEscKey(event){if(event.keyCode===27){if(this.isFullscreen()===true){this.exitFullscreen();}else{this.exitFullWindow();}}};/**
- * Exit full window
- *
- * @fires Player#exitFullWindow
- */Player.prototype.exitFullWindow=function exitFullWindow(){this.isFullWindow=false;Events.off(_document2['default'],'keydown',this.fullWindowOnEscKey);// Unhide scroll bars.
-_document2['default'].documentElement.style.overflow=this.docOrigOverflow;// Remove fullscreen styles
-Dom.removeElClass(_document2['default'].body,'vjs-full-window');// Resize the box, controller, and poster to original sizes
-// this.positionAll();
-/**
- * @event Player#exitFullWindow
- * @type {EventTarget~Event}
- */this.trigger('exitFullWindow');};/**
- * Check whether the player can play a given mimetype
- *
- * @see https://www.w3.org/TR/2011/WD-html5-20110113/video.html#dom-navigator-canplaytype
- *
- * @param {string} type
- * The mimetype to check
- *
- * @return {string}
- * 'probably', 'maybe', or '' (empty string)
- */Player.prototype.canPlayType=function canPlayType(type){var can=void 0;// Loop through each playback technology in the options order
-for(var i=0,j=this.options_.techOrder;i0){// In milliseconds, if no more activity has occurred the
-// user will be considered inactive
-inactivityTimeout=this.setTimeout(function(){// Protect against the case where the inactivityTimeout can trigger just
-// before the next user activity is picked up by the activity check loop
-// causing a flicker
-if(!this.userActivity_){this.userActive(false);}},timeout);}}},250);};/**
- * Gets or sets the current playback rate. A playback rate of
- * 1.0 represents normal speed and 0.5 would indicate half-speed
- * playback, for instance.
- *
- * @see https://html.spec.whatwg.org/multipage/embedded-content.html#dom-media-playbackrate
- *
- * @param {number} [rate]
- * New playback rate to set.
- *
- * @return {number|Player}
- * - The current playback rate when getting or 1.0
- * - the player when setting
- */Player.prototype.playbackRate=function playbackRate(rate){if(rate!==undefined){this.techCall_('setPlaybackRate',rate);return this;}if(this.tech_&&this.tech_.featuresPlaybackRate){return this.techGet_('playbackRate');}return 1.0;};/**
- * Gets or sets the audio flag
- *
- * @param {boolean} bool
- * - true signals that this is an audio player
- * - false signals that this is not an audio player
- *
- * @return {Player|boolean}
- * - the current value of isAudio when getting
- * - the player if setting
- */Player.prototype.isAudio=function isAudio(bool){if(bool!==undefined){this.isAudio_=!!bool;return this;}return!!this.isAudio_;};/**
- * Get the {@link VideoTrackList}
- *
- * @see https://html.spec.whatwg.org/multipage/embedded-content.html#videotracklist
- *
- * @return {VideoTrackList}
- * the current video track list
- */Player.prototype.videoTracks=function videoTracks(){// if we have not yet loadTech_, we create videoTracks_
-// these will be passed to the tech during loading
-if(!this.tech_){this.videoTracks_=this.videoTracks_||new _videoTrackList2['default']();return this.videoTracks_;}return this.tech_.videoTracks();};/**
- * Get the {@link AudioTrackList}
- *
- * @see https://html.spec.whatwg.org/multipage/embedded-content.html#audiotracklist
- *
- * @return {AudioTrackList}
- * the current audio track list
- */Player.prototype.audioTracks=function audioTracks(){// if we have not yet loadTech_, we create videoTracks_
-// these will be passed to the tech during loading
-if(!this.tech_){this.audioTracks_=this.audioTracks_||new _audioTrackList2['default']();return this.audioTracks_;}return this.tech_.audioTracks();};/**
- * Get the {@link TextTrackList}
- *
- * Text tracks are tracks of timed text events.
- * - Captions: text displayed over the video
- * for the hearing impaired
- * - Subtitles: text displayed over the video for
- * those who don't understand language in the video
- * - Chapters: text displayed in a menu allowing the user to jump
- * to particular points (chapters) in the video
- * - Descriptions: (not yet implemented) audio descriptions that are read back to
- * the user by a screen reading device
- *
- * @see http://www.w3.org/html/wg/drafts/html/master/embedded-content-0.html#dom-media-texttracks
- *
- * @return {TextTrackList|undefined}
- * The current TextTrackList or undefined if
- * or undefined if we don't have a tech
- */Player.prototype.textTracks=function textTracks(){// cannot use techGet_ directly because it checks to see whether the tech is ready.
-// Flash is unlikely to be ready in time but textTracks should still work.
-if(this.tech_){return this.tech_.textTracks();}};/**
- * Get the "remote" {@link TextTrackList}. Remote Text Tracks
- * are tracks that were added to the HTML video element and can
- * be removed, whereas normal texttracks cannot be removed.
- *
- *
- * @return {TextTrackList|undefined}
- * The current remote text track list or undefined
- * if we don't have a tech
- */Player.prototype.remoteTextTracks=function remoteTextTracks(){if(this.tech_){return this.tech_.remoteTextTracks();}};/**
- * Get the "remote" {@link HTMLTrackElementList}.
- * This gives the user all of the DOM elements that match up
- * with the remote {@link TextTrackList}.
- *
- * @return {HTMLTrackElementList}
- * The current remote text track list elements
- * or undefined if we don't have a tech
- */Player.prototype.remoteTextTrackEls=function remoteTextTrackEls(){if(this.tech_){return this.tech_.remoteTextTrackEls();}};/**
- * A helper method for adding a {@link TextTrack} to our
- * {@link TextTrackList}.
- *
- * In addition to the W3C settings we allow adding additional info through options.
- *
- * @see http://www.w3.org/html/wg/drafts/html/master/embedded-content-0.html#dom-media-addtexttrack
- *
- * @param {string} [kind]
- * the kind of TextTrack you are adding
- *
- * @param {string} [label]
- * the label to give the TextTrack label
- *
- * @param {string} [language]
- * the language to set on the TextTrack
- *
- * @return {TextTrack|undefined}
- * the TextTrack that was added or undefined
- * if there is no tech
- */Player.prototype.addTextTrack=function addTextTrack(kind,label,language){if(this.tech_){return this.tech_.addTextTrack(kind,label,language);}};/**
- * Create a remote {@link TextTrack} and an {@link HTMLTrackElement}. It will
- * automatically removed from the video element whenever the source changes, unless
- * manualCleanup is set to false.
- *
- * @param {Object} options
- * Options to pass to {@link HTMLTrackElement} during creation. See
- * {@link HTMLTrackElement} for object properties that you should use.
- *
- * @param {boolean} [manualCleanup=true] if set to false, the TextTrack will be
- *
- * @return {HTMLTrackElement}
- * the HTMLTrackElement that was created and added
- * to the HTMLTrackElementList and the remote
- * TextTrackList
- *
- * @deprecated The default value of the "manualCleanup" parameter will default
- * to "false" in upcoming versions of Video.js
- */Player.prototype.addRemoteTextTrack=function addRemoteTextTrack(options,manualCleanup){if(this.tech_){return this.tech_.addRemoteTextTrack(options,manualCleanup);}};/**
- * Remove a remote {@link TextTrack} from the respective
- * {@link TextTrackList} and {@link HTMLTrackElementList}.
- *
- * @param {Object} track
- * Remote {@link TextTrack} to remove
- *
- * @return {undefined}
- * does not return anything
- */Player.prototype.removeRemoteTextTrack=function removeRemoteTextTrack(){var _ref3=arguments.length>0&&arguments[0]!==undefined?arguments[0]:{},_ref3$track=_ref3.track,track=_ref3$track===undefined?arguments[0]:_ref3$track;// destructure the input into an object with a track argument, defaulting to arguments[0]
-// default the whole argument to an empty object if nothing was passed in
-if(this.tech_){return this.tech_.removeRemoteTextTrack(track);}};/**
- * Get video width
- *
- * @return {number}
- * current video width
- */Player.prototype.videoWidth=function videoWidth(){return this.tech_&&this.tech_.videoWidth&&this.tech_.videoWidth()||0;};/**
- * Get video height
- *
- * @return {number}
- * current video height
- */Player.prototype.videoHeight=function videoHeight(){return this.tech_&&this.tech_.videoHeight&&this.tech_.videoHeight()||0;};// Methods to add support for
-// initialTime: function() { return this.techCall_('initialTime'); },
-// startOffsetTime: function() { return this.techCall_('startOffsetTime'); },
-// played: function() { return this.techCall_('played'); },
-// defaultPlaybackRate: function() { return this.techCall_('defaultPlaybackRate'); },
-// defaultMuted: function() { return this.techCall_('defaultMuted'); }
-/**
- * The player's language code
- * NOTE: The language should be set in the player options if you want the
- * the controls to be built with a specific language. Changing the lanugage
- * later will not update controls text.
- *
- * @param {string} [code]
- * the language code to set the player to
- *
- * @return {string|Player}
- * - The current language code when getting
- * - A reference to the player when setting
- */Player.prototype.language=function language(code){if(code===undefined){return this.language_;}this.language_=String(code).toLowerCase();return this;};/**
- * Get the player's language dictionary
- * Merge every time, because a newly added plugin might call videojs.addLanguage() at any time
- * Languages specified directly in the player options have precedence
- *
- * @return {Array}
- * An array of of supported languages
- */Player.prototype.languages=function languages(){return(0,_mergeOptions2['default'])(Player.prototype.options_.languages,this.languages_);};/**
- * returns a JavaScript object reperesenting the current track
- * information. **DOES not return it as JSON**
- *
- * @return {Object}
- * Object representing the current of track info
- */Player.prototype.toJSON=function toJSON(){var options=(0,_mergeOptions2['default'])(this.options_);var tracks=options.tracks;options.tracks=[];for(var i=0;i 1 && arguments[1] !== undefined ? arguments[1] : {};
-
- _classCallCheck(this, PopupButton);
-
- var _this = _possibleConstructorReturn(this, _ClickableComponent.call(this, player, options));
-
- _this.update();
- return _this;
- }
-
- /**
- * Update the `Popup` that this button is attached to.
- */
-
-
- PopupButton.prototype.update = function update() {
- var popup = this.createPopup();
-
- if (this.popup) {
- this.removeChild(this.popup);
- }
-
- this.popup = popup;
- this.addChild(popup);
-
- if (this.items && this.items.length === 0) {
- this.hide();
- } else if (this.items && this.items.length > 1) {
- this.show();
- }
- };
-
- /**
- * Create a `Popup`. - Override with specific functionality for component
- *
- * @abstract
- */
-
-
- PopupButton.prototype.createPopup = function createPopup() {};
-
- /**
- * Create the `PopupButton`s DOM element.
- *
- * @return {Element}
- * The element that gets created.
- */
-
-
- PopupButton.prototype.createEl = function createEl() {
- return _ClickableComponent.prototype.createEl.call(this, 'div', {
- className: this.buildCSSClass()
- });
- };
-
- /**
- * Builds the default DOM `className`.
- *
- * @return {string}
- * The DOM `className` for this object.
- */
-
-
- PopupButton.prototype.buildCSSClass = function buildCSSClass() {
- var menuButtonClass = 'vjs-menu-button';
-
- // If the inline option is passed, we want to use different styles altogether.
- if (this.options_.inline === true) {
- menuButtonClass += '-inline';
- } else {
- menuButtonClass += '-popup';
- }
-
- return 'vjs-menu-button ' + menuButtonClass + ' ' + _ClickableComponent.prototype.buildCSSClass.call(this);
- };
-
- return PopupButton;
-}(_clickableComponent2['default']);
-
-_component2['default'].registerComponent('PopupButton', PopupButton);
-exports['default'] = PopupButton;
-
-},{"3":3,"5":5}],54:[function(_dereq_,module,exports){
-'use strict';
-
-exports.__esModule = true;
-
-var _component = _dereq_(5);
-
-var _component2 = _interopRequireDefault(_component);
-
-var _dom = _dereq_(81);
-
-var Dom = _interopRequireWildcard(_dom);
-
-var _fn = _dereq_(83);
-
-var Fn = _interopRequireWildcard(_fn);
-
-var _events = _dereq_(82);
-
-var Events = _interopRequireWildcard(_events);
-
-function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key]; } } newObj['default'] = obj; return newObj; } }
-
-function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }
-
-function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } }
-
-function _possibleConstructorReturn(self, call) { if (!self) { throw new ReferenceError("this hasn't been initialised - super() hasn't been called"); } return call && (typeof call === "object" || typeof call === "function") ? call : self; }
-
-function _inherits(subClass, superClass) { if (typeof superClass !== "function" && superClass !== null) { throw new TypeError("Super expression must either be null or a function, not " + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; } /**
- * @file popup.js
- */
-
-
-/**
- * The Popup component is used to build pop up controls.
- *
- * @extends Component
- */
-var Popup = function (_Component) {
- _inherits(Popup, _Component);
-
- function Popup() {
- _classCallCheck(this, Popup);
-
- return _possibleConstructorReturn(this, _Component.apply(this, arguments));
- }
-
- /**
- * Add a popup item to the popup
- *
- * @param {Object|string} component
- * Component or component type to add
- *
- */
- Popup.prototype.addItem = function addItem(component) {
- this.addChild(component);
- component.on('click', Fn.bind(this, function () {
- this.unlockShowing();
- }));
- };
-
- /**
- * Create the `PopupButton`s DOM element.
- *
- * @return {Element}
- * The element that gets created.
- */
-
-
- Popup.prototype.createEl = function createEl() {
- var contentElType = this.options_.contentElType || 'ul';
-
- this.contentEl_ = Dom.createEl(contentElType, {
- className: 'vjs-menu-content'
- });
-
- var el = _Component.prototype.createEl.call(this, 'div', {
- append: this.contentEl_,
- className: 'vjs-menu'
- });
-
- el.appendChild(this.contentEl_);
-
- // Prevent clicks from bubbling up. Needed for Popup Buttons,
- // where a click on the parent is significant
- Events.on(el, 'click', function (event) {
- event.preventDefault();
- event.stopImmediatePropagation();
- });
-
- return el;
- };
-
- return Popup;
-}(_component2['default']);
-
-_component2['default'].registerComponent('Popup', Popup);
-exports['default'] = Popup;
-
-},{"5":5,"81":81,"82":82,"83":83}],55:[function(_dereq_,module,exports){
-'use strict';
-
-exports.__esModule = true;
-
-var _clickableComponent = _dereq_(3);
-
-var _clickableComponent2 = _interopRequireDefault(_clickableComponent);
-
-var _component = _dereq_(5);
-
-var _component2 = _interopRequireDefault(_component);
-
-var _fn = _dereq_(83);
-
-var Fn = _interopRequireWildcard(_fn);
-
-var _dom = _dereq_(81);
-
-var Dom = _interopRequireWildcard(_dom);
-
-var _browser = _dereq_(78);
-
-var browser = _interopRequireWildcard(_browser);
-
-function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key]; } } newObj['default'] = obj; return newObj; } }
-
-function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }
-
-function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } }
-
-function _possibleConstructorReturn(self, call) { if (!self) { throw new ReferenceError("this hasn't been initialised - super() hasn't been called"); } return call && (typeof call === "object" || typeof call === "function") ? call : self; }
-
-function _inherits(subClass, superClass) { if (typeof superClass !== "function" && superClass !== null) { throw new TypeError("Super expression must either be null or a function, not " + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; } /**
- * @file poster-image.js
- */
-
-
-/**
- * A `ClickableComponent` that handles showing the poster image for the player.
- *
- * @extends ClickableComponent
- */
-var PosterImage = function (_ClickableComponent) {
- _inherits(PosterImage, _ClickableComponent);
-
- /**
- * Create an instance of this class.
- *
- * @param {Player} player
- * The `Player` that this class should attach to.
- *
- * @param {Object} [options]
- * The key/value store of player options.
- */
- function PosterImage(player, options) {
- _classCallCheck(this, PosterImage);
-
- var _this = _possibleConstructorReturn(this, _ClickableComponent.call(this, player, options));
-
- _this.update();
- player.on('posterchange', Fn.bind(_this, _this.update));
- return _this;
- }
-
- /**
- * Clean up and dispose of the `PosterImage`.
- */
-
-
- PosterImage.prototype.dispose = function dispose() {
- this.player().off('posterchange', this.update);
- _ClickableComponent.prototype.dispose.call(this);
- };
-
- /**
- * Create the `PosterImage`s DOM element.
- *
- * @return {Element}
- * The element that gets created.
- */
-
-
- PosterImage.prototype.createEl = function createEl() {
- var el = Dom.createEl('div', {
- className: 'vjs-poster',
-
- // Don't want poster to be tabbable.
- tabIndex: -1
- });
-
- // To ensure the poster image resizes while maintaining its original aspect
- // ratio, use a div with `background-size` when available. For browsers that
- // do not support `background-size` (e.g. IE8), fall back on using a regular
- // img element.
- if (!browser.BACKGROUND_SIZE_SUPPORTED) {
- this.fallbackImg_ = Dom.createEl('img');
- el.appendChild(this.fallbackImg_);
+ el.textContent = text;
}
return el;
- };
-
- /**
- * An {@link EventTarget~EventListener} for {@link Player#posterchange} events.
- *
- * @listens Player#posterchange
- *
- * @param {EventTarget~Event} [event]
- * The `Player#posterchange` event that triggered this function.
- */
-
-
- PosterImage.prototype.update = function update(event) {
- var url = this.player().poster();
-
- this.setSrc(url);
-
- // If there's no poster source we should display:none on this component
- // so it's not still clickable or right-clickable
- if (url) {
- this.show();
- } else {
- this.hide();
- }
- };
-
- /**
- * Set the source of the `PosterImage` depending on the display method.
- *
- * @param {String} url
- * The URL to the source for the `PosterImage`.
- */
-
-
- PosterImage.prototype.setSrc = function setSrc(url) {
- if (this.fallbackImg_) {
- this.fallbackImg_.src = url;
- } else {
- var backgroundImage = '';
-
- // Any falsey values should stay as an empty string, otherwise
- // this will throw an extra error
- if (url) {
- backgroundImage = 'url("' + url + '")';
- }
-
- this.el_.style.backgroundImage = backgroundImage;
- }
- };
-
- /**
- * An {@link EventTarget~EventListener} for clicks on the `PosterImage`. See
- * {@link ClickableComponent#handleClick} for instances where this will be triggered.
- *
- * @listens tap
- * @listens click
- * @listens keydown
- *
- * @param {EventTarget~Event} event
- + The `click`, `tap` or `keydown` event that caused this function to be called.
- */
-
-
- PosterImage.prototype.handleClick = function handleClick(event) {
- // We don't want a click to trigger playback when controls are disabled
- // but CSS should be hiding the poster to prevent that from happening
- if (this.player_.paused()) {
- this.player_.play();
- } else {
- this.player_.pause();
- }
- };
-
- return PosterImage;
-}(_clickableComponent2['default']);
-
-_component2['default'].registerComponent('PosterImage', PosterImage);
-exports['default'] = PosterImage;
-
-},{"3":3,"5":5,"78":78,"81":81,"83":83}],56:[function(_dereq_,module,exports){
-'use strict';
-
-exports.__esModule = true;
-exports.hasLoaded = exports.autoSetupTimeout = exports.autoSetup = undefined;
-
-var _events = _dereq_(82);
-
-var Events = _interopRequireWildcard(_events);
-
-var _document = _dereq_(94);
-
-var _document2 = _interopRequireDefault(_document);
-
-var _window = _dereq_(95);
-
-var _window2 = _interopRequireDefault(_window);
-
-function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }
-
-function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key]; } } newObj['default'] = obj; return newObj; } }
-
-var _windowLoaded = false; /**
- * Functions for setting up a player without user insteraction based on the data-setup
- * `attribute` of the video tag.
- *
- * @file setup.js
- * @module setup
- */
-
-var videojs = void 0;
-
-/**
- * Set up any tags that have a data-setup `attribute` when the player is started.
- */
-var autoSetup = function autoSetup() {
- // One day, when we stop supporting IE8, go back to this, but in the meantime...*hack hack hack*
- // var vids = Array.prototype.slice.call(document.getElementsByTagName('video'));
- // var audios = Array.prototype.slice.call(document.getElementsByTagName('audio'));
- // var mediaEls = vids.concat(audios);
-
- // Because IE8 doesn't support calling slice on a node list, we need to loop
- // through each list of elements to build up a new, combined list of elements.
- var vids = _document2['default'].getElementsByTagName('video');
- var audios = _document2['default'].getElementsByTagName('audio');
- var mediaEls = [];
-
- if (vids && vids.length > 0) {
- for (var i = 0, e = vids.length; i < e; i++) {
- mediaEls.push(vids[i]);
- }
- }
-
- if (audios && audios.length > 0) {
- for (var _i = 0, _e = audios.length; _i < _e; _i++) {
- mediaEls.push(audios[_i]);
- }
- }
-
- // Check if any media elements exist
- if (mediaEls && mediaEls.length > 0) {
-
- for (var _i2 = 0, _e2 = mediaEls.length; _i2 < _e2; _i2++) {
- var mediaEl = mediaEls[_i2];
-
- // Check if element exists, has getAttribute func.
- // IE seems to consider typeof el.getAttribute == 'object' instead of
- // 'function' like expected, at least when loading the player immediately.
- if (mediaEl && mediaEl.getAttribute) {
-
- // Make sure this player hasn't already been set up.
- if (mediaEl.player === undefined) {
- var options = mediaEl.getAttribute('data-setup');
-
- // Check if data-setup attr exists.
- // We only auto-setup if they've added the data-setup attr.
- if (options !== null) {
- // Create new video.js instance.
- videojs(mediaEl);
- }
- }
-
- // If getAttribute isn't defined, we need to wait for the DOM.
- } else {
- autoSetupTimeout(1);
- break;
- }
- }
-
- // No videos were found, so keep looping unless page is finished loading.
- } else if (!_windowLoaded) {
- autoSetupTimeout(1);
- }
-};
-
-/**
- * Wait until the page is loaded before running autoSetup. This will be called in
- * autoSetup if `hasLoaded` returns false.
- */
-function autoSetupTimeout(wait, vjs) {
- if (vjs) {
- videojs = vjs;
- }
-
- setTimeout(autoSetup, wait);
-}
-
-if (_document2['default'].readyState === 'complete') {
- _windowLoaded = true;
-} else {
- /**
- * Listen for the load event on window, and set _windowLoaded to true.
- *
- * @listens load
- */
- Events.one(_window2['default'], 'load', function () {
- _windowLoaded = true;
- });
-}
-
-/**
- * check if the document has been loaded
- */
-var hasLoaded = function hasLoaded() {
- return _windowLoaded;
-};
-
-exports.autoSetup = autoSetup;
-exports.autoSetupTimeout = autoSetupTimeout;
-exports.hasLoaded = hasLoaded;
-
-},{"82":82,"94":94,"95":95}],57:[function(_dereq_,module,exports){
-'use strict';
-
-exports.__esModule = true;
-
-var _component = _dereq_(5);
-
-var _component2 = _interopRequireDefault(_component);
-
-var _dom = _dereq_(81);
-
-var Dom = _interopRequireWildcard(_dom);
-
-var _obj = _dereq_(88);
-
-function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key]; } } newObj['default'] = obj; return newObj; } }
-
-function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }
-
-function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } }
-
-function _possibleConstructorReturn(self, call) { if (!self) { throw new ReferenceError("this hasn't been initialised - super() hasn't been called"); } return call && (typeof call === "object" || typeof call === "function") ? call : self; }
-
-function _inherits(subClass, superClass) { if (typeof superClass !== "function" && superClass !== null) { throw new TypeError("Super expression must either be null or a function, not " + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; } /**
- * @file slider.js
- */
-
-
-/**
- * The base functionality for a slider. Can be vertical or horizontal.
- * For instance the volume bar or the seek bar on a video is a slider.
- *
- * @extends Component
- */
-var Slider = function (_Component) {
- _inherits(Slider, _Component);
-
- /**
- * Create an instance of this class
- *
- * @param {Player} player
- * The `Player` that this class should be attached to.
- *
- * @param {Object} [options]
- * The key/value store of player options.
- */
- function Slider(player, options) {
- _classCallCheck(this, Slider);
-
- // Set property names to bar to match with the child Slider class is looking for
- var _this = _possibleConstructorReturn(this, _Component.call(this, player, options));
-
- _this.bar = _this.getChild(_this.options_.barName);
-
- // Set a horizontal or vertical class on the slider depending on the slider type
- _this.vertical(!!_this.options_.vertical);
-
- _this.on('mousedown', _this.handleMouseDown);
- _this.on('touchstart', _this.handleMouseDown);
- _this.on('focus', _this.handleFocus);
- _this.on('blur', _this.handleBlur);
- _this.on('click', _this.handleClick);
-
- _this.on(player, 'controlsvisible', _this.update);
- _this.on(player, _this.playerEvent, _this.update);
- return _this;
- }
-
- /**
- * Create the `Button`s DOM element.
- *
- * @param {string} type
- * Type of element to create.
- *
- * @param {Object} [props={}]
- * List of properties in Object form.
- *
- * @param {Object} [attributes={}]
- * list of attributes in Object form.
- *
- * @return {Element}
- * The element that gets created.
- */
-
-
- Slider.prototype.createEl = function createEl(type) {
- var props = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : {};
- var attributes = arguments.length > 2 && arguments[2] !== undefined ? arguments[2] : {};
-
- // Add the slider element class to all sub classes
- props.className = props.className + ' vjs-slider';
- props = (0, _obj.assign)({
- tabIndex: 0
- }, props);
-
- attributes = (0, _obj.assign)({
- 'role': 'slider',
- 'aria-valuenow': 0,
- 'aria-valuemin': 0,
- 'aria-valuemax': 100,
- 'tabIndex': 0
- }, attributes);
-
- return _Component.prototype.createEl.call(this, type, props, attributes);
- };
-
- /**
- * Handle `mousedown` or `touchstart` events on the `Slider`.
- *
- * @param {EventTarget~Event} event
- * `mousedown` or `touchstart` event that triggered this function
- *
- * @listens mousedown
- * @listens touchstart
- * @fires Slider#slideractive
- */
-
-
- Slider.prototype.handleMouseDown = function handleMouseDown(event) {
- var doc = this.bar.el_.ownerDocument;
-
- event.preventDefault();
- Dom.blockTextSelection();
-
- this.addClass('vjs-sliding');
- /**
- * Triggered when the slider is in an active state
- *
- * @event Slider#slideractive
- * @type {EventTarget~Event}
- */
- this.trigger('slideractive');
-
- this.on(doc, 'mousemove', this.handleMouseMove);
- this.on(doc, 'mouseup', this.handleMouseUp);
- this.on(doc, 'touchmove', this.handleMouseMove);
- this.on(doc, 'touchend', this.handleMouseUp);
-
- this.handleMouseMove(event);
- };
-
- /**
- * Handle the `mousemove`, `touchmove`, and `mousedown` events on this `Slider`.
- * The `mousemove` and `touchmove` events will only only trigger this function during
- * `mousedown` and `touchstart`. This is due to {@link Slider#handleMouseDown} and
- * {@link Slider#handleMouseUp}.
- *
- * @param {EventTarget~Event} event
- * `mousedown`, `mousemove`, `touchstart`, or `touchmove` event that triggered
- * this function
- *
- * @listens mousemove
- * @listens touchmove
- */
-
-
- Slider.prototype.handleMouseMove = function handleMouseMove(event) {};
-
- /**
- * Handle `mouseup` or `touchend` events on the `Slider`.
- *
- * @param {EventTarget~Event} event
- * `mouseup` or `touchend` event that triggered this function.
- *
- * @listens touchend
- * @listens mouseup
- * @fires Slider#sliderinactive
- */
-
-
- Slider.prototype.handleMouseUp = function handleMouseUp() {
- var doc = this.bar.el_.ownerDocument;
-
- Dom.unblockTextSelection();
-
- this.removeClass('vjs-sliding');
- /**
- * Triggered when the slider is no longer in an active state.
- *
- * @event Slider#sliderinactive
- * @type {EventTarget~Event}
- */
- this.trigger('sliderinactive');
-
- this.off(doc, 'mousemove', this.handleMouseMove);
- this.off(doc, 'mouseup', this.handleMouseUp);
- this.off(doc, 'touchmove', this.handleMouseMove);
- this.off(doc, 'touchend', this.handleMouseUp);
-
- this.update();
- };
-
- /**
- * Update the progress bar of the `Slider`.
- */
-
-
- Slider.prototype.update = function update() {
- // In VolumeBar init we have a setTimeout for update that pops and update to the end of the
- // execution stack. The player is destroyed before then update will cause an error
- if (!this.el_) {
- return;
- }
-
- // If scrubbing, we could use a cached value to make the handle keep up with the user's mouse.
- // On HTML5 browsers scrubbing is really smooth, but some flash players are slow, so we might want to utilize this later.
- // var progress = (this.player_.scrubbing()) ? this.player_.getCache().currentTime / this.player_.duration() : this.player_.currentTime() / this.player_.duration();
- var progress = this.getPercent();
- var bar = this.bar;
-
- // If there's no bar...
- if (!bar) {
- return;
- }
-
- // Protect against no duration and other division issues
- if (typeof progress !== 'number' || progress !== progress || progress < 0 || progress === Infinity) {
- progress = 0;
- }
-
- // Convert to a percentage for setting
- var percentage = (progress * 100).toFixed(2) + '%';
-
- // Set the new bar width or height
- if (this.vertical()) {
- bar.el().style.height = percentage;
+ }
+ /**
+ * Insert an element as the first child node of another
+ *
+ * @param {Element} child
+ * Element to insert
+ *
+ * @param {Element} parent
+ * Element to insert child into
+ */
+
+ function prependTo(child, parent) {
+ if (parent.firstChild) {
+ parent.insertBefore(child, parent.firstChild);
} else {
- bar.el().style.width = percentage;
- }
- };
-
- /**
- * Calculate distance for slider
- *
- * @param {EventTarget~Event} event
- * The event that caused this function to run.
- *
- * @return {number}
- * The current position of the Slider.
- * - postition.x for vertical `Slider`s
- * - postition.y for horizontal `Slider`s
- */
-
-
- Slider.prototype.calculateDistance = function calculateDistance(event) {
- var position = Dom.getPointerPosition(this.el_, event);
-
- if (this.vertical()) {
- return position.y;
- }
- return position.x;
- };
-
- /**
- * Handle a `focus` event on this `Slider`.
- *
- * @param {EventTarget~Event} event
- * The `focus` event that caused this function to run.
- *
- * @listens focus
- */
-
-
- Slider.prototype.handleFocus = function handleFocus() {
- this.on(this.bar.el_.ownerDocument, 'keydown', this.handleKeyPress);
- };
-
- /**
- * Handle a `keydown` event on the `Slider`. Watches for left, rigth, up, and down
- * arrow keys. This function will only be called when the slider has focus. See
- * {@link Slider#handleFocus} and {@link Slider#handleBlur}.
- *
- * @param {EventTarget~Event} event
- * the `keydown` event that caused this function to run.
- *
- * @listens keydown
- */
-
-
- Slider.prototype.handleKeyPress = function handleKeyPress(event) {
- // Left and Down Arrows
- if (event.which === 37 || event.which === 40) {
- event.preventDefault();
- this.stepBack();
-
- // Up and Right Arrows
- } else if (event.which === 38 || event.which === 39) {
- event.preventDefault();
- this.stepForward();
- }
- };
-
- /**
- * Handle a `blur` event on this `Slider`.
- *
- * @param {EventTarget~Event} event
- * The `blur` event that caused this function to run.
- *
- * @listens blur
- */
-
- Slider.prototype.handleBlur = function handleBlur() {
- this.off(this.bar.el_.ownerDocument, 'keydown', this.handleKeyPress);
- };
-
- /**
- * Listener for click events on slider, used to prevent clicks
- * from bubbling up to parent elements like button menus.
- *
- * @param {Object} event
- * Event that caused this object to run
- */
-
-
- Slider.prototype.handleClick = function handleClick(event) {
- event.stopImmediatePropagation();
- event.preventDefault();
- };
-
- /**
- * Get/set if slider is horizontal for vertical
- *
- * @param {boolean} [bool]
- * - true if slider is vertical,
- * - false is horizontal
- *
- * @return {boolean|Slider}
- * - true if slider is vertical, and getting
- * - false is horizontal, and getting
- * - a reference to this object when setting
- */
-
-
- Slider.prototype.vertical = function vertical(bool) {
- if (bool === undefined) {
- return this.vertical_ || false;
- }
-
- this.vertical_ = !!bool;
-
- if (this.vertical_) {
- this.addClass('vjs-slider-vertical');
- } else {
- this.addClass('vjs-slider-horizontal');
- }
-
- return this;
- };
-
- return Slider;
-}(_component2['default']);
-
-_component2['default'].registerComponent('Slider', Slider);
-exports['default'] = Slider;
-
-},{"5":5,"81":81,"88":88}],58:[function(_dereq_,module,exports){
-'use strict';
-
-exports.__esModule = true;
-/**
- * @file flash-rtmp.js
- * @module flash-rtmp
- */
-
-/**
- * Add RTMP properties to the {@link Flash} Tech.
- *
- * @param {Flash} Flash
- * The flash tech class.
- *
- * @mixin FlashRtmpDecorator
- */
-function FlashRtmpDecorator(Flash) {
- Flash.streamingFormats = {
- 'rtmp/mp4': 'MP4',
- 'rtmp/flv': 'FLV'
- };
-
- /**
- * Join connection and stream with an ampersand.
- *
- * @param {string} connection
- * The connection string.
- *
- * @param {string} stream
- * The stream string.
- */
- Flash.streamFromParts = function (connection, stream) {
- return connection + '&' + stream;
- };
-
- /**
- * The flash parts object that contains connection and stream info.
- *
- * @typedef {Object} Flash~PartsObject
- *
- * @property {string} connection
- * The connection string of a source, defaults to an empty string.
- *
- * @property {string} stream
- * The stream string of the source, defaults to an empty string.
- */
-
- /**
- * Convert a source url into a stream and connection parts.
- *
- * @param {string} src
- * the source url
- *
- * @return {Flash~PartsObject}
- * The parts object that contains a connection and a stream
- */
- Flash.streamToParts = function (src) {
- var parts = {
- connection: '',
- stream: ''
- };
-
- if (!src) {
- return parts;
- }
-
- // Look for the normal URL separator we expect, '&'.
- // If found, we split the URL into two pieces around the
- // first '&'.
- var connEnd = src.search(/&(?!\w+=)/);
- var streamBegin = void 0;
-
- if (connEnd !== -1) {
- streamBegin = connEnd + 1;
- } else {
- // If there's not a '&', we use the last '/' as the delimiter.
- connEnd = streamBegin = src.lastIndexOf('/') + 1;
- if (connEnd === 0) {
- // really, there's not a '/'?
- connEnd = streamBegin = src.length;
- }
- }
-
- parts.connection = src.substring(0, connEnd);
- parts.stream = src.substring(streamBegin, src.length);
-
- return parts;
- };
-
- /**
- * Check if the source type is a streaming type.
- *
- * @param {string} srcType
- * The mime type to check.
- *
- * @return {boolean}
- * - True if the source type is a streaming type.
- * - False if the source type is not a streaming type.
- */
- Flash.isStreamingType = function (srcType) {
- return srcType in Flash.streamingFormats;
- };
-
- // RTMP has four variations, any string starting
- // with one of these protocols should be valid
-
- /**
- * Regular expression used to check if the source is an rtmp source.
- *
- * @property
- * @type {RegExp}
- */
- Flash.RTMP_RE = /^rtmp[set]?:\/\//i;
-
- /**
- * Check if the source itself is a streaming type.
- *
- * @param {string} src
- * The url to the source.
- *
- * @return {boolean}
- * - True if the source url indicates that the source is streaming.
- * - False if the shource url indicates that the source url is not streaming.
- */
- Flash.isStreamingSrc = function (src) {
- return Flash.RTMP_RE.test(src);
- };
-
- /**
- * A source handler for RTMP urls
- * @type {Object}
- */
- Flash.rtmpSourceHandler = {};
-
- /**
- * Check if Flash can play the given mime type.
- *
- * @param {string} type
- * The mime type to check
- *
- * @return {string}
- * 'maybe', or '' (empty string)
- */
- Flash.rtmpSourceHandler.canPlayType = function (type) {
- if (Flash.isStreamingType(type)) {
- return 'maybe';
- }
-
- return '';
- };
-
- /**
- * Check if Flash can handle the source natively
- *
- * @param {Object} source
- * The source object
- *
- * @param {Object} [options]
- * The options passed to the tech
- *
- * @return {string}
- * 'maybe', or '' (empty string)
- */
- Flash.rtmpSourceHandler.canHandleSource = function (source, options) {
- var can = Flash.rtmpSourceHandler.canPlayType(source.type);
-
- if (can) {
- return can;
- }
-
- if (Flash.isStreamingSrc(source.src)) {
- return 'maybe';
- }
-
- return '';
- };
-
- /**
- * Pass the source to the flash object.
- *
- * @param {Object} source
- * The source object
- *
- * @param {Flash} tech
- * The instance of the Flash tech
- *
- * @param {Object} [options]
- * The options to pass to the source
- */
- Flash.rtmpSourceHandler.handleSource = function (source, tech, options) {
- var srcParts = Flash.streamToParts(source.src);
-
- tech.setRtmpConnection(srcParts.connection);
- tech.setRtmpStream(srcParts.stream);
- };
-
- // Register the native source handler
- Flash.registerSourceHandler(Flash.rtmpSourceHandler);
-
- return Flash;
-}
-
-exports['default'] = FlashRtmpDecorator;
-
-},{}],59:[function(_dereq_,module,exports){
-'use strict';
-
-exports.__esModule = true;
-
-var _tech = _dereq_(62);
-
-var _tech2 = _interopRequireDefault(_tech);
-
-var _dom = _dereq_(81);
-
-var Dom = _interopRequireWildcard(_dom);
-
-var _url = _dereq_(92);
-
-var Url = _interopRequireWildcard(_url);
-
-var _timeRanges = _dereq_(90);
-
-var _flashRtmp = _dereq_(58);
-
-var _flashRtmp2 = _interopRequireDefault(_flashRtmp);
-
-var _component = _dereq_(5);
-
-var _component2 = _interopRequireDefault(_component);
-
-var _window = _dereq_(95);
-
-var _window2 = _interopRequireDefault(_window);
-
-var _obj = _dereq_(88);
-
-function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key]; } } newObj['default'] = obj; return newObj; } }
-
-function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }
-
-function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } }
-
-function _possibleConstructorReturn(self, call) { if (!self) { throw new ReferenceError("this hasn't been initialised - super() hasn't been called"); } return call && (typeof call === "object" || typeof call === "function") ? call : self; }
-
-function _inherits(subClass, superClass) { if (typeof superClass !== "function" && superClass !== null) { throw new TypeError("Super expression must either be null or a function, not " + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; } /**
- * @file flash.js
- * VideoJS-SWF - Custom Flash Player with HTML5-ish API
- * https://github.com/zencoder/video-js-swf
- * Not using setupTriggers. Using global onEvent func to distribute events
- */
-
-var navigator = _window2['default'].navigator;
-
-/**
- * Flash Media Controller - Wrapper for Flash Media API
- *
- * @mixes FlashRtmpDecorator
- * @mixes Tech~SouceHandlerAdditions
- * @extends Tech
- */
-
-var Flash = function (_Tech) {
- _inherits(Flash, _Tech);
-
- /**
- * Create an instance of this Tech.
- *
- * @param {Object} [options]
- * The key/value store of player options.
- *
- * @param {Component~ReadyCallback} ready
- * Callback function to call when the `Flash` Tech is ready.
- */
- function Flash(options, ready) {
- _classCallCheck(this, Flash);
-
- // Set the source when ready
- var _this = _possibleConstructorReturn(this, _Tech.call(this, options, ready));
-
- if (options.source) {
- _this.ready(function () {
- this.setSource(options.source);
- }, true);
- }
-
- // Having issues with Flash reloading on certain page actions (hide/resize/fullscreen) in certain browsers
- // This allows resetting the playhead when we catch the reload
- if (options.startTime) {
- _this.ready(function () {
- this.load();
- this.play();
- this.currentTime(options.startTime);
- }, true);
- }
-
- // Add global window functions that the swf expects
- // A 4.x workflow we weren't able to solve for in 5.0
- // because of the need to hard code these functions
- // into the swf for security reasons
- _window2['default'].videojs = _window2['default'].videojs || {};
- _window2['default'].videojs.Flash = _window2['default'].videojs.Flash || {};
- _window2['default'].videojs.Flash.onReady = Flash.onReady;
- _window2['default'].videojs.Flash.onEvent = Flash.onEvent;
- _window2['default'].videojs.Flash.onError = Flash.onError;
-
- _this.on('seeked', function () {
- this.lastSeekTarget_ = undefined;
- });
-
- return _this;
- }
-
- /**
- * Create the `Flash` Tech's DOM element.
- *
- * @return {Element}
- * The element that gets created.
- */
-
-
- Flash.prototype.createEl = function createEl() {
- var options = this.options_;
-
- // If video.js is hosted locally you should also set the location
- // for the hosted swf, which should be relative to the page (not video.js)
- // Otherwise this adds a CDN url.
- // The CDN also auto-adds a swf URL for that specific version.
- if (!options.swf) {
- var ver = '5.1.0';
-
- options.swf = '//vjs.zencdn.net/swf/' + ver + '/video-js.swf';
- }
-
- // Generate ID for swf object
- var objId = options.techId;
-
- // Merge default flashvars with ones passed in to init
- var flashVars = (0, _obj.assign)({
-
- // SWF Callback Functions
- readyFunction: 'videojs.Flash.onReady',
- eventProxyFunction: 'videojs.Flash.onEvent',
- errorEventProxyFunction: 'videojs.Flash.onError',
-
- // Player Settings
- autoplay: options.autoplay,
- preload: options.preload,
- loop: options.loop,
- muted: options.muted
-
- }, options.flashVars);
-
- // Merge default parames with ones passed in
- var params = (0, _obj.assign)({
- // Opaque is needed to overlay controls, but can affect playback performance
- wmode: 'opaque',
- // Using bgcolor prevents a white flash when the object is loading
- bgcolor: '#000000'
- }, options.params);
-
- // Merge default attributes with ones passed in
- var attributes = (0, _obj.assign)({
- // Both ID and Name needed or swf to identify itself
- id: objId,
- name: objId,
- 'class': 'vjs-tech'
- }, options.attributes);
-
- this.el_ = Flash.embed(options.swf, flashVars, params, attributes);
- this.el_.tech = this;
-
- return this.el_;
- };
-
- /**
- * Called by {@link Player#play} to play using the `Flash` `Tech`.
- */
-
-
- Flash.prototype.play = function play() {
- if (this.ended()) {
- this.setCurrentTime(0);
- }
- this.el_.vjs_play();
- };
-
- /**
- * Called by {@link Player#pause} to pause using the `Flash` `Tech`.
- */
-
-
- Flash.prototype.pause = function pause() {
- this.el_.vjs_pause();
- };
-
- /**
- * A getter/setter for the `Flash` Tech's source object.
- * > Note: Please use {@link Flash#setSource}
- *
- * @param {Tech~SourceObject} [src]
- * The source object you want to set on the `Flash` techs.
- *
- * @return {Tech~SourceObject|undefined}
- * - The current source object when a source is not passed in.
- * - undefined when setting
- *
- * @deprecated Since version 5.
- */
-
-
- Flash.prototype.src = function src(_src) {
- if (_src === undefined) {
- return this.currentSrc();
- }
-
- // Setting src through `src` not `setSrc` will be deprecated
- return this.setSrc(_src);
- };
-
- /**
- * A getter/setter for the `Flash` Tech's source object.
- *
- * @param {Tech~SourceObject} [src]
- * The source object you want to set on the `Flash` techs.
- *
- * @return {Tech~SourceObject|undefined}
- * - The current source object when a source is not passed in.
- * - undefined when setting
- */
-
-
- Flash.prototype.setSrc = function setSrc(src) {
- var _this2 = this;
-
- // Make sure source URL is absolute.
- src = Url.getAbsoluteURL(src);
- this.el_.vjs_src(src);
-
- // Currently the SWF doesn't autoplay if you load a source later.
- // e.g. Load player w/ no source, wait 2s, set src.
- if (this.autoplay()) {
- this.setTimeout(function () {
- return _this2.play();
- }, 0);
- }
- };
-
- /**
- * Indicates whether the media is currently seeking to a new position or not.
+ parent.appendChild(child);
+ }
+ }
+ /**
+ * Check if an element has a class name.
+ *
+ * @param {Element} element
+ * Element to check
+ *
+ * @param {string} classToCheck
+ * Class name to check for
*
* @return {boolean}
- * - True if seeking to a new position
- * - False otherwise
- */
-
-
- Flash.prototype.seeking = function seeking() {
- return this.lastSeekTarget_ !== undefined;
- };
-
- /**
- * Returns the current time in seconds that the media is at in playback.
- *
- * @param {number} time
- * Current playtime of the media in seconds.
- */
-
-
- Flash.prototype.setCurrentTime = function setCurrentTime(time) {
- var seekable = this.seekable();
-
- if (seekable.length) {
- // clamp to the current seekable range
- time = time > seekable.start(0) ? time : seekable.start(0);
- time = time < seekable.end(seekable.length - 1) ? time : seekable.end(seekable.length - 1);
-
- this.lastSeekTarget_ = time;
- this.trigger('seeking');
- this.el_.vjs_setProperty('currentTime', time);
- _Tech.prototype.setCurrentTime.call(this);
- }
- };
-
- /**
- * Get the current playback time in seconds
- *
- * @return {number}
- * The current time of playback in seconds.
- */
-
-
- Flash.prototype.currentTime = function currentTime() {
- // when seeking make the reported time keep up with the requested time
- // by reading the time we're seeking to
- if (this.seeking()) {
- return this.lastSeekTarget_ || 0;
- }
- return this.el_.vjs_getProperty('currentTime');
- };
-
- /**
- * Get the current source
- *
- * @method currentSrc
- * @return {Tech~SourceObject}
- * The current source
- */
-
-
- Flash.prototype.currentSrc = function currentSrc() {
- if (this.currentSource_) {
- return this.currentSource_.src;
- }
- return this.el_.vjs_getProperty('currentSrc');
- };
-
- /**
- * Get the total duration of the current media.
- *
- * @return {number}
- 8 The total duration of the current media.
- */
-
-
- Flash.prototype.duration = function duration() {
- if (this.readyState() === 0) {
- return NaN;
- }
- var duration = this.el_.vjs_getProperty('duration');
-
- return duration >= 0 ? duration : Infinity;
- };
-
- /**
- * Load media into Tech.
- */
-
-
- Flash.prototype.load = function load() {
- this.el_.vjs_load();
- };
-
- /**
- * Get the poster image that was set on the tech.
- */
-
-
- Flash.prototype.poster = function poster() {
- this.el_.vjs_getProperty('poster');
- };
-
- /**
- * Poster images are not handled by the Flash tech so make this is a no-op.
- */
-
-
- Flash.prototype.setPoster = function setPoster() {};
-
- /**
- * Determine the time ranges that can be seeked to in the media.
- *
- * @return {TimeRange}
- * Returns the time ranges that can be seeked to.
- */
-
-
- Flash.prototype.seekable = function seekable() {
- var duration = this.duration();
-
- if (duration === 0) {
- return (0, _timeRanges.createTimeRange)();
- }
- return (0, _timeRanges.createTimeRange)(0, duration);
- };
-
- /**
- * Get and create a `TimeRange` object for buffering.
- *
- * @return {TimeRange}
- * The time range object that was created.
- */
-
-
- Flash.prototype.buffered = function buffered() {
- var ranges = this.el_.vjs_getProperty('buffered');
-
- if (ranges.length === 0) {
- return (0, _timeRanges.createTimeRange)();
- }
- return (0, _timeRanges.createTimeRange)(ranges[0][0], ranges[0][1]);
- };
-
- /**
- * Get fullscreen support -
- *
- * Flash does not allow fullscreen through javascript
- * so this always returns false.
- *
- * @return {boolean}
- * The Flash tech does not support fullscreen, so it will always return false.
- */
-
-
- Flash.prototype.supportsFullScreen = function supportsFullScreen() {
- // Flash does not allow fullscreen through javascript
- return false;
- };
-
- /**
- * Flash does not allow fullscreen through javascript
- * so this always returns false.
+ * Will be `true` if the element has a class, `false` otherwise.
+ *
+ * @throws {Error}
+ * Throws an error if `classToCheck` has white space.
+ */
+
+ function hasClass(element, classToCheck) {
+ throwIfWhitespace(classToCheck);
+
+ if (element.classList) {
+ return element.classList.contains(classToCheck);
+ }
+
+ return classRegExp(classToCheck).test(element.className);
+ }
+ /**
+ * Add a class name to an element.
+ *
+ * @param {Element} element
+ * Element to add class name to.
+ *
+ * @param {string} classToAdd
+ * Class name to add.
+ *
+ * @return {Element}
+ * The DOM element with the added class name.
+ */
+
+ function addClass(element, classToAdd) {
+ if (element.classList) {
+ element.classList.add(classToAdd); // Don't need to `throwIfWhitespace` here because `hasElClass` will do it
+ // in the case of classList not being supported.
+ } else if (!hasClass(element, classToAdd)) {
+ element.className = (element.className + ' ' + classToAdd).trim();
+ }
+
+ return element;
+ }
+ /**
+ * Remove a class name from an element.
+ *
+ * @param {Element} element
+ * Element to remove a class name from.
+ *
+ * @param {string} classToRemove
+ * Class name to remove
+ *
+ * @return {Element}
+ * The DOM element with class name removed.
+ */
+
+ function removeClass(element, classToRemove) {
+ if (element.classList) {
+ element.classList.remove(classToRemove);
+ } else {
+ throwIfWhitespace(classToRemove);
+ element.className = element.className.split(/\s+/).filter(function (c) {
+ return c !== classToRemove;
+ }).join(' ');
+ }
+
+ return element;
+ }
+ /**
+ * The callback definition for toggleClass.
+ *
+ * @callback module:dom~PredicateCallback
+ * @param {Element} element
+ * The DOM element of the Component.
+ *
+ * @param {string} classToToggle
+ * The `className` that wants to be toggled
+ *
+ * @return {boolean|undefined}
+ * If `true` is returned, the `classToToggle` will be added to the
+ * `element`. If `false`, the `classToToggle` will be removed from
+ * the `element`. If `undefined`, the callback will be ignored.
+ */
+
+ /**
+ * Adds or removes a class name to/from an element depending on an optional
+ * condition or the presence/absence of the class name.
+ *
+ * @param {Element} element
+ * The element to toggle a class name on.
+ *
+ * @param {string} classToToggle
+ * The class that should be toggled.
+ *
+ * @param {boolean|module:dom~PredicateCallback} [predicate]
+ * See the return value for {@link module:dom~PredicateCallback}
+ *
+ * @return {Element}
+ * The element with a class that has been toggled.
+ */
+
+ function toggleClass(element, classToToggle, predicate) {
+ // This CANNOT use `classList` internally because IE11 does not support the
+ // second parameter to the `classList.toggle()` method! Which is fine because
+ // `classList` will be used by the add/remove functions.
+ var has = hasClass(element, classToToggle);
+
+ if (typeof predicate === 'function') {
+ predicate = predicate(element, classToToggle);
+ }
+
+ if (typeof predicate !== 'boolean') {
+ predicate = !has;
+ } // If the necessary class operation matches the current state of the
+ // element, no action is required.
+
+
+ if (predicate === has) {
+ return;
+ }
+
+ if (predicate) {
+ addClass(element, classToToggle);
+ } else {
+ removeClass(element, classToToggle);
+ }
+
+ return element;
+ }
+ /**
+ * Apply attributes to an HTML element.
+ *
+ * @param {Element} el
+ * Element to add attributes to.
+ *
+ * @param {Object} [attributes]
+ * Attributes to be applied.
+ */
+
+ function setAttributes(el, attributes) {
+ Object.getOwnPropertyNames(attributes).forEach(function (attrName) {
+ var attrValue = attributes[attrName];
+
+ if (attrValue === null || typeof attrValue === 'undefined' || attrValue === false) {
+ el.removeAttribute(attrName);
+ } else {
+ el.setAttribute(attrName, attrValue === true ? '' : attrValue);
+ }
+ });
+ }
+ /**
+ * Get an element's attribute values, as defined on the HTML tag.
+ *
+ * Attributes are not the same as properties. They're defined on the tag
+ * or with setAttribute.
+ *
+ * @param {Element} tag
+ * Element from which to get tag attributes.
+ *
+ * @return {Object}
+ * All attributes of the element. Boolean attributes will be `true` or
+ * `false`, others will be strings.
+ */
+
+ function getAttributes(tag) {
+ var obj = {}; // known boolean attributes
+ // we can check for matching boolean properties, but not all browsers
+ // and not all tags know about these attributes, so, we still want to check them manually
+
+ var knownBooleans = ',' + 'autoplay,controls,playsinline,loop,muted,default,defaultMuted' + ',';
+
+ if (tag && tag.attributes && tag.attributes.length > 0) {
+ var attrs = tag.attributes;
+
+ for (var i = attrs.length - 1; i >= 0; i--) {
+ var attrName = attrs[i].name;
+ var attrVal = attrs[i].value; // check for known booleans
+ // the matching element property will return a value for typeof
+
+ if (typeof tag[attrName] === 'boolean' || knownBooleans.indexOf(',' + attrName + ',') !== -1) {
+ // the value of an included boolean attribute is typically an empty
+ // string ('') which would equal false if we just check for a false value.
+ // we also don't want support bad code like autoplay='false'
+ attrVal = attrVal !== null ? true : false;
+ }
+
+ obj[attrName] = attrVal;
+ }
+ }
+
+ return obj;
+ }
+ /**
+ * Get the value of an element's attribute.
+ *
+ * @param {Element} el
+ * A DOM element.
+ *
+ * @param {string} attribute
+ * Attribute to get the value of.
+ *
+ * @return {string}
+ * The value of the attribute.
+ */
+
+ function getAttribute(el, attribute) {
+ return el.getAttribute(attribute);
+ }
+ /**
+ * Set the value of an element's attribute.
+ *
+ * @param {Element} el
+ * A DOM element.
+ *
+ * @param {string} attribute
+ * Attribute to set.
+ *
+ * @param {string} value
+ * Value to set the attribute to.
+ */
+
+ function setAttribute(el, attribute, value) {
+ el.setAttribute(attribute, value);
+ }
+ /**
+ * Remove an element's attribute.
+ *
+ * @param {Element} el
+ * A DOM element.
+ *
+ * @param {string} attribute
+ * Attribute to remove.
+ */
+
+ function removeAttribute(el, attribute) {
+ el.removeAttribute(attribute);
+ }
+ /**
+ * Attempt to block the ability to select text.
+ */
+
+ function blockTextSelection() {
+ document.body.focus();
+
+ document.onselectstart = function () {
+ return false;
+ };
+ }
+ /**
+ * Turn off text selection blocking.
+ */
+
+ function unblockTextSelection() {
+ document.onselectstart = function () {
+ return true;
+ };
+ }
+ /**
+ * Identical to the native `getBoundingClientRect` function, but ensures that
+ * the method is supported at all (it is in all browsers we claim to support)
+ * and that the element is in the DOM before continuing.
+ *
+ * This wrapper function also shims properties which are not provided by some
+ * older browsers (namely, IE8).
+ *
+ * Additionally, some browsers do not support adding properties to a
+ * `ClientRect`/`DOMRect` object; so, we shallow-copy it with the standard
+ * properties (except `x` and `y` which are not widely supported). This helps
+ * avoid implementations where keys are non-enumerable.
+ *
+ * @param {Element} el
+ * Element whose `ClientRect` we want to calculate.
+ *
+ * @return {Object|undefined}
+ * Always returns a plain object - or `undefined` if it cannot.
+ */
+
+ function getBoundingClientRect(el) {
+ if (el && el.getBoundingClientRect && el.parentNode) {
+ var rect = el.getBoundingClientRect();
+ var result = {};
+ ['bottom', 'height', 'left', 'right', 'top', 'width'].forEach(function (k) {
+ if (rect[k] !== undefined) {
+ result[k] = rect[k];
+ }
+ });
+
+ if (!result.height) {
+ result.height = parseFloat(computedStyle(el, 'height'));
+ }
+
+ if (!result.width) {
+ result.width = parseFloat(computedStyle(el, 'width'));
+ }
+
+ return result;
+ }
+ }
+ /**
+ * Represents the position of a DOM element on the page.
+ *
+ * @typedef {Object} module:dom~Position
+ *
+ * @property {number} left
+ * Pixels to the left.
+ *
+ * @property {number} top
+ * Pixels from the top.
+ */
+
+ /**
+ * Get the position of an element in the DOM.
+ *
+ * Uses `getBoundingClientRect` technique from John Resig.
+ *
+ * @see http://ejohn.org/blog/getboundingclientrect-is-awesome/
+ *
+ * @param {Element} el
+ * Element from which to get offset.
+ *
+ * @return {module:dom~Position}
+ * The position of the element that was passed in.
+ */
+
+ function findPosition(el) {
+ var box;
+
+ if (el.getBoundingClientRect && el.parentNode) {
+ box = el.getBoundingClientRect();
+ }
+
+ if (!box) {
+ return {
+ left: 0,
+ top: 0
+ };
+ }
+
+ var docEl = document.documentElement;
+ var body = document.body;
+ var clientLeft = docEl.clientLeft || body.clientLeft || 0;
+ var scrollLeft = window$1.pageXOffset || body.scrollLeft;
+ var left = box.left + scrollLeft - clientLeft;
+ var clientTop = docEl.clientTop || body.clientTop || 0;
+ var scrollTop = window$1.pageYOffset || body.scrollTop;
+ var top = box.top + scrollTop - clientTop; // Android sometimes returns slightly off decimal values, so need to round
+
+ return {
+ left: Math.round(left),
+ top: Math.round(top)
+ };
+ }
+ /**
+ * Represents x and y coordinates for a DOM element or mouse pointer.
+ *
+ * @typedef {Object} module:dom~Coordinates
+ *
+ * @property {number} x
+ * x coordinate in pixels
+ *
+ * @property {number} y
+ * y coordinate in pixels
+ */
+
+ /**
+ * Get the pointer position within an element.
+ *
+ * The base on the coordinates are the bottom left of the element.
+ *
+ * @param {Element} el
+ * Element on which to get the pointer position on.
+ *
+ * @param {EventTarget~Event} event
+ * Event object.
+ *
+ * @return {module:dom~Coordinates}
+ * A coordinates object corresponding to the mouse position.
+ *
+ */
+
+ function getPointerPosition(el, event) {
+ var position = {};
+ var box = findPosition(el);
+ var boxW = el.offsetWidth;
+ var boxH = el.offsetHeight;
+ var boxY = box.top;
+ var boxX = box.left;
+ var pageY = event.pageY;
+ var pageX = event.pageX;
+
+ if (event.changedTouches) {
+ pageX = event.changedTouches[0].pageX;
+ pageY = event.changedTouches[0].pageY;
+ }
+
+ position.y = Math.max(0, Math.min(1, (boxY - pageY + boxH) / boxH));
+ position.x = Math.max(0, Math.min(1, (pageX - boxX) / boxW));
+ return position;
+ }
+ /**
+ * Determines, via duck typing, whether or not a value is a text node.
+ *
+ * @param {Mixed} value
+ * Check if this value is a text node.
*
* @return {boolean}
- * The Flash tech does not support fullscreen, so it will always return false.
- */
-
-
- Flash.prototype.enterFullScreen = function enterFullScreen() {
- return false;
- };
-
- return Flash;
-}(_tech2['default']);
-
-// Create setters and getters for attributes
-
-
-var _api = Flash.prototype;
-var _readWrite = 'rtmpConnection,rtmpStream,preload,defaultPlaybackRate,playbackRate,autoplay,loop,mediaGroup,controller,controls,volume,muted,defaultMuted'.split(',');
-var _readOnly = 'networkState,readyState,initialTime,startOffsetTime,paused,ended,videoWidth,videoHeight'.split(',');
-
-function _createSetter(attr) {
- var attrUpper = attr.charAt(0).toUpperCase() + attr.slice(1);
-
- _api['set' + attrUpper] = function (val) {
- return this.el_.vjs_setProperty(attr, val);
- };
-}
-
-function _createGetter(attr) {
- _api[attr] = function () {
- return this.el_.vjs_getProperty(attr);
- };
-}
-
-// Create getter and setters for all read/write attributes
-for (var i = 0; i < _readWrite.length; i++) {
- _createGetter(_readWrite[i]);
- _createSetter(_readWrite[i]);
-}
-
-// Create getters for read-only attributes
-for (var _i = 0; _i < _readOnly.length; _i++) {
- _createGetter(_readOnly[_i]);
-}
-
-/** ------------------------------ Getters ------------------------------ **/
-/**
- * Get the value of `rtmpConnection` from the swf.
- *
- * @method Flash.prototype.rtmpConnection
- * @return {string}
- * The current value of `rtmpConnection` on the swf.
- */
-
-/**
- * Get the value of `rtmpStream` from the swf.
- *
- * @method Flash.prototype.rtmpStream
- * @return {string}
- * The current value of `rtmpStream` on the swf.
- */
-
-/**
- * Get the value of `preload` from the swf. `preload` indicates
- * what should download before the media is interacted with. It can have the following
- * values:
- * - none: nothing should be downloaded
- * - metadata: poster and the first few frames of the media may be downloaded to get
- * media dimensions and other metadata
- * - auto: allow the media and metadata for the media to be downloaded before
- * interaction
- *
- * @method Flash.prototype.preload
- * @return {string}
- * The value of `preload` from the swf. Will be 'none', 'metadata',
- * or 'auto'.
- */
-
-/**
- * Get the value of `defaultPlaybackRate` from the swf.
- *
- * @method Flash.prototype.defaultPlaybackRate
- * @return {number}
- * The current value of `defaultPlaybackRate` on the swf.
- */
-
-/**
- * Get the value of `playbackRate` from the swf. `playbackRate` indicates
- * the rate at which the media is currently playing back. Examples:
- * - if playbackRate is set to 2, media will play twice as fast.
- * - if playbackRate is set to 0.5, media will play half as fast.
- *
- * @method Flash.prototype.playbackRate
- * @return {number}
- * The value of `playbackRate` from the swf. A number indicating
- * the current playback speed of the media, where 1 is normal speed.
- */
-
-/**
- * Get the value of `autoplay` from the swf. `autoplay` indicates
- * that the media should start to play as soon as the page is ready.
- *
- * @method Flash.prototype.autoplay
- * @return {boolean}
- * - The value of `autoplay` from the swf.
- * - True indicates that the media ashould start as soon as the page loads.
- * - False indicates that the media should not start as soon as the page loads.
- */
-
-/**
- * Get the value of `loop` from the swf. `loop` indicates
- * that the media should return to the start of the media and continue playing once
- * it reaches the end.
- *
- * @method Flash.prototype.loop
- * @return {boolean}
- * - The value of `loop` from the swf.
- * - True indicates that playback should seek back to start once
- * the end of a media is reached.
- * - False indicates that playback should not loop back to the start when the
- * end of the media is reached.
- */
-
-/**
- * Get the value of `mediaGroup` from the swf.
- *
- * @method Flash.prototype.mediaGroup
- * @return {string}
- * The current value of `mediaGroup` on the swf.
- */
-
-/**
- * Get the value of `controller` from the swf.
- *
- * @method Flash.prototype.controller
- * @return {string}
- * The current value of `controller` on the swf.
- */
-
-/**
- * Get the value of `controls` from the swf. `controls` indicates
- * whether the native flash controls should be shown or hidden.
- *
- * @method Html5.prototype.controls
- * @return {boolean}
- * - The value of `controls` from the swf.
- * - True indicates that native controls should be showing.
- * - False indicates that native controls should be hidden.
- */
-
-/**
- * Get the value of the `volume` from the swf. `volume` indicates the current
- * audio level as a percentage in decimal form. This means that 1 is 100%, 0.5 is 50%, and
- * so on.
- *
- * @method Flash.prototype.volume
- * @return {number}
- * The volume percent as a decimal. Value will be between 0-1.
- */
-
-/**
- * Get the value of the `muted` from the swf. `muted` indicates the current
- * audio level should be silent.
- *
- * @method Flash.prototype.muted
- * @return {boolean}
- * - True if the audio should be set to silent
- * - False otherwise
- */
-
-/**
- * Get the value of `defaultMuted` from the swf. `defaultMuted` indicates
- * whether the media should start muted or not. Only changes the default state of the
- * media. `muted` and `defaultMuted` can have different values. `muted` indicates the
- * current state.
- *
- * @method Flash.prototype.defaultMuted
- * @return {boolean}
- * - The value of `defaultMuted` from the swf.
- * - True indicates that the media should start muted.
- * - False indicates that the media should not start muted.
- */
-
-/**
- * Get the value of `networkState` from the swf. `networkState` indicates
- * the current network state. It returns an enumeration from the following list:
- * - 0: NETWORK_EMPTY
- * - 1: NEWORK_IDLE
- * - 2: NETWORK_LOADING
- * - 3: NETWORK_NO_SOURCE
- *
- * @method Flash.prototype.networkState
- * @return {number}
- * The value of `networkState` from the swf. This will be a number
- * from the list in the description.
- */
-
-/**
- * Get the value of `readyState` from the swf. `readyState` indicates
- * the current state of the media element. It returns an enumeration from the
- * following list:
- * - 0: HAVE_NOTHING
- * - 1: HAVE_METADATA
- * - 2: HAVE_CURRENT_DATA
- * - 3: HAVE_FUTURE_DATA
- * - 4: HAVE_ENOUGH_DATA
- *
- * @method Flash.prototype.readyState
- * @return {number}
- * The value of `readyState` from the swf. This will be a number
- * from the list in the description.
- */
-
-/**
- * Get the value of `readyState` from the swf. `readyState` indicates
- * the current state of the media element. It returns an enumeration from the
- * following list:
- * - 0: HAVE_NOTHING
- * - 1: HAVE_METADATA
- * - 2: HAVE_CURRENT_DATA
- * - 3: HAVE_FUTURE_DATA
- * - 4: HAVE_ENOUGH_DATA
- *
- * @method Flash.prototype.readyState
- * @return {number}
- * The value of `readyState` from the swf. This will be a number
- * from the list in the description.
- */
-
-/**
- * Get the value of `initialTime` from the swf.
- *
- * @method Flash.prototype.initialTime
- * @return {number}
- * The `initialTime` proprety on the swf.
- */
-
-/**
- * Get the value of `startOffsetTime` from the swf.
- *
- * @method Flash.prototype.startOffsetTime
- * @return {number}
- * The `startOffsetTime` proprety on the swf.
- */
-
-/**
- * Get the value of `paused` from the swf. `paused` indicates whether the swf
- * is current paused or not.
- *
- * @method Flash.prototype.paused
- * @return {boolean}
- * The value of `paused` from the swf.
- */
-
-/**
- * Get the value of `ended` from the swf. `ended` indicates whether
- * the media has reached the end or not.
- *
- * @method Flash.prototype.ended
- * @return {boolean}
- * - True indicates that the media has ended.
- * - False indicates that the media has not ended.
- *
- * @see [Spec]{@link https://www.w3.org/TR/html5/embedded-content-0.html#dom-media-ended}
- */
-
-/**
- * Get the value of `videoWidth` from the swf. `videoWidth` indicates
- * the current width of the media in css pixels.
- *
- * @method Flash.prototype.videoWidth
- * @return {number}
- * The value of `videoWidth` from the swf. This will be a number
- * in css pixels.
- */
-
-/**
- * Get the value of `videoHeight` from the swf. `videoHeigth` indicates
- * the current height of the media in css pixels.
- *
- * @method Flassh.prototype.videoHeight
- * @return {number}
- * The value of `videoHeight` from the swf. This will be a number
- * in css pixels.
- */
-/** ------------------------------ Setters ------------------------------ **/
-
-/**
- * Set the value of `rtmpConnection` on the swf.
- *
- * @method Flash.prototype.setRtmpConnection
- * @param {string} rtmpConnection
- * New value to set the `rtmpConnection` property to.
- */
-
-/**
- * Set the value of `rtmpStream` on the swf.
- *
- * @method Flash.prototype.setRtmpStream
- * @param {string} rtmpStream
- * New value to set the `rtmpStream` property to.
- */
-
-/**
- * Set the value of `preload` on the swf. `preload` indicates
- * what should download before the media is interacted with. It can have the following
- * values:
- * - none: nothing should be downloaded
- * - metadata: poster and the first few frames of the media may be downloaded to get
- * media dimensions and other metadata
- * - auto: allow the media and metadata for the media to be downloaded before
- * interaction
- *
- * @method Flash.prototype.setPreload
- * @param {string} preload
- * The value of `preload` to set on the swf. Should be 'none', 'metadata',
- * or 'auto'.
- */
-
-/**
- * Set the value of `defaultPlaybackRate` on the swf.
- *
- * @method Flash.prototype.setDefaultPlaybackRate
- * @param {number} defaultPlaybackRate
- * New value to set the `defaultPlaybackRate` property to.
- */
-
-/**
- * Set the value of `playbackRate` on the swf. `playbackRate` indicates
- * the rate at which the media is currently playing back. Examples:
- * - if playbackRate is set to 2, media will play twice as fast.
- * - if playbackRate is set to 0.5, media will play half as fast.
- *
- * @method Flash.prototype.setPlaybackRate
- * @param {number} playbackRate
- * New value of `playbackRate` on the swf. A number indicating
- * the current playback speed of the media, where 1 is normal speed.
- */
-
-/**
- * Set the value of `autoplay` on the swf. `autoplay` indicates
- * that the media should start to play as soon as the page is ready.
- *
- * @method Flash.prototype.setAutoplay
- * @param {boolean} autoplay
- * - The value of `autoplay` from the swf.
- * - True indicates that the media ashould start as soon as the page loads.
- * - False indicates that the media should not start as soon as the page loads.
- */
-
-/**
- * Set the value of `loop` on the swf. `loop` indicates
- * that the media should return to the start of the media and continue playing once
- * it reaches the end.
- *
- * @method Flash.prototype.setLoop
- * @param {boolean} loop
- * - True indicates that playback should seek back to start once
- * the end of a media is reached.
- * - False indicates that playback should not loop back to the start when the
- * end of the media is reached.
- */
-
-/**
- * Set the value of `mediaGroup` on the swf.
- *
- * @method Flash.prototype.setMediaGroup
- * @param {string} mediaGroup
- * New value of `mediaGroup` to set on the swf.
- */
-
-/**
- * Set the value of `controller` on the swf.
- *
- * @method Flash.prototype.setController
- * @param {string} controller
- * New value the current value of `controller` on the swf.
- */
-
-/**
- * Get the value of `controls` from the swf. `controls` indicates
- * whether the native flash controls should be shown or hidden.
- *
- * @method Flash.prototype.controls
- * @return {boolean}
- * - The value of `controls` from the swf.
- * - True indicates that native controls should be showing.
- * - False indicates that native controls should be hidden.
- */
-
-/**
- * Set the value of the `volume` on the swf. `volume` indicates the current
- * audio level as a percentage in decimal form. This means that 1 is 100%, 0.5 is 50%, and
- * so on.
- *
- * @method Flash.prototype.setVolume
- * @param {number} percentAsDecimal
- * The volume percent as a decimal. Value will be between 0-1.
- */
-
-/**
- * Set the value of the `muted` on the swf. `muted` indicates that the current
- * audio level should be silent.
- *
- * @method Flash.prototype.setMuted
- * @param {boolean} muted
- * - True if the audio should be set to silent
- * - False otherwise
- */
-
-/**
- * Set the value of `defaultMuted` on the swf. `defaultMuted` indicates
- * whether the media should start muted or not. Only changes the default state of the
- * media. `muted` and `defaultMuted` can have different values. `muted` indicates the
- * current state.
- *
- * @method Flash.prototype.setDefaultMuted
- * @param {boolean} defaultMuted
- * - True indicates that the media should start muted.
- * - False indicates that the media should not start muted.
- */
-
-/* Flash Support Testing -------------------------------------------------------- */
-
-/**
- * Check if the Flash tech is currently supported.
- *
- * @return {boolean}
- * - True if the flash tech is supported.
- * - False otherwise.
- */
-Flash.isSupported = function () {
- return Flash.version()[0] >= 10;
- // return swfobject.hasFlashPlayerVersion('10');
-};
-
-// Add Source Handler pattern functions to this tech
-_tech2['default'].withSourceHandlers(Flash);
-
-/*
- * Native source handler for flash, simply passes the source to the swf element.
- *
- * @property {Tech~SourceObject} source
- * The source object
- *
- * @property {Flash} tech
- * The instance of the Flash tech
- */
-Flash.nativeSourceHandler = {};
-
-/**
- * Check if the Flash can play the given mime type.
- *
- * @param {string} type
- * The mimetype to check
- *
- * @return {string}
- * 'maybe', or '' (empty string)
- */
-Flash.nativeSourceHandler.canPlayType = function (type) {
- if (type in Flash.formats) {
- return 'maybe';
- }
-
- return '';
-};
-
-/**
- * Check if the media element can handle a source natively.
- *
- * @param {Tech~SourceObject} source
- * The source object
- *
- * @param {Object} [options]
- * Options to be passed to the tech.
- *
- * @return {string}
- * 'maybe', or '' (empty string).
- */
-Flash.nativeSourceHandler.canHandleSource = function (source, options) {
- var type = void 0;
-
- function guessMimeType(src) {
- var ext = Url.getFileExtension(src);
-
- if (ext) {
- return 'video/' + ext;
- }
- return '';
- }
-
- if (!source.type) {
- type = guessMimeType(source.src);
- } else {
- // Strip code information from the type because we don't get that specific
- type = source.type.replace(/;.*/, '').toLowerCase();
- }
-
- return Flash.nativeSourceHandler.canPlayType(type);
-};
-
-/**
- * Pass the source to the swf.
- *
- * @param {Tech~SourceObject} source
- * The source object
- *
- * @param {Flash} tech
- * The instance of the Flash tech
- *
- * @param {Object} [options]
- * The options to pass to the source
- */
-Flash.nativeSourceHandler.handleSource = function (source, tech, options) {
- tech.setSrc(source.src);
-};
-
-/**
- * noop for native source handler dispose, as cleanup will happen automatically.
- */
-Flash.nativeSourceHandler.dispose = function () {};
-
-// Register the native source handler
-Flash.registerSourceHandler(Flash.nativeSourceHandler);
-
-/**
- * Flash supported mime types.
- *
- * @constant {Object}
- */
-Flash.formats = {
- 'video/flv': 'FLV',
- 'video/x-flv': 'FLV',
- 'video/mp4': 'MP4',
- 'video/m4v': 'MP4'
-};
-
-/**
- * Called when the the swf is "ready", and makes sure that the swf is really
- * ready using {@link Flash#checkReady}
- */
-Flash.onReady = function (currSwf) {
- var el = Dom.getEl(currSwf);
- var tech = el && el.tech;
-
- // if there is no el then the tech has been disposed
- // and the tech element was removed from the player div
- if (tech && tech.el()) {
- // check that the flash object is really ready
- Flash.checkReady(tech);
- }
-};
-
-/**
- * The SWF isn't always ready when it says it is. Sometimes the API functions still
- * need to be added to the object. If it's not ready, we set a timeout to check again
- * shortly.
- *
- * @param {Flash} tech
- * The instance of the flash tech to check.
- */
-Flash.checkReady = function (tech) {
- // stop worrying if the tech has been disposed
- if (!tech.el()) {
- return;
- }
-
- // check if API property exists
- if (tech.el().vjs_getProperty) {
- // tell tech it's ready
- tech.triggerReady();
- } else {
- // wait longer
- this.setTimeout(function () {
- Flash.checkReady(tech);
- }, 50);
- }
-};
-
-/**
- * Trigger events from the swf on the Flash Tech.
- *
- * @param {number} swfID
- * The id of the swf that had the event
- *
- * @param {string} eventName
- * The name of the event to trigger
- */
-Flash.onEvent = function (swfID, eventName) {
- var tech = Dom.getEl(swfID).tech;
- var args = Array.prototype.slice.call(arguments, 2);
-
- // dispatch Flash events asynchronously for two reasons:
- // - Flash swallows any exceptions generated by javascript it
- // invokes
- // - Flash is suspended until the javascript returns which may cause
- // playback performance issues
- tech.setTimeout(function () {
- tech.trigger(eventName, args);
- }, 1);
-};
-
-/**
- * Log errors from the swf on the Flash tech.
- *
- * @param {number} swfID
- * The id of the swf that had an error.
- *
- * @param {string} The error string
- * The error to set on the Flash Tech.
- *
- * @return {MediaError|undefined}
- * - Returns a MediaError when err is 'srcnotfound'
- * - Returns undefined otherwise.
- */
-Flash.onError = function (swfID, err) {
- var tech = Dom.getEl(swfID).tech;
-
- // trigger MEDIA_ERR_SRC_NOT_SUPPORTED
- if (err === 'srcnotfound') {
- return tech.error(4);
- }
-
- // trigger a custom error
- tech.error('FLASH: ' + err);
-};
-
-/**
- * Get the current version of Flash that is in use on the page.
- *
- * @return {Array}
- * an array of versions that are available.
- */
-Flash.version = function () {
- var version = '0,0,0';
-
- // IE
- try {
- version = new _window2['default'].ActiveXObject('ShockwaveFlash.ShockwaveFlash').GetVariable('$version').replace(/\D+/g, ',').match(/^,?(.+),?$/)[1];
-
- // other browsers
- } catch (e) {
- try {
- if (navigator.mimeTypes['application/x-shockwave-flash'].enabledPlugin) {
- version = (navigator.plugins['Shockwave Flash 2.0'] || navigator.plugins['Shockwave Flash']).description.replace(/\D+/g, ',').match(/^,?(.+),?$/)[1];
- }
- } catch (err) {
- // satisfy linter
- }
- }
- return version.split(',');
-};
-
-/**
- * Only use for non-iframe embeds.
- *
- * @param {Object} swf
- * The videojs-swf object.
- *
- * @param {Object} flashVars
- * Names and values to use as flash option variables.
- *
- * @param {Object} params
- * Style parameters to set on the object.
- *
- * @param {Object} attributes
- * Attributes to set on the element.
- *
- * @return {Element}
- * The embeded Flash DOM element.
- */
-Flash.embed = function (swf, flashVars, params, attributes) {
- var code = Flash.getEmbedCode(swf, flashVars, params, attributes);
-
- // Get element by embedding code and retrieving created element
- var obj = Dom.createEl('div', { innerHTML: code }).childNodes[0];
-
- return obj;
-};
-
-/**
- * Only use for non-iframe embeds.
- *
- * @param {Object} swf
- * The videojs-swf object.
- *
- * @param {Object} flashVars
- * Names and values to use as flash option variables.
- *
- * @param {Object} params
- * Style parameters to set on the object.
- *
- * @param {Object} attributes
- * Attributes to set on the element.
- *
- * @return {Element}
- * The embeded Flash DOM element.
- */
-Flash.getEmbedCode = function (swf, flashVars, params, attributes) {
- var objTag = '';
- });
-
- attributes = (0, _obj.assign)({
- // Add swf to attributes (need both for IE and Others to work)
- data: swf,
-
- // Default to 100% width/height
- width: '100%',
- height: '100%'
-
- }, attributes);
-
- // Create Attributes string
- Object.getOwnPropertyNames(attributes).forEach(function (key) {
- attrsString += key + '="' + attributes[key] + '" ';
- });
-
- return '' + objTag + attrsString + '>' + paramsString + '';
-};
-
-// Run Flash through the RTMP decorator
-(0, _flashRtmp2['default'])(Flash);
-
-_component2['default'].registerComponent('Flash', Flash);
-_tech2['default'].registerTech('Flash', Flash);
-exports['default'] = Flash;
-
-},{"5":5,"58":58,"62":62,"81":81,"88":88,"90":90,"92":92,"95":95}],60:[function(_dereq_,module,exports){
-'use strict';
-
-exports.__esModule = true;
-
-var _typeof = typeof Symbol === "function" && typeof Symbol.iterator === "symbol" ? function (obj) { return typeof obj; } : function (obj) { return obj && typeof Symbol === "function" && obj.constructor === Symbol && obj !== Symbol.prototype ? "symbol" : typeof obj; };
-
-var _templateObject = _taggedTemplateLiteralLoose(['Text Tracks are being loaded from another origin but the crossorigin attribute isn\'t used.\n This may prevent text tracks from loading.'], ['Text Tracks are being loaded from another origin but the crossorigin attribute isn\'t used.\n This may prevent text tracks from loading.']);
-
-var _tech = _dereq_(62);
-
-var _tech2 = _interopRequireDefault(_tech);
-
-var _component = _dereq_(5);
-
-var _component2 = _interopRequireDefault(_component);
-
-var _dom = _dereq_(81);
-
-var Dom = _interopRequireWildcard(_dom);
-
-var _url = _dereq_(92);
-
-var Url = _interopRequireWildcard(_url);
-
-var _fn = _dereq_(83);
-
-var Fn = _interopRequireWildcard(_fn);
-
-var _log = _dereq_(86);
-
-var _log2 = _interopRequireDefault(_log);
-
-var _tsml = _dereq_(98);
-
-var _tsml2 = _interopRequireDefault(_tsml);
-
-var _browser = _dereq_(78);
-
-var browser = _interopRequireWildcard(_browser);
-
-var _document = _dereq_(94);
-
-var _document2 = _interopRequireDefault(_document);
-
-var _window = _dereq_(95);
-
-var _window2 = _interopRequireDefault(_window);
-
-var _obj = _dereq_(88);
-
-var _mergeOptions = _dereq_(87);
-
-var _mergeOptions2 = _interopRequireDefault(_mergeOptions);
-
-var _toTitleCase = _dereq_(91);
-
-var _toTitleCase2 = _interopRequireDefault(_toTitleCase);
-
-function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key]; } } newObj['default'] = obj; return newObj; } }
-
-function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }
-
-function _taggedTemplateLiteralLoose(strings, raw) { strings.raw = raw; return strings; }
-
-function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } }
-
-function _possibleConstructorReturn(self, call) { if (!self) { throw new ReferenceError("this hasn't been initialised - super() hasn't been called"); } return call && (typeof call === "object" || typeof call === "function") ? call : self; }
-
-function _inherits(subClass, superClass) { if (typeof superClass !== "function" && superClass !== null) { throw new TypeError("Super expression must either be null or a function, not " + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; } /**
- * @file html5.js
- */
-
-
-/**
- * HTML5 Media Controller - Wrapper for HTML5 Media API
- *
- * @mixes Tech~SouceHandlerAdditions
- * @extends Tech
- */
-var Html5 = function (_Tech) {
- _inherits(Html5, _Tech);
-
- /**
- * Create an instance of this Tech.
- *
- * @param {Object} [options]
- * The key/value store of player options.
- *
- * @param {Component~ReadyCallback} ready
- * Callback function to call when the `HTML5` Tech is ready.
- */
- function Html5(options, ready) {
- _classCallCheck(this, Html5);
-
- var _this = _possibleConstructorReturn(this, _Tech.call(this, options, ready));
-
- var source = options.source;
- var crossoriginTracks = false;
-
- // Set the source if one is provided
- // 1) Check if the source is new (if not, we want to keep the original so playback isn't interrupted)
- // 2) Check to see if the network state of the tag was failed at init, and if so, reset the source
- // anyway so the error gets fired.
- if (source && (_this.el_.currentSrc !== source.src || options.tag && options.tag.initNetworkState_ === 3)) {
- _this.setSource(source);
- } else {
- _this.handleLateInit_(_this.el_);
- }
-
- if (_this.el_.hasChildNodes()) {
-
- var nodes = _this.el_.childNodes;
- var nodesLength = nodes.length;
- var removeNodes = [];
-
- while (nodesLength--) {
- var node = nodes[nodesLength];
- var nodeName = node.nodeName.toLowerCase();
-
- if (nodeName === 'track') {
- if (!_this.featuresNativeTextTracks) {
- // Empty video tag tracks so the built-in player doesn't use them also.
- // This may not be fast enough to stop HTML5 browsers from reading the tags
- // so we'll need to turn off any default tracks if we're manually doing
- // captions and subtitles. videoElement.textTracks
- removeNodes.push(node);
- } else {
- // store HTMLTrackElement and TextTrack to remote list
- _this.remoteTextTrackEls().addTrackElement_(node);
- _this.remoteTextTracks().addTrack_(node.track);
- if (!crossoriginTracks && !_this.el_.hasAttribute('crossorigin') && Url.isCrossOrigin(node.src)) {
- crossoriginTracks = true;
- }
- }
- }
- }
-
- for (var i = 0; i < removeNodes.length; i++) {
- _this.el_.removeChild(removeNodes[i]);
- }
- }
-
- // TODO: add text tracks into this list
- var trackTypes = ['audio', 'video'];
-
- // ProxyNative Video/Audio Track
- trackTypes.forEach(function (type) {
- var elTracks = _this.el()[type + 'Tracks'];
- var techTracks = _this[type + 'Tracks']();
- var capitalType = (0, _toTitleCase2['default'])(type);
-
- if (!_this['featuresNative' + capitalType + 'Tracks'] || !elTracks || !elTracks.addEventListener) {
- return;
- }
-
- _this['handle' + capitalType + 'TrackChange_'] = function (e) {
- techTracks.trigger({
- type: 'change',
- target: techTracks,
- currentTarget: techTracks,
- srcElement: techTracks
- });
- };
-
- _this['handle' + capitalType + 'TrackAdd_'] = function (e) {
- return techTracks.addTrack(e.track);
- };
- _this['handle' + capitalType + 'TrackRemove_'] = function (e) {
- return techTracks.removeTrack(e.track);
- };
-
- elTracks.addEventListener('change', _this['handle' + capitalType + 'TrackChange_']);
- elTracks.addEventListener('addtrack', _this['handle' + capitalType + 'TrackAdd_']);
- elTracks.addEventListener('removetrack', _this['handle' + capitalType + 'TrackRemove_']);
- _this['removeOld' + capitalType + 'Tracks_'] = function (e) {
- return _this.removeOldTracks_(techTracks, elTracks);
- };
-
- // Remove (native) tracks that are not used anymore
- _this.on('loadstart', _this['removeOld' + capitalType + 'Tracks_']);
- });
-
- if (_this.featuresNativeTextTracks) {
- if (crossoriginTracks) {
- _log2['default'].warn((0, _tsml2['default'])(_templateObject));
- }
-
- _this.handleTextTrackChange_ = Fn.bind(_this, _this.handleTextTrackChange);
- _this.handleTextTrackAdd_ = Fn.bind(_this, _this.handleTextTrackAdd);
- _this.handleTextTrackRemove_ = Fn.bind(_this, _this.handleTextTrackRemove);
- _this.proxyNativeTextTracks_();
- }
-
- // Determine if native controls should be used
- // Our goal should be to get the custom controls on mobile solid everywhere
- // so we can remove this all together. Right now this will block custom
- // controls on touch enabled laptops like the Chrome Pixel
- if ((browser.TOUCH_ENABLED || browser.IS_IPHONE || browser.IS_NATIVE_ANDROID) && options.nativeControlsForTouch === true) {
- _this.setControls(true);
- }
-
- // on iOS, we want to proxy `webkitbeginfullscreen` and `webkitendfullscreen`
- // into a `fullscreenchange` event
- _this.proxyWebkitFullscreen_();
-
- _this.triggerReady();
- return _this;
- }
-
- /**
- * Dispose of `HTML5` media element and remove all tracks.
- */
-
-
- Html5.prototype.dispose = function dispose() {
- var _this2 = this;
-
- // Un-ProxyNativeTracks
- ['audio', 'video', 'text'].forEach(function (type) {
- var capitalType = (0, _toTitleCase2['default'])(type);
- var tl = _this2.el_[type + 'Tracks'];
-
- if (tl && tl.removeEventListener) {
- tl.removeEventListener('change', _this2['handle' + capitalType + 'TrackChange_']);
- tl.removeEventListener('addtrack', _this2['handle' + capitalType + 'TrackAdd_']);
- tl.removeEventListener('removetrack', _this2['handle' + capitalType + 'TrackRemove_']);
- }
-
- // Stop removing old text tracks
- if (tl) {
- _this2.off('loadstart', _this2['removeOld' + capitalType + 'Tracks_']);
- }
- });
-
- Html5.disposeMediaElement(this.el_);
- // tech will handle clearing of the emulated track list
- _Tech.prototype.dispose.call(this);
- };
-
- /**
- * Create the `Html5` Tech's DOM element.
+ * Will be `true` if the value is a text node, `false` otherwise.
+ */
+
+ function isTextNode(value) {
+ return isObject(value) && value.nodeType === 3;
+ }
+ /**
+ * Empties the contents of an element.
+ *
+ * @param {Element} el
+ * The element to empty children from
*
* @return {Element}
- * The element that gets created.
- */
-
-
- Html5.prototype.createEl = function createEl() {
- var el = this.options_.tag;
-
- // Check if this browser supports moving the element into the box.
- // On the iPhone video will break if you move the element,
- // So we have to create a brand new element.
- if (!el || this.movingMediaElementInDOM === false) {
-
- // If the original tag is still there, clone and remove it.
- if (el) {
- var clone = el.cloneNode(true);
-
- el.parentNode.insertBefore(clone, el);
- Html5.disposeMediaElement(el);
- el = clone;
- } else {
- el = _document2['default'].createElement('video');
-
- // determine if native controls should be used
- var tagAttributes = this.options_.tag && Dom.getElAttributes(this.options_.tag);
- var attributes = (0, _mergeOptions2['default'])({}, tagAttributes);
-
- if (!browser.TOUCH_ENABLED || this.options_.nativeControlsForTouch !== true) {
- delete attributes.controls;
- }
-
- Dom.setElAttributes(el, (0, _obj.assign)(attributes, {
- id: this.options_.techId,
- 'class': 'vjs-tech'
- }));
- }
-
- el.playerId = this.options_.playerId;
- }
-
- // Update specific tag settings, in case they were overridden
- var settingsAttrs = ['autoplay', 'preload', 'loop', 'muted'];
-
- for (var i = settingsAttrs.length - 1; i >= 0; i--) {
- var attr = settingsAttrs[i];
- var overwriteAttrs = {};
-
- if (typeof this.options_[attr] !== 'undefined') {
- overwriteAttrs[attr] = this.options_[attr];
- }
- Dom.setElAttributes(el, overwriteAttrs);
+ * The element with no children
+ */
+
+ function emptyEl(el) {
+ while (el.firstChild) {
+ el.removeChild(el.firstChild);
}
return el;
- };
-
- /**
- * This will be triggered if the loadstart event has already fired, before videojs was
- * ready. Two known examples of when this can happen are:
- * 1. If we're loading the playback object after it has started loading
- * 2. The media is already playing the (often with autoplay on) then
- *
- * This function will fire another loadstart so that videojs can catchup.
- *
- * @fires Tech#loadstart
- *
- * @return {undefined}
- * returns nothing.
- */
-
-
- Html5.prototype.handleLateInit_ = function handleLateInit_(el) {
- var _this3 = this;
-
- if (el.networkState === 0 || el.networkState === 3) {
- // The video element hasn't started loading the source yet
- // or didn't find a source
- return;
- }
-
- if (el.readyState === 0) {
- var _ret = function () {
- // NetworkState is set synchronously BUT loadstart is fired at the
- // end of the current stack, usually before setInterval(fn, 0).
- // So at this point we know loadstart may have already fired or is
- // about to fire, and either way the player hasn't seen it yet.
- // We don't want to fire loadstart prematurely here and cause a
- // double loadstart so we'll wait and see if it happens between now
- // and the next loop, and fire it if not.
- // HOWEVER, we also want to make sure it fires before loadedmetadata
- // which could also happen between now and the next loop, so we'll
- // watch for that also.
- var loadstartFired = false;
- var setLoadstartFired = function setLoadstartFired() {
- loadstartFired = true;
- };
-
- _this3.on('loadstart', setLoadstartFired);
-
- var triggerLoadstart = function triggerLoadstart() {
- // We did miss the original loadstart. Make sure the player
- // sees loadstart before loadedmetadata
- if (!loadstartFired) {
- this.trigger('loadstart');
- }
- };
-
- _this3.on('loadedmetadata', triggerLoadstart);
-
- _this3.ready(function () {
- this.off('loadstart', setLoadstartFired);
- this.off('loadedmetadata', triggerLoadstart);
-
- if (!loadstartFired) {
- // We did miss the original native loadstart. Fire it now.
- this.trigger('loadstart');
- }
- });
-
- return {
- v: void 0
- };
- }();
-
- if ((typeof _ret === 'undefined' ? 'undefined' : _typeof(_ret)) === "object") return _ret.v;
- }
-
- // From here on we know that loadstart already fired and we missed it.
- // The other readyState events aren't as much of a problem if we double
- // them, so not going to go to as much trouble as loadstart to prevent
- // that unless we find reason to.
- var eventsToTrigger = ['loadstart'];
-
- // loadedmetadata: newly equal to HAVE_METADATA (1) or greater
- eventsToTrigger.push('loadedmetadata');
-
- // loadeddata: newly increased to HAVE_CURRENT_DATA (2) or greater
- if (el.readyState >= 2) {
- eventsToTrigger.push('loadeddata');
- }
-
- // canplay: newly increased to HAVE_FUTURE_DATA (3) or greater
- if (el.readyState >= 3) {
- eventsToTrigger.push('canplay');
- }
-
- // canplaythrough: newly equal to HAVE_ENOUGH_DATA (4)
- if (el.readyState >= 4) {
- eventsToTrigger.push('canplaythrough');
- }
-
- // We still need to give the player time to add event listeners
- this.ready(function () {
- eventsToTrigger.forEach(function (type) {
- this.trigger(type);
- }, this);
- });
- };
-
- /**
- * Add event listeners to native text track events. This adds the native text tracks
- * to our emulated {@link TextTrackList}.
- */
-
-
- Html5.prototype.proxyNativeTextTracks_ = function proxyNativeTextTracks_() {
- var tt = this.el().textTracks;
-
- if (tt) {
- // Add tracks - if player is initialised after DOM loaded, textTracks
- // will not trigger addtrack
- for (var i = 0; i < tt.length; i++) {
- this.textTracks().addTrack_(tt[i]);
- }
-
- if (tt.addEventListener) {
- tt.addEventListener('change', this.handleTextTrackChange_);
- tt.addEventListener('addtrack', this.handleTextTrackAdd_);
- tt.addEventListener('removetrack', this.handleTextTrackRemove_);
- }
-
- // Remove (native) texttracks that are not used anymore
- this.on('loadstart', this.removeOldTextTracks_);
- }
- };
-
- /**
- * Handle any {@link TextTrackList} `change` event.
- *
- * @param {EventTarget~Event} e
- * The `change` event that caused this to run.
- *
- * @listens TextTrackList#change
- */
-
-
- Html5.prototype.handleTextTrackChange = function handleTextTrackChange(e) {
- var tt = this.textTracks();
-
- this.textTracks().trigger({
- type: 'change',
- target: tt,
- currentTarget: tt,
- srcElement: tt
- });
- };
-
- /**
- * Handle any {@link TextTrackList} `addtrack` event.
- *
- * @param {EventTarget~Event} e
- * The `addtrack` event that caused this to run.
- *
- * @listens TextTrackList#addtrack
- */
-
-
- Html5.prototype.handleTextTrackAdd = function handleTextTrackAdd(e) {
- this.textTracks().addTrack_(e.track);
- };
-
- /**
- * Handle any {@link TextTrackList} `removetrack` event.
- *
- * @param {EventTarget~Event} e
- * The `removetrack` event that caused this to run.
- *
- * @listens TextTrackList#removetrack
- */
-
-
- Html5.prototype.handleTextTrackRemove = function handleTextTrackRemove(e) {
- this.textTracks().removeTrack_(e.track);
- };
-
- /**
- * This function removes any {@link AudioTrack}s, {@link VideoTrack}s, or
- * {@link TextTrack}s that are not in the media elements TrackList.
- *
- * @param {TrackList} techTracks
- * HTML5 Tech's TrackList to search through
- *
- * @param {TrackList} elTracks
- * HTML5 media elements TrackList to search trough.
- *
- * @private
- */
-
-
- Html5.prototype.removeOldTracks_ = function removeOldTracks_(techTracks, elTracks) {
- // This will loop over the techTracks and check if they are still used by the HTML5 media element
- // If not, they will be removed from the emulated list
- var removeTracks = [];
-
- if (!elTracks) {
- return;
- }
-
- for (var i = 0; i < techTracks.length; i++) {
- var techTrack = techTracks[i];
- var found = false;
-
- for (var j = 0; j < elTracks.length; j++) {
- if (elTracks[j] === techTrack) {
- found = true;
- break;
- }
- }
-
- if (!found) {
- removeTracks.push(techTrack);
- }
- }
-
- for (var _i = 0; _i < removeTracks.length; _i++) {
- var _track = removeTracks[_i];
-
- techTracks.removeTrack_(_track);
- }
- };
-
- /**
- * Remove {@link TextTrack}s that dont exist in the native track list from our
- * emulated {@link TextTrackList}.
- *
- * @listens Tech#loadstart
- */
-
-
- Html5.prototype.removeOldTextTracks_ = function removeOldTextTracks_(e) {
- var techTracks = this.textTracks();
- var elTracks = this.el().textTracks;
-
- this.removeOldTracks_(techTracks, elTracks);
- };
-
- /**
- * Called by {@link Player#play} to play using the `Html5` `Tech`.
- */
-
-
- Html5.prototype.play = function play() {
- var playPromise = this.el_.play();
-
- // Catch/silence error when a pause interrupts a play request
- // on browsers which return a promise
- if (playPromise !== undefined && typeof playPromise.then === 'function') {
- playPromise.then(null, function (e) {});
- }
- };
-
- /**
- * Set current time for the `HTML5` tech.
- *
- * @param {number} seconds
- * Set the current time of the media to this.
- */
-
-
- Html5.prototype.setCurrentTime = function setCurrentTime(seconds) {
- try {
- this.el_.currentTime = seconds;
- } catch (e) {
- (0, _log2['default'])(e, 'Video is not ready. (Video.js)');
- // this.warning(VideoJS.warnings.videoNotReady);
- }
- };
-
- /**
- * Get the current duration of the HTML5 media element.
- *
- * @return {number}
- * The duration of the media or 0 if there is no duration.
- */
-
-
- Html5.prototype.duration = function duration() {
- var _this4 = this;
-
- // Android Chrome will report duration as Infinity for VOD HLS until after
- // playback has started, which triggers the live display erroneously.
- // Return NaN if playback has not started and trigger a durationupdate once
- // the duration can be reliably known.
- if (this.el_.duration === Infinity && browser.IS_ANDROID && browser.IS_CHROME) {
- if (this.el_.currentTime === 0) {
- var _ret2 = function () {
- // Wait for the first `timeupdate` with currentTime > 0 - there may be
- // several with 0
- var checkProgress = function checkProgress() {
- if (_this4.el_.currentTime > 0) {
- // Trigger durationchange for genuinely live video
- if (_this4.el_.duration === Infinity) {
- _this4.trigger('durationchange');
- }
- _this4.off('timeupdate', checkProgress);
- }
- };
-
- _this4.on('timeupdate', checkProgress);
- return {
- v: NaN
- };
- }();
-
- if ((typeof _ret2 === 'undefined' ? 'undefined' : _typeof(_ret2)) === "object") return _ret2.v;
- }
- }
- return this.el_.duration || NaN;
- };
-
- /**
- * Get the current width of the HTML5 media element.
- *
- * @return {number}
- * The width of the HTML5 media element.
- */
-
-
- Html5.prototype.width = function width() {
- return this.el_.offsetWidth;
- };
-
- /**
- * Get the current height of the HTML5 media element.
- *
- * @return {number}
- * The heigth of the HTML5 media element.
- */
-
-
- Html5.prototype.height = function height() {
- return this.el_.offsetHeight;
- };
-
- /**
- * Proxy iOS `webkitbeginfullscreen` and `webkitendfullscreen` into
- * `fullscreenchange` event.
- *
- * @private
- * @fires fullscreenchange
- * @listens webkitendfullscreen
- * @listens webkitbeginfullscreen
- * @listens webkitbeginfullscreen
- */
-
-
- Html5.prototype.proxyWebkitFullscreen_ = function proxyWebkitFullscreen_() {
- var _this5 = this;
-
- if (!('webkitDisplayingFullscreen' in this.el_)) {
- return;
- }
-
- var endFn = function endFn() {
- this.trigger('fullscreenchange', { isFullscreen: false });
- };
-
- var beginFn = function beginFn() {
- this.one('webkitendfullscreen', endFn);
-
- this.trigger('fullscreenchange', { isFullscreen: true });
- };
-
- this.on('webkitbeginfullscreen', beginFn);
- this.on('dispose', function () {
- _this5.off('webkitbeginfullscreen', beginFn);
- _this5.off('webkitendfullscreen', endFn);
- });
- };
-
- /**
- * Check if fullscreen is supported on the current playback device.
+ }
+ /**
+ * This is a mixed value that describes content to be injected into the DOM
+ * via some method. It can be of the following types:
+ *
+ * Type | Description
+ * -----------|-------------
+ * `string` | The value will be normalized into a text node.
+ * `Element` | The value will be accepted as-is.
+ * `TextNode` | The value will be accepted as-is.
+ * `Array` | A one-dimensional array of strings, elements, text nodes, or functions. These functions should return a string, element, or text node (any other return value, like an array, will be ignored).
+ * `Function` | A function, which is expected to return a string, element, text node, or array - any of the other possible values described above. This means that a content descriptor could be a function that returns an array of functions, but those second-level functions must return strings, elements, or text nodes.
+ *
+ * @typedef {string|Element|TextNode|Array|Function} module:dom~ContentDescriptor
+ */
+
+ /**
+ * Normalizes content for eventual insertion into the DOM.
+ *
+ * This allows a wide range of content definition methods, but helps protect
+ * from falling into the trap of simply writing to `innerHTML`, which could
+ * be an XSS concern.
+ *
+ * The content for an element can be passed in multiple types and
+ * combinations, whose behavior is as follows:
+ *
+ * @param {module:dom~ContentDescriptor} content
+ * A content descriptor value.
+ *
+ * @return {Array}
+ * All of the content that was passed in, normalized to an array of
+ * elements or text nodes.
+ */
+
+ function normalizeContent(content) {
+ // First, invoke content if it is a function. If it produces an array,
+ // that needs to happen before normalization.
+ if (typeof content === 'function') {
+ content = content();
+ } // Next up, normalize to an array, so one or many items can be normalized,
+ // filtered, and returned.
+
+
+ return (Array.isArray(content) ? content : [content]).map(function (value) {
+ // First, invoke value if it is a function to produce a new value,
+ // which will be subsequently normalized to a Node of some kind.
+ if (typeof value === 'function') {
+ value = value();
+ }
+
+ if (isEl(value) || isTextNode(value)) {
+ return value;
+ }
+
+ if (typeof value === 'string' && /\S/.test(value)) {
+ return document.createTextNode(value);
+ }
+ }).filter(function (value) {
+ return value;
+ });
+ }
+ /**
+ * Normalizes and appends content to an element.
+ *
+ * @param {Element} el
+ * Element to append normalized content to.
+ *
+ * @param {module:dom~ContentDescriptor} content
+ * A content descriptor value.
+ *
+ * @return {Element}
+ * The element with appended normalized content.
+ */
+
+ function appendContent(el, content) {
+ normalizeContent(content).forEach(function (node) {
+ return el.appendChild(node);
+ });
+ return el;
+ }
+ /**
+ * Normalizes and inserts content into an element; this is identical to
+ * `appendContent()`, except it empties the element first.
+ *
+ * @param {Element} el
+ * Element to insert normalized content into.
+ *
+ * @param {module:dom~ContentDescriptor} content
+ * A content descriptor value.
+ *
+ * @return {Element}
+ * The element with inserted normalized content.
+ */
+
+ function insertContent(el, content) {
+ return appendContent(emptyEl(el), content);
+ }
+ /**
+ * Check if an event was a single left click.
+ *
+ * @param {EventTarget~Event} event
+ * Event object.
*
* @return {boolean}
- * - True if fullscreen is supported.
- * - False if fullscreen is not supported.
- */
-
-
- Html5.prototype.supportsFullScreen = function supportsFullScreen() {
- if (typeof this.el_.webkitEnterFullScreen === 'function') {
- var userAgent = _window2['default'].navigator && _window2['default'].navigator.userAgent || '';
-
- // Seems to be broken in Chromium/Chrome && Safari in Leopard
- if (/Android/.test(userAgent) || !/Chrome|Mac OS X 10.5/.test(userAgent)) {
- return true;
- }
- }
- return false;
- };
-
- /**
- * Request that the `HTML5` Tech enter fullscreen.
- */
-
-
- Html5.prototype.enterFullScreen = function enterFullScreen() {
- var video = this.el_;
-
- if (video.paused && video.networkState <= video.HAVE_METADATA) {
- // attempt to prime the video element for programmatic access
- // this isn't necessary on the desktop but shouldn't hurt
- this.el_.play();
-
- // playing and pausing synchronously during the transition to fullscreen
- // can get iOS ~6.1 devices into a play/pause loop
- this.setTimeout(function () {
- video.pause();
- video.webkitEnterFullScreen();
- }, 0);
- } else {
- video.webkitEnterFullScreen();
- }
- };
-
- /**
- * Request that the `HTML5` Tech exit fullscreen.
- */
-
-
- Html5.prototype.exitFullScreen = function exitFullScreen() {
- this.el_.webkitExitFullScreen();
- };
-
- /**
- * A getter/setter for the `Html5` Tech's source object.
- * > Note: Please use {@link Html5#setSource}
- *
- * @param {Tech~SourceObject} [src]
- * The source object you want to set on the `HTML5` techs element.
- *
- * @return {Tech~SourceObject|undefined}
- * - The current source object when a source is not passed in.
- * - undefined when setting
- *
- * @deprecated Since version 5.
- */
-
-
- Html5.prototype.src = function src(_src) {
- if (_src === undefined) {
- return this.el_.src;
- }
-
- // Setting src through `src` instead of `setSrc` will be deprecated
- this.setSrc(_src);
- };
-
- /**
- * Reset the tech by removing all sources and then calling
- * {@link Html5.resetMediaElement}.
- */
-
-
- Html5.prototype.reset = function reset() {
- Html5.resetMediaElement(this.el_);
- };
-
- /**
- * Get the current source on the `HTML5` Tech. Falls back to returning the source from
- * the HTML5 media element.
- *
- * @return {Tech~SourceObject}
- * The current source object from the HTML5 tech. With a fallback to the
- * elements source.
- */
-
-
- Html5.prototype.currentSrc = function currentSrc() {
- if (this.currentSource_) {
- return this.currentSource_.src;
- }
- return this.el_.currentSrc;
- };
-
- /**
- * Set controls attribute for the HTML5 media Element.
- *
- * @param {string} val
- * Value to set the controls attribute to
- */
-
-
- Html5.prototype.setControls = function setControls(val) {
- this.el_.controls = !!val;
- };
-
- /**
- * Create and returns a remote {@link TextTrack} object.
- *
- * @param {string} kind
- * `TextTrack` kind (subtitles, captions, descriptions, chapters, or metadata)
- *
- * @param {string} [label]
- * Label to identify the text track
- *
- * @param {string} [language]
- * Two letter language abbreviation
- *
- * @return {TextTrack}
- * The TextTrack that gets created.
- */
-
-
- Html5.prototype.addTextTrack = function addTextTrack(kind, label, language) {
- if (!this.featuresNativeTextTracks) {
- return _Tech.prototype.addTextTrack.call(this, kind, label, language);
- }
-
- return this.el_.addTextTrack(kind, label, language);
- };
-
- /**
- * Creates either native TextTrack or an emulated TextTrack depending
- * on the value of `featuresNativeTextTracks`
- *
- * @param {Object} options
- * The object should contain the options to intialize the TextTrack with.
- *
- * @param {string} [options.kind]
- * `TextTrack` kind (subtitles, captions, descriptions, chapters, or metadata).
- *
- * @param {string} [options.label].
- * Label to identify the text track
- *
- * @param {string} [options.language]
- * Two letter language abbreviation.
- *
- * @param {boolean} [options.default]
- * Default this track to on.
- *
- * @param {string} [options.id]
- * The internal id to assign this track.
- *
- * @param {string} [options.src]
- * A source url for the track.
- *
- * @return {HTMLTrackElement}
- * The track element that gets created.
- */
-
-
- Html5.prototype.createRemoteTextTrack = function createRemoteTextTrack(options) {
- if (!this.featuresNativeTextTracks) {
- return _Tech.prototype.createRemoteTextTrack.call(this, options);
- }
- var htmlTrackElement = _document2['default'].createElement('track');
-
- if (options.kind) {
- htmlTrackElement.kind = options.kind;
- }
- if (options.label) {
- htmlTrackElement.label = options.label;
- }
- if (options.language || options.srclang) {
- htmlTrackElement.srclang = options.language || options.srclang;
- }
- if (options['default']) {
- htmlTrackElement['default'] = options['default'];
- }
- if (options.id) {
- htmlTrackElement.id = options.id;
- }
- if (options.src) {
- htmlTrackElement.src = options.src;
- }
-
- return htmlTrackElement;
- };
-
- /**
- * Creates a remote text track object and returns an html track element.
- *
- * @param {Object} options The object should contain values for
- * kind, language, label, and src (location of the WebVTT file)
- * @param {Boolean} [manualCleanup=true] if set to false, the TextTrack will be
- * automatically removed from the video element whenever the source changes
- * @return {HTMLTrackElement} An Html Track Element.
- * This can be an emulated {@link HTMLTrackElement} or a native one.
- * @deprecated The default value of the "manualCleanup" parameter will default
- * to "false" in upcoming versions of Video.js
- */
-
-
- Html5.prototype.addRemoteTextTrack = function addRemoteTextTrack(options, manualCleanup) {
- var htmlTrackElement = _Tech.prototype.addRemoteTextTrack.call(this, options, manualCleanup);
-
- if (this.featuresNativeTextTracks) {
- this.el().appendChild(htmlTrackElement);
- }
-
- return htmlTrackElement;
- };
-
- /**
- * Remove remote `TextTrack` from `TextTrackList` object
- *
- * @param {TextTrack} track
- * `TextTrack` object to remove
- */
-
-
- Html5.prototype.removeRemoteTextTrack = function removeRemoteTextTrack(track) {
- _Tech.prototype.removeRemoteTextTrack.call(this, track);
-
- if (this.featuresNativeTextTracks) {
- var tracks = this.$$('track');
-
- var i = tracks.length;
-
- while (i--) {
- if (track === tracks[i] || track === tracks[i].track) {
- this.el().removeChild(tracks[i]);
- }
- }
- }
- };
-
- return Html5;
-}(_tech2['default']);
-
-/* HTML5 Support Testing ---------------------------------------------------- */
-
-/**
- * Element for testing browser HTML5 media capabilities
- *
- * @type {Element}
- * @constant
- * @private
- */
-
-
-Html5.TEST_VID = _document2['default'].createElement('video');
-var track = _document2['default'].createElement('track');
-
-track.kind = 'captions';
-track.srclang = 'en';
-track.label = 'English';
-Html5.TEST_VID.appendChild(track);
-
-/**
- * Check if HTML5 media is supported by this browser/device.
- *
- * @return {boolean}
- * - True if HTML5 media is supported.
- * - False if HTML5 media is not supported.
- */
-Html5.isSupported = function () {
- // IE9 with no Media Player is a LIAR! (#984)
- try {
- Html5.TEST_VID.volume = 0.5;
- } catch (e) {
- return false;
- }
-
- return !!Html5.TEST_VID.canPlayType;
-};
-
-/**
- * Check if the volume can be changed in this browser/device.
- * Volume cannot be changed in a lot of mobile devices.
- * Specifically, it can't be changed from 1 on iOS.
- *
- * @return {boolean}
- * - True if volume can be controlled
- * - False otherwise
- */
-Html5.canControlVolume = function () {
- // IE will error if Windows Media Player not installed #3315
- try {
- var volume = Html5.TEST_VID.volume;
-
- Html5.TEST_VID.volume = volume / 2 + 0.1;
- return volume !== Html5.TEST_VID.volume;
- } catch (e) {
- return false;
- }
-};
-
-/**
- * Check if the playback rate can be changed in this browser/device.
- *
- * @return {boolean}
- * - True if playback rate can be controlled
- * - False otherwise
- */
-Html5.canControlPlaybackRate = function () {
- // Playback rate API is implemented in Android Chrome, but doesn't do anything
- // https://github.com/videojs/video.js/issues/3180
- if (browser.IS_ANDROID && browser.IS_CHROME) {
- return false;
- }
- // IE will error if Windows Media Player not installed #3315
- try {
- var playbackRate = Html5.TEST_VID.playbackRate;
-
- Html5.TEST_VID.playbackRate = playbackRate / 2 + 0.1;
- return playbackRate !== Html5.TEST_VID.playbackRate;
- } catch (e) {
- return false;
- }
-};
-
-/**
- * Check to see if native `TextTrack`s are supported by this browser/device.
- *
- * @return {boolean}
- * - True if native `TextTrack`s are supported.
- * - False otherwise
- */
-Html5.supportsNativeTextTracks = function () {
- return browser.IS_ANY_SAFARI;
-};
-
-/**
- * Check to see if native `VideoTrack`s are supported by this browser/device
- *
- * @return {boolean}
- * - True if native `VideoTrack`s are supported.
- * - False otherwise
- */
-Html5.supportsNativeVideoTracks = function () {
- var supportsVideoTracks = !!Html5.TEST_VID.videoTracks;
-
- return supportsVideoTracks;
-};
-
-/**
- * Check to see if native `AudioTrack`s are supported by this browser/device
- *
- * @return {boolean}
- * - True if native `AudioTrack`s are supported.
- * - False otherwise
- */
-Html5.supportsNativeAudioTracks = function () {
- var supportsAudioTracks = !!Html5.TEST_VID.audioTracks;
-
- return supportsAudioTracks;
-};
-
-/**
- * An array of events available on the Html5 tech.
- *
- * @private
- * @type {Array}
- */
-Html5.Events = ['loadstart', 'suspend', 'abort', 'error', 'emptied', 'stalled', 'loadedmetadata', 'loadeddata', 'canplay', 'canplaythrough', 'playing', 'waiting', 'seeking', 'seeked', 'ended', 'durationchange', 'timeupdate', 'progress', 'play', 'pause', 'ratechange', 'volumechange'];
-
-/**
- * Boolean indicating whether the `Tech` supports volume control.
- *
- * @type {boolean}
- * @default {@link Html5.canControlVolume}
- */
-Html5.prototype.featuresVolumeControl = Html5.canControlVolume();
-
-/**
- * Boolean indicating whether the `Tech` supports changing the speed at which the media
- * plays. Examples:
- * - Set player to play 2x (twice) as fast
- * - Set player to play 0.5x (half) as fast
- *
- * @type {boolean}
- * @default {@link Html5.canControlPlaybackRate}
- */
-Html5.prototype.featuresPlaybackRate = Html5.canControlPlaybackRate();
-
-/**
- * Boolean indicating whether the `HTML5` tech currently supports the media element
- * moving in the DOM. iOS breaks if you move the media element, so this is set this to
- * false there. Everywhere else this should be true.
- *
- * @type {boolean}
- * @default
- */
-Html5.prototype.movingMediaElementInDOM = !browser.IS_IOS;
-
-// TODO: Previous comment: No longer appears to be used. Can probably be removed.
-// Is this true?
-/**
- * Boolean indicating whether the `HTML5` tech currently supports automatic media resize
- * when going into fullscreen.
- *
- * @type {boolean}
- * @default
- */
-Html5.prototype.featuresFullscreenResize = true;
-
-/**
- * Boolean indicating whether the `HTML5` tech currently supports the progress event.
- * If this is false, manual `progress` events will be triggred instead.
- *
- * @type {boolean}
- * @default
- */
-Html5.prototype.featuresProgressEvents = true;
-
-/**
- * Boolean indicating whether the `HTML5` tech currently supports the timeupdate event.
- * If this is false, manual `timeupdate` events will be triggred instead.
- *
- * @default
- */
-Html5.prototype.featuresTimeupdateEvents = true;
-
-/**
- * Boolean indicating whether the `HTML5` tech currently supports native `TextTrack`s.
- *
- * @type {boolean}
- * @default {@link Html5.supportsNativeTextTracks}
- */
-Html5.prototype.featuresNativeTextTracks = Html5.supportsNativeTextTracks();
-
-/**
- * Boolean indicating whether the `HTML5` tech currently supports native `VideoTrack`s.
- *
- * @type {boolean}
- * @default {@link Html5.supportsNativeVideoTracks}
- */
-Html5.prototype.featuresNativeVideoTracks = Html5.supportsNativeVideoTracks();
-
-/**
- * Boolean indicating whether the `HTML5` tech currently supports native `AudioTrack`s.
- *
- * @type {boolean}
- * @default {@link Html5.supportsNativeAudioTracks}
- */
-Html5.prototype.featuresNativeAudioTracks = Html5.supportsNativeAudioTracks();
-
-// HTML5 Feature detection and Device Fixes --------------------------------- //
-var canPlayType = void 0;
-var mpegurlRE = /^application\/(?:x-|vnd\.apple\.)mpegurl/i;
-var mp4RE = /^video\/mp4/i;
-
-Html5.patchCanPlayType = function () {
- // Android 4.0 and above can play HLS to some extent but it reports being unable to do so
- if (browser.ANDROID_VERSION >= 4.0 && !browser.IS_FIREFOX) {
- if (!canPlayType) {
- canPlayType = Html5.TEST_VID.constructor.prototype.canPlayType;
- }
-
- Html5.TEST_VID.constructor.prototype.canPlayType = function (type) {
- if (type && mpegurlRE.test(type)) {
- return 'maybe';
- }
- return canPlayType.call(this, type);
- };
- }
-
- // Override Android 2.2 and less canPlayType method which is broken
- if (browser.IS_OLD_ANDROID) {
- if (!canPlayType) {
- canPlayType = Html5.TEST_VID.constructor.prototype.canPlayType;
- }
-
- Html5.TEST_VID.constructor.prototype.canPlayType = function (type) {
- if (type && mp4RE.test(type)) {
- return 'maybe';
- }
- return canPlayType.call(this, type);
- };
- }
-};
-
-Html5.unpatchCanPlayType = function () {
- var r = Html5.TEST_VID.constructor.prototype.canPlayType;
-
- Html5.TEST_VID.constructor.prototype.canPlayType = canPlayType;
- canPlayType = null;
- return r;
-};
-
-// by default, patch the media element
-Html5.patchCanPlayType();
-
-Html5.disposeMediaElement = function (el) {
- if (!el) {
- return;
- }
-
- if (el.parentNode) {
- el.parentNode.removeChild(el);
- }
-
- // remove any child track or source nodes to prevent their loading
- while (el.hasChildNodes()) {
- el.removeChild(el.firstChild);
- }
-
- // remove any src reference. not setting `src=''` because that causes a warning
- // in firefox
- el.removeAttribute('src');
-
- // force the media element to update its loading state by calling load()
- // however IE on Windows 7N has a bug that throws an error so need a try/catch (#793)
- if (typeof el.load === 'function') {
- // wrapping in an iife so it's not deoptimized (#1060#discussion_r10324473)
- (function () {
- try {
- el.load();
- } catch (e) {
- // not supported
- }
- })();
- }
-};
-
-Html5.resetMediaElement = function (el) {
- if (!el) {
- return;
- }
-
- var sources = el.querySelectorAll('source');
- var i = sources.length;
-
- while (i--) {
- el.removeChild(sources[i]);
- }
-
- // remove any src reference.
- // not setting `src=''` because that throws an error
- el.removeAttribute('src');
-
- if (typeof el.load === 'function') {
- // wrapping in an iife so it's not deoptimized (#1060#discussion_r10324473)
- (function () {
- try {
- el.load();
- } catch (e) {
- // satisfy linter
- }
- })();
- }
-};
-
-/* Native HTML5 element property wrapping ----------------------------------- */
-// Wrap native properties with a getter
-[
-/**
- * Get the value of `paused` from the media element. `paused` indicates whether the media element
- * is currently paused or not.
- *
- * @method Html5.prototype.paused
- * @return {boolean}
- * The value of `paused` from the media element.
- *
- * @see [Spec]{@link https://www.w3.org/TR/html5/embedded-content-0.html#dom-media-paused}
- */
-'paused',
-
-/**
- * Get the value of `currentTime` from the media element. `currentTime` indicates
- * the current second that the media is at in playback.
- *
- * @method Html5.prototype.currentTime
- * @return {number}
- * The value of `currentTime` from the media element.
- *
- * @see [Spec]{@link https://www.w3.org/TR/html5/embedded-content-0.html#dom-media-currenttime}
- */
-'currentTime',
-
-/**
- * Get the value of `buffered` from the media element. `buffered` is a `TimeRange`
- * object that represents the parts of the media that are already downloaded and
- * available for playback.
- *
- * @method Html5.prototype.buffered
- * @return {TimeRange}
- * The value of `buffered` from the media element.
- *
- * @see [Spec]{@link https://www.w3.org/TR/html5/embedded-content-0.html#dom-media-buffered}
- */
-'buffered',
-
-/**
- * Get the value of `volume` from the media element. `volume` indicates
- * the current playback volume of audio for a media. `volume` will be a value from 0
- * (silent) to 1 (loudest and default).
- *
- * @method Html5.prototype.volume
- * @return {number}
- * The value of `volume` from the media element. Value will be between 0-1.
- *
- * @see [Spec]{@link https://www.w3.org/TR/html5/embedded-content-0.html#dom-a-volume}
- */
-'volume',
-
-/**
- * Get the value of `muted` from the media element. `muted` indicates
- * that the volume for the media should be set to silent. This does not actually change
- * the `volume` attribute.
- *
- * @method Html5.prototype.muted
- * @return {boolean}
- * - True if the value of `volume` should be ignored and the audio set to silent.
- * - False if the value of `volume` should be used.
- *
- * @see [Spec]{@link https://www.w3.org/TR/html5/embedded-content-0.html#dom-media-muted}
- */
-'muted',
-
-/**
- * Get the value of `poster` from the media element. `poster` indicates
- * that the url of an image file that can/will be shown when no media data is available.
- *
- * @method Html5.prototype.poster
- * @return {string}
- * The value of `poster` from the media element. Value will be a url to an
- * image.
- *
- * @see [Spec]{@link https://www.w3.org/TR/html5/embedded-content-0.html#attr-video-poster}
- */
-'poster',
-
-/**
- * Get the value of `preload` from the media element. `preload` indicates
- * what should download before the media is interacted with. It can have the following
- * values:
- * - none: nothing should be downloaded
- * - metadata: poster and the first few frames of the media may be downloaded to get
- * media dimensions and other metadata
- * - auto: allow the media and metadata for the media to be downloaded before
- * interaction
- *
- * @method Html5.prototype.preload
- * @return {string}
- * The value of `preload` from the media element. Will be 'none', 'metadata',
- * or 'auto'.
- *
- * @see [Spec]{@link https://www.w3.org/TR/html5/embedded-content-0.html#attr-media-preload}
- */
-'preload',
-
-/**
- * Get the value of `autoplay` from the media element. `autoplay` indicates
- * that the media should start to play as soon as the page is ready.
- *
- * @method Html5.prototype.autoplay
- * @return {boolean}
- * - The value of `autoplay` from the media element.
- * - True indicates that the media should start as soon as the page loads.
- * - False indicates that the media should not start as soon as the page loads.
- *
- * @see [Spec]{@link https://www.w3.org/TR/html5/embedded-content-0.html#attr-media-autoplay}
- */
-'autoplay',
-
-/**
- * Get the value of `controls` from the media element. `controls` indicates
- * whether the native media controls should be shown or hidden.
- *
- * @method Html5.prototype.controls
- * @return {boolean}
- * - The value of `controls` from the media element.
- * - True indicates that native controls should be showing.
- * - False indicates that native controls should be hidden.
- *
- * @see [Spec]{@link https://www.w3.org/TR/html5/embedded-content-0.html#attr-media-controls}
- */
-'controls',
-
-/**
- * Get the value of `loop` from the media element. `loop` indicates
- * that the media should return to the start of the media and continue playing once
- * it reaches the end.
- *
- * @method Html5.prototype.loop
- * @return {boolean}
- * - The value of `loop` from the media element.
- * - True indicates that playback should seek back to start once
- * the end of a media is reached.
- * - False indicates that playback should not loop back to the start when the
- * end of the media is reached.
- *
- * @see [Spec]{@link https://www.w3.org/TR/html5/embedded-content-0.html#attr-media-loop}
- */
-'loop',
-
-/**
- * Get the value of the `error` from the media element. `error` indicates any
- * MediaError that may have occured during playback. If error returns null there is no
- * current error.
- *
- * @method Html5.prototype.error
- * @return {MediaError|null}
- * The value of `error` from the media element. Will be `MediaError` if there
- * is a current error and null otherwise.
- *
- * @see [Spec]{@link https://www.w3.org/TR/html5/embedded-content-0.html#dom-media-error}
- */
-'error',
-
-/**
- * Get the value of `seeking` from the media element. `seeking` indicates whether the
- * media is currently seeking to a new position or not.
- *
- * @method Html5.prototype.seeking
- * @return {boolean}
- * - The value of `seeking` from the media element.
- * - True indicates that the media is currently seeking to a new position.
- * - Flase indicates that the media is not seeking to a new position at this time.
- *
- * @see [Spec]{@link https://www.w3.org/TR/html5/embedded-content-0.html#dom-media-seeking}
- */
-'seeking',
-
-/**
- * Get the value of `seekable` from the media element. `seekable` returns a
- * `TimeRange` object indicating ranges of time that can currently be `seeked` to.
- *
- * @method Html5.prototype.seekable
- * @return {TimeRange}
- * The value of `seekable` from the media element. A `TimeRange` object
- * indicating the current ranges of time that can be seeked to.
- *
- * @see [Spec]{@link https://www.w3.org/TR/html5/embedded-content-0.html#dom-media-seekable}
- */
-'seekable',
-
-/**
- * Get the value of `ended` from the media element. `ended` indicates whether
- * the media has reached the end or not.
- *
- * @method Html5.prototype.ended
- * @return {boolean}
- * - The value of `ended` from the media element.
- * - True indicates that the media has ended.
- * - False indicates that the media has not ended.
- *
- * @see [Spec]{@link https://www.w3.org/TR/html5/embedded-content-0.html#dom-media-ended}
- */
-'ended',
-
-/**
- * Get the value of `defaultMuted` from the media element. `defaultMuted` indicates
- * whether the media should start muted or not. Only changes the default state of the
- * media. `muted` and `defaultMuted` can have different values. `muted` indicates the
- * current state.
- *
- * @method Html5.prototype.defaultMuted
- * @return {boolean}
- * - The value of `defaultMuted` from the media element.
- * - True indicates that the media should start muted.
- * - False indicates that the media should not start muted
- *
- * @see [Spec]{@link https://www.w3.org/TR/html5/embedded-content-0.html#dom-media-defaultmuted}
- */
-'defaultMuted',
-
-/**
- * Get the value of `playbackRate` from the media element. `playbackRate` indicates
- * the rate at which the media is currently playing back. Examples:
- * - if playbackRate is set to 2, media will play twice as fast.
- * - if playbackRate is set to 0.5, media will play half as fast.
- *
- * @method Html5.prototype.playbackRate
- * @return {number}
- * The value of `playbackRate` from the media element. A number indicating
- * the current playback speed of the media, where 1 is normal speed.
- *
- * @see [Spec]{@link https://www.w3.org/TR/html5/embedded-content-0.html#dom-media-playbackrate}
- */
-'playbackRate',
-
-/**
- * Get the value of `played` from the media element. `played` returns a `TimeRange`
- * object representing points in the media timeline that have been played.
- *
- * @method Html5.prototype.played
- * @return {TimeRange}
- * The value of `played` from the media element. A `TimeRange` object indicating
- * the ranges of time that have been played.
- *
- * @see [Spec]{@link https://www.w3.org/TR/html5/embedded-content-0.html#dom-media-played}
- */
-'played',
-
-/**
- * Get the value of `networkState` from the media element. `networkState` indicates
- * the current network state. It returns an enumeration from the following list:
- * - 0: NETWORK_EMPTY
- * - 1: NEWORK_IDLE
- * - 2: NETWORK_LOADING
- * - 3: NETWORK_NO_SOURCE
- *
- * @method Html5.prototype.networkState
- * @return {number}
- * The value of `networkState` from the media element. This will be a number
- * from the list in the description.
- *
- * @see [Spec] {@link https://www.w3.org/TR/html5/embedded-content-0.html#dom-media-networkstate}
- */
-'networkState',
-
-/**
- * Get the value of `readyState` from the media element. `readyState` indicates
- * the current state of the media element. It returns an enumeration from the
- * following list:
- * - 0: HAVE_NOTHING
- * - 1: HAVE_METADATA
- * - 2: HAVE_CURRENT_DATA
- * - 3: HAVE_FUTURE_DATA
- * - 4: HAVE_ENOUGH_DATA
- *
- * @method Html5.prototype.readyState
- * @return {number}
- * The value of `readyState` from the media element. This will be a number
- * from the list in the description.
- *
- * @see [Spec] {@link https://www.w3.org/TR/html5/embedded-content-0.html#ready-states}
- */
-'readyState',
-
-/**
- * Get the value of `videoWidth` from the video element. `videoWidth` indicates
- * the current width of the video in css pixels.
- *
- * @method Html5.prototype.videoWidth
- * @return {number}
- * The value of `videoWidth` from the video element. This will be a number
- * in css pixels.
- *
- * @see [Spec] {@link https://www.w3.org/TR/html5/embedded-content-0.html#dom-video-videowidth}
- */
-'videoWidth',
-
-/**
- * Get the value of `videoHeight` from the video element. `videoHeigth` indicates
- * the current height of the video in css pixels.
- *
- * @method Html5.prototype.videoHeight
- * @return {number}
- * The value of `videoHeight` from the video element. This will be a number
- * in css pixels.
- *
- * @see [Spec] {@link https://www.w3.org/TR/html5/embedded-content-0.html#dom-video-videowidth}
- */
-'videoHeight'].forEach(function (prop) {
- Html5.prototype[prop] = function () {
- return this.el_[prop];
- };
-});
-
-// Wrap native properties with a setter in this format:
-// set + toTitleCase(name)
-[
-/**
- * Set the value of `volume` on the media element. `volume` indicates the current
- * audio level as a percentage in decimal form. This means that 1 is 100%, 0.5 is 50%, and
- * so on.
- *
- * @method Html5.prototype.setVolume
- * @param {number} percentAsDecimal
- * The volume percent as a decimal. Valid range is from 0-1.
- *
- * @see [Spec]{@link https://www.w3.org/TR/html5/embedded-content-0.html#dom-a-volume}
- */
-'volume',
-
-/**
- * Set the value of `muted` on the media element. `muted` indicates the current
- * audio level should be silent.
- *
- * @method Html5.prototype.setMuted
- * @param {boolean} muted
- * - True if the audio should be set to silent
- * - False otherwise
- *
- * @see [Spec]{@link https://www.w3.org/TR/html5/embedded-content-0.html#dom-media-muted}
- */
-'muted',
-
-/**
- * Set the value of `src` on the media element. `src` indicates the current
- * {@link Tech~SourceObject} for the media.
- *
- * @method Html5.prototype.setSrc
- * @param {Tech~SourceObject} src
- * The source object to set as the current source.
- *
- * @see [Spec]{@link https://www.w3.org/TR/html5/embedded-content-0.html#dom-media-src}
- */
-'src',
-
-/**
- * Set the value of `poster` on the media element. `poster` is the url to
- * an image file that can/will be shown when no media data is available.
- *
- * @method Html5.prototype.setPoster
- * @param {string} poster
- * The url to an image that should be used as the `poster` for the media
- * element.
- *
- * @see [Spec]{@link https://www.w3.org/TR/html5/embedded-content-0.html#attr-media-poster}
- */
-'poster',
-
-/**
- * Set the value of `preload` on the media element. `preload` indicates
- * what should download before the media is interacted with. It can have the following
- * values:
- * - none: nothing should be downloaded
- * - metadata: poster and the first few frames of the media may be downloaded to get
- * media dimensions and other metadata
- * - auto: allow the media and metadata for the media to be downloaded before
- * interaction
- *
- * @method Html5.prototype.setPreload
- * @param {string} preload
- * The value of `preload` to set on the media element. Must be 'none', 'metadata',
- * or 'auto'.
- *
- * @see [Spec]{@link https://www.w3.org/TR/html5/embedded-content-0.html#attr-media-preload}
- */
-'preload',
-
-/**
- * Set the value of `autoplay` on the media element. `autoplay` indicates
- * that the media should start to play as soon as the page is ready.
- *
- * @method Html5.prototype.setAutoplay
- * @param {boolean} autoplay
- * - True indicates that the media should start as soon as the page loads.
- * - False indicates that the media should not start as soon as the page loads.
- *
- * @see [Spec]{@link https://www.w3.org/TR/html5/embedded-content-0.html#attr-media-autoplay}
- */
-'autoplay',
-
-/**
- * Set the value of `loop` on the media element. `loop` indicates
- * that the media should return to the start of the media and continue playing once
- * it reaches the end.
- *
- * @method Html5.prototype.setLoop
- * @param {boolean} loop
- * - True indicates that playback should seek back to start once
- * the end of a media is reached.
- * - False indicates that playback should not loop back to the start when the
- * end of the media is reached.
- *
- * @see [Spec]{@link https://www.w3.org/TR/html5/embedded-content-0.html#attr-media-loop}
- */
-'loop',
-
-/**
- * Set the value of `playbackRate` on the media element. `playbackRate` indicates
- * the rate at which the media should play back. Examples:
- * - if playbackRate is set to 2, media will play twice as fast.
- * - if playbackRate is set to 0.5, media will play half as fast.
- *
- * @method Html5.prototype.setPlaybackRate
- * @return {number}
- * The value of `playbackRate` from the media element. A number indicating
- * the current playback speed of the media, where 1 is normal speed.
- *
- * @see [Spec]{@link https://www.w3.org/TR/html5/embedded-content-0.html#dom-media-playbackrate}
- */
-'playbackRate'].forEach(function (prop) {
- Html5.prototype['set' + (0, _toTitleCase2['default'])(prop)] = function (v) {
- this.el_[prop] = v;
- };
-});
-
-// wrap native functions with a function
-[
-/**
- * A wrapper around the media elements `pause` function. This will call the `HTML5`
- * media elements `pause` function.
- *
- * @method Html5.prototype.pause
- * @see [Spec]{@link https://www.w3.org/TR/html5/embedded-content-0.html#dom-media-pause}
- */
-'pause',
-
-/**
- * A wrapper around the media elements `load` function. This will call the `HTML5`s
- * media element `load` function.
- *
- * @method Html5.prototype.load
- * @see [Spec]{@link https://www.w3.org/TR/html5/embedded-content-0.html#dom-media-load}
- */
-'load'].forEach(function (prop) {
- Html5.prototype[prop] = function () {
- return this.el_[prop]();
- };
-});
-
-_tech2['default'].withSourceHandlers(Html5);
-
-/**
- * Native source handler for Html5, simply passes the source to the media element.
- *
- * @proprety {Tech~SourceObject} source
- * The source object
- *
- * @proprety {Html5} tech
- * The instance of the HTML5 tech.
- */
-Html5.nativeSourceHandler = {};
-
-/**
- * Check if the media element can play the given mime type.
- *
- * @param {string} type
- * The mimetype to check
- *
- * @return {string}
- * 'probably', 'maybe', or '' (empty string)
- */
-Html5.nativeSourceHandler.canPlayType = function (type) {
- // IE9 on Windows 7 without MediaPlayer throws an error here
- // https://github.com/videojs/video.js/issues/519
- try {
- return Html5.TEST_VID.canPlayType(type);
- } catch (e) {
- return '';
- }
-};
-
-/**
- * Check if the media element can handle a source natively.
- *
- * @param {Tech~SourceObject} source
- * The source object
- *
- * @param {Object} [options]
- * Options to be passed to the tech.
- *
- * @return {string}
- * 'probably', 'maybe', or '' (empty string).
- */
-Html5.nativeSourceHandler.canHandleSource = function (source, options) {
-
- // If a type was provided we should rely on that
- if (source.type) {
- return Html5.nativeSourceHandler.canPlayType(source.type);
-
- // If no type, fall back to checking 'video/[EXTENSION]'
- } else if (source.src) {
- var ext = Url.getFileExtension(source.src);
-
- return Html5.nativeSourceHandler.canPlayType('video/' + ext);
- }
-
- return '';
-};
-
-/**
- * Pass the source to the native media element.
- *
- * @param {Tech~SourceObject} source
- * The source object
- *
- * @param {Html5} tech
- * The instance of the Html5 tech
- *
- * @param {Object} [options]
- * The options to pass to the source
- */
-Html5.nativeSourceHandler.handleSource = function (source, tech, options) {
- tech.setSrc(source.src);
-};
-
-/**
- * A noop for the native dispose function, as cleanup is not needed.
- */
-Html5.nativeSourceHandler.dispose = function () {};
-
-// Register the native source handler
-Html5.registerSourceHandler(Html5.nativeSourceHandler);
-
-_component2['default'].registerComponent('Html5', Html5);
-_tech2['default'].registerTech('Html5', Html5);
-exports['default'] = Html5;
-
-},{"5":5,"62":62,"78":78,"81":81,"83":83,"86":86,"87":87,"88":88,"91":91,"92":92,"94":94,"95":95,"98":98}],61:[function(_dereq_,module,exports){
-'use strict';
-
-exports.__esModule = true;
-
-var _component = _dereq_(5);
-
-var _component2 = _interopRequireDefault(_component);
-
-var _tech = _dereq_(62);
-
-var _tech2 = _interopRequireDefault(_tech);
-
-var _toTitleCase = _dereq_(91);
-
-var _toTitleCase2 = _interopRequireDefault(_toTitleCase);
-
-function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }
-
-function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } }
-
-function _possibleConstructorReturn(self, call) { if (!self) { throw new ReferenceError("this hasn't been initialised - super() hasn't been called"); } return call && (typeof call === "object" || typeof call === "function") ? call : self; }
-
-function _inherits(subClass, superClass) { if (typeof superClass !== "function" && superClass !== null) { throw new TypeError("Super expression must either be null or a function, not " + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; } /**
- * @file loader.js
- */
-
-
-/**
- * The `MediaLoader` is the `Component` that decides which playback technology to load
- * when a player is initialized.
- *
- * @extends Component
- */
-var MediaLoader = function (_Component) {
- _inherits(MediaLoader, _Component);
-
- /**
- * Create an instance of this class.
- *
- * @param {Player} player
- * The `Player` that this class should attach to.
- *
- * @param {Object} [options]
- * The key/value stroe of player options.
- *
- * @param {Component~ReadyCallback} [ready]
- * The function that is run when this component is ready.
- */
- function MediaLoader(player, options, ready) {
- _classCallCheck(this, MediaLoader);
-
- // If there are no sources when the player is initialized,
- // load the first supported playback technology.
-
- var _this = _possibleConstructorReturn(this, _Component.call(this, player, options, ready));
-
- if (!options.playerOptions.sources || options.playerOptions.sources.length === 0) {
- for (var i = 0, j = options.playerOptions.techOrder; i < j.length; i++) {
- var techName = (0, _toTitleCase2['default'])(j[i]);
- var tech = _tech2['default'].getTech(techName);
-
- // Support old behavior of techs being registered as components.
- // Remove once that deprecated behavior is removed.
- if (!techName) {
- tech = _component2['default'].getComponent(techName);
- }
-
- // Check if the browser supports this technology
- if (tech && tech.isSupported()) {
- player.loadTech_(techName);
+ * Will be `true` if a single left click, `false` otherwise.
+ */
+
+ function isSingleLeftClick(event) {
+ // Note: if you create something draggable, be sure to
+ // call it on both `mousedown` and `mousemove` event,
+ // otherwise `mousedown` should be enough for a button
+ if (event.button === undefined && event.buttons === undefined) {
+ // Why do we need `buttons` ?
+ // Because, middle mouse sometimes have this:
+ // e.button === 0 and e.buttons === 4
+ // Furthermore, we want to prevent combination click, something like
+ // HOLD middlemouse then left click, that would be
+ // e.button === 0, e.buttons === 5
+ // just `button` is not gonna work
+ // Alright, then what this block does ?
+ // this is for chrome `simulate mobile devices`
+ // I want to support this as well
+ return true;
+ }
+
+ if (event.button === 0 && event.buttons === undefined) {
+ // Touch screen, sometimes on some specific device, `buttons`
+ // doesn't have anything (safari on ios, blackberry...)
+ return true;
+ } // `mouseup` event on a single left click has
+ // `button` and `buttons` equal to 0
+
+
+ if (event.type === 'mouseup' && event.button === 0 && event.buttons === 0) {
+ return true;
+ }
+
+ if (event.button !== 0 || event.buttons !== 1) {
+ // This is the reason we have those if else block above
+ // if any special case we can catch and let it slide
+ // we do it above, when get to here, this definitely
+ // is-not-left-click
+ return false;
+ }
+
+ return true;
+ }
+ /**
+ * Finds a single DOM element matching `selector` within the optional
+ * `context` of another DOM element (defaulting to `document`).
+ *
+ * @param {string} selector
+ * A valid CSS selector, which will be passed to `querySelector`.
+ *
+ * @param {Element|String} [context=document]
+ * A DOM element within which to query. Can also be a selector
+ * string in which case the first matching element will be used
+ * as context. If missing (or no element matches selector), falls
+ * back to `document`.
+ *
+ * @return {Element|null}
+ * The element that was found or null.
+ */
+
+ var $ = createQuerier('querySelector');
+ /**
+ * Finds a all DOM elements matching `selector` within the optional
+ * `context` of another DOM element (defaulting to `document`).
+ *
+ * @param {string} selector
+ * A valid CSS selector, which will be passed to `querySelectorAll`.
+ *
+ * @param {Element|String} [context=document]
+ * A DOM element within which to query. Can also be a selector
+ * string in which case the first matching element will be used
+ * as context. If missing (or no element matches selector), falls
+ * back to `document`.
+ *
+ * @return {NodeList}
+ * A element list of elements that were found. Will be empty if none
+ * were found.
+ *
+ */
+
+ var $$ = createQuerier('querySelectorAll');
+
+ var Dom = /*#__PURE__*/Object.freeze({
+ isReal: isReal,
+ isEl: isEl,
+ isInFrame: isInFrame,
+ createEl: createEl,
+ textContent: textContent,
+ prependTo: prependTo,
+ hasClass: hasClass,
+ addClass: addClass,
+ removeClass: removeClass,
+ toggleClass: toggleClass,
+ setAttributes: setAttributes,
+ getAttributes: getAttributes,
+ getAttribute: getAttribute,
+ setAttribute: setAttribute,
+ removeAttribute: removeAttribute,
+ blockTextSelection: blockTextSelection,
+ unblockTextSelection: unblockTextSelection,
+ getBoundingClientRect: getBoundingClientRect,
+ findPosition: findPosition,
+ getPointerPosition: getPointerPosition,
+ isTextNode: isTextNode,
+ emptyEl: emptyEl,
+ normalizeContent: normalizeContent,
+ appendContent: appendContent,
+ insertContent: insertContent,
+ isSingleLeftClick: isSingleLeftClick,
+ $: $,
+ $$: $$
+ });
+
+ /**
+ * @file setup.js - Functions for setting up a player without
+ * user interaction based on the data-setup `attribute` of the video tag.
+ *
+ * @module setup
+ */
+ var _windowLoaded = false;
+ var videojs;
+ /**
+ * Set up any tags that have a data-setup `attribute` when the player is started.
+ */
+
+ var autoSetup = function autoSetup() {
+ // Protect against breakage in non-browser environments and check global autoSetup option.
+ if (!isReal() || videojs.options.autoSetup === false) {
+ return;
+ }
+
+ var vids = Array.prototype.slice.call(document.getElementsByTagName('video'));
+ var audios = Array.prototype.slice.call(document.getElementsByTagName('audio'));
+ var divs = Array.prototype.slice.call(document.getElementsByTagName('video-js'));
+ var mediaEls = vids.concat(audios, divs); // Check if any media elements exist
+
+ if (mediaEls && mediaEls.length > 0) {
+ for (var i = 0, e = mediaEls.length; i < e; i++) {
+ var mediaEl = mediaEls[i]; // Check if element exists, has getAttribute func.
+
+ if (mediaEl && mediaEl.getAttribute) {
+ // Make sure this player hasn't already been set up.
+ if (mediaEl.player === undefined) {
+ var options = mediaEl.getAttribute('data-setup'); // Check if data-setup attr exists.
+ // We only auto-setup if they've added the data-setup attr.
+
+ if (options !== null) {
+ // Create new video.js instance.
+ videojs(mediaEl);
+ }
+ } // If getAttribute isn't defined, we need to wait for the DOM.
+
+ } else {
+ autoSetupTimeout(1);
break;
}
- }
+ } // No videos were found, so keep looping unless page is finished loading.
+
+ } else if (!_windowLoaded) {
+ autoSetupTimeout(1);
+ }
+ };
+ /**
+ * Wait until the page is loaded before running autoSetup. This will be called in
+ * autoSetup if `hasLoaded` returns false.
+ *
+ * @param {number} wait
+ * How long to wait in ms
+ *
+ * @param {module:videojs} [vjs]
+ * The videojs library function
+ */
+
+
+ function autoSetupTimeout(wait, vjs) {
+ if (vjs) {
+ videojs = vjs;
+ }
+
+ window$1.setTimeout(autoSetup, wait);
+ }
+ /**
+ * Used to set the internal tracking of window loaded state to true.
+ *
+ * @private
+ */
+
+
+ function setWindowLoaded() {
+ _windowLoaded = true;
+ window$1.removeEventListener('load', setWindowLoaded);
+ }
+
+ if (isReal()) {
+ if (document.readyState === 'complete') {
+ setWindowLoaded();
} else {
- // Loop through playback technologies (HTML5, Flash) and check for support.
- // Then load the best source.
- // A few assumptions here:
- // All playback technologies respect preload false.
- player.src(options.playerOptions.sources);
- }
- return _this;
- }
-
- return MediaLoader;
-}(_component2['default']);
-
-_component2['default'].registerComponent('MediaLoader', MediaLoader);
-exports['default'] = MediaLoader;
-
-},{"5":5,"62":62,"91":91}],62:[function(_dereq_,module,exports){
-'use strict';
-
-exports.__esModule = true;
-
-var _component = _dereq_(5);
-
-var _component2 = _interopRequireDefault(_component);
-
-var _htmlTrackElement = _dereq_(66);
-
-var _htmlTrackElement2 = _interopRequireDefault(_htmlTrackElement);
-
-var _htmlTrackElementList = _dereq_(65);
-
-var _htmlTrackElementList2 = _interopRequireDefault(_htmlTrackElementList);
-
-var _mergeOptions = _dereq_(87);
-
-var _mergeOptions2 = _interopRequireDefault(_mergeOptions);
-
-var _textTrack = _dereq_(72);
-
-var _textTrack2 = _interopRequireDefault(_textTrack);
-
-var _textTrackList = _dereq_(70);
-
-var _textTrackList2 = _interopRequireDefault(_textTrackList);
-
-var _videoTrackList = _dereq_(76);
-
-var _videoTrackList2 = _interopRequireDefault(_videoTrackList);
-
-var _audioTrackList = _dereq_(63);
-
-var _audioTrackList2 = _interopRequireDefault(_audioTrackList);
-
-var _fn = _dereq_(83);
-
-var Fn = _interopRequireWildcard(_fn);
-
-var _log = _dereq_(86);
-
-var _log2 = _interopRequireDefault(_log);
-
-var _timeRanges = _dereq_(90);
-
-var _buffer = _dereq_(79);
-
-var _mediaError = _dereq_(46);
-
-var _mediaError2 = _interopRequireDefault(_mediaError);
-
-var _window = _dereq_(95);
-
-var _window2 = _interopRequireDefault(_window);
-
-var _document = _dereq_(94);
-
-var _document2 = _interopRequireDefault(_document);
-
-function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key]; } } newObj['default'] = obj; return newObj; } }
-
-function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }
-
-function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } }
-
-function _possibleConstructorReturn(self, call) { if (!self) { throw new ReferenceError("this hasn't been initialised - super() hasn't been called"); } return call && (typeof call === "object" || typeof call === "function") ? call : self; }
-
-function _inherits(subClass, superClass) { if (typeof superClass !== "function" && superClass !== null) { throw new TypeError("Super expression must either be null or a function, not " + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; } /**
- * @file tech.js
- */
-
-/**
- * An Object containing a structure like: `{src: 'url', type: 'mimetype'}` or string
- * that just contains the src url alone.
- *
- * ``` js
- * var SourceObject = {
- * src: 'http://example.com/some-video.mp4',
- * type: 'video/mp4'
- * };
- * var SourceString = 'http://example.com/some-video.mp4';
- * ```
- *
- * @typedef {Object|string} Tech~SourceObject
- *
- * @property {string} src
- * The url to the source
- *
- * @property {string} type
- * The mime type of the source
- */
-
-/**
- * A function used by {@link Tech} to create a new {@link TextTrack}.
- *
- * @param {Tech} self
- * An instance of the Tech class.
- *
- * @param {string} kind
- * `TextTrack` kind (subtitles, captions, descriptions, chapters, or metadata)
- *
- * @param {string} [label]
- * Label to identify the text track
- *
- * @param {string} [language]
- * Two letter language abbreviation
- *
- * @param {Object} [options={}]
- * An object with additional text track options
- *
- * @return {TextTrack}
- * The text track that was created.
- */
-function createTrackHelper(self, kind, label, language) {
- var options = arguments.length > 4 && arguments[4] !== undefined ? arguments[4] : {};
-
- var tracks = self.textTracks();
-
- options.kind = kind;
-
- if (label) {
- options.label = label;
- }
- if (language) {
- options.language = language;
- }
- options.tech = self;
-
- var track = new _textTrack2['default'](options);
-
- tracks.addTrack_(track);
-
- return track;
-}
-
-/**
- * This is the base class for media playback technology controllers, such as
- * {@link Flash} and {@link HTML5}
- *
- * @extends Component
- */
-
-var Tech = function (_Component) {
- _inherits(Tech, _Component);
-
- /**
- * Create an instance of this Tech.
- *
- * @param {Object} [options]
- * The key/value store of player options.
- *
- * @param {Component~ReadyCallback} ready
- * Callback function to call when the `HTML5` Tech is ready.
- */
- function Tech() {
- var options = arguments.length > 0 && arguments[0] !== undefined ? arguments[0] : {};
- var ready = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : function () {};
-
- _classCallCheck(this, Tech);
-
- // we don't want the tech to report user activity automatically.
- // This is done manually in addControlsListeners
- options.reportTouchActivity = false;
-
- // keep track of whether the current source has played at all to
- // implement a very limited played()
- var _this = _possibleConstructorReturn(this, _Component.call(this, null, options, ready));
-
- _this.hasStarted_ = false;
- _this.on('playing', function () {
- this.hasStarted_ = true;
- });
- _this.on('loadstart', function () {
- this.hasStarted_ = false;
- });
-
- _this.textTracks_ = options.textTracks;
- _this.videoTracks_ = options.videoTracks;
- _this.audioTracks_ = options.audioTracks;
-
- // Manually track progress in cases where the browser/flash player doesn't report it.
- if (!_this.featuresProgressEvents) {
- _this.manualProgressOn();
- }
-
- // Manually track timeupdates in cases where the browser/flash player doesn't report it.
- if (!_this.featuresTimeupdateEvents) {
- _this.manualTimeUpdatesOn();
- }
-
- ['Text', 'Audio', 'Video'].forEach(function (track) {
- if (options['native' + track + 'Tracks'] === false) {
- _this['featuresNative' + track + 'Tracks'] = false;
- }
- });
-
- if (options.nativeCaptions === false) {
- _this.featuresNativeTextTracks = false;
- }
-
- if (!_this.featuresNativeTextTracks) {
- _this.emulateTextTracks();
- }
-
- _this.autoRemoteTextTracks_ = new _textTrackList2['default']();
-
- _this.initTextTrackListeners();
- _this.initTrackListeners();
-
- // Turn on component tap events
- _this.emitTapEvents();
- return _this;
- }
-
- /* Fallbacks for unsupported event types
- ================================================================================ */
-
- /**
- * Polyfill the `progress` event for browsers that don't support it natively.
- *
- * @see {@link Tech#trackProgress}
- */
-
-
- Tech.prototype.manualProgressOn = function manualProgressOn() {
- this.on('durationchange', this.onDurationChange);
-
- this.manualProgress = true;
-
- // Trigger progress watching when a source begins loading
- this.one('ready', this.trackProgress);
- };
-
- /**
- * Turn off the polyfill for `progress` events that was created in
- * {@link Tech#manualProgressOn}
- */
-
-
- Tech.prototype.manualProgressOff = function manualProgressOff() {
- this.manualProgress = false;
- this.stopTrackingProgress();
-
- this.off('durationchange', this.onDurationChange);
- };
-
- /**
- * This is used to trigger a `progress` event when the buffered percent changes. It
- * sets an interval function that will be called every 500 milliseconds to check if the
- * buffer end percent has changed.
- *
- * > This function is called by {@link Tech#manualProgressOn}
- *
- * @param {EventTarget~Event} event
- * The `ready` event that caused this to run.
- *
- * @listens Tech#ready
- * @fires Tech#progress
- */
-
-
- Tech.prototype.trackProgress = function trackProgress(event) {
- this.stopTrackingProgress();
- this.progressInterval = this.setInterval(Fn.bind(this, function () {
- // Don't trigger unless buffered amount is greater than last time
-
- var numBufferedPercent = this.bufferedPercent();
-
- if (this.bufferedPercent_ !== numBufferedPercent) {
- /**
- * See {@link Player#progress}
- *
- * @event Tech#progress
- * @type {EventTarget~Event}
- */
- this.trigger('progress');
- }
-
- this.bufferedPercent_ = numBufferedPercent;
-
- if (numBufferedPercent === 1) {
- this.stopTrackingProgress();
- }
- }), 500);
- };
-
- /**
- * Update our internal duration on a `durationchange` event by calling
- * {@link Tech#duration}.
- *
- * @param {EventTarget~Event} event
- * The `durationchange` event that caused this to run.
- *
- * @listens Tech#durationchange
- */
-
-
- Tech.prototype.onDurationChange = function onDurationChange(event) {
- this.duration_ = this.duration();
- };
-
- /**
- * Get and create a `TimeRange` object for buffering.
- *
- * @return {TimeRange}
- * The time range object that was created.
- */
-
-
- Tech.prototype.buffered = function buffered() {
- return (0, _timeRanges.createTimeRange)(0, 0);
- };
-
- /**
- * Get the percentage of the current video that is currently buffered.
- *
- * @return {number}
- * A number from 0 to 1 that represents the decimal percentage of the
- * video that is buffered.
- *
- */
-
-
- Tech.prototype.bufferedPercent = function bufferedPercent() {
- return (0, _buffer.bufferedPercent)(this.buffered(), this.duration_);
- };
-
- /**
- * Turn off the polyfill for `progress` events that was created in
- * {@link Tech#manualProgressOn}
- * Stop manually tracking progress events by clearing the interval that was set in
- * {@link Tech#trackProgress}.
- */
-
-
- Tech.prototype.stopTrackingProgress = function stopTrackingProgress() {
- this.clearInterval(this.progressInterval);
- };
-
- /**
- * Polyfill the `timeupdate` event for browsers that don't support it.
- *
- * @see {@link Tech#trackCurrentTime}
- */
-
-
- Tech.prototype.manualTimeUpdatesOn = function manualTimeUpdatesOn() {
- this.manualTimeUpdates = true;
-
- this.on('play', this.trackCurrentTime);
- this.on('pause', this.stopTrackingCurrentTime);
- };
-
- /**
- * Turn off the polyfill for `timeupdate` events that was created in
- * {@link Tech#manualTimeUpdatesOn}
- */
-
-
- Tech.prototype.manualTimeUpdatesOff = function manualTimeUpdatesOff() {
- this.manualTimeUpdates = false;
- this.stopTrackingCurrentTime();
- this.off('play', this.trackCurrentTime);
- this.off('pause', this.stopTrackingCurrentTime);
- };
-
- /**
- * Sets up an interval function to track current time and trigger `timeupdate` every
- * 250 milliseconds.
- *
- * @listens Tech#play
- * @triggers Tech#timeupdate
- */
-
-
- Tech.prototype.trackCurrentTime = function trackCurrentTime() {
- if (this.currentTimeInterval) {
- this.stopTrackingCurrentTime();
- }
- this.currentTimeInterval = this.setInterval(function () {
- /**
- * Triggered at an interval of 250ms to indicated that time is passing in the video.
- *
- * @event Tech#timeupdate
- * @type {EventTarget~Event}
- */
- this.trigger({ type: 'timeupdate', target: this, manuallyTriggered: true });
-
- // 42 = 24 fps // 250 is what Webkit uses // FF uses 15
- }, 250);
- };
-
- /**
- * Stop the interval function created in {@link Tech#trackCurrentTime} so that the
- * `timeupdate` event is no longer triggered.
- *
- * @listens {Tech#pause}
- */
-
-
- Tech.prototype.stopTrackingCurrentTime = function stopTrackingCurrentTime() {
- this.clearInterval(this.currentTimeInterval);
-
- // #1002 - if the video ends right before the next timeupdate would happen,
- // the progress bar won't make it all the way to the end
- this.trigger({ type: 'timeupdate', target: this, manuallyTriggered: true });
- };
-
- /**
- * Turn off all event polyfills, clear the `Tech`s {@link AudioTrackList},
- * {@link VideoTrackList}, and {@link TextTrackList}, and dispose of this Tech.
- *
- * @fires Component#dispose
- */
-
-
- Tech.prototype.dispose = function dispose() {
-
- // clear out all tracks because we can't reuse them between techs
- this.clearTracks(['audio', 'video', 'text']);
-
- // Turn off any manual progress or timeupdate tracking
- if (this.manualProgress) {
- this.manualProgressOff();
- }
-
- if (this.manualTimeUpdates) {
- this.manualTimeUpdatesOff();
- }
-
- _Component.prototype.dispose.call(this);
- };
-
- /**
- * Clear out a single `TrackList` or an array of `TrackLists` given their names.
- *
- * > Note: Techs without source handlers should call this between sources for `video`
- * & `audio` tracks. You don't want to use them between tracks!
- *
- * @param {string[]|string} types
- * TrackList names to clear, valid names are `video`, `audio`, and
- * `text`.
- */
-
-
- Tech.prototype.clearTracks = function clearTracks(types) {
- var _this2 = this;
-
- types = [].concat(types);
- // clear out all tracks because we can't reuse them between techs
- types.forEach(function (type) {
- var list = _this2[type + 'Tracks']() || [];
- var i = list.length;
-
- while (i--) {
- var track = list[i];
-
- if (type === 'text') {
- _this2.removeRemoteTextTrack(track);
- }
- list.removeTrack_(track);
- }
- });
- };
-
- /**
- * Remove any TextTracks added via addRemoteTextTrack that are
- * flagged for automatic garbage collection
- */
-
-
- Tech.prototype.cleanupAutoTextTracks = function cleanupAutoTextTracks() {
- var list = this.autoRemoteTextTracks_ || [];
- var i = list.length;
-
- while (i--) {
- var track = list[i];
-
- this.removeRemoteTextTrack(track);
- }
- };
-
- /**
- * Reset the tech, which will removes all sources and reset the internal readyState.
- *
- * @abstract
- */
-
-
- Tech.prototype.reset = function reset() {};
-
- /**
- * Get or set an error on the Tech.
- *
- * @param {MediaError} [err]
- * Error to set on the Tech
- *
- * @return {MediaError|null}
- * The current error object on the tech, or null if there isn't one.
- */
-
-
- Tech.prototype.error = function error(err) {
- if (err !== undefined) {
- this.error_ = new _mediaError2['default'](err);
- this.trigger('error');
- }
- return this.error_;
- };
-
- /**
- * Returns the `TimeRange`s that have been played through for the current source.
- *
- * > NOTE: This implementation is incomplete. It does not track the played `TimeRange`.
- * It only checks wether the source has played at all or not.
- *
- * @return {TimeRange}
- * - A single time range if this video has played
- * - An empty set of ranges if not.
- */
-
-
- Tech.prototype.played = function played() {
- if (this.hasStarted_) {
- return (0, _timeRanges.createTimeRange)(0, 0);
- }
- return (0, _timeRanges.createTimeRange)();
- };
-
- /**
- * Causes a manual time update to occur if {@link Tech#manualTimeUpdatesOn} was
- * previously called.
- *
- * @fires Tech#timeupdate
- */
-
-
- Tech.prototype.setCurrentTime = function setCurrentTime() {
- // improve the accuracy of manual timeupdates
- if (this.manualTimeUpdates) {
- /**
- * A manual `timeupdate` event.
- *
- * @event Tech#timeupdate
- * @type {EventTarget~Event}
- */
- this.trigger({ type: 'timeupdate', target: this, manuallyTriggered: true });
- }
- };
-
- /**
- * Turn on listeners for {@link TextTrackList} events. This adds
- * {@link EventTarget~EventListeners} for `texttrackchange`, `addtrack` and
- * `removetrack`.
- *
- * @fires Tech#texttrackchange
- */
-
-
- Tech.prototype.initTextTrackListeners = function initTextTrackListeners() {
- var textTrackListChanges = Fn.bind(this, function () {
- /**
- * Triggered when tracks are added or removed on the Tech {@link TextTrackList}
- *
- * @event Tech#texttrackchange
- * @type {EventTarget~Event}
- */
- this.trigger('texttrackchange');
- });
-
- var tracks = this.textTracks();
-
- if (!tracks) {
- return;
- }
-
- tracks.addEventListener('removetrack', textTrackListChanges);
- tracks.addEventListener('addtrack', textTrackListChanges);
-
- this.on('dispose', Fn.bind(this, function () {
- tracks.removeEventListener('removetrack', textTrackListChanges);
- tracks.removeEventListener('addtrack', textTrackListChanges);
- }));
- };
-
- /**
- * Turn on listeners for {@link VideoTrackList} and {@link {AudioTrackList} events.
- * This adds {@link EventTarget~EventListeners} for `addtrack`, and `removetrack`.
- *
- * @fires Tech#audiotrackchange
- * @fires Tech#videotrackchange
- */
-
-
- Tech.prototype.initTrackListeners = function initTrackListeners() {
- var _this3 = this;
-
- var trackTypes = ['video', 'audio'];
-
- trackTypes.forEach(function (type) {
- /**
- * Triggered when tracks are added or removed on the Tech {@link AudioTrackList}
- *
- * @event Tech#audiotrackchange
- * @type {EventTarget~Event}
- */
-
- /**
- * Triggered when tracks are added or removed on the Tech {@link VideoTrackList}
- *
- * @event Tech#videotrackchange
- * @type {EventTarget~Event}
- */
- var trackListChanges = function trackListChanges() {
- _this3.trigger(type + 'trackchange');
- };
-
- var tracks = _this3[type + 'Tracks']();
-
- tracks.addEventListener('removetrack', trackListChanges);
- tracks.addEventListener('addtrack', trackListChanges);
-
- _this3.on('dispose', function () {
- tracks.removeEventListener('removetrack', trackListChanges);
- tracks.removeEventListener('addtrack', trackListChanges);
- });
- });
- };
-
- /**
- * Emulate TextTracks using vtt.js if necessary
- *
- * @fires Tech#vttjsloaded
- * @fires Tech#vttjserror
- * @fires Tech#texttrackchange
- */
-
-
- Tech.prototype.addWebVttScript_ = function addWebVttScript_() {
- var _this4 = this;
-
- if (!_window2['default'].WebVTT && this.el().parentNode !== null && this.el().parentNode !== undefined) {
- (function () {
- var script = _document2['default'].createElement('script');
-
- script.src = _this4.options_['vtt.js'] || 'https://cdn.rawgit.com/gkatsev/vtt.js/vjs-v0.12.1/dist/vtt.min.js';
- script.onload = function () {
- /**
- * Fired when vtt.js is loaded.
- *
- * @event Tech#vttjsloaded
- * @type {EventTarget~Event}
- */
- _this4.trigger('vttjsloaded');
- };
- script.onerror = function () {
- /**
- * Fired when vtt.js was not loaded due to an error
- *
- * @event Tech#vttjsloaded
- * @type {EventTarget~Event}
- */
- _this4.trigger('vttjserror');
- };
- _this4.on('dispose', function () {
- script.onload = null;
- script.onerror = null;
- });
- // but have not loaded yet and we set it to true before the inject so that
- // we don't overwrite the injected window.WebVTT if it loads right away
- _window2['default'].WebVTT = true;
- _this4.el().parentNode.appendChild(script);
- })();
- }
- };
-
- /**
- * Emulate texttracks
- *
- * @method emulateTextTracks
- */
-
-
- Tech.prototype.emulateTextTracks = function emulateTextTracks() {
- var _this5 = this;
-
- var tracks = this.textTracks();
-
- if (!tracks) {
- return;
- }
-
- this.remoteTextTracks().on('addtrack', function (e) {
- _this5.textTracks().addTrack_(e.track);
- });
-
- this.remoteTextTracks().on('removetrack', function (e) {
- _this5.textTracks().removeTrack_(e.track);
- });
-
- // Initially, Tech.el_ is a child of a dummy-div wait until the Component system
- // signals that the Tech is ready at which point Tech.el_ is part of the DOM
- // before inserting the WebVTT script
- this.on('ready', this.addWebVttScript_);
-
- var updateDisplay = function updateDisplay() {
- return _this5.trigger('texttrackchange');
- };
- var textTracksChanges = function textTracksChanges() {
- updateDisplay();
-
- for (var i = 0; i < tracks.length; i++) {
- var track = tracks[i];
-
- track.removeEventListener('cuechange', updateDisplay);
- if (track.mode === 'showing') {
- track.addEventListener('cuechange', updateDisplay);
- }
- }
- };
-
- textTracksChanges();
- tracks.addEventListener('change', textTracksChanges);
-
- this.on('dispose', function () {
- tracks.removeEventListener('change', textTracksChanges);
- });
- };
-
- /**
- * Get the `Tech`s {@link VideoTrackList}.
- *
- * @return {VideoTrackList}
- * The video track list that the Tech is currently using.
- */
-
-
- Tech.prototype.videoTracks = function videoTracks() {
- this.videoTracks_ = this.videoTracks_ || new _videoTrackList2['default']();
- return this.videoTracks_;
- };
-
- /**
- * Get the `Tech`s {@link AudioTrackList}.
- *
- * @return {AudioTrackList}
- * The audio track list that the Tech is currently using.
- */
-
-
- Tech.prototype.audioTracks = function audioTracks() {
- this.audioTracks_ = this.audioTracks_ || new _audioTrackList2['default']();
- return this.audioTracks_;
- };
-
- /**
- * Get the `Tech`s {@link TextTrackList}.
- *
- * @return {TextTrackList}
- * The text track list that the Tech is currently using.
- */
-
-
- Tech.prototype.textTracks = function textTracks() {
- this.textTracks_ = this.textTracks_ || new _textTrackList2['default']();
- return this.textTracks_;
- };
-
- /**
- * Get the `Tech`s remote {@link TextTrackList}, which is created from elements
- * that were added to the DOM.
- *
- * @return {TextTrackList}
- * The remote text track list that the Tech is currently using.
- */
-
-
- Tech.prototype.remoteTextTracks = function remoteTextTracks() {
- this.remoteTextTracks_ = this.remoteTextTracks_ || new _textTrackList2['default']();
- return this.remoteTextTracks_;
- };
-
- /**
- * Get The `Tech`s {HTMLTrackElementList}, which are the elements in the DOM that are
- * being used as TextTracks.
- *
- * @return {HTMLTrackElementList}
- * The current HTML track elements that exist for the tech.
- */
-
-
- Tech.prototype.remoteTextTrackEls = function remoteTextTrackEls() {
- this.remoteTextTrackEls_ = this.remoteTextTrackEls_ || new _htmlTrackElementList2['default']();
- return this.remoteTextTrackEls_;
- };
-
- /**
- * Create and returns a remote {@link TextTrack} object.
- *
- * @param {string} kind
- * `TextTrack` kind (subtitles, captions, descriptions, chapters, or metadata)
- *
- * @param {string} [label]
- * Label to identify the text track
- *
- * @param {string} [language]
- * Two letter language abbreviation
- *
- * @return {TextTrack}
- * The TextTrack that gets created.
- */
-
-
- Tech.prototype.addTextTrack = function addTextTrack(kind, label, language) {
- if (!kind) {
- throw new Error('TextTrack kind is required but was not provided');
- }
-
- return createTrackHelper(this, kind, label, language);
- };
-
- /**
- * Create an emulated TextTrack for use by addRemoteTextTrack
- *
- * This is intended to be overridden by classes that inherit from
- * Tech in order to create native or custom TextTracks.
- *
- * @param {Object} options
- * The object should contain the options to initialize the TextTrack with.
- *
- * @param {string} [options.kind]
- * `TextTrack` kind (subtitles, captions, descriptions, chapters, or metadata).
- *
- * @param {string} [options.label].
- * Label to identify the text track
- *
- * @param {string} [options.language]
- * Two letter language abbreviation.
- *
- * @return {HTMLTrackElement}
- * The track element that gets created.
- */
-
-
- Tech.prototype.createRemoteTextTrack = function createRemoteTextTrack(options) {
- var track = (0, _mergeOptions2['default'])(options, {
- tech: this
- });
-
- return new _htmlTrackElement2['default'](track);
- };
-
- /**
- * Creates a remote text track object and returns an html track element.
- *
- * > Note: This can be an emulated {@link HTMLTrackElement} or a native one.
- *
- * @param {Object} options
- * See {@link Tech#createRemoteTextTrack} for more detailed properties.
- *
- * @param {boolean} [manualCleanup=true]
- * - When false: the TextTrack will be automatically removed from the video
- * element whenever the source changes
- * - When True: The TextTrack will have to be cleaned up manually
- *
- * @return {HTMLTrackElement}
- * An Html Track Element.
- *
- * @deprecated The default functionality for this function will be equivalent
- * to "manualCleanup=false" in the future. The manualCleanup parameter will
- * also be removed.
- */
-
-
- Tech.prototype.addRemoteTextTrack = function addRemoteTextTrack() {
- var options = arguments.length > 0 && arguments[0] !== undefined ? arguments[0] : {};
- var manualCleanup = arguments[1];
-
- var htmlTrackElement = this.createRemoteTextTrack(options);
-
- if (manualCleanup !== true && manualCleanup !== false) {
- // deprecation warning
- _log2['default'].warn('Calling addRemoteTextTrack without explicitly setting the "manualCleanup" parameter to `true` is deprecated and default to `false` in future version of video.js');
- manualCleanup = true;
- }
-
- // store HTMLTrackElement and TextTrack to remote list
- this.remoteTextTrackEls().addTrackElement_(htmlTrackElement);
- this.remoteTextTracks().addTrack_(htmlTrackElement.track);
-
- if (manualCleanup !== true) {
- // create the TextTrackList if it doesn't exist
- this.autoRemoteTextTracks_.addTrack_(htmlTrackElement.track);
- }
-
- return htmlTrackElement;
- };
-
- /**
- * Remove a remote text track from the remote `TextTrackList`.
- *
- * @param {TextTrack} track
- * `TextTrack` to remove from the `TextTrackList`
- */
-
-
- Tech.prototype.removeRemoteTextTrack = function removeRemoteTextTrack(track) {
- var trackElement = this.remoteTextTrackEls().getTrackElementByTrack_(track);
-
- // remove HTMLTrackElement and TextTrack from remote list
- this.remoteTextTrackEls().removeTrackElement_(trackElement);
- this.remoteTextTracks().removeTrack_(track);
- this.autoRemoteTextTracks_.removeTrack_(track);
- };
-
- /**
- * A method to set a poster from a `Tech`.
- *
- * @abstract
- */
-
-
- Tech.prototype.setPoster = function setPoster() {};
-
- /*
- * Check if the tech can support the given mime-type.
- *
- * The base tech does not support any type, but source handlers might
- * overwrite this.
- *
- * @param {string} type
- * The mimetype to check for support
- *
- * @return {string}
- * 'probably', 'maybe', or empty string
- *
- * @see [Spec]{@link https://developer.mozilla.org/en-US/docs/Web/API/HTMLMediaElement/canPlayType}
- *
- * @abstract
- */
-
-
- Tech.prototype.canPlayType = function canPlayType() {
- return '';
- };
-
- /*
- * Return whether the argument is a Tech or not.
- * Can be passed either a Class like `Html5` or a instance like `player.tech_`
- *
- * @param {Object} component
- * The item to check
- *
- * @return {boolean}
- * Whether it is a tech or not
- * - True if it is a tech
- * - False if it is not
- */
-
-
- Tech.isTech = function isTech(component) {
- return component.prototype instanceof Tech || component instanceof Tech || component === Tech;
- };
-
- /**
- * Registers a `Tech` into a shared list for videojs.
- *
- * @param {string} name
- * Name of the `Tech` to register.
- *
- * @param {Object} tech
- * The `Tech` class to register.
- */
-
-
- Tech.registerTech = function registerTech(name, tech) {
- if (!Tech.techs_) {
- Tech.techs_ = {};
- }
-
- if (!Tech.isTech(tech)) {
- throw new Error('Tech ' + name + ' must be a Tech');
- }
-
- Tech.techs_[name] = tech;
- return tech;
- };
-
- /**
- * Get a `Tech` from the shared list by name.
- *
- * @param {string} name
- * Name of the component to get
- *
- * @return {Tech|undefined}
- * The `Tech` or undefined if there was no tech with the name requsted.
- */
-
-
- Tech.getTech = function getTech(name) {
- if (Tech.techs_ && Tech.techs_[name]) {
- return Tech.techs_[name];
- }
-
- if (_window2['default'] && _window2['default'].videojs && _window2['default'].videojs[name]) {
- _log2['default'].warn('The ' + name + ' tech was added to the videojs object when it should be registered using videojs.registerTech(name, tech)');
- return _window2['default'].videojs[name];
- }
- };
-
- return Tech;
-}(_component2['default']);
-
-/**
- * List of associated text tracks.
- *
- * @type {TextTrackList}
- * @private
- */
-
-
-Tech.prototype.textTracks_; // eslint-disable-line
-
-/**
- * List of associated audio tracks.
- *
- * @type {AudioTrackList}
- * @private
- */
-Tech.prototype.audioTracks_; // eslint-disable-line
-
-/**
- * List of associated video tracks.
- *
- * @type {VideoTrackList}
- * @private
- */
-Tech.prototype.videoTracks_; // eslint-disable-line
-
-/**
- * Boolean indicating wether the `Tech` supports volume control.
- *
- * @type {boolean}
- * @default
- */
-Tech.prototype.featuresVolumeControl = true;
-
-/**
- * Boolean indicating wether the `Tech` support fullscreen resize control.
- * Resizing plugins using request fullscreen reloads the plugin
- *
- * @type {boolean}
- * @default
- */
-Tech.prototype.featuresFullscreenResize = false;
-
-/**
- * Boolean indicating wether the `Tech` supports changing the speed at which the video
- * plays. Examples:
- * - Set player to play 2x (twice) as fast
- * - Set player to play 0.5x (half) as fast
- *
- * @type {boolean}
- * @default
- */
-Tech.prototype.featuresPlaybackRate = false;
-
-/**
- * Boolean indicating wether the `Tech` supports the `progress` event. This is currently
- * not triggered by video-js-swf. This will be used to determine if
- * {@link Tech#manualProgressOn} should be called.
- *
- * @type {boolean}
- * @default
- */
-Tech.prototype.featuresProgressEvents = false;
-
-/**
- * Boolean indicating wether the `Tech` supports the `timeupdate` event. This is currently
- * not triggered by video-js-swf. This will be used to determine if
- * {@link Tech#manualTimeUpdates} should be called.
- *
- * @type {boolean}
- * @default
- */
-Tech.prototype.featuresTimeupdateEvents = false;
-
-/**
- * Boolean indicating wether the `Tech` supports the native `TextTrack`s.
- * This will help us integrate with native `TextTrack`s if the browser supports them.
- *
- * @type {boolean}
- * @default
- */
-Tech.prototype.featuresNativeTextTracks = false;
-
-/**
- * A functional mixin for techs that want to use the Source Handler pattern.
- * Source handlers are scripts for handling specific formats.
- * The source handler pattern is used for adaptive formats (HLS, DASH) that
- * manually load video data and feed it into a Source Buffer (Media Source Extensions)
- *
- * ```js
- * Tech.withSourceHandlers.call(MyTech);
- * ```
- *
- * @param {Tech} _Tech
- * The tech to add source handler functions to.
- *
- * @mixes Tech~SourceHandlerAdditions
- */
-Tech.withSourceHandlers = function (_Tech) {
-
- /**
- * Register a source handler
- *
- * @param {Function} handler
- * The source handler class
- *
- * @param {number} [index]
- * Register it at the following index
- */
- _Tech.registerSourceHandler = function (handler, index) {
- var handlers = _Tech.sourceHandlers;
-
- if (!handlers) {
- handlers = _Tech.sourceHandlers = [];
- }
-
- if (index === undefined) {
- // add to the end of the list
- index = handlers.length;
- }
-
- handlers.splice(index, 0, handler);
- };
-
- /**
- * Check if the tech can support the given type. Also checks the
- * Techs sourceHandlers.
- *
- * @param {string} type
- * The mimetype to check.
- *
- * @return {string}
- * 'probably', 'maybe', or '' (empty string)
- */
- _Tech.canPlayType = function (type) {
- var handlers = _Tech.sourceHandlers || [];
- var can = void 0;
-
- for (var i = 0; i < handlers.length; i++) {
- can = handlers[i].canPlayType(type);
-
- if (can) {
- return can;
- }
- }
-
- return '';
- };
-
- /**
- * Returns the first source handler that supports the source.
- *
- * TODO: Answer question: should 'probably' be prioritized over 'maybe'
- *
- * @param {Tech~SourceObject} source
- * The source object
- *
- * @param {Object} options
- * The options passed to the tech
- *
- * @return {SourceHandler|null}
- * The first source handler that supports the source or null if
- * no SourceHandler supports the source
- */
- _Tech.selectSourceHandler = function (source, options) {
- var handlers = _Tech.sourceHandlers || [];
- var can = void 0;
-
- for (var i = 0; i < handlers.length; i++) {
- can = handlers[i].canHandleSource(source, options);
-
- if (can) {
- return handlers[i];
- }
- }
-
- return null;
- };
-
- /**
- * Check if the tech can support the given source.
- *
- * @param {Tech~SourceObject} srcObj
- * The source object
- *
- * @param {Object} options
- * The options passed to the tech
- *
- * @return {string}
- * 'probably', 'maybe', or '' (empty string)
- */
- _Tech.canPlaySource = function (srcObj, options) {
- var sh = _Tech.selectSourceHandler(srcObj, options);
-
- if (sh) {
- return sh.canHandleSource(srcObj, options);
- }
-
- return '';
- };
-
- /**
- * When using a source handler, prefer its implementation of
- * any function normally provided by the tech.
- */
- var deferrable = ['seekable', 'duration'];
-
- /**
- * A wrapper around {@link Tech#seekable} that will call a `SourceHandler`s seekable
- * function if it exists, with a fallback to the Techs seekable function.
- *
- * @method _Tech.seekable
- */
-
- /**
- * A wrapper around {@link Tech#duration} that will call a `SourceHandler`s duration
- * function if it exists, otherwise it will fallback to the techs duration function.
- *
- * @method _Tech.duration
- */
-
- deferrable.forEach(function (fnName) {
- var originalFn = this[fnName];
-
- if (typeof originalFn !== 'function') {
- return;
- }
-
- this[fnName] = function () {
- if (this.sourceHandler_ && this.sourceHandler_[fnName]) {
- return this.sourceHandler_[fnName].apply(this.sourceHandler_, arguments);
- }
- return originalFn.apply(this, arguments);
- };
- }, _Tech.prototype);
-
- /**
- * Create a function for setting the source using a source object
- * and source handlers.
- * Should never be called unless a source handler was found.
- *
- * @param {Tech~SourceObject} source
- * A source object with src and type keys
- *
- * @return {Tech}
- * Returns itself; this method is chainable
- */
- _Tech.prototype.setSource = function (source) {
- var sh = _Tech.selectSourceHandler(source, this.options_);
-
- if (!sh) {
- // Fall back to a native source hander when unsupported sources are
- // deliberately set
- if (_Tech.nativeSourceHandler) {
- sh = _Tech.nativeSourceHandler;
- } else {
- _log2['default'].error('No source hander found for the current source.');
- }
- }
-
- // Dispose any existing source handler
- this.disposeSourceHandler();
- this.off('dispose', this.disposeSourceHandler);
-
- if (sh !== _Tech.nativeSourceHandler) {
- this.currentSource_ = source;
-
- // Catch if someone replaced the src without calling setSource.
- // If they do, set currentSource_ to null and dispose our source handler.
- this.off(this.el_, 'loadstart', _Tech.prototype.firstLoadStartListener_);
- this.off(this.el_, 'loadstart', _Tech.prototype.successiveLoadStartListener_);
- this.one(this.el_, 'loadstart', _Tech.prototype.firstLoadStartListener_);
- }
-
- this.sourceHandler_ = sh.handleSource(source, this, this.options_);
- this.on('dispose', this.disposeSourceHandler);
-
- return this;
- };
-
- /**
- * Called once for the first loadstart of a video.
- *
- * @listens Tech#loadstart
- */
- _Tech.prototype.firstLoadStartListener_ = function () {
- this.one(this.el_, 'loadstart', _Tech.prototype.successiveLoadStartListener_);
- };
-
- // On successive loadstarts when setSource has not been called again
- /**
- * Called after the first loadstart for a video occurs.
- *
- * @listens Tech#loadstart
- */
- _Tech.prototype.successiveLoadStartListener_ = function () {
- this.disposeSourceHandler();
- this.one(this.el_, 'loadstart', _Tech.prototype.successiveLoadStartListener_);
- };
-
- /**
- * Clean up any existing SourceHandlers and listeners when the Tech is disposed.
- *
- * @listens Tech#dispose
- */
- _Tech.prototype.disposeSourceHandler = function () {
- // if we have a source and get another one
- // then we are loading something new
- // than clear all of our current tracks
- if (this.currentSource_) {
- this.clearTracks(['audio', 'video']);
- this.currentSource_ = null;
- }
-
- // always clean up auto-text tracks
- this.cleanupAutoTextTracks();
-
- if (this.sourceHandler_) {
- this.off(this.el_, 'loadstart', _Tech.prototype.firstLoadStartListener_);
- this.off(this.el_, 'loadstart', _Tech.prototype.successiveLoadStartListener_);
-
- if (this.sourceHandler_.dispose) {
- this.sourceHandler_.dispose();
- }
-
- this.sourceHandler_ = null;
- }
- };
-};
-
-_component2['default'].registerComponent('Tech', Tech);
-// Old name for Tech
-// @deprecated
-_component2['default'].registerComponent('MediaTechController', Tech);
-Tech.registerTech('Tech', Tech);
-exports['default'] = Tech;
-
-},{"46":46,"5":5,"63":63,"65":65,"66":66,"70":70,"72":72,"76":76,"79":79,"83":83,"86":86,"87":87,"90":90,"94":94,"95":95}],63:[function(_dereq_,module,exports){
-'use strict';
-
-exports.__esModule = true;
-
-var _trackList = _dereq_(74);
-
-var _trackList2 = _interopRequireDefault(_trackList);
-
-var _browser = _dereq_(78);
-
-var browser = _interopRequireWildcard(_browser);
-
-var _document = _dereq_(94);
-
-var _document2 = _interopRequireDefault(_document);
-
-function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key]; } } newObj['default'] = obj; return newObj; } }
-
-function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }
-
-function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } }
-
-function _possibleConstructorReturn(self, call) { if (!self) { throw new ReferenceError("this hasn't been initialised - super() hasn't been called"); } return call && (typeof call === "object" || typeof call === "function") ? call : self; }
-
-function _inherits(subClass, superClass) { if (typeof superClass !== "function" && superClass !== null) { throw new TypeError("Super expression must either be null or a function, not " + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; } /**
- * @file audio-track-list.js
- */
-
-
-/**
- * Anywhere we call this function we diverge from the spec
- * as we only support one enabled audiotrack at a time
- *
- * @param {AudioTrackList} list
- * list to work on
- *
- * @param {AudioTrack} track
- * The track to skip
- *
- * @private
- */
-var disableOthers = function disableOthers(list, track) {
- for (var i = 0; i < list.length; i++) {
- if (track.id === list[i].id) {
- continue;
- }
- // another audio track is enabled, disable it
- list[i].enabled = false;
- }
-};
-
-/**
- * The current list of {@link AudioTrack} for a media file.
- *
- * @see [Spec]{@link https://html.spec.whatwg.org/multipage/embedded-content.html#audiotracklist}
- * @extends TrackList
- */
-
-var AudioTrackList = function (_TrackList) {
- _inherits(AudioTrackList, _TrackList);
-
- /**
- * Create an instance of this class.
- *
- * @param {AudioTrack[]} [tracks=[]]
- * A list of `AudioTrack` to instantiate the list with.
- */
- function AudioTrackList() {
- var _this, _ret;
-
- var tracks = arguments.length > 0 && arguments[0] !== undefined ? arguments[0] : [];
-
- _classCallCheck(this, AudioTrackList);
-
- var list = void 0;
-
- // make sure only 1 track is enabled
- // sorted from last index to first index
- for (var i = tracks.length - 1; i >= 0; i--) {
- if (tracks[i].enabled) {
- disableOthers(tracks, tracks[i]);
- break;
- }
- }
-
- // IE8 forces us to implement inheritance ourselves
- // as it does not support Object.defineProperty properly
- if (browser.IS_IE8) {
- list = _document2['default'].createElement('custom');
- for (var prop in _trackList2['default'].prototype) {
- if (prop !== 'constructor') {
- list[prop] = _trackList2['default'].prototype[prop];
- }
- }
- for (var _prop in AudioTrackList.prototype) {
- if (_prop !== 'constructor') {
- list[_prop] = AudioTrackList.prototype[_prop];
- }
- }
- }
-
- list = (_this = _possibleConstructorReturn(this, _TrackList.call(this, tracks, list)), _this);
- list.changing_ = false;
-
- return _ret = list, _possibleConstructorReturn(_this, _ret);
- }
-
- /**
- * Add an {@link AudioTrack} to the `AudioTrackList`.
- *
- * @param {AudioTrack} track
- * The AudioTrack to add to the list
- *
- * @fires Track#addtrack
- * @private
- */
-
-
- AudioTrackList.prototype.addTrack_ = function addTrack_(track) {
- var _this2 = this;
-
- if (track.enabled) {
- disableOthers(this, track);
- }
-
- _TrackList.prototype.addTrack_.call(this, track);
- // native tracks don't have this
- if (!track.addEventListener) {
- return;
- }
-
- /**
- * @listens AudioTrack#enabledchange
- * @fires TrackList#change
- */
- track.addEventListener('enabledchange', function () {
- // when we are disabling other tracks (since we don't support
- // more than one track at a time) we will set changing_
- // to true so that we don't trigger additional change events
- if (_this2.changing_) {
- return;
- }
- _this2.changing_ = true;
- disableOthers(_this2, track);
- _this2.changing_ = false;
- _this2.trigger('change');
- });
- };
-
- /**
- * Add an {@link AudioTrack} to the `AudioTrackList`.
- *
- * @param {AudioTrack} track
- * The AudioTrack to add to the list
- *
- * @fires Track#addtrack
- */
-
-
- AudioTrackList.prototype.addTrack = function addTrack(track) {
- this.addTrack_(track);
- };
-
- /**
- * Remove an {@link AudioTrack} from the `AudioTrackList`.
- *
- * @param {AudioTrack} track
- * The AudioTrack to remove from the list
- *
- * @fires Track#removetrack
- */
-
-
- AudioTrackList.prototype.removeTrack = function removeTrack(track) {
- _TrackList.prototype.removeTrack_.call(this, track);
- };
-
- return AudioTrackList;
-}(_trackList2['default']);
-
-exports['default'] = AudioTrackList;
-
-},{"74":74,"78":78,"94":94}],64:[function(_dereq_,module,exports){
-'use strict';
-
-exports.__esModule = true;
-
-var _trackEnums = _dereq_(73);
-
-var _track = _dereq_(75);
-
-var _track2 = _interopRequireDefault(_track);
-
-var _mergeOptions = _dereq_(87);
-
-var _mergeOptions2 = _interopRequireDefault(_mergeOptions);
-
-var _browser = _dereq_(78);
-
-var browser = _interopRequireWildcard(_browser);
-
-function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key]; } } newObj['default'] = obj; return newObj; } }
-
-function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }
-
-function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } }
-
-function _possibleConstructorReturn(self, call) { if (!self) { throw new ReferenceError("this hasn't been initialised - super() hasn't been called"); } return call && (typeof call === "object" || typeof call === "function") ? call : self; }
-
-function _inherits(subClass, superClass) { if (typeof superClass !== "function" && superClass !== null) { throw new TypeError("Super expression must either be null or a function, not " + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; }
-
-/**
- * A representation of a single `AudioTrack`. If it is part of an {@link AudioTrackList}
- * only one `AudioTrack` in the list will be enabled at a time.
- *
- * @see [Spec]{@link https://html.spec.whatwg.org/multipage/embedded-content.html#audiotrack}
- * @extends Track
- */
-var AudioTrack = function (_Track) {
- _inherits(AudioTrack, _Track);
-
- /**
- * Create an instance of this class.
- *
- * @param {Object} [options={}]
- * Object of option names and values
- *
- * @param {AudioTrack~Kind} [options.kind='']
- * A valid audio track kind
- *
- * @param {string} [options.id='vjs_track_' + Guid.newGUID()]
- * A unique id for this AudioTrack.
- *
- * @param {string} [options.label='']
- * The menu label for this track.
- *
- * @param {string} [options.language='']
- * A valid two character language code.
- *
- * @param {boolean} [options.enabled]
- * If this track is the one that is currently playing. If this track is part of
- * an {@link AudioTrackList}, only one {@link AudioTrack} will be enabled.
- */
- function AudioTrack() {
- var _this, _ret;
-
- var options = arguments.length > 0 && arguments[0] !== undefined ? arguments[0] : {};
-
- _classCallCheck(this, AudioTrack);
-
- var settings = (0, _mergeOptions2['default'])(options, {
- kind: _trackEnums.AudioTrackKind[options.kind] || ''
- });
- // on IE8 this will be a document element
- // for every other browser this will be a normal object
- var track = (_this = _possibleConstructorReturn(this, _Track.call(this, settings)), _this);
- var enabled = false;
-
- if (browser.IS_IE8) {
- for (var prop in AudioTrack.prototype) {
- if (prop !== 'constructor') {
- track[prop] = AudioTrack.prototype[prop];
- }
- }
- }
- /**
- * @member {boolean} enabled
- * If this `AudioTrack` is enabled or not. When setting this will
- * fire {@link AudioTrack#enabledchange} if the state of enabled is changed.
- *
- * @fires VideoTrack#selectedchange
- */
- Object.defineProperty(track, 'enabled', {
- get: function get() {
- return enabled;
- },
- set: function set(newEnabled) {
- // an invalid or unchanged value
- if (typeof newEnabled !== 'boolean' || newEnabled === enabled) {
- return;
- }
- enabled = newEnabled;
-
- /**
- * An event that fires when enabled changes on this track. This allows
- * the AudioTrackList that holds this track to act accordingly.
- *
- * > Note: This is not part of the spec! Native tracks will do
- * this internally without an event.
- *
- * @event AudioTrack#enabledchange
- * @type {EventTarget~Event}
- */
- this.trigger('enabledchange');
- }
- });
-
- // if the user sets this track to selected then
- // set selected to that true value otherwise
- // we keep it false
- if (settings.enabled) {
- track.enabled = settings.enabled;
- }
- track.loaded_ = true;
-
- return _ret = track, _possibleConstructorReturn(_this, _ret);
- }
-
- return AudioTrack;
-}(_track2['default']);
-
-exports['default'] = AudioTrack;
-
-},{"73":73,"75":75,"78":78,"87":87}],65:[function(_dereq_,module,exports){
-'use strict';
-
-exports.__esModule = true;
-
-var _browser = _dereq_(78);
-
-var browser = _interopRequireWildcard(_browser);
-
-var _document = _dereq_(94);
-
-var _document2 = _interopRequireDefault(_document);
-
-function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }
-
-function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key]; } } newObj['default'] = obj; return newObj; } }
-
-function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } } /**
- * @file html-track-element-list.js
- */
-
-/**
- * The current list of {@link HtmlTrackElement}s.
- */
-var HtmlTrackElementList = function () {
-
- /**
- * Create an instance of this class.
- *
- * @param {HtmlTrackElement[]} [tracks=[]]
- * A list of `HtmlTrackElement` to instantiate the list with.
- */
- function HtmlTrackElementList() {
- var trackElements = arguments.length > 0 && arguments[0] !== undefined ? arguments[0] : [];
-
- _classCallCheck(this, HtmlTrackElementList);
-
- var list = this; // eslint-disable-line
-
- if (browser.IS_IE8) {
- list = _document2['default'].createElement('custom');
-
- for (var prop in HtmlTrackElementList.prototype) {
- if (prop !== 'constructor') {
- list[prop] = HtmlTrackElementList.prototype[prop];
- }
- }
- }
-
- list.trackElements_ = [];
-
- /**
- * @member {number} length
- * The current number of `Track`s in the this Trackist.
- */
- Object.defineProperty(list, 'length', {
- get: function get() {
- return this.trackElements_.length;
- }
- });
-
- for (var i = 0, length = trackElements.length; i < length; i++) {
- list.addTrackElement_(trackElements[i]);
- }
-
- if (browser.IS_IE8) {
- return list;
- }
- }
-
- /**
- * Add an {@link HtmlTrackElement} to the `HtmlTrackElementList`
- *
- * @param {HtmlTrackElement} trackElement
- * The track element to add to the list.
- *
- * @private
- */
-
-
- HtmlTrackElementList.prototype.addTrackElement_ = function addTrackElement_(trackElement) {
- var index = this.trackElements_.length;
-
- if (!('' + index in this)) {
- Object.defineProperty(this, index, {
- get: function get() {
- return this.trackElements_[index];
- }
- });
- }
-
- // Do not add duplicate elements
- if (this.trackElements_.indexOf(trackElement) === -1) {
- this.trackElements_.push(trackElement);
- }
- };
-
- /**
- * Get an {@link HtmlTrackElement} from the `HtmlTrackElementList` given an
- * {@link TextTrack}.
- *
- * @param {TextTrack} track
- * The track associated with a track element.
- *
- * @return {HtmlTrackElement|undefined}
- * The track element that was found or undefined.
- *
- * @private
- */
-
-
- HtmlTrackElementList.prototype.getTrackElementByTrack_ = function getTrackElementByTrack_(track) {
- var trackElement_ = void 0;
-
- for (var i = 0, length = this.trackElements_.length; i < length; i++) {
- if (track === this.trackElements_[i].track) {
- trackElement_ = this.trackElements_[i];
-
- break;
- }
- }
-
- return trackElement_;
- };
-
- /**
- * Remove a {@link HtmlTrackElement} from the `HtmlTrackElementList`
- *
- * @param {HtmlTrackElement} trackElement
- * The track element to remove from the list.
- *
- * @private
- */
-
-
- HtmlTrackElementList.prototype.removeTrackElement_ = function removeTrackElement_(trackElement) {
- for (var i = 0, length = this.trackElements_.length; i < length; i++) {
- if (trackElement === this.trackElements_[i]) {
- this.trackElements_.splice(i, 1);
-
- break;
- }
- }
- };
-
- return HtmlTrackElementList;
-}();
-
-exports['default'] = HtmlTrackElementList;
-
-},{"78":78,"94":94}],66:[function(_dereq_,module,exports){
-'use strict';
-
-exports.__esModule = true;
-
-var _browser = _dereq_(78);
-
-var browser = _interopRequireWildcard(_browser);
-
-var _document = _dereq_(94);
-
-var _document2 = _interopRequireDefault(_document);
-
-var _eventTarget = _dereq_(42);
-
-var _eventTarget2 = _interopRequireDefault(_eventTarget);
-
-var _textTrack = _dereq_(72);
-
-var _textTrack2 = _interopRequireDefault(_textTrack);
-
-function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }
-
-function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key]; } } newObj['default'] = obj; return newObj; } }
-
-function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } }
-
-function _possibleConstructorReturn(self, call) { if (!self) { throw new ReferenceError("this hasn't been initialised - super() hasn't been called"); } return call && (typeof call === "object" || typeof call === "function") ? call : self; }
-
-function _inherits(subClass, superClass) { if (typeof superClass !== "function" && superClass !== null) { throw new TypeError("Super expression must either be null or a function, not " + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; } /**
- * @file html-track-element.js
- */
-
-/**
- * @typedef {HTMLTrackElement~ReadyState}
- * @enum {number}
- */
-var NONE = 0;
-var LOADING = 1;
-var LOADED = 2;
-var ERROR = 3;
-
-/**
- * A single track represented in the DOM.
- *
- * @see [Spec]{@link https://html.spec.whatwg.org/multipage/embedded-content.html#htmltrackelement}
- * @extends EventTarget
- */
-
-var HTMLTrackElement = function (_EventTarget) {
- _inherits(HTMLTrackElement, _EventTarget);
-
- /**
- * Create an instance of this class.
- *
- * @param {Object} options={}
- * Object of option names and values
- *
- * @param {Tech} options.tech
- * A reference to the tech that owns this HTMLTrackElement.
- *
- * @param {TextTrack~Kind} [options.kind='subtitles']
- * A valid text track kind.
- *
- * @param {TextTrack~Mode} [options.mode='disabled']
- * A valid text track mode.
- *
- * @param {string} [options.id='vjs_track_' + Guid.newGUID()]
- * A unique id for this TextTrack.
- *
- * @param {string} [options.label='']
- * The menu label for this track.
- *
- * @param {string} [options.language='']
- * A valid two character language code.
- *
- * @param {string} [options.srclang='']
- * A valid two character language code. An alternative, but deprioritized
- * vesion of `options.language`
- *
- * @param {string} [options.src]
- * A url to TextTrack cues.
- *
- * @param {boolean} [options.default]
- * If this track should default to on or off.
- */
- function HTMLTrackElement() {
- var options = arguments.length > 0 && arguments[0] !== undefined ? arguments[0] : {};
-
- _classCallCheck(this, HTMLTrackElement);
-
- var _this = _possibleConstructorReturn(this, _EventTarget.call(this));
-
- var readyState = void 0;
- var trackElement = _this; // eslint-disable-line
-
- if (browser.IS_IE8) {
- trackElement = _document2['default'].createElement('custom');
-
- for (var prop in HTMLTrackElement.prototype) {
- if (prop !== 'constructor') {
- trackElement[prop] = HTMLTrackElement.prototype[prop];
- }
- }
- }
-
- var track = new _textTrack2['default'](options);
-
- trackElement.kind = track.kind;
- trackElement.src = track.src;
- trackElement.srclang = track.language;
- trackElement.label = track.label;
- trackElement['default'] = track['default'];
-
- /**
- * @member {HTMLTrackElement~ReadyState} readyState
- * The current ready state of the track element.
- */
- Object.defineProperty(trackElement, 'readyState', {
- get: function get() {
- return readyState;
- }
- });
-
- /**
- * @member {TextTrack} track
- * The underlying TextTrack object.
- */
- Object.defineProperty(trackElement, 'track', {
- get: function get() {
- return track;
- }
- });
-
- readyState = NONE;
-
- /**
- * @listens TextTrack#loadeddata
- * @fires HTMLTrackElement#load
- */
- track.addEventListener('loadeddata', function () {
- readyState = LOADED;
-
- trackElement.trigger({
- type: 'load',
- target: trackElement
- });
- });
-
- if (browser.IS_IE8) {
- var _ret;
-
- return _ret = trackElement, _possibleConstructorReturn(_this, _ret);
- }
- return _this;
- }
-
- return HTMLTrackElement;
-}(_eventTarget2['default']);
-
-HTMLTrackElement.prototype.allowedEvents_ = {
- load: 'load'
-};
-
-HTMLTrackElement.NONE = NONE;
-HTMLTrackElement.LOADING = LOADING;
-HTMLTrackElement.LOADED = LOADED;
-HTMLTrackElement.ERROR = ERROR;
-
-exports['default'] = HTMLTrackElement;
-
-},{"42":42,"72":72,"78":78,"94":94}],67:[function(_dereq_,module,exports){
-'use strict';
-
-exports.__esModule = true;
-
-var _browser = _dereq_(78);
-
-var browser = _interopRequireWildcard(_browser);
-
-var _document = _dereq_(94);
-
-var _document2 = _interopRequireDefault(_document);
-
-function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }
-
-function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key]; } } newObj['default'] = obj; return newObj; } }
-
-function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } } /**
- * @file text-track-cue-list.js
- */
-
-
-/**
- * @typedef {Object} TextTrackCue
- *
- * @property {string} id
- * The unique id for this text track cue
- *
- * @property {number} startTime
- * The start time for this text track cue
- *
- * @property {number} endTime
- * The end time for this text track cue
- *
- * @property {boolean} pauseOnExit
- * Pause when the end time is reached if true.
- *
- * @see [Spec]{@link https://html.spec.whatwg.org/multipage/embedded-content.html#texttrackcue}
- */
-
-/**
- * A List of TextTrackCues.
- *
- * @see [Spec]{@link https://html.spec.whatwg.org/multipage/embedded-content.html#texttrackcuelist}
- */
-var TextTrackCueList = function () {
-
- /**
- * Create an instance of this class..
- *
- * @param {Array} cues
- * A list of cues to be initialized with
- */
- function TextTrackCueList(cues) {
- _classCallCheck(this, TextTrackCueList);
-
- var list = this; // eslint-disable-line
-
- if (browser.IS_IE8) {
- list = _document2['default'].createElement('custom');
-
- for (var prop in TextTrackCueList.prototype) {
- if (prop !== 'constructor') {
- list[prop] = TextTrackCueList.prototype[prop];
- }
- }
- }
-
- TextTrackCueList.prototype.setCues_.call(list, cues);
-
- /**
- * @member {number} length
- * The current number of `TextTrackCue`s in the TextTrackCueList.
- */
- Object.defineProperty(list, 'length', {
- get: function get() {
- return this.length_;
- }
- });
-
- if (browser.IS_IE8) {
- return list;
- }
- }
-
- /**
- * A setter for cues in this list. Creates getters
- * an an index for the cues.
- *
- * @param {Array} cues
- * An array of cues to set
- *
- * @private
- */
-
-
- TextTrackCueList.prototype.setCues_ = function setCues_(cues) {
- var oldLength = this.length || 0;
- var i = 0;
- var l = cues.length;
-
- this.cues_ = cues;
- this.length_ = cues.length;
-
- var defineProp = function defineProp(index) {
- if (!('' + index in this)) {
- Object.defineProperty(this, '' + index, {
- get: function get() {
- return this.cues_[index];
- }
- });
- }
- };
-
- if (oldLength < l) {
- i = oldLength;
-
- for (; i < l; i++) {
- defineProp.call(this, i);
- }
- }
- };
-
- /**
- * Get a `TextTrackCue` that is currently in the `TextTrackCueList` by id.
- *
- * @param {string} id
- * The id of the cue that should be searched for.
- *
- * @return {TextTrackCue|null}
- * A single cue or null if none was found.
- */
-
-
- TextTrackCueList.prototype.getCueById = function getCueById(id) {
- var result = null;
-
- for (var i = 0, l = this.length; i < l; i++) {
- var cue = this[i];
-
- if (cue.id === id) {
- result = cue;
- break;
- }
- }
-
- return result;
- };
-
- return TextTrackCueList;
-}();
-
-exports['default'] = TextTrackCueList;
-
-},{"78":78,"94":94}],68:[function(_dereq_,module,exports){
-'use strict';
-
-exports.__esModule = true;
-
-var _component = _dereq_(5);
-
-var _component2 = _interopRequireDefault(_component);
-
-var _fn = _dereq_(83);
-
-var Fn = _interopRequireWildcard(_fn);
-
-var _window = _dereq_(95);
-
-var _window2 = _interopRequireDefault(_window);
-
-function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key]; } } newObj['default'] = obj; return newObj; } }
-
-function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }
-
-function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } }
-
-function _possibleConstructorReturn(self, call) { if (!self) { throw new ReferenceError("this hasn't been initialised - super() hasn't been called"); } return call && (typeof call === "object" || typeof call === "function") ? call : self; }
-
-function _inherits(subClass, superClass) { if (typeof superClass !== "function" && superClass !== null) { throw new TypeError("Super expression must either be null or a function, not " + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; } /**
- * @file text-track-display.js
- */
-
-
-var darkGray = '#222';
-var lightGray = '#ccc';
-var fontMap = {
- monospace: 'monospace',
- sansSerif: 'sans-serif',
- serif: 'serif',
- monospaceSansSerif: '"Andale Mono", "Lucida Console", monospace',
- monospaceSerif: '"Courier New", monospace',
- proportionalSansSerif: 'sans-serif',
- proportionalSerif: 'serif',
- casual: '"Comic Sans MS", Impact, fantasy',
- script: '"Monotype Corsiva", cursive',
- smallcaps: '"Andale Mono", "Lucida Console", monospace, sans-serif'
-};
-
-/**
- * Construct an rgba color from a given hex color code.
- *
- * @param {number} color
- * Hex number for color, like #f0e.
- *
- * @param {number} opacity
- * Value for opacity, 0.0 - 1.0.
- *
- * @return {string}
- * The rgba color that was created, like 'rgba(255, 0, 0, 0.3)'.
- *
- * @private
- */
-function constructColor(color, opacity) {
- return 'rgba(' +
- // color looks like "#f0e"
- parseInt(color[1] + color[1], 16) + ',' + parseInt(color[2] + color[2], 16) + ',' + parseInt(color[3] + color[3], 16) + ',' + opacity + ')';
-}
-
-/**
- * Try to update the style of a DOM element. Some style changes will throw an error,
- * particularly in IE8. Those should be noops.
- *
- * @param {Element} el
- * The DOM element to be styled.
- *
- * @param {string} style
- * The CSS property on the element that should be styled.
- *
- * @param {string} rule
- * The style rule that should be applied to the property.
- */
-function tryUpdateStyle(el, style, rule) {
- try {
- el.style[style] = rule;
- } catch (e) {
-
- // Satisfies linter.
- return;
- }
-}
-
-/**
- * The component for displaying text track cues.
- *
- * @extends Component
- */
-
-var TextTrackDisplay = function (_Component) {
- _inherits(TextTrackDisplay, _Component);
-
- /**
- * Creates an instance of this class.
- *
- * @param {Player} player
- * The `Player` that this class should be attached to.
- *
- * @param {Object} [options]
- * The key/value store of player options.
- *
- * @param {Component~ReadyCallback} [ready]
- * The function to call when `TextTrackDisplay` is ready.
- */
- function TextTrackDisplay(player, options, ready) {
- _classCallCheck(this, TextTrackDisplay);
-
- var _this = _possibleConstructorReturn(this, _Component.call(this, player, options, ready));
-
- player.on('loadstart', Fn.bind(_this, _this.toggleDisplay));
- player.on('texttrackchange', Fn.bind(_this, _this.updateDisplay));
-
- // This used to be called during player init, but was causing an error
- // if a track should show by default and the display hadn't loaded yet.
- // Should probably be moved to an external track loader when we support
- // tracks that don't need a display.
- player.ready(Fn.bind(_this, function () {
- if (player.tech_ && player.tech_.featuresNativeTextTracks) {
- this.hide();
- return;
- }
-
- player.on('fullscreenchange', Fn.bind(this, this.updateDisplay));
-
- var tracks = this.options_.playerOptions.tracks || [];
-
- for (var i = 0; i < tracks.length; i++) {
- this.player_.addRemoteTextTrack(tracks[i]);
- }
-
- var modes = { captions: 1, subtitles: 1 };
- var trackList = this.player_.textTracks();
- var firstDesc = void 0;
- var firstCaptions = void 0;
-
- if (trackList) {
- for (var _i = 0; _i < trackList.length; _i++) {
- var track = trackList[_i];
-
- if (track['default']) {
- if (track.kind === 'descriptions' && !firstDesc) {
- firstDesc = track;
- } else if (track.kind in modes && !firstCaptions) {
- firstCaptions = track;
- }
- }
- }
-
- // We want to show the first default track but captions and subtitles
- // take precedence over descriptions.
- // So, display the first default captions or subtitles track
- // and otherwise the first default descriptions track.
- if (firstCaptions) {
- firstCaptions.mode = 'showing';
- } else if (firstDesc) {
- firstDesc.mode = 'showing';
- }
- }
- }));
- return _this;
- }
-
- /**
- * Turn display of {@link TextTrack}'s from the current state into the other state.
- * There are only two states:
- * - 'shown'
- * - 'hidden'
- *
- * @listens Player#loadstart
- */
-
-
- TextTrackDisplay.prototype.toggleDisplay = function toggleDisplay() {
- if (this.player_.tech_ && this.player_.tech_.featuresNativeTextTracks) {
- this.hide();
- } else {
- this.show();
- }
- };
-
- /**
- * Create the {@link Component}'s DOM element.
+ /**
+ * Listen for the load event on window, and set _windowLoaded to true.
+ *
+ * We use a standard event listener here to avoid incrementing the GUID
+ * before any players are created.
+ *
+ * @listens load
+ */
+ window$1.addEventListener('load', setWindowLoaded);
+ }
+ }
+
+ /**
+ * @file stylesheet.js
+ * @module stylesheet
+ */
+ /**
+ * Create a DOM syle element given a className for it.
+ *
+ * @param {string} className
+ * The className to add to the created style element.
*
* @return {Element}
* The element that was created.
*/
-
- TextTrackDisplay.prototype.createEl = function createEl() {
- return _Component.prototype.createEl.call(this, 'div', {
- className: 'vjs-text-track-display'
- }, {
- 'aria-live': 'off',
- 'aria-atomic': 'true'
- });
- };
-
- /**
- * Clear all displayed {@link TextTrack}s.
- */
-
-
- TextTrackDisplay.prototype.clearDisplay = function clearDisplay() {
- if (typeof _window2['default'].WebVTT === 'function') {
- _window2['default'].WebVTT.processCues(_window2['default'], [], this.el_);
- }
- };
-
- /**
- * Update the displayed TextTrack when a either a {@link Player#texttrackchange} or
- * a {@link Player#fullscreenchange} is fired.
- *
- * @listens Player#texttrackchange
- * @listens Player#fullscreenchange
- */
-
-
- TextTrackDisplay.prototype.updateDisplay = function updateDisplay() {
- var tracks = this.player_.textTracks();
-
- this.clearDisplay();
-
- if (!tracks) {
- return;
- }
-
- // Track display prioritization model: if multiple tracks are 'showing',
- // display the first 'subtitles' or 'captions' track which is 'showing',
- // otherwise display the first 'descriptions' track which is 'showing'
-
- var descriptionsTrack = null;
- var captionsSubtitlesTrack = null;
-
- var i = tracks.length;
-
- while (i--) {
- var track = tracks[i];
-
- if (track.mode === 'showing') {
- if (track.kind === 'descriptions') {
- descriptionsTrack = track;
- } else {
- captionsSubtitlesTrack = track;
- }
- }
- }
-
- if (captionsSubtitlesTrack) {
- if (this.getAttribute('aria-live') !== 'off') {
- this.setAttribute('aria-live', 'off');
- }
- this.updateForTrack(captionsSubtitlesTrack);
- } else if (descriptionsTrack) {
- if (this.getAttribute('aria-live') !== 'assertive') {
- this.setAttribute('aria-live', 'assertive');
- }
- this.updateForTrack(descriptionsTrack);
- }
- };
-
- /**
- * Add an {@link Texttrack} to to the {@link Tech}s {@link TextTrackList}.
- *
- * @param {TextTrack} track
- * Text track object to be added to the list.
- */
-
-
- TextTrackDisplay.prototype.updateForTrack = function updateForTrack(track) {
- if (typeof _window2['default'].WebVTT !== 'function' || !track.activeCues) {
+ var createStyleElement = function createStyleElement(className) {
+ var style = document.createElement('style');
+ style.className = className;
+ return style;
+ };
+ /**
+ * Add text to a DOM element.
+ *
+ * @param {Element} el
+ * The Element to add text content to.
+ *
+ * @param {string} content
+ * The text to add to the element.
+ */
+
+ var setTextContent = function setTextContent(el, content) {
+ if (el.styleSheet) {
+ el.styleSheet.cssText = content;
+ } else {
+ el.textContent = content;
+ }
+ };
+
+ /**
+ * @file guid.js
+ * @module guid
+ */
+ // Default value for GUIDs. This allows us to reset the GUID counter in tests.
+ //
+ // The initial GUID is 3 because some users have come to rely on the first
+ // default player ID ending up as `vjs_video_3`.
+ //
+ // See: https://github.com/videojs/video.js/pull/6216
+ var _initialGuid = 3;
+ /**
+ * Unique ID for an element or function
+ *
+ * @type {Number}
+ */
+
+ var _guid = _initialGuid;
+ /**
+ * Get a unique auto-incrementing ID by number that has not been returned before.
+ *
+ * @return {number}
+ * A new unique ID.
+ */
+
+ function newGUID() {
+ return _guid++;
+ }
+
+ /**
+ * @file dom-data.js
+ * @module dom-data
+ */
+ var FakeWeakMap;
+
+ if (!window$1.WeakMap) {
+ FakeWeakMap =
+ /*#__PURE__*/
+ function () {
+ function FakeWeakMap() {
+ this.vdata = 'vdata' + Math.floor(window$1.performance && window$1.performance.now() || Date.now());
+ this.data = {};
+ }
+
+ var _proto = FakeWeakMap.prototype;
+
+ _proto.set = function set(key, value) {
+ var access = key[this.vdata] || newGUID();
+
+ if (!key[this.vdata]) {
+ key[this.vdata] = access;
+ }
+
+ this.data[access] = value;
+ return this;
+ };
+
+ _proto.get = function get(key) {
+ var access = key[this.vdata]; // we have data, return it
+
+ if (access) {
+ return this.data[access];
+ } // we don't have data, return nothing.
+ // return undefined explicitly as that's the contract for this method
+
+
+ log('We have no data for this element', key);
+ return undefined;
+ };
+
+ _proto.has = function has(key) {
+ var access = key[this.vdata];
+ return access in this.data;
+ };
+
+ _proto["delete"] = function _delete(key) {
+ var access = key[this.vdata];
+
+ if (access) {
+ delete this.data[access];
+ delete key[this.vdata];
+ }
+ };
+
+ return FakeWeakMap;
+ }();
+ }
+ /**
+ * Element Data Store.
+ *
+ * Allows for binding data to an element without putting it directly on the
+ * element. Ex. Event listeners are stored here.
+ * (also from jsninja.com, slightly modified and updated for closure compiler)
+ *
+ * @type {Object}
+ * @private
+ */
+
+
+ var DomData = window$1.WeakMap ? new WeakMap() : new FakeWeakMap();
+
+ /**
+ * @file events.js. An Event System (John Resig - Secrets of a JS Ninja http://jsninja.com/)
+ * (Original book version wasn't completely usable, so fixed some things and made Closure Compiler compatible)
+ * This should work very similarly to jQuery's events, however it's based off the book version which isn't as
+ * robust as jquery's, so there's probably some differences.
+ *
+ * @file events.js
+ * @module events
+ */
+ /**
+ * Clean up the listener cache and dispatchers
+ *
+ * @param {Element|Object} elem
+ * Element to clean up
+ *
+ * @param {string} type
+ * Type of event to clean up
+ */
+
+ function _cleanUpEvents(elem, type) {
+ if (!DomData.has(elem)) {
return;
}
- var overrides = this.player_.textTrackSettings.getValues();
- var cues = [];
-
- for (var _i2 = 0; _i2 < track.activeCues.length; _i2++) {
- cues.push(track.activeCues[_i2]);
- }
-
- _window2['default'].WebVTT.processCues(_window2['default'], cues, this.el_);
-
- var i = cues.length;
-
- while (i--) {
- var cue = cues[i];
-
- if (!cue) {
- continue;
- }
-
- var cueDiv = cue.displayState;
-
- if (overrides.color) {
- cueDiv.firstChild.style.color = overrides.color;
- }
- if (overrides.textOpacity) {
- tryUpdateStyle(cueDiv.firstChild, 'color', constructColor(overrides.color || '#fff', overrides.textOpacity));
- }
- if (overrides.backgroundColor) {
- cueDiv.firstChild.style.backgroundColor = overrides.backgroundColor;
- }
- if (overrides.backgroundOpacity) {
- tryUpdateStyle(cueDiv.firstChild, 'backgroundColor', constructColor(overrides.backgroundColor || '#000', overrides.backgroundOpacity));
- }
- if (overrides.windowColor) {
- if (overrides.windowOpacity) {
- tryUpdateStyle(cueDiv, 'backgroundColor', constructColor(overrides.windowColor, overrides.windowOpacity));
- } else {
- cueDiv.style.backgroundColor = overrides.windowColor;
- }
- }
- if (overrides.edgeStyle) {
- if (overrides.edgeStyle === 'dropshadow') {
- cueDiv.firstChild.style.textShadow = '2px 2px 3px ' + darkGray + ', 2px 2px 4px ' + darkGray + ', 2px 2px 5px ' + darkGray;
- } else if (overrides.edgeStyle === 'raised') {
- cueDiv.firstChild.style.textShadow = '1px 1px ' + darkGray + ', 2px 2px ' + darkGray + ', 3px 3px ' + darkGray;
- } else if (overrides.edgeStyle === 'depressed') {
- cueDiv.firstChild.style.textShadow = '1px 1px ' + lightGray + ', 0 1px ' + lightGray + ', -1px -1px ' + darkGray + ', 0 -1px ' + darkGray;
- } else if (overrides.edgeStyle === 'uniform') {
- cueDiv.firstChild.style.textShadow = '0 0 4px ' + darkGray + ', 0 0 4px ' + darkGray + ', 0 0 4px ' + darkGray + ', 0 0 4px ' + darkGray;
- }
- }
- if (overrides.fontPercent && overrides.fontPercent !== 1) {
- var fontSize = _window2['default'].parseFloat(cueDiv.style.fontSize);
-
- cueDiv.style.fontSize = fontSize * overrides.fontPercent + 'px';
- cueDiv.style.height = 'auto';
- cueDiv.style.top = 'auto';
- cueDiv.style.bottom = '2px';
- }
- if (overrides.fontFamily && overrides.fontFamily !== 'default') {
- if (overrides.fontFamily === 'small-caps') {
- cueDiv.firstChild.style.fontVariant = 'small-caps';
- } else {
- cueDiv.firstChild.style.fontFamily = fontMap[overrides.fontFamily];
- }
- }
- }
- };
-
- return TextTrackDisplay;
-}(_component2['default']);
-
-_component2['default'].registerComponent('TextTrackDisplay', TextTrackDisplay);
-exports['default'] = TextTrackDisplay;
-
-},{"5":5,"83":83,"95":95}],69:[function(_dereq_,module,exports){
-'use strict';
-
-exports.__esModule = true;
-/**
- * Utilities for capturing text track state and re-creating tracks
- * based on a capture.
- *
- * @file text-track-list-converter.js
- * @module text-track-list-converter
- */
-
-/**
- * Examine a single {@link TextTrack} and return a JSON-compatible javascript object that
- * represents the {@link TextTrack}'s state.
- *
- * @param {TextTrack} track
- * The text track to query.
- *
- * @return {Object}
- * A serializable javascript representation of the TextTrack.
- * @private
- */
-var trackToJson_ = function trackToJson_(track) {
- var ret = ['kind', 'label', 'language', 'id', 'inBandMetadataTrackDispatchType', 'mode', 'src'].reduce(function (acc, prop, i) {
-
- if (track[prop]) {
- acc[prop] = track[prop];
- }
-
- return acc;
- }, {
- cues: track.cues && Array.prototype.map.call(track.cues, function (cue) {
- return {
- startTime: cue.startTime,
- endTime: cue.endTime,
- text: cue.text,
- id: cue.id
- };
- })
- });
-
- return ret;
-};
-
-/**
- * Examine a {@link Tech} and return a JSON-compatible javascript array that represents the
- * state of all {@link TextTrack}s currently configured. The return array is compatible with
- * {@link text-track-list-converter:jsonToTextTracks}.
- *
- * @param {Tech} tech
- * The tech object to query
- *
- * @return {Array}
- * A serializable javascript representation of the {@link Tech}s
- * {@link TextTrackList}.
- */
-var textTracksToJson = function textTracksToJson(tech) {
-
- var trackEls = tech.$$('track');
-
- var trackObjs = Array.prototype.map.call(trackEls, function (t) {
- return t.track;
- });
- var tracks = Array.prototype.map.call(trackEls, function (trackEl) {
- var json = trackToJson_(trackEl.track);
-
- if (trackEl.src) {
- json.src = trackEl.src;
- }
- return json;
- });
-
- return tracks.concat(Array.prototype.filter.call(tech.textTracks(), function (track) {
- return trackObjs.indexOf(track) === -1;
- }).map(trackToJson_));
-};
-
-/**
- * Create a set of remote {@link TextTrack}s on a {@link Tech} based on an array of javascript
- * object {@link TextTrack} representations.
- *
- * @param {Array} json
- * An array of `TextTrack` representation objects, like those that would be
- * produced by `textTracksToJson`.
- *
- * @param {Tech} tech
- * The `Tech` to create the `TextTrack`s on.
- */
-var jsonToTextTracks = function jsonToTextTracks(json, tech) {
- json.forEach(function (track) {
- var addedTrack = tech.addRemoteTextTrack(track).track;
-
- if (!track.src && track.cues) {
- track.cues.forEach(function (cue) {
- return addedTrack.addCue(cue);
- });
- }
- });
-
- return tech.textTracks();
-};
-
-exports['default'] = { textTracksToJson: textTracksToJson, jsonToTextTracks: jsonToTextTracks, trackToJson_: trackToJson_ };
-
-},{}],70:[function(_dereq_,module,exports){
-'use strict';
-
-exports.__esModule = true;
-
-var _trackList = _dereq_(74);
-
-var _trackList2 = _interopRequireDefault(_trackList);
-
-var _fn = _dereq_(83);
-
-var Fn = _interopRequireWildcard(_fn);
-
-var _browser = _dereq_(78);
-
-var browser = _interopRequireWildcard(_browser);
-
-var _document = _dereq_(94);
-
-var _document2 = _interopRequireDefault(_document);
-
-function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key]; } } newObj['default'] = obj; return newObj; } }
-
-function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }
-
-function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } }
-
-function _possibleConstructorReturn(self, call) { if (!self) { throw new ReferenceError("this hasn't been initialised - super() hasn't been called"); } return call && (typeof call === "object" || typeof call === "function") ? call : self; }
-
-function _inherits(subClass, superClass) { if (typeof superClass !== "function" && superClass !== null) { throw new TypeError("Super expression must either be null or a function, not " + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; } /**
- * @file text-track-list.js
- */
-
-
-/**
- * The current list of {@link TextTrack} for a media file.
- *
- * @see [Spec]{@link https://html.spec.whatwg.org/multipage/embedded-content.html#texttracklist}
- * @extends TrackList
- */
-var TextTrackList = function (_TrackList) {
- _inherits(TextTrackList, _TrackList);
-
- /**
- * Create an instance of this class.
- *
- * @param {TextTrack[]} [tracks=[]]
- * A list of `TextTrack` to instantiate the list with.
- */
- function TextTrackList() {
- var _this, _ret;
-
- var tracks = arguments.length > 0 && arguments[0] !== undefined ? arguments[0] : [];
-
- _classCallCheck(this, TextTrackList);
-
- var list = void 0;
-
- // IE8 forces us to implement inheritance ourselves
- // as it does not support Object.defineProperty properly
- if (browser.IS_IE8) {
- list = _document2['default'].createElement('custom');
- for (var prop in _trackList2['default'].prototype) {
- if (prop !== 'constructor') {
- list[prop] = _trackList2['default'].prototype[prop];
- }
- }
- for (var _prop in TextTrackList.prototype) {
- if (_prop !== 'constructor') {
- list[_prop] = TextTrackList.prototype[_prop];
- }
- }
- }
-
- list = (_this = _possibleConstructorReturn(this, _TrackList.call(this, tracks, list)), _this);
- return _ret = list, _possibleConstructorReturn(_this, _ret);
- }
-
- /**
- * Add a {@link TextTrack} to the `TextTrackList`
- *
- * @param {TextTrack} track
- * The text track to add to the list.
- *
- * @fires TrackList#addtrack
- * @private
- */
-
-
- TextTrackList.prototype.addTrack_ = function addTrack_(track) {
- _TrackList.prototype.addTrack_.call(this, track);
-
- /**
- * @listens TextTrack#modechange
- * @fires TrackList#change
- */
- track.addEventListener('modechange', Fn.bind(this, function () {
- this.trigger('change');
- }));
- };
-
- return TextTrackList;
-}(_trackList2['default']);
-
-exports['default'] = TextTrackList;
-
-},{"74":74,"78":78,"83":83,"94":94}],71:[function(_dereq_,module,exports){
-'use strict';
-
-exports.__esModule = true;
-
-var _window = _dereq_(95);
-
-var _window2 = _interopRequireDefault(_window);
-
-var _component = _dereq_(5);
-
-var _component2 = _interopRequireDefault(_component);
-
-var _dom = _dereq_(81);
-
-var _fn = _dereq_(83);
-
-var Fn = _interopRequireWildcard(_fn);
-
-var _obj = _dereq_(88);
-
-var Obj = _interopRequireWildcard(_obj);
-
-var _log = _dereq_(86);
-
-var _log2 = _interopRequireDefault(_log);
-
-function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key]; } } newObj['default'] = obj; return newObj; } }
-
-function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }
-
-function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } }
-
-function _possibleConstructorReturn(self, call) { if (!self) { throw new ReferenceError("this hasn't been initialised - super() hasn't been called"); } return call && (typeof call === "object" || typeof call === "function") ? call : self; }
-
-function _inherits(subClass, superClass) { if (typeof superClass !== "function" && superClass !== null) { throw new TypeError("Super expression must either be null or a function, not " + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; } /**
- * @file text-track-settings.js
- */
-
-
-var LOCAL_STORAGE_KEY = 'vjs-text-track-settings';
-
-var COLOR_BLACK = ['#000', 'Black'];
-var COLOR_BLUE = ['#00F', 'Blue'];
-var COLOR_CYAN = ['#0FF', 'Cyan'];
-var COLOR_GREEN = ['#0F0', 'Green'];
-var COLOR_MAGENTA = ['#F0F', 'Magenta'];
-var COLOR_RED = ['#F00', 'Red'];
-var COLOR_WHITE = ['#FFF', 'White'];
-var COLOR_YELLOW = ['#FF0', 'Yellow'];
-
-var OPACITY_OPAQUE = ['1', 'Opaque'];
-var OPACITY_SEMI = ['0.5', 'Semi-Transparent'];
-var OPACITY_TRANS = ['0', 'Transparent'];
-
-// Configuration for the various