diff -r cba9dda10025 -r 25731d245eda web/res/js/videojs/video.js --- a/web/res/js/videojs/video.js Tue Dec 03 11:55:43 2019 +0100 +++ b/web/res/js/videojs/video.js Wed Dec 11 10:17:08 2019 +0100 @@ -1,6 +1,6 @@ /** * @license - * Video.js 5.14.1 + * Video.js 7.6.6 * Copyright Brightcove, Inc. * Available under Apache License Version 2.0 * @@ -10,20773 +10,1691 @@ * */ -(function(f){if(typeof exports==="object"&&typeof module!=="undefined"){module.exports=f()}else if(typeof define==="function"&&define.amd){define([],f)}else{var g;if(typeof window!=="undefined"){g=window}else if(typeof global!=="undefined"){g=global}else if(typeof self!=="undefined"){g=self}else{g=this}g.videojs = f()}})(function(){var define,module,exports;return (function e(t,n,r){function s(o,u){if(!n[o]){if(!t[o]){var a=typeof require=="function"&&require;if(!u&&a)return a(o,!0);if(i)return i(o,!0);var f=new Error("Cannot find module '"+o+"'");throw f.code="MODULE_NOT_FOUND",f}var l=n[o]={exports:{}};t[o][0].call(l.exports,function(e){var n=t[o][1][e];return s(n?n:e)},l,l.exports,e,t,n,r)}return n[o].exports}var i=typeof require=="function"&&require;for(var o=0;o 0 && arguments[0] !== undefined ? arguments[0] : 'button'; - var props = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : {}; - var attributes = arguments.length > 2 && arguments[2] !== undefined ? arguments[2] : {}; - - props = (0, _obj.assign)({ - className: this.buildCSSClass() - }, props); - - if (tag !== 'button') { - _log2['default'].warn('Creating a Button with an HTML element of ' + tag + ' is deprecated; use ClickableComponent instead.'); - - // Add properties for clickable element which is not a native HTML button - props = (0, _obj.assign)({ - tabIndex: 0 - }, props); - - // Add ARIA attributes for clickable element which is not a native HTML button - attributes = (0, _obj.assign)({ - role: 'button' - }, attributes); - } - - // Add attributes for button element - attributes = (0, _obj.assign)({ - - // Necessary since the default button type is "submit" - 'type': 'button', - - // let the screen reader user know that the text of the button may change - 'aria-live': 'polite' - }, attributes); - - var el = _component2['default'].prototype.createEl.call(this, tag, props, attributes); - - this.createControlTextEl(el); - - return el; - }; - - /** - * Add a child `Component` inside of this `Button`. - * - * @param {string|Component} child - * The name or instance of a child to add. - * - * @param {Object} [options={}] - * The key/value store of options that will get passed to children of - * the child. - * - * @return {Component} - * The `Component` that gets added as a child. When using a string the - * `Component` will get created by this process. - * - * @deprecated since version 5 - */ - - - Button.prototype.addChild = function addChild(child) { - var options = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : {}; - - var className = this.constructor.name; - - _log2['default'].warn('Adding an actionable (user controllable) child to a Button (' + className + ') is not supported; use a ClickableComponent instead.'); - - // Avoid the error message generated by ClickableComponent's addChild method - return _component2['default'].prototype.addChild.call(this, child, options); - }; - - /** - * Enable the `Button` element so that it can be activated or clicked. Use this with - * {@link Button#disable}. - * - * @return {Component} - * Returns itself; method is chainable. - */ - - - Button.prototype.enable = function enable() { - _ClickableComponent.prototype.enable.call(this); - this.el_.removeAttribute('disabled'); - }; - - /** - * Enable the `Button` element so that it cannot be activated or clicked. Use this with - * {@link Button#enable}. - * - * @return {Component} - * Returns itself; method is chainable. - */ - - - Button.prototype.disable = function disable() { - _ClickableComponent.prototype.disable.call(this); - this.el_.setAttribute('disabled', 'disabled'); - }; - - /** - * This gets called when a `Button` has focus and `keydown` is triggered via a key - * press. - * - * @param {EventTarget~Event} event - * The event that caused this function to get called. - * - * @listens keydown - */ - - - Button.prototype.handleKeyPress = function handleKeyPress(event) { - - // Ignore Space (32) or Enter (13) key operation, which is handled by the browser for a button. - if (event.which === 32 || event.which === 13) { - return; - } - - // Pass keypress handling up for unsupported keys - _ClickableComponent.prototype.handleKeyPress.call(this, event); - }; - - return Button; -}(_clickableComponent2['default']); - -_component2['default'].registerComponent('Button', Button); -exports['default'] = Button; - -},{"3":3,"5":5,"86":86,"88":88}],3:[function(_dereq_,module,exports){ -'use strict'; - -exports.__esModule = true; - -var _component = _dereq_(5); - -var _component2 = _interopRequireDefault(_component); - -var _dom = _dereq_(81); - -var Dom = _interopRequireWildcard(_dom); - -var _events = _dereq_(82); - -var Events = _interopRequireWildcard(_events); - -var _fn = _dereq_(83); - -var Fn = _interopRequireWildcard(_fn); - -var _log = _dereq_(86); - -var _log2 = _interopRequireDefault(_log); - -var _document = _dereq_(94); - -var _document2 = _interopRequireDefault(_document); - -var _obj = _dereq_(88); - -function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key]; } } newObj['default'] = obj; return newObj; } } - -function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; } - -function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } } - -function _possibleConstructorReturn(self, call) { if (!self) { throw new ReferenceError("this hasn't been initialised - super() hasn't been called"); } return call && (typeof call === "object" || typeof call === "function") ? call : self; } - -function _inherits(subClass, superClass) { if (typeof superClass !== "function" && superClass !== null) { throw new TypeError("Super expression must either be null or a function, not " + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; } /** - * @file button.js - */ - - -/** - * Clickable Component which is clickable or keyboard actionable, - * but is not a native HTML button. - * - * @extends Component - */ -var ClickableComponent = function (_Component) { - _inherits(ClickableComponent, _Component); - - /** - * Creates an instance of this class. - * - * @param {Player} player - * The `Player` that this class should be attached to. - * - * @param {Object} [options] - * The key/value store of player options. - */ - function ClickableComponent(player, options) { - _classCallCheck(this, ClickableComponent); - - var _this = _possibleConstructorReturn(this, _Component.call(this, player, options)); - - _this.emitTapEvents(); - - _this.enable(); - return _this; - } - - /** - * Create the `Component`s DOM element. - * - * @param {string} [tag=div] - * The element's node type. - * - * @param {Object} [props={}] - * An object of properties that should be set on the element. - * - * @param {Object} [attributes={}] - * An object of attributes that should be set on the element. - * - * @return {Element} - * The element that gets created. - */ - - - ClickableComponent.prototype.createEl = function createEl() { - var tag = arguments.length > 0 && arguments[0] !== undefined ? arguments[0] : 'div'; - var props = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : {}; - var attributes = arguments.length > 2 && arguments[2] !== undefined ? arguments[2] : {}; - - props = (0, _obj.assign)({ - className: this.buildCSSClass(), - tabIndex: 0 - }, props); - - if (tag === 'button') { - _log2['default'].error('Creating a ClickableComponent with an HTML element of ' + tag + ' is not supported; use a Button instead.'); - } - - // Add ARIA attributes for clickable element which is not a native HTML button - attributes = (0, _obj.assign)({ - 'role': 'button', - - // let the screen reader user know that the text of the element may change - 'aria-live': 'polite' - }, attributes); - - this.tabIndex_ = props.tabIndex; - - var el = _Component.prototype.createEl.call(this, tag, props, attributes); - - this.createControlTextEl(el); - - return el; - }; - - /** - * Create a control text element on this `Component` - * - * @param {Element} [el] - * Parent element for the control text. - * - * @return {Element} - * The control text element that gets created. - */ - - - ClickableComponent.prototype.createControlTextEl = function createControlTextEl(el) { - this.controlTextEl_ = Dom.createEl('span', { - className: 'vjs-control-text' - }); - - if (el) { - el.appendChild(this.controlTextEl_); - } - - this.controlText(this.controlText_, el); - - return this.controlTextEl_; - }; - - /** - * Get or set the localize text to use for the controls on the `Component`. - * - * @param {string} [text] - * Control text for element. - * - * @param {Element} [el=this.el()] - * Element to set the title on. - * - * @return {string|ClickableComponent} - * - The control text when getting - * - Returns itself when setting; method can be chained. - */ - - - ClickableComponent.prototype.controlText = function controlText(text) { - var el = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : this.el(); - - if (!text) { - return this.controlText_ || 'Need Text'; - } - - var localizedText = this.localize(text); - - this.controlText_ = text; - this.controlTextEl_.innerHTML = localizedText; - el.setAttribute('title', localizedText); - - return this; - }; - - /** - * Builds the default DOM `className`. - * - * @return {string} - * The DOM `className` for this object. - */ - - - ClickableComponent.prototype.buildCSSClass = function buildCSSClass() { - return 'vjs-control vjs-button ' + _Component.prototype.buildCSSClass.call(this); - }; - - /** - * Enable this `Component`s element. - * - * @return {ClickableComponent} - * Returns itself; method can be chained. - */ - - - ClickableComponent.prototype.enable = function enable() { - this.removeClass('vjs-disabled'); - this.el_.setAttribute('aria-disabled', 'false'); - if (typeof this.tabIndex_ !== 'undefined') { - this.el_.setAttribute('tabIndex', this.tabIndex_); - } - this.on('tap', this.handleClick); - this.on('click', this.handleClick); - this.on('focus', this.handleFocus); - this.on('blur', this.handleBlur); - return this; - }; - - /** - * Disable this `Component`s element. - * - * @return {ClickableComponent} - * Returns itself; method can be chained. - */ - - - ClickableComponent.prototype.disable = function disable() { - this.addClass('vjs-disabled'); - this.el_.setAttribute('aria-disabled', 'true'); - if (typeof this.tabIndex_ !== 'undefined') { - this.el_.removeAttribute('tabIndex'); - } - this.off('tap', this.handleClick); - this.off('click', this.handleClick); - this.off('focus', this.handleFocus); - this.off('blur', this.handleBlur); - return this; - }; - - /** - * This gets called when a `ClickableComponent` gets: - * - Clicked (via the `click` event, listening starts in the constructor) - * - Tapped (via the `tap` event, listening starts in the constructor) - * - The following things happen in order: - * 1. {@link ClickableComponent#handleFocus} is called via a `focus` event on the - * `ClickableComponent`. - * 2. {@link ClickableComponent#handleFocus} adds a listener for `keydown` on using - * {@link ClickableComponent#handleKeyPress}. - * 3. `ClickableComponent` has not had a `blur` event (`blur` means that focus was lost). The user presses - * the space or enter key. - * 4. {@link ClickableComponent#handleKeyPress} calls this function with the `keydown` - * event as a parameter. - * - * @param {EventTarget~Event} event - * The `keydown`, `tap`, or `click` event that caused this function to be - * called. - * - * @listens tap - * @listens click - * @abstract - */ - - - ClickableComponent.prototype.handleClick = function handleClick(event) {}; - - /** - * This gets called when a `ClickableComponent` gains focus via a `focus` event. - * Turns on listening for `keydown` events. When they happen it - * calls `this.handleKeyPress`. - * - * @param {EventTarget~Event} event - * The `focus` event that caused this function to be called. - * - * @listens focus - */ - - - ClickableComponent.prototype.handleFocus = function handleFocus(event) { - Events.on(_document2['default'], 'keydown', Fn.bind(this, this.handleKeyPress)); - }; - - /** - * Called when this ClickableComponent has focus and a key gets pressed down. By - * default it will call `this.handleClick` when the key is space or enter. - * - * @param {EventTarget~Event} event - * The `keydown` event that caused this function to be called. - * - * @listens keydown - */ - - - ClickableComponent.prototype.handleKeyPress = function handleKeyPress(event) { - - // Support Space (32) or Enter (13) key operation to fire a click event - if (event.which === 32 || event.which === 13) { - event.preventDefault(); - this.handleClick(event); - } else if (_Component.prototype.handleKeyPress) { - - // Pass keypress handling up for unsupported keys - _Component.prototype.handleKeyPress.call(this, event); - } - }; - - /** - * Called when a `ClickableComponent` loses focus. Turns off the listener for - * `keydown` events. Which Stops `this.handleKeyPress` from getting called. - * - * @param {EventTarget~Event} event - * The `blur` event that caused this function to be called. - * - * @listens blur - */ - - - ClickableComponent.prototype.handleBlur = function handleBlur(event) { - Events.off(_document2['default'], 'keydown', Fn.bind(this, this.handleKeyPress)); - }; - - return ClickableComponent; -}(_component2['default']); - -_component2['default'].registerComponent('ClickableComponent', ClickableComponent); -exports['default'] = ClickableComponent; - -},{"5":5,"81":81,"82":82,"83":83,"86":86,"88":88,"94":94}],4:[function(_dereq_,module,exports){ -'use strict'; - -exports.__esModule = true; - -var _button = _dereq_(2); - -var _button2 = _interopRequireDefault(_button); - -var _component = _dereq_(5); - -var _component2 = _interopRequireDefault(_component); - -function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; } - -function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } } - -function _possibleConstructorReturn(self, call) { if (!self) { throw new ReferenceError("this hasn't been initialised - super() hasn't been called"); } return call && (typeof call === "object" || typeof call === "function") ? call : self; } - -function _inherits(subClass, superClass) { if (typeof superClass !== "function" && superClass !== null) { throw new TypeError("Super expression must either be null or a function, not " + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; } /** - * @file close-button.js - */ - - -/** - * The `CloseButton` is a `{@link Button}` that fires a `close` event when - * it gets clicked. - * - * @extends Button - */ -var CloseButton = function (_Button) { - _inherits(CloseButton, _Button); - - /** - * Creates an instance of the this class. - * - * @param {Player} player - * The `Player` that this class should be attached to. - * - * @param {Object} [options] - * The key/value store of player options. - */ - function CloseButton(player, options) { - _classCallCheck(this, CloseButton); - - var _this = _possibleConstructorReturn(this, _Button.call(this, player, options)); - - _this.controlText(options && options.controlText || _this.localize('Close')); - return _this; - } - - /** - * Builds the default DOM `className`. - * - * @return {string} - * The DOM `className` for this object. - */ - - - CloseButton.prototype.buildCSSClass = function buildCSSClass() { - return 'vjs-close-button ' + _Button.prototype.buildCSSClass.call(this); - }; - - /** - * This gets called when a `CloseButton` gets clicked. See - * {@link ClickableComponent#handleClick} for more information on when this will be - * triggered - * - * @param {EventTarget~Event} event - * The `keydown`, `tap`, or `click` event that caused this function to be - * called. - * - * @listens tap - * @listens click - * @fires CloseButton#close - */ - - - CloseButton.prototype.handleClick = function handleClick(event) { - - /** - * Triggered when the a `CloseButton` is clicked. - * - * @event CloseButton#close - * @type {EventTarget~Event} - * - * @property {boolean} [bubbles=false] - * set to false so that the close event does not - * bubble up to parents if there is no listener - */ - this.trigger({ type: 'close', bubbles: false }); - }; - - return CloseButton; -}(_button2['default']); - -_component2['default'].registerComponent('CloseButton', CloseButton); -exports['default'] = CloseButton; - -},{"2":2,"5":5}],5:[function(_dereq_,module,exports){ -'use strict'; - -exports.__esModule = true; - -var _window = _dereq_(95); - -var _window2 = _interopRequireDefault(_window); - -var _dom = _dereq_(81); - -var Dom = _interopRequireWildcard(_dom); - -var _fn = _dereq_(83); - -var Fn = _interopRequireWildcard(_fn); - -var _guid = _dereq_(85); - -var Guid = _interopRequireWildcard(_guid); - -var _events = _dereq_(82); - -var Events = _interopRequireWildcard(_events); - -var _log = _dereq_(86); - -var _log2 = _interopRequireDefault(_log); - -var _toTitleCase = _dereq_(91); - -var _toTitleCase2 = _interopRequireDefault(_toTitleCase); - -var _mergeOptions = _dereq_(87); - -var _mergeOptions2 = _interopRequireDefault(_mergeOptions); - -function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key]; } } newObj['default'] = obj; return newObj; } } - -function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; } - -function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } } /** - * Player Component - Base class for all UI objects - * - * @file component.js - */ - - -/** - * Base class for all UI Components. - * Components are UI objects which represent both a javascript object and an element - * in the DOM. They can be children of other components, and can have - * children themselves. - * - * Creating a button component. - * ``` js - * // adding a button to the player - * var player = videojs('some-video-id'); - * var Component = videojs.getComponent('Component'); - * var button = new Component(player); - * - * console.log(button.el()); - * ``` - * - * Above code will log this html. - * ```html - *
- *
Button
- *
- * ``` - * - * Adding a button to the player - * ``` js - * // adding a button to the player - * var player = videojs('some-video-id'); - * var button = player.addChild('button'); - * - * console.log(button.el()); - * // will have the same html result as the previous example - * ``` - * - * Components can also use methods from {@link EventTarget} - */ -var Component = function () { - - /** - * A callback that is called when a component is ready. Does not have any - * paramters and any callback value will be ignored. - * - * @callback Component~ReadyCallback - * @this Component - */ - - /** - * Creates an instance of this class. - * - * @param {Player} player - * The `Player` that this class should be attached to. - * - * @param {Object} [options] - * The key/value store of player options. - * - * @param {Component~ReadyCallback} [ready] - * Function that gets called when the `Component` is ready. - */ - function Component(player, options, ready) { - _classCallCheck(this, Component); - - // The component might be the player itself and we can't pass `this` to super - if (!player && this.play) { - this.player_ = player = this; // eslint-disable-line - } else { - this.player_ = player; - } - - // Make a copy of prototype.options_ to protect against overriding defaults - this.options_ = (0, _mergeOptions2['default'])({}, this.options_); - - // Updated options with supplied options - options = this.options_ = (0, _mergeOptions2['default'])(this.options_, options); - - // Get ID from options or options element if one is supplied - this.id_ = options.id || options.el && options.el.id; - - // If there was no ID from the options, generate one - if (!this.id_) { - // Don't require the player ID function in the case of mock players - var id = player && player.id && player.id() || 'no_player'; - - this.id_ = id + '_component_' + Guid.newGUID(); - } - - this.name_ = options.name || null; - - // Create element if one wasn't provided in options - if (options.el) { - this.el_ = options.el; - } else if (options.createEl !== false) { - this.el_ = this.createEl(); - } - - this.children_ = []; - this.childIndex_ = {}; - this.childNameIndex_ = {}; - - // Add any child components in options - if (options.initChildren !== false) { - this.initChildren(); - } - - this.ready(ready); - // Don't want to trigger ready here or it will before init is actually - // finished for all children that run this constructor - - if (options.reportTouchActivity !== false) { - this.enableTouchActivity(); - } - } - - /** - * Dispose of the `Component` and all child components. - * - * @fires Component#dispose - */ - - - Component.prototype.dispose = function dispose() { - - /** - * Triggered when a `Component` is disposed. - * - * @event Component#dispose - * @type {EventTarget~Event} - * - * @property {boolean} [bubbles=false] - * set to false so that the close event does not - * bubble up - */ - this.trigger({ type: 'dispose', bubbles: false }); - - // Dispose all children. - if (this.children_) { - for (var i = this.children_.length - 1; i >= 0; i--) { - if (this.children_[i].dispose) { - this.children_[i].dispose(); - } - } - } - - // Delete child references - this.children_ = null; - this.childIndex_ = null; - this.childNameIndex_ = null; - - // Remove all event listeners. - this.off(); - - // Remove element from DOM - if (this.el_.parentNode) { - this.el_.parentNode.removeChild(this.el_); - } - - Dom.removeElData(this.el_); - this.el_ = null; - }; - - /** - * Return the {@link Player} that the `Component` has attached to. - * - * @return {Player} - * The player that this `Component` has attached to. - */ - - - Component.prototype.player = function player() { - return this.player_; - }; - - /** - * Deep merge of options objects with new options. - * > Note: When both `obj` and `options` contain properties whose values are objects. - * The two properties get merged using {@link module:mergeOptions} - * - * Example - * ```js - * var player = videojs('some-vid-id'); - * var Component = videojs.getComponent('Component'); - * var component = new Component(player, { - * optionSet: { - * childOne: {foo: 'bar', asdf: 'fdsa'}, - * childTwo: {}, - * childThree: {} - * } - * }); - * - * const newOptions = { - * optionSet: { - * childOne: {foo: 'baz', abc: '123'} - * childTwo: null, - * childFour: {} - * } - * }; - * - * console.log(component.options(newOptions)); - * ``` - * - * Result - * ```js - * { - * optionSet: { - * childOne: {foo: 'baz', asdf: 'fdsa', abc: '123' }, - * childTwo: null, - * childThree: {}, - * childFour: {} - * } - * } - * ``` - * - * @param {Object} obj - * The object that contains new options. - * +(function (global, factory) { + typeof exports === 'object' && typeof module !== 'undefined' ? module.exports = factory(require('global/window'), require('global/document')) : + typeof define === 'function' && define.amd ? define(['global/window', 'global/document'], factory) : + (global = global || self, global.videojs = factory(global.window, global.document)); +}(this, function (window$1, document) { + window$1 = window$1 && window$1.hasOwnProperty('default') ? window$1['default'] : window$1; + document = document && document.hasOwnProperty('default') ? document['default'] : document; + + var version = "7.6.6"; + + /** + * @file create-logger.js + * @module create-logger + */ + + var history = []; + /** + * Log messages to the console and history based on the type of message + * + * @private + * @param {string} type + * The name of the console method to use. + * + * @param {Array} args + * The arguments to be passed to the matching console method. + */ + + var LogByTypeFactory = function LogByTypeFactory(name, log) { + return function (type, level, args) { + var lvl = log.levels[level]; + var lvlRegExp = new RegExp("^(" + lvl + ")$"); + + if (type !== 'log') { + // Add the type to the front of the message when it's not "log". + args.unshift(type.toUpperCase() + ':'); + } // Add console prefix after adding to history. + + + args.unshift(name + ':'); // Add a clone of the args at this point to history. + + if (history) { + history.push([].concat(args)); + } // If there's no console then don't try to output messages, but they will + // still be stored in history. + + + if (!window$1.console) { + return; + } // Was setting these once outside of this function, but containing them + // in the function makes it easier to test cases where console doesn't exist + // when the module is executed. + + + var fn = window$1.console[type]; + + if (!fn && type === 'debug') { + // Certain browsers don't have support for console.debug. For those, we + // should default to the closest comparable log. + fn = window$1.console.info || window$1.console.log; + } // Bail out if there's no console or if this type is not allowed by the + // current logging level. + + + if (!fn || !lvl || !lvlRegExp.test(type)) { + return; + } + + fn[Array.isArray(args) ? 'apply' : 'call'](window$1.console, args); + }; + }; + + function createLogger(name) { + // This is the private tracking variable for logging level. + var level = 'info'; // the curried logByType bound to the specific log and history + + var logByType; + /** + * Logs plain debug messages. Similar to `console.log`. + * + * Due to [limitations](https://github.com/jsdoc3/jsdoc/issues/955#issuecomment-313829149) + * of our JSDoc template, we cannot properly document this as both a function + * and a namespace, so its function signature is documented here. + * + * #### Arguments + * ##### *args + * Mixed[] + * + * Any combination of values that could be passed to `console.log()`. + * + * #### Return Value + * + * `undefined` + * + * @namespace + * @param {Mixed[]} args + * One or more messages or objects that should be logged. + */ + + var log = function log() { + for (var _len = arguments.length, args = new Array(_len), _key = 0; _key < _len; _key++) { + args[_key] = arguments[_key]; + } + + logByType('log', level, args); + }; // This is the logByType helper that the logging methods below use + + + logByType = LogByTypeFactory(name, log); + /** + * Create a new sublogger which chains the old name to the new name. + * + * For example, doing `videojs.log.createLogger('player')` and then using that logger will log the following: + * ```js + * mylogger('foo'); + * // > VIDEOJS: player: foo + * ``` + * + * @param {string} name + * The name to add call the new logger + * @return {Object} + */ + + log.createLogger = function (subname) { + return createLogger(name + ': ' + subname); + }; + /** + * Enumeration of available logging levels, where the keys are the level names + * and the values are `|`-separated strings containing logging methods allowed + * in that logging level. These strings are used to create a regular expression + * matching the function name being called. + * + * Levels provided by Video.js are: + * + * - `off`: Matches no calls. Any value that can be cast to `false` will have + * this effect. The most restrictive. + * - `all`: Matches only Video.js-provided functions (`debug`, `log`, + * `log.warn`, and `log.error`). + * - `debug`: Matches `log.debug`, `log`, `log.warn`, and `log.error` calls. + * - `info` (default): Matches `log`, `log.warn`, and `log.error` calls. + * - `warn`: Matches `log.warn` and `log.error` calls. + * - `error`: Matches only `log.error` calls. + * + * @type {Object} + */ + + + log.levels = { + all: 'debug|log|warn|error', + off: '', + debug: 'debug|log|warn|error', + info: 'log|warn|error', + warn: 'warn|error', + error: 'error', + DEFAULT: level + }; + /** + * Get or set the current logging level. + * + * If a string matching a key from {@link module:log.levels} is provided, acts + * as a setter. + * + * @param {string} [lvl] + * Pass a valid level to set a new logging level. + * + * @return {string} + * The current logging level. + */ + + log.level = function (lvl) { + if (typeof lvl === 'string') { + if (!log.levels.hasOwnProperty(lvl)) { + throw new Error("\"" + lvl + "\" in not a valid log level"); + } + + level = lvl; + } + + return level; + }; + /** + * Returns an array containing everything that has been logged to the history. + * + * This array is a shallow clone of the internal history record. However, its + * contents are _not_ cloned; so, mutating objects inside this array will + * mutate them in history. + * + * @return {Array} + */ + + + log.history = function () { + return history ? [].concat(history) : []; + }; + /** + * Allows you to filter the history by the given logger name + * + * @param {string} fname + * The name to filter by + * + * @return {Array} + * The filtered list to return + */ + + + log.history.filter = function (fname) { + return (history || []).filter(function (historyItem) { + // if the first item in each historyItem includes `fname`, then it's a match + return new RegExp(".*" + fname + ".*").test(historyItem[0]); + }); + }; + /** + * Clears the internal history tracking, but does not prevent further history + * tracking. + */ + + + log.history.clear = function () { + if (history) { + history.length = 0; + } + }; + /** + * Disable history tracking if it is currently enabled. + */ + + + log.history.disable = function () { + if (history !== null) { + history.length = 0; + history = null; + } + }; + /** + * Enable history tracking if it is currently disabled. + */ + + + log.history.enable = function () { + if (history === null) { + history = []; + } + }; + /** + * Logs error messages. Similar to `console.error`. + * + * @param {Mixed[]} args + * One or more messages or objects that should be logged as an error + */ + + + log.error = function () { + for (var _len2 = arguments.length, args = new Array(_len2), _key2 = 0; _key2 < _len2; _key2++) { + args[_key2] = arguments[_key2]; + } + + return logByType('error', level, args); + }; + /** + * Logs warning messages. Similar to `console.warn`. + * + * @param {Mixed[]} args + * One or more messages or objects that should be logged as a warning. + */ + + + log.warn = function () { + for (var _len3 = arguments.length, args = new Array(_len3), _key3 = 0; _key3 < _len3; _key3++) { + args[_key3] = arguments[_key3]; + } + + return logByType('warn', level, args); + }; + /** + * Logs debug messages. Similar to `console.debug`, but may also act as a comparable + * log if `console.debug` is not available + * + * @param {Mixed[]} args + * One or more messages or objects that should be logged as debug. + */ + + + log.debug = function () { + for (var _len4 = arguments.length, args = new Array(_len4), _key4 = 0; _key4 < _len4; _key4++) { + args[_key4] = arguments[_key4]; + } + + return logByType('debug', level, args); + }; + + return log; + } + + /** + * @file log.js + * @module log + */ + var log = createLogger('VIDEOJS'); + var createLogger$1 = log.createLogger; + + /** + * @file obj.js + * @module obj + */ + + /** + * @callback obj:EachCallback + * + * @param {Mixed} value + * The current key for the object that is being iterated over. + * + * @param {string} key + * The current key-value for object that is being iterated over + */ + + /** + * @callback obj:ReduceCallback + * + * @param {Mixed} accum + * The value that is accumulating over the reduce loop. + * + * @param {Mixed} value + * The current key for the object that is being iterated over. + * + * @param {string} key + * The current key-value for object that is being iterated over + * + * @return {Mixed} + * The new accumulated value. + */ + var toString = Object.prototype.toString; + /** + * Get the keys of an Object + * + * @param {Object} + * The Object to get the keys from + * + * @return {string[]} + * An array of the keys from the object. Returns an empty array if the + * object passed in was invalid or had no keys. + * + * @private + */ + + var keys = function keys(object) { + return isObject(object) ? Object.keys(object) : []; + }; + /** + * Array-like iteration for objects. + * + * @param {Object} object + * The object to iterate over + * + * @param {obj:EachCallback} fn + * The callback function which is called for each key in the object. + */ + + + function each(object, fn) { + keys(object).forEach(function (key) { + return fn(object[key], key); + }); + } + /** + * Array-like reduce for objects. + * + * @param {Object} object + * The Object that you want to reduce. + * + * @param {Function} fn + * A callback function which is called for each key in the object. It + * receives the accumulated value and the per-iteration value and key + * as arguments. + * + * @param {Mixed} [initial = 0] + * Starting value + * + * @return {Mixed} + * The final accumulated value. + */ + + function reduce(object, fn, initial) { + if (initial === void 0) { + initial = 0; + } + + return keys(object).reduce(function (accum, key) { + return fn(accum, object[key], key); + }, initial); + } + /** + * Object.assign-style object shallow merge/extend. + * + * @param {Object} target + * @param {Object} ...sources * @return {Object} - * A new object of `this.options_` and `obj` merged together. - * - * @deprecated since version 5 - */ - - - Component.prototype.options = function options(obj) { - _log2['default'].warn('this.options() has been deprecated and will be moved to the constructor in 6.0'); - - if (!obj) { - return this.options_; - } - - this.options_ = (0, _mergeOptions2['default'])(this.options_, obj); - return this.options_; - }; - - /** - * Get the `Component`s DOM element - * - * @return {Element} - * The DOM element for this `Component`. - */ - - - Component.prototype.el = function el() { - return this.el_; - }; - - /** - * Create the `Component`s DOM element. - * - * @param {string} [tagName] - * Element's DOM node type. e.g. 'div' - * - * @param {Object} [properties] - * An object of properties that should be set. - * - * @param {Object} [attributes] - * An object of attributes that should be set. - * - * @return {Element} - * The element that gets created. - */ - - - Component.prototype.createEl = function createEl(tagName, properties, attributes) { - return Dom.createEl(tagName, properties, attributes); - }; - - /** - * Localize a string given the string in english. - * - * @param {string} string - * The string to localize. - * - * @return {string} - * The localized string or if no localization exists the english string. - */ - - - Component.prototype.localize = function localize(string) { - var code = this.player_.language && this.player_.language(); - var languages = this.player_.languages && this.player_.languages(); - - if (!code || !languages) { - return string; - } - - var language = languages[code]; - - if (language && language[string]) { - return language[string]; - } - - var primaryCode = code.split('-')[0]; - var primaryLang = languages[primaryCode]; - - if (primaryLang && primaryLang[string]) { - return primaryLang[string]; - } - - return string; - }; - - /** - * Return the `Component`s DOM element. This is where children get inserted. - * This will usually be the the same as the element returned in {@link Component#el}. - * - * @return {Element} - * The content element for this `Component`. - */ - - - Component.prototype.contentEl = function contentEl() { - return this.contentEl_ || this.el_; - }; - - /** - * Get this `Component`s ID - * - * @return {string} - * The id of this `Component` - */ - - - Component.prototype.id = function id() { - return this.id_; - }; - - /** - * Get the `Component`s name. The name gets used to reference the `Component` - * and is set during registration. - * - * @return {string} - * The name of this `Component`. - */ - - - Component.prototype.name = function name() { - return this.name_; - }; - - /** - * Get an array of all child components - * - * @return {Array} - * The children - */ - - - Component.prototype.children = function children() { - return this.children_; - }; - - /** - * Returns the child `Component` with the given `id`. - * - * @param {string} id - * The id of the child `Component` to get. - * - * @return {Component|undefined} - * The child `Component` with the given `id` or undefined. - */ - - - Component.prototype.getChildById = function getChildById(id) { - return this.childIndex_[id]; - }; - - /** - * Returns the child `Component` with the given `name`. - * - * @param {string} name - * The name of the child `Component` to get. - * - * @return {Component|undefined} - * The child `Component` with the given `name` or undefined. - */ - - - Component.prototype.getChild = function getChild(name) { - if (!name) { - return; - } - - name = (0, _toTitleCase2['default'])(name); - - return this.childNameIndex_[name]; - }; - - /** - * Add a child `Component` inside the current `Component`. - * - * Example: - * ```js - * var player = videojs('some-vid-id'); - * var Component = videojs.getComponent('Component'); - * var myComponent = new Component(player); - * - * console.log(myComponent.el()); - * // ->
- * console.log(myComponent.children()); - * // [empty array] - * - * var myButton = myComponent.addChild('MyButton'); - * - * console.log(myComponent.el()); - * // ->
myButton
- * console.log(myComponent.children()); - * // -> myButton === myComponent.children()[0]; - * ``` - * - * Pass in options for child constructors and options for children of the child. - * ```js - * var player = videojs('some-vid-id'); - * var Component = videojs.getComponent('Component'); - * var myComponent = new Component(player); - * var myButton = myComponent.addChild('MyButton', { - * text: 'Press Me', - * buttonChildExample: { - * buttonChildOption: true - * } - * }); - * ``` - * - * @param {string|Component} child - * The name or instance of a child to add. - * - * @param {Object} [options={}] - * The key/value store of options that will get passed to children of - * the child. - * - * @param {number} [index=this.children_.length] - * The index to attempt to add a child into. - * - * @return {Component} - * The `Component` that gets added as a child. When using a string the - * `Component` will get created by this process. - */ - - - Component.prototype.addChild = function addChild(child) { - var options = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : {}; - var index = arguments.length > 2 && arguments[2] !== undefined ? arguments[2] : this.children_.length; - - var component = void 0; - var componentName = void 0; - - // If child is a string, create component with options - if (typeof child === 'string') { - componentName = (0, _toTitleCase2['default'])(child); - - // Options can also be specified as a boolean, - // so convert to an empty object if false. - if (!options) { - options = {}; - } - - // Same as above, but true is deprecated so show a warning. - if (options === true) { - _log2['default'].warn('Initializing a child component with `true` is deprecated.' + 'Children should be defined in an array when possible, ' + 'but if necessary use an object instead of `true`.'); - options = {}; - } - - var componentClassName = options.componentClass || componentName; - - // Set name through options - options.name = componentName; - - // Create a new object & element for this controls set - // If there's no .player_, this is a player - var ComponentClass = Component.getComponent(componentClassName); - - if (!ComponentClass) { - throw new Error('Component ' + componentClassName + ' does not exist'); - } - - // data stored directly on the videojs object may be - // misidentified as a component to retain - // backwards-compatibility with 4.x. check to make sure the - // component class can be instantiated. - if (typeof ComponentClass !== 'function') { - return null; - } - - component = new ComponentClass(this.player_ || this, options); - - // child is a component instance - } else { - component = child; - } - - this.children_.splice(index, 0, component); - - if (typeof component.id === 'function') { - this.childIndex_[component.id()] = component; - } - - // If a name wasn't used to create the component, check if we can use the - // name function of the component - componentName = componentName || component.name && component.name(); - - if (componentName) { - this.childNameIndex_[componentName] = component; - } - - // Add the UI object's element to the container div (box) - // Having an element is not required - if (typeof component.el === 'function' && component.el()) { - var childNodes = this.contentEl().children; - var refNode = childNodes[index] || null; - - this.contentEl().insertBefore(component.el(), refNode); - } - - // Return so it can stored on parent object if desired. - return component; - }; - - /** - * Remove a child `Component` from this `Component`s list of children. Also removes - * the child `Component`s element from this `Component`s element. - * - * @param {Component} component - * The child `Component` to remove. - */ - - - Component.prototype.removeChild = function removeChild(component) { - if (typeof component === 'string') { - component = this.getChild(component); - } - - if (!component || !this.children_) { - return; - } - - var childFound = false; - - for (var i = this.children_.length - 1; i >= 0; i--) { - if (this.children_[i] === component) { - childFound = true; - this.children_.splice(i, 1); - break; - } - } - - if (!childFound) { - return; - } - - this.childIndex_[component.id()] = null; - this.childNameIndex_[component.name()] = null; - - var compEl = component.el(); - - if (compEl && compEl.parentNode === this.contentEl()) { - this.contentEl().removeChild(component.el()); - } - }; - - /** - * Add and initialize default child `Component`s based upon options. - * - * Example. - * ```js - * var MyComponent = videojs.extend(videojs.getComponent('Component')); - * // when an instance of MyComponent is created, all children in options - * // will be added to the instance by their name strings and options - * MyComponent.prototype.options_ = { - * children: [ - * 'myChildComponent' - * ], - * myChildComponent: { - * myChildOption: true - * } - * }; - * - * // Or when creating the component - * var player = videojs('some-player-id'); - * var myComp = new MyComponent(player, { - * children: [ - * 'myChildComponent' - * ], - * myChildComponent: { - * myChildOption: true - * } - * }); - * ``` - * - * The children option can also be an array of child options objects - * (that also include a 'name' key). This will get used if you have two child - * components of the same type that need different options. - * ```js - * // MyComponent is from the above example - * var myComp = new MyComponent(player, { - * children: ['button', { - * name: 'button', - * someOtherOption: true - * }, { - * name: 'button', - * someOtherOption: false - * }] - * }); - * ``` - */ - - - Component.prototype.initChildren = function initChildren() { - var _this = this; - - var children = this.options_.children; - - if (children) { - (function () { - // `this` is `parent` - var parentOptions = _this.options_; - - var handleAdd = function handleAdd(child) { - var name = child.name; - var opts = child.opts; - - // Allow options for children to be set at the parent options - // e.g. videojs(id, { controlBar: false }); - // instead of videojs(id, { children: { controlBar: false }); - if (parentOptions[name] !== undefined) { - opts = parentOptions[name]; - } - - // Allow for disabling default components - // e.g. options['children']['posterImage'] = false - if (opts === false) { - return; - } - - // Allow options to be passed as a simple boolean if no configuration - // is necessary. - if (opts === true) { - opts = {}; - } - - // We also want to pass the original player options - // to each component as well so they don't need to - // reach back into the player for options later. - opts.playerOptions = _this.options_.playerOptions; - - // Create and add the child component. - // Add a direct reference to the child by name on the parent instance. - // If two of the same component are used, different names should be supplied - // for each - var newChild = _this.addChild(name, opts); - - if (newChild) { - _this[name] = newChild; - } - }; - - // Allow for an array of children details to passed in the options - var workingChildren = void 0; - var Tech = Component.getComponent('Tech'); - - if (Array.isArray(children)) { - workingChildren = children; - } else { - workingChildren = Object.keys(children); - } - - workingChildren - // children that are in this.options_ but also in workingChildren would - // give us extra children we do not want. So, we want to filter them out. - .concat(Object.keys(_this.options_).filter(function (child) { - return !workingChildren.some(function (wchild) { - if (typeof wchild === 'string') { - return child === wchild; - } - return child === wchild.name; - }); - })).map(function (child) { - var name = void 0; - var opts = void 0; - - if (typeof child === 'string') { - name = child; - opts = children[name] || _this.options_[name] || {}; - } else { - name = child.name; - opts = child; - } - - return { name: name, opts: opts }; - }).filter(function (child) { - // we have to make sure that child.name isn't in the techOrder since - // techs are registerd as Components but can't aren't compatible - // See https://github.com/videojs/video.js/issues/2772 - var c = Component.getComponent(child.opts.componentClass || (0, _toTitleCase2['default'])(child.name)); - - return c && !Tech.isTech(c); - }).forEach(handleAdd); - })(); - } - }; - - /** - * Builds the default DOM class name. Should be overriden by sub-components. - * - * @return {string} - * The DOM class name for this object. - * - * @abstract - */ - - - Component.prototype.buildCSSClass = function buildCSSClass() { - // Child classes can include a function that does: - // return 'CLASS NAME' + this._super(); + */ + + function assign(target) { + for (var _len = arguments.length, sources = new Array(_len > 1 ? _len - 1 : 0), _key = 1; _key < _len; _key++) { + sources[_key - 1] = arguments[_key]; + } + + if (Object.assign) { + return Object.assign.apply(Object, [target].concat(sources)); + } + + sources.forEach(function (source) { + if (!source) { + return; + } + + each(source, function (value, key) { + target[key] = value; + }); + }); + return target; + } + /** + * Returns whether a value is an object of any kind - including DOM nodes, + * arrays, regular expressions, etc. Not functions, though. + * + * This avoids the gotcha where using `typeof` on a `null` value + * results in `'object'`. + * + * @param {Object} value + * @return {boolean} + */ + + function isObject(value) { + return !!value && typeof value === 'object'; + } + /** + * Returns whether an object appears to be a "plain" object - that is, a + * direct instance of `Object`. + * + * @param {Object} value + * @return {boolean} + */ + + function isPlain(value) { + return isObject(value) && toString.call(value) === '[object Object]' && value.constructor === Object; + } + + /** + * @file computed-style.js + * @module computed-style + */ + /** + * A safe getComputedStyle. + * + * This is needed because in Firefox, if the player is loaded in an iframe with + * `display:none`, then `getComputedStyle` returns `null`, so, we do a + * null-check to make sure that the player doesn't break in these cases. + * + * @function + * @param {Element} el + * The element you want the computed style of + * + * @param {string} prop + * The property name you want + * + * @see https://bugzilla.mozilla.org/show_bug.cgi?id=548397 + */ + + function computedStyle(el, prop) { + if (!el || !prop) { + return ''; + } + + if (typeof window$1.getComputedStyle === 'function') { + var computedStyleValue = window$1.getComputedStyle(el); + return computedStyleValue ? computedStyleValue.getPropertyValue(prop) || computedStyleValue[prop] : ''; + } + return ''; - }; - - /** - * Add an `event listener` to this `Component`s element. - * - * ```js - * var player = videojs('some-player-id'); - * var Component = videojs.getComponent('Component'); - * var myComponent = new Component(player); - * var myFunc = function() { - * var myComponent = this; - * console.log('myFunc called'); - * }; - * - * myComponent.on('eventType', myFunc); - * myComponent.trigger('eventType'); - * // logs 'myFunc called' - * ``` - * - * The context of `myFunc` will be `myComponent` unless it is bound. You can add - * a listener to another element or component. - * ```js - * var otherComponent = new Component(player); - * - * // myComponent/myFunc is from the above example - * myComponent.on(otherComponent.el(), 'eventName', myFunc); - * myComponent.on(otherComponent, 'eventName', myFunc); - * - * otherComponent.trigger('eventName'); - * // logs 'myFunc called' twice - * ``` - * - * The benefit of using this over the following: - * - `VjsEvents.on(otherElement, 'eventName', myFunc)` - * - `otherComponent.on('eventName', myFunc)` - * Is that the listeners will get cleaned up when either component gets disposed. - * It will also bind `myComponent` as the context of `myFunc`. - * > NOTE: If you remove the element from the DOM that has used `on` you need to - * clean up references using: - * - * `myComponent.trigger(el, 'dispose')` - * - * This will also allow the browser to garbage collect it. In special - * cases such as with `window` and `document`, which are both permanent, - * this is not necessary. - * - * @param {string|Component|string[]} [first] - * The event name, and array of event names, or another `Component`. - * - * @param {EventTarget~EventListener|string|string[]} [second] - * The listener function, an event name, or an Array of events names. - * - * @param {EventTarget~EventListener} [third] - * The event handler if `first` is a `Component` and `second` is an event name - * or an Array of event names. - * - * @return {Component} - * Returns itself; method can be chained. - * - * @listens Component#dispose - */ - - - Component.prototype.on = function on(first, second, third) { - var _this2 = this; - - if (typeof first === 'string' || Array.isArray(first)) { - Events.on(this.el_, first, Fn.bind(this, second)); - - // Targeting another component or element - } else { - (function () { - var target = first; - var type = second; - var fn = Fn.bind(_this2, third); - - // When this component is disposed, remove the listener from the other component - var removeOnDispose = function removeOnDispose() { - return _this2.off(target, type, fn); - }; - - // Use the same function ID so we can remove it later it using the ID - // of the original listener - removeOnDispose.guid = fn.guid; - _this2.on('dispose', removeOnDispose); - - // If the other component is disposed first we need to clean the reference - // to the other component in this component's removeOnDispose listener - // Otherwise we create a memory leak. - var cleanRemover = function cleanRemover() { - return _this2.off('dispose', removeOnDispose); - }; - - // Add the same function ID so we can easily remove it later - cleanRemover.guid = fn.guid; - - // Check if this is a DOM node - if (first.nodeName) { - // Add the listener to the other element - Events.on(target, type, fn); - Events.on(target, 'dispose', cleanRemover); - - // Should be a component - // Not using `instanceof Component` because it makes mock players difficult - } else if (typeof first.on === 'function') { - // Add the listener to the other component - target.on(type, fn); - target.on('dispose', cleanRemover); - } - })(); - } - - return this; - }; - - /** - * Remove an event listener from this `Component`s element. - * ```js - * var player = videojs('some-player-id'); - * var Component = videojs.getComponent('Component'); - * var myComponent = new Component(player); - * var myFunc = function() { - * var myComponent = this; - * console.log('myFunc called'); - * }; - * myComponent.on('eventType', myFunc); - * myComponent.trigger('eventType'); - * // logs 'myFunc called' - * - * myComponent.off('eventType', myFunc); - * myComponent.trigger('eventType'); - * // does nothing - * ``` - * - * If myFunc gets excluded, ALL listeners for the event type will get removed. If - * eventType gets excluded, ALL listeners will get removed from the component. - * You can use `off` to remove listeners that get added to other elements or - * components using: - * - * `myComponent.on(otherComponent...` - * - * In this case both the event type and listener function are **REQUIRED**. - * - * ```js - * var otherComponent = new Component(player); - * - * // myComponent/myFunc is from the above example - * myComponent.on(otherComponent.el(), 'eventName', myFunc); - * myComponent.on(otherComponent, 'eventName', myFunc); - * - * otherComponent.trigger('eventName'); - * // logs 'myFunc called' twice - * myComponent.off(ootherComponent.el(), 'eventName', myFunc); - * myComponent.off(otherComponent, 'eventName', myFunc); - * otherComponent.trigger('eventName'); - * // does nothing - * ``` - * - * @param {string|Component|string[]} [first] - * The event name, and array of event names, or another `Component`. - * - * @param {EventTarget~EventListener|string|string[]} [second] - * The listener function, an event name, or an Array of events names. - * - * @param {EventTarget~EventListener} [third] - * The event handler if `first` is a `Component` and `second` is an event name - * or an Array of event names. - * - * @return {Component} - * Returns itself; method can be chained. - */ - - - Component.prototype.off = function off(first, second, third) { - if (!first || typeof first === 'string' || Array.isArray(first)) { - Events.off(this.el_, first, second); - } else { - var target = first; - var type = second; - // Ensure there's at least a guid, even if the function hasn't been used - var fn = Fn.bind(this, third); - - // Remove the dispose listener on this component, - // which was given the same guid as the event listener - this.off('dispose', fn); - - if (first.nodeName) { - // Remove the listener - Events.off(target, type, fn); - // Remove the listener for cleaning the dispose listener - Events.off(target, 'dispose', fn); - } else { - target.off(type, fn); - target.off('dispose', fn); - } - } - - return this; - }; - - /** - * Add an event listener that gets triggered only once and then gets removed. - * ```js - * var player = videojs('some-player-id'); - * var Component = videojs.getComponent('Component'); - * var myComponent = new Component(player); - * var myFunc = function() { - * var myComponent = this; - * console.log('myFunc called'); - * }; - * myComponent.one('eventName', myFunc); - * myComponent.trigger('eventName'); - * // logs 'myFunc called' - * - * myComponent.trigger('eventName'); - * // does nothing - * - * ``` - * - * You can also add a listener to another element or component that will get - * triggered only once. - * ```js - * var otherComponent = new Component(player); - * - * // myComponent/myFunc is from the above example - * myComponent.one(otherComponent.el(), 'eventName', myFunc); - * myComponent.one(otherComponent, 'eventName', myFunc); - * - * otherComponent.trigger('eventName'); - * // logs 'myFunc called' twice - * - * otherComponent.trigger('eventName'); - * // does nothing - * ``` - * - * @param {string|Component|string[]} [first] - * The event name, and array of event names, or another `Component`. - * - * @param {EventTarget~EventListener|string|string[]} [second] - * The listener function, an event name, or an Array of events names. - * - * @param {EventTarget~EventListener} [third] - * The event handler if `first` is a `Component` and `second` is an event name - * or an Array of event names. - * - * @return {Component} - * Returns itself; method can be chained. - */ - - - Component.prototype.one = function one(first, second, third) { - var _this3 = this, - _arguments = arguments; - - if (typeof first === 'string' || Array.isArray(first)) { - Events.one(this.el_, first, Fn.bind(this, second)); - } else { - (function () { - var target = first; - var type = second; - var fn = Fn.bind(_this3, third); - - var newFunc = function newFunc() { - _this3.off(target, type, newFunc); - fn.apply(null, _arguments); - }; - - // Keep the same function ID so we can remove it later - newFunc.guid = fn.guid; - - _this3.on(target, type, newFunc); - })(); - } - - return this; - }; - - /** - * Trigger an event on an element. - * - * ```js - * var player = videojs('some-player-id'); - * var Component = videojs.getComponent('Component'); - * var myComponent = new Component(player); - * var myFunc = function(data) { - * var myComponent = this; - * console.log('myFunc called'); - * console.log(data); - * }; - * myComponent.one('eventName', myFunc); - * myComponent.trigger('eventName'); - * // logs 'myFunc called' and 'undefined' - * - * myComponent.trigger({'type':'eventName'}); - * // logs 'myFunc called' and 'undefined' - * - * myComponent.trigger('eventName', {data: 'some data'}); - * // logs 'myFunc called' and "{data: 'some data'}" - * - * myComponent.trigger({'type':'eventName'}, {data: 'some data'}); - * // logs 'myFunc called' and "{data: 'some data'}" - * ``` - * - * @param {EventTarget~Event|Object|string} event - * The event name, and Event, or an event-like object with a type attribute - * set to the event name. - * - * @param {Object} [hash] - * Data hash to pass along with the event - * - * @return {Component} - * Returns itself; method can be chained. - */ - - - Component.prototype.trigger = function trigger(event, hash) { - Events.trigger(this.el_, event, hash); - return this; - }; - - /** - * Bind a listener to the component's ready state. If the ready event has already - * happened it will trigger the function immediately. - * - * @param {Component~ReadyCallback} fn - * A function to call when ready is triggered. - * - * @param {boolean} [sync=false] - * Execute the listener synchronously if `Component` is ready. - * - * @return {Component} - * Returns itself; method can be chained. - */ - - - Component.prototype.ready = function ready(fn) { - var sync = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : false; - - if (fn) { - if (this.isReady_) { - if (sync) { - fn.call(this); - } else { - // Call the function asynchronously by default for consistency - this.setTimeout(fn, 1); - } - } else { - this.readyQueue_ = this.readyQueue_ || []; - this.readyQueue_.push(fn); - } - } - return this; - }; - - /** - * Trigger all the ready listeners for this `Component`. - * - * @fires Component#ready - */ - - - Component.prototype.triggerReady = function triggerReady() { - this.isReady_ = true; - - // Ensure ready is triggerd asynchronously - this.setTimeout(function () { - var readyQueue = this.readyQueue_; - - // Reset Ready Queue - this.readyQueue_ = []; - - if (readyQueue && readyQueue.length > 0) { - readyQueue.forEach(function (fn) { - fn.call(this); - }, this); - } - - // Allow for using event listeners also - /** - * Triggered when a `Component` is ready. - * - * @event Component#ready - * @type {EventTarget~Event} - */ - this.trigger('ready'); - }, 1); - }; - - /** - * Find a single DOM element matching a `selector`. This can be within the `Component`s - * `contentEl()` or another custom context. - * - * @param {string} selector - * A valid CSS selector, which will be passed to `querySelector`. - * - * @param {Element|string} [context=this.contentEl()] - * A DOM element within which to query. Can also be a selector string in - * which case the first matching element will get used as context. If - * missing `this.contentEl()` gets used. If `this.contentEl()` returns - * nothing it falls back to `document`. - * - * @return {Element|null} - * the dom element that was found, or null - * - * @see [Information on CSS Selectors](https://developer.mozilla.org/en-US/docs/Web/Guide/CSS/Getting_Started/Selectors) - */ - - - Component.prototype.$ = function $(selector, context) { - return Dom.$(selector, context || this.contentEl()); - }; - - /** - * Finds all DOM element matching a `selector`. This can be within the `Component`s - * `contentEl()` or another custom context. - * - * @param {string} selector - * A valid CSS selector, which will be passed to `querySelectorAll`. - * - * @param {Element|string} [context=this.contentEl()] - * A DOM element within which to query. Can also be a selector string in - * which case the first matching element will get used as context. If - * missing `this.contentEl()` gets used. If `this.contentEl()` returns - * nothing it falls back to `document`. - * - * @return {NodeList} - * a list of dom elements that were found - * - * @see [Information on CSS Selectors](https://developer.mozilla.org/en-US/docs/Web/Guide/CSS/Getting_Started/Selectors) - */ - - - Component.prototype.$$ = function $$(selector, context) { - return Dom.$$(selector, context || this.contentEl()); - }; - - /** - * Check if a component's element has a CSS class name. - * - * @param {string} classToCheck - * CSS class name to check. + } + + /** + * @file dom.js + * @module dom + */ + /** + * Detect if a value is a string with any non-whitespace characters. + * + * @private + * @param {string} str + * The string to check * * @return {boolean} - * - True if the `Component` has the class. - * - False if the `Component` does not have the class` - */ - - - Component.prototype.hasClass = function hasClass(classToCheck) { - return Dom.hasElClass(this.el_, classToCheck); - }; - - /** - * Add a CSS class name to the `Component`s element. - * - * @param {string} classToAdd - * CSS class name to add - * - * @return {Component} - * Returns itself; method can be chained. - */ - - - Component.prototype.addClass = function addClass(classToAdd) { - Dom.addElClass(this.el_, classToAdd); - return this; - }; - - /** - * Remove a CSS class name from the `Component`s element. - * - * @param {string} classToRemove - * CSS class name to remove - * - * @return {Component} - * Returns itself; method can be chained. - */ - - - Component.prototype.removeClass = function removeClass(classToRemove) { - Dom.removeElClass(this.el_, classToRemove); - return this; - }; - - /** - * Add or remove a CSS class name from the component's element. - * - `classToToggle` gets added when {@link Component#hasClass} would return false. - * - `classToToggle` gets removed when {@link Component#hasClass} would return true. - * - * @param {string} classToToggle - * The class to add or remove based on (@link Component#hasClass} - * - * @param {boolean|Dom~predicate} [predicate] - * An {@link Dom~predicate} function or a boolean - * - * @return {Component} - * Returns itself; method can be chained. - */ - - - Component.prototype.toggleClass = function toggleClass(classToToggle, predicate) { - Dom.toggleElClass(this.el_, classToToggle, predicate); - return this; - }; - - /** - * Show the `Component`s element if it is hidden by removing the - * 'vjs-hidden' class name from it. - * - * @return {Component} - * Returns itself; method can be chained. - */ - - - Component.prototype.show = function show() { - this.removeClass('vjs-hidden'); - return this; - }; - - /** - * Hide the `Component`s element if it is currently showing by adding the - * 'vjs-hidden` class name to it. - * - * @return {Component} - * Returns itself; method can be chained. - */ - - - Component.prototype.hide = function hide() { - this.addClass('vjs-hidden'); - return this; - }; - - /** - * Lock a `Component`s element in its visible state by adding the 'vjs-lock-showing' - * class name to it. Used during fadeIn/fadeOut. - * - * @return {Component} - * Returns itself; method can be chained. - * - * @private - */ - - - Component.prototype.lockShowing = function lockShowing() { - this.addClass('vjs-lock-showing'); - return this; - }; - - /** - * Unlock a `Component`s element from its visible state by removing the 'vjs-lock-showing' - * class name from it. Used during fadeIn/fadeOut. - * - * @return {Component} - * Returns itself; method can be chained. - * - * @private - */ - - - Component.prototype.unlockShowing = function unlockShowing() { - this.removeClass('vjs-lock-showing'); - return this; - }; - - /** - * Get the value of an attribute on the `Component`s element. - * - * @param {string} attribute - * Name of the attribute to get the value from. - * - * @return {string|null} - * - The value of the attribute that was asked for. - * - Can be an empty string on some browsers if the attribute does not exist - * or has no value - * - Most browsers will return null if the attibute does not exist or has - * no value. - * - * @see [DOM API]{@link https://developer.mozilla.org/en-US/docs/Web/API/Element/getAttribute} - */ - - - Component.prototype.getAttribute = function getAttribute(attribute) { - return Dom.getAttribute(this.el_, attribute); - }; - - /** - * Set the value of an attribute on the `Component`'s element - * - * @param {string} attribute - * Name of the attribute to set. - * - * @param {string} value - * Value to set the attribute to. - * - * @return {Component} - * Returns itself; method can be chained. - * - * @see [DOM API]{@link https://developer.mozilla.org/en-US/docs/Web/API/Element/setAttribute} - */ - - - Component.prototype.setAttribute = function setAttribute(attribute, value) { - Dom.setAttribute(this.el_, attribute, value); - return this; - }; - - /** - * Remove an attribute from the `Component`s element. - * - * @param {string} attribute - * Name of the attribute to remove. - * - * @return {Component} - * Returns itself; method can be chained. - * - * @see [DOM API]{@link https://developer.mozilla.org/en-US/docs/Web/API/Element/removeAttribute} - */ - - - Component.prototype.removeAttribute = function removeAttribute(attribute) { - Dom.removeAttribute(this.el_, attribute); - return this; - }; - - /** - * Get or set the width of the component based upon the CSS styles. - * See {@link Component#dimension} for more detailed information. - * - * @param {number|string} [num] - * The width that you want to set postfixed with '%', 'px' or nothing. - * - * @param {boolean} [skipListeners] - * Skip the resize event trigger - * - * @return {Component|number|string} - * - The width when getting, zero if there is no width. Can be a string - * postpixed with '%' or 'px'. - * - Returns itself when setting; method can be chained. - */ - - - Component.prototype.width = function width(num, skipListeners) { - return this.dimension('width', num, skipListeners); - }; - - /** - * Get or set the height of the component based upon the CSS styles. - * See {@link Component#dimension} for more detailed information. - * - * @param {number|string} [num] - * The height that you want to set postfixed with '%', 'px' or nothing. - * - * @param {boolean} [skipListeners] - * Skip the resize event trigger - * - * @return {Component|number|string} - * - The width when getting, zero if there is no width. Can be a string - * postpixed with '%' or 'px'. - * - Returns itself when setting; method can be chained. - */ - - - Component.prototype.height = function height(num, skipListeners) { - return this.dimension('height', num, skipListeners); - }; - - /** - * Set both the width and height of the `Component` element at the same time. - * - * @param {number|string} width - * Width to set the `Component`s element to. - * - * @param {number|string} height - * Height to set the `Component`s element to. - * - * @return {Component} - * Returns itself; method can be chained. - */ - - - Component.prototype.dimensions = function dimensions(width, height) { - // Skip resize listeners on width for optimization - return this.width(width, true).height(height); - }; - - /** - * Get or set width or height of the `Component` element. This is the shared code - * for the {@link Component#width} and {@link Component#height}. - * - * Things to know: - * - If the width or height in an number this will return the number postfixed with 'px'. - * - If the width/height is a percent this will return the percent postfixed with '%' - * - Hidden elements have a width of 0 with `window.getComputedStyle`. This function - * defaults to the `Component`s `style.width` and falls back to `window.getComputedStyle`. - * See [this]{@link http://www.foliotek.com/devblog/getting-the-width-of-a-hidden-element-with-jquery-using-width/} - * for more information - * - If you want the computed style of the component, use {@link Component#currentWidth} - * and {@link {Component#currentHeight} - * - * @fires Component#resize - * - * @param {string} widthOrHeight - 8 'width' or 'height' - * - * @param {number|string} [num] - 8 New dimension - * - * @param {boolean} [skipListeners] - * Skip resize event trigger - * - * @return {Component} - * - the dimension when getting or 0 if unset - * - Returns itself when setting; method can be chained. - */ - - - Component.prototype.dimension = function dimension(widthOrHeight, num, skipListeners) { - if (num !== undefined) { - // Set to zero if null or literally NaN (NaN !== NaN) - if (num === null || num !== num) { - num = 0; - } - - // Check if using css width/height (% or px) and adjust - if (('' + num).indexOf('%') !== -1 || ('' + num).indexOf('px') !== -1) { - this.el_.style[widthOrHeight] = num; - } else if (num === 'auto') { - this.el_.style[widthOrHeight] = ''; - } else { - this.el_.style[widthOrHeight] = num + 'px'; - } - - // skipListeners allows us to avoid triggering the resize event when setting both width and height - if (!skipListeners) { - /** - * Triggered when a component is resized. - * - * @event Component#resize - * @type {EventTarget~Event} - */ - this.trigger('resize'); - } - - // Return component - return this; - } - - // Not setting a value, so getting it - // Make sure element exists - if (!this.el_) { - return 0; - } - - // Get dimension value from style - var val = this.el_.style[widthOrHeight]; - var pxIndex = val.indexOf('px'); - - if (pxIndex !== -1) { - // Return the pixel value with no 'px' - return parseInt(val.slice(0, pxIndex), 10); - } - - // No px so using % or no style was set, so falling back to offsetWidth/height - // If component has display:none, offset will return 0 - // TODO: handle display:none and no dimension style using px - return parseInt(this.el_['offset' + (0, _toTitleCase2['default'])(widthOrHeight)], 10); - }; - - /** - * Get the width or the height of the `Component` elements computed style. Uses - * `window.getComputedStyle`. - * - * @param {string} widthOrHeight - * A string containing 'width' or 'height'. Whichever one you want to get. - * - * @return {number} - * The dimension that gets asked for or 0 if nothing was set - * for that dimension. - */ - - - Component.prototype.currentDimension = function currentDimension(widthOrHeight) { - var computedWidthOrHeight = 0; - - if (widthOrHeight !== 'width' && widthOrHeight !== 'height') { - throw new Error('currentDimension only accepts width or height value'); - } - - if (typeof _window2['default'].getComputedStyle === 'function') { - var computedStyle = _window2['default'].getComputedStyle(this.el_); - - computedWidthOrHeight = computedStyle.getPropertyValue(widthOrHeight) || computedStyle[widthOrHeight]; - } - - // remove 'px' from variable and parse as integer - computedWidthOrHeight = parseFloat(computedWidthOrHeight); - - // if the computed value is still 0, it's possible that the browser is lying - // and we want to check the offset values. - // This code also runs on IE8 and wherever getComputedStyle doesn't exist. - if (computedWidthOrHeight === 0) { - var rule = 'offset' + (0, _toTitleCase2['default'])(widthOrHeight); - - computedWidthOrHeight = this.el_[rule]; - } - - return computedWidthOrHeight; - }; - - /** - * An object that contains width and height values of the `Component`s - * computed style. Uses `window.getComputedStyle`. - * - * @typedef {Object} Component~DimensionObject - * - * @property {number} width - * The width of the `Component`s computed style. - * - * @property {number} height - * The height of the `Component`s computed style. - */ - - /** - * Get an object that contains width and height values of the `Component`s - * computed style. - * - * @return {Component~DimensionObject} - * The dimensions of the components element - */ - - - Component.prototype.currentDimensions = function currentDimensions() { - return { - width: this.currentDimension('width'), - height: this.currentDimension('height') - }; - }; - - /** - * Get the width of the `Component`s computed style. Uses `window.getComputedStyle`. - * - * @return {number} width - * The width of the `Component`s computed style. - */ - - - Component.prototype.currentWidth = function currentWidth() { - return this.currentDimension('width'); - }; - - /** - * Get the height of the `Component`s computed style. Uses `window.getComputedStyle`. - * - * @return {number} height - * The height of the `Component`s computed style. - */ - - - Component.prototype.currentHeight = function currentHeight() { - return this.currentDimension('height'); - }; - - /** - * Emit a 'tap' events when touch event support gets detected. This gets used to - * support toggling the controls through a tap on the video. They get enabled - * because every sub-component would have extra overhead otherwise. - * - * @private - * @fires Component#tap - * @listens Component#touchstart - * @listens Component#touchmove - * @listens Component#touchleave - * @listens Component#touchcancel - * @listens Component#touchend - */ - - - Component.prototype.emitTapEvents = function emitTapEvents() { - // Track the start time so we can determine how long the touch lasted - var touchStart = 0; - var firstTouch = null; - - // Maximum movement allowed during a touch event to still be considered a tap - // Other popular libs use anywhere from 2 (hammer.js) to 15, - // so 10 seems like a nice, round number. - var tapMovementThreshold = 10; - - // The maximum length a touch can be while still being considered a tap - var touchTimeThreshold = 200; - - var couldBeTap = void 0; - - this.on('touchstart', function (event) { - // If more than one finger, don't consider treating this as a click - if (event.touches.length === 1) { - // Copy pageX/pageY from the object - firstTouch = { - pageX: event.touches[0].pageX, - pageY: event.touches[0].pageY - }; - // Record start time so we can detect a tap vs. "touch and hold" - touchStart = new Date().getTime(); - // Reset couldBeTap tracking - couldBeTap = true; - } - }); - - this.on('touchmove', function (event) { - // If more than one finger, don't consider treating this as a click - if (event.touches.length > 1) { - couldBeTap = false; - } else if (firstTouch) { - // Some devices will throw touchmoves for all but the slightest of taps. - // So, if we moved only a small distance, this could still be a tap - var xdiff = event.touches[0].pageX - firstTouch.pageX; - var ydiff = event.touches[0].pageY - firstTouch.pageY; - var touchDistance = Math.sqrt(xdiff * xdiff + ydiff * ydiff); - - if (touchDistance > tapMovementThreshold) { - couldBeTap = false; - } - } - }); - - var noTap = function noTap() { - couldBeTap = false; - }; - - // TODO: Listen to the original target. http://youtu.be/DujfpXOKUp8?t=13m8s - this.on('touchleave', noTap); - this.on('touchcancel', noTap); - - // When the touch ends, measure how long it took and trigger the appropriate - // event - this.on('touchend', function (event) { - firstTouch = null; - // Proceed only if the touchmove/leave/cancel event didn't happen - if (couldBeTap === true) { - // Measure how long the touch lasted - var touchTime = new Date().getTime() - touchStart; - - // Make sure the touch was less than the threshold to be considered a tap - if (touchTime < touchTimeThreshold) { - // Don't let browser turn this into a click - event.preventDefault(); - /** - * Triggered when a `Component` is tapped. - * - * @event Component#tap - * @type {EventTarget~Event} - */ - this.trigger('tap'); - // It may be good to copy the touchend event object and change the - // type to tap, if the other event properties aren't exact after - // Events.fixEvent runs (e.g. event.target) - } - } - }); - }; - - /** - * This function reports user activity whenever touch events happen. This can get - * turned off by any sub-components that wants touch events to act another way. - * - * Report user touch activity when touch events occur. User activity gets used to - * determine when controls should show/hide. It is simple when it comes to mouse - * events, because any mouse event should show the controls. So we capture mouse - * events that bubble up to the player and report activity when that happens. - * With touch events it isn't as easy as `touchstart` and `touchend` toggle player - * controls. So touch events can't help us at the player level either. - * - * User activity gets checked asynchronously. So what could happen is a tap event - * on the video turns the controls off. Then the `touchend` event bubbles up to - * the player. Which, if it reported user activity, would turn the controls right - * back on. We also don't want to completely block touch events from bubbling up. - * Furthermore a `touchmove` event and anything other than a tap, should not turn - * controls back on. - * - * @listens Component#touchstart - * @listens Component#touchmove - * @listens Component#touchend - * @listens Component#touchcancel - */ - - - Component.prototype.enableTouchActivity = function enableTouchActivity() { - // Don't continue if the root player doesn't support reporting user activity - if (!this.player() || !this.player().reportUserActivity) { - return; - } - - // listener for reporting that the user is active - var report = Fn.bind(this.player(), this.player().reportUserActivity); - - var touchHolding = void 0; - - this.on('touchstart', function () { - report(); - // For as long as the they are touching the device or have their mouse down, - // we consider them active even if they're not moving their finger or mouse. - // So we want to continue to update that they are active - this.clearInterval(touchHolding); - // report at the same interval as activityCheck - touchHolding = this.setInterval(report, 250); - }); - - var touchEnd = function touchEnd(event) { - report(); - // stop the interval that maintains activity if the touch is holding - this.clearInterval(touchHolding); - }; - - this.on('touchmove', report); - this.on('touchend', touchEnd); - this.on('touchcancel', touchEnd); - }; - - /** - * A callback that has no parameters and is bound into `Component`s context. - * - * @callback Component~GenericCallback - * @this Component - */ - - /** - * Creates a function that runs after an `x` millisecond timeout. This function is a - * wrapper around `window.setTimeout`. There are a few reasons to use this one - * instead though: - * 1. It gets cleared via {@link Component#clearTimeout} when - * {@link Component#dispose} gets called. - * 2. The function callback will gets turned into a {@link Component~GenericCallback} - * - * > Note: You can use `window.clearTimeout` on the id returned by this function. This - * will cause its dispose listener not to get cleaned up! Please use - * {@link Component#clearTimeout} or {@link Component#dispose}. - * - * @param {Component~GenericCallback} fn - * The function that will be run after `timeout`. - * - * @param {number} timeout - * Timeout in milliseconds to delay before executing the specified function. - * - * @return {number} - * Returns a timeout ID that gets used to identify the timeout. It can also - * get used in {@link Component#clearTimeout} to clear the timeout that - * was set. - * - * @listens Component#dispose - * @see [Similar to]{@link https://developer.mozilla.org/en-US/docs/Web/API/WindowTimers/setTimeout} - */ - - - Component.prototype.setTimeout = function setTimeout(fn, timeout) { - fn = Fn.bind(this, fn); - - var timeoutId = _window2['default'].setTimeout(fn, timeout); - var disposeFn = function disposeFn() { - this.clearTimeout(timeoutId); - }; - - disposeFn.guid = 'vjs-timeout-' + timeoutId; - - this.on('dispose', disposeFn); - - return timeoutId; - }; - - /** - * Clears a timeout that gets created via `window.setTimeout` or - * {@link Component#setTimeout}. If you set a timeout via {@link Component#setTimeout} - * use this function instead of `window.clearTimout`. If you don't your dispose - * listener will not get cleaned up until {@link Component#dispose}! - * - * @param {number} timeoutId - * The id of the timeout to clear. The return value of - * {@link Component#setTimeout} or `window.setTimeout`. - * - * @return {number} - * Returns the timeout id that was cleared. - * - * @see [Similar to]{@link https://developer.mozilla.org/en-US/docs/Web/API/WindowTimers/clearTimeout} - */ - - - Component.prototype.clearTimeout = function clearTimeout(timeoutId) { - _window2['default'].clearTimeout(timeoutId); - - var disposeFn = function disposeFn() {}; - - disposeFn.guid = 'vjs-timeout-' + timeoutId; - - this.off('dispose', disposeFn); - - return timeoutId; - }; - - /** - * Creates a function that gets run every `x` milliseconds. This function is a wrapper - * around `window.setInterval`. There are a few reasons to use this one instead though. - * 1. It gets cleared via {@link Component#clearInterval} when - * {@link Component#dispose} gets called. - * 2. The function callback will be a {@link Component~GenericCallback} - * - * @param {Component~GenericCallback} fn - * The function to run every `x` seconds. - * - * @param {number} interval - * Execute the specified function every `x` milliseconds. - * - * @return {number} - * Returns an id that can be used to identify the interval. It can also be be used in - * {@link Component#clearInterval} to clear the interval. - * - * @listens Component#dispose - * @see [Similar to]{@link https://developer.mozilla.org/en-US/docs/Web/API/WindowTimers/setInterval} - */ - - - Component.prototype.setInterval = function setInterval(fn, interval) { - fn = Fn.bind(this, fn); - - var intervalId = _window2['default'].setInterval(fn, interval); - - var disposeFn = function disposeFn() { - this.clearInterval(intervalId); - }; - - disposeFn.guid = 'vjs-interval-' + intervalId; - - this.on('dispose', disposeFn); - - return intervalId; - }; - - /** - * Clears an interval that gets created via `window.setInterval` or - * {@link Component#setInterval}. If you set an inteval via {@link Component#setInterval} - * use this function instead of `window.clearInterval`. If you don't your dispose - * listener will not get cleaned up until {@link Component#dispose}! - * - * @param {number} intervalId - * The id of the interval to clear. The return value of - * {@link Component#setInterval} or `window.setInterval`. - * - * @return {number} - * Returns the interval id that was cleared. - * - * @see [Similar to]{@link https://developer.mozilla.org/en-US/docs/Web/API/WindowTimers/clearInterval} - */ - - - Component.prototype.clearInterval = function clearInterval(intervalId) { - _window2['default'].clearInterval(intervalId); - - var disposeFn = function disposeFn() {}; - - disposeFn.guid = 'vjs-interval-' + intervalId; - - this.off('dispose', disposeFn); - - return intervalId; - }; - - /** - * Register a `Component` with `videojs` given the name and the component. - * - * > NOTE: {@link Tech}s should not be registered as a `Component`. {@link Tech}s - * should be registered using {@link Tech.registerTech} or - * {@link videojs:videojs.registerTech}. - * - * > NOTE: This function can also be seen on videojs as - * {@link videojs:videojs.registerComponent}. - * - * @param {string} name - * The name of the `Component` to register. - * - * @param {Component} comp - * The `Component` class to register. - * - * @return {Component} - * The `Component` that was registered. - */ - - - Component.registerComponent = function registerComponent(name, comp) { - if (!name) { - return; - } - - name = (0, _toTitleCase2['default'])(name); - - if (!Component.components_) { - Component.components_ = {}; - } - - if (name === 'Player' && Component.components_[name]) { - (function () { - var Player = Component.components_[name]; - - // If we have players that were disposed, then their name will still be - // in Players.players. So, we must loop through and verify that the value - // for each item is not null. This allows registration of the Player component - // after all players have been disposed or before any were created. - if (Player.players && Object.keys(Player.players).length > 0 && Object.keys(Player.players).map(function (playerName) { - return Player.players[playerName]; - }).every(Boolean)) { - throw new Error('Can not register Player component after player has been created'); - } - })(); - } - - Component.components_[name] = comp; - - return comp; - }; - - /** - * Get a `Component` based on the name it was registered with. - * - * @param {string} name - * The Name of the component to get. - * - * @return {Component} - * The `Component` that got registered under the given name. - * - * @deprecated In `videojs` 6 this will not return `Component`s that were not - * registered using {@link Component.registerComponent}. Currently we - * check the global `videojs` object for a `Component` name and - * return that if it exists. - */ - - - Component.getComponent = function getComponent(name) { - if (!name) { - return; - } - - name = (0, _toTitleCase2['default'])(name); - - if (Component.components_ && Component.components_[name]) { - return Component.components_[name]; - } - - if (_window2['default'] && _window2['default'].videojs && _window2['default'].videojs[name]) { - _log2['default'].warn('The ' + name + ' component was added to the videojs object when it should be registered using videojs.registerComponent(name, component)'); - - return _window2['default'].videojs[name]; - } - }; - - /** - * Sets up the constructor using the supplied init method or uses the init of the - * parent object. - * - * @param {Object} [props={}] - * An object of properties. - * - * @return {Object} - * the extended object. - * - * @deprecated since version 5 - */ - - - Component.extend = function extend(props) { - props = props || {}; - - _log2['default'].warn('Component.extend({}) has been deprecated, ' + ' use videojs.extend(Component, {}) instead'); - - // Set up the constructor using the supplied init method - // or using the init of the parent object - // Make sure to check the unobfuscated version for external libs - var init = props.init || props.init || this.prototype.init || this.prototype.init || function () {}; - // In Resig's simple class inheritance (previously used) the constructor - // is a function that calls `this.init.apply(arguments)` - // However that would prevent us from using `ParentObject.call(this);` - // in a Child constructor because the `this` in `this.init` - // would still refer to the Child and cause an infinite loop. - // We would instead have to do - // `ParentObject.prototype.init.apply(this, arguments);` - // Bleh. We're not creating a _super() function, so it's good to keep - // the parent constructor reference simple. - var subObj = function subObj() { - init.apply(this, arguments); - }; - - // Inherit from this object's prototype - subObj.prototype = Object.create(this.prototype); - // Reset the constructor property for subObj otherwise - // instances of subObj would have the constructor of the parent Object - subObj.prototype.constructor = subObj; - - // Make the class extendable - subObj.extend = Component.extend; - - // Extend subObj's prototype with functions and other properties from props - for (var name in props) { - if (props.hasOwnProperty(name)) { - subObj.prototype[name] = props[name]; - } - } - - return subObj; - }; - - return Component; -}(); - -Component.registerComponent('Component', Component); -exports['default'] = Component; - -},{"81":81,"82":82,"83":83,"85":85,"86":86,"87":87,"91":91,"95":95}],6:[function(_dereq_,module,exports){ -'use strict'; - -exports.__esModule = true; - -var _trackButton = _dereq_(36); - -var _trackButton2 = _interopRequireDefault(_trackButton); - -var _component = _dereq_(5); - -var _component2 = _interopRequireDefault(_component); - -var _audioTrackMenuItem = _dereq_(7); - -var _audioTrackMenuItem2 = _interopRequireDefault(_audioTrackMenuItem); - -function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; } - -function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } } - -function _possibleConstructorReturn(self, call) { if (!self) { throw new ReferenceError("this hasn't been initialised - super() hasn't been called"); } return call && (typeof call === "object" || typeof call === "function") ? call : self; } - -function _inherits(subClass, superClass) { if (typeof superClass !== "function" && superClass !== null) { throw new TypeError("Super expression must either be null or a function, not " + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; } /** - * @file audio-track-button.js - */ - - -/** - * The base class for buttons that toggle specific {@link AudioTrack} types. - * - * @extends TrackButton - */ -var AudioTrackButton = function (_TrackButton) { - _inherits(AudioTrackButton, _TrackButton); - - /** - * Creates an instance of this class. - * - * @param {Player} player - * The `Player` that this class should be attached to. - * - * @param {Object} [options={}] - * The key/value store of player options. - */ - function AudioTrackButton(player) { - var options = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : {}; - - _classCallCheck(this, AudioTrackButton); - - options.tracks = player.audioTracks && player.audioTracks(); - - var _this = _possibleConstructorReturn(this, _TrackButton.call(this, player, options)); - - _this.el_.setAttribute('aria-label', 'Audio Menu'); - return _this; - } - - /** - * Builds the default DOM `className`. - * - * @return {string} - * The DOM `className` for this object. - */ - - - AudioTrackButton.prototype.buildCSSClass = function buildCSSClass() { - return 'vjs-audio-button ' + _TrackButton.prototype.buildCSSClass.call(this); - }; - - /** - * Create a menu item for each audio track - * - * @param {AudioTrackMenuItem[]} [items=[]] - * An array of existing menu items to use. - * - * @return {AudioTrackMenuItem[]} - * An array of menu items - */ - - - AudioTrackButton.prototype.createItems = function createItems() { - var items = arguments.length > 0 && arguments[0] !== undefined ? arguments[0] : []; - - var tracks = this.player_.audioTracks && this.player_.audioTracks(); - - if (!tracks) { - return items; - } - - for (var i = 0; i < tracks.length; i++) { - var track = tracks[i]; - - items.push(new _audioTrackMenuItem2['default'](this.player_, { - track: track, - // MenuItem is selectable - selectable: true - })); - } - - return items; - }; - - return AudioTrackButton; -}(_trackButton2['default']); - -/** - * The text that should display over the `AudioTrackButton`s controls. Added for localization. - * - * @type {string} - * @private - */ - - -AudioTrackButton.prototype.controlText_ = 'Audio Track'; -_component2['default'].registerComponent('AudioTrackButton', AudioTrackButton); -exports['default'] = AudioTrackButton; - -},{"36":36,"5":5,"7":7}],7:[function(_dereq_,module,exports){ -'use strict'; - -exports.__esModule = true; - -var _menuItem = _dereq_(48); - -var _menuItem2 = _interopRequireDefault(_menuItem); - -var _component = _dereq_(5); - -var _component2 = _interopRequireDefault(_component); - -var _fn = _dereq_(83); - -var Fn = _interopRequireWildcard(_fn); - -function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key]; } } newObj['default'] = obj; return newObj; } } - -function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; } - -function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } } - -function _possibleConstructorReturn(self, call) { if (!self) { throw new ReferenceError("this hasn't been initialised - super() hasn't been called"); } return call && (typeof call === "object" || typeof call === "function") ? call : self; } - -function _inherits(subClass, superClass) { if (typeof superClass !== "function" && superClass !== null) { throw new TypeError("Super expression must either be null or a function, not " + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; } /** - * @file audio-track-menu-item.js - */ - - -/** - * An {@link AudioTrack} {@link MenuItem} - * - * @extends MenuItem - */ -var AudioTrackMenuItem = function (_MenuItem) { - _inherits(AudioTrackMenuItem, _MenuItem); - - /** - * Creates an instance of this class. - * - * @param {Player} player - * The `Player` that this class should be attached to. - * - * @param {Object} [options] - * The key/value store of player options. - */ - function AudioTrackMenuItem(player, options) { - _classCallCheck(this, AudioTrackMenuItem); - - var track = options.track; - var tracks = player.audioTracks(); - - // Modify options for parent MenuItem class's init. - options.label = track.label || track.language || 'Unknown'; - options.selected = track.enabled; - - var _this = _possibleConstructorReturn(this, _MenuItem.call(this, player, options)); - - _this.track = track; - - if (tracks) { - (function () { - var changeHandler = Fn.bind(_this, _this.handleTracksChange); - - tracks.addEventListener('change', changeHandler); - _this.on('dispose', function () { - tracks.removeEventListener('change', changeHandler); - }); - })(); - } - return _this; - } - - /** - * This gets called when an `AudioTrackMenuItem is "clicked". See {@link ClickableComponent} - * for more detailed information on what a click can be. - * - * @param {EventTarget~Event} [event] - * The `keydown`, `tap`, or `click` event that caused this function to be - * called. - * - * @listens tap - * @listens click - */ - - - AudioTrackMenuItem.prototype.handleClick = function handleClick(event) { - var tracks = this.player_.audioTracks(); - - _MenuItem.prototype.handleClick.call(this, event); - - if (!tracks) { - return; - } - - for (var i = 0; i < tracks.length; i++) { - var track = tracks[i]; - - track.enabled = track === this.track; - } - }; - - /** - * Handle any {@link AudioTrack} change. - * - * @param {EventTarget~Event} [event] - * The {@link AudioTrackList#change} event that caused this to run. - * - * @listens AudioTrackList#change - */ - - - AudioTrackMenuItem.prototype.handleTracksChange = function handleTracksChange(event) { - this.selected(this.track.enabled); - }; - - return AudioTrackMenuItem; -}(_menuItem2['default']); - -_component2['default'].registerComponent('AudioTrackMenuItem', AudioTrackMenuItem); -exports['default'] = AudioTrackMenuItem; - -},{"48":48,"5":5,"83":83}],8:[function(_dereq_,module,exports){ -'use strict'; - -exports.__esModule = true; - -var _component = _dereq_(5); - -var _component2 = _interopRequireDefault(_component); - -_dereq_(12); - -_dereq_(32); - -_dereq_(33); - -_dereq_(35); - -_dereq_(34); - -_dereq_(10); - -_dereq_(18); - -_dereq_(9); - -_dereq_(38); - -_dereq_(40); - -_dereq_(11); - -_dereq_(25); - -_dereq_(27); - -_dereq_(29); - -_dereq_(24); - -_dereq_(6); - -_dereq_(13); - -_dereq_(21); - -function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; } - -function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } } - -function _possibleConstructorReturn(self, call) { if (!self) { throw new ReferenceError("this hasn't been initialised - super() hasn't been called"); } return call && (typeof call === "object" || typeof call === "function") ? call : self; } - -function _inherits(subClass, superClass) { if (typeof superClass !== "function" && superClass !== null) { throw new TypeError("Super expression must either be null or a function, not " + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; } /** - * @file control-bar.js - */ - - -// Required children - - -/** - * Container of main controls. - * - * @extends Component - */ -var ControlBar = function (_Component) { - _inherits(ControlBar, _Component); - - function ControlBar() { - _classCallCheck(this, ControlBar); - - return _possibleConstructorReturn(this, _Component.apply(this, arguments)); - } - - /** - * Create the `Component`'s DOM element - * - * @return {Element} - * The element that was created. - */ - ControlBar.prototype.createEl = function createEl() { - return _Component.prototype.createEl.call(this, 'div', { - className: 'vjs-control-bar', - dir: 'ltr' - }, { - // The control bar is a group, so it can contain menuitems - role: 'group' - }); - }; - - return ControlBar; -}(_component2['default']); - -/** - * Default options for `ControlBar` - * - * @type {Object} - * @private - */ - - -ControlBar.prototype.options_ = { - children: ['playToggle', 'volumeMenuButton', 'currentTimeDisplay', 'timeDivider', 'durationDisplay', 'progressControl', 'liveDisplay', 'remainingTimeDisplay', 'customControlSpacer', 'playbackRateMenuButton', 'chaptersButton', 'descriptionsButton', 'subtitlesButton', 'captionsButton', 'audioTrackButton', 'fullscreenToggle'] -}; - -_component2['default'].registerComponent('ControlBar', ControlBar); -exports['default'] = ControlBar; - -},{"10":10,"11":11,"12":12,"13":13,"18":18,"21":21,"24":24,"25":25,"27":27,"29":29,"32":32,"33":33,"34":34,"35":35,"38":38,"40":40,"5":5,"6":6,"9":9}],9:[function(_dereq_,module,exports){ -'use strict'; - -exports.__esModule = true; - -var _button = _dereq_(2); - -var _button2 = _interopRequireDefault(_button); - -var _component = _dereq_(5); - -var _component2 = _interopRequireDefault(_component); - -function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; } - -function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } } - -function _possibleConstructorReturn(self, call) { if (!self) { throw new ReferenceError("this hasn't been initialised - super() hasn't been called"); } return call && (typeof call === "object" || typeof call === "function") ? call : self; } - -function _inherits(subClass, superClass) { if (typeof superClass !== "function" && superClass !== null) { throw new TypeError("Super expression must either be null or a function, not " + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; } /** - * @file fullscreen-toggle.js - */ - - -/** - * Toggle fullscreen video - * - * @extends Button - */ -var FullscreenToggle = function (_Button) { - _inherits(FullscreenToggle, _Button); - - /** - * Creates an instance of this class. - * - * @param {Player} player - * The `Player` that this class should be attached to. - * - * @param {Object} [options] - * The key/value store of player options. - */ - function FullscreenToggle(player, options) { - _classCallCheck(this, FullscreenToggle); - - var _this = _possibleConstructorReturn(this, _Button.call(this, player, options)); - - _this.on(player, 'fullscreenchange', _this.handleFullscreenChange); - return _this; - } - - /** - * Builds the default DOM `className`. - * - * @return {string} - * The DOM `className` for this object. - */ - - - FullscreenToggle.prototype.buildCSSClass = function buildCSSClass() { - return 'vjs-fullscreen-control ' + _Button.prototype.buildCSSClass.call(this); - }; - - /** - * Handles fullscreenchange on the player and change control text accordingly. - * - * @param {EventTarget~Event} [event] - * The {@link Player#fullscreenchange} event that caused this function to be - * called. - * - * @listens Player#fullscreenchange - */ - - - FullscreenToggle.prototype.handleFullscreenChange = function handleFullscreenChange(event) { - if (this.player_.isFullscreen()) { - this.controlText('Non-Fullscreen'); - } else { - this.controlText('Fullscreen'); - } - }; - - /** - * This gets called when an `FullscreenToggle` is "clicked". See - * {@link ClickableComponent} for more detailed information on what a click can be. - * - * @param {EventTarget~Event} [event] - * The `keydown`, `tap`, or `click` event that caused this function to be - * called. - * - * @listens tap - * @listens click - */ - - - FullscreenToggle.prototype.handleClick = function handleClick(event) { - if (!this.player_.isFullscreen()) { - this.player_.requestFullscreen(); - } else { - this.player_.exitFullscreen(); - } - }; - - return FullscreenToggle; -}(_button2['default']); - -/** - * The text that should display over the `FullscreenToggle`s controls. Added for localization. - * - * @type {string} - * @private - */ - - -FullscreenToggle.prototype.controlText_ = 'Fullscreen'; - -_component2['default'].registerComponent('FullscreenToggle', FullscreenToggle); -exports['default'] = FullscreenToggle; - -},{"2":2,"5":5}],10:[function(_dereq_,module,exports){ -'use strict'; - -exports.__esModule = true; - -var _component = _dereq_(5); - -var _component2 = _interopRequireDefault(_component); - -var _dom = _dereq_(81); - -var Dom = _interopRequireWildcard(_dom); - -function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key]; } } newObj['default'] = obj; return newObj; } } - -function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; } - -function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } } - -function _possibleConstructorReturn(self, call) { if (!self) { throw new ReferenceError("this hasn't been initialised - super() hasn't been called"); } return call && (typeof call === "object" || typeof call === "function") ? call : self; } - -function _inherits(subClass, superClass) { if (typeof superClass !== "function" && superClass !== null) { throw new TypeError("Super expression must either be null or a function, not " + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; } /** - * @file live-display.js - */ - - -// TODO - Future make it click to snap to live - -/** - * Displays the live indicator when duration is Infinity. - * - * @extends Component - */ -var LiveDisplay = function (_Component) { - _inherits(LiveDisplay, _Component); - - /** - * Creates an instance of this class. - * - * @param {Player} player - * The `Player` that this class should be attached to. - * - * @param {Object} [options] - * The key/value store of player options. - */ - function LiveDisplay(player, options) { - _classCallCheck(this, LiveDisplay); - - var _this = _possibleConstructorReturn(this, _Component.call(this, player, options)); - - _this.updateShowing(); - _this.on(_this.player(), 'durationchange', _this.updateShowing); - return _this; - } - - /** - * Create the `Component`'s DOM element - * - * @return {Element} - * The element that was created. - */ - - - LiveDisplay.prototype.createEl = function createEl() { - var el = _Component.prototype.createEl.call(this, 'div', { - className: 'vjs-live-control vjs-control' - }); - - this.contentEl_ = Dom.createEl('div', { - className: 'vjs-live-display', - innerHTML: '' + this.localize('Stream Type') + '' + this.localize('LIVE') - }, { - 'aria-live': 'off' - }); - - el.appendChild(this.contentEl_); - return el; - }; - - /** - * Check the duration to see if the LiveDisplay should be showing or not. Then show/hide - * it accordingly - * - * @param {EventTarget~Event} [event] - * The {@link Player#durationchange} event that caused this function to run. - * - * @listens Player#durationchange - */ - - - LiveDisplay.prototype.updateShowing = function updateShowing(event) { - if (this.player().duration() === Infinity) { - this.show(); - } else { - this.hide(); - } - }; - - return LiveDisplay; -}(_component2['default']); - -_component2['default'].registerComponent('LiveDisplay', LiveDisplay); -exports['default'] = LiveDisplay; - -},{"5":5,"81":81}],11:[function(_dereq_,module,exports){ -'use strict'; - -exports.__esModule = true; - -var _button = _dereq_(2); - -var _button2 = _interopRequireDefault(_button); - -var _component = _dereq_(5); - -var _component2 = _interopRequireDefault(_component); - -var _dom = _dereq_(81); - -var Dom = _interopRequireWildcard(_dom); - -function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key]; } } newObj['default'] = obj; return newObj; } } - -function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; } - -function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } } - -function _possibleConstructorReturn(self, call) { if (!self) { throw new ReferenceError("this hasn't been initialised - super() hasn't been called"); } return call && (typeof call === "object" || typeof call === "function") ? call : self; } - -function _inherits(subClass, superClass) { if (typeof superClass !== "function" && superClass !== null) { throw new TypeError("Super expression must either be null or a function, not " + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; } /** - * @file mute-toggle.js - */ - - -/** - * A button component for muting the audio. - * - * @extends Button - */ -var MuteToggle = function (_Button) { - _inherits(MuteToggle, _Button); - - /** - * Creates an instance of this class. - * - * @param {Player} player - * The `Player` that this class should be attached to. - * - * @param {Object} [options] - * The key/value store of player options. - */ - function MuteToggle(player, options) { - _classCallCheck(this, MuteToggle); - - var _this = _possibleConstructorReturn(this, _Button.call(this, player, options)); - - _this.on(player, 'volumechange', _this.update); - - // hide mute toggle if the current tech doesn't support volume control - if (player.tech_ && player.tech_.featuresVolumeControl === false) { - _this.addClass('vjs-hidden'); - } - - _this.on(player, 'loadstart', function () { - // We need to update the button to account for a default muted state. - this.update(); - - if (player.tech_.featuresVolumeControl === false) { - this.addClass('vjs-hidden'); - } else { - this.removeClass('vjs-hidden'); - } - }); - return _this; - } - - /** - * Builds the default DOM `className`. - * - * @return {string} - * The DOM `className` for this object. - */ - - - MuteToggle.prototype.buildCSSClass = function buildCSSClass() { - return 'vjs-mute-control ' + _Button.prototype.buildCSSClass.call(this); - }; - - /** - * This gets called when an `MuteToggle` is "clicked". See - * {@link ClickableComponent} for more detailed information on what a click can be. - * - * @param {EventTarget~Event} [event] - * The `keydown`, `tap`, or `click` event that caused this function to be - * called. - * - * @listens tap - * @listens click - */ - - - MuteToggle.prototype.handleClick = function handleClick(event) { - this.player_.muted(this.player_.muted() ? false : true); - }; - - /** - * Update the state of volume. - * - * @param {EventTarget~Event} [event] - * The {@link Player#loadstart} event if this function was called through an - * event. - * - * @listens Player#loadstart - */ - - - MuteToggle.prototype.update = function update(event) { - var vol = this.player_.volume(); - var level = 3; - - if (vol === 0 || this.player_.muted()) { - level = 0; - } else if (vol < 0.33) { - level = 1; - } else if (vol < 0.67) { - level = 2; - } - - // Don't rewrite the button text if the actual text doesn't change. - // This causes unnecessary and confusing information for screen reader users. - // This check is needed because this function gets called every time the volume level is changed. - var toMute = this.player_.muted() ? 'Unmute' : 'Mute'; - - if (this.controlText() !== toMute) { - this.controlText(toMute); - } - - // TODO improve muted icon classes - for (var i = 0; i < 4; i++) { - Dom.removeElClass(this.el_, 'vjs-vol-' + i); - } - Dom.addElClass(this.el_, 'vjs-vol-' + level); - }; - - return MuteToggle; -}(_button2['default']); - -/** - * The text that should display over the `MuteToggle`s controls. Added for localization. - * - * @type {string} - * @private - */ - - -MuteToggle.prototype.controlText_ = 'Mute'; - -_component2['default'].registerComponent('MuteToggle', MuteToggle); -exports['default'] = MuteToggle; - -},{"2":2,"5":5,"81":81}],12:[function(_dereq_,module,exports){ -'use strict'; - -exports.__esModule = true; - -var _button = _dereq_(2); - -var _button2 = _interopRequireDefault(_button); - -var _component = _dereq_(5); - -var _component2 = _interopRequireDefault(_component); - -function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; } - -function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } } - -function _possibleConstructorReturn(self, call) { if (!self) { throw new ReferenceError("this hasn't been initialised - super() hasn't been called"); } return call && (typeof call === "object" || typeof call === "function") ? call : self; } - -function _inherits(subClass, superClass) { if (typeof superClass !== "function" && superClass !== null) { throw new TypeError("Super expression must either be null or a function, not " + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; } /** - * @file play-toggle.js - */ - - -/** - * Button to toggle between play and pause. - * - * @extends Button - */ -var PlayToggle = function (_Button) { - _inherits(PlayToggle, _Button); - - /** - * Creates an instance of this class. - * - * @param {Player} player - * The `Player` that this class should be attached to. - * - * @param {Object} [options] - * The key/value store of player options. - */ - function PlayToggle(player, options) { - _classCallCheck(this, PlayToggle); - - var _this = _possibleConstructorReturn(this, _Button.call(this, player, options)); - - _this.on(player, 'play', _this.handlePlay); - _this.on(player, 'pause', _this.handlePause); - return _this; - } - - /** - * Builds the default DOM `className`. - * - * @return {string} - * The DOM `className` for this object. - */ - - - PlayToggle.prototype.buildCSSClass = function buildCSSClass() { - return 'vjs-play-control ' + _Button.prototype.buildCSSClass.call(this); - }; - - /** - * This gets called when an `PlayToggle` is "clicked". See - * {@link ClickableComponent} for more detailed information on what a click can be. - * - * @param {EventTarget~Event} [event] - * The `keydown`, `tap`, or `click` event that caused this function to be - * called. - * - * @listens tap - * @listens click - */ - - - PlayToggle.prototype.handleClick = function handleClick(event) { - if (this.player_.paused()) { - this.player_.play(); - } else { - this.player_.pause(); - } - }; - - /** - * Add the vjs-playing class to the element so it can change appearance. - * - * @param {EventTarget~Event} [event] - * The event that caused this function to run. - * - * @listens Player#play - */ - - - PlayToggle.prototype.handlePlay = function handlePlay(event) { - this.removeClass('vjs-paused'); - this.addClass('vjs-playing'); - // change the button text to "Pause" - this.controlText('Pause'); - }; - - /** - * Add the vjs-paused class to the element so it can change appearance. - * - * @param {EventTarget~Event} [event] - * The event that caused this function to run. - * - * @listens Player#pause - */ - - - PlayToggle.prototype.handlePause = function handlePause(event) { - this.removeClass('vjs-playing'); - this.addClass('vjs-paused'); - // change the button text to "Play" - this.controlText('Play'); - }; - - return PlayToggle; -}(_button2['default']); - -/** - * The text that should display over the `PlayToggle`s controls. Added for localization. - * - * @type {string} - * @private - */ - - -PlayToggle.prototype.controlText_ = 'Play'; - -_component2['default'].registerComponent('PlayToggle', PlayToggle); -exports['default'] = PlayToggle; - -},{"2":2,"5":5}],13:[function(_dereq_,module,exports){ -'use strict'; - -exports.__esModule = true; - -var _menuButton = _dereq_(47); - -var _menuButton2 = _interopRequireDefault(_menuButton); - -var _menu = _dereq_(49); - -var _menu2 = _interopRequireDefault(_menu); - -var _playbackRateMenuItem = _dereq_(14); - -var _playbackRateMenuItem2 = _interopRequireDefault(_playbackRateMenuItem); - -var _component = _dereq_(5); - -var _component2 = _interopRequireDefault(_component); - -var _dom = _dereq_(81); - -var Dom = _interopRequireWildcard(_dom); - -function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key]; } } newObj['default'] = obj; return newObj; } } - -function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; } - -function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } } - -function _possibleConstructorReturn(self, call) { if (!self) { throw new ReferenceError("this hasn't been initialised - super() hasn't been called"); } return call && (typeof call === "object" || typeof call === "function") ? call : self; } - -function _inherits(subClass, superClass) { if (typeof superClass !== "function" && superClass !== null) { throw new TypeError("Super expression must either be null or a function, not " + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; } /** - * @file playback-rate-menu-button.js - */ - - -/** - * The component for controlling the playback rate. - * - * @extends MenuButton - */ -var PlaybackRateMenuButton = function (_MenuButton) { - _inherits(PlaybackRateMenuButton, _MenuButton); - - /** - * Creates an instance of this class. - * - * @param {Player} player - * The `Player` that this class should be attached to. - * - * @param {Object} [options] - * The key/value store of player options. - */ - function PlaybackRateMenuButton(player, options) { - _classCallCheck(this, PlaybackRateMenuButton); - - var _this = _possibleConstructorReturn(this, _MenuButton.call(this, player, options)); - - _this.updateVisibility(); - _this.updateLabel(); - - _this.on(player, 'loadstart', _this.updateVisibility); - _this.on(player, 'ratechange', _this.updateLabel); - return _this; - } - - /** - * Create the `Component`'s DOM element - * - * @return {Element} - * The element that was created. - */ - - - PlaybackRateMenuButton.prototype.createEl = function createEl() { - var el = _MenuButton.prototype.createEl.call(this); - - this.labelEl_ = Dom.createEl('div', { - className: 'vjs-playback-rate-value', - innerHTML: 1.0 - }); - - el.appendChild(this.labelEl_); - - return el; - }; - - /** - * Builds the default DOM `className`. - * - * @return {string} - * The DOM `className` for this object. - */ - - - PlaybackRateMenuButton.prototype.buildCSSClass = function buildCSSClass() { - return 'vjs-playback-rate ' + _MenuButton.prototype.buildCSSClass.call(this); - }; - - /** - * Create the playback rate menu - * - * @return {Menu} - * Menu object populated with {@link PlaybackRateMenuItem}s - */ - - - PlaybackRateMenuButton.prototype.createMenu = function createMenu() { - var menu = new _menu2['default'](this.player()); - var rates = this.playbackRates(); - - if (rates) { - for (var i = rates.length - 1; i >= 0; i--) { - menu.addChild(new _playbackRateMenuItem2['default'](this.player(), { rate: rates[i] + 'x' })); - } - } - - return menu; - }; - - /** - * Updates ARIA accessibility attributes - */ - - - PlaybackRateMenuButton.prototype.updateARIAAttributes = function updateARIAAttributes() { - // Current playback rate - this.el().setAttribute('aria-valuenow', this.player().playbackRate()); - }; - - /** - * This gets called when an `PlaybackRateMenuButton` is "clicked". See - * {@link ClickableComponent} for more detailed information on what a click can be. - * - * @param {EventTarget~Event} [event] - * The `keydown`, `tap`, or `click` event that caused this function to be - * called. - * - * @listens tap - * @listens click - */ - - - PlaybackRateMenuButton.prototype.handleClick = function handleClick(event) { - // select next rate option - var currentRate = this.player().playbackRate(); - var rates = this.playbackRates(); - - // this will select first one if the last one currently selected - var newRate = rates[0]; - - for (var i = 0; i < rates.length; i++) { - if (rates[i] > currentRate) { - newRate = rates[i]; - break; - } - } - this.player().playbackRate(newRate); - }; - - /** - * Get possible playback rates - * - * @return {Array} - * All possible playback rates - */ - - - PlaybackRateMenuButton.prototype.playbackRates = function playbackRates() { - return this.options_.playbackRates || this.options_.playerOptions && this.options_.playerOptions.playbackRates; - }; - - /** - * Get whether playback rates is supported by the tech - * and an array of playback rates exists + * Will be `true` if the string is non-blank, `false` otherwise. + * + */ + + function isNonBlankString(str) { + return typeof str === 'string' && /\S/.test(str); + } + /** + * Throws an error if the passed string has whitespace. This is used by + * class methods to be relatively consistent with the classList API. + * + * @private + * @param {string} str + * The string to check for whitespace. + * + * @throws {Error} + * Throws an error if there is whitespace in the string. + */ + + + function throwIfWhitespace(str) { + if (/\s/.test(str)) { + throw new Error('class has illegal whitespace characters'); + } + } + /** + * Produce a regular expression for matching a className within an elements className. + * + * @private + * @param {string} className + * The className to generate the RegExp for. + * + * @return {RegExp} + * The RegExp that will check for a specific `className` in an elements + * className. + */ + + + function classRegExp(className) { + return new RegExp('(^|\\s)' + className + '($|\\s)'); + } + /** + * Whether the current DOM interface appears to be real (i.e. not simulated). + * + * @return {boolean} + * Will be `true` if the DOM appears to be real, `false` otherwise. + */ + + + function isReal() { + // Both document and window will never be undefined thanks to `global`. + return document === window$1.document; + } + /** + * Determines, via duck typing, whether or not a value is a DOM element. + * + * @param {Mixed} value + * The value to check. * * @return {boolean} - * Whether changing playback rate is supported - */ - - - PlaybackRateMenuButton.prototype.playbackRateSupported = function playbackRateSupported() { - return this.player().tech_ && this.player().tech_.featuresPlaybackRate && this.playbackRates() && this.playbackRates().length > 0; - }; - - /** - * Hide playback rate controls when they're no playback rate options to select - * - * @param {EventTarget~Event} [event] - * The event that caused this function to run. - * - * @listens Player#loadstart - */ - - - PlaybackRateMenuButton.prototype.updateVisibility = function updateVisibility(event) { - if (this.playbackRateSupported()) { - this.removeClass('vjs-hidden'); - } else { - this.addClass('vjs-hidden'); - } - }; - - /** - * Update button label when rate changed - * - * @param {EventTarget~Event} [event] - * The event that caused this function to run. - * - * @listens Player#ratechange - */ - - - PlaybackRateMenuButton.prototype.updateLabel = function updateLabel(event) { - if (this.playbackRateSupported()) { - this.labelEl_.innerHTML = this.player().playbackRate() + 'x'; - } - }; - - return PlaybackRateMenuButton; -}(_menuButton2['default']); - -/** - * The text that should display over the `FullscreenToggle`s controls. Added for localization. - * - * @type {string} - * @private - */ - - -PlaybackRateMenuButton.prototype.controlText_ = 'Playback Rate'; - -_component2['default'].registerComponent('PlaybackRateMenuButton', PlaybackRateMenuButton); -exports['default'] = PlaybackRateMenuButton; - -},{"14":14,"47":47,"49":49,"5":5,"81":81}],14:[function(_dereq_,module,exports){ -'use strict'; - -exports.__esModule = true; - -var _menuItem = _dereq_(48); - -var _menuItem2 = _interopRequireDefault(_menuItem); - -var _component = _dereq_(5); - -var _component2 = _interopRequireDefault(_component); - -function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; } - -function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } } - -function _possibleConstructorReturn(self, call) { if (!self) { throw new ReferenceError("this hasn't been initialised - super() hasn't been called"); } return call && (typeof call === "object" || typeof call === "function") ? call : self; } - -function _inherits(subClass, superClass) { if (typeof superClass !== "function" && superClass !== null) { throw new TypeError("Super expression must either be null or a function, not " + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; } /** - * @file playback-rate-menu-item.js - */ - - -/** - * The specific menu item type for selecting a playback rate. - * - * @extends MenuItem - */ -var PlaybackRateMenuItem = function (_MenuItem) { - _inherits(PlaybackRateMenuItem, _MenuItem); - - /** - * Creates an instance of this class. - * - * @param {Player} player - * The `Player` that this class should be attached to. - * - * @param {Object} [options] - * The key/value store of player options. - */ - function PlaybackRateMenuItem(player, options) { - _classCallCheck(this, PlaybackRateMenuItem); - - var label = options.rate; - var rate = parseFloat(label, 10); - - // Modify options for parent MenuItem class's init. - options.label = label; - options.selected = rate === 1; - - var _this = _possibleConstructorReturn(this, _MenuItem.call(this, player, options)); - - _this.label = label; - _this.rate = rate; - - _this.on(player, 'ratechange', _this.update); - return _this; - } - - /** - * This gets called when an `PlaybackRateMenuItem` is "clicked". See - * {@link ClickableComponent} for more detailed information on what a click can be. - * - * @param {EventTarget~Event} [event] - * The `keydown`, `tap`, or `click` event that caused this function to be - * called. - * - * @listens tap - * @listens click - */ - - - PlaybackRateMenuItem.prototype.handleClick = function handleClick(event) { - _MenuItem.prototype.handleClick.call(this); - this.player().playbackRate(this.rate); - }; - - /** - * Update the PlaybackRateMenuItem when the playbackrate changes. - * - * @param {EventTarget~Event} [event] - * The `ratechange` event that caused this function to run. - * - * @listens Player#ratechange - */ - - - PlaybackRateMenuItem.prototype.update = function update(event) { - this.selected(this.player().playbackRate() === this.rate); - }; - - return PlaybackRateMenuItem; -}(_menuItem2['default']); - -/** - * The text that should display over the `PlaybackRateMenuItem`s controls. Added for localization. - * - * @type {string} - * @private - */ - - -PlaybackRateMenuItem.prototype.contentElType = 'button'; - -_component2['default'].registerComponent('PlaybackRateMenuItem', PlaybackRateMenuItem); -exports['default'] = PlaybackRateMenuItem; - -},{"48":48,"5":5}],15:[function(_dereq_,module,exports){ -'use strict'; - -exports.__esModule = true; - -var _component = _dereq_(5); - -var _component2 = _interopRequireDefault(_component); - -var _dom = _dereq_(81); - -var Dom = _interopRequireWildcard(_dom); - -function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key]; } } newObj['default'] = obj; return newObj; } } - -function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; } - -function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } } - -function _possibleConstructorReturn(self, call) { if (!self) { throw new ReferenceError("this hasn't been initialised - super() hasn't been called"); } return call && (typeof call === "object" || typeof call === "function") ? call : self; } - -function _inherits(subClass, superClass) { if (typeof superClass !== "function" && superClass !== null) { throw new TypeError("Super expression must either be null or a function, not " + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; } /** - * @file load-progress-bar.js - */ - - -/** - * Shows loading progress - * - * @extends Component - */ -var LoadProgressBar = function (_Component) { - _inherits(LoadProgressBar, _Component); - - /** - * Creates an instance of this class. - * - * @param {Player} player - * The `Player` that this class should be attached to. - * - * @param {Object} [options] - * The key/value store of player options. - */ - function LoadProgressBar(player, options) { - _classCallCheck(this, LoadProgressBar); - - var _this = _possibleConstructorReturn(this, _Component.call(this, player, options)); - - _this.partEls_ = []; - _this.on(player, 'progress', _this.update); - return _this; - } - - /** - * Create the `Component`'s DOM element - * - * @return {Element} - * The element that was created. - */ - - - LoadProgressBar.prototype.createEl = function createEl() { - return _Component.prototype.createEl.call(this, 'div', { - className: 'vjs-load-progress', - innerHTML: '' + this.localize('Loaded') + ': 0%' - }); - }; - - /** - * Update progress bar - * - * @param {EventTarget~Event} [event] - * The `progress` event that caused this function to run. - * - * @listens Player#progress - */ - - - LoadProgressBar.prototype.update = function update(event) { - var buffered = this.player_.buffered(); - var duration = this.player_.duration(); - var bufferedEnd = this.player_.bufferedEnd(); - var children = this.partEls_; - - // get the percent width of a time compared to the total end - var percentify = function percentify(time, end) { - // no NaN - var percent = time / end || 0; - - return (percent >= 1 ? 1 : percent) * 100 + '%'; - }; - - // update the width of the progress bar - this.el_.style.width = percentify(bufferedEnd, duration); - - // add child elements to represent the individual buffered time ranges - for (var i = 0; i < buffered.length; i++) { - var start = buffered.start(i); - var end = buffered.end(i); - var part = children[i]; - - if (!part) { - part = this.el_.appendChild(Dom.createEl()); - children[i] = part; - } - - // set the percent based on the width of the progress bar (bufferedEnd) - part.style.left = percentify(start, bufferedEnd); - part.style.width = percentify(end - start, bufferedEnd); - } - - // remove unused buffered range elements - for (var _i = children.length; _i > buffered.length; _i--) { - this.el_.removeChild(children[_i - 1]); - } - children.length = buffered.length; - }; - - return LoadProgressBar; -}(_component2['default']); - -_component2['default'].registerComponent('LoadProgressBar', LoadProgressBar); -exports['default'] = LoadProgressBar; - -},{"5":5,"81":81}],16:[function(_dereq_,module,exports){ -'use strict'; - -exports.__esModule = true; - -var _component = _dereq_(5); - -var _component2 = _interopRequireDefault(_component); - -var _dom = _dereq_(81); - -var Dom = _interopRequireWildcard(_dom); - -var _fn = _dereq_(83); - -var Fn = _interopRequireWildcard(_fn); - -var _formatTime = _dereq_(84); - -var _formatTime2 = _interopRequireDefault(_formatTime); - -var _computedStyle = _dereq_(80); - -var _computedStyle2 = _interopRequireDefault(_computedStyle); - -function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key]; } } newObj['default'] = obj; return newObj; } } - -function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; } - -function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } } - -function _possibleConstructorReturn(self, call) { if (!self) { throw new ReferenceError("this hasn't been initialised - super() hasn't been called"); } return call && (typeof call === "object" || typeof call === "function") ? call : self; } - -function _inherits(subClass, superClass) { if (typeof superClass !== "function" && superClass !== null) { throw new TypeError("Super expression must either be null or a function, not " + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; } /** - * @file mouse-time-display.js - */ - - -/** - * The Mouse Time Display component shows the time you will seek to - * when hovering over the progress bar - * - * @extends Component - */ -var MouseTimeDisplay = function (_Component) { - _inherits(MouseTimeDisplay, _Component); - - /** - * Creates an instance of this class. - * - * @param {Player} player - * The `Player` that this class should be attached to. - * - * @param {Object} [options] - * The key/value store of player options. - */ - function MouseTimeDisplay(player, options) { - _classCallCheck(this, MouseTimeDisplay); - - var _this = _possibleConstructorReturn(this, _Component.call(this, player, options)); - - if (options.playerOptions && options.playerOptions.controlBar && options.playerOptions.controlBar.progressControl && options.playerOptions.controlBar.progressControl.keepTooltipsInside) { - _this.keepTooltipsInside = options.playerOptions.controlBar.progressControl.keepTooltipsInside; - } - - if (_this.keepTooltipsInside) { - _this.tooltip = Dom.createEl('div', { className: 'vjs-time-tooltip' }); - _this.el().appendChild(_this.tooltip); - _this.addClass('vjs-keep-tooltips-inside'); - } - - _this.update(0, 0); - - player.on('ready', function () { - _this.on(player.controlBar.progressControl.el(), 'mousemove', Fn.throttle(Fn.bind(_this, _this.handleMouseMove), 25)); - }); - return _this; - } - - /** - * Create the `Component`'s DOM element - * - * @return {Element} - * The element that was created. - */ - - - MouseTimeDisplay.prototype.createEl = function createEl() { - return _Component.prototype.createEl.call(this, 'div', { - className: 'vjs-mouse-display' - }); - }; - - /** - * Handle the mouse move event on the `MouseTimeDisplay`. - * - * @param {EventTarget~Event} event - * The `mousemove` event that caused this to event to run. - * - * @listen mousemove - */ - - - MouseTimeDisplay.prototype.handleMouseMove = function handleMouseMove(event) { - var duration = this.player_.duration(); - var newTime = this.calculateDistance(event) * duration; - var position = event.pageX - Dom.findElPosition(this.el().parentNode).left; - - this.update(newTime, position); - }; - - /** - * Update the time and posistion of the `MouseTimeDisplay`. - * - * @param {number} newTime - * Time to change the `MouseTimeDisplay` to. - * - * @param {nubmer} position - * Postion from the left of the in pixels. - */ - - - MouseTimeDisplay.prototype.update = function update(newTime, position) { - var time = (0, _formatTime2['default'])(newTime, this.player_.duration()); - - this.el().style.left = position + 'px'; - this.el().setAttribute('data-current-time', time); - - if (this.keepTooltipsInside) { - var clampedPosition = this.clampPosition_(position); - var difference = position - clampedPosition + 1; - var tooltipWidth = parseFloat((0, _computedStyle2['default'])(this.tooltip, 'width')); - var tooltipWidthHalf = tooltipWidth / 2; - - this.tooltip.innerHTML = time; - this.tooltip.style.right = '-' + (tooltipWidthHalf - difference) + 'px'; - } - }; - - /** - * Get the mouse pointers x coordinate in pixels. - * - * @param {EventTarget~Event} [event] - * The `mousemove` event that was passed to this function by - * {@link MouseTimeDisplay#handleMouseMove} - * - * @return {number} - * THe x position in pixels of the mouse pointer. - */ - - - MouseTimeDisplay.prototype.calculateDistance = function calculateDistance(event) { - return Dom.getPointerPosition(this.el().parentNode, event).x; - }; - - /** - * This takes in a horizontal position for the bar and returns a clamped position. - * Clamped position means that it will keep the position greater than half the width - * of the tooltip and smaller than the player width minus half the width o the tooltip. - * It will only clamp the position if `keepTooltipsInside` option is set. - * - * @param {number} position - * The position the bar wants to be - * - * @return {number} - * The (potentially) new clamped position. - * - * @private - */ - - - MouseTimeDisplay.prototype.clampPosition_ = function clampPosition_(position) { - if (!this.keepTooltipsInside) { - return position; - } - - var playerWidth = parseFloat((0, _computedStyle2['default'])(this.player().el(), 'width')); - var tooltipWidth = parseFloat((0, _computedStyle2['default'])(this.tooltip, 'width')); - var tooltipWidthHalf = tooltipWidth / 2; - var actualPosition = position; - - if (position < tooltipWidthHalf) { - actualPosition = Math.ceil(tooltipWidthHalf); - } else if (position > playerWidth - tooltipWidthHalf) { - actualPosition = Math.floor(playerWidth - tooltipWidthHalf); - } - - return actualPosition; - }; - - return MouseTimeDisplay; -}(_component2['default']); - -_component2['default'].registerComponent('MouseTimeDisplay', MouseTimeDisplay); -exports['default'] = MouseTimeDisplay; - -},{"5":5,"80":80,"81":81,"83":83,"84":84}],17:[function(_dereq_,module,exports){ -'use strict'; - -exports.__esModule = true; - -var _component = _dereq_(5); - -var _component2 = _interopRequireDefault(_component); - -var _fn = _dereq_(83); - -var Fn = _interopRequireWildcard(_fn); - -var _formatTime = _dereq_(84); - -var _formatTime2 = _interopRequireDefault(_formatTime); - -function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key]; } } newObj['default'] = obj; return newObj; } } - -function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; } - -function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } } - -function _possibleConstructorReturn(self, call) { if (!self) { throw new ReferenceError("this hasn't been initialised - super() hasn't been called"); } return call && (typeof call === "object" || typeof call === "function") ? call : self; } - -function _inherits(subClass, superClass) { if (typeof superClass !== "function" && superClass !== null) { throw new TypeError("Super expression must either be null or a function, not " + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; } /** - * @file play-progress-bar.js - */ - - -/** - * Shows play progress - * - * @extends Component - */ -var PlayProgressBar = function (_Component) { - _inherits(PlayProgressBar, _Component); - - /** - * Creates an instance of this class. - * - * @param {Player} player - * The `Player` that this class should be attached to. - * - * @param {Object} [options] - * The key/value store of player options. - */ - function PlayProgressBar(player, options) { - _classCallCheck(this, PlayProgressBar); - - var _this = _possibleConstructorReturn(this, _Component.call(this, player, options)); - - _this.updateDataAttr(); - _this.on(player, 'timeupdate', _this.updateDataAttr); - player.ready(Fn.bind(_this, _this.updateDataAttr)); - - if (options.playerOptions && options.playerOptions.controlBar && options.playerOptions.controlBar.progressControl && options.playerOptions.controlBar.progressControl.keepTooltipsInside) { - _this.keepTooltipsInside = options.playerOptions.controlBar.progressControl.keepTooltipsInside; - } - - if (_this.keepTooltipsInside) { - _this.addClass('vjs-keep-tooltips-inside'); - } - return _this; - } - - /** - * Create the `Component`'s DOM element - * - * @return {Element} - * The element that was created. - */ - - - PlayProgressBar.prototype.createEl = function createEl() { - return _Component.prototype.createEl.call(this, 'div', { - className: 'vjs-play-progress vjs-slider-bar', - innerHTML: '' + this.localize('Progress') + ': 0%' - }); - }; - - /** - * Update the data-current-time attribute on the `PlayProgressBar`. - * - * @param {EventTarget~Event} [event] - * The `timeupdate` event that caused this to run. - * - * @listens Player#timeupdate - */ - - - PlayProgressBar.prototype.updateDataAttr = function updateDataAttr(event) { - var time = this.player_.scrubbing() ? this.player_.getCache().currentTime : this.player_.currentTime(); - - this.el_.setAttribute('data-current-time', (0, _formatTime2['default'])(time, this.player_.duration())); - }; - - return PlayProgressBar; -}(_component2['default']); - -_component2['default'].registerComponent('PlayProgressBar', PlayProgressBar); -exports['default'] = PlayProgressBar; - -},{"5":5,"83":83,"84":84}],18:[function(_dereq_,module,exports){ -'use strict'; - -exports.__esModule = true; - -var _component = _dereq_(5); - -var _component2 = _interopRequireDefault(_component); - -_dereq_(19); - -_dereq_(16); - -function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; } - -function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } } - -function _possibleConstructorReturn(self, call) { if (!self) { throw new ReferenceError("this hasn't been initialised - super() hasn't been called"); } return call && (typeof call === "object" || typeof call === "function") ? call : self; } - -function _inherits(subClass, superClass) { if (typeof superClass !== "function" && superClass !== null) { throw new TypeError("Super expression must either be null or a function, not " + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; } /** - * @file progress-control.js - */ - - -/** - * The Progress Control component contains the seek bar, load progress, - * and play progress. - * - * @extends Component - */ -var ProgressControl = function (_Component) { - _inherits(ProgressControl, _Component); - - function ProgressControl() { - _classCallCheck(this, ProgressControl); - - return _possibleConstructorReturn(this, _Component.apply(this, arguments)); - } - - /** - * Create the `Component`'s DOM element - * - * @return {Element} - * The element that was created. - */ - ProgressControl.prototype.createEl = function createEl() { - return _Component.prototype.createEl.call(this, 'div', { - className: 'vjs-progress-control vjs-control' - }); - }; - - return ProgressControl; -}(_component2['default']); - -/** - * Default options for `ProgressControl` - * - * @type {Object} - * @private - */ - - -ProgressControl.prototype.options_ = { - children: ['seekBar'] -}; - -_component2['default'].registerComponent('ProgressControl', ProgressControl); -exports['default'] = ProgressControl; - -},{"16":16,"19":19,"5":5}],19:[function(_dereq_,module,exports){ -'use strict'; - -exports.__esModule = true; - -var _slider = _dereq_(57); - -var _slider2 = _interopRequireDefault(_slider); - -var _component = _dereq_(5); - -var _component2 = _interopRequireDefault(_component); - -var _fn = _dereq_(83); - -var Fn = _interopRequireWildcard(_fn); - -var _formatTime = _dereq_(84); - -var _formatTime2 = _interopRequireDefault(_formatTime); - -var _computedStyle = _dereq_(80); - -var _computedStyle2 = _interopRequireDefault(_computedStyle); - -_dereq_(15); - -_dereq_(17); - -_dereq_(20); - -function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key]; } } newObj['default'] = obj; return newObj; } } - -function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; } - -function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } } - -function _possibleConstructorReturn(self, call) { if (!self) { throw new ReferenceError("this hasn't been initialised - super() hasn't been called"); } return call && (typeof call === "object" || typeof call === "function") ? call : self; } - -function _inherits(subClass, superClass) { if (typeof superClass !== "function" && superClass !== null) { throw new TypeError("Super expression must either be null or a function, not " + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; } /** - * @file seek-bar.js - */ - - -/** - * Seek Bar and holder for the progress bars - * - * @extends Slider - */ -var SeekBar = function (_Slider) { - _inherits(SeekBar, _Slider); - - /** - * Creates an instance of this class. - * - * @param {Player} player - * The `Player` that this class should be attached to. - * - * @param {Object} [options] - * The key/value store of player options. - */ - function SeekBar(player, options) { - _classCallCheck(this, SeekBar); - - var _this = _possibleConstructorReturn(this, _Slider.call(this, player, options)); - - _this.on(player, 'timeupdate', _this.updateProgress); - _this.on(player, 'ended', _this.updateProgress); - player.ready(Fn.bind(_this, _this.updateProgress)); - - if (options.playerOptions && options.playerOptions.controlBar && options.playerOptions.controlBar.progressControl && options.playerOptions.controlBar.progressControl.keepTooltipsInside) { - _this.keepTooltipsInside = options.playerOptions.controlBar.progressControl.keepTooltipsInside; - } - - if (_this.keepTooltipsInside) { - _this.tooltipProgressBar = _this.addChild('TooltipProgressBar'); - } - return _this; - } - - /** - * Create the `Component`'s DOM element - * - * @return {Element} - * The element that was created. - */ - - - SeekBar.prototype.createEl = function createEl() { - return _Slider.prototype.createEl.call(this, 'div', { - className: 'vjs-progress-holder' - }, { - 'aria-label': 'progress bar' - }); - }; - - /** - * Update the seek bars tooltip and width. - * - * @param {EventTarget~Event} [event] - * The `timeupdate` or `ended` event that caused this to run. - * - * @listens Player#timeupdate - * @listens Player#ended - */ - - - SeekBar.prototype.updateProgress = function updateProgress(event) { - this.updateAriaAttributes(this.el_); - - if (this.keepTooltipsInside) { - this.updateAriaAttributes(this.tooltipProgressBar.el_); - this.tooltipProgressBar.el_.style.width = this.bar.el_.style.width; - - var playerWidth = parseFloat((0, _computedStyle2['default'])(this.player().el(), 'width')); - var tooltipWidth = parseFloat((0, _computedStyle2['default'])(this.tooltipProgressBar.tooltip, 'width')); - var tooltipStyle = this.tooltipProgressBar.el().style; - - tooltipStyle.maxWidth = Math.floor(playerWidth - tooltipWidth / 2) + 'px'; - tooltipStyle.minWidth = Math.ceil(tooltipWidth / 2) + 'px'; - tooltipStyle.right = '-' + tooltipWidth / 2 + 'px'; - } - }; - - /** - * Update ARIA accessibility attributes - * - * @param {Element} el - * The element to update with aria accessibility attributes. - */ - - - SeekBar.prototype.updateAriaAttributes = function updateAriaAttributes(el) { - // Allows for smooth scrubbing, when player can't keep up. - var time = this.player_.scrubbing() ? this.player_.getCache().currentTime : this.player_.currentTime(); - - // machine readable value of progress bar (percentage complete) - el.setAttribute('aria-valuenow', (this.getPercent() * 100).toFixed(2)); - // human readable value of progress bar (time complete) - el.setAttribute('aria-valuetext', (0, _formatTime2['default'])(time, this.player_.duration())); - }; - - /** - * Get percentage of video played - * - * @return {Number} Percentage played - */ - - - SeekBar.prototype.getPercent = function getPercent() { - var percent = this.player_.currentTime() / this.player_.duration(); - - return percent >= 1 ? 1 : percent; - }; - - /** - * Handle mouse down on seek bar - * - * @param {EventTarget~Event} event - * The `mousedown` event that caused this to run. - * - * @listens mousedown - */ - - - SeekBar.prototype.handleMouseDown = function handleMouseDown(event) { - _Slider.prototype.handleMouseDown.call(this, event); - - this.player_.scrubbing(true); - - this.videoWasPlaying = !this.player_.paused(); - this.player_.pause(); - }; - - /** - * Handle mouse move on seek bar - * - * @param {EventTarget~Event} event - * The `mousemove` event that caused this to run. - * - * @listens mousemove - */ - - - SeekBar.prototype.handleMouseMove = function handleMouseMove(event) { - var newTime = this.calculateDistance(event) * this.player_.duration(); - - // Don't let video end while scrubbing. - if (newTime === this.player_.duration()) { - newTime = newTime - 0.1; - } - - // Set new time (tell player to seek to new time) - this.player_.currentTime(newTime); - }; - - /** - * Handle mouse up on seek bar - * - * @param {EventTarget~Event} event - * The `mouseup` event that caused this to run. - * - * @listens mouseup - */ - - - SeekBar.prototype.handleMouseUp = function handleMouseUp(event) { - _Slider.prototype.handleMouseUp.call(this, event); - - this.player_.scrubbing(false); - if (this.videoWasPlaying) { - this.player_.play(); - } - }; - - /** - * Move more quickly fast forward for keyboard-only users - */ - - - SeekBar.prototype.stepForward = function stepForward() { - // more quickly fast forward for keyboard-only users - this.player_.currentTime(this.player_.currentTime() + 5); - }; - - /** - * Move more quickly rewind for keyboard-only users - */ - - - SeekBar.prototype.stepBack = function stepBack() { - // more quickly rewind for keyboard-only users - this.player_.currentTime(this.player_.currentTime() - 5); - }; - - return SeekBar; -}(_slider2['default']); - -/** - * Default options for the `SeekBar` - * - * @type {Object} - * @private - */ - - -SeekBar.prototype.options_ = { - children: ['loadProgressBar', 'mouseTimeDisplay', 'playProgressBar'], - barName: 'playProgressBar' -}; - -/** - * Call the update event for this Slider when this event happens on the player. - * - * @type {string} - */ -SeekBar.prototype.playerEvent = 'timeupdate'; - -_component2['default'].registerComponent('SeekBar', SeekBar); -exports['default'] = SeekBar; - -},{"15":15,"17":17,"20":20,"5":5,"57":57,"80":80,"83":83,"84":84}],20:[function(_dereq_,module,exports){ -'use strict'; - -exports.__esModule = true; - -var _component = _dereq_(5); - -var _component2 = _interopRequireDefault(_component); - -var _fn = _dereq_(83); - -var Fn = _interopRequireWildcard(_fn); - -var _formatTime = _dereq_(84); - -var _formatTime2 = _interopRequireDefault(_formatTime); - -function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key]; } } newObj['default'] = obj; return newObj; } } - -function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; } - -function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } } - -function _possibleConstructorReturn(self, call) { if (!self) { throw new ReferenceError("this hasn't been initialised - super() hasn't been called"); } return call && (typeof call === "object" || typeof call === "function") ? call : self; } - -function _inherits(subClass, superClass) { if (typeof superClass !== "function" && superClass !== null) { throw new TypeError("Super expression must either be null or a function, not " + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; } /** - * @file play-progress-bar.js - */ - - -/** - * Shows play progress - * - * @extends Component - */ -var TooltipProgressBar = function (_Component) { - _inherits(TooltipProgressBar, _Component); - - /** - * Creates an instance of this class. - * - * @param {Player} player - * The `Player` that this class should be attached to. - * - * @param {Object} [options] - * The key/value store of player options. - */ - function TooltipProgressBar(player, options) { - _classCallCheck(this, TooltipProgressBar); - - var _this = _possibleConstructorReturn(this, _Component.call(this, player, options)); - - _this.updateDataAttr(); - _this.on(player, 'timeupdate', _this.updateDataAttr); - player.ready(Fn.bind(_this, _this.updateDataAttr)); - return _this; - } - - /** - * Create the `Component`'s DOM element - * - * @return {Element} - * The element that was created. - */ - - - TooltipProgressBar.prototype.createEl = function createEl() { - var el = _Component.prototype.createEl.call(this, 'div', { - className: 'vjs-tooltip-progress-bar vjs-slider-bar', - innerHTML: '
\n ' + this.localize('Progress') + ': 0%' - }); - - this.tooltip = el.querySelector('.vjs-time-tooltip'); - - return el; - }; - - /** - * Updatet the data-current-time attribute for TooltipProgressBar - * - * @param {EventTarget~Event} [event] - * The `timeupdate` event that caused this function to run. - * - * @listens Player#timeupdate - */ - - - TooltipProgressBar.prototype.updateDataAttr = function updateDataAttr(event) { - var time = this.player_.scrubbing() ? this.player_.getCache().currentTime : this.player_.currentTime(); - var formattedTime = (0, _formatTime2['default'])(time, this.player_.duration()); - - this.el_.setAttribute('data-current-time', formattedTime); - this.tooltip.innerHTML = formattedTime; - }; - - return TooltipProgressBar; -}(_component2['default']); - -_component2['default'].registerComponent('TooltipProgressBar', TooltipProgressBar); -exports['default'] = TooltipProgressBar; - -},{"5":5,"83":83,"84":84}],21:[function(_dereq_,module,exports){ -'use strict'; - -exports.__esModule = true; - -var _spacer = _dereq_(22); - -var _spacer2 = _interopRequireDefault(_spacer); - -var _component = _dereq_(5); - -var _component2 = _interopRequireDefault(_component); - -function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; } - -function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } } - -function _possibleConstructorReturn(self, call) { if (!self) { throw new ReferenceError("this hasn't been initialised - super() hasn't been called"); } return call && (typeof call === "object" || typeof call === "function") ? call : self; } - -function _inherits(subClass, superClass) { if (typeof superClass !== "function" && superClass !== null) { throw new TypeError("Super expression must either be null or a function, not " + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; } /** - * @file custom-control-spacer.js - */ - - -/** - * Spacer specifically meant to be used as an insertion point for new plugins, etc. - * - * @extends Spacer - */ -var CustomControlSpacer = function (_Spacer) { - _inherits(CustomControlSpacer, _Spacer); - - function CustomControlSpacer() { - _classCallCheck(this, CustomControlSpacer); - - return _possibleConstructorReturn(this, _Spacer.apply(this, arguments)); - } - - /** - * Builds the default DOM `className`. - * - * @return {string} - * The DOM `className` for this object. - */ - CustomControlSpacer.prototype.buildCSSClass = function buildCSSClass() { - return 'vjs-custom-control-spacer ' + _Spacer.prototype.buildCSSClass.call(this); - }; - - /** - * Create the `Component`'s DOM element - * - * @return {Element} - * The element that was created. - */ - - - CustomControlSpacer.prototype.createEl = function createEl() { - var el = _Spacer.prototype.createEl.call(this, { - className: this.buildCSSClass() - }); - - // No-flex/table-cell mode requires there be some content - // in the cell to fill the remaining space of the table. - el.innerHTML = ' '; - return el; - }; - - return CustomControlSpacer; -}(_spacer2['default']); - -_component2['default'].registerComponent('CustomControlSpacer', CustomControlSpacer); -exports['default'] = CustomControlSpacer; - -},{"22":22,"5":5}],22:[function(_dereq_,module,exports){ -'use strict'; - -exports.__esModule = true; - -var _component = _dereq_(5); - -var _component2 = _interopRequireDefault(_component); - -function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; } - -function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } } - -function _possibleConstructorReturn(self, call) { if (!self) { throw new ReferenceError("this hasn't been initialised - super() hasn't been called"); } return call && (typeof call === "object" || typeof call === "function") ? call : self; } - -function _inherits(subClass, superClass) { if (typeof superClass !== "function" && superClass !== null) { throw new TypeError("Super expression must either be null or a function, not " + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; } /** - * @file spacer.js - */ - - -/** - * Just an empty spacer element that can be used as an append point for plugins, etc. - * Also can be used to create space between elements when necessary. - * - * @extends Component - */ -var Spacer = function (_Component) { - _inherits(Spacer, _Component); - - function Spacer() { - _classCallCheck(this, Spacer); - - return _possibleConstructorReturn(this, _Component.apply(this, arguments)); - } - - /** - * Builds the default DOM `className`. - * - * @return {string} - * The DOM `className` for this object. - */ - Spacer.prototype.buildCSSClass = function buildCSSClass() { - return 'vjs-spacer ' + _Component.prototype.buildCSSClass.call(this); - }; - - /** - * Create the `Component`'s DOM element - * - * @return {Element} - * The element that was created. - */ - - - Spacer.prototype.createEl = function createEl() { - return _Component.prototype.createEl.call(this, 'div', { - className: this.buildCSSClass() - }); - }; - - return Spacer; -}(_component2['default']); - -_component2['default'].registerComponent('Spacer', Spacer); - -exports['default'] = Spacer; - -},{"5":5}],23:[function(_dereq_,module,exports){ -'use strict'; - -exports.__esModule = true; - -var _textTrackMenuItem = _dereq_(31); - -var _textTrackMenuItem2 = _interopRequireDefault(_textTrackMenuItem); - -var _component = _dereq_(5); - -var _component2 = _interopRequireDefault(_component); - -function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; } - -function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } } - -function _possibleConstructorReturn(self, call) { if (!self) { throw new ReferenceError("this hasn't been initialised - super() hasn't been called"); } return call && (typeof call === "object" || typeof call === "function") ? call : self; } - -function _inherits(subClass, superClass) { if (typeof superClass !== "function" && superClass !== null) { throw new TypeError("Super expression must either be null or a function, not " + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; } /** - * @file caption-settings-menu-item.js - */ - - -/** - * The menu item for caption track settings menu - * - * @extends TextTrackMenuItem - */ -var CaptionSettingsMenuItem = function (_TextTrackMenuItem) { - _inherits(CaptionSettingsMenuItem, _TextTrackMenuItem); - - /** - * Creates an instance of this class. - * - * @param {Player} player - * The `Player` that this class should be attached to. - * - * @param {Object} [options] - * The key/value store of player options. - */ - function CaptionSettingsMenuItem(player, options) { - _classCallCheck(this, CaptionSettingsMenuItem); - - options.track = { - player: player, - kind: options.kind, - label: options.kind + ' settings', - selectable: false, - 'default': false, - mode: 'disabled' - }; - - // CaptionSettingsMenuItem has no concept of 'selected' - options.selectable = false; - - var _this = _possibleConstructorReturn(this, _TextTrackMenuItem.call(this, player, options)); - - _this.addClass('vjs-texttrack-settings'); - _this.controlText(', opens ' + options.kind + ' settings dialog'); - return _this; - } - - /** - * This gets called when an `CaptionSettingsMenuItem` is "clicked". See - * {@link ClickableComponent} for more detailed information on what a click can be. - * - * @param {EventTarget~Event} [event] - * The `keydown`, `tap`, or `click` event that caused this function to be - * called. - * - * @listens tap - * @listens click - */ - - - CaptionSettingsMenuItem.prototype.handleClick = function handleClick(event) { - this.player().getChild('textTrackSettings').show(); - this.player().getChild('textTrackSettings').el_.focus(); - }; - - return CaptionSettingsMenuItem; -}(_textTrackMenuItem2['default']); - -_component2['default'].registerComponent('CaptionSettingsMenuItem', CaptionSettingsMenuItem); -exports['default'] = CaptionSettingsMenuItem; - -},{"31":31,"5":5}],24:[function(_dereq_,module,exports){ -'use strict'; - -exports.__esModule = true; - -var _textTrackButton = _dereq_(30); - -var _textTrackButton2 = _interopRequireDefault(_textTrackButton); - -var _component = _dereq_(5); - -var _component2 = _interopRequireDefault(_component); - -var _captionSettingsMenuItem = _dereq_(23); - -var _captionSettingsMenuItem2 = _interopRequireDefault(_captionSettingsMenuItem); - -function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; } - -function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } } - -function _possibleConstructorReturn(self, call) { if (!self) { throw new ReferenceError("this hasn't been initialised - super() hasn't been called"); } return call && (typeof call === "object" || typeof call === "function") ? call : self; } - -function _inherits(subClass, superClass) { if (typeof superClass !== "function" && superClass !== null) { throw new TypeError("Super expression must either be null or a function, not " + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; } /** - * @file captions-button.js - */ - - -/** - * The button component for toggling and selecting captions - * - * @extends TextTrackButton - */ -var CaptionsButton = function (_TextTrackButton) { - _inherits(CaptionsButton, _TextTrackButton); - - /** - * Creates an instance of this class. - * - * @param {Player} player - * The `Player` that this class should be attached to. - * - * @param {Object} [options] - * The key/value store of player options. - * - * @param {Component~ReadyCallback} [ready] - * The function to call when this component is ready. - */ - function CaptionsButton(player, options, ready) { - _classCallCheck(this, CaptionsButton); - - var _this = _possibleConstructorReturn(this, _TextTrackButton.call(this, player, options, ready)); - - _this.el_.setAttribute('aria-label', 'Captions Menu'); - return _this; - } - - /** - * Builds the default DOM `className`. - * - * @return {string} - * The DOM `className` for this object. - */ - - - CaptionsButton.prototype.buildCSSClass = function buildCSSClass() { - return 'vjs-captions-button ' + _TextTrackButton.prototype.buildCSSClass.call(this); - }; - - /** - * Update caption menu items - * - * @param {EventTarget~Event} [event] - * The `addtrack` or `removetrack` event that caused this function to be - * called. - * - * @listens TextTrackList#addtrack - * @listens TextTrackList#removetrack - */ - - - CaptionsButton.prototype.update = function update(event) { - var threshold = 2; - - _TextTrackButton.prototype.update.call(this); - - // if native, then threshold is 1 because no settings button - if (this.player().tech_ && this.player().tech_.featuresNativeTextTracks) { - threshold = 1; - } - - if (this.items && this.items.length > threshold) { - this.show(); - } else { - this.hide(); - } - }; - - /** - * Create caption menu items - * - * @return {CaptionSettingsMenuItem[]} - * The array of current menu items. - */ - - - CaptionsButton.prototype.createItems = function createItems() { - var items = []; - - if (!(this.player().tech_ && this.player().tech_.featuresNativeTextTracks)) { - items.push(new _captionSettingsMenuItem2['default'](this.player_, { kind: this.kind_ })); - } - - return _TextTrackButton.prototype.createItems.call(this, items); - }; - - return CaptionsButton; -}(_textTrackButton2['default']); - -/** - * `kind` of TextTrack to look for to associate it with this menu. - * - * @type {string} - * @private - */ - - -CaptionsButton.prototype.kind_ = 'captions'; - -/** - * The text that should display over the `CaptionsButton`s controls. Added for localization. - * - * @type {string} - * @private - */ -CaptionsButton.prototype.controlText_ = 'Captions'; - -_component2['default'].registerComponent('CaptionsButton', CaptionsButton); -exports['default'] = CaptionsButton; - -},{"23":23,"30":30,"5":5}],25:[function(_dereq_,module,exports){ -'use strict'; - -exports.__esModule = true; - -var _textTrackButton = _dereq_(30); - -var _textTrackButton2 = _interopRequireDefault(_textTrackButton); - -var _component = _dereq_(5); - -var _component2 = _interopRequireDefault(_component); - -var _chaptersTrackMenuItem = _dereq_(26); - -var _chaptersTrackMenuItem2 = _interopRequireDefault(_chaptersTrackMenuItem); - -var _toTitleCase = _dereq_(91); - -var _toTitleCase2 = _interopRequireDefault(_toTitleCase); - -function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; } - -function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } } - -function _possibleConstructorReturn(self, call) { if (!self) { throw new ReferenceError("this hasn't been initialised - super() hasn't been called"); } return call && (typeof call === "object" || typeof call === "function") ? call : self; } - -function _inherits(subClass, superClass) { if (typeof superClass !== "function" && superClass !== null) { throw new TypeError("Super expression must either be null or a function, not " + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; } /** - * @file chapters-button.js - */ - - -/** - * The button component for toggling and selecting chapters - * Chapters act much differently than other text tracks - * Cues are navigation vs. other tracks of alternative languages - * - * @extends TextTrackButton - */ -var ChaptersButton = function (_TextTrackButton) { - _inherits(ChaptersButton, _TextTrackButton); - - /** - * Creates an instance of this class. - * - * @param {Player} player - * The `Player` that this class should be attached to. - * - * @param {Object} [options] - * The key/value store of player options. - * - * @param {Component~ReadyCallback} [ready] - * The function to call when this function is ready. - */ - function ChaptersButton(player, options, ready) { - _classCallCheck(this, ChaptersButton); - - var _this = _possibleConstructorReturn(this, _TextTrackButton.call(this, player, options, ready)); - - _this.el_.setAttribute('aria-label', 'Chapters Menu'); - return _this; - } - - /** - * Builds the default DOM `className`. - * - * @return {string} - * The DOM `className` for this object. - */ - - - ChaptersButton.prototype.buildCSSClass = function buildCSSClass() { - return 'vjs-chapters-button ' + _TextTrackButton.prototype.buildCSSClass.call(this); - }; - - /** - * Update the menu based on the current state of its items. - * - * @param {EventTarget~Event} [event] - * An event that triggered this function to run. - * - * @listens TextTrackList#addtrack - * @listens TextTrackList#removetrack - * @listens TextTrackList#change - */ - - - ChaptersButton.prototype.update = function update(event) { - if (!this.track_ || event && (event.type === 'addtrack' || event.type === 'removetrack')) { - this.setTrack(this.findChaptersTrack()); - } - _TextTrackButton.prototype.update.call(this); - }; - - /** - * Set the currently selected track for the chapters button. - * - * @param {TextTrack} track - * The new track to select. Nothing will change if this is the currently selected - * track. - */ - - - ChaptersButton.prototype.setTrack = function setTrack(track) { - if (this.track_ === track) { - return; - } - - if (!this.updateHandler_) { - this.updateHandler_ = this.update.bind(this); - } - - // here this.track_ refers to the old track instance - if (this.track_) { - var remoteTextTrackEl = this.player_.remoteTextTrackEls().getTrackElementByTrack_(this.track_); - - if (remoteTextTrackEl) { - remoteTextTrackEl.removeEventListener('load', this.updateHandler_); - } - - this.track_ = null; - } - - this.track_ = track; - - // here this.track_ refers to the new track instance - if (this.track_) { - this.track_.mode = 'hidden'; - - var _remoteTextTrackEl = this.player_.remoteTextTrackEls().getTrackElementByTrack_(this.track_); - - if (_remoteTextTrackEl) { - _remoteTextTrackEl.addEventListener('load', this.updateHandler_); - } - } - }; - - /** - * Find the track object that is currently in use by this ChaptersButton - * - * @return {TextTrack|undefined} - * The current track or undefined if none was found. - */ - - - ChaptersButton.prototype.findChaptersTrack = function findChaptersTrack() { - var tracks = this.player_.textTracks() || []; - - for (var i = tracks.length - 1; i >= 0; i--) { - // We will always choose the last track as our chaptersTrack - var track = tracks[i]; - - if (track.kind === this.kind_) { - return track; - } - } - }; - - /** - * Get the caption for the ChaptersButton based on the track label. This will also - * use the current tracks localized kind as a fallback if a label does not exist. - * - * @return {string} - * The tracks current label or the localized track kind. - */ - - - ChaptersButton.prototype.getMenuCaption = function getMenuCaption() { - if (this.track_ && this.track_.label) { - return this.track_.label; - } - return this.localize((0, _toTitleCase2['default'])(this.kind_)); - }; - - /** - * Create menu from chapter track - * - * @return {Menu} - * New menu for the chapter buttons - */ - - - ChaptersButton.prototype.createMenu = function createMenu() { - this.options_.title = this.getMenuCaption(); - return _TextTrackButton.prototype.createMenu.call(this); - }; - - /** - * Create a menu item for each text track - * - * @return {TextTrackMenuItem[]} - * Array of menu items - */ - - - ChaptersButton.prototype.createItems = function createItems() { - var items = []; - - if (!this.track_) { - return items; - } - - var cues = this.track_.cues; - - if (!cues) { - return items; - } - - for (var i = 0, l = cues.length; i < l; i++) { - var cue = cues[i]; - var mi = new _chaptersTrackMenuItem2['default'](this.player_, { track: this.track_, cue: cue }); - - items.push(mi); - } - - return items; - }; - - return ChaptersButton; -}(_textTrackButton2['default']); - -/** - * `kind` of TextTrack to look for to associate it with this menu. - * - * @type {string} - * @private - */ - - -ChaptersButton.prototype.kind_ = 'chapters'; - -/** - * The text that should display over the `ChaptersButton`s controls. Added for localization. - * - * @type {string} - * @private - */ -ChaptersButton.prototype.controlText_ = 'Chapters'; - -_component2['default'].registerComponent('ChaptersButton', ChaptersButton); -exports['default'] = ChaptersButton; - -},{"26":26,"30":30,"5":5,"91":91}],26:[function(_dereq_,module,exports){ -'use strict'; - -exports.__esModule = true; - -var _menuItem = _dereq_(48); - -var _menuItem2 = _interopRequireDefault(_menuItem); - -var _component = _dereq_(5); - -var _component2 = _interopRequireDefault(_component); - -var _fn = _dereq_(83); - -var Fn = _interopRequireWildcard(_fn); - -function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key]; } } newObj['default'] = obj; return newObj; } } - -function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; } - -function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } } - -function _possibleConstructorReturn(self, call) { if (!self) { throw new ReferenceError("this hasn't been initialised - super() hasn't been called"); } return call && (typeof call === "object" || typeof call === "function") ? call : self; } - -function _inherits(subClass, superClass) { if (typeof superClass !== "function" && superClass !== null) { throw new TypeError("Super expression must either be null or a function, not " + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; } /** - * @file chapters-track-menu-item.js - */ - - -/** - * The chapter track menu item - * - * @extends MenuItem - */ -var ChaptersTrackMenuItem = function (_MenuItem) { - _inherits(ChaptersTrackMenuItem, _MenuItem); - - /** - * Creates an instance of this class. - * - * @param {Player} player - * The `Player` that this class should be attached to. - * - * @param {Object} [options] - * The key/value store of player options. - */ - function ChaptersTrackMenuItem(player, options) { - _classCallCheck(this, ChaptersTrackMenuItem); - - var track = options.track; - var cue = options.cue; - var currentTime = player.currentTime(); - - // Modify options for parent MenuItem class's init. - options.selectable = true; - options.label = cue.text; - options.selected = cue.startTime <= currentTime && currentTime < cue.endTime; - - var _this = _possibleConstructorReturn(this, _MenuItem.call(this, player, options)); - - _this.track = track; - _this.cue = cue; - track.addEventListener('cuechange', Fn.bind(_this, _this.update)); - return _this; - } - - /** - * This gets called when an `ChaptersTrackMenuItem` is "clicked". See - * {@link ClickableComponent} for more detailed information on what a click can be. - * - * @param {EventTarget~Event} [event] - * The `keydown`, `tap`, or `click` event that caused this function to be - * called. - * - * @listens tap - * @listens click - */ - - - ChaptersTrackMenuItem.prototype.handleClick = function handleClick(event) { - _MenuItem.prototype.handleClick.call(this); - this.player_.currentTime(this.cue.startTime); - this.update(this.cue.startTime); - }; - - /** - * Update chapter menu item - * - * @param {EventTarget~Event} [event] - * The `cuechange` event that caused this function to run. - * - * @listens TextTrack#cuechange - */ - - - ChaptersTrackMenuItem.prototype.update = function update(event) { - var cue = this.cue; - var currentTime = this.player_.currentTime(); - - // vjs.log(currentTime, cue.startTime); - this.selected(cue.startTime <= currentTime && currentTime < cue.endTime); - }; - - return ChaptersTrackMenuItem; -}(_menuItem2['default']); - -_component2['default'].registerComponent('ChaptersTrackMenuItem', ChaptersTrackMenuItem); -exports['default'] = ChaptersTrackMenuItem; - -},{"48":48,"5":5,"83":83}],27:[function(_dereq_,module,exports){ -'use strict'; - -exports.__esModule = true; - -var _textTrackButton = _dereq_(30); - -var _textTrackButton2 = _interopRequireDefault(_textTrackButton); - -var _component = _dereq_(5); - -var _component2 = _interopRequireDefault(_component); - -var _fn = _dereq_(83); - -var Fn = _interopRequireWildcard(_fn); - -function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key]; } } newObj['default'] = obj; return newObj; } } - -function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; } - -function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } } - -function _possibleConstructorReturn(self, call) { if (!self) { throw new ReferenceError("this hasn't been initialised - super() hasn't been called"); } return call && (typeof call === "object" || typeof call === "function") ? call : self; } - -function _inherits(subClass, superClass) { if (typeof superClass !== "function" && superClass !== null) { throw new TypeError("Super expression must either be null or a function, not " + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; } /** - * @file descriptions-button.js - */ - - -/** - * The button component for toggling and selecting descriptions - * - * @extends TextTrackButton - */ -var DescriptionsButton = function (_TextTrackButton) { - _inherits(DescriptionsButton, _TextTrackButton); - - /** - * Creates an instance of this class. - * - * @param {Player} player - * The `Player` that this class should be attached to. - * - * @param {Object} [options] - * The key/value store of player options. - * - * @param {Component~ReadyCallback} [ready] - * The function to call when this component is ready. - */ - function DescriptionsButton(player, options, ready) { - _classCallCheck(this, DescriptionsButton); - - var _this = _possibleConstructorReturn(this, _TextTrackButton.call(this, player, options, ready)); - - _this.el_.setAttribute('aria-label', 'Descriptions Menu'); - - var tracks = player.textTracks(); - - if (tracks) { - (function () { - var changeHandler = Fn.bind(_this, _this.handleTracksChange); - - tracks.addEventListener('change', changeHandler); - _this.on('dispose', function () { - tracks.removeEventListener('change', changeHandler); - }); - })(); - } - return _this; - } - - /** - * Handle text track change - * - * @param {EventTarget~Event} event - * The event that caused this function to run - * - * @listens TextTrackList#change - */ - - - DescriptionsButton.prototype.handleTracksChange = function handleTracksChange(event) { - var tracks = this.player().textTracks(); - var disabled = false; - - // Check whether a track of a different kind is showing - for (var i = 0, l = tracks.length; i < l; i++) { - var track = tracks[i]; - - if (track.kind !== this.kind_ && track.mode === 'showing') { - disabled = true; - break; - } - } - - // If another track is showing, disable this menu button - if (disabled) { - this.disable(); - } else { - this.enable(); - } - }; - - /** - * Builds the default DOM `className`. - * - * @return {string} - * The DOM `className` for this object. - */ - - - DescriptionsButton.prototype.buildCSSClass = function buildCSSClass() { - return 'vjs-descriptions-button ' + _TextTrackButton.prototype.buildCSSClass.call(this); - }; - - return DescriptionsButton; -}(_textTrackButton2['default']); - -/** - * `kind` of TextTrack to look for to associate it with this menu. - * - * @type {string} - * @private - */ - - -DescriptionsButton.prototype.kind_ = 'descriptions'; - -/** - * The text that should display over the `DescriptionsButton`s controls. Added for localization. - * - * @type {string} - * @private - */ -DescriptionsButton.prototype.controlText_ = 'Descriptions'; - -_component2['default'].registerComponent('DescriptionsButton', DescriptionsButton); -exports['default'] = DescriptionsButton; - -},{"30":30,"5":5,"83":83}],28:[function(_dereq_,module,exports){ -'use strict'; - -exports.__esModule = true; - -var _textTrackMenuItem = _dereq_(31); - -var _textTrackMenuItem2 = _interopRequireDefault(_textTrackMenuItem); - -var _component = _dereq_(5); - -var _component2 = _interopRequireDefault(_component); - -function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; } - -function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } } - -function _possibleConstructorReturn(self, call) { if (!self) { throw new ReferenceError("this hasn't been initialised - super() hasn't been called"); } return call && (typeof call === "object" || typeof call === "function") ? call : self; } - -function _inherits(subClass, superClass) { if (typeof superClass !== "function" && superClass !== null) { throw new TypeError("Super expression must either be null or a function, not " + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; } /** - * @file off-text-track-menu-item.js - */ - - -/** - * A special menu item for turning of a specific type of text track - * - * @extends TextTrackMenuItem - */ -var OffTextTrackMenuItem = function (_TextTrackMenuItem) { - _inherits(OffTextTrackMenuItem, _TextTrackMenuItem); - - /** - * Creates an instance of this class. - * - * @param {Player} player - * The `Player` that this class should be attached to. - * - * @param {Object} [options] - * The key/value store of player options. - */ - function OffTextTrackMenuItem(player, options) { - _classCallCheck(this, OffTextTrackMenuItem); - - // Create pseudo track info - // Requires options['kind'] - options.track = { - player: player, - kind: options.kind, - label: options.kind + ' off', - 'default': false, - mode: 'disabled' - }; - - // MenuItem is selectable - options.selectable = true; - - var _this = _possibleConstructorReturn(this, _TextTrackMenuItem.call(this, player, options)); - - _this.selected(true); - return _this; - } - - /** - * Handle text track change - * - * @param {EventTarget~Event} event - * The event that caused this function to run - */ - - - OffTextTrackMenuItem.prototype.handleTracksChange = function handleTracksChange(event) { - var tracks = this.player().textTracks(); - var selected = true; - - for (var i = 0, l = tracks.length; i < l; i++) { - var track = tracks[i]; - - if (track.kind === this.track.kind && track.mode === 'showing') { - selected = false; - break; - } - } - - this.selected(selected); - }; - - return OffTextTrackMenuItem; -}(_textTrackMenuItem2['default']); - -_component2['default'].registerComponent('OffTextTrackMenuItem', OffTextTrackMenuItem); -exports['default'] = OffTextTrackMenuItem; - -},{"31":31,"5":5}],29:[function(_dereq_,module,exports){ -'use strict'; - -exports.__esModule = true; - -var _textTrackButton = _dereq_(30); - -var _textTrackButton2 = _interopRequireDefault(_textTrackButton); - -var _component = _dereq_(5); - -var _component2 = _interopRequireDefault(_component); - -function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; } - -function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } } - -function _possibleConstructorReturn(self, call) { if (!self) { throw new ReferenceError("this hasn't been initialised - super() hasn't been called"); } return call && (typeof call === "object" || typeof call === "function") ? call : self; } - -function _inherits(subClass, superClass) { if (typeof superClass !== "function" && superClass !== null) { throw new TypeError("Super expression must either be null or a function, not " + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; } /** - * @file subtitles-button.js - */ - - -/** - * The button component for toggling and selecting subtitles - * - * @extends TextTrackButton - */ -var SubtitlesButton = function (_TextTrackButton) { - _inherits(SubtitlesButton, _TextTrackButton); - - /** - * Creates an instance of this class. - * - * @param {Player} player - * The `Player` that this class should be attached to. - * - * @param {Object} [options] - * The key/value store of player options. - * - * @param {Component~ReadyCallback} [ready] - * The function to call when this component is ready. - */ - function SubtitlesButton(player, options, ready) { - _classCallCheck(this, SubtitlesButton); - - var _this = _possibleConstructorReturn(this, _TextTrackButton.call(this, player, options, ready)); - - _this.el_.setAttribute('aria-label', 'Subtitles Menu'); - return _this; - } - - /** - * Builds the default DOM `className`. - * - * @return {string} - * The DOM `className` for this object. - */ - - - SubtitlesButton.prototype.buildCSSClass = function buildCSSClass() { - return 'vjs-subtitles-button ' + _TextTrackButton.prototype.buildCSSClass.call(this); - }; - - return SubtitlesButton; -}(_textTrackButton2['default']); - -/** - * `kind` of TextTrack to look for to associate it with this menu. - * - * @type {string} - * @private - */ - - -SubtitlesButton.prototype.kind_ = 'subtitles'; - -/** - * The text that should display over the `SubtitlesButton`s controls. Added for localization. - * - * @type {string} - * @private - */ -SubtitlesButton.prototype.controlText_ = 'Subtitles'; - -_component2['default'].registerComponent('SubtitlesButton', SubtitlesButton); -exports['default'] = SubtitlesButton; - -},{"30":30,"5":5}],30:[function(_dereq_,module,exports){ -'use strict'; - -exports.__esModule = true; - -var _trackButton = _dereq_(36); - -var _trackButton2 = _interopRequireDefault(_trackButton); - -var _component = _dereq_(5); - -var _component2 = _interopRequireDefault(_component); - -var _textTrackMenuItem = _dereq_(31); - -var _textTrackMenuItem2 = _interopRequireDefault(_textTrackMenuItem); - -var _offTextTrackMenuItem = _dereq_(28); - -var _offTextTrackMenuItem2 = _interopRequireDefault(_offTextTrackMenuItem); - -function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; } - -function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } } - -function _possibleConstructorReturn(self, call) { if (!self) { throw new ReferenceError("this hasn't been initialised - super() hasn't been called"); } return call && (typeof call === "object" || typeof call === "function") ? call : self; } - -function _inherits(subClass, superClass) { if (typeof superClass !== "function" && superClass !== null) { throw new TypeError("Super expression must either be null or a function, not " + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; } /** - * @file text-track-button.js - */ - - -/** - * The base class for buttons that toggle specific text track types (e.g. subtitles) - * - * @extends MenuButton - */ -var TextTrackButton = function (_TrackButton) { - _inherits(TextTrackButton, _TrackButton); - - /** - * Creates an instance of this class. - * - * @param {Player} player - * The `Player` that this class should be attached to. - * - * @param {Object} [options={}] - * The key/value store of player options. - */ - function TextTrackButton(player) { - var options = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : {}; - - _classCallCheck(this, TextTrackButton); - - options.tracks = player.textTracks(); - - return _possibleConstructorReturn(this, _TrackButton.call(this, player, options)); - } - - /** - * Create a menu item for each text track - * - * @param {TextTrackMenuItem[]} [items=[]] - * Existing array of items to use during creation - * - * @return {TextTrackMenuItem[]} - * Array of menu items that were created - */ - - - TextTrackButton.prototype.createItems = function createItems() { - var items = arguments.length > 0 && arguments[0] !== undefined ? arguments[0] : []; - - // Add an OFF menu item to turn all tracks off - items.push(new _offTextTrackMenuItem2['default'](this.player_, { kind: this.kind_ })); - - var tracks = this.player_.textTracks(); - - if (!tracks) { - return items; - } - - for (var i = 0; i < tracks.length; i++) { - var track = tracks[i]; - - // only add tracks that are of the appropriate kind and have a label - if (track.kind === this.kind_) { - items.push(new _textTrackMenuItem2['default'](this.player_, { - track: track, - // MenuItem is selectable - selectable: true - })); - } - } - - return items; - }; - - return TextTrackButton; -}(_trackButton2['default']); - -_component2['default'].registerComponent('TextTrackButton', TextTrackButton); -exports['default'] = TextTrackButton; - -},{"28":28,"31":31,"36":36,"5":5}],31:[function(_dereq_,module,exports){ -'use strict'; - -exports.__esModule = true; - -var _typeof = typeof Symbol === "function" && typeof Symbol.iterator === "symbol" ? function (obj) { return typeof obj; } : function (obj) { return obj && typeof Symbol === "function" && obj.constructor === Symbol && obj !== Symbol.prototype ? "symbol" : typeof obj; }; - -var _menuItem = _dereq_(48); - -var _menuItem2 = _interopRequireDefault(_menuItem); - -var _component = _dereq_(5); - -var _component2 = _interopRequireDefault(_component); - -var _fn = _dereq_(83); - -var Fn = _interopRequireWildcard(_fn); - -var _window = _dereq_(95); - -var _window2 = _interopRequireDefault(_window); - -var _document = _dereq_(94); - -var _document2 = _interopRequireDefault(_document); - -function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key]; } } newObj['default'] = obj; return newObj; } } - -function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; } - -function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } } - -function _possibleConstructorReturn(self, call) { if (!self) { throw new ReferenceError("this hasn't been initialised - super() hasn't been called"); } return call && (typeof call === "object" || typeof call === "function") ? call : self; } - -function _inherits(subClass, superClass) { if (typeof superClass !== "function" && superClass !== null) { throw new TypeError("Super expression must either be null or a function, not " + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; } /** - * @file text-track-menu-item.js - */ - - -/** - * The specific menu item type for selecting a language within a text track kind - * - * @extends MenuItem - */ -var TextTrackMenuItem = function (_MenuItem) { - _inherits(TextTrackMenuItem, _MenuItem); - - /** - * Creates an instance of this class. - * - * @param {Player} player - * The `Player` that this class should be attached to. - * - * @param {Object} [options] - * The key/value store of player options. - */ - function TextTrackMenuItem(player, options) { - _classCallCheck(this, TextTrackMenuItem); - - var track = options.track; - var tracks = player.textTracks(); - - // Modify options for parent MenuItem class's init. - options.label = track.label || track.language || 'Unknown'; - options.selected = track['default'] || track.mode === 'showing'; - - var _this = _possibleConstructorReturn(this, _MenuItem.call(this, player, options)); - - _this.track = track; - - if (tracks) { - (function () { - var changeHandler = Fn.bind(_this, _this.handleTracksChange); - - tracks.addEventListener('change', changeHandler); - _this.on('dispose', function () { - tracks.removeEventListener('change', changeHandler); - }); - })(); - } - - // iOS7 doesn't dispatch change events to TextTrackLists when an - // associated track's mode changes. Without something like - // Object.observe() (also not present on iOS7), it's not - // possible to detect changes to the mode attribute and polyfill - // the change event. As a poor substitute, we manually dispatch - // change events whenever the controls modify the mode. - if (tracks && tracks.onchange === undefined) { - (function () { - var event = void 0; - - _this.on(['tap', 'click'], function () { - if (_typeof(_window2['default'].Event) !== 'object') { - // Android 2.3 throws an Illegal Constructor error for window.Event - try { - event = new _window2['default'].Event('change'); - } catch (err) { - // continue regardless of error - } - } - - if (!event) { - event = _document2['default'].createEvent('Event'); - event.initEvent('change', true, true); - } - - tracks.dispatchEvent(event); - }); - })(); - } - return _this; - } - - /** - * This gets called when an `TextTrackMenuItem` is "clicked". See - * {@link ClickableComponent} for more detailed information on what a click can be. - * - * @param {EventTarget~Event} event - * The `keydown`, `tap`, or `click` event that caused this function to be - * called. - * - * @listens tap - * @listens click - */ - - - TextTrackMenuItem.prototype.handleClick = function handleClick(event) { - var kind = this.track.kind; - var tracks = this.player_.textTracks(); - - _MenuItem.prototype.handleClick.call(this, event); - - if (!tracks) { - return; - } - - for (var i = 0; i < tracks.length; i++) { - var track = tracks[i]; - - if (track.kind !== kind) { - continue; - } - - if (track === this.track) { - track.mode = 'showing'; - } else { - track.mode = 'disabled'; - } - } - }; - - /** - * Handle text track list change - * - * @param {EventTarget~Event} event - * The `change` event that caused this function to be called. - * - * @listens TextTrackList#change - */ - - - TextTrackMenuItem.prototype.handleTracksChange = function handleTracksChange(event) { - this.selected(this.track.mode === 'showing'); - }; - - return TextTrackMenuItem; -}(_menuItem2['default']); - -_component2['default'].registerComponent('TextTrackMenuItem', TextTrackMenuItem); -exports['default'] = TextTrackMenuItem; - -},{"48":48,"5":5,"83":83,"94":94,"95":95}],32:[function(_dereq_,module,exports){ -'use strict'; - -exports.__esModule = true; - -var _component = _dereq_(5); - -var _component2 = _interopRequireDefault(_component); - -var _dom = _dereq_(81); - -var Dom = _interopRequireWildcard(_dom); - -var _formatTime = _dereq_(84); - -var _formatTime2 = _interopRequireDefault(_formatTime); - -function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key]; } } newObj['default'] = obj; return newObj; } } - -function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; } - -function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } } - -function _possibleConstructorReturn(self, call) { if (!self) { throw new ReferenceError("this hasn't been initialised - super() hasn't been called"); } return call && (typeof call === "object" || typeof call === "function") ? call : self; } - -function _inherits(subClass, superClass) { if (typeof superClass !== "function" && superClass !== null) { throw new TypeError("Super expression must either be null or a function, not " + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; } /** - * @file current-time-display.js - */ - - -/** - * Displays the current time - * - * @extends Component - */ -var CurrentTimeDisplay = function (_Component) { - _inherits(CurrentTimeDisplay, _Component); - - /** - * Creates an instance of this class. - * - * @param {Player} player - * The `Player` that this class should be attached to. - * - * @param {Object} [options] - * The key/value store of player options. - */ - function CurrentTimeDisplay(player, options) { - _classCallCheck(this, CurrentTimeDisplay); - - var _this = _possibleConstructorReturn(this, _Component.call(this, player, options)); - - _this.on(player, 'timeupdate', _this.updateContent); - return _this; - } - - /** - * Create the `Component`'s DOM element - * - * @return {Element} - * The element that was created. - */ - - - CurrentTimeDisplay.prototype.createEl = function createEl() { - var el = _Component.prototype.createEl.call(this, 'div', { - className: 'vjs-current-time vjs-time-control vjs-control' - }); - - this.contentEl_ = Dom.createEl('div', { - className: 'vjs-current-time-display', - // label the current time for screen reader users - innerHTML: 'Current Time ' + '0:00' - }, { - // tell screen readers not to automatically read the time as it changes - 'aria-live': 'off' - }); - - el.appendChild(this.contentEl_); - return el; - }; - - /** - * Update current time display - * - * @param {EventTarget~Event} [event] - * The `timeupdate` event that caused this function to run. - * - * @listens Player#timeupdate - */ - - - CurrentTimeDisplay.prototype.updateContent = function updateContent(event) { - // Allows for smooth scrubbing, when player can't keep up. - var time = this.player_.scrubbing() ? this.player_.getCache().currentTime : this.player_.currentTime(); - var localizedText = this.localize('Current Time'); - var formattedTime = (0, _formatTime2['default'])(time, this.player_.duration()); - - if (formattedTime !== this.formattedTime_) { - this.formattedTime_ = formattedTime; - this.contentEl_.innerHTML = '' + localizedText + ' ' + formattedTime; - } - }; - - return CurrentTimeDisplay; -}(_component2['default']); - -_component2['default'].registerComponent('CurrentTimeDisplay', CurrentTimeDisplay); -exports['default'] = CurrentTimeDisplay; - -},{"5":5,"81":81,"84":84}],33:[function(_dereq_,module,exports){ -'use strict'; - -exports.__esModule = true; - -var _component = _dereq_(5); - -var _component2 = _interopRequireDefault(_component); - -var _dom = _dereq_(81); - -var Dom = _interopRequireWildcard(_dom); - -var _formatTime = _dereq_(84); - -var _formatTime2 = _interopRequireDefault(_formatTime); - -function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key]; } } newObj['default'] = obj; return newObj; } } - -function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; } - -function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } } - -function _possibleConstructorReturn(self, call) { if (!self) { throw new ReferenceError("this hasn't been initialised - super() hasn't been called"); } return call && (typeof call === "object" || typeof call === "function") ? call : self; } - -function _inherits(subClass, superClass) { if (typeof superClass !== "function" && superClass !== null) { throw new TypeError("Super expression must either be null or a function, not " + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; } /** - * @file duration-display.js - */ - - -/** - * Displays the duration - * - * @extends Component - */ -var DurationDisplay = function (_Component) { - _inherits(DurationDisplay, _Component); - - /** - * Creates an instance of this class. - * - * @param {Player} player - * The `Player` that this class should be attached to. - * - * @param {Object} [options] - * The key/value store of player options. - */ - function DurationDisplay(player, options) { - _classCallCheck(this, DurationDisplay); - - var _this = _possibleConstructorReturn(this, _Component.call(this, player, options)); - - _this.on(player, 'durationchange', _this.updateContent); - - // Also listen for timeupdate and loadedmetadata because removing those - // listeners could have broken dependent applications/libraries. These - // can likely be removed for 6.0. - _this.on(player, 'timeupdate', _this.updateContent); - _this.on(player, 'loadedmetadata', _this.updateContent); - return _this; - } - - /** - * Create the `Component`'s DOM element - * - * @return {Element} - * The element that was created. - */ - - - DurationDisplay.prototype.createEl = function createEl() { - var el = _Component.prototype.createEl.call(this, 'div', { - className: 'vjs-duration vjs-time-control vjs-control' - }); - - this.contentEl_ = Dom.createEl('div', { - className: 'vjs-duration-display', - // label the duration time for screen reader users - innerHTML: '' + this.localize('Duration Time') + ' 0:00' - }, { - // tell screen readers not to automatically read the time as it changes - 'aria-live': 'off' - }); - - el.appendChild(this.contentEl_); - return el; - }; - - /** - * Update duration time display. - * - * @param {EventTarget~Event} [event] - * The `durationchange`, `timeupdate`, or `loadedmetadata` event that caused - * this function to be called. - * - * @listens Player#durationchange - * @listens Player#timeupdate - * @listens Player#loadedmetadata - */ - - - DurationDisplay.prototype.updateContent = function updateContent(event) { - var duration = this.player_.duration(); - - if (duration && this.duration_ !== duration) { - this.duration_ = duration; - var localizedText = this.localize('Duration Time'); - var formattedTime = (0, _formatTime2['default'])(duration); - - // label the duration time for screen reader users - this.contentEl_.innerHTML = '' + localizedText + ' ' + formattedTime; - } - }; - - return DurationDisplay; -}(_component2['default']); - -_component2['default'].registerComponent('DurationDisplay', DurationDisplay); -exports['default'] = DurationDisplay; - -},{"5":5,"81":81,"84":84}],34:[function(_dereq_,module,exports){ -'use strict'; - -exports.__esModule = true; - -var _component = _dereq_(5); - -var _component2 = _interopRequireDefault(_component); - -var _dom = _dereq_(81); - -var Dom = _interopRequireWildcard(_dom); - -var _formatTime = _dereq_(84); - -var _formatTime2 = _interopRequireDefault(_formatTime); - -function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key]; } } newObj['default'] = obj; return newObj; } } - -function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; } - -function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } } - -function _possibleConstructorReturn(self, call) { if (!self) { throw new ReferenceError("this hasn't been initialised - super() hasn't been called"); } return call && (typeof call === "object" || typeof call === "function") ? call : self; } - -function _inherits(subClass, superClass) { if (typeof superClass !== "function" && superClass !== null) { throw new TypeError("Super expression must either be null or a function, not " + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; } /** - * @file remaining-time-display.js - */ - - -/** - * Displays the time left in the video - * - * @extends Component - */ -var RemainingTimeDisplay = function (_Component) { - _inherits(RemainingTimeDisplay, _Component); - - /** - * Creates an instance of this class. - * - * @param {Player} player - * The `Player` that this class should be attached to. - * - * @param {Object} [options] - * The key/value store of player options. - */ - function RemainingTimeDisplay(player, options) { - _classCallCheck(this, RemainingTimeDisplay); - - var _this = _possibleConstructorReturn(this, _Component.call(this, player, options)); - - _this.on(player, 'timeupdate', _this.updateContent); - _this.on(player, 'durationchange', _this.updateContent); - return _this; - } - - /** - * Create the `Component`'s DOM element - * - * @return {Element} - * The element that was created. - */ - - - RemainingTimeDisplay.prototype.createEl = function createEl() { - var el = _Component.prototype.createEl.call(this, 'div', { - className: 'vjs-remaining-time vjs-time-control vjs-control' - }); - - this.contentEl_ = Dom.createEl('div', { - className: 'vjs-remaining-time-display', - // label the remaining time for screen reader users - innerHTML: '' + this.localize('Remaining Time') + ' -0:00' - }, { - // tell screen readers not to automatically read the time as it changes - 'aria-live': 'off' - }); - - el.appendChild(this.contentEl_); - return el; - }; - - /** - * Update remaining time display. - * - * @param {EventTarget~Event} [event] - * The `timeupdate` or `durationchange` event that caused this to run. - * - * @listens Player#timeupdate - * @listens Player#durationchange - */ - - - RemainingTimeDisplay.prototype.updateContent = function updateContent(event) { - if (this.player_.duration()) { - var localizedText = this.localize('Remaining Time'); - var formattedTime = (0, _formatTime2['default'])(this.player_.remainingTime()); - - if (formattedTime !== this.formattedTime_) { - this.formattedTime_ = formattedTime; - this.contentEl_.innerHTML = '' + localizedText + ' -' + formattedTime; - } - } - - // Allows for smooth scrubbing, when player can't keep up. - // var time = (this.player_.scrubbing()) ? this.player_.getCache().currentTime : this.player_.currentTime(); - // this.contentEl_.innerHTML = vjs.formatTime(time, this.player_.duration()); - }; - - return RemainingTimeDisplay; -}(_component2['default']); - -_component2['default'].registerComponent('RemainingTimeDisplay', RemainingTimeDisplay); -exports['default'] = RemainingTimeDisplay; - -},{"5":5,"81":81,"84":84}],35:[function(_dereq_,module,exports){ -'use strict'; - -exports.__esModule = true; - -var _component = _dereq_(5); - -var _component2 = _interopRequireDefault(_component); - -function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; } - -function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } } - -function _possibleConstructorReturn(self, call) { if (!self) { throw new ReferenceError("this hasn't been initialised - super() hasn't been called"); } return call && (typeof call === "object" || typeof call === "function") ? call : self; } - -function _inherits(subClass, superClass) { if (typeof superClass !== "function" && superClass !== null) { throw new TypeError("Super expression must either be null or a function, not " + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; } /** - * @file time-divider.js - */ - - -/** - * The separator between the current time and duration. - * Can be hidden if it's not needed in the design. - * - * @extends Component - */ -var TimeDivider = function (_Component) { - _inherits(TimeDivider, _Component); - - function TimeDivider() { - _classCallCheck(this, TimeDivider); - - return _possibleConstructorReturn(this, _Component.apply(this, arguments)); - } - - /** - * Create the component's DOM element - * - * @return {Element} - * The element that was created. - */ - TimeDivider.prototype.createEl = function createEl() { - return _Component.prototype.createEl.call(this, 'div', { - className: 'vjs-time-control vjs-time-divider', - innerHTML: '
/
' - }); - }; - - return TimeDivider; -}(_component2['default']); - -_component2['default'].registerComponent('TimeDivider', TimeDivider); -exports['default'] = TimeDivider; - -},{"5":5}],36:[function(_dereq_,module,exports){ -'use strict'; - -exports.__esModule = true; - -var _menuButton = _dereq_(47); - -var _menuButton2 = _interopRequireDefault(_menuButton); - -var _component = _dereq_(5); - -var _component2 = _interopRequireDefault(_component); - -var _fn = _dereq_(83); - -var Fn = _interopRequireWildcard(_fn); - -function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key]; } } newObj['default'] = obj; return newObj; } } - -function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; } - -function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } } - -function _possibleConstructorReturn(self, call) { if (!self) { throw new ReferenceError("this hasn't been initialised - super() hasn't been called"); } return call && (typeof call === "object" || typeof call === "function") ? call : self; } - -function _inherits(subClass, superClass) { if (typeof superClass !== "function" && superClass !== null) { throw new TypeError("Super expression must either be null or a function, not " + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; } /** - * @file track-button.js - */ - - -/** - * The base class for buttons that toggle specific track types (e.g. subtitles). - * - * @extends MenuButton - */ -var TrackButton = function (_MenuButton) { - _inherits(TrackButton, _MenuButton); - - /** - * Creates an instance of this class. - * - * @param {Player} player - * The `Player` that this class should be attached to. - * - * @param {Object} [options] - * The key/value store of player options. - */ - function TrackButton(player, options) { - _classCallCheck(this, TrackButton); - - var tracks = options.tracks; - - var _this = _possibleConstructorReturn(this, _MenuButton.call(this, player, options)); - - if (_this.items.length <= 1) { - _this.hide(); - } - - if (!tracks) { - return _possibleConstructorReturn(_this); - } - - var updateHandler = Fn.bind(_this, _this.update); - - tracks.addEventListener('removetrack', updateHandler); - tracks.addEventListener('addtrack', updateHandler); - - _this.player_.on('dispose', function () { - tracks.removeEventListener('removetrack', updateHandler); - tracks.removeEventListener('addtrack', updateHandler); - }); - return _this; - } - - return TrackButton; -}(_menuButton2['default']); - -_component2['default'].registerComponent('TrackButton', TrackButton); -exports['default'] = TrackButton; - -},{"47":47,"5":5,"83":83}],37:[function(_dereq_,module,exports){ -'use strict'; - -exports.__esModule = true; - -var _slider = _dereq_(57); - -var _slider2 = _interopRequireDefault(_slider); - -var _component = _dereq_(5); - -var _component2 = _interopRequireDefault(_component); - -var _fn = _dereq_(83); - -var Fn = _interopRequireWildcard(_fn); - -_dereq_(39); - -function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key]; } } newObj['default'] = obj; return newObj; } } - -function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; } - -function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } } - -function _possibleConstructorReturn(self, call) { if (!self) { throw new ReferenceError("this hasn't been initialised - super() hasn't been called"); } return call && (typeof call === "object" || typeof call === "function") ? call : self; } - -function _inherits(subClass, superClass) { if (typeof superClass !== "function" && superClass !== null) { throw new TypeError("Super expression must either be null or a function, not " + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; } /** - * @file volume-bar.js - */ - - -// Required children - - -/** - * The bar that contains the volume level and can be clicked on to adjust the level - * - * @extends Slider - */ -var VolumeBar = function (_Slider) { - _inherits(VolumeBar, _Slider); - - /** - * Creates an instance of this class. - * - * @param {Player} player - * The `Player` that this class should be attached to. - * - * @param {Object} [options] - * The key/value store of player options. - */ - function VolumeBar(player, options) { - _classCallCheck(this, VolumeBar); - - var _this = _possibleConstructorReturn(this, _Slider.call(this, player, options)); - - _this.on(player, 'volumechange', _this.updateARIAAttributes); - player.ready(Fn.bind(_this, _this.updateARIAAttributes)); - return _this; - } - - /** - * Create the `Component`'s DOM element - * - * @return {Element} - * The element that was created. - */ - - - VolumeBar.prototype.createEl = function createEl() { - return _Slider.prototype.createEl.call(this, 'div', { - className: 'vjs-volume-bar vjs-slider-bar' - }, { - 'aria-label': 'volume level' - }); - }; - - /** - * Handle movement events on the {@link VolumeMenuButton}. - * - * @param {EventTarget~Event} event - * The event that caused this function to run. - * - * @listens mousemove - */ - - - VolumeBar.prototype.handleMouseMove = function handleMouseMove(event) { - this.checkMuted(); - this.player_.volume(this.calculateDistance(event)); - }; - - /** - * If the player is muted unmute it. - */ - - - VolumeBar.prototype.checkMuted = function checkMuted() { - if (this.player_.muted()) { - this.player_.muted(false); - } - }; - - /** - * Get percent of volume level - * - * @return {number} - * Volume level percent as a decimal number. - */ - - - VolumeBar.prototype.getPercent = function getPercent() { - if (this.player_.muted()) { - return 0; - } - return this.player_.volume(); - }; - - /** - * Increase volume level for keyboard users - */ - - - VolumeBar.prototype.stepForward = function stepForward() { - this.checkMuted(); - this.player_.volume(this.player_.volume() + 0.1); - }; - - /** - * Decrease volume level for keyboard users - */ - - - VolumeBar.prototype.stepBack = function stepBack() { - this.checkMuted(); - this.player_.volume(this.player_.volume() - 0.1); - }; - - /** - * Update ARIA accessibility attributes - * - * @param {EventTarget~Event} [event] - * The `volumechange` event that caused this function to run. - * - * @listens Player#volumechange - */ - - - VolumeBar.prototype.updateARIAAttributes = function updateARIAAttributes(event) { - // Current value of volume bar as a percentage - var volume = (this.player_.volume() * 100).toFixed(2); - - this.el_.setAttribute('aria-valuenow', volume); - this.el_.setAttribute('aria-valuetext', volume + '%'); - }; - - return VolumeBar; -}(_slider2['default']); - -/** - * Default options for the `VolumeBar` - * - * @type {Object} - * @private - */ - - -VolumeBar.prototype.options_ = { - children: ['volumeLevel'], - barName: 'volumeLevel' -}; - -/** - * Call the update event for this Slider when this event happens on the player. - * - * @type {string} - */ -VolumeBar.prototype.playerEvent = 'volumechange'; - -_component2['default'].registerComponent('VolumeBar', VolumeBar); -exports['default'] = VolumeBar; - -},{"39":39,"5":5,"57":57,"83":83}],38:[function(_dereq_,module,exports){ -'use strict'; - -exports.__esModule = true; - -var _component = _dereq_(5); - -var _component2 = _interopRequireDefault(_component); - -_dereq_(37); - -function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; } - -function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } } - -function _possibleConstructorReturn(self, call) { if (!self) { throw new ReferenceError("this hasn't been initialised - super() hasn't been called"); } return call && (typeof call === "object" || typeof call === "function") ? call : self; } - -function _inherits(subClass, superClass) { if (typeof superClass !== "function" && superClass !== null) { throw new TypeError("Super expression must either be null or a function, not " + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; } /** - * @file volume-control.js - */ - - -// Required children - - -/** - * The component for controlling the volume level - * - * @extends Component - */ -var VolumeControl = function (_Component) { - _inherits(VolumeControl, _Component); - - /** - * Creates an instance of this class. - * - * @param {Player} player - * The `Player` that this class should be attached to. - * - * @param {Object} [options={}] - * The key/value store of player options. - */ - function VolumeControl(player, options) { - _classCallCheck(this, VolumeControl); - - // hide volume controls when they're not supported by the current tech - var _this = _possibleConstructorReturn(this, _Component.call(this, player, options)); - - if (player.tech_ && player.tech_.featuresVolumeControl === false) { - _this.addClass('vjs-hidden'); - } - _this.on(player, 'loadstart', function () { - if (player.tech_.featuresVolumeControl === false) { - this.addClass('vjs-hidden'); - } else { - this.removeClass('vjs-hidden'); - } - }); - return _this; - } - - /** - * Create the `Component`'s DOM element - * - * @return {Element} - * The element that was created. - */ - - - VolumeControl.prototype.createEl = function createEl() { - return _Component.prototype.createEl.call(this, 'div', { - className: 'vjs-volume-control vjs-control' - }); - }; - - return VolumeControl; -}(_component2['default']); - -/** - * Default options for the `VolumeControl` - * - * @type {Object} - * @private - */ - - -VolumeControl.prototype.options_ = { - children: ['volumeBar'] -}; - -_component2['default'].registerComponent('VolumeControl', VolumeControl); -exports['default'] = VolumeControl; - -},{"37":37,"5":5}],39:[function(_dereq_,module,exports){ -'use strict'; - -exports.__esModule = true; - -var _component = _dereq_(5); - -var _component2 = _interopRequireDefault(_component); - -function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; } - -function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } } - -function _possibleConstructorReturn(self, call) { if (!self) { throw new ReferenceError("this hasn't been initialised - super() hasn't been called"); } return call && (typeof call === "object" || typeof call === "function") ? call : self; } - -function _inherits(subClass, superClass) { if (typeof superClass !== "function" && superClass !== null) { throw new TypeError("Super expression must either be null or a function, not " + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; } /** - * @file volume-level.js - */ - - -/** - * Shows volume level - * - * @extends Component - */ -var VolumeLevel = function (_Component) { - _inherits(VolumeLevel, _Component); - - function VolumeLevel() { - _classCallCheck(this, VolumeLevel); - - return _possibleConstructorReturn(this, _Component.apply(this, arguments)); - } - - /** - * Create the `Component`'s DOM element + * Will be `true` if the value is a DOM element, `false` otherwise. + */ + + function isEl(value) { + return isObject(value) && value.nodeType === 1; + } + /** + * Determines if the current DOM is embedded in an iframe. + * + * @return {boolean} + * Will be `true` if the DOM is embedded in an iframe, `false` + * otherwise. + */ + + function isInFrame() { + // We need a try/catch here because Safari will throw errors when attempting + // to get either `parent` or `self` + try { + return window$1.parent !== window$1.self; + } catch (x) { + return true; + } + } + /** + * Creates functions to query the DOM using a given method. + * + * @private + * @param {string} method + * The method to create the query with. + * + * @return {Function} + * The query method + */ + + function createQuerier(method) { + return function (selector, context) { + if (!isNonBlankString(selector)) { + return document[method](null); + } + + if (isNonBlankString(context)) { + context = document.querySelector(context); + } + + var ctx = isEl(context) ? context : document; + return ctx[method] && ctx[method](selector); + }; + } + /** + * Creates an element and applies properties, attributes, and inserts content. + * + * @param {string} [tagName='div'] + * Name of tag to be created. + * + * @param {Object} [properties={}] + * Element properties to be applied. + * + * @param {Object} [attributes={}] + * Element attributes to be applied. + * + * @param {module:dom~ContentDescriptor} content + * A content descriptor object. * * @return {Element} * The element that was created. */ - VolumeLevel.prototype.createEl = function createEl() { - return _Component.prototype.createEl.call(this, 'div', { - className: 'vjs-volume-level', - innerHTML: '' - }); - }; - - return VolumeLevel; -}(_component2['default']); - -_component2['default'].registerComponent('VolumeLevel', VolumeLevel); -exports['default'] = VolumeLevel; - -},{"5":5}],40:[function(_dereq_,module,exports){ -'use strict'; - -exports.__esModule = true; - -var _fn = _dereq_(83); - -var Fn = _interopRequireWildcard(_fn); - -var _component = _dereq_(5); - -var _component2 = _interopRequireDefault(_component); - -var _popup = _dereq_(54); - -var _popup2 = _interopRequireDefault(_popup); - -var _popupButton = _dereq_(53); - -var _popupButton2 = _interopRequireDefault(_popupButton); - -var _muteToggle = _dereq_(11); - -var _muteToggle2 = _interopRequireDefault(_muteToggle); - -var _volumeBar = _dereq_(37); - -var _volumeBar2 = _interopRequireDefault(_volumeBar); - -function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; } - -function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key]; } } newObj['default'] = obj; return newObj; } } - -function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } } - -function _possibleConstructorReturn(self, call) { if (!self) { throw new ReferenceError("this hasn't been initialised - super() hasn't been called"); } return call && (typeof call === "object" || typeof call === "function") ? call : self; } - -function _inherits(subClass, superClass) { if (typeof superClass !== "function" && superClass !== null) { throw new TypeError("Super expression must either be null or a function, not " + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; } /** - * @file volume-menu-button.js - */ - - -/** - * Button for volume popup - * - * @extends PopupButton - */ -var VolumeMenuButton = function (_PopupButton) { - _inherits(VolumeMenuButton, _PopupButton); - - /** - * Creates an instance of this class. - * - * @param {Player} player - * The `Player` that this class should be attached to. - * - * @param {Object} [options={}] - * The key/value store of player options. - */ - function VolumeMenuButton(player) { - var options = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : {}; - - _classCallCheck(this, VolumeMenuButton); - - // Default to inline - if (options.inline === undefined) { - options.inline = true; - } - - // If the vertical option isn't passed at all, default to true. - if (options.vertical === undefined) { - // If an inline volumeMenuButton is used, we should default to using - // a horizontal slider for obvious reasons. - if (options.inline) { - options.vertical = false; - } else { - options.vertical = true; - } - } - - // The vertical option needs to be set on the volumeBar as well, - // since that will need to be passed along to the VolumeBar constructor - options.volumeBar = options.volumeBar || {}; - options.volumeBar.vertical = !!options.vertical; - - // Same listeners as MuteToggle - var _this = _possibleConstructorReturn(this, _PopupButton.call(this, player, options)); - - _this.on(player, 'volumechange', _this.volumeUpdate); - _this.on(player, 'loadstart', _this.volumeUpdate); - - // hide mute toggle if the current tech doesn't support volume control - function updateVisibility() { - if (player.tech_ && player.tech_.featuresVolumeControl === false) { - this.addClass('vjs-hidden'); - } else { - this.removeClass('vjs-hidden'); - } - } - - updateVisibility.call(_this); - _this.on(player, 'loadstart', updateVisibility); - - _this.on(_this.volumeBar, ['slideractive', 'focus'], function () { - this.addClass('vjs-slider-active'); - }); - - _this.on(_this.volumeBar, ['sliderinactive', 'blur'], function () { - this.removeClass('vjs-slider-active'); - }); - - _this.on(_this.volumeBar, ['focus'], function () { - this.addClass('vjs-lock-showing'); - }); - - _this.on(_this.volumeBar, ['blur'], function () { - this.removeClass('vjs-lock-showing'); - }); - return _this; - } - - /** - * Builds the default DOM `className`. - * - * @return {string} - * The DOM `className` for this object. - */ - - - VolumeMenuButton.prototype.buildCSSClass = function buildCSSClass() { - var orientationClass = ''; - - if (this.options_.vertical) { - orientationClass = 'vjs-volume-menu-button-vertical'; - } else { - orientationClass = 'vjs-volume-menu-button-horizontal'; - } - - return 'vjs-volume-menu-button ' + _PopupButton.prototype.buildCSSClass.call(this) + ' ' + orientationClass; - }; - - /** - * Create the VolumeMenuButton popup - */ - - - VolumeMenuButton.prototype.createPopup = function createPopup() { - var popup = new _popup2['default'](this.player_, { - contentElType: 'div' - }); - - var vb = new _volumeBar2['default'](this.player_, this.options_.volumeBar); - - popup.addChild(vb); - - this.menuContent = popup; - this.volumeBar = vb; - - this.attachVolumeBarEvents(); - - return popup; - }; - - /** - * This gets called when an `VolumeMenuButton` is "clicked". See - * {@link ClickableComponent} for more detailed information on what a click can be. - * - * @param {EventTarget~Event} [event] - * The `keydown`, `tap`, or `click` event that caused this function to be - * called. - * - * @listens tap - * @listens click - */ - - - VolumeMenuButton.prototype.handleClick = function handleClick(event) { - _muteToggle2['default'].prototype.handleClick.call(this); - _PopupButton.prototype.handleClick.call(this); - }; - - /** - * Add events listeners to the created `VolumeBar`. - */ - - - VolumeMenuButton.prototype.attachVolumeBarEvents = function attachVolumeBarEvents() { - this.menuContent.on(['mousedown', 'touchdown'], Fn.bind(this, this.handleMouseDown)); - }; - - /** - * Handle the `mousedown` and `touchdown` events on the `VolumeBar` - * - * @param {EventTarget~Event} [event] - * The `mousedown` or `touchdown` event that caused this to run. - * - * @listens mousedown - * @listens touchdown - */ - - - VolumeMenuButton.prototype.handleMouseDown = function handleMouseDown(event) { - this.on(['mousemove', 'touchmove'], Fn.bind(this.volumeBar, this.volumeBar.handleMouseMove)); - this.on(this.el_.ownerDocument, ['mouseup', 'touchend'], this.handleMouseUp); - }; - - /** - * Handle the `mouseup` and `touchend` events on the `VolumeBar` - * - * @param {EventTarget~Event} [event] - * The `mouseup` or `touchend` event that caused this to run. - * - * @listens mouseup - * @listens touchend - */ - - - VolumeMenuButton.prototype.handleMouseUp = function handleMouseUp(event) { - this.off(['mousemove', 'touchmove'], Fn.bind(this.volumeBar, this.volumeBar.handleMouseMove)); - }; - - return VolumeMenuButton; -}(_popupButton2['default']); - -/** - * @borrows MuteToggle#update as VolumeMenuButton#volumeUpdate - */ - - -VolumeMenuButton.prototype.volumeUpdate = _muteToggle2['default'].prototype.update; - -/** - * The text that should display over the `VolumeMenuButton`s controls. Added for localization. - * - * @type {string} - * @private - */ -VolumeMenuButton.prototype.controlText_ = 'Mute'; - -_component2['default'].registerComponent('VolumeMenuButton', VolumeMenuButton); -exports['default'] = VolumeMenuButton; - -},{"11":11,"37":37,"5":5,"53":53,"54":54,"83":83}],41:[function(_dereq_,module,exports){ -'use strict'; - -exports.__esModule = true; - -var _component = _dereq_(5); - -var _component2 = _interopRequireDefault(_component); - -var _modalDialog = _dereq_(50); - -var _modalDialog2 = _interopRequireDefault(_modalDialog); - -var _mergeOptions = _dereq_(87); - -var _mergeOptions2 = _interopRequireDefault(_mergeOptions); - -function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; } - -function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } } - -function _possibleConstructorReturn(self, call) { if (!self) { throw new ReferenceError("this hasn't been initialised - super() hasn't been called"); } return call && (typeof call === "object" || typeof call === "function") ? call : self; } - -function _inherits(subClass, superClass) { if (typeof superClass !== "function" && superClass !== null) { throw new TypeError("Super expression must either be null or a function, not " + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; } /** - * @file error-display.js - */ - - -/** - * A display that indicates an error has occurred. This means that the video - * is unplayable. - * - * @extends ModalDialog - */ -var ErrorDisplay = function (_ModalDialog) { - _inherits(ErrorDisplay, _ModalDialog); - - /** - * Creates an instance of this class. - * - * @param {Player} player - * The `Player` that this class should be attached to. - * - * @param {Object} [options] - * The key/value store of player options. - */ - function ErrorDisplay(player, options) { - _classCallCheck(this, ErrorDisplay); - - var _this = _possibleConstructorReturn(this, _ModalDialog.call(this, player, options)); - - _this.on(player, 'error', _this.open); - return _this; - } - - /** - * Builds the default DOM `className`. - * - * @return {string} - * The DOM `className` for this object. - * - * @deprecated Since version 5. - */ - - - ErrorDisplay.prototype.buildCSSClass = function buildCSSClass() { - return 'vjs-error-display ' + _ModalDialog.prototype.buildCSSClass.call(this); - }; - - /** - * Gets the localized error message based on the `Player`s error. - * - * @return {string} - * The `Player`s error message localized or an empty string. - */ - - - ErrorDisplay.prototype.content = function content() { - var error = this.player().error(); - - return error ? this.localize(error.message) : ''; - }; - - return ErrorDisplay; -}(_modalDialog2['default']); - -/** - * The default options for an `ErrorDisplay`. - * - * @private - */ - - -ErrorDisplay.prototype.options_ = (0, _mergeOptions2['default'])(_modalDialog2['default'].prototype.options_, { - fillAlways: true, - temporary: false, - uncloseable: true -}); - -_component2['default'].registerComponent('ErrorDisplay', ErrorDisplay); -exports['default'] = ErrorDisplay; - -},{"5":5,"50":50,"87":87}],42:[function(_dereq_,module,exports){ -'use strict'; - -exports.__esModule = true; - -var _events = _dereq_(82); - -var Events = _interopRequireWildcard(_events); - -function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key]; } } newObj['default'] = obj; return newObj; } } - -/** - * `EventTarget` is a class that can have the same API as the DOM `EventTarget`. It - * adds shorthand functions that wrap around lengthy functions. For example: - * the `on` function is a wrapper around `addEventListener`. - * - * @see [EventTarget Spec]{@link https://www.w3.org/TR/DOM-Level-2-Events/events.html#Events-EventTarget} - * @class EventTarget - */ -var EventTarget = function EventTarget() {}; - -/** - * A Custom DOM event. - * - * @typedef {Object} EventTarget~Event - * @see [Properties]{@link https://developer.mozilla.org/en-US/docs/Web/API/CustomEvent} - */ - -/** - * All event listeners should follow the following format. - * - * @callback EventTarget~EventListener - * @this {EventTarget} - * - * @param {EventTarget~Event} event - * the event that triggered this function - * - * @param {Object} [hash] - * hash of data sent during the event - */ - -/** - * An object containing event names as keys and booleans as values. - * - * > NOTE: If an event name is set to a true value here {@link EventTarget#trigger} - * will have extra functionality. See that function for more information. - * - * @property EventTarget.prototype.allowedEvents_ - * @private - */ -/** - * @file src/js/event-target.js - */ -EventTarget.prototype.allowedEvents_ = {}; - -/** - * Adds an `event listener` to an instance of an `EventTarget`. An `event listener` is a - * function that will get called when an event with a certain name gets triggered. - * - * ```js - * var foo = new EventTarget(); - * var handleBar = function() { - * console.log('bar was triggered'); - * }; - * - * foo.on('bar', handleBar); - * - * // This causes any `event listeners` for the `bar` event to get called - * // see {@link EventTarget#trigger} for more information - * foo.trigger('bar'); - * // logs 'bar was triggered' - * ``` - * - * @param {string|string[]} type - * An event name or an array of event names. - * - * @param {EventTarget~EventListener} fn - * The function to call with `EventTarget`s - */ -EventTarget.prototype.on = function (type, fn) { - // Remove the addEventListener alias before calling Events.on - // so we don't get into an infinite type loop - var ael = this.addEventListener; - - this.addEventListener = function () {}; - Events.on(this, type, fn); - this.addEventListener = ael; -}; - -/** - * An alias of {@link EventTarget#on}. Allows `EventTarget` to mimic - * the standard DOM API. - * - * @function - * @see {@link EventTarget#on} - */ -EventTarget.prototype.addEventListener = EventTarget.prototype.on; - -/** - * Removes an `event listener` for a specific event from an instance of `EventTarget`. - * This makes it so that the `event listener` will no longer get called when the - * named event happens. - * - * ```js - * var foo = new EventTarget(); - * var handleBar = function() { - * console.log('bar was triggered'); - * }; - * - * // adds an `event listener` for the `bar` event - * // see {@link EventTarget#on} for more info - * foo.on('bar', handleBar); - * - * // runs all `event listeners` for the `bar` event - * // see {@link EventTarget#trigger} for more info - * foo.trigger('bar'); - * // logs 'bar was triggered' - * - * foo.off('bar', handleBar); - * foo.trigger('bar'); - * // does nothing - * ``` - * - * @param {string|string[]} type - * An event name or an array of event names. - * - * @param {EventTarget~EventListener} fn - * The function to remove. - */ -EventTarget.prototype.off = function (type, fn) { - Events.off(this, type, fn); -}; - -/** - * An alias of {@link EventTarget#off}. Allows `EventTarget` to mimic - * the standard DOM API. - * - * @function - * @see {@link EventTarget#off} - */ -EventTarget.prototype.removeEventListener = EventTarget.prototype.off; - -/** - * This function will add an `event listener` that gets triggered only once. After the - * first trigger it will get removed. This is like adding an `event listener` - * with {@link EventTarget#on} that calls {@link EventTarget#off} on itself. - * - * Using {@link EventTarget#on} and {@link EventTarget#off} to mimic {@link EventTarget#one} - * ```js - * var foo = new EventTarget(); - * var handleBar = function() { - * console.log('bar was triggered'); - * // after the first trigger remove this handler - * foo.off('bar', handleBar); - * }; - * - * foo.on('bar', handleBar); - * foo.trigger('bar'); - * // logs 'bar was triggered' - * - * foo.trigger('bar'); - * // does nothing - * ``` - * - * Using {@link EventTarget#one} - * ```js - * var foo = new EventTarget(); - * var handleBar = function() { - * console.log('bar was triggered'); - * }; - * - * // removed after the first trigger - * foo.one('bar', handleBar); - * foo.trigger('bar'); - * // logs 'bar was triggered' - * - * foo.trigger('bar'); - * // does nothing - * ``` - * - * @param {string|string[]} type - * An event name or an array of event names. - * - * @param {EventTarget~EventListener} fn - * The function to be called once for each event name. - */ -EventTarget.prototype.one = function (type, fn) { - // Remove the addEventListener alialing Events.on - // so we don't get into an infinite type loop - var ael = this.addEventListener; - - this.addEventListener = function () {}; - Events.one(this, type, fn); - this.addEventListener = ael; -}; - -/** - * This function causes an event to happen. This will then cause any `event listeners` - * that are waiting for that event, to get called. If there are no `event listeners` - * for an event then nothing will happen. - * - * If the name of the `Event` that is being triggered is in `EventTarget.allowedEvents_`. - * Trigger will also call the `on` + `uppercaseEventName` function. - * - * Example: - * 'click' is in `EventTarget.allowedEvents_`, so, trigger will attempt to call - * `onClick` if it exists. - * - * ```js - * var foo = new EventTarget(); - * var handleBar = function() { - * console.log('bar was triggered'); - * }; - * - * foo.on('bar', handleBar); - * foo.trigger('bar'); - * // logs 'bar was triggered' - * - * foo.trigger('bar'); - * // logs 'bar was triggered' - * - * foo.trigger('foo'); - * // does nothing - * ``` - * - * @param {string|EventTarget~Event|Object} event - * The name of the event, an `Event`, or an object with a key of type set to - * an event name. - */ -EventTarget.prototype.trigger = function (event) { - var type = event.type || event; - - if (typeof event === 'string') { - event = { type: type }; - } - event = Events.fixEvent(event); - - if (this.allowedEvents_[type] && this['on' + type]) { - this['on' + type](event); - } - - Events.trigger(this, event); -}; - -/** - * An alias of {@link EventTarget#trigger}. Allows `EventTarget` to mimic - * the standard DOM API. - * - * @function - * @see {@link EventTarget#trigger} - */ -EventTarget.prototype.dispatchEvent = EventTarget.prototype.trigger; - -exports['default'] = EventTarget; - -},{"82":82}],43:[function(_dereq_,module,exports){ -'use strict'; - -exports.__esModule = true; - -var _typeof = typeof Symbol === "function" && typeof Symbol.iterator === "symbol" ? function (obj) { return typeof obj; } : function (obj) { return obj && typeof Symbol === "function" && obj.constructor === Symbol && obj !== Symbol.prototype ? "symbol" : typeof obj; }; - -var _log = _dereq_(86); - -var _log2 = _interopRequireDefault(_log); - -var _obj = _dereq_(88); - -function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; } - -/* - * @file extend.js - * - * A combination of node inherits and babel's inherits (after transpile). - * Both work the same but node adds `super_` to the subClass - * and Bable adds the superClass as __proto__. Both seem useful. - */ -var _inherits = function _inherits(subClass, superClass) { - if (typeof superClass !== 'function' && superClass !== null) { - throw new TypeError('Super expression must either be null or a function, not ' + (typeof superClass === 'undefined' ? 'undefined' : _typeof(superClass))); - } - - subClass.prototype = Object.create(superClass && superClass.prototype, { - constructor: { - value: subClass, - enumerable: false, - writable: true, - configurable: true - } - }); - - if (superClass) { - // node - subClass.super_ = superClass; - } -}; - -/* - * Function for subclassing using the same inheritance that - * videojs uses internally - * ```js - * var Button = videojs.getComponent('Button'); - * ``` - * ```js - * var MyButton = videojs.extend(Button, { - * constructor: function(player, options) { - * Button.call(this, player, options); - * }, - * onClick: function() { - * // doSomething - * } - * }); - * ``` - */ -var extendFn = function extendFn(superClass) { - var subClassMethods = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : {}; - - var subClass = function subClass() { - superClass.apply(this, arguments); - }; - - var methods = {}; - - if ((0, _obj.isObject)(subClassMethods)) { - if (typeof subClassMethods.init === 'function') { - _log2['default'].warn('Constructor logic via init() is deprecated; please use constructor() instead.'); - subClassMethods.constructor = subClassMethods.init; - } - if (subClassMethods.constructor !== Object.prototype.constructor) { - subClass = subClassMethods.constructor; - } - methods = subClassMethods; - } else if (typeof subClassMethods === 'function') { - subClass = subClassMethods; - } - - _inherits(subClass, superClass); - - // Extend subObj's prototype with functions and other properties from props - for (var name in methods) { - if (methods.hasOwnProperty(name)) { - subClass.prototype[name] = methods[name]; - } - } - - return subClass; -}; - -exports['default'] = extendFn; - -},{"86":86,"88":88}],44:[function(_dereq_,module,exports){ -'use strict'; - -exports.__esModule = true; - -var _document = _dereq_(94); - -var _document2 = _interopRequireDefault(_document); - -function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; } - -/** - * Store the browser-specific methods for the fullscreen API. - * - * @type {Object} - * @see [Specification]{@link https://fullscreen.spec.whatwg.org} - * @see [Map Approach From Screenfull.js]{@link https://github.com/sindresorhus/screenfull.js} - */ -var FullscreenApi = {}; - -// browser API methods -/** - * @file fullscreen-api.js - * @module fullscreen-api - * @private - */ -var apiMap = [['requestFullscreen', 'exitFullscreen', 'fullscreenElement', 'fullscreenEnabled', 'fullscreenchange', 'fullscreenerror'], -// WebKit -['webkitRequestFullscreen', 'webkitExitFullscreen', 'webkitFullscreenElement', 'webkitFullscreenEnabled', 'webkitfullscreenchange', 'webkitfullscreenerror'], -// Old WebKit (Safari 5.1) -['webkitRequestFullScreen', 'webkitCancelFullScreen', 'webkitCurrentFullScreenElement', 'webkitCancelFullScreen', 'webkitfullscreenchange', 'webkitfullscreenerror'], -// Mozilla -['mozRequestFullScreen', 'mozCancelFullScreen', 'mozFullScreenElement', 'mozFullScreenEnabled', 'mozfullscreenchange', 'mozfullscreenerror'], -// Microsoft -['msRequestFullscreen', 'msExitFullscreen', 'msFullscreenElement', 'msFullscreenEnabled', 'MSFullscreenChange', 'MSFullscreenError']]; - -var specApi = apiMap[0]; -var browserApi = void 0; - -// determine the supported set of functions -for (var i = 0; i < apiMap.length; i++) { - // check for exitFullscreen function - if (apiMap[i][1] in _document2['default']) { - browserApi = apiMap[i]; - break; - } -} - -// map the browser API names to the spec API names -if (browserApi) { - for (var _i = 0; _i < browserApi.length; _i++) { - FullscreenApi[specApi[_i]] = browserApi[_i]; - } -} - -exports['default'] = FullscreenApi; - -},{"94":94}],45:[function(_dereq_,module,exports){ -'use strict'; - -exports.__esModule = true; - -var _component = _dereq_(5); - -var _component2 = _interopRequireDefault(_component); - -function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; } - -function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } } - -function _possibleConstructorReturn(self, call) { if (!self) { throw new ReferenceError("this hasn't been initialised - super() hasn't been called"); } return call && (typeof call === "object" || typeof call === "function") ? call : self; } - -function _inherits(subClass, superClass) { if (typeof superClass !== "function" && superClass !== null) { throw new TypeError("Super expression must either be null or a function, not " + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; } /** - * @file loading-spinner.js - */ - - -/** - * A loading spinner for use during waiting/loading events. - * - * @extends Component - */ -var LoadingSpinner = function (_Component) { - _inherits(LoadingSpinner, _Component); - - function LoadingSpinner() { - _classCallCheck(this, LoadingSpinner); - - return _possibleConstructorReturn(this, _Component.apply(this, arguments)); - } - - /** - * Create the `LoadingSpinner`s DOM element. - * - * @return {Element} - * The dom element that gets created. - */ - LoadingSpinner.prototype.createEl = function createEl() { - return _Component.prototype.createEl.call(this, 'div', { - className: 'vjs-loading-spinner', - dir: 'ltr' - }); - }; - - return LoadingSpinner; -}(_component2['default']); - -_component2['default'].registerComponent('LoadingSpinner', LoadingSpinner); -exports['default'] = LoadingSpinner; - -},{"5":5}],46:[function(_dereq_,module,exports){ -'use strict'; - -exports.__esModule = true; - -var _obj = _dereq_(88); - -/** - * A Custom `MediaError` class which mimics the standard HTML5 `MediaError` class. - * - * @param {number|string|Object|MediaError} value - * This can be of multiple types: - * - number: should be a standard error code - * - string: an error message (the code will be 0) - * - Object: arbitrary properties - * - `MediaError` (native): used to populate a video.js `MediaError` object - * - `MediaError` (video.js): will return itself if it's already a - * video.js `MediaError` object. - * - * @see [MediaError Spec]{@link https://dev.w3.org/html5/spec-author-view/video.html#mediaerror} - * @see [Encrypted MediaError Spec]{@link https://www.w3.org/TR/2013/WD-encrypted-media-20130510/#error-codes} - * - * @class MediaError - */ -function MediaError(value) { - - // Allow redundant calls to this constructor to avoid having `instanceof` - // checks peppered around the code. - if (value instanceof MediaError) { - return value; - } - - if (typeof value === 'number') { - this.code = value; - } else if (typeof value === 'string') { - // default code is zero, so this is a custom error - this.message = value; - } else if ((0, _obj.isObject)(value)) { - - // We assign the `code` property manually because native `MediaError` objects - // do not expose it as an own/enumerable property of the object. - if (typeof value.code === 'number') { - this.code = value.code; - } - - (0, _obj.assign)(this, value); - } - - if (!this.message) { - this.message = MediaError.defaultMessages[this.code] || ''; - } -} - -/** - * The error code that refers two one of the defined `MediaError` types - * - * @type {Number} - */ -/** - * @file media-error.js - */ -MediaError.prototype.code = 0; - -/** - * An optional message that to show with the error. Message is not part of the HTML5 - * video spec but allows for more informative custom errors. - * - * @type {String} - */ -MediaError.prototype.message = ''; - -/** - * An optional status code that can be set by plugins to allow even more detail about - * the error. For example a plugin might provide a specific HTTP status code and an - * error message for that code. Then when the plugin gets that error this class will - * know how to display an error message for it. This allows a custom message to show - * up on the `Player` error overlay. - * - * @type {Array} - */ -MediaError.prototype.status = null; - -/** - * Errors indexed by the W3C standard. The order **CANNOT CHANGE**! See the - * specification listed under {@link MediaError} for more information. - * - * @enum {array} - * @readonly - * @property {string} 0 - MEDIA_ERR_CUSTOM - * @property {string} 1 - MEDIA_ERR_CUSTOM - * @property {string} 2 - MEDIA_ERR_ABORTED - * @property {string} 3 - MEDIA_ERR_NETWORK - * @property {string} 4 - MEDIA_ERR_SRC_NOT_SUPPORTED - * @property {string} 5 - MEDIA_ERR_ENCRYPTED - */ -MediaError.errorTypes = ['MEDIA_ERR_CUSTOM', 'MEDIA_ERR_ABORTED', 'MEDIA_ERR_NETWORK', 'MEDIA_ERR_DECODE', 'MEDIA_ERR_SRC_NOT_SUPPORTED', 'MEDIA_ERR_ENCRYPTED']; - -/** - * The default `MediaError` messages based on the {@link MediaError.errorTypes}. - * - * @type {Array} - * @constant - */ -MediaError.defaultMessages = { - 1: 'You aborted the media playback', - 2: 'A network error caused the media download to fail part-way.', - 3: 'The media playback was aborted due to a corruption problem or because the media used features your browser did not support.', - 4: 'The media could not be loaded, either because the server or network failed or because the format is not supported.', - 5: 'The media is encrypted and we do not have the keys to decrypt it.' -}; - -// Add types as properties on MediaError -// e.g. MediaError.MEDIA_ERR_SRC_NOT_SUPPORTED = 4; -for (var errNum = 0; errNum < MediaError.errorTypes.length; errNum++) { - MediaError[MediaError.errorTypes[errNum]] = errNum; - // values should be accessible on both the class and instance - MediaError.prototype[MediaError.errorTypes[errNum]] = errNum; -} - -// jsdocs for instance/static members added above -// instance methods use `#` and static methods use `.` -/** - * W3C error code for any custom error. - * - * @member MediaError#MEDIA_ERR_CUSTOM - * @constant {number} - * @default 0 - */ -/** - * W3C error code for any custom error. - * - * @member MediaError.MEDIA_ERR_CUSTOM - * @constant {number} - * @default 0 - */ - -/** - * W3C error code for media error aborted. - * - * @member MediaError#MEDIA_ERR_ABORTED - * @constant {number} - * @default 1 - */ -/** - * W3C error code for media error aborted. - * - * @member MediaError.MEDIA_ERR_ABORTED - * @constant {number} - * @default 1 - */ - -/** - * W3C error code for any network error. - * - * @member MediaError#MEDIA_ERR_NETWORK - * @constant {number} - * @default 2 - */ -/** - * W3C error code for any network error. - * - * @member MediaError.MEDIA_ERR_NETWORK - * @constant {number} - * @default 2 - */ - -/** - * W3C error code for any decoding error. - * - * @member MediaError#MEDIA_ERR_DECODE - * @constant {number} - * @default 3 - */ -/** - * W3C error code for any decoding error. - * - * @member MediaError.MEDIA_ERR_DECODE - * @constant {number} - * @default 3 - */ - -/** - * W3C error code for any time that a source is not supported. - * - * @member MediaError#MEDIA_ERR_SRC_NOT_SUPPORTED - * @constant {number} - * @default 4 - */ -/** - * W3C error code for any time that a source is not supported. - * - * @member MediaError.MEDIA_ERR_SRC_NOT_SUPPORTED - * @constant {number} - * @default 4 - */ - -/** - * W3C error code for any time that a source is encrypted. - * - * @member MediaError#MEDIA_ERR_ENCRYPTED - * @constant {number} - * @default 5 - */ -/** - * W3C error code for any time that a source is encrypted. - * - * @member MediaError.MEDIA_ERR_ENCRYPTED - * @constant {number} - * @default 5 - */ - -exports['default'] = MediaError; - -},{"88":88}],47:[function(_dereq_,module,exports){ -'use strict'; - -exports.__esModule = true; - -var _clickableComponent = _dereq_(3); - -var _clickableComponent2 = _interopRequireDefault(_clickableComponent); - -var _component = _dereq_(5); - -var _component2 = _interopRequireDefault(_component); - -var _menu = _dereq_(49); - -var _menu2 = _interopRequireDefault(_menu); - -var _dom = _dereq_(81); - -var Dom = _interopRequireWildcard(_dom); - -var _fn = _dereq_(83); - -var Fn = _interopRequireWildcard(_fn); - -var _toTitleCase = _dereq_(91); - -var _toTitleCase2 = _interopRequireDefault(_toTitleCase); - -function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key]; } } newObj['default'] = obj; return newObj; } } - -function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; } - -function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } } - -function _possibleConstructorReturn(self, call) { if (!self) { throw new ReferenceError("this hasn't been initialised - super() hasn't been called"); } return call && (typeof call === "object" || typeof call === "function") ? call : self; } - -function _inherits(subClass, superClass) { if (typeof superClass !== "function" && superClass !== null) { throw new TypeError("Super expression must either be null or a function, not " + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; } /** - * @file menu-button.js - */ - - -/** - * A `MenuButton` class for any popup {@link Menu}. - * - * @extends ClickableComponent - */ -var MenuButton = function (_ClickableComponent) { - _inherits(MenuButton, _ClickableComponent); - - /** - * Creates an instance of this class. - * - * @param {Player} player - * The `Player` that this class should be attached to. - * - * @param {Object} [options={}] - * The key/value store of player options. - */ - function MenuButton(player) { - var options = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : {}; - - _classCallCheck(this, MenuButton); - - var _this = _possibleConstructorReturn(this, _ClickableComponent.call(this, player, options)); - - _this.update(); - - _this.enabled_ = true; - - _this.el_.setAttribute('aria-haspopup', 'true'); - _this.el_.setAttribute('role', 'menuitem'); - _this.on('keydown', _this.handleSubmenuKeyPress); - return _this; - } - - /** - * Update the menu based on the current state of its items. - */ - - - MenuButton.prototype.update = function update() { - var menu = this.createMenu(); - - if (this.menu) { - this.removeChild(this.menu); - } - - this.menu = menu; - this.addChild(menu); - - /** - * Track the state of the menu button - * - * @type {Boolean} - * @private - */ - this.buttonPressed_ = false; - this.el_.setAttribute('aria-expanded', 'false'); - - if (this.items && this.items.length === 0) { - this.hide(); - } else if (this.items && this.items.length > 1) { - this.show(); - } - }; - - /** - * Create the menu and add all items to it. - * - * @return {Menu} - * The constructed menu - */ - - - MenuButton.prototype.createMenu = function createMenu() { - var menu = new _menu2['default'](this.player_); - - // Add a title list item to the top - if (this.options_.title) { - var title = Dom.createEl('li', { - className: 'vjs-menu-title', - innerHTML: (0, _toTitleCase2['default'])(this.options_.title), - tabIndex: -1 - }); - - menu.children_.unshift(title); - Dom.insertElFirst(title, menu.contentEl()); - } - - this.items = this.createItems(); - - if (this.items) { - // Add menu items to the menu - for (var i = 0; i < this.items.length; i++) { - menu.addItem(this.items[i]); - } - } - - return menu; - }; - - /** - * Create the list of menu items. Specific to each subclass. - * - * @abstract - */ - - - MenuButton.prototype.createItems = function createItems() {}; - - /** - * Create the `MenuButtons`s DOM element. - * - * @return {Element} - * The element that gets created. - */ - - - MenuButton.prototype.createEl = function createEl() { - return _ClickableComponent.prototype.createEl.call(this, 'div', { - className: this.buildCSSClass() - }); - }; - - /** - * Builds the default DOM `className`. - * - * @return {string} - * The DOM `className` for this object. - */ - - - MenuButton.prototype.buildCSSClass = function buildCSSClass() { - var menuButtonClass = 'vjs-menu-button'; - - // If the inline option is passed, we want to use different styles altogether. - if (this.options_.inline === true) { - menuButtonClass += '-inline'; - } else { - menuButtonClass += '-popup'; - } - - return 'vjs-menu-button ' + menuButtonClass + ' ' + _ClickableComponent.prototype.buildCSSClass.call(this); - }; - - /** - * Handle a click on a `MenuButton`. - * See {@link ClickableComponent#handleClick} for instances where this is called. - * - * @param {EventTarget~Event} event - * The `keydown`, `tap`, or `click` event that caused this function to be - * called. - * - * @listens tap - * @listens click - */ - - - MenuButton.prototype.handleClick = function handleClick(event) { - // When you click the button it adds focus, which will show the menu. - // So we'll remove focus when the mouse leaves the button. Focus is needed - // for tab navigation. - - this.one(this.menu.contentEl(), 'mouseleave', Fn.bind(this, function (e) { - this.unpressButton(); - this.el_.blur(); - })); - if (this.buttonPressed_) { - this.unpressButton(); - } else { - this.pressButton(); - } - }; - - /** - * Handle tab, escape, down arrow, and up arrow keys for `MenuButton`. See - * {@link ClickableComponent#handleKeyPress} for instances where this is called. - * - * @param {EventTarget~Event} event - * The `keydown` event that caused this function to be called. - * - * @listens keydown - */ - - - MenuButton.prototype.handleKeyPress = function handleKeyPress(event) { - - // Escape (27) key or Tab (9) key unpress the 'button' - if (event.which === 27 || event.which === 9) { - if (this.buttonPressed_) { - this.unpressButton(); - } - // Don't preventDefault for Tab key - we still want to lose focus - if (event.which !== 9) { - event.preventDefault(); - } - // Up (38) key or Down (40) key press the 'button' - } else if (event.which === 38 || event.which === 40) { - if (!this.buttonPressed_) { - this.pressButton(); - event.preventDefault(); - } - } else { - _ClickableComponent.prototype.handleKeyPress.call(this, event); - } - }; - - /** - * Handle a `keydown` event on a sub-menu. The listener for this is added in - * the constructor. - * - * @param {EventTarget~Event} event - * Key press event - * - * @listens keydown - */ - - - MenuButton.prototype.handleSubmenuKeyPress = function handleSubmenuKeyPress(event) { - - // Escape (27) key or Tab (9) key unpress the 'button' - if (event.which === 27 || event.which === 9) { - if (this.buttonPressed_) { - this.unpressButton(); - } - // Don't preventDefault for Tab key - we still want to lose focus - if (event.which !== 9) { - event.preventDefault(); - } - } - }; - - /** - * Put the current `MenuButton` into a pressed state. - */ - - - MenuButton.prototype.pressButton = function pressButton() { - if (this.enabled_) { - this.buttonPressed_ = true; - this.menu.lockShowing(); - this.el_.setAttribute('aria-expanded', 'true'); - // set the focus into the submenu - this.menu.focus(); - } - }; - - /** - * Take the current `MenuButton` out of a pressed state. - */ - - - MenuButton.prototype.unpressButton = function unpressButton() { - if (this.enabled_) { - this.buttonPressed_ = false; - this.menu.unlockShowing(); - this.el_.setAttribute('aria-expanded', 'false'); - // Set focus back to this menu button - this.el_.focus(); - } - }; - - /** - * Disable the `MenuButton`. Don't allow it to be clicked. - * - * @return {MenuButton} - * Returns itself; method can be chained. - */ - - - MenuButton.prototype.disable = function disable() { - // Unpress, but don't force focus on this button - this.buttonPressed_ = false; - this.menu.unlockShowing(); - this.el_.setAttribute('aria-expanded', 'false'); - - this.enabled_ = false; - - return _ClickableComponent.prototype.disable.call(this); - }; - - /** - * Enable the `MenuButton`. Allow it to be clicked. - * - * @return {MenuButton} - * Returns itself; method can be chained. - */ - - - MenuButton.prototype.enable = function enable() { - this.enabled_ = true; - - return _ClickableComponent.prototype.enable.call(this); - }; - - return MenuButton; -}(_clickableComponent2['default']); - -_component2['default'].registerComponent('MenuButton', MenuButton); -exports['default'] = MenuButton; - -},{"3":3,"49":49,"5":5,"81":81,"83":83,"91":91}],48:[function(_dereq_,module,exports){ -'use strict'; - -exports.__esModule = true; - -var _clickableComponent = _dereq_(3); - -var _clickableComponent2 = _interopRequireDefault(_clickableComponent); - -var _component = _dereq_(5); - -var _component2 = _interopRequireDefault(_component); - -var _obj = _dereq_(88); - -function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; } - -function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } } - -function _possibleConstructorReturn(self, call) { if (!self) { throw new ReferenceError("this hasn't been initialised - super() hasn't been called"); } return call && (typeof call === "object" || typeof call === "function") ? call : self; } - -function _inherits(subClass, superClass) { if (typeof superClass !== "function" && superClass !== null) { throw new TypeError("Super expression must either be null or a function, not " + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; } /** - * @file menu-item.js - */ - - -/** - * The component for a menu item. `
  • ` - * - * @extends ClickableComponent - */ -var MenuItem = function (_ClickableComponent) { - _inherits(MenuItem, _ClickableComponent); - - /** - * Creates an instance of the this class. - * - * @param {Player} player - * The `Player` that this class should be attached to. - * - * @param {Object} [options={}] - * The key/value store of player options. - * - */ - function MenuItem(player, options) { - _classCallCheck(this, MenuItem); - - var _this = _possibleConstructorReturn(this, _ClickableComponent.call(this, player, options)); - - _this.selectable = options.selectable; - - _this.selected(options.selected); - - if (_this.selectable) { - // TODO: May need to be either menuitemcheckbox or menuitemradio, - // and may need logical grouping of menu items. - _this.el_.setAttribute('role', 'menuitemcheckbox'); - } else { - _this.el_.setAttribute('role', 'menuitem'); - } - return _this; - } - - /** - * Create the `MenuItem's DOM element - * - * @param {string} [type=li] - * Element's node type, not actually used, always set to `li`. - * - * @param {Object} [props={}] - * An object of properties that should be set on the element - * - * @param {Object} [attrs={}] - * An object of attributes that should be set on the element - * - * @return {Element} - * The element that gets created. - */ - - - MenuItem.prototype.createEl = function createEl(type, props, attrs) { - return _ClickableComponent.prototype.createEl.call(this, 'li', (0, _obj.assign)({ - className: 'vjs-menu-item', - innerHTML: this.localize(this.options_.label), - tabIndex: -1 - }, props), attrs); - }; - - /** - * Any click on a `MenuItem` puts int into the selected state. - * See {@link ClickableComponent#handleClick} for instances where this is called. - * - * @param {EventTarget~Event} event - * The `keydown`, `tap`, or `click` event that caused this function to be - * called. - * - * @listens tap - * @listens click - */ - - - MenuItem.prototype.handleClick = function handleClick(event) { - this.selected(true); - }; - - /** - * Set the state for this menu item as selected or not. - * - * @param {boolean} selected - * if the menu item is selected or not - */ - - - MenuItem.prototype.selected = function selected(_selected) { - if (this.selectable) { - if (_selected) { - this.addClass('vjs-selected'); - this.el_.setAttribute('aria-checked', 'true'); - // aria-checked isn't fully supported by browsers/screen readers, - // so indicate selected state to screen reader in the control text. - this.controlText(', selected'); - } else { - this.removeClass('vjs-selected'); - this.el_.setAttribute('aria-checked', 'false'); - // Indicate un-selected state to screen reader - // Note that a space clears out the selected state text - this.controlText(' '); - } - } - }; - - return MenuItem; -}(_clickableComponent2['default']); - -_component2['default'].registerComponent('MenuItem', MenuItem); -exports['default'] = MenuItem; - -},{"3":3,"5":5,"88":88}],49:[function(_dereq_,module,exports){ -'use strict'; - -exports.__esModule = true; - -var _component = _dereq_(5); - -var _component2 = _interopRequireDefault(_component); - -var _dom = _dereq_(81); - -var Dom = _interopRequireWildcard(_dom); - -var _fn = _dereq_(83); - -var Fn = _interopRequireWildcard(_fn); - -var _events = _dereq_(82); - -var Events = _interopRequireWildcard(_events); - -function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key]; } } newObj['default'] = obj; return newObj; } } - -function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; } - -function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } } - -function _possibleConstructorReturn(self, call) { if (!self) { throw new ReferenceError("this hasn't been initialised - super() hasn't been called"); } return call && (typeof call === "object" || typeof call === "function") ? call : self; } - -function _inherits(subClass, superClass) { if (typeof superClass !== "function" && superClass !== null) { throw new TypeError("Super expression must either be null or a function, not " + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; } /** - * @file menu.js - */ - - -/** - * The Menu component is used to build popup menus, including subtitle and - * captions selection menus. - * - * @extends Component - */ -var Menu = function (_Component) { - _inherits(Menu, _Component); - - /** - * Create an instance of this class. - * - * @param {Player} player - * the player that this component should attach to - * - * @param {Object} [options] - * Object of option names and values - * - */ - function Menu(player, options) { - _classCallCheck(this, Menu); - - var _this = _possibleConstructorReturn(this, _Component.call(this, player, options)); - - _this.focusedChild_ = -1; - - _this.on('keydown', _this.handleKeyPress); - return _this; - } - - /** - * Add a {@link MenuItem} to the menu. - * - * @param {Object|string} component - * The name or instance of the `MenuItem` to add. - * - */ - - - Menu.prototype.addItem = function addItem(component) { - this.addChild(component); - component.on('click', Fn.bind(this, function (event) { - this.unlockShowing(); - // TODO: Need to set keyboard focus back to the menuButton - })); - }; - - /** - * Create the `Menu`s DOM element. - * - * @return {Element} - * the element that was created - */ - - - Menu.prototype.createEl = function createEl() { - var contentElType = this.options_.contentElType || 'ul'; - - this.contentEl_ = Dom.createEl(contentElType, { - className: 'vjs-menu-content' - }); - - this.contentEl_.setAttribute('role', 'menu'); - - var el = _Component.prototype.createEl.call(this, 'div', { - append: this.contentEl_, - className: 'vjs-menu' - }); - - el.setAttribute('role', 'presentation'); - el.appendChild(this.contentEl_); - - // Prevent clicks from bubbling up. Needed for Menu Buttons, - // where a click on the parent is significant - Events.on(el, 'click', function (event) { - event.preventDefault(); - event.stopImmediatePropagation(); - }); + + + function createEl(tagName, properties, attributes, content) { + if (tagName === void 0) { + tagName = 'div'; + } + + if (properties === void 0) { + properties = {}; + } + + if (attributes === void 0) { + attributes = {}; + } + + var el = document.createElement(tagName); + Object.getOwnPropertyNames(properties).forEach(function (propName) { + var val = properties[propName]; // See #2176 + // We originally were accepting both properties and attributes in the + // same object, but that doesn't work so well. + + if (propName.indexOf('aria-') !== -1 || propName === 'role' || propName === 'type') { + log.warn('Setting attributes in the second argument of createEl()\n' + 'has been deprecated. Use the third argument instead.\n' + ("createEl(type, properties, attributes). Attempting to set " + propName + " to " + val + ".")); + el.setAttribute(propName, val); // Handle textContent since it's not supported everywhere and we have a + // method for it. + } else if (propName === 'textContent') { + textContent(el, val); + } else { + el[propName] = val; + } + }); + Object.getOwnPropertyNames(attributes).forEach(function (attrName) { + el.setAttribute(attrName, attributes[attrName]); + }); + + if (content) { + appendContent(el, content); + } return el; - }; - - /** - * Handle a `keydown` event on this menu. This listener is added in the constructor. - * - * @param {EventTarget~Event} event - * A `keydown` event that happened on the menu. - * - * @listens keydown - */ - - - Menu.prototype.handleKeyPress = function handleKeyPress(event) { - // Left and Down Arrows - if (event.which === 37 || event.which === 40) { - event.preventDefault(); - this.stepForward(); - - // Up and Right Arrows - } else if (event.which === 38 || event.which === 39) { - event.preventDefault(); - this.stepBack(); - } - }; - - /** - * Move to next (lower) menu item for keyboard users. - */ - - - Menu.prototype.stepForward = function stepForward() { - var stepChild = 0; - - if (this.focusedChild_ !== undefined) { - stepChild = this.focusedChild_ + 1; - } - this.focus(stepChild); - }; - - /** - * Move to previous (higher) menu item for keyboard users. - */ - - - Menu.prototype.stepBack = function stepBack() { - var stepChild = 0; - - if (this.focusedChild_ !== undefined) { - stepChild = this.focusedChild_ - 1; - } - this.focus(stepChild); - }; - - /** - * Set focus on a {@link MenuItem} in the `Menu`. - * - * @param {Object|string} [item=0] - * Index of child item set focus on. - */ - - - Menu.prototype.focus = function focus() { - var item = arguments.length > 0 && arguments[0] !== undefined ? arguments[0] : 0; - - var children = this.children().slice(); - var haveTitle = children.length && children[0].className && /vjs-menu-title/.test(children[0].className); - - if (haveTitle) { - children.shift(); - } - - if (children.length > 0) { - if (item < 0) { - item = 0; - } else if (item >= children.length) { - item = children.length - 1; - } - - this.focusedChild_ = item; - - children[item].el_.focus(); - } - }; - - return Menu; -}(_component2['default']); - -_component2['default'].registerComponent('Menu', Menu); -exports['default'] = Menu; - -},{"5":5,"81":81,"82":82,"83":83}],50:[function(_dereq_,module,exports){ -'use strict'; - -exports.__esModule = true; - -var _dom = _dereq_(81); - -var Dom = _interopRequireWildcard(_dom); - -var _fn = _dereq_(83); - -var Fn = _interopRequireWildcard(_fn); - -var _component = _dereq_(5); - -var _component2 = _interopRequireDefault(_component); - -function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; } - -function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key]; } } newObj['default'] = obj; return newObj; } } - -function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } } - -function _possibleConstructorReturn(self, call) { if (!self) { throw new ReferenceError("this hasn't been initialised - super() hasn't been called"); } return call && (typeof call === "object" || typeof call === "function") ? call : self; } - -function _inherits(subClass, superClass) { if (typeof superClass !== "function" && superClass !== null) { throw new TypeError("Super expression must either be null or a function, not " + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; } /** - * @file modal-dialog.js - */ - - -var MODAL_CLASS_NAME = 'vjs-modal-dialog'; -var ESC = 27; - -/** - * The `ModalDialog` displays over the video and its controls, which blocks - * interaction with the player until it is closed. - * - * Modal dialogs include a "Close" button and will close when that button - * is activated - or when ESC is pressed anywhere. - * - * @extends Component - */ - -var ModalDialog = function (_Component) { - _inherits(ModalDialog, _Component); - - /** - * Create an instance of this class. - * - * @param {Player} player - * The `Player` that this class should be attached to. - * - * @param {Object} [options] - * The key/value store of player options. - * - * @param {Mixed} [options.content=undefined] - * Provide customized content for this modal. - * - * @param {string} [options.description] - * A text description for the modal, primarily for accessibility. - * - * @param {boolean} [options.fillAlways=false] - * Normally, modals are automatically filled only the first time - * they open. This tells the modal to refresh its content - * every time it opens. - * - * @param {string} [options.label] - * A text label for the modal, primarily for accessibility. - * - * @param {boolean} [options.temporary=true] - * If `true`, the modal can only be opened once; it will be - * disposed as soon as it's closed. - * - * @param {boolean} [options.uncloseable=false] - * If `true`, the user will not be able to close the modal - * through the UI in the normal ways. Programmatic closing is - * still possible. - */ - function ModalDialog(player, options) { - _classCallCheck(this, ModalDialog); - - var _this = _possibleConstructorReturn(this, _Component.call(this, player, options)); - - _this.opened_ = _this.hasBeenOpened_ = _this.hasBeenFilled_ = false; - - _this.closeable(!_this.options_.uncloseable); - _this.content(_this.options_.content); - - // Make sure the contentEl is defined AFTER any children are initialized - // because we only want the contents of the modal in the contentEl - // (not the UI elements like the close button). - _this.contentEl_ = Dom.createEl('div', { - className: MODAL_CLASS_NAME + '-content' - }, { - role: 'document' - }); - - _this.descEl_ = Dom.createEl('p', { - className: MODAL_CLASS_NAME + '-description vjs-offscreen', - id: _this.el().getAttribute('aria-describedby') - }); - - Dom.textContent(_this.descEl_, _this.description()); - _this.el_.appendChild(_this.descEl_); - _this.el_.appendChild(_this.contentEl_); - return _this; - } - - /** - * Create the `ModalDialog`'s DOM element + } + /** + * Injects text into an element, replacing any existing contents entirely. + * + * @param {Element} el + * The element to add text content into + * + * @param {string} text + * The text content to add. * * @return {Element} - * The DOM element that gets created. - */ - - - ModalDialog.prototype.createEl = function createEl() { - return _Component.prototype.createEl.call(this, 'div', { - className: this.buildCSSClass(), - tabIndex: -1 - }, { - 'aria-describedby': this.id() + '_description', - 'aria-hidden': 'true', - 'aria-label': this.label(), - 'role': 'dialog' - }); - }; - - /** - * Builds the default DOM `className`. - * - * @return {string} - * The DOM `className` for this object. - */ - - - ModalDialog.prototype.buildCSSClass = function buildCSSClass() { - return MODAL_CLASS_NAME + ' vjs-hidden ' + _Component.prototype.buildCSSClass.call(this); - }; - - /** - * Handles `keydown` events on the document, looking for ESC, which closes - * the modal. - * - * @param {EventTarget~Event} e - * The keypress that triggered this event. - * - * @listens keydown - */ - - - ModalDialog.prototype.handleKeyPress = function handleKeyPress(e) { - if (e.which === ESC && this.closeable()) { - this.close(); - } - }; - - /** - * Returns the label string for this modal. Primarily used for accessibility. - * - * @return {string} - * the localized or raw label of this modal. - */ - - - ModalDialog.prototype.label = function label() { - return this.options_.label || this.localize('Modal Window'); - }; - - /** - * Returns the description string for this modal. Primarily used for - * accessibility. - * - * @return {string} - * The localized or raw description of this modal. - */ - - - ModalDialog.prototype.description = function description() { - var desc = this.options_.description || this.localize('This is a modal window.'); - - // Append a universal closeability message if the modal is closeable. - if (this.closeable()) { - desc += ' ' + this.localize('This modal can be closed by pressing the Escape key or activating the close button.'); - } - - return desc; - }; - - /** - * Opens the modal. - * - * @fires ModalDialog#beforemodalopen - * @fires ModalDialog#modalopen - * - * @return {ModalDialog} - * Returns itself; method can be chained. - */ - - - ModalDialog.prototype.open = function open() { - if (!this.opened_) { - var player = this.player(); - - /** - * Fired just before a `ModalDialog` is opened. - * - * @event ModalDialog#beforemodalopen - * @type {EventTarget~Event} - */ - this.trigger('beforemodalopen'); - this.opened_ = true; - - // Fill content if the modal has never opened before and - // never been filled. - if (this.options_.fillAlways || !this.hasBeenOpened_ && !this.hasBeenFilled_) { - this.fill(); - } - - // If the player was playing, pause it and take note of its previously - // playing state. - this.wasPlaying_ = !player.paused(); - - if (this.wasPlaying_) { - player.pause(); - } - - if (this.closeable()) { - this.on(this.el_.ownerDocument, 'keydown', Fn.bind(this, this.handleKeyPress)); - } - - player.controls(false); - this.show(); - this.el().setAttribute('aria-hidden', 'false'); - - /** - * Fired just after a `ModalDialog` is opened. - * - * @event ModalDialog#modalopen - * @type {EventTarget~Event} - */ - this.trigger('modalopen'); - this.hasBeenOpened_ = true; - } - return this; - }; - - /** - * If the `ModalDialog` is currently open or closed. - * - * @param {boolean} [value] - * If given, it will open (`true`) or close (`false`) the modal. - * - * @return {boolean} - * the current open state of the modaldialog - */ - - - ModalDialog.prototype.opened = function opened(value) { - if (typeof value === 'boolean') { - this[value ? 'open' : 'close'](); - } - return this.opened_; - }; - - /** - * Closes the modal, does nothing if the `ModalDialog` is - * not open. - * - * @fires ModalDialog#beforemodalclose - * @fires ModalDialog#modalclose - * - * @return {ModalDialog} - * Returns itself; method can be chained. - */ - - - ModalDialog.prototype.close = function close() { - if (this.opened_) { - var player = this.player(); - - /** - * Fired just before a `ModalDialog` is closed. - * - * @event ModalDialog#beforemodalclose - * @type {EventTarget~Event} - */ - this.trigger('beforemodalclose'); - this.opened_ = false; - - if (this.wasPlaying_) { - player.play(); - } - - if (this.closeable()) { - this.off(this.el_.ownerDocument, 'keydown', Fn.bind(this, this.handleKeyPress)); - } - - player.controls(true); - this.hide(); - this.el().setAttribute('aria-hidden', 'true'); - - /** - * Fired just after a `ModalDialog` is closed. - * - * @event ModalDialog#modalclose - * @type {EventTarget~Event} - */ - this.trigger('modalclose'); - - if (this.options_.temporary) { - this.dispose(); - } - } - return this; - }; - - /** - * Check to see if the `ModalDialog` is closeable via the UI. - * - * @param {boolean} [value] - * If given as a boolean, it will set the `closeable` option. - * - * @return {boolean} - * Returns the final value of the closable option. - */ - - - ModalDialog.prototype.closeable = function closeable(value) { - if (typeof value === 'boolean') { - var closeable = this.closeable_ = !!value; - var close = this.getChild('closeButton'); - - // If this is being made closeable and has no close button, add one. - if (closeable && !close) { - - // The close button should be a child of the modal - not its - // content element, so temporarily change the content element. - var temp = this.contentEl_; - - this.contentEl_ = this.el_; - close = this.addChild('closeButton', { controlText: 'Close Modal Dialog' }); - this.contentEl_ = temp; - this.on(close, 'close', this.close); - } - - // If this is being made uncloseable and has a close button, remove it. - if (!closeable && close) { - this.off(close, 'close', this.close); - this.removeChild(close); - close.dispose(); - } - } - return this.closeable_; - }; - - /** - * Fill the modal's content element with the modal's "content" option. - * The content element will be emptied before this change takes place. - * - * @return {ModalDialog} - * Returns itself; method can be chained. - */ - - - ModalDialog.prototype.fill = function fill() { - return this.fillWith(this.content()); - }; - - /** - * Fill the modal's content element with arbitrary content. - * The content element will be emptied before this change takes place. - * - * @fires ModalDialog#beforemodalfill - * @fires ModalDialog#modalfill - * - * @param {Mixed} [content] - * The same rules apply to this as apply to the `content` option. - * - * @return {ModalDialog} - * Returns itself; method can be chained. - */ - - - ModalDialog.prototype.fillWith = function fillWith(content) { - var contentEl = this.contentEl(); - var parentEl = contentEl.parentNode; - var nextSiblingEl = contentEl.nextSibling; - - /** - * Fired just before a `ModalDialog` is filled with content. - * - * @event ModalDialog#beforemodalfill - * @type {EventTarget~Event} - */ - this.trigger('beforemodalfill'); - this.hasBeenFilled_ = true; - - // Detach the content element from the DOM before performing - // manipulation to avoid modifying the live DOM multiple times. - parentEl.removeChild(contentEl); - this.empty(); - Dom.insertContent(contentEl, content); - /** - * Fired just after a `ModalDialog` is filled with content. - * - * @event ModalDialog#modalfill - * @type {EventTarget~Event} - */ - this.trigger('modalfill'); - - // Re-inject the re-filled content element. - if (nextSiblingEl) { - parentEl.insertBefore(contentEl, nextSiblingEl); + * The element with added text content. + */ + + function textContent(el, text) { + if (typeof el.textContent === 'undefined') { + el.innerText = text; } else { - parentEl.appendChild(contentEl); - } - - return this; - }; - - /** - * Empties the content element. This happens anytime the modal is filled. - * - * @fires ModalDialog#beforemodalempty - * @fires ModalDialog#modalempty - * - * @return {ModalDialog} - * Returns itself; method can be chained. - */ - - - ModalDialog.prototype.empty = function empty() { - /** - * Fired just before a `ModalDialog` is emptied. - * - * @event ModalDialog#beforemodalempty - * @type {EventTarget~Event} - */ - this.trigger('beforemodalempty'); - Dom.emptyEl(this.contentEl()); - - /** - * Fired just after a `ModalDialog` is emptied. - * - * @event ModalDialog#modalempty - * @type {EventTarget~Event} - */ - this.trigger('modalempty'); - return this; - }; - - /** - * Gets or sets the modal content, which gets normalized before being - * rendered into the DOM. - * - * This does not update the DOM or fill the modal, but it is called during - * that process. - * - * @param {Mixed} [value] - * If defined, sets the internal content value to be used on the - * next call(s) to `fill`. This value is normalized before being - * inserted. To "clear" the internal content value, pass `null`. - * - * @return {Mixed} - * The current content of the modal dialog - */ - - - ModalDialog.prototype.content = function content(value) { - if (typeof value !== 'undefined') { - this.content_ = value; - } - return this.content_; - }; - - return ModalDialog; -}(_component2['default']); - -/** - * Default options for `ModalDialog` default options. - * - * @type {Object} - * @private - */ - - -ModalDialog.prototype.options_ = { - temporary: true -}; - -_component2['default'].registerComponent('ModalDialog', ModalDialog); -exports['default'] = ModalDialog; - -},{"5":5,"81":81,"83":83}],51:[function(_dereq_,module,exports){ -'use strict';exports.__esModule=true;var _component=_dereq_(5);var _component2=_interopRequireDefault(_component);var _document=_dereq_(94);var _document2=_interopRequireDefault(_document);var _window=_dereq_(95);var _window2=_interopRequireDefault(_window);var _events=_dereq_(82);var Events=_interopRequireWildcard(_events);var _dom=_dereq_(81);var Dom=_interopRequireWildcard(_dom);var _fn=_dereq_(83);var Fn=_interopRequireWildcard(_fn);var _guid=_dereq_(85);var Guid=_interopRequireWildcard(_guid);var _browser=_dereq_(78);var browser=_interopRequireWildcard(_browser);var _log=_dereq_(86);var _log2=_interopRequireDefault(_log);var _toTitleCase=_dereq_(91);var _toTitleCase2=_interopRequireDefault(_toTitleCase);var _timeRanges=_dereq_(90);var _buffer=_dereq_(79);var _stylesheet=_dereq_(89);var stylesheet=_interopRequireWildcard(_stylesheet);var _fullscreenApi=_dereq_(44);var _fullscreenApi2=_interopRequireDefault(_fullscreenApi);var _mediaError=_dereq_(46);var _mediaError2=_interopRequireDefault(_mediaError);var _tuple=_dereq_(97);var _tuple2=_interopRequireDefault(_tuple);var _obj=_dereq_(88);var _mergeOptions=_dereq_(87);var _mergeOptions2=_interopRequireDefault(_mergeOptions);var _textTrackListConverter=_dereq_(69);var _textTrackListConverter2=_interopRequireDefault(_textTrackListConverter);var _modalDialog=_dereq_(50);var _modalDialog2=_interopRequireDefault(_modalDialog);var _tech=_dereq_(62);var _tech2=_interopRequireDefault(_tech);var _audioTrackList=_dereq_(63);var _audioTrackList2=_interopRequireDefault(_audioTrackList);var _videoTrackList=_dereq_(76);var _videoTrackList2=_interopRequireDefault(_videoTrackList);_dereq_(61);_dereq_(59);_dereq_(55);_dereq_(68);_dereq_(45);_dereq_(1);_dereq_(4);_dereq_(8);_dereq_(41);_dereq_(71);_dereq_(60);function _interopRequireWildcard(obj){if(obj&&obj.__esModule){return obj;}else{var newObj={};if(obj!=null){for(var key in obj){if(Object.prototype.hasOwnProperty.call(obj,key))newObj[key]=obj[key];}}newObj['default']=obj;return newObj;}}function _interopRequireDefault(obj){return obj&&obj.__esModule?obj:{'default':obj};}function _classCallCheck(instance,Constructor){if(!(instance instanceof Constructor)){throw new TypeError("Cannot call a class as a function");}}function _possibleConstructorReturn(self,call){if(!self){throw new ReferenceError("this hasn't been initialised - super() hasn't been called");}return call&&(typeof call==="object"||typeof call==="function")?call:self;}function _inherits(subClass,superClass){if(typeof superClass!=="function"&&superClass!==null){throw new TypeError("Super expression must either be null or a function, not "+typeof superClass);}subClass.prototype=Object.create(superClass&&superClass.prototype,{constructor:{value:subClass,enumerable:false,writable:true,configurable:true}});if(superClass)Object.setPrototypeOf?Object.setPrototypeOf(subClass,superClass):subClass.__proto__=superClass;}/** - * @file player.js - */// Subclasses Component -// The following imports are used only to ensure that the corresponding modules -// are always included in the video.js package. Importing the modules will -// execute them and they will register themselves with video.js. -// Import Html5 tech, at least for disposing the original video tag. -// The following tech events are simply re-triggered -// on the player when they happen -var TECH_EVENTS_RETRIGGER=[/** - * Fired while the user agent is downloading media data. - * - * @event Player#progress - * @type {EventTarget~Event} - *//** - * Retrigger the `progress` event that was triggered by the {@link Tech}. - * - * @private - * @method Player.prototype.handleTechProgress_ - * @fires Player#progress - * @listens Tech#progress - */'progress',/** - * Fires when the loading of an audio/video is aborted. - * - * @event Player#abort - * @type {EventTarget~Event} - *//** - * Retrigger the `abort` event that was triggered by the {@link Tech}. - * - * @private - * @method Player.prototype.handleTechAbort_ - * @fires Player#abort - * @listens Tech#abort - */'abort',/** - * Fires when the browser is intentionally not getting media data. - * - * @event Player#suspend - * @type {EventTarget~Event} - *//** - * Retrigger the `suspend` event that was triggered by the {@link Tech}. - * - * @private - * @method Player.prototype.handleTechSuspend_ - * @fires Player#suspend - * @listens Tech#suspend - */'suspend',/** - * Fires when the current playlist is empty. - * - * @event Player#emptied - * @type {EventTarget~Event} - *//** - * Retrigger the `emptied` event that was triggered by the {@link Tech}. - * - * @private - * @method Player.prototype.handleTechEmptied_ - * @fires Player#emptied - * @listens Tech#emptied - */'emptied',/** - * Fires when the browser is trying to get media data, but data is not available. - * - * @event Player#stalled - * @type {EventTarget~Event} - *//** - * Retrigger the `stalled` event that was triggered by the {@link Tech}. - * - * @private - * @method Player.prototype.handleTechStalled_ - * @fires Player#stalled - * @listens Tech#stalled - */'stalled',/** - * Fires when the browser has loaded meta data for the audio/video. - * - * @event Player#loadedmetadata - * @type {EventTarget~Event} - *//** - * Retrigger the `stalled` event that was triggered by the {@link Tech}. - * - * @private - * @method Player.prototype.handleTechLoadedmetadata_ - * @fires Player#loadedmetadata - * @listens Tech#loadedmetadata - */'loadedmetadata',/** - * Fires when the browser has loaded the current frame of the audio/video. - * - * @event player#loadeddata - * @type {event} - *//** - * Retrigger the `loadeddata` event that was triggered by the {@link Tech}. - * - * @private - * @method Player.prototype.handleTechLoaddeddata_ - * @fires Player#loadeddata - * @listens Tech#loadeddata - */'loadeddata',/** - * Fires when the current playback position has changed. - * - * @event player#timeupdate - * @type {event} - *//** - * Retrigger the `timeupdate` event that was triggered by the {@link Tech}. - * - * @private - * @method Player.prototype.handleTechTimeUpdate_ - * @fires Player#timeupdate - * @listens Tech#timeupdate - */'timeupdate',/** - * Fires when the playing speed of the audio/video is changed - * - * @event player#ratechange - * @type {event} - *//** - * Retrigger the `ratechange` event that was triggered by the {@link Tech}. - * - * @private - * @method Player.prototype.handleTechRatechange_ - * @fires Player#ratechange - * @listens Tech#ratechange - */'ratechange',/** - * Fires when the volume has been changed - * - * @event player#volumechange - * @type {event} - *//** - * Retrigger the `volumechange` event that was triggered by the {@link Tech}. - * - * @private - * @method Player.prototype.handleTechVolumechange_ - * @fires Player#volumechange - * @listens Tech#volumechange - */'volumechange',/** - * Fires when the text track has been changed - * - * @event player#texttrackchange - * @type {event} - *//** - * Retrigger the `texttrackchange` event that was triggered by the {@link Tech}. - * - * @private - * @method Player.prototype.handleTechTexttrackchange_ - * @fires Player#texttrackchange - * @listens Tech#texttrackchange - */'texttrackchange'];/** - * An instance of the `Player` class is created when any of the Video.js setup methods - * are used to initialize a video. - * ```js - * var myPlayer = videojs('example_video_1'); - * ``` - * - * In the following example, the `data-setup` attribute tells the Video.js library to - * create a player instance when the library is ready. - * ```html - * - * ``` - * - * After an instance has been created it can be accessed globally in two ways: - * 1. By calling `videojs('example_video_1');` - * 2. By using it directly via `videojs.players.example_video_1;` - * - * @extends Component - */var Player=function(_Component){_inherits(Player,_Component);/** - * Create an instance of this class. - * - * @param {Element} tag - * The original video DOM element used for configuring options. - * - * @param {Object} [options] - * Object of option names and values. - * - * @param {Component~ReadyCallback} [ready] - * Ready callback function. - */function Player(tag,options,ready){_classCallCheck(this,Player);// Make sure tag ID exists -tag.id=tag.id||'vjs_video_'+Guid.newGUID();// Set Options -// The options argument overrides options set in the video tag -// which overrides globally set options. -// This latter part coincides with the load order -// (tag must exist before Player) -options=(0,_obj.assign)(Player.getTagSettings(tag),options);// Delay the initialization of children because we need to set up -// player properties first, and can't use `this` before `super()` -options.initChildren=false;// Same with creating the element -options.createEl=false;// we don't want the player to report touch activity on itself -// see enableTouchActivity in Component -options.reportTouchActivity=false;// If language is not set, get the closest lang attribute -if(!options.language){if(typeof tag.closest==='function'){var closest=tag.closest('[lang]');if(closest){options.language=closest.getAttribute('lang');}}else{var element=tag;while(element&&element.nodeType===1){if(Dom.getElAttributes(element).hasOwnProperty('lang')){options.language=element.getAttribute('lang');break;}element=element.parentNode;}}}// Run base component initializing with new options -// if the global option object was accidentally blown away by -// someone, bail early with an informative error -var _this=_possibleConstructorReturn(this,_Component.call(this,null,options,ready));if(!_this.options_||!_this.options_.techOrder||!_this.options_.techOrder.length){throw new Error('No techOrder specified. Did you overwrite '+'videojs.options instead of just changing the '+'properties you want to override?');}// Store the original tag used to set options -_this.tag=tag;// Store the tag attributes used to restore html5 element -_this.tagAttributes=tag&&Dom.getElAttributes(tag);// Update current language -_this.language(_this.options_.language);// Update Supported Languages -if(options.languages){(function(){// Normalise player option languages to lowercase -var languagesToLower={};Object.getOwnPropertyNames(options.languages).forEach(function(name){languagesToLower[name.toLowerCase()]=options.languages[name];});_this.languages_=languagesToLower;})();}else{_this.languages_=Player.prototype.options_.languages;}// Cache for video property values. -_this.cache_={};// Set poster -_this.poster_=options.poster||'';// Set controls -_this.controls_=!!options.controls;// Original tag settings stored in options -// now remove immediately so native controls don't flash. -// May be turned back on by HTML5 tech if nativeControlsForTouch is true -tag.controls=false;/* - * Store the internal state of scrubbing - * - * @private - * @return {Boolean} True if the user is scrubbing - */_this.scrubbing_=false;_this.el_=_this.createEl();// We also want to pass the original player options to each component and plugin -// as well so they don't need to reach back into the player for options later. -// We also need to do another copy of this.options_ so we don't end up with -// an infinite loop. -var playerOptionsCopy=(0,_mergeOptions2['default'])(_this.options_);// Load plugins -if(options.plugins){(function(){var plugins=options.plugins;Object.getOwnPropertyNames(plugins).forEach(function(name){if(typeof this[name]==='function'){this[name](plugins[name]);}else{_log2['default'].error('Unable to find plugin:',name);}},_this);})();}_this.options_.playerOptions=playerOptionsCopy;_this.initChildren();// Set isAudio based on whether or not an audio tag was used -_this.isAudio(tag.nodeName.toLowerCase()==='audio');// Update controls className. Can't do this when the controls are initially -// set because the element doesn't exist yet. -if(_this.controls()){_this.addClass('vjs-controls-enabled');}else{_this.addClass('vjs-controls-disabled');}// Set ARIA label and region role depending on player type -_this.el_.setAttribute('role','region');if(_this.isAudio()){_this.el_.setAttribute('aria-label','audio player');}else{_this.el_.setAttribute('aria-label','video player');}if(_this.isAudio()){_this.addClass('vjs-audio');}if(_this.flexNotSupported_()){_this.addClass('vjs-no-flex');}// TODO: Make this smarter. Toggle user state between touching/mousing -// using events, since devices can have both touch and mouse events. -// if (browser.TOUCH_ENABLED) { -// this.addClass('vjs-touch-enabled'); -// } -// iOS Safari has broken hover handling -if(!browser.IS_IOS){_this.addClass('vjs-workinghover');}// Make player easily findable by ID -Player.players[_this.id_]=_this;// When the player is first initialized, trigger activity so components -// like the control bar show themselves if needed -_this.userActive(true);_this.reportUserActivity();_this.listenForUserActivity_();_this.on('fullscreenchange',_this.handleFullscreenChange_);_this.on('stageclick',_this.handleStageClick_);return _this;}/** - * Destroys the video player and does any necessary cleanup. - * - * ```js - * var myPlayer = videojs('some-player-id'); - * - * myPlayer.src("http://www.example.com/path/to/video.mp4"); - * myPlayer.ready(function() { - * myPlayer.dispose(); - * }); - * ``` - * This is especially helpful if you are dynamically adding and removing videos - * to/from the DOM. - * - * @fires Player#dispose - */Player.prototype.dispose=function dispose(){/** - * Called when the player is being disposed of. - * - * @event Player#dispose - * @type {EventTarget~Event} - */this.trigger('dispose');// prevent dispose from being called twice -this.off('dispose');if(this.styleEl_&&this.styleEl_.parentNode){this.styleEl_.parentNode.removeChild(this.styleEl_);}// Kill reference to this player -Player.players[this.id_]=null;if(this.tag&&this.tag.player){this.tag.player=null;}if(this.el_&&this.el_.player){this.el_.player=null;}if(this.tech_){this.tech_.dispose();}_Component.prototype.dispose.call(this);};/** - * Create the `Player`'s DOM element. - * - * @return {Element} - * The DOM element that gets created. - */Player.prototype.createEl=function createEl(){var el=this.el_=_Component.prototype.createEl.call(this,'div');var tag=this.tag;// Remove width/height attrs from tag so CSS can make it 100% width/height -tag.removeAttribute('width');tag.removeAttribute('height');// Copy over all the attributes from the tag, including ID and class -// ID will now reference player box, not the video tag -var attrs=Dom.getElAttributes(tag);Object.getOwnPropertyNames(attrs).forEach(function(attr){// workaround so we don't totally break IE7 -// http://stackoverflow.com/questions/3653444/css-styles-not-applied-on-dynamic-elements-in-internet-explorer-7 -if(attr==='class'){el.className=attrs[attr];}else{el.setAttribute(attr,attrs[attr]);}});// Update tag id/class for use as HTML5 playback tech -// Might think we should do this after embedding in container so .vjs-tech class -// doesn't flash 100% width/height, but class only applies with .video-js parent -tag.playerId=tag.id;tag.id+='_html5_api';tag.className='vjs-tech';// Make player findable on elements -tag.player=el.player=this;// Default state of video is paused -this.addClass('vjs-paused');// Add a style element in the player that we'll use to set the width/height -// of the player in a way that's still overrideable by CSS, just like the -// video element -if(_window2['default'].VIDEOJS_NO_DYNAMIC_STYLE!==true){this.styleEl_=stylesheet.createStyleElement('vjs-styles-dimensions');var defaultsStyleEl=Dom.$('.vjs-styles-defaults');var head=Dom.$('head');head.insertBefore(this.styleEl_,defaultsStyleEl?defaultsStyleEl.nextSibling:head.firstChild);}// Pass in the width/height/aspectRatio options which will update the style el -this.width(this.options_.width);this.height(this.options_.height);this.fluid(this.options_.fluid);this.aspectRatio(this.options_.aspectRatio);// Hide any links within the video/audio tag, because IE doesn't hide them completely. -var links=tag.getElementsByTagName('a');for(var i=0;i=0){techEl.width=_width;}if(_height>=0){techEl.height=_height;}}return;}var width=void 0;var height=void 0;var aspectRatio=void 0;var idClass=void 0;// The aspect ratio is either used directly or to calculate width and height. -if(this.aspectRatio_!==undefined&&this.aspectRatio_!=='auto'){// Use any aspectRatio that's been specifically set -aspectRatio=this.aspectRatio_;}else if(this.videoWidth()>0){// Otherwise try to get the aspect ratio from the video metadata -aspectRatio=this.videoWidth()+':'+this.videoHeight();}else{// Or use a default. The video element's is 2:1, but 16:9 is more common. -aspectRatio='16:9';}// Get the ratio as a decimal we can use to calculate dimensions -var ratioParts=aspectRatio.split(':');var ratioMultiplier=ratioParts[1]/ratioParts[0];if(this.width_!==undefined){// Use any width that's been specifically set -width=this.width_;}else if(this.height_!==undefined){// Or calulate the width from the aspect ratio if a height has been set -width=this.height_/ratioMultiplier;}else{// Or use the video's metadata, or use the video el's default of 300 -width=this.videoWidth()||300;}if(this.height_!==undefined){// Use any height that's been specifically set -height=this.height_;}else{// Otherwise calculate the height from the ratio and the width -height=width*ratioMultiplier;}// Ensure the CSS class is valid by starting with an alpha character -if(/^[^a-zA-Z]/.test(this.id())){idClass='dimensions-'+this.id();}else{idClass=this.id()+'-dimensions';}// Ensure the right class is still on the player for the style element -this.addClass(idClass);stylesheet.setTextContent(this.styleEl_,'\n .'+idClass+' {\n width: '+width+'px;\n height: '+height+'px;\n }\n\n .'+idClass+'.vjs-fluid {\n padding-top: '+ratioMultiplier*100+'%;\n }\n ');};/** - * Load/Create an instance of playback {@link Tech} including element - * and API methods. Then append the `Tech` element in `Player` as a child. - * - * @param {string} techName - * name of the playback technology - * - * @param {string} source - * video source - * - * @private - */Player.prototype.loadTech_=function loadTech_(techName,source){var _this2=this;// Pause and remove current playback technology -if(this.tech_){this.unloadTech_();}// get rid of the HTML5 video tag as soon as we are using another tech -if(techName!=='Html5'&&this.tag){_tech2['default'].getTech('Html5').disposeMediaElement(this.tag);this.tag.player=null;this.tag=null;}this.techName_=techName;// Turn off API access because we're loading a new tech that might load asynchronously -this.isReady_=false;// Grab tech-specific options from player options and add source and parent element to use. -var techOptions=(0,_obj.assign)({source:source,'nativeControlsForTouch':this.options_.nativeControlsForTouch,'playerId':this.id(),'techId':this.id()+'_'+techName+'_api','videoTracks':this.videoTracks_,'textTracks':this.textTracks_,'audioTracks':this.audioTracks_,'autoplay':this.options_.autoplay,'preload':this.options_.preload,'loop':this.options_.loop,'muted':this.options_.muted,'poster':this.poster(),'language':this.language(),'vtt.js':this.options_['vtt.js']},this.options_[techName.toLowerCase()]);if(this.tag){techOptions.tag=this.tag;}if(source){this.currentType_=source.type;if(source.src===this.cache_.src&&this.cache_.currentTime>0){techOptions.startTime=this.cache_.currentTime;}this.cache_.sources=null;this.cache_.source=source;this.cache_.src=source.src;}// Initialize tech instance -var TechComponent=_tech2['default'].getTech(techName);// Support old behavior of techs being registered as components. -// Remove once that deprecated behavior is removed. -if(!TechComponent){TechComponent=_component2['default'].getComponent(techName);}this.tech_=new TechComponent(techOptions);// player.triggerReady is always async, so don't need this to be async -this.tech_.ready(Fn.bind(this,this.handleTechReady_),true);_textTrackListConverter2['default'].jsonToTextTracks(this.textTracksJson_||[],this.tech_);// Listen to all HTML5-defined events and trigger them on the player -TECH_EVENTS_RETRIGGER.forEach(function(event){_this2.on(_this2.tech_,event,_this2['handleTech'+(0,_toTitleCase2['default'])(event)+'_']);});this.on(this.tech_,'loadstart',this.handleTechLoadStart_);this.on(this.tech_,'waiting',this.handleTechWaiting_);this.on(this.tech_,'canplay',this.handleTechCanPlay_);this.on(this.tech_,'canplaythrough',this.handleTechCanPlayThrough_);this.on(this.tech_,'playing',this.handleTechPlaying_);this.on(this.tech_,'ended',this.handleTechEnded_);this.on(this.tech_,'seeking',this.handleTechSeeking_);this.on(this.tech_,'seeked',this.handleTechSeeked_);this.on(this.tech_,'play',this.handleTechPlay_);this.on(this.tech_,'firstplay',this.handleTechFirstPlay_);this.on(this.tech_,'pause',this.handleTechPause_);this.on(this.tech_,'durationchange',this.handleTechDurationChange_);this.on(this.tech_,'fullscreenchange',this.handleTechFullscreenChange_);this.on(this.tech_,'error',this.handleTechError_);this.on(this.tech_,'loadedmetadata',this.updateStyleEl_);this.on(this.tech_,'posterchange',this.handleTechPosterChange_);this.on(this.tech_,'textdata',this.handleTechTextData_);this.usingNativeControls(this.techGet_('controls'));if(this.controls()&&!this.usingNativeControls()){this.addTechControlsListeners_();}// Add the tech element in the DOM if it was not already there -// Make sure to not insert the original video element if using Html5 -if(this.tech_.el().parentNode!==this.el()&&(techName!=='Html5'||!this.tag)){Dom.insertElFirst(this.tech_.el(),this.el());}// Get rid of the original video tag reference after the first tech is loaded -if(this.tag){this.tag.player=null;this.tag=null;}};/** - * Unload and dispose of the current playback {@link Tech}. - * - * @private - */Player.prototype.unloadTech_=function unloadTech_(){// Save the current text tracks so that we can reuse the same text tracks with the next tech -this.videoTracks_=this.videoTracks();this.textTracks_=this.textTracks();this.audioTracks_=this.audioTracks();this.textTracksJson_=_textTrackListConverter2['default'].textTracksToJson(this.tech_);this.isReady_=false;this.tech_.dispose();this.tech_=false;};/** - * Return a reference to the current {@link Tech}, but only if given an object with the - * `IWillNotUseThisInPlugins` property having a true value. This is try and prevent misuse - * of techs by plugins. - * - * ```js - * var myPlayer = videojs('some-player-id'); - * - * myPlayer.src("http://www.example.com/path/to/video.mp4"); - * myPlayer.ready(function() { - * // function call throws an error if we - * // dont add {IWillNotUseThisInPlugins: true} - * var tech = myPlayer.tech({IWillNotUseThisInPlugins: true}); - * }); - * ``` - * - * @param {Object} safety - * An object that must contain `{IWillNotUseThisInPlugins: true}` - * - * @param {boolean} safety.IWillNotUseThisInPlugins - * Must be set to true or else this function will throw an error. - * - * @return {Tech} - * The Tech - */Player.prototype.tech=function tech(safety){if(safety&&safety.IWillNotUseThisInPlugins){return this.tech_;}var errorText='\n Please make sure that you are not using this inside of a plugin.\n To disable this alert and error, please pass in an object with\n `IWillNotUseThisInPlugins` to the `tech` method. See\n https://github.com/videojs/video.js/issues/2617 for more info.\n ';_window2['default'].alert(errorText);throw new Error(errorText);};/** - * Set up click and touch listeners for the playback element - * - * - On desktops: a click on the video itself will toggle playback - * - On mobile devices: a click on the video toggles controls - * which is done by toggling the user state between active and - * inactive - * - A tap can signal that a user has become active or has become inactive - * e.g. a quick tap on an iPhone movie should reveal the controls. Another - * quick tap should hide them again (signaling the user is in an inactive - * viewing state) - * - In addition to this, we still want the user to be considered inactive after - * a few seconds of inactivity. - * - * > Note: the only part of iOS interaction we can't mimic with this setup - * is a touch and hold on the video element counting as activity in order to - * keep the controls showing, but that shouldn't be an issue. A touch and hold - * on any controls will still keep the user active - * - * @private - */Player.prototype.addTechControlsListeners_=function addTechControlsListeners_(){// Make sure to remove all the previous listeners in case we are called multiple times. -this.removeTechControlsListeners_();// Some browsers (Chrome & IE) don't trigger a click on a flash swf, but do -// trigger mousedown/up. -// http://stackoverflow.com/questions/1444562/javascript-onclick-event-over-flash-object -// Any touch events are set to block the mousedown event from happening -this.on(this.tech_,'mousedown',this.handleTechClick_);// If the controls were hidden we don't want that to change without a tap event -// so we'll check if the controls were already showing before reporting user -// activity -this.on(this.tech_,'touchstart',this.handleTechTouchStart_);this.on(this.tech_,'touchmove',this.handleTechTouchMove_);this.on(this.tech_,'touchend',this.handleTechTouchEnd_);// The tap listener needs to come after the touchend listener because the tap -// listener cancels out any reportedUserActivity when setting userActive(false) -this.on(this.tech_,'tap',this.handleTechTap_);};/** - * Remove the listeners used for click and tap controls. This is needed for - * toggling to controls disabled, where a tap/touch should do nothing. - * - * @private - */Player.prototype.removeTechControlsListeners_=function removeTechControlsListeners_(){// We don't want to just use `this.off()` because there might be other needed -// listeners added by techs that extend this. -this.off(this.tech_,'tap',this.handleTechTap_);this.off(this.tech_,'touchstart',this.handleTechTouchStart_);this.off(this.tech_,'touchmove',this.handleTechTouchMove_);this.off(this.tech_,'touchend',this.handleTechTouchEnd_);this.off(this.tech_,'mousedown',this.handleTechClick_);};/** - * Player waits for the tech to be ready - * - * @private - */Player.prototype.handleTechReady_=function handleTechReady_(){this.triggerReady();// Keep the same volume as before -if(this.cache_.volume){this.techCall_('setVolume',this.cache_.volume);}// Look if the tech found a higher resolution poster while loading -this.handleTechPosterChange_();// Update the duration if available -this.handleTechDurationChange_();// Chrome and Safari both have issues with autoplay. -// In Safari (5.1.1), when we move the video element into the container div, autoplay doesn't work. -// In Chrome (15), if you have autoplay + a poster + no controls, the video gets hidden (but audio plays) -// This fixes both issues. Need to wait for API, so it updates displays correctly -if((this.src()||this.currentSrc())&&this.tag&&this.options_.autoplay&&this.paused()){try{// Chrome Fix. Fixed in Chrome v16. -delete this.tag.poster;}catch(e){(0,_log2['default'])('deleting tag.poster throws in some browsers',e);}this.play();}};/** - * Retrigger the `loadstart` event that was triggered by the {@link Tech}. This - * function will also trigger {@link Player#firstplay} if it is the first loadstart - * for a video. - * - * @fires Player#loadstart - * @fires Player#firstplay - * @listens Tech#loadstart - * @private - */Player.prototype.handleTechLoadStart_=function handleTechLoadStart_(){// TODO: Update to use `emptied` event instead. See #1277. -this.removeClass('vjs-ended');// reset the error state -this.error(null);// If it's already playing we want to trigger a firstplay event now. -// The firstplay event relies on both the play and loadstart events -// which can happen in any order for a new source -if(!this.paused()){/** - * Fired when the user agent begins looking for media data - * - * @event Player#loadstart - * @type {EventTarget~Event} - */this.trigger('loadstart');this.trigger('firstplay');}else{// reset the hasStarted state -this.hasStarted(false);this.trigger('loadstart');}};/** - * Add/remove the vjs-has-started class - * - * @fires Player#firstplay - * - * @param {boolean} hasStarted - * - true: adds the class - * - false: remove the class - * - * @return {boolean} - * the boolean value of hasStarted - */Player.prototype.hasStarted=function hasStarted(_hasStarted){if(_hasStarted!==undefined){// only update if this is a new value -if(this.hasStarted_!==_hasStarted){this.hasStarted_=_hasStarted;if(_hasStarted){this.addClass('vjs-has-started');// trigger the firstplay event if this newly has played -this.trigger('firstplay');}else{this.removeClass('vjs-has-started');}}return this;}return!!this.hasStarted_;};/** - * Fired whenever the media begins or resumes playback - * - * @see [Spec]{@link https://html.spec.whatwg.org/multipage/embedded-content.html#dom-media-play} - * @fires Player#play - * @listens Tech#play - * @private - */Player.prototype.handleTechPlay_=function handleTechPlay_(){this.removeClass('vjs-ended');this.removeClass('vjs-paused');this.addClass('vjs-playing');// hide the poster when the user hits play -this.hasStarted(true);/** - * Triggered whenever an {@link Tech#play} event happens. Indicates that - * playback has started or resumed. - * - * @event Player#play - * @type {EventTarget~Event} - */this.trigger('play');};/** - * Retrigger the `waiting` event that was triggered by the {@link Tech}. - * - * @fires Player#waiting - * @listens Tech#waiting - * @private - */Player.prototype.handleTechWaiting_=function handleTechWaiting_(){var _this3=this;this.addClass('vjs-waiting');/** - * A readyState change on the DOM element has caused playback to stop. - * - * @event Player#waiting - * @type {EventTarget~Event} - */this.trigger('waiting');this.one('timeupdate',function(){return _this3.removeClass('vjs-waiting');});};/** - * Retrigger the `canplay` event that was triggered by the {@link Tech}. - * > Note: This is not consistent between browsers. See #1351 - * - * @fires Player#canplay - * @listens Tech#canplay - * @private - */Player.prototype.handleTechCanPlay_=function handleTechCanPlay_(){this.removeClass('vjs-waiting');/** - * The media has a readyState of HAVE_FUTURE_DATA or greater. - * - * @event Player#canplay - * @type {EventTarget~Event} - */this.trigger('canplay');};/** - * Retrigger the `canplaythrough` event that was triggered by the {@link Tech}. - * - * @fires Player#canplaythrough - * @listens Tech#canplaythrough - * @private - */Player.prototype.handleTechCanPlayThrough_=function handleTechCanPlayThrough_(){this.removeClass('vjs-waiting');/** - * The media has a readyState of HAVE_ENOUGH_DATA or greater. This means that the - * entire media file can be played without buffering. - * - * @event Player#canplaythrough - * @type {EventTarget~Event} - */this.trigger('canplaythrough');};/** - * Retrigger the `playing` event that was triggered by the {@link Tech}. - * - * @fires Player#playing - * @listens Tech#playing - * @private - */Player.prototype.handleTechPlaying_=function handleTechPlaying_(){this.removeClass('vjs-waiting');/** - * The media is no longer blocked from playback, and has started playing. - * - * @event Player#playing - * @type {EventTarget~Event} - */this.trigger('playing');};/** - * Retrigger the `seeking` event that was triggered by the {@link Tech}. - * - * @fires Player#seeking - * @listens Tech#seeking - * @private - */Player.prototype.handleTechSeeking_=function handleTechSeeking_(){this.addClass('vjs-seeking');/** - * Fired whenever the player is jumping to a new time - * - * @event Player#seeking - * @type {EventTarget~Event} - */this.trigger('seeking');};/** - * Retrigger the `seeked` event that was triggered by the {@link Tech}. - * - * @fires Player#seeked - * @listens Tech#seeked - * @private - */Player.prototype.handleTechSeeked_=function handleTechSeeked_(){this.removeClass('vjs-seeking');/** - * Fired when the player has finished jumping to a new time - * - * @event Player#seeked - * @type {EventTarget~Event} - */this.trigger('seeked');};/** - * Retrigger the `firstplay` event that was triggered by the {@link Tech}. - * - * @fires Player#firstplay - * @listens Tech#firstplay - * @private - */Player.prototype.handleTechFirstPlay_=function handleTechFirstPlay_(){// If the first starttime attribute is specified -// then we will start at the given offset in seconds -if(this.options_.starttime){this.currentTime(this.options_.starttime);}this.addClass('vjs-has-started');/** - * Fired the first time a video is played. Not part of the HLS spec, and this is - * probably not the best implementation yet, so use sparingly. If you don't have a - * reason to prevent playback, use `myPlayer.one('play');` instead. - * - * @event Player#firstplay - * @type {EventTarget~Event} - */this.trigger('firstplay');};/** - * Retrigger the `pause` event that was triggered by the {@link Tech}. - * - * @fires Player#pause - * @listens Tech#pause - * @private - */Player.prototype.handleTechPause_=function handleTechPause_(){this.removeClass('vjs-playing');this.addClass('vjs-paused');/** - * Fired whenever the media has been paused - * - * @event Player#pause - * @type {EventTarget~Event} - */this.trigger('pause');};/** - * Retrigger the `ended` event that was triggered by the {@link Tech}. - * - * @fires Player#ended - * @listens Tech#ended - * @private - */Player.prototype.handleTechEnded_=function handleTechEnded_(){this.addClass('vjs-ended');if(this.options_.loop){this.currentTime(0);this.play();}else if(!this.paused()){this.pause();}/** - * Fired when the end of the media resource is reached (currentTime == duration) - * - * @event Player#ended - * @type {EventTarget~Event} - */this.trigger('ended');};/** - * Fired when the duration of the media resource is first known or changed - * - * @listens Tech#durationchange - * @private - */Player.prototype.handleTechDurationChange_=function handleTechDurationChange_(){this.duration(this.techGet_('duration'));};/** - * Handle a click on the media element to play/pause - * - * @param {EventTarget~Event} event - * the event that caused this function to trigger - * - * @listens Tech#mousedown - * @private - */Player.prototype.handleTechClick_=function handleTechClick_(event){// We're using mousedown to detect clicks thanks to Flash, but mousedown -// will also be triggered with right-clicks, so we need to prevent that -if(event.button!==0){return;}// When controls are disabled a click should not toggle playback because -// the click is considered a control -if(this.controls()){if(this.paused()){this.play();}else{this.pause();}}};/** - * Handle a tap on the media element. It will toggle the user - * activity state, which hides and shows the controls. - * - * @listens Tech#tap - * @private - */Player.prototype.handleTechTap_=function handleTechTap_(){this.userActive(!this.userActive());};/** - * Handle touch to start - * - * @listens Tech#touchstart - * @private - */Player.prototype.handleTechTouchStart_=function handleTechTouchStart_(){this.userWasActive=this.userActive();};/** - * Handle touch to move - * - * @listens Tech#touchmove - * @private - */Player.prototype.handleTechTouchMove_=function handleTechTouchMove_(){if(this.userWasActive){this.reportUserActivity();}};/** - * Handle touch to end - * - * @param {EventTarget~Event} event - * the touchend event that triggered - * this function - * - * @listens Tech#touchend - * @private - */Player.prototype.handleTechTouchEnd_=function handleTechTouchEnd_(event){// Stop the mouse events from also happening -event.preventDefault();};/** - * Fired when the player switches in or out of fullscreen mode - * - * @private - * @listens Player#fullscreenchange - */Player.prototype.handleFullscreenChange_=function handleFullscreenChange_(){if(this.isFullscreen()){this.addClass('vjs-fullscreen');}else{this.removeClass('vjs-fullscreen');}};/** - * native click events on the SWF aren't triggered on IE11, Win8.1RT - * use stageclick events triggered from inside the SWF instead - * - * @private - * @listens stageclick - */Player.prototype.handleStageClick_=function handleStageClick_(){this.reportUserActivity();};/** - * Handle Tech Fullscreen Change - * - * @param {EventTarget~Event} event - * the fullscreenchange event that triggered this function - * - * @param {Object} data - * the data that was sent with the event - * - * @private - * @listens Tech#fullscreenchange - * @fires Player#fullscreenchange - */Player.prototype.handleTechFullscreenChange_=function handleTechFullscreenChange_(event,data){if(data){this.isFullscreen(data.isFullscreen);}/** - * Fired when going in and out of fullscreen. - * - * @event Player#fullscreenchange - * @type {EventTarget~Event} - */this.trigger('fullscreenchange');};/** - * Fires when an error occurred during the loading of an audio/video. - * - * @private - * @listens Tech#error - */Player.prototype.handleTechError_=function handleTechError_(){var error=this.tech_.error();this.error(error);};/** - * Retrigger the `textdata` event that was triggered by the {@link Tech}. - * - * @fires Player#textdata - * @listens Tech#textdata - * @private - */Player.prototype.handleTechTextData_=function handleTechTextData_(){var data=null;if(arguments.length>1){data=arguments[1];}/** - * Fires when we get a textdata event from tech - * - * @event Player#textdata - * @type {EventTarget~Event} - */this.trigger('textdata',data);};/** - * Get object for cached values. - * - * @return {Object} - * get the current object cache - */Player.prototype.getCache=function getCache(){return this.cache_;};/** - * Pass values to the playback tech - * - * @param {string} [method] - * the method to call - * - * @param {Object} arg - * the argument to pass - * - * @private - */Player.prototype.techCall_=function techCall_(method,arg){// If it's not ready yet, call method when it is -if(this.tech_&&!this.tech_.isReady_){this.tech_.ready(function(){this[method](arg);},true);// Otherwise call method now -}else{try{if(this.tech_){this.tech_[method](arg);}}catch(e){(0,_log2['default'])(e);throw e;}}};/** - * Get calls can't wait for the tech, and sometimes don't need to. - * - * @param {string} method - * Tech method - * - * @return {Function|undefined} - * the method or undefined - * - * @private - */Player.prototype.techGet_=function techGet_(method){if(this.tech_&&this.tech_.isReady_){// Flash likes to die and reload when you hide or reposition it. -// In these cases the object methods go away and we get errors. -// When that happens we'll catch the errors and inform tech that it's not ready any more. -try{return this.tech_[method]();}catch(e){// When building additional tech libs, an expected method may not be defined yet -if(this.tech_[method]===undefined){(0,_log2['default'])('Video.js: '+method+' method not defined for '+this.techName_+' playback technology.',e);// When a method isn't available on the object it throws a TypeError -}else if(e.name==='TypeError'){(0,_log2['default'])('Video.js: '+method+' unavailable on '+this.techName_+' playback technology element.',e);this.tech_.isReady_=false;}else{(0,_log2['default'])(e);}throw e;}}return;};/** - * start media playback - * ```js - * var myPlayer = videojs('some-player-id'); - * - * myPlayer.src("http://www.example.com/path/to/video.mp4"); - * myPlayer.ready(function() { - * myPlayer.play(); - * }); - * ``` - * - * @return {Player} - * A reference to the player object this function was called on - */Player.prototype.play=function play(){// Only calls the tech's play if we already have a src loaded -if(this.src()||this.currentSrc()){this.techCall_('play');}else{this.tech_.one('loadstart',function(){this.play();});}return this;};/** - * Pause the video playback - * - * ```js - * var myPlayer = videojs('some-player-id'); - * - * myPlayer.src("http://www.example.com/path/to/video.mp4"); - * myPlayer.ready(function() { - * myPlayer.play(); - * myPlayer.pause(); - * }); - * ``` - * - * @return {Player} - * A reference to the player object this function was called on - */Player.prototype.pause=function pause(){this.techCall_('pause');return this;};/** - * Check if the player is paused or has yet to play - * - * ```js - * var myPlayer = videojs('some-player-id'); - * - * myPlayer.src("http://www.example.com/path/to/video.mp4"); - * - * myPlayer.ready(function() { - * // true - * console.log(myPlayer.paused()); - * // false - * console.log(!myPlayer.paused()); - * - * myPlayer.play(); - * // false - * console.log(myPlayer.paused()); - * // true - * console.log(!myPlayer.paused()); - * - * myPlayer.pause(); - * // true - * console.log(myPlayer.paused()); - * // false - * console.log(!myPlayer.paused()); - * }); - * - * ``` - * - * @return {boolean} - * - false: if the media is currently playing - * - true: if media is not currently playing - */Player.prototype.paused=function paused(){// The initial state of paused should be true (in Safari it's actually false) -return this.techGet_('paused')===false?false:true;};/** - * Returns whether or not the user is "scrubbing". Scrubbing is - * when the user has clicked the progress bar handle and is - * dragging it along the progress bar. - * - * @param {boolean} [isScrubbing] - * wether the user is or is not scrubbing - * - * @return {boolean|Player} - * A instance of the player that called this function when setting, - * and the value of scrubbing when getting - */Player.prototype.scrubbing=function scrubbing(isScrubbing){if(isScrubbing!==undefined){this.scrubbing_=!!isScrubbing;if(isScrubbing){this.addClass('vjs-scrubbing');}else{this.removeClass('vjs-scrubbing');}return this;}return this.scrubbing_;};/** - * Get or set the current time (in seconds) - * - * ```js - * var myPlayer = videojs('some-player-id'); - * - * myPlayer.src("http://www.example.com/path/to/video.mp4"); - * myPlayer.ready(function() { - * // set current time to 2 minutes into the video - * myPlayer.currentTime(120); - * - * // get the current time, should be 120 seconds - * var whereYouAt = myPlayer.currentTime(); - * }); - * ``` - * - * @param {number|string} [seconds] - * The time to seek to in seconds - * - * @return {Player|number} - * - the current time in seconds when getting - * - a reference to the current player object when - * getting - */Player.prototype.currentTime=function currentTime(seconds){if(seconds!==undefined){this.techCall_('setCurrentTime',seconds);return this;}// cache last currentTime and return. default to 0 seconds -// -// Caching the currentTime is meant to prevent a massive amount of reads on the tech's -// currentTime when scrubbing, but may not provide much performance benefit afterall. -// Should be tested. Also something has to read the actual current time or the cache will -// never get updated. -this.cache_.currentTime=this.techGet_('currentTime')||0;return this.cache_.currentTime;};/** - * Normally gets the length in time of the video in seconds; - * in all but the rarest use cases an argument will NOT be passed to the method - * - * ```js - * var myPlayer = videojs('some-player-id'); - * - * myPlayer.src("http://www.example.com/path/to/video.mp4"); - * myPlayer.ready(function() { - * var lengthOfVideo = myPlayer.duration(); - * }); - * ``` - * > **NOTE**: The video must have started loading before the duration can be - * known, and in the case of Flash, may not be known until the video starts - * playing. - * - * @fires Player#durationchange - * - * @param {number} [seconds] - * The duration of the video to set in seconds - * - * @return {number|Player} - * - The duration of the video in seconds when getting - * - A reference to the player that called this function - * when setting - */Player.prototype.duration=function duration(seconds){if(seconds===undefined){return this.cache_.duration||0;}seconds=parseFloat(seconds)||0;// Standardize on Inifity for signaling video is live -if(seconds<0){seconds=Infinity;}if(seconds!==this.cache_.duration){// Cache the last set value for optimized scrubbing (esp. Flash) -this.cache_.duration=seconds;if(seconds===Infinity){this.addClass('vjs-live');}else{this.removeClass('vjs-live');}/** - * @event Player#durationchange - * @type {EventTarget~Event} - */this.trigger('durationchange');}return this;};/** - * Calculates how much time is left in the video. Not part - * of the native video API. - * - * ```js - * var myPlayer = videojs('some-player-id'); - * myPlayer.src("http://www.example.com/path/to/video.mp4"); - * myPlayer.ready(function() { - * myPlayer.currentTime(10); - * - * // should be 10 seconds less than duration - * console.log(myPlayer.remainingTime()); - * }); - * ``` - * - * @return {number} - * The time remaining in seconds - */Player.prototype.remainingTime=function remainingTime(){return this.duration()-this.currentTime();};// -// Kind of like an array of portions of the video that have been downloaded. -/** - * Get a TimeRange object with an array of the times of the video - * that have been downloaded. If you just want the percent of the - * video that's been downloaded, use bufferedPercent. - * - * ```js - * var myPlayer = videojs('some-player-id'); - * - * myPlayer.src("http://www.example.com/path/to/video.mp4"); - * myPlayer.ready(function() { - * var bufferedTimeRange = myPlayer.buffered(); - * - * // number of different ranges of time have been buffered. - * // Usually 1 - * var numberOfRanges = bufferedTimeRange.length, - * - * // Time in seconds when the first range starts. - * // Usually 0 - * var firstRangeStart = bufferedTimeRange.start(0), - * - * // Time in seconds when the first range ends - * var firstRangeEnd = bufferedTimeRange.end(0), - * - * // Length in seconds of the first time range - * var firstRangeLength = firstRangeEnd - firstRangeStart; - * }); - * ``` - * - * @see [Buffered Spec]{@link http://dev.w3.org/html5/spec/video.html#dom-media-buffered} - * - * @return {TimeRange} - * A mock TimeRange object (following HTML spec) - */Player.prototype.buffered=function buffered(){var buffered=this.techGet_('buffered');if(!buffered||!buffered.length){buffered=(0,_timeRanges.createTimeRange)(0,0);}return buffered;};/** - * Get the percent (as a decimal) of the video that's been downloaded. - * This method is not a part of the native HTML video API. - * - * ```js - * var myPlayer = videojs('some-player-id'); - * - * myPlayer.src("http://www.example.com/path/to/video.mp4"); - * myPlayer.ready(function() { - * // example 0.11 aka 11% - * var howMuchIsDownloaded = myPlayer.bufferedPercent(); - * }); - * ``` - * - * @return {number} - * A decimal between 0 and 1 representing the percent - * that is bufferred 0 being 0% and 1 being 100% - */Player.prototype.bufferedPercent=function bufferedPercent(){return(0,_buffer.bufferedPercent)(this.buffered(),this.duration());};/** - * Get the ending time of the last buffered time range - * This is used in the progress bar to encapsulate all time ranges. - * - * @return {number} - * The end of the last buffered time range - */Player.prototype.bufferedEnd=function bufferedEnd(){var buffered=this.buffered();var duration=this.duration();var end=buffered.end(buffered.length-1);if(end>duration){end=duration;}return end;};/** - * Get or set the current volume of the media - * - * ```js - * var myPlayer = videojs('some-player-id'); - * - * myPlayer.src("http://www.example.com/path/to/video.mp4"); - * myPlayer.ready(function() { - * // get - * var howLoudIsIt = myPlayer.volume(); - * // set - * myPlayer.volume(0.5); // Set volume to half - * }); - * ``` - * - * @param {number} [percentAsDecimal] - * The new volume as a decimal percent: - * - 0 is muted/0%/off - * - 1.0 is 100%/full - * - 0.5 is half volume or 50% - * - * @return {Player|number} - * a reference to the calling player when setting and the - * current volume as a percent when getting - */Player.prototype.volume=function volume(percentAsDecimal){var vol=void 0;if(percentAsDecimal!==undefined){// Force value to between 0 and 1 -vol=Math.max(0,Math.min(1,parseFloat(percentAsDecimal)));this.cache_.volume=vol;this.techCall_('setVolume',vol);return this;}// Default to 1 when returning current volume. -vol=parseFloat(this.techGet_('volume'));return isNaN(vol)?1:vol;};/** - * Get the current muted state, or turn mute on or off - * ```js - * var myPlayer = videojs('some-player-id'); - * - * myPlayer.src("http://www.example.com/path/to/video.mp4"); - * myPlayer.ready(function() { - * // get, should be false - * console.log(myPlayer.muted()); - * // set to true - * myPlayer.muted(true); - * // get should be true - * console.log(myPlayer.muted()); - * }); - * ``` - * - * @param {boolean} [muted] - * - true to mute - * - false to unmute - * - * @return {boolean|Player} - * - true if mute is on and getting - * - false if mute is off and getting - * - A reference to the current player when setting - */Player.prototype.muted=function muted(_muted){if(_muted!==undefined){this.techCall_('setMuted',_muted);return this;}return this.techGet_('muted')||false;};/** - * Check if current tech can support native fullscreen - * (e.g. with built in controls like iOS, so not our flash swf) - * - * @return {boolean} - * if native fullscreen is supported - */Player.prototype.supportsFullScreen=function supportsFullScreen(){return this.techGet_('supportsFullScreen')||false;};/** - * Check if the player is in fullscreen mode or tell the player that it - * is or is not in fullscreen mode. - * - * ```js - * var myPlayer = videojs('some-player-id'); - * - * myPlayer.src("http://www.example.com/path/to/video.mp4"); - * myPlayer.ready(function() { - * // get, should be false - * console.log(myPlayer.isFullscreen()); - * - * // set, tell the player it's in fullscreen - * myPlayer.isFullscreen(true); - * - * // get, should be true - * console.log(myPlayer.isFullscreen()); - * }); - * ``` - * > NOTE: As of the latest HTML5 spec, isFullscreen is no longer an official - * property and instead document.fullscreenElement is used. But isFullscreen is - * still a valuable property for internal player workings. - * - * @param {boolean} [isFS] - * Set the players current fullscreen state - * - * @return {boolean|Player} - * - true if fullscreen is on and getting - * - false if fullscreen is off and getting - * - A reference to the current player when setting - */Player.prototype.isFullscreen=function isFullscreen(isFS){if(isFS!==undefined){this.isFullscreen_=!!isFS;return this;}return!!this.isFullscreen_;};/** - * Increase the size of the video to full screen - * ```js - * var myPlayer = videojs('some-player-id'); - * - * myPlayer.src("http://www.example.com/path/to/video.mp4"); - * myPlayer.ready(function() { - * myPlayer.requestFullscreen(); - * }); - * ``` - * In some browsers, full screen is not supported natively, so it enters - * "full window mode", where the video fills the browser window. - * In browsers and devices that support native full screen, sometimes the - * browser's default controls will be shown, and not the Video.js custom skin. - * This includes most mobile devices (iOS, Android) and older versions of - * Safari. - * - * @fires Player#fullscreenchange - * @return {Player} - * A reference to the current player - */Player.prototype.requestFullscreen=function requestFullscreen(){var fsApi=_fullscreenApi2['default'];this.isFullscreen(true);if(fsApi.requestFullscreen){// the browser supports going fullscreen at the element level so we can -// take the controls fullscreen as well as the video -// Trigger fullscreenchange event after change -// We have to specifically add this each time, and remove -// when canceling fullscreen. Otherwise if there's multiple -// players on a page, they would all be reacting to the same fullscreen -// events -Events.on(_document2['default'],fsApi.fullscreenchange,Fn.bind(this,function documentFullscreenChange(e){this.isFullscreen(_document2['default'][fsApi.fullscreenElement]);// If cancelling fullscreen, remove event listener. -if(this.isFullscreen()===false){Events.off(_document2['default'],fsApi.fullscreenchange,documentFullscreenChange);}/** - * @event Player#fullscreenchange - * @type {EventTarget~Event} - */this.trigger('fullscreenchange');}));this.el_[fsApi.requestFullscreen]();}else if(this.tech_.supportsFullScreen()){// we can't take the video.js controls fullscreen but we can go fullscreen -// with native controls -this.techCall_('enterFullScreen');}else{// fullscreen isn't supported so we'll just stretch the video element to -// fill the viewport -this.enterFullWindow();/** - * @event Player#fullscreenchange - * @type {EventTarget~Event} - */this.trigger('fullscreenchange');}return this;};/** - * Return the video to its normal size after having been in full screen mode - * - * ```js - * var myPlayer = videojs('some-player-id'); - * - * myPlayer.src("http://www.example.com/path/to/video.mp4"); - * myPlayer.ready(function() { - * myPlayer.requestFullscreen(); - * myPlayer.exitFullscreen(); - * }); - * ``` - * - * @fires Player#fullscreenchange - * - * @return {Player} - * A reference to the current player - */Player.prototype.exitFullscreen=function exitFullscreen(){var fsApi=_fullscreenApi2['default'];this.isFullscreen(false);// Check for browser element fullscreen support -if(fsApi.requestFullscreen){_document2['default'][fsApi.exitFullscreen]();}else if(this.tech_.supportsFullScreen()){this.techCall_('exitFullScreen');}else{this.exitFullWindow();/** - * @event Player#fullscreenchange - * @type {EventTarget~Event} - */this.trigger('fullscreenchange');}return this;};/** - * When fullscreen isn't supported we can stretch the - * video container to as wide as the browser will let us. - * - * @fires Player#enterFullWindow - */Player.prototype.enterFullWindow=function enterFullWindow(){this.isFullWindow=true;// Storing original doc overflow value to return to when fullscreen is off -this.docOrigOverflow=_document2['default'].documentElement.style.overflow;// Add listener for esc key to exit fullscreen -Events.on(_document2['default'],'keydown',Fn.bind(this,this.fullWindowOnEscKey));// Hide any scroll bars -_document2['default'].documentElement.style.overflow='hidden';// Apply fullscreen styles -Dom.addElClass(_document2['default'].body,'vjs-full-window');/** - * @event Player#enterFullWindow - * @type {EventTarget~Event} - */this.trigger('enterFullWindow');};/** - * Check for call to either exit full window or - * full screen on ESC key - * - * @param {string} event - * Event to check for key press - */Player.prototype.fullWindowOnEscKey=function fullWindowOnEscKey(event){if(event.keyCode===27){if(this.isFullscreen()===true){this.exitFullscreen();}else{this.exitFullWindow();}}};/** - * Exit full window - * - * @fires Player#exitFullWindow - */Player.prototype.exitFullWindow=function exitFullWindow(){this.isFullWindow=false;Events.off(_document2['default'],'keydown',this.fullWindowOnEscKey);// Unhide scroll bars. -_document2['default'].documentElement.style.overflow=this.docOrigOverflow;// Remove fullscreen styles -Dom.removeElClass(_document2['default'].body,'vjs-full-window');// Resize the box, controller, and poster to original sizes -// this.positionAll(); -/** - * @event Player#exitFullWindow - * @type {EventTarget~Event} - */this.trigger('exitFullWindow');};/** - * Check whether the player can play a given mimetype - * - * @see https://www.w3.org/TR/2011/WD-html5-20110113/video.html#dom-navigator-canplaytype - * - * @param {string} type - * The mimetype to check - * - * @return {string} - * 'probably', 'maybe', or '' (empty string) - */Player.prototype.canPlayType=function canPlayType(type){var can=void 0;// Loop through each playback technology in the options order -for(var i=0,j=this.options_.techOrder;i0){// In milliseconds, if no more activity has occurred the -// user will be considered inactive -inactivityTimeout=this.setTimeout(function(){// Protect against the case where the inactivityTimeout can trigger just -// before the next user activity is picked up by the activity check loop -// causing a flicker -if(!this.userActivity_){this.userActive(false);}},timeout);}}},250);};/** - * Gets or sets the current playback rate. A playback rate of - * 1.0 represents normal speed and 0.5 would indicate half-speed - * playback, for instance. - * - * @see https://html.spec.whatwg.org/multipage/embedded-content.html#dom-media-playbackrate - * - * @param {number} [rate] - * New playback rate to set. - * - * @return {number|Player} - * - The current playback rate when getting or 1.0 - * - the player when setting - */Player.prototype.playbackRate=function playbackRate(rate){if(rate!==undefined){this.techCall_('setPlaybackRate',rate);return this;}if(this.tech_&&this.tech_.featuresPlaybackRate){return this.techGet_('playbackRate');}return 1.0;};/** - * Gets or sets the audio flag - * - * @param {boolean} bool - * - true signals that this is an audio player - * - false signals that this is not an audio player - * - * @return {Player|boolean} - * - the current value of isAudio when getting - * - the player if setting - */Player.prototype.isAudio=function isAudio(bool){if(bool!==undefined){this.isAudio_=!!bool;return this;}return!!this.isAudio_;};/** - * Get the {@link VideoTrackList} - * - * @see https://html.spec.whatwg.org/multipage/embedded-content.html#videotracklist - * - * @return {VideoTrackList} - * the current video track list - */Player.prototype.videoTracks=function videoTracks(){// if we have not yet loadTech_, we create videoTracks_ -// these will be passed to the tech during loading -if(!this.tech_){this.videoTracks_=this.videoTracks_||new _videoTrackList2['default']();return this.videoTracks_;}return this.tech_.videoTracks();};/** - * Get the {@link AudioTrackList} - * - * @see https://html.spec.whatwg.org/multipage/embedded-content.html#audiotracklist - * - * @return {AudioTrackList} - * the current audio track list - */Player.prototype.audioTracks=function audioTracks(){// if we have not yet loadTech_, we create videoTracks_ -// these will be passed to the tech during loading -if(!this.tech_){this.audioTracks_=this.audioTracks_||new _audioTrackList2['default']();return this.audioTracks_;}return this.tech_.audioTracks();};/** - * Get the {@link TextTrackList} - * - * Text tracks are tracks of timed text events. - * - Captions: text displayed over the video - * for the hearing impaired - * - Subtitles: text displayed over the video for - * those who don't understand language in the video - * - Chapters: text displayed in a menu allowing the user to jump - * to particular points (chapters) in the video - * - Descriptions: (not yet implemented) audio descriptions that are read back to - * the user by a screen reading device - * - * @see http://www.w3.org/html/wg/drafts/html/master/embedded-content-0.html#dom-media-texttracks - * - * @return {TextTrackList|undefined} - * The current TextTrackList or undefined if - * or undefined if we don't have a tech - */Player.prototype.textTracks=function textTracks(){// cannot use techGet_ directly because it checks to see whether the tech is ready. -// Flash is unlikely to be ready in time but textTracks should still work. -if(this.tech_){return this.tech_.textTracks();}};/** - * Get the "remote" {@link TextTrackList}. Remote Text Tracks - * are tracks that were added to the HTML video element and can - * be removed, whereas normal texttracks cannot be removed. - * - * - * @return {TextTrackList|undefined} - * The current remote text track list or undefined - * if we don't have a tech - */Player.prototype.remoteTextTracks=function remoteTextTracks(){if(this.tech_){return this.tech_.remoteTextTracks();}};/** - * Get the "remote" {@link HTMLTrackElementList}. - * This gives the user all of the DOM elements that match up - * with the remote {@link TextTrackList}. - * - * @return {HTMLTrackElementList} - * The current remote text track list elements - * or undefined if we don't have a tech - */Player.prototype.remoteTextTrackEls=function remoteTextTrackEls(){if(this.tech_){return this.tech_.remoteTextTrackEls();}};/** - * A helper method for adding a {@link TextTrack} to our - * {@link TextTrackList}. - * - * In addition to the W3C settings we allow adding additional info through options. - * - * @see http://www.w3.org/html/wg/drafts/html/master/embedded-content-0.html#dom-media-addtexttrack - * - * @param {string} [kind] - * the kind of TextTrack you are adding - * - * @param {string} [label] - * the label to give the TextTrack label - * - * @param {string} [language] - * the language to set on the TextTrack - * - * @return {TextTrack|undefined} - * the TextTrack that was added or undefined - * if there is no tech - */Player.prototype.addTextTrack=function addTextTrack(kind,label,language){if(this.tech_){return this.tech_.addTextTrack(kind,label,language);}};/** - * Create a remote {@link TextTrack} and an {@link HTMLTrackElement}. It will - * automatically removed from the video element whenever the source changes, unless - * manualCleanup is set to false. - * - * @param {Object} options - * Options to pass to {@link HTMLTrackElement} during creation. See - * {@link HTMLTrackElement} for object properties that you should use. - * - * @param {boolean} [manualCleanup=true] if set to false, the TextTrack will be - * - * @return {HTMLTrackElement} - * the HTMLTrackElement that was created and added - * to the HTMLTrackElementList and the remote - * TextTrackList - * - * @deprecated The default value of the "manualCleanup" parameter will default - * to "false" in upcoming versions of Video.js - */Player.prototype.addRemoteTextTrack=function addRemoteTextTrack(options,manualCleanup){if(this.tech_){return this.tech_.addRemoteTextTrack(options,manualCleanup);}};/** - * Remove a remote {@link TextTrack} from the respective - * {@link TextTrackList} and {@link HTMLTrackElementList}. - * - * @param {Object} track - * Remote {@link TextTrack} to remove - * - * @return {undefined} - * does not return anything - */Player.prototype.removeRemoteTextTrack=function removeRemoteTextTrack(){var _ref3=arguments.length>0&&arguments[0]!==undefined?arguments[0]:{},_ref3$track=_ref3.track,track=_ref3$track===undefined?arguments[0]:_ref3$track;// destructure the input into an object with a track argument, defaulting to arguments[0] -// default the whole argument to an empty object if nothing was passed in -if(this.tech_){return this.tech_.removeRemoteTextTrack(track);}};/** - * Get video width - * - * @return {number} - * current video width - */Player.prototype.videoWidth=function videoWidth(){return this.tech_&&this.tech_.videoWidth&&this.tech_.videoWidth()||0;};/** - * Get video height - * - * @return {number} - * current video height - */Player.prototype.videoHeight=function videoHeight(){return this.tech_&&this.tech_.videoHeight&&this.tech_.videoHeight()||0;};// Methods to add support for -// initialTime: function() { return this.techCall_('initialTime'); }, -// startOffsetTime: function() { return this.techCall_('startOffsetTime'); }, -// played: function() { return this.techCall_('played'); }, -// defaultPlaybackRate: function() { return this.techCall_('defaultPlaybackRate'); }, -// defaultMuted: function() { return this.techCall_('defaultMuted'); } -/** - * The player's language code - * NOTE: The language should be set in the player options if you want the - * the controls to be built with a specific language. Changing the lanugage - * later will not update controls text. - * - * @param {string} [code] - * the language code to set the player to - * - * @return {string|Player} - * - The current language code when getting - * - A reference to the player when setting - */Player.prototype.language=function language(code){if(code===undefined){return this.language_;}this.language_=String(code).toLowerCase();return this;};/** - * Get the player's language dictionary - * Merge every time, because a newly added plugin might call videojs.addLanguage() at any time - * Languages specified directly in the player options have precedence - * - * @return {Array} - * An array of of supported languages - */Player.prototype.languages=function languages(){return(0,_mergeOptions2['default'])(Player.prototype.options_.languages,this.languages_);};/** - * returns a JavaScript object reperesenting the current track - * information. **DOES not return it as JSON** - * - * @return {Object} - * Object representing the current of track info - */Player.prototype.toJSON=function toJSON(){var options=(0,_mergeOptions2['default'])(this.options_);var tracks=options.tracks;options.tracks=[];for(var i=0;i 1 && arguments[1] !== undefined ? arguments[1] : {}; - - _classCallCheck(this, PopupButton); - - var _this = _possibleConstructorReturn(this, _ClickableComponent.call(this, player, options)); - - _this.update(); - return _this; - } - - /** - * Update the `Popup` that this button is attached to. - */ - - - PopupButton.prototype.update = function update() { - var popup = this.createPopup(); - - if (this.popup) { - this.removeChild(this.popup); - } - - this.popup = popup; - this.addChild(popup); - - if (this.items && this.items.length === 0) { - this.hide(); - } else if (this.items && this.items.length > 1) { - this.show(); - } - }; - - /** - * Create a `Popup`. - Override with specific functionality for component - * - * @abstract - */ - - - PopupButton.prototype.createPopup = function createPopup() {}; - - /** - * Create the `PopupButton`s DOM element. - * - * @return {Element} - * The element that gets created. - */ - - - PopupButton.prototype.createEl = function createEl() { - return _ClickableComponent.prototype.createEl.call(this, 'div', { - className: this.buildCSSClass() - }); - }; - - /** - * Builds the default DOM `className`. - * - * @return {string} - * The DOM `className` for this object. - */ - - - PopupButton.prototype.buildCSSClass = function buildCSSClass() { - var menuButtonClass = 'vjs-menu-button'; - - // If the inline option is passed, we want to use different styles altogether. - if (this.options_.inline === true) { - menuButtonClass += '-inline'; - } else { - menuButtonClass += '-popup'; - } - - return 'vjs-menu-button ' + menuButtonClass + ' ' + _ClickableComponent.prototype.buildCSSClass.call(this); - }; - - return PopupButton; -}(_clickableComponent2['default']); - -_component2['default'].registerComponent('PopupButton', PopupButton); -exports['default'] = PopupButton; - -},{"3":3,"5":5}],54:[function(_dereq_,module,exports){ -'use strict'; - -exports.__esModule = true; - -var _component = _dereq_(5); - -var _component2 = _interopRequireDefault(_component); - -var _dom = _dereq_(81); - -var Dom = _interopRequireWildcard(_dom); - -var _fn = _dereq_(83); - -var Fn = _interopRequireWildcard(_fn); - -var _events = _dereq_(82); - -var Events = _interopRequireWildcard(_events); - -function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key]; } } newObj['default'] = obj; return newObj; } } - -function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; } - -function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } } - -function _possibleConstructorReturn(self, call) { if (!self) { throw new ReferenceError("this hasn't been initialised - super() hasn't been called"); } return call && (typeof call === "object" || typeof call === "function") ? call : self; } - -function _inherits(subClass, superClass) { if (typeof superClass !== "function" && superClass !== null) { throw new TypeError("Super expression must either be null or a function, not " + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; } /** - * @file popup.js - */ - - -/** - * The Popup component is used to build pop up controls. - * - * @extends Component - */ -var Popup = function (_Component) { - _inherits(Popup, _Component); - - function Popup() { - _classCallCheck(this, Popup); - - return _possibleConstructorReturn(this, _Component.apply(this, arguments)); - } - - /** - * Add a popup item to the popup - * - * @param {Object|string} component - * Component or component type to add - * - */ - Popup.prototype.addItem = function addItem(component) { - this.addChild(component); - component.on('click', Fn.bind(this, function () { - this.unlockShowing(); - })); - }; - - /** - * Create the `PopupButton`s DOM element. - * - * @return {Element} - * The element that gets created. - */ - - - Popup.prototype.createEl = function createEl() { - var contentElType = this.options_.contentElType || 'ul'; - - this.contentEl_ = Dom.createEl(contentElType, { - className: 'vjs-menu-content' - }); - - var el = _Component.prototype.createEl.call(this, 'div', { - append: this.contentEl_, - className: 'vjs-menu' - }); - - el.appendChild(this.contentEl_); - - // Prevent clicks from bubbling up. Needed for Popup Buttons, - // where a click on the parent is significant - Events.on(el, 'click', function (event) { - event.preventDefault(); - event.stopImmediatePropagation(); - }); - - return el; - }; - - return Popup; -}(_component2['default']); - -_component2['default'].registerComponent('Popup', Popup); -exports['default'] = Popup; - -},{"5":5,"81":81,"82":82,"83":83}],55:[function(_dereq_,module,exports){ -'use strict'; - -exports.__esModule = true; - -var _clickableComponent = _dereq_(3); - -var _clickableComponent2 = _interopRequireDefault(_clickableComponent); - -var _component = _dereq_(5); - -var _component2 = _interopRequireDefault(_component); - -var _fn = _dereq_(83); - -var Fn = _interopRequireWildcard(_fn); - -var _dom = _dereq_(81); - -var Dom = _interopRequireWildcard(_dom); - -var _browser = _dereq_(78); - -var browser = _interopRequireWildcard(_browser); - -function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key]; } } newObj['default'] = obj; return newObj; } } - -function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; } - -function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } } - -function _possibleConstructorReturn(self, call) { if (!self) { throw new ReferenceError("this hasn't been initialised - super() hasn't been called"); } return call && (typeof call === "object" || typeof call === "function") ? call : self; } - -function _inherits(subClass, superClass) { if (typeof superClass !== "function" && superClass !== null) { throw new TypeError("Super expression must either be null or a function, not " + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; } /** - * @file poster-image.js - */ - - -/** - * A `ClickableComponent` that handles showing the poster image for the player. - * - * @extends ClickableComponent - */ -var PosterImage = function (_ClickableComponent) { - _inherits(PosterImage, _ClickableComponent); - - /** - * Create an instance of this class. - * - * @param {Player} player - * The `Player` that this class should attach to. - * - * @param {Object} [options] - * The key/value store of player options. - */ - function PosterImage(player, options) { - _classCallCheck(this, PosterImage); - - var _this = _possibleConstructorReturn(this, _ClickableComponent.call(this, player, options)); - - _this.update(); - player.on('posterchange', Fn.bind(_this, _this.update)); - return _this; - } - - /** - * Clean up and dispose of the `PosterImage`. - */ - - - PosterImage.prototype.dispose = function dispose() { - this.player().off('posterchange', this.update); - _ClickableComponent.prototype.dispose.call(this); - }; - - /** - * Create the `PosterImage`s DOM element. - * - * @return {Element} - * The element that gets created. - */ - - - PosterImage.prototype.createEl = function createEl() { - var el = Dom.createEl('div', { - className: 'vjs-poster', - - // Don't want poster to be tabbable. - tabIndex: -1 - }); - - // To ensure the poster image resizes while maintaining its original aspect - // ratio, use a div with `background-size` when available. For browsers that - // do not support `background-size` (e.g. IE8), fall back on using a regular - // img element. - if (!browser.BACKGROUND_SIZE_SUPPORTED) { - this.fallbackImg_ = Dom.createEl('img'); - el.appendChild(this.fallbackImg_); + el.textContent = text; } return el; - }; - - /** - * An {@link EventTarget~EventListener} for {@link Player#posterchange} events. - * - * @listens Player#posterchange - * - * @param {EventTarget~Event} [event] - * The `Player#posterchange` event that triggered this function. - */ - - - PosterImage.prototype.update = function update(event) { - var url = this.player().poster(); - - this.setSrc(url); - - // If there's no poster source we should display:none on this component - // so it's not still clickable or right-clickable - if (url) { - this.show(); - } else { - this.hide(); - } - }; - - /** - * Set the source of the `PosterImage` depending on the display method. - * - * @param {String} url - * The URL to the source for the `PosterImage`. - */ - - - PosterImage.prototype.setSrc = function setSrc(url) { - if (this.fallbackImg_) { - this.fallbackImg_.src = url; - } else { - var backgroundImage = ''; - - // Any falsey values should stay as an empty string, otherwise - // this will throw an extra error - if (url) { - backgroundImage = 'url("' + url + '")'; - } - - this.el_.style.backgroundImage = backgroundImage; - } - }; - - /** - * An {@link EventTarget~EventListener} for clicks on the `PosterImage`. See - * {@link ClickableComponent#handleClick} for instances where this will be triggered. - * - * @listens tap - * @listens click - * @listens keydown - * - * @param {EventTarget~Event} event - + The `click`, `tap` or `keydown` event that caused this function to be called. - */ - - - PosterImage.prototype.handleClick = function handleClick(event) { - // We don't want a click to trigger playback when controls are disabled - // but CSS should be hiding the poster to prevent that from happening - if (this.player_.paused()) { - this.player_.play(); - } else { - this.player_.pause(); - } - }; - - return PosterImage; -}(_clickableComponent2['default']); - -_component2['default'].registerComponent('PosterImage', PosterImage); -exports['default'] = PosterImage; - -},{"3":3,"5":5,"78":78,"81":81,"83":83}],56:[function(_dereq_,module,exports){ -'use strict'; - -exports.__esModule = true; -exports.hasLoaded = exports.autoSetupTimeout = exports.autoSetup = undefined; - -var _events = _dereq_(82); - -var Events = _interopRequireWildcard(_events); - -var _document = _dereq_(94); - -var _document2 = _interopRequireDefault(_document); - -var _window = _dereq_(95); - -var _window2 = _interopRequireDefault(_window); - -function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; } - -function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key]; } } newObj['default'] = obj; return newObj; } } - -var _windowLoaded = false; /** - * Functions for setting up a player without user insteraction based on the data-setup - * `attribute` of the video tag. - * - * @file setup.js - * @module setup - */ - -var videojs = void 0; - -/** - * Set up any tags that have a data-setup `attribute` when the player is started. - */ -var autoSetup = function autoSetup() { - // One day, when we stop supporting IE8, go back to this, but in the meantime...*hack hack hack* - // var vids = Array.prototype.slice.call(document.getElementsByTagName('video')); - // var audios = Array.prototype.slice.call(document.getElementsByTagName('audio')); - // var mediaEls = vids.concat(audios); - - // Because IE8 doesn't support calling slice on a node list, we need to loop - // through each list of elements to build up a new, combined list of elements. - var vids = _document2['default'].getElementsByTagName('video'); - var audios = _document2['default'].getElementsByTagName('audio'); - var mediaEls = []; - - if (vids && vids.length > 0) { - for (var i = 0, e = vids.length; i < e; i++) { - mediaEls.push(vids[i]); - } - } - - if (audios && audios.length > 0) { - for (var _i = 0, _e = audios.length; _i < _e; _i++) { - mediaEls.push(audios[_i]); - } - } - - // Check if any media elements exist - if (mediaEls && mediaEls.length > 0) { - - for (var _i2 = 0, _e2 = mediaEls.length; _i2 < _e2; _i2++) { - var mediaEl = mediaEls[_i2]; - - // Check if element exists, has getAttribute func. - // IE seems to consider typeof el.getAttribute == 'object' instead of - // 'function' like expected, at least when loading the player immediately. - if (mediaEl && mediaEl.getAttribute) { - - // Make sure this player hasn't already been set up. - if (mediaEl.player === undefined) { - var options = mediaEl.getAttribute('data-setup'); - - // Check if data-setup attr exists. - // We only auto-setup if they've added the data-setup attr. - if (options !== null) { - // Create new video.js instance. - videojs(mediaEl); - } - } - - // If getAttribute isn't defined, we need to wait for the DOM. - } else { - autoSetupTimeout(1); - break; - } - } - - // No videos were found, so keep looping unless page is finished loading. - } else if (!_windowLoaded) { - autoSetupTimeout(1); - } -}; - -/** - * Wait until the page is loaded before running autoSetup. This will be called in - * autoSetup if `hasLoaded` returns false. - */ -function autoSetupTimeout(wait, vjs) { - if (vjs) { - videojs = vjs; - } - - setTimeout(autoSetup, wait); -} - -if (_document2['default'].readyState === 'complete') { - _windowLoaded = true; -} else { - /** - * Listen for the load event on window, and set _windowLoaded to true. - * - * @listens load - */ - Events.one(_window2['default'], 'load', function () { - _windowLoaded = true; - }); -} - -/** - * check if the document has been loaded - */ -var hasLoaded = function hasLoaded() { - return _windowLoaded; -}; - -exports.autoSetup = autoSetup; -exports.autoSetupTimeout = autoSetupTimeout; -exports.hasLoaded = hasLoaded; - -},{"82":82,"94":94,"95":95}],57:[function(_dereq_,module,exports){ -'use strict'; - -exports.__esModule = true; - -var _component = _dereq_(5); - -var _component2 = _interopRequireDefault(_component); - -var _dom = _dereq_(81); - -var Dom = _interopRequireWildcard(_dom); - -var _obj = _dereq_(88); - -function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key]; } } newObj['default'] = obj; return newObj; } } - -function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; } - -function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } } - -function _possibleConstructorReturn(self, call) { if (!self) { throw new ReferenceError("this hasn't been initialised - super() hasn't been called"); } return call && (typeof call === "object" || typeof call === "function") ? call : self; } - -function _inherits(subClass, superClass) { if (typeof superClass !== "function" && superClass !== null) { throw new TypeError("Super expression must either be null or a function, not " + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; } /** - * @file slider.js - */ - - -/** - * The base functionality for a slider. Can be vertical or horizontal. - * For instance the volume bar or the seek bar on a video is a slider. - * - * @extends Component - */ -var Slider = function (_Component) { - _inherits(Slider, _Component); - - /** - * Create an instance of this class - * - * @param {Player} player - * The `Player` that this class should be attached to. - * - * @param {Object} [options] - * The key/value store of player options. - */ - function Slider(player, options) { - _classCallCheck(this, Slider); - - // Set property names to bar to match with the child Slider class is looking for - var _this = _possibleConstructorReturn(this, _Component.call(this, player, options)); - - _this.bar = _this.getChild(_this.options_.barName); - - // Set a horizontal or vertical class on the slider depending on the slider type - _this.vertical(!!_this.options_.vertical); - - _this.on('mousedown', _this.handleMouseDown); - _this.on('touchstart', _this.handleMouseDown); - _this.on('focus', _this.handleFocus); - _this.on('blur', _this.handleBlur); - _this.on('click', _this.handleClick); - - _this.on(player, 'controlsvisible', _this.update); - _this.on(player, _this.playerEvent, _this.update); - return _this; - } - - /** - * Create the `Button`s DOM element. - * - * @param {string} type - * Type of element to create. - * - * @param {Object} [props={}] - * List of properties in Object form. - * - * @param {Object} [attributes={}] - * list of attributes in Object form. - * - * @return {Element} - * The element that gets created. - */ - - - Slider.prototype.createEl = function createEl(type) { - var props = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : {}; - var attributes = arguments.length > 2 && arguments[2] !== undefined ? arguments[2] : {}; - - // Add the slider element class to all sub classes - props.className = props.className + ' vjs-slider'; - props = (0, _obj.assign)({ - tabIndex: 0 - }, props); - - attributes = (0, _obj.assign)({ - 'role': 'slider', - 'aria-valuenow': 0, - 'aria-valuemin': 0, - 'aria-valuemax': 100, - 'tabIndex': 0 - }, attributes); - - return _Component.prototype.createEl.call(this, type, props, attributes); - }; - - /** - * Handle `mousedown` or `touchstart` events on the `Slider`. - * - * @param {EventTarget~Event} event - * `mousedown` or `touchstart` event that triggered this function - * - * @listens mousedown - * @listens touchstart - * @fires Slider#slideractive - */ - - - Slider.prototype.handleMouseDown = function handleMouseDown(event) { - var doc = this.bar.el_.ownerDocument; - - event.preventDefault(); - Dom.blockTextSelection(); - - this.addClass('vjs-sliding'); - /** - * Triggered when the slider is in an active state - * - * @event Slider#slideractive - * @type {EventTarget~Event} - */ - this.trigger('slideractive'); - - this.on(doc, 'mousemove', this.handleMouseMove); - this.on(doc, 'mouseup', this.handleMouseUp); - this.on(doc, 'touchmove', this.handleMouseMove); - this.on(doc, 'touchend', this.handleMouseUp); - - this.handleMouseMove(event); - }; - - /** - * Handle the `mousemove`, `touchmove`, and `mousedown` events on this `Slider`. - * The `mousemove` and `touchmove` events will only only trigger this function during - * `mousedown` and `touchstart`. This is due to {@link Slider#handleMouseDown} and - * {@link Slider#handleMouseUp}. - * - * @param {EventTarget~Event} event - * `mousedown`, `mousemove`, `touchstart`, or `touchmove` event that triggered - * this function - * - * @listens mousemove - * @listens touchmove - */ - - - Slider.prototype.handleMouseMove = function handleMouseMove(event) {}; - - /** - * Handle `mouseup` or `touchend` events on the `Slider`. - * - * @param {EventTarget~Event} event - * `mouseup` or `touchend` event that triggered this function. - * - * @listens touchend - * @listens mouseup - * @fires Slider#sliderinactive - */ - - - Slider.prototype.handleMouseUp = function handleMouseUp() { - var doc = this.bar.el_.ownerDocument; - - Dom.unblockTextSelection(); - - this.removeClass('vjs-sliding'); - /** - * Triggered when the slider is no longer in an active state. - * - * @event Slider#sliderinactive - * @type {EventTarget~Event} - */ - this.trigger('sliderinactive'); - - this.off(doc, 'mousemove', this.handleMouseMove); - this.off(doc, 'mouseup', this.handleMouseUp); - this.off(doc, 'touchmove', this.handleMouseMove); - this.off(doc, 'touchend', this.handleMouseUp); - - this.update(); - }; - - /** - * Update the progress bar of the `Slider`. - */ - - - Slider.prototype.update = function update() { - // In VolumeBar init we have a setTimeout for update that pops and update to the end of the - // execution stack. The player is destroyed before then update will cause an error - if (!this.el_) { - return; - } - - // If scrubbing, we could use a cached value to make the handle keep up with the user's mouse. - // On HTML5 browsers scrubbing is really smooth, but some flash players are slow, so we might want to utilize this later. - // var progress = (this.player_.scrubbing()) ? this.player_.getCache().currentTime / this.player_.duration() : this.player_.currentTime() / this.player_.duration(); - var progress = this.getPercent(); - var bar = this.bar; - - // If there's no bar... - if (!bar) { - return; - } - - // Protect against no duration and other division issues - if (typeof progress !== 'number' || progress !== progress || progress < 0 || progress === Infinity) { - progress = 0; - } - - // Convert to a percentage for setting - var percentage = (progress * 100).toFixed(2) + '%'; - - // Set the new bar width or height - if (this.vertical()) { - bar.el().style.height = percentage; + } + /** + * Insert an element as the first child node of another + * + * @param {Element} child + * Element to insert + * + * @param {Element} parent + * Element to insert child into + */ + + function prependTo(child, parent) { + if (parent.firstChild) { + parent.insertBefore(child, parent.firstChild); } else { - bar.el().style.width = percentage; - } - }; - - /** - * Calculate distance for slider - * - * @param {EventTarget~Event} event - * The event that caused this function to run. - * - * @return {number} - * The current position of the Slider. - * - postition.x for vertical `Slider`s - * - postition.y for horizontal `Slider`s - */ - - - Slider.prototype.calculateDistance = function calculateDistance(event) { - var position = Dom.getPointerPosition(this.el_, event); - - if (this.vertical()) { - return position.y; - } - return position.x; - }; - - /** - * Handle a `focus` event on this `Slider`. - * - * @param {EventTarget~Event} event - * The `focus` event that caused this function to run. - * - * @listens focus - */ - - - Slider.prototype.handleFocus = function handleFocus() { - this.on(this.bar.el_.ownerDocument, 'keydown', this.handleKeyPress); - }; - - /** - * Handle a `keydown` event on the `Slider`. Watches for left, rigth, up, and down - * arrow keys. This function will only be called when the slider has focus. See - * {@link Slider#handleFocus} and {@link Slider#handleBlur}. - * - * @param {EventTarget~Event} event - * the `keydown` event that caused this function to run. - * - * @listens keydown - */ - - - Slider.prototype.handleKeyPress = function handleKeyPress(event) { - // Left and Down Arrows - if (event.which === 37 || event.which === 40) { - event.preventDefault(); - this.stepBack(); - - // Up and Right Arrows - } else if (event.which === 38 || event.which === 39) { - event.preventDefault(); - this.stepForward(); - } - }; - - /** - * Handle a `blur` event on this `Slider`. - * - * @param {EventTarget~Event} event - * The `blur` event that caused this function to run. - * - * @listens blur - */ - - Slider.prototype.handleBlur = function handleBlur() { - this.off(this.bar.el_.ownerDocument, 'keydown', this.handleKeyPress); - }; - - /** - * Listener for click events on slider, used to prevent clicks - * from bubbling up to parent elements like button menus. - * - * @param {Object} event - * Event that caused this object to run - */ - - - Slider.prototype.handleClick = function handleClick(event) { - event.stopImmediatePropagation(); - event.preventDefault(); - }; - - /** - * Get/set if slider is horizontal for vertical - * - * @param {boolean} [bool] - * - true if slider is vertical, - * - false is horizontal - * - * @return {boolean|Slider} - * - true if slider is vertical, and getting - * - false is horizontal, and getting - * - a reference to this object when setting - */ - - - Slider.prototype.vertical = function vertical(bool) { - if (bool === undefined) { - return this.vertical_ || false; - } - - this.vertical_ = !!bool; - - if (this.vertical_) { - this.addClass('vjs-slider-vertical'); - } else { - this.addClass('vjs-slider-horizontal'); - } - - return this; - }; - - return Slider; -}(_component2['default']); - -_component2['default'].registerComponent('Slider', Slider); -exports['default'] = Slider; - -},{"5":5,"81":81,"88":88}],58:[function(_dereq_,module,exports){ -'use strict'; - -exports.__esModule = true; -/** - * @file flash-rtmp.js - * @module flash-rtmp - */ - -/** - * Add RTMP properties to the {@link Flash} Tech. - * - * @param {Flash} Flash - * The flash tech class. - * - * @mixin FlashRtmpDecorator - */ -function FlashRtmpDecorator(Flash) { - Flash.streamingFormats = { - 'rtmp/mp4': 'MP4', - 'rtmp/flv': 'FLV' - }; - - /** - * Join connection and stream with an ampersand. - * - * @param {string} connection - * The connection string. - * - * @param {string} stream - * The stream string. - */ - Flash.streamFromParts = function (connection, stream) { - return connection + '&' + stream; - }; - - /** - * The flash parts object that contains connection and stream info. - * - * @typedef {Object} Flash~PartsObject - * - * @property {string} connection - * The connection string of a source, defaults to an empty string. - * - * @property {string} stream - * The stream string of the source, defaults to an empty string. - */ - - /** - * Convert a source url into a stream and connection parts. - * - * @param {string} src - * the source url - * - * @return {Flash~PartsObject} - * The parts object that contains a connection and a stream - */ - Flash.streamToParts = function (src) { - var parts = { - connection: '', - stream: '' - }; - - if (!src) { - return parts; - } - - // Look for the normal URL separator we expect, '&'. - // If found, we split the URL into two pieces around the - // first '&'. - var connEnd = src.search(/&(?!\w+=)/); - var streamBegin = void 0; - - if (connEnd !== -1) { - streamBegin = connEnd + 1; - } else { - // If there's not a '&', we use the last '/' as the delimiter. - connEnd = streamBegin = src.lastIndexOf('/') + 1; - if (connEnd === 0) { - // really, there's not a '/'? - connEnd = streamBegin = src.length; - } - } - - parts.connection = src.substring(0, connEnd); - parts.stream = src.substring(streamBegin, src.length); - - return parts; - }; - - /** - * Check if the source type is a streaming type. - * - * @param {string} srcType - * The mime type to check. - * - * @return {boolean} - * - True if the source type is a streaming type. - * - False if the source type is not a streaming type. - */ - Flash.isStreamingType = function (srcType) { - return srcType in Flash.streamingFormats; - }; - - // RTMP has four variations, any string starting - // with one of these protocols should be valid - - /** - * Regular expression used to check if the source is an rtmp source. - * - * @property - * @type {RegExp} - */ - Flash.RTMP_RE = /^rtmp[set]?:\/\//i; - - /** - * Check if the source itself is a streaming type. - * - * @param {string} src - * The url to the source. - * - * @return {boolean} - * - True if the source url indicates that the source is streaming. - * - False if the shource url indicates that the source url is not streaming. - */ - Flash.isStreamingSrc = function (src) { - return Flash.RTMP_RE.test(src); - }; - - /** - * A source handler for RTMP urls - * @type {Object} - */ - Flash.rtmpSourceHandler = {}; - - /** - * Check if Flash can play the given mime type. - * - * @param {string} type - * The mime type to check - * - * @return {string} - * 'maybe', or '' (empty string) - */ - Flash.rtmpSourceHandler.canPlayType = function (type) { - if (Flash.isStreamingType(type)) { - return 'maybe'; - } - - return ''; - }; - - /** - * Check if Flash can handle the source natively - * - * @param {Object} source - * The source object - * - * @param {Object} [options] - * The options passed to the tech - * - * @return {string} - * 'maybe', or '' (empty string) - */ - Flash.rtmpSourceHandler.canHandleSource = function (source, options) { - var can = Flash.rtmpSourceHandler.canPlayType(source.type); - - if (can) { - return can; - } - - if (Flash.isStreamingSrc(source.src)) { - return 'maybe'; - } - - return ''; - }; - - /** - * Pass the source to the flash object. - * - * @param {Object} source - * The source object - * - * @param {Flash} tech - * The instance of the Flash tech - * - * @param {Object} [options] - * The options to pass to the source - */ - Flash.rtmpSourceHandler.handleSource = function (source, tech, options) { - var srcParts = Flash.streamToParts(source.src); - - tech.setRtmpConnection(srcParts.connection); - tech.setRtmpStream(srcParts.stream); - }; - - // Register the native source handler - Flash.registerSourceHandler(Flash.rtmpSourceHandler); - - return Flash; -} - -exports['default'] = FlashRtmpDecorator; - -},{}],59:[function(_dereq_,module,exports){ -'use strict'; - -exports.__esModule = true; - -var _tech = _dereq_(62); - -var _tech2 = _interopRequireDefault(_tech); - -var _dom = _dereq_(81); - -var Dom = _interopRequireWildcard(_dom); - -var _url = _dereq_(92); - -var Url = _interopRequireWildcard(_url); - -var _timeRanges = _dereq_(90); - -var _flashRtmp = _dereq_(58); - -var _flashRtmp2 = _interopRequireDefault(_flashRtmp); - -var _component = _dereq_(5); - -var _component2 = _interopRequireDefault(_component); - -var _window = _dereq_(95); - -var _window2 = _interopRequireDefault(_window); - -var _obj = _dereq_(88); - -function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key]; } } newObj['default'] = obj; return newObj; } } - -function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; } - -function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } } - -function _possibleConstructorReturn(self, call) { if (!self) { throw new ReferenceError("this hasn't been initialised - super() hasn't been called"); } return call && (typeof call === "object" || typeof call === "function") ? call : self; } - -function _inherits(subClass, superClass) { if (typeof superClass !== "function" && superClass !== null) { throw new TypeError("Super expression must either be null or a function, not " + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; } /** - * @file flash.js - * VideoJS-SWF - Custom Flash Player with HTML5-ish API - * https://github.com/zencoder/video-js-swf - * Not using setupTriggers. Using global onEvent func to distribute events - */ - -var navigator = _window2['default'].navigator; - -/** - * Flash Media Controller - Wrapper for Flash Media API - * - * @mixes FlashRtmpDecorator - * @mixes Tech~SouceHandlerAdditions - * @extends Tech - */ - -var Flash = function (_Tech) { - _inherits(Flash, _Tech); - - /** - * Create an instance of this Tech. - * - * @param {Object} [options] - * The key/value store of player options. - * - * @param {Component~ReadyCallback} ready - * Callback function to call when the `Flash` Tech is ready. - */ - function Flash(options, ready) { - _classCallCheck(this, Flash); - - // Set the source when ready - var _this = _possibleConstructorReturn(this, _Tech.call(this, options, ready)); - - if (options.source) { - _this.ready(function () { - this.setSource(options.source); - }, true); - } - - // Having issues with Flash reloading on certain page actions (hide/resize/fullscreen) in certain browsers - // This allows resetting the playhead when we catch the reload - if (options.startTime) { - _this.ready(function () { - this.load(); - this.play(); - this.currentTime(options.startTime); - }, true); - } - - // Add global window functions that the swf expects - // A 4.x workflow we weren't able to solve for in 5.0 - // because of the need to hard code these functions - // into the swf for security reasons - _window2['default'].videojs = _window2['default'].videojs || {}; - _window2['default'].videojs.Flash = _window2['default'].videojs.Flash || {}; - _window2['default'].videojs.Flash.onReady = Flash.onReady; - _window2['default'].videojs.Flash.onEvent = Flash.onEvent; - _window2['default'].videojs.Flash.onError = Flash.onError; - - _this.on('seeked', function () { - this.lastSeekTarget_ = undefined; - }); - - return _this; - } - - /** - * Create the `Flash` Tech's DOM element. - * - * @return {Element} - * The element that gets created. - */ - - - Flash.prototype.createEl = function createEl() { - var options = this.options_; - - // If video.js is hosted locally you should also set the location - // for the hosted swf, which should be relative to the page (not video.js) - // Otherwise this adds a CDN url. - // The CDN also auto-adds a swf URL for that specific version. - if (!options.swf) { - var ver = '5.1.0'; - - options.swf = '//vjs.zencdn.net/swf/' + ver + '/video-js.swf'; - } - - // Generate ID for swf object - var objId = options.techId; - - // Merge default flashvars with ones passed in to init - var flashVars = (0, _obj.assign)({ - - // SWF Callback Functions - readyFunction: 'videojs.Flash.onReady', - eventProxyFunction: 'videojs.Flash.onEvent', - errorEventProxyFunction: 'videojs.Flash.onError', - - // Player Settings - autoplay: options.autoplay, - preload: options.preload, - loop: options.loop, - muted: options.muted - - }, options.flashVars); - - // Merge default parames with ones passed in - var params = (0, _obj.assign)({ - // Opaque is needed to overlay controls, but can affect playback performance - wmode: 'opaque', - // Using bgcolor prevents a white flash when the object is loading - bgcolor: '#000000' - }, options.params); - - // Merge default attributes with ones passed in - var attributes = (0, _obj.assign)({ - // Both ID and Name needed or swf to identify itself - id: objId, - name: objId, - 'class': 'vjs-tech' - }, options.attributes); - - this.el_ = Flash.embed(options.swf, flashVars, params, attributes); - this.el_.tech = this; - - return this.el_; - }; - - /** - * Called by {@link Player#play} to play using the `Flash` `Tech`. - */ - - - Flash.prototype.play = function play() { - if (this.ended()) { - this.setCurrentTime(0); - } - this.el_.vjs_play(); - }; - - /** - * Called by {@link Player#pause} to pause using the `Flash` `Tech`. - */ - - - Flash.prototype.pause = function pause() { - this.el_.vjs_pause(); - }; - - /** - * A getter/setter for the `Flash` Tech's source object. - * > Note: Please use {@link Flash#setSource} - * - * @param {Tech~SourceObject} [src] - * The source object you want to set on the `Flash` techs. - * - * @return {Tech~SourceObject|undefined} - * - The current source object when a source is not passed in. - * - undefined when setting - * - * @deprecated Since version 5. - */ - - - Flash.prototype.src = function src(_src) { - if (_src === undefined) { - return this.currentSrc(); - } - - // Setting src through `src` not `setSrc` will be deprecated - return this.setSrc(_src); - }; - - /** - * A getter/setter for the `Flash` Tech's source object. - * - * @param {Tech~SourceObject} [src] - * The source object you want to set on the `Flash` techs. - * - * @return {Tech~SourceObject|undefined} - * - The current source object when a source is not passed in. - * - undefined when setting - */ - - - Flash.prototype.setSrc = function setSrc(src) { - var _this2 = this; - - // Make sure source URL is absolute. - src = Url.getAbsoluteURL(src); - this.el_.vjs_src(src); - - // Currently the SWF doesn't autoplay if you load a source later. - // e.g. Load player w/ no source, wait 2s, set src. - if (this.autoplay()) { - this.setTimeout(function () { - return _this2.play(); - }, 0); - } - }; - - /** - * Indicates whether the media is currently seeking to a new position or not. + parent.appendChild(child); + } + } + /** + * Check if an element has a class name. + * + * @param {Element} element + * Element to check + * + * @param {string} classToCheck + * Class name to check for * * @return {boolean} - * - True if seeking to a new position - * - False otherwise - */ - - - Flash.prototype.seeking = function seeking() { - return this.lastSeekTarget_ !== undefined; - }; - - /** - * Returns the current time in seconds that the media is at in playback. - * - * @param {number} time - * Current playtime of the media in seconds. - */ - - - Flash.prototype.setCurrentTime = function setCurrentTime(time) { - var seekable = this.seekable(); - - if (seekable.length) { - // clamp to the current seekable range - time = time > seekable.start(0) ? time : seekable.start(0); - time = time < seekable.end(seekable.length - 1) ? time : seekable.end(seekable.length - 1); - - this.lastSeekTarget_ = time; - this.trigger('seeking'); - this.el_.vjs_setProperty('currentTime', time); - _Tech.prototype.setCurrentTime.call(this); - } - }; - - /** - * Get the current playback time in seconds - * - * @return {number} - * The current time of playback in seconds. - */ - - - Flash.prototype.currentTime = function currentTime() { - // when seeking make the reported time keep up with the requested time - // by reading the time we're seeking to - if (this.seeking()) { - return this.lastSeekTarget_ || 0; - } - return this.el_.vjs_getProperty('currentTime'); - }; - - /** - * Get the current source - * - * @method currentSrc - * @return {Tech~SourceObject} - * The current source - */ - - - Flash.prototype.currentSrc = function currentSrc() { - if (this.currentSource_) { - return this.currentSource_.src; - } - return this.el_.vjs_getProperty('currentSrc'); - }; - - /** - * Get the total duration of the current media. - * - * @return {number} - 8 The total duration of the current media. - */ - - - Flash.prototype.duration = function duration() { - if (this.readyState() === 0) { - return NaN; - } - var duration = this.el_.vjs_getProperty('duration'); - - return duration >= 0 ? duration : Infinity; - }; - - /** - * Load media into Tech. - */ - - - Flash.prototype.load = function load() { - this.el_.vjs_load(); - }; - - /** - * Get the poster image that was set on the tech. - */ - - - Flash.prototype.poster = function poster() { - this.el_.vjs_getProperty('poster'); - }; - - /** - * Poster images are not handled by the Flash tech so make this is a no-op. - */ - - - Flash.prototype.setPoster = function setPoster() {}; - - /** - * Determine the time ranges that can be seeked to in the media. - * - * @return {TimeRange} - * Returns the time ranges that can be seeked to. - */ - - - Flash.prototype.seekable = function seekable() { - var duration = this.duration(); - - if (duration === 0) { - return (0, _timeRanges.createTimeRange)(); - } - return (0, _timeRanges.createTimeRange)(0, duration); - }; - - /** - * Get and create a `TimeRange` object for buffering. - * - * @return {TimeRange} - * The time range object that was created. - */ - - - Flash.prototype.buffered = function buffered() { - var ranges = this.el_.vjs_getProperty('buffered'); - - if (ranges.length === 0) { - return (0, _timeRanges.createTimeRange)(); - } - return (0, _timeRanges.createTimeRange)(ranges[0][0], ranges[0][1]); - }; - - /** - * Get fullscreen support - - * - * Flash does not allow fullscreen through javascript - * so this always returns false. - * - * @return {boolean} - * The Flash tech does not support fullscreen, so it will always return false. - */ - - - Flash.prototype.supportsFullScreen = function supportsFullScreen() { - // Flash does not allow fullscreen through javascript - return false; - }; - - /** - * Flash does not allow fullscreen through javascript - * so this always returns false. + * Will be `true` if the element has a class, `false` otherwise. + * + * @throws {Error} + * Throws an error if `classToCheck` has white space. + */ + + function hasClass(element, classToCheck) { + throwIfWhitespace(classToCheck); + + if (element.classList) { + return element.classList.contains(classToCheck); + } + + return classRegExp(classToCheck).test(element.className); + } + /** + * Add a class name to an element. + * + * @param {Element} element + * Element to add class name to. + * + * @param {string} classToAdd + * Class name to add. + * + * @return {Element} + * The DOM element with the added class name. + */ + + function addClass(element, classToAdd) { + if (element.classList) { + element.classList.add(classToAdd); // Don't need to `throwIfWhitespace` here because `hasElClass` will do it + // in the case of classList not being supported. + } else if (!hasClass(element, classToAdd)) { + element.className = (element.className + ' ' + classToAdd).trim(); + } + + return element; + } + /** + * Remove a class name from an element. + * + * @param {Element} element + * Element to remove a class name from. + * + * @param {string} classToRemove + * Class name to remove + * + * @return {Element} + * The DOM element with class name removed. + */ + + function removeClass(element, classToRemove) { + if (element.classList) { + element.classList.remove(classToRemove); + } else { + throwIfWhitespace(classToRemove); + element.className = element.className.split(/\s+/).filter(function (c) { + return c !== classToRemove; + }).join(' '); + } + + return element; + } + /** + * The callback definition for toggleClass. + * + * @callback module:dom~PredicateCallback + * @param {Element} element + * The DOM element of the Component. + * + * @param {string} classToToggle + * The `className` that wants to be toggled + * + * @return {boolean|undefined} + * If `true` is returned, the `classToToggle` will be added to the + * `element`. If `false`, the `classToToggle` will be removed from + * the `element`. If `undefined`, the callback will be ignored. + */ + + /** + * Adds or removes a class name to/from an element depending on an optional + * condition or the presence/absence of the class name. + * + * @param {Element} element + * The element to toggle a class name on. + * + * @param {string} classToToggle + * The class that should be toggled. + * + * @param {boolean|module:dom~PredicateCallback} [predicate] + * See the return value for {@link module:dom~PredicateCallback} + * + * @return {Element} + * The element with a class that has been toggled. + */ + + function toggleClass(element, classToToggle, predicate) { + // This CANNOT use `classList` internally because IE11 does not support the + // second parameter to the `classList.toggle()` method! Which is fine because + // `classList` will be used by the add/remove functions. + var has = hasClass(element, classToToggle); + + if (typeof predicate === 'function') { + predicate = predicate(element, classToToggle); + } + + if (typeof predicate !== 'boolean') { + predicate = !has; + } // If the necessary class operation matches the current state of the + // element, no action is required. + + + if (predicate === has) { + return; + } + + if (predicate) { + addClass(element, classToToggle); + } else { + removeClass(element, classToToggle); + } + + return element; + } + /** + * Apply attributes to an HTML element. + * + * @param {Element} el + * Element to add attributes to. + * + * @param {Object} [attributes] + * Attributes to be applied. + */ + + function setAttributes(el, attributes) { + Object.getOwnPropertyNames(attributes).forEach(function (attrName) { + var attrValue = attributes[attrName]; + + if (attrValue === null || typeof attrValue === 'undefined' || attrValue === false) { + el.removeAttribute(attrName); + } else { + el.setAttribute(attrName, attrValue === true ? '' : attrValue); + } + }); + } + /** + * Get an element's attribute values, as defined on the HTML tag. + * + * Attributes are not the same as properties. They're defined on the tag + * or with setAttribute. + * + * @param {Element} tag + * Element from which to get tag attributes. + * + * @return {Object} + * All attributes of the element. Boolean attributes will be `true` or + * `false`, others will be strings. + */ + + function getAttributes(tag) { + var obj = {}; // known boolean attributes + // we can check for matching boolean properties, but not all browsers + // and not all tags know about these attributes, so, we still want to check them manually + + var knownBooleans = ',' + 'autoplay,controls,playsinline,loop,muted,default,defaultMuted' + ','; + + if (tag && tag.attributes && tag.attributes.length > 0) { + var attrs = tag.attributes; + + for (var i = attrs.length - 1; i >= 0; i--) { + var attrName = attrs[i].name; + var attrVal = attrs[i].value; // check for known booleans + // the matching element property will return a value for typeof + + if (typeof tag[attrName] === 'boolean' || knownBooleans.indexOf(',' + attrName + ',') !== -1) { + // the value of an included boolean attribute is typically an empty + // string ('') which would equal false if we just check for a false value. + // we also don't want support bad code like autoplay='false' + attrVal = attrVal !== null ? true : false; + } + + obj[attrName] = attrVal; + } + } + + return obj; + } + /** + * Get the value of an element's attribute. + * + * @param {Element} el + * A DOM element. + * + * @param {string} attribute + * Attribute to get the value of. + * + * @return {string} + * The value of the attribute. + */ + + function getAttribute(el, attribute) { + return el.getAttribute(attribute); + } + /** + * Set the value of an element's attribute. + * + * @param {Element} el + * A DOM element. + * + * @param {string} attribute + * Attribute to set. + * + * @param {string} value + * Value to set the attribute to. + */ + + function setAttribute(el, attribute, value) { + el.setAttribute(attribute, value); + } + /** + * Remove an element's attribute. + * + * @param {Element} el + * A DOM element. + * + * @param {string} attribute + * Attribute to remove. + */ + + function removeAttribute(el, attribute) { + el.removeAttribute(attribute); + } + /** + * Attempt to block the ability to select text. + */ + + function blockTextSelection() { + document.body.focus(); + + document.onselectstart = function () { + return false; + }; + } + /** + * Turn off text selection blocking. + */ + + function unblockTextSelection() { + document.onselectstart = function () { + return true; + }; + } + /** + * Identical to the native `getBoundingClientRect` function, but ensures that + * the method is supported at all (it is in all browsers we claim to support) + * and that the element is in the DOM before continuing. + * + * This wrapper function also shims properties which are not provided by some + * older browsers (namely, IE8). + * + * Additionally, some browsers do not support adding properties to a + * `ClientRect`/`DOMRect` object; so, we shallow-copy it with the standard + * properties (except `x` and `y` which are not widely supported). This helps + * avoid implementations where keys are non-enumerable. + * + * @param {Element} el + * Element whose `ClientRect` we want to calculate. + * + * @return {Object|undefined} + * Always returns a plain object - or `undefined` if it cannot. + */ + + function getBoundingClientRect(el) { + if (el && el.getBoundingClientRect && el.parentNode) { + var rect = el.getBoundingClientRect(); + var result = {}; + ['bottom', 'height', 'left', 'right', 'top', 'width'].forEach(function (k) { + if (rect[k] !== undefined) { + result[k] = rect[k]; + } + }); + + if (!result.height) { + result.height = parseFloat(computedStyle(el, 'height')); + } + + if (!result.width) { + result.width = parseFloat(computedStyle(el, 'width')); + } + + return result; + } + } + /** + * Represents the position of a DOM element on the page. + * + * @typedef {Object} module:dom~Position + * + * @property {number} left + * Pixels to the left. + * + * @property {number} top + * Pixels from the top. + */ + + /** + * Get the position of an element in the DOM. + * + * Uses `getBoundingClientRect` technique from John Resig. + * + * @see http://ejohn.org/blog/getboundingclientrect-is-awesome/ + * + * @param {Element} el + * Element from which to get offset. + * + * @return {module:dom~Position} + * The position of the element that was passed in. + */ + + function findPosition(el) { + var box; + + if (el.getBoundingClientRect && el.parentNode) { + box = el.getBoundingClientRect(); + } + + if (!box) { + return { + left: 0, + top: 0 + }; + } + + var docEl = document.documentElement; + var body = document.body; + var clientLeft = docEl.clientLeft || body.clientLeft || 0; + var scrollLeft = window$1.pageXOffset || body.scrollLeft; + var left = box.left + scrollLeft - clientLeft; + var clientTop = docEl.clientTop || body.clientTop || 0; + var scrollTop = window$1.pageYOffset || body.scrollTop; + var top = box.top + scrollTop - clientTop; // Android sometimes returns slightly off decimal values, so need to round + + return { + left: Math.round(left), + top: Math.round(top) + }; + } + /** + * Represents x and y coordinates for a DOM element or mouse pointer. + * + * @typedef {Object} module:dom~Coordinates + * + * @property {number} x + * x coordinate in pixels + * + * @property {number} y + * y coordinate in pixels + */ + + /** + * Get the pointer position within an element. + * + * The base on the coordinates are the bottom left of the element. + * + * @param {Element} el + * Element on which to get the pointer position on. + * + * @param {EventTarget~Event} event + * Event object. + * + * @return {module:dom~Coordinates} + * A coordinates object corresponding to the mouse position. + * + */ + + function getPointerPosition(el, event) { + var position = {}; + var box = findPosition(el); + var boxW = el.offsetWidth; + var boxH = el.offsetHeight; + var boxY = box.top; + var boxX = box.left; + var pageY = event.pageY; + var pageX = event.pageX; + + if (event.changedTouches) { + pageX = event.changedTouches[0].pageX; + pageY = event.changedTouches[0].pageY; + } + + position.y = Math.max(0, Math.min(1, (boxY - pageY + boxH) / boxH)); + position.x = Math.max(0, Math.min(1, (pageX - boxX) / boxW)); + return position; + } + /** + * Determines, via duck typing, whether or not a value is a text node. + * + * @param {Mixed} value + * Check if this value is a text node. * * @return {boolean} - * The Flash tech does not support fullscreen, so it will always return false. - */ - - - Flash.prototype.enterFullScreen = function enterFullScreen() { - return false; - }; - - return Flash; -}(_tech2['default']); - -// Create setters and getters for attributes - - -var _api = Flash.prototype; -var _readWrite = 'rtmpConnection,rtmpStream,preload,defaultPlaybackRate,playbackRate,autoplay,loop,mediaGroup,controller,controls,volume,muted,defaultMuted'.split(','); -var _readOnly = 'networkState,readyState,initialTime,startOffsetTime,paused,ended,videoWidth,videoHeight'.split(','); - -function _createSetter(attr) { - var attrUpper = attr.charAt(0).toUpperCase() + attr.slice(1); - - _api['set' + attrUpper] = function (val) { - return this.el_.vjs_setProperty(attr, val); - }; -} - -function _createGetter(attr) { - _api[attr] = function () { - return this.el_.vjs_getProperty(attr); - }; -} - -// Create getter and setters for all read/write attributes -for (var i = 0; i < _readWrite.length; i++) { - _createGetter(_readWrite[i]); - _createSetter(_readWrite[i]); -} - -// Create getters for read-only attributes -for (var _i = 0; _i < _readOnly.length; _i++) { - _createGetter(_readOnly[_i]); -} - -/** ------------------------------ Getters ------------------------------ **/ -/** - * Get the value of `rtmpConnection` from the swf. - * - * @method Flash.prototype.rtmpConnection - * @return {string} - * The current value of `rtmpConnection` on the swf. - */ - -/** - * Get the value of `rtmpStream` from the swf. - * - * @method Flash.prototype.rtmpStream - * @return {string} - * The current value of `rtmpStream` on the swf. - */ - -/** - * Get the value of `preload` from the swf. `preload` indicates - * what should download before the media is interacted with. It can have the following - * values: - * - none: nothing should be downloaded - * - metadata: poster and the first few frames of the media may be downloaded to get - * media dimensions and other metadata - * - auto: allow the media and metadata for the media to be downloaded before - * interaction - * - * @method Flash.prototype.preload - * @return {string} - * The value of `preload` from the swf. Will be 'none', 'metadata', - * or 'auto'. - */ - -/** - * Get the value of `defaultPlaybackRate` from the swf. - * - * @method Flash.prototype.defaultPlaybackRate - * @return {number} - * The current value of `defaultPlaybackRate` on the swf. - */ - -/** - * Get the value of `playbackRate` from the swf. `playbackRate` indicates - * the rate at which the media is currently playing back. Examples: - * - if playbackRate is set to 2, media will play twice as fast. - * - if playbackRate is set to 0.5, media will play half as fast. - * - * @method Flash.prototype.playbackRate - * @return {number} - * The value of `playbackRate` from the swf. A number indicating - * the current playback speed of the media, where 1 is normal speed. - */ - -/** - * Get the value of `autoplay` from the swf. `autoplay` indicates - * that the media should start to play as soon as the page is ready. - * - * @method Flash.prototype.autoplay - * @return {boolean} - * - The value of `autoplay` from the swf. - * - True indicates that the media ashould start as soon as the page loads. - * - False indicates that the media should not start as soon as the page loads. - */ - -/** - * Get the value of `loop` from the swf. `loop` indicates - * that the media should return to the start of the media and continue playing once - * it reaches the end. - * - * @method Flash.prototype.loop - * @return {boolean} - * - The value of `loop` from the swf. - * - True indicates that playback should seek back to start once - * the end of a media is reached. - * - False indicates that playback should not loop back to the start when the - * end of the media is reached. - */ - -/** - * Get the value of `mediaGroup` from the swf. - * - * @method Flash.prototype.mediaGroup - * @return {string} - * The current value of `mediaGroup` on the swf. - */ - -/** - * Get the value of `controller` from the swf. - * - * @method Flash.prototype.controller - * @return {string} - * The current value of `controller` on the swf. - */ - -/** - * Get the value of `controls` from the swf. `controls` indicates - * whether the native flash controls should be shown or hidden. - * - * @method Html5.prototype.controls - * @return {boolean} - * - The value of `controls` from the swf. - * - True indicates that native controls should be showing. - * - False indicates that native controls should be hidden. - */ - -/** - * Get the value of the `volume` from the swf. `volume` indicates the current - * audio level as a percentage in decimal form. This means that 1 is 100%, 0.5 is 50%, and - * so on. - * - * @method Flash.prototype.volume - * @return {number} - * The volume percent as a decimal. Value will be between 0-1. - */ - -/** - * Get the value of the `muted` from the swf. `muted` indicates the current - * audio level should be silent. - * - * @method Flash.prototype.muted - * @return {boolean} - * - True if the audio should be set to silent - * - False otherwise - */ - -/** - * Get the value of `defaultMuted` from the swf. `defaultMuted` indicates - * whether the media should start muted or not. Only changes the default state of the - * media. `muted` and `defaultMuted` can have different values. `muted` indicates the - * current state. - * - * @method Flash.prototype.defaultMuted - * @return {boolean} - * - The value of `defaultMuted` from the swf. - * - True indicates that the media should start muted. - * - False indicates that the media should not start muted. - */ - -/** - * Get the value of `networkState` from the swf. `networkState` indicates - * the current network state. It returns an enumeration from the following list: - * - 0: NETWORK_EMPTY - * - 1: NEWORK_IDLE - * - 2: NETWORK_LOADING - * - 3: NETWORK_NO_SOURCE - * - * @method Flash.prototype.networkState - * @return {number} - * The value of `networkState` from the swf. This will be a number - * from the list in the description. - */ - -/** - * Get the value of `readyState` from the swf. `readyState` indicates - * the current state of the media element. It returns an enumeration from the - * following list: - * - 0: HAVE_NOTHING - * - 1: HAVE_METADATA - * - 2: HAVE_CURRENT_DATA - * - 3: HAVE_FUTURE_DATA - * - 4: HAVE_ENOUGH_DATA - * - * @method Flash.prototype.readyState - * @return {number} - * The value of `readyState` from the swf. This will be a number - * from the list in the description. - */ - -/** - * Get the value of `readyState` from the swf. `readyState` indicates - * the current state of the media element. It returns an enumeration from the - * following list: - * - 0: HAVE_NOTHING - * - 1: HAVE_METADATA - * - 2: HAVE_CURRENT_DATA - * - 3: HAVE_FUTURE_DATA - * - 4: HAVE_ENOUGH_DATA - * - * @method Flash.prototype.readyState - * @return {number} - * The value of `readyState` from the swf. This will be a number - * from the list in the description. - */ - -/** - * Get the value of `initialTime` from the swf. - * - * @method Flash.prototype.initialTime - * @return {number} - * The `initialTime` proprety on the swf. - */ - -/** - * Get the value of `startOffsetTime` from the swf. - * - * @method Flash.prototype.startOffsetTime - * @return {number} - * The `startOffsetTime` proprety on the swf. - */ - -/** - * Get the value of `paused` from the swf. `paused` indicates whether the swf - * is current paused or not. - * - * @method Flash.prototype.paused - * @return {boolean} - * The value of `paused` from the swf. - */ - -/** - * Get the value of `ended` from the swf. `ended` indicates whether - * the media has reached the end or not. - * - * @method Flash.prototype.ended - * @return {boolean} - * - True indicates that the media has ended. - * - False indicates that the media has not ended. - * - * @see [Spec]{@link https://www.w3.org/TR/html5/embedded-content-0.html#dom-media-ended} - */ - -/** - * Get the value of `videoWidth` from the swf. `videoWidth` indicates - * the current width of the media in css pixels. - * - * @method Flash.prototype.videoWidth - * @return {number} - * The value of `videoWidth` from the swf. This will be a number - * in css pixels. - */ - -/** - * Get the value of `videoHeight` from the swf. `videoHeigth` indicates - * the current height of the media in css pixels. - * - * @method Flassh.prototype.videoHeight - * @return {number} - * The value of `videoHeight` from the swf. This will be a number - * in css pixels. - */ -/** ------------------------------ Setters ------------------------------ **/ - -/** - * Set the value of `rtmpConnection` on the swf. - * - * @method Flash.prototype.setRtmpConnection - * @param {string} rtmpConnection - * New value to set the `rtmpConnection` property to. - */ - -/** - * Set the value of `rtmpStream` on the swf. - * - * @method Flash.prototype.setRtmpStream - * @param {string} rtmpStream - * New value to set the `rtmpStream` property to. - */ - -/** - * Set the value of `preload` on the swf. `preload` indicates - * what should download before the media is interacted with. It can have the following - * values: - * - none: nothing should be downloaded - * - metadata: poster and the first few frames of the media may be downloaded to get - * media dimensions and other metadata - * - auto: allow the media and metadata for the media to be downloaded before - * interaction - * - * @method Flash.prototype.setPreload - * @param {string} preload - * The value of `preload` to set on the swf. Should be 'none', 'metadata', - * or 'auto'. - */ - -/** - * Set the value of `defaultPlaybackRate` on the swf. - * - * @method Flash.prototype.setDefaultPlaybackRate - * @param {number} defaultPlaybackRate - * New value to set the `defaultPlaybackRate` property to. - */ - -/** - * Set the value of `playbackRate` on the swf. `playbackRate` indicates - * the rate at which the media is currently playing back. Examples: - * - if playbackRate is set to 2, media will play twice as fast. - * - if playbackRate is set to 0.5, media will play half as fast. - * - * @method Flash.prototype.setPlaybackRate - * @param {number} playbackRate - * New value of `playbackRate` on the swf. A number indicating - * the current playback speed of the media, where 1 is normal speed. - */ - -/** - * Set the value of `autoplay` on the swf. `autoplay` indicates - * that the media should start to play as soon as the page is ready. - * - * @method Flash.prototype.setAutoplay - * @param {boolean} autoplay - * - The value of `autoplay` from the swf. - * - True indicates that the media ashould start as soon as the page loads. - * - False indicates that the media should not start as soon as the page loads. - */ - -/** - * Set the value of `loop` on the swf. `loop` indicates - * that the media should return to the start of the media and continue playing once - * it reaches the end. - * - * @method Flash.prototype.setLoop - * @param {boolean} loop - * - True indicates that playback should seek back to start once - * the end of a media is reached. - * - False indicates that playback should not loop back to the start when the - * end of the media is reached. - */ - -/** - * Set the value of `mediaGroup` on the swf. - * - * @method Flash.prototype.setMediaGroup - * @param {string} mediaGroup - * New value of `mediaGroup` to set on the swf. - */ - -/** - * Set the value of `controller` on the swf. - * - * @method Flash.prototype.setController - * @param {string} controller - * New value the current value of `controller` on the swf. - */ - -/** - * Get the value of `controls` from the swf. `controls` indicates - * whether the native flash controls should be shown or hidden. - * - * @method Flash.prototype.controls - * @return {boolean} - * - The value of `controls` from the swf. - * - True indicates that native controls should be showing. - * - False indicates that native controls should be hidden. - */ - -/** - * Set the value of the `volume` on the swf. `volume` indicates the current - * audio level as a percentage in decimal form. This means that 1 is 100%, 0.5 is 50%, and - * so on. - * - * @method Flash.prototype.setVolume - * @param {number} percentAsDecimal - * The volume percent as a decimal. Value will be between 0-1. - */ - -/** - * Set the value of the `muted` on the swf. `muted` indicates that the current - * audio level should be silent. - * - * @method Flash.prototype.setMuted - * @param {boolean} muted - * - True if the audio should be set to silent - * - False otherwise - */ - -/** - * Set the value of `defaultMuted` on the swf. `defaultMuted` indicates - * whether the media should start muted or not. Only changes the default state of the - * media. `muted` and `defaultMuted` can have different values. `muted` indicates the - * current state. - * - * @method Flash.prototype.setDefaultMuted - * @param {boolean} defaultMuted - * - True indicates that the media should start muted. - * - False indicates that the media should not start muted. - */ - -/* Flash Support Testing -------------------------------------------------------- */ - -/** - * Check if the Flash tech is currently supported. - * - * @return {boolean} - * - True if the flash tech is supported. - * - False otherwise. - */ -Flash.isSupported = function () { - return Flash.version()[0] >= 10; - // return swfobject.hasFlashPlayerVersion('10'); -}; - -// Add Source Handler pattern functions to this tech -_tech2['default'].withSourceHandlers(Flash); - -/* - * Native source handler for flash, simply passes the source to the swf element. - * - * @property {Tech~SourceObject} source - * The source object - * - * @property {Flash} tech - * The instance of the Flash tech - */ -Flash.nativeSourceHandler = {}; - -/** - * Check if the Flash can play the given mime type. - * - * @param {string} type - * The mimetype to check - * - * @return {string} - * 'maybe', or '' (empty string) - */ -Flash.nativeSourceHandler.canPlayType = function (type) { - if (type in Flash.formats) { - return 'maybe'; - } - - return ''; -}; - -/** - * Check if the media element can handle a source natively. - * - * @param {Tech~SourceObject} source - * The source object - * - * @param {Object} [options] - * Options to be passed to the tech. - * - * @return {string} - * 'maybe', or '' (empty string). - */ -Flash.nativeSourceHandler.canHandleSource = function (source, options) { - var type = void 0; - - function guessMimeType(src) { - var ext = Url.getFileExtension(src); - - if (ext) { - return 'video/' + ext; - } - return ''; - } - - if (!source.type) { - type = guessMimeType(source.src); - } else { - // Strip code information from the type because we don't get that specific - type = source.type.replace(/;.*/, '').toLowerCase(); - } - - return Flash.nativeSourceHandler.canPlayType(type); -}; - -/** - * Pass the source to the swf. - * - * @param {Tech~SourceObject} source - * The source object - * - * @param {Flash} tech - * The instance of the Flash tech - * - * @param {Object} [options] - * The options to pass to the source - */ -Flash.nativeSourceHandler.handleSource = function (source, tech, options) { - tech.setSrc(source.src); -}; - -/** - * noop for native source handler dispose, as cleanup will happen automatically. - */ -Flash.nativeSourceHandler.dispose = function () {}; - -// Register the native source handler -Flash.registerSourceHandler(Flash.nativeSourceHandler); - -/** - * Flash supported mime types. - * - * @constant {Object} - */ -Flash.formats = { - 'video/flv': 'FLV', - 'video/x-flv': 'FLV', - 'video/mp4': 'MP4', - 'video/m4v': 'MP4' -}; - -/** - * Called when the the swf is "ready", and makes sure that the swf is really - * ready using {@link Flash#checkReady} - */ -Flash.onReady = function (currSwf) { - var el = Dom.getEl(currSwf); - var tech = el && el.tech; - - // if there is no el then the tech has been disposed - // and the tech element was removed from the player div - if (tech && tech.el()) { - // check that the flash object is really ready - Flash.checkReady(tech); - } -}; - -/** - * The SWF isn't always ready when it says it is. Sometimes the API functions still - * need to be added to the object. If it's not ready, we set a timeout to check again - * shortly. - * - * @param {Flash} tech - * The instance of the flash tech to check. - */ -Flash.checkReady = function (tech) { - // stop worrying if the tech has been disposed - if (!tech.el()) { - return; - } - - // check if API property exists - if (tech.el().vjs_getProperty) { - // tell tech it's ready - tech.triggerReady(); - } else { - // wait longer - this.setTimeout(function () { - Flash.checkReady(tech); - }, 50); - } -}; - -/** - * Trigger events from the swf on the Flash Tech. - * - * @param {number} swfID - * The id of the swf that had the event - * - * @param {string} eventName - * The name of the event to trigger - */ -Flash.onEvent = function (swfID, eventName) { - var tech = Dom.getEl(swfID).tech; - var args = Array.prototype.slice.call(arguments, 2); - - // dispatch Flash events asynchronously for two reasons: - // - Flash swallows any exceptions generated by javascript it - // invokes - // - Flash is suspended until the javascript returns which may cause - // playback performance issues - tech.setTimeout(function () { - tech.trigger(eventName, args); - }, 1); -}; - -/** - * Log errors from the swf on the Flash tech. - * - * @param {number} swfID - * The id of the swf that had an error. - * - * @param {string} The error string - * The error to set on the Flash Tech. - * - * @return {MediaError|undefined} - * - Returns a MediaError when err is 'srcnotfound' - * - Returns undefined otherwise. - */ -Flash.onError = function (swfID, err) { - var tech = Dom.getEl(swfID).tech; - - // trigger MEDIA_ERR_SRC_NOT_SUPPORTED - if (err === 'srcnotfound') { - return tech.error(4); - } - - // trigger a custom error - tech.error('FLASH: ' + err); -}; - -/** - * Get the current version of Flash that is in use on the page. - * - * @return {Array} - * an array of versions that are available. - */ -Flash.version = function () { - var version = '0,0,0'; - - // IE - try { - version = new _window2['default'].ActiveXObject('ShockwaveFlash.ShockwaveFlash').GetVariable('$version').replace(/\D+/g, ',').match(/^,?(.+),?$/)[1]; - - // other browsers - } catch (e) { - try { - if (navigator.mimeTypes['application/x-shockwave-flash'].enabledPlugin) { - version = (navigator.plugins['Shockwave Flash 2.0'] || navigator.plugins['Shockwave Flash']).description.replace(/\D+/g, ',').match(/^,?(.+),?$/)[1]; - } - } catch (err) { - // satisfy linter - } - } - return version.split(','); -}; - -/** - * Only use for non-iframe embeds. - * - * @param {Object} swf - * The videojs-swf object. - * - * @param {Object} flashVars - * Names and values to use as flash option variables. - * - * @param {Object} params - * Style parameters to set on the object. - * - * @param {Object} attributes - * Attributes to set on the element. - * - * @return {Element} - * The embeded Flash DOM element. - */ -Flash.embed = function (swf, flashVars, params, attributes) { - var code = Flash.getEmbedCode(swf, flashVars, params, attributes); - - // Get element by embedding code and retrieving created element - var obj = Dom.createEl('div', { innerHTML: code }).childNodes[0]; - - return obj; -}; - -/** - * Only use for non-iframe embeds. - * - * @param {Object} swf - * The videojs-swf object. - * - * @param {Object} flashVars - * Names and values to use as flash option variables. - * - * @param {Object} params - * Style parameters to set on the object. - * - * @param {Object} attributes - * Attributes to set on the element. - * - * @return {Element} - * The embeded Flash DOM element. - */ -Flash.getEmbedCode = function (swf, flashVars, params, attributes) { - var objTag = ''; - }); - - attributes = (0, _obj.assign)({ - // Add swf to attributes (need both for IE and Others to work) - data: swf, - - // Default to 100% width/height - width: '100%', - height: '100%' - - }, attributes); - - // Create Attributes string - Object.getOwnPropertyNames(attributes).forEach(function (key) { - attrsString += key + '="' + attributes[key] + '" '; - }); - - return '' + objTag + attrsString + '>' + paramsString + ''; -}; - -// Run Flash through the RTMP decorator -(0, _flashRtmp2['default'])(Flash); - -_component2['default'].registerComponent('Flash', Flash); -_tech2['default'].registerTech('Flash', Flash); -exports['default'] = Flash; - -},{"5":5,"58":58,"62":62,"81":81,"88":88,"90":90,"92":92,"95":95}],60:[function(_dereq_,module,exports){ -'use strict'; - -exports.__esModule = true; - -var _typeof = typeof Symbol === "function" && typeof Symbol.iterator === "symbol" ? function (obj) { return typeof obj; } : function (obj) { return obj && typeof Symbol === "function" && obj.constructor === Symbol && obj !== Symbol.prototype ? "symbol" : typeof obj; }; - -var _templateObject = _taggedTemplateLiteralLoose(['Text Tracks are being loaded from another origin but the crossorigin attribute isn\'t used.\n This may prevent text tracks from loading.'], ['Text Tracks are being loaded from another origin but the crossorigin attribute isn\'t used.\n This may prevent text tracks from loading.']); - -var _tech = _dereq_(62); - -var _tech2 = _interopRequireDefault(_tech); - -var _component = _dereq_(5); - -var _component2 = _interopRequireDefault(_component); - -var _dom = _dereq_(81); - -var Dom = _interopRequireWildcard(_dom); - -var _url = _dereq_(92); - -var Url = _interopRequireWildcard(_url); - -var _fn = _dereq_(83); - -var Fn = _interopRequireWildcard(_fn); - -var _log = _dereq_(86); - -var _log2 = _interopRequireDefault(_log); - -var _tsml = _dereq_(98); - -var _tsml2 = _interopRequireDefault(_tsml); - -var _browser = _dereq_(78); - -var browser = _interopRequireWildcard(_browser); - -var _document = _dereq_(94); - -var _document2 = _interopRequireDefault(_document); - -var _window = _dereq_(95); - -var _window2 = _interopRequireDefault(_window); - -var _obj = _dereq_(88); - -var _mergeOptions = _dereq_(87); - -var _mergeOptions2 = _interopRequireDefault(_mergeOptions); - -var _toTitleCase = _dereq_(91); - -var _toTitleCase2 = _interopRequireDefault(_toTitleCase); - -function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key]; } } newObj['default'] = obj; return newObj; } } - -function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; } - -function _taggedTemplateLiteralLoose(strings, raw) { strings.raw = raw; return strings; } - -function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } } - -function _possibleConstructorReturn(self, call) { if (!self) { throw new ReferenceError("this hasn't been initialised - super() hasn't been called"); } return call && (typeof call === "object" || typeof call === "function") ? call : self; } - -function _inherits(subClass, superClass) { if (typeof superClass !== "function" && superClass !== null) { throw new TypeError("Super expression must either be null or a function, not " + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; } /** - * @file html5.js - */ - - -/** - * HTML5 Media Controller - Wrapper for HTML5 Media API - * - * @mixes Tech~SouceHandlerAdditions - * @extends Tech - */ -var Html5 = function (_Tech) { - _inherits(Html5, _Tech); - - /** - * Create an instance of this Tech. - * - * @param {Object} [options] - * The key/value store of player options. - * - * @param {Component~ReadyCallback} ready - * Callback function to call when the `HTML5` Tech is ready. - */ - function Html5(options, ready) { - _classCallCheck(this, Html5); - - var _this = _possibleConstructorReturn(this, _Tech.call(this, options, ready)); - - var source = options.source; - var crossoriginTracks = false; - - // Set the source if one is provided - // 1) Check if the source is new (if not, we want to keep the original so playback isn't interrupted) - // 2) Check to see if the network state of the tag was failed at init, and if so, reset the source - // anyway so the error gets fired. - if (source && (_this.el_.currentSrc !== source.src || options.tag && options.tag.initNetworkState_ === 3)) { - _this.setSource(source); - } else { - _this.handleLateInit_(_this.el_); - } - - if (_this.el_.hasChildNodes()) { - - var nodes = _this.el_.childNodes; - var nodesLength = nodes.length; - var removeNodes = []; - - while (nodesLength--) { - var node = nodes[nodesLength]; - var nodeName = node.nodeName.toLowerCase(); - - if (nodeName === 'track') { - if (!_this.featuresNativeTextTracks) { - // Empty video tag tracks so the built-in player doesn't use them also. - // This may not be fast enough to stop HTML5 browsers from reading the tags - // so we'll need to turn off any default tracks if we're manually doing - // captions and subtitles. videoElement.textTracks - removeNodes.push(node); - } else { - // store HTMLTrackElement and TextTrack to remote list - _this.remoteTextTrackEls().addTrackElement_(node); - _this.remoteTextTracks().addTrack_(node.track); - if (!crossoriginTracks && !_this.el_.hasAttribute('crossorigin') && Url.isCrossOrigin(node.src)) { - crossoriginTracks = true; - } - } - } - } - - for (var i = 0; i < removeNodes.length; i++) { - _this.el_.removeChild(removeNodes[i]); - } - } - - // TODO: add text tracks into this list - var trackTypes = ['audio', 'video']; - - // ProxyNative Video/Audio Track - trackTypes.forEach(function (type) { - var elTracks = _this.el()[type + 'Tracks']; - var techTracks = _this[type + 'Tracks'](); - var capitalType = (0, _toTitleCase2['default'])(type); - - if (!_this['featuresNative' + capitalType + 'Tracks'] || !elTracks || !elTracks.addEventListener) { - return; - } - - _this['handle' + capitalType + 'TrackChange_'] = function (e) { - techTracks.trigger({ - type: 'change', - target: techTracks, - currentTarget: techTracks, - srcElement: techTracks - }); - }; - - _this['handle' + capitalType + 'TrackAdd_'] = function (e) { - return techTracks.addTrack(e.track); - }; - _this['handle' + capitalType + 'TrackRemove_'] = function (e) { - return techTracks.removeTrack(e.track); - }; - - elTracks.addEventListener('change', _this['handle' + capitalType + 'TrackChange_']); - elTracks.addEventListener('addtrack', _this['handle' + capitalType + 'TrackAdd_']); - elTracks.addEventListener('removetrack', _this['handle' + capitalType + 'TrackRemove_']); - _this['removeOld' + capitalType + 'Tracks_'] = function (e) { - return _this.removeOldTracks_(techTracks, elTracks); - }; - - // Remove (native) tracks that are not used anymore - _this.on('loadstart', _this['removeOld' + capitalType + 'Tracks_']); - }); - - if (_this.featuresNativeTextTracks) { - if (crossoriginTracks) { - _log2['default'].warn((0, _tsml2['default'])(_templateObject)); - } - - _this.handleTextTrackChange_ = Fn.bind(_this, _this.handleTextTrackChange); - _this.handleTextTrackAdd_ = Fn.bind(_this, _this.handleTextTrackAdd); - _this.handleTextTrackRemove_ = Fn.bind(_this, _this.handleTextTrackRemove); - _this.proxyNativeTextTracks_(); - } - - // Determine if native controls should be used - // Our goal should be to get the custom controls on mobile solid everywhere - // so we can remove this all together. Right now this will block custom - // controls on touch enabled laptops like the Chrome Pixel - if ((browser.TOUCH_ENABLED || browser.IS_IPHONE || browser.IS_NATIVE_ANDROID) && options.nativeControlsForTouch === true) { - _this.setControls(true); - } - - // on iOS, we want to proxy `webkitbeginfullscreen` and `webkitendfullscreen` - // into a `fullscreenchange` event - _this.proxyWebkitFullscreen_(); - - _this.triggerReady(); - return _this; - } - - /** - * Dispose of `HTML5` media element and remove all tracks. - */ - - - Html5.prototype.dispose = function dispose() { - var _this2 = this; - - // Un-ProxyNativeTracks - ['audio', 'video', 'text'].forEach(function (type) { - var capitalType = (0, _toTitleCase2['default'])(type); - var tl = _this2.el_[type + 'Tracks']; - - if (tl && tl.removeEventListener) { - tl.removeEventListener('change', _this2['handle' + capitalType + 'TrackChange_']); - tl.removeEventListener('addtrack', _this2['handle' + capitalType + 'TrackAdd_']); - tl.removeEventListener('removetrack', _this2['handle' + capitalType + 'TrackRemove_']); - } - - // Stop removing old text tracks - if (tl) { - _this2.off('loadstart', _this2['removeOld' + capitalType + 'Tracks_']); - } - }); - - Html5.disposeMediaElement(this.el_); - // tech will handle clearing of the emulated track list - _Tech.prototype.dispose.call(this); - }; - - /** - * Create the `Html5` Tech's DOM element. + * Will be `true` if the value is a text node, `false` otherwise. + */ + + function isTextNode(value) { + return isObject(value) && value.nodeType === 3; + } + /** + * Empties the contents of an element. + * + * @param {Element} el + * The element to empty children from * * @return {Element} - * The element that gets created. - */ - - - Html5.prototype.createEl = function createEl() { - var el = this.options_.tag; - - // Check if this browser supports moving the element into the box. - // On the iPhone video will break if you move the element, - // So we have to create a brand new element. - if (!el || this.movingMediaElementInDOM === false) { - - // If the original tag is still there, clone and remove it. - if (el) { - var clone = el.cloneNode(true); - - el.parentNode.insertBefore(clone, el); - Html5.disposeMediaElement(el); - el = clone; - } else { - el = _document2['default'].createElement('video'); - - // determine if native controls should be used - var tagAttributes = this.options_.tag && Dom.getElAttributes(this.options_.tag); - var attributes = (0, _mergeOptions2['default'])({}, tagAttributes); - - if (!browser.TOUCH_ENABLED || this.options_.nativeControlsForTouch !== true) { - delete attributes.controls; - } - - Dom.setElAttributes(el, (0, _obj.assign)(attributes, { - id: this.options_.techId, - 'class': 'vjs-tech' - })); - } - - el.playerId = this.options_.playerId; - } - - // Update specific tag settings, in case they were overridden - var settingsAttrs = ['autoplay', 'preload', 'loop', 'muted']; - - for (var i = settingsAttrs.length - 1; i >= 0; i--) { - var attr = settingsAttrs[i]; - var overwriteAttrs = {}; - - if (typeof this.options_[attr] !== 'undefined') { - overwriteAttrs[attr] = this.options_[attr]; - } - Dom.setElAttributes(el, overwriteAttrs); + * The element with no children + */ + + function emptyEl(el) { + while (el.firstChild) { + el.removeChild(el.firstChild); } return el; - }; - - /** - * This will be triggered if the loadstart event has already fired, before videojs was - * ready. Two known examples of when this can happen are: - * 1. If we're loading the playback object after it has started loading - * 2. The media is already playing the (often with autoplay on) then - * - * This function will fire another loadstart so that videojs can catchup. - * - * @fires Tech#loadstart - * - * @return {undefined} - * returns nothing. - */ - - - Html5.prototype.handleLateInit_ = function handleLateInit_(el) { - var _this3 = this; - - if (el.networkState === 0 || el.networkState === 3) { - // The video element hasn't started loading the source yet - // or didn't find a source - return; - } - - if (el.readyState === 0) { - var _ret = function () { - // NetworkState is set synchronously BUT loadstart is fired at the - // end of the current stack, usually before setInterval(fn, 0). - // So at this point we know loadstart may have already fired or is - // about to fire, and either way the player hasn't seen it yet. - // We don't want to fire loadstart prematurely here and cause a - // double loadstart so we'll wait and see if it happens between now - // and the next loop, and fire it if not. - // HOWEVER, we also want to make sure it fires before loadedmetadata - // which could also happen between now and the next loop, so we'll - // watch for that also. - var loadstartFired = false; - var setLoadstartFired = function setLoadstartFired() { - loadstartFired = true; - }; - - _this3.on('loadstart', setLoadstartFired); - - var triggerLoadstart = function triggerLoadstart() { - // We did miss the original loadstart. Make sure the player - // sees loadstart before loadedmetadata - if (!loadstartFired) { - this.trigger('loadstart'); - } - }; - - _this3.on('loadedmetadata', triggerLoadstart); - - _this3.ready(function () { - this.off('loadstart', setLoadstartFired); - this.off('loadedmetadata', triggerLoadstart); - - if (!loadstartFired) { - // We did miss the original native loadstart. Fire it now. - this.trigger('loadstart'); - } - }); - - return { - v: void 0 - }; - }(); - - if ((typeof _ret === 'undefined' ? 'undefined' : _typeof(_ret)) === "object") return _ret.v; - } - - // From here on we know that loadstart already fired and we missed it. - // The other readyState events aren't as much of a problem if we double - // them, so not going to go to as much trouble as loadstart to prevent - // that unless we find reason to. - var eventsToTrigger = ['loadstart']; - - // loadedmetadata: newly equal to HAVE_METADATA (1) or greater - eventsToTrigger.push('loadedmetadata'); - - // loadeddata: newly increased to HAVE_CURRENT_DATA (2) or greater - if (el.readyState >= 2) { - eventsToTrigger.push('loadeddata'); - } - - // canplay: newly increased to HAVE_FUTURE_DATA (3) or greater - if (el.readyState >= 3) { - eventsToTrigger.push('canplay'); - } - - // canplaythrough: newly equal to HAVE_ENOUGH_DATA (4) - if (el.readyState >= 4) { - eventsToTrigger.push('canplaythrough'); - } - - // We still need to give the player time to add event listeners - this.ready(function () { - eventsToTrigger.forEach(function (type) { - this.trigger(type); - }, this); - }); - }; - - /** - * Add event listeners to native text track events. This adds the native text tracks - * to our emulated {@link TextTrackList}. - */ - - - Html5.prototype.proxyNativeTextTracks_ = function proxyNativeTextTracks_() { - var tt = this.el().textTracks; - - if (tt) { - // Add tracks - if player is initialised after DOM loaded, textTracks - // will not trigger addtrack - for (var i = 0; i < tt.length; i++) { - this.textTracks().addTrack_(tt[i]); - } - - if (tt.addEventListener) { - tt.addEventListener('change', this.handleTextTrackChange_); - tt.addEventListener('addtrack', this.handleTextTrackAdd_); - tt.addEventListener('removetrack', this.handleTextTrackRemove_); - } - - // Remove (native) texttracks that are not used anymore - this.on('loadstart', this.removeOldTextTracks_); - } - }; - - /** - * Handle any {@link TextTrackList} `change` event. - * - * @param {EventTarget~Event} e - * The `change` event that caused this to run. - * - * @listens TextTrackList#change - */ - - - Html5.prototype.handleTextTrackChange = function handleTextTrackChange(e) { - var tt = this.textTracks(); - - this.textTracks().trigger({ - type: 'change', - target: tt, - currentTarget: tt, - srcElement: tt - }); - }; - - /** - * Handle any {@link TextTrackList} `addtrack` event. - * - * @param {EventTarget~Event} e - * The `addtrack` event that caused this to run. - * - * @listens TextTrackList#addtrack - */ - - - Html5.prototype.handleTextTrackAdd = function handleTextTrackAdd(e) { - this.textTracks().addTrack_(e.track); - }; - - /** - * Handle any {@link TextTrackList} `removetrack` event. - * - * @param {EventTarget~Event} e - * The `removetrack` event that caused this to run. - * - * @listens TextTrackList#removetrack - */ - - - Html5.prototype.handleTextTrackRemove = function handleTextTrackRemove(e) { - this.textTracks().removeTrack_(e.track); - }; - - /** - * This function removes any {@link AudioTrack}s, {@link VideoTrack}s, or - * {@link TextTrack}s that are not in the media elements TrackList. - * - * @param {TrackList} techTracks - * HTML5 Tech's TrackList to search through - * - * @param {TrackList} elTracks - * HTML5 media elements TrackList to search trough. - * - * @private - */ - - - Html5.prototype.removeOldTracks_ = function removeOldTracks_(techTracks, elTracks) { - // This will loop over the techTracks and check if they are still used by the HTML5 media element - // If not, they will be removed from the emulated list - var removeTracks = []; - - if (!elTracks) { - return; - } - - for (var i = 0; i < techTracks.length; i++) { - var techTrack = techTracks[i]; - var found = false; - - for (var j = 0; j < elTracks.length; j++) { - if (elTracks[j] === techTrack) { - found = true; - break; - } - } - - if (!found) { - removeTracks.push(techTrack); - } - } - - for (var _i = 0; _i < removeTracks.length; _i++) { - var _track = removeTracks[_i]; - - techTracks.removeTrack_(_track); - } - }; - - /** - * Remove {@link TextTrack}s that dont exist in the native track list from our - * emulated {@link TextTrackList}. - * - * @listens Tech#loadstart - */ - - - Html5.prototype.removeOldTextTracks_ = function removeOldTextTracks_(e) { - var techTracks = this.textTracks(); - var elTracks = this.el().textTracks; - - this.removeOldTracks_(techTracks, elTracks); - }; - - /** - * Called by {@link Player#play} to play using the `Html5` `Tech`. - */ - - - Html5.prototype.play = function play() { - var playPromise = this.el_.play(); - - // Catch/silence error when a pause interrupts a play request - // on browsers which return a promise - if (playPromise !== undefined && typeof playPromise.then === 'function') { - playPromise.then(null, function (e) {}); - } - }; - - /** - * Set current time for the `HTML5` tech. - * - * @param {number} seconds - * Set the current time of the media to this. - */ - - - Html5.prototype.setCurrentTime = function setCurrentTime(seconds) { - try { - this.el_.currentTime = seconds; - } catch (e) { - (0, _log2['default'])(e, 'Video is not ready. (Video.js)'); - // this.warning(VideoJS.warnings.videoNotReady); - } - }; - - /** - * Get the current duration of the HTML5 media element. - * - * @return {number} - * The duration of the media or 0 if there is no duration. - */ - - - Html5.prototype.duration = function duration() { - var _this4 = this; - - // Android Chrome will report duration as Infinity for VOD HLS until after - // playback has started, which triggers the live display erroneously. - // Return NaN if playback has not started and trigger a durationupdate once - // the duration can be reliably known. - if (this.el_.duration === Infinity && browser.IS_ANDROID && browser.IS_CHROME) { - if (this.el_.currentTime === 0) { - var _ret2 = function () { - // Wait for the first `timeupdate` with currentTime > 0 - there may be - // several with 0 - var checkProgress = function checkProgress() { - if (_this4.el_.currentTime > 0) { - // Trigger durationchange for genuinely live video - if (_this4.el_.duration === Infinity) { - _this4.trigger('durationchange'); - } - _this4.off('timeupdate', checkProgress); - } - }; - - _this4.on('timeupdate', checkProgress); - return { - v: NaN - }; - }(); - - if ((typeof _ret2 === 'undefined' ? 'undefined' : _typeof(_ret2)) === "object") return _ret2.v; - } - } - return this.el_.duration || NaN; - }; - - /** - * Get the current width of the HTML5 media element. - * - * @return {number} - * The width of the HTML5 media element. - */ - - - Html5.prototype.width = function width() { - return this.el_.offsetWidth; - }; - - /** - * Get the current height of the HTML5 media element. - * - * @return {number} - * The heigth of the HTML5 media element. - */ - - - Html5.prototype.height = function height() { - return this.el_.offsetHeight; - }; - - /** - * Proxy iOS `webkitbeginfullscreen` and `webkitendfullscreen` into - * `fullscreenchange` event. - * - * @private - * @fires fullscreenchange - * @listens webkitendfullscreen - * @listens webkitbeginfullscreen - * @listens webkitbeginfullscreen - */ - - - Html5.prototype.proxyWebkitFullscreen_ = function proxyWebkitFullscreen_() { - var _this5 = this; - - if (!('webkitDisplayingFullscreen' in this.el_)) { - return; - } - - var endFn = function endFn() { - this.trigger('fullscreenchange', { isFullscreen: false }); - }; - - var beginFn = function beginFn() { - this.one('webkitendfullscreen', endFn); - - this.trigger('fullscreenchange', { isFullscreen: true }); - }; - - this.on('webkitbeginfullscreen', beginFn); - this.on('dispose', function () { - _this5.off('webkitbeginfullscreen', beginFn); - _this5.off('webkitendfullscreen', endFn); - }); - }; - - /** - * Check if fullscreen is supported on the current playback device. + } + /** + * This is a mixed value that describes content to be injected into the DOM + * via some method. It can be of the following types: + * + * Type | Description + * -----------|------------- + * `string` | The value will be normalized into a text node. + * `Element` | The value will be accepted as-is. + * `TextNode` | The value will be accepted as-is. + * `Array` | A one-dimensional array of strings, elements, text nodes, or functions. These functions should return a string, element, or text node (any other return value, like an array, will be ignored). + * `Function` | A function, which is expected to return a string, element, text node, or array - any of the other possible values described above. This means that a content descriptor could be a function that returns an array of functions, but those second-level functions must return strings, elements, or text nodes. + * + * @typedef {string|Element|TextNode|Array|Function} module:dom~ContentDescriptor + */ + + /** + * Normalizes content for eventual insertion into the DOM. + * + * This allows a wide range of content definition methods, but helps protect + * from falling into the trap of simply writing to `innerHTML`, which could + * be an XSS concern. + * + * The content for an element can be passed in multiple types and + * combinations, whose behavior is as follows: + * + * @param {module:dom~ContentDescriptor} content + * A content descriptor value. + * + * @return {Array} + * All of the content that was passed in, normalized to an array of + * elements or text nodes. + */ + + function normalizeContent(content) { + // First, invoke content if it is a function. If it produces an array, + // that needs to happen before normalization. + if (typeof content === 'function') { + content = content(); + } // Next up, normalize to an array, so one or many items can be normalized, + // filtered, and returned. + + + return (Array.isArray(content) ? content : [content]).map(function (value) { + // First, invoke value if it is a function to produce a new value, + // which will be subsequently normalized to a Node of some kind. + if (typeof value === 'function') { + value = value(); + } + + if (isEl(value) || isTextNode(value)) { + return value; + } + + if (typeof value === 'string' && /\S/.test(value)) { + return document.createTextNode(value); + } + }).filter(function (value) { + return value; + }); + } + /** + * Normalizes and appends content to an element. + * + * @param {Element} el + * Element to append normalized content to. + * + * @param {module:dom~ContentDescriptor} content + * A content descriptor value. + * + * @return {Element} + * The element with appended normalized content. + */ + + function appendContent(el, content) { + normalizeContent(content).forEach(function (node) { + return el.appendChild(node); + }); + return el; + } + /** + * Normalizes and inserts content into an element; this is identical to + * `appendContent()`, except it empties the element first. + * + * @param {Element} el + * Element to insert normalized content into. + * + * @param {module:dom~ContentDescriptor} content + * A content descriptor value. + * + * @return {Element} + * The element with inserted normalized content. + */ + + function insertContent(el, content) { + return appendContent(emptyEl(el), content); + } + /** + * Check if an event was a single left click. + * + * @param {EventTarget~Event} event + * Event object. * * @return {boolean} - * - True if fullscreen is supported. - * - False if fullscreen is not supported. - */ - - - Html5.prototype.supportsFullScreen = function supportsFullScreen() { - if (typeof this.el_.webkitEnterFullScreen === 'function') { - var userAgent = _window2['default'].navigator && _window2['default'].navigator.userAgent || ''; - - // Seems to be broken in Chromium/Chrome && Safari in Leopard - if (/Android/.test(userAgent) || !/Chrome|Mac OS X 10.5/.test(userAgent)) { - return true; - } - } - return false; - }; - - /** - * Request that the `HTML5` Tech enter fullscreen. - */ - - - Html5.prototype.enterFullScreen = function enterFullScreen() { - var video = this.el_; - - if (video.paused && video.networkState <= video.HAVE_METADATA) { - // attempt to prime the video element for programmatic access - // this isn't necessary on the desktop but shouldn't hurt - this.el_.play(); - - // playing and pausing synchronously during the transition to fullscreen - // can get iOS ~6.1 devices into a play/pause loop - this.setTimeout(function () { - video.pause(); - video.webkitEnterFullScreen(); - }, 0); - } else { - video.webkitEnterFullScreen(); - } - }; - - /** - * Request that the `HTML5` Tech exit fullscreen. - */ - - - Html5.prototype.exitFullScreen = function exitFullScreen() { - this.el_.webkitExitFullScreen(); - }; - - /** - * A getter/setter for the `Html5` Tech's source object. - * > Note: Please use {@link Html5#setSource} - * - * @param {Tech~SourceObject} [src] - * The source object you want to set on the `HTML5` techs element. - * - * @return {Tech~SourceObject|undefined} - * - The current source object when a source is not passed in. - * - undefined when setting - * - * @deprecated Since version 5. - */ - - - Html5.prototype.src = function src(_src) { - if (_src === undefined) { - return this.el_.src; - } - - // Setting src through `src` instead of `setSrc` will be deprecated - this.setSrc(_src); - }; - - /** - * Reset the tech by removing all sources and then calling - * {@link Html5.resetMediaElement}. - */ - - - Html5.prototype.reset = function reset() { - Html5.resetMediaElement(this.el_); - }; - - /** - * Get the current source on the `HTML5` Tech. Falls back to returning the source from - * the HTML5 media element. - * - * @return {Tech~SourceObject} - * The current source object from the HTML5 tech. With a fallback to the - * elements source. - */ - - - Html5.prototype.currentSrc = function currentSrc() { - if (this.currentSource_) { - return this.currentSource_.src; - } - return this.el_.currentSrc; - }; - - /** - * Set controls attribute for the HTML5 media Element. - * - * @param {string} val - * Value to set the controls attribute to - */ - - - Html5.prototype.setControls = function setControls(val) { - this.el_.controls = !!val; - }; - - /** - * Create and returns a remote {@link TextTrack} object. - * - * @param {string} kind - * `TextTrack` kind (subtitles, captions, descriptions, chapters, or metadata) - * - * @param {string} [label] - * Label to identify the text track - * - * @param {string} [language] - * Two letter language abbreviation - * - * @return {TextTrack} - * The TextTrack that gets created. - */ - - - Html5.prototype.addTextTrack = function addTextTrack(kind, label, language) { - if (!this.featuresNativeTextTracks) { - return _Tech.prototype.addTextTrack.call(this, kind, label, language); - } - - return this.el_.addTextTrack(kind, label, language); - }; - - /** - * Creates either native TextTrack or an emulated TextTrack depending - * on the value of `featuresNativeTextTracks` - * - * @param {Object} options - * The object should contain the options to intialize the TextTrack with. - * - * @param {string} [options.kind] - * `TextTrack` kind (subtitles, captions, descriptions, chapters, or metadata). - * - * @param {string} [options.label]. - * Label to identify the text track - * - * @param {string} [options.language] - * Two letter language abbreviation. - * - * @param {boolean} [options.default] - * Default this track to on. - * - * @param {string} [options.id] - * The internal id to assign this track. - * - * @param {string} [options.src] - * A source url for the track. - * - * @return {HTMLTrackElement} - * The track element that gets created. - */ - - - Html5.prototype.createRemoteTextTrack = function createRemoteTextTrack(options) { - if (!this.featuresNativeTextTracks) { - return _Tech.prototype.createRemoteTextTrack.call(this, options); - } - var htmlTrackElement = _document2['default'].createElement('track'); - - if (options.kind) { - htmlTrackElement.kind = options.kind; - } - if (options.label) { - htmlTrackElement.label = options.label; - } - if (options.language || options.srclang) { - htmlTrackElement.srclang = options.language || options.srclang; - } - if (options['default']) { - htmlTrackElement['default'] = options['default']; - } - if (options.id) { - htmlTrackElement.id = options.id; - } - if (options.src) { - htmlTrackElement.src = options.src; - } - - return htmlTrackElement; - }; - - /** - * Creates a remote text track object and returns an html track element. - * - * @param {Object} options The object should contain values for - * kind, language, label, and src (location of the WebVTT file) - * @param {Boolean} [manualCleanup=true] if set to false, the TextTrack will be - * automatically removed from the video element whenever the source changes - * @return {HTMLTrackElement} An Html Track Element. - * This can be an emulated {@link HTMLTrackElement} or a native one. - * @deprecated The default value of the "manualCleanup" parameter will default - * to "false" in upcoming versions of Video.js - */ - - - Html5.prototype.addRemoteTextTrack = function addRemoteTextTrack(options, manualCleanup) { - var htmlTrackElement = _Tech.prototype.addRemoteTextTrack.call(this, options, manualCleanup); - - if (this.featuresNativeTextTracks) { - this.el().appendChild(htmlTrackElement); - } - - return htmlTrackElement; - }; - - /** - * Remove remote `TextTrack` from `TextTrackList` object - * - * @param {TextTrack} track - * `TextTrack` object to remove - */ - - - Html5.prototype.removeRemoteTextTrack = function removeRemoteTextTrack(track) { - _Tech.prototype.removeRemoteTextTrack.call(this, track); - - if (this.featuresNativeTextTracks) { - var tracks = this.$$('track'); - - var i = tracks.length; - - while (i--) { - if (track === tracks[i] || track === tracks[i].track) { - this.el().removeChild(tracks[i]); - } - } - } - }; - - return Html5; -}(_tech2['default']); - -/* HTML5 Support Testing ---------------------------------------------------- */ - -/** - * Element for testing browser HTML5 media capabilities - * - * @type {Element} - * @constant - * @private - */ - - -Html5.TEST_VID = _document2['default'].createElement('video'); -var track = _document2['default'].createElement('track'); - -track.kind = 'captions'; -track.srclang = 'en'; -track.label = 'English'; -Html5.TEST_VID.appendChild(track); - -/** - * Check if HTML5 media is supported by this browser/device. - * - * @return {boolean} - * - True if HTML5 media is supported. - * - False if HTML5 media is not supported. - */ -Html5.isSupported = function () { - // IE9 with no Media Player is a LIAR! (#984) - try { - Html5.TEST_VID.volume = 0.5; - } catch (e) { - return false; - } - - return !!Html5.TEST_VID.canPlayType; -}; - -/** - * Check if the volume can be changed in this browser/device. - * Volume cannot be changed in a lot of mobile devices. - * Specifically, it can't be changed from 1 on iOS. - * - * @return {boolean} - * - True if volume can be controlled - * - False otherwise - */ -Html5.canControlVolume = function () { - // IE will error if Windows Media Player not installed #3315 - try { - var volume = Html5.TEST_VID.volume; - - Html5.TEST_VID.volume = volume / 2 + 0.1; - return volume !== Html5.TEST_VID.volume; - } catch (e) { - return false; - } -}; - -/** - * Check if the playback rate can be changed in this browser/device. - * - * @return {boolean} - * - True if playback rate can be controlled - * - False otherwise - */ -Html5.canControlPlaybackRate = function () { - // Playback rate API is implemented in Android Chrome, but doesn't do anything - // https://github.com/videojs/video.js/issues/3180 - if (browser.IS_ANDROID && browser.IS_CHROME) { - return false; - } - // IE will error if Windows Media Player not installed #3315 - try { - var playbackRate = Html5.TEST_VID.playbackRate; - - Html5.TEST_VID.playbackRate = playbackRate / 2 + 0.1; - return playbackRate !== Html5.TEST_VID.playbackRate; - } catch (e) { - return false; - } -}; - -/** - * Check to see if native `TextTrack`s are supported by this browser/device. - * - * @return {boolean} - * - True if native `TextTrack`s are supported. - * - False otherwise - */ -Html5.supportsNativeTextTracks = function () { - return browser.IS_ANY_SAFARI; -}; - -/** - * Check to see if native `VideoTrack`s are supported by this browser/device - * - * @return {boolean} - * - True if native `VideoTrack`s are supported. - * - False otherwise - */ -Html5.supportsNativeVideoTracks = function () { - var supportsVideoTracks = !!Html5.TEST_VID.videoTracks; - - return supportsVideoTracks; -}; - -/** - * Check to see if native `AudioTrack`s are supported by this browser/device - * - * @return {boolean} - * - True if native `AudioTrack`s are supported. - * - False otherwise - */ -Html5.supportsNativeAudioTracks = function () { - var supportsAudioTracks = !!Html5.TEST_VID.audioTracks; - - return supportsAudioTracks; -}; - -/** - * An array of events available on the Html5 tech. - * - * @private - * @type {Array} - */ -Html5.Events = ['loadstart', 'suspend', 'abort', 'error', 'emptied', 'stalled', 'loadedmetadata', 'loadeddata', 'canplay', 'canplaythrough', 'playing', 'waiting', 'seeking', 'seeked', 'ended', 'durationchange', 'timeupdate', 'progress', 'play', 'pause', 'ratechange', 'volumechange']; - -/** - * Boolean indicating whether the `Tech` supports volume control. - * - * @type {boolean} - * @default {@link Html5.canControlVolume} - */ -Html5.prototype.featuresVolumeControl = Html5.canControlVolume(); - -/** - * Boolean indicating whether the `Tech` supports changing the speed at which the media - * plays. Examples: - * - Set player to play 2x (twice) as fast - * - Set player to play 0.5x (half) as fast - * - * @type {boolean} - * @default {@link Html5.canControlPlaybackRate} - */ -Html5.prototype.featuresPlaybackRate = Html5.canControlPlaybackRate(); - -/** - * Boolean indicating whether the `HTML5` tech currently supports the media element - * moving in the DOM. iOS breaks if you move the media element, so this is set this to - * false there. Everywhere else this should be true. - * - * @type {boolean} - * @default - */ -Html5.prototype.movingMediaElementInDOM = !browser.IS_IOS; - -// TODO: Previous comment: No longer appears to be used. Can probably be removed. -// Is this true? -/** - * Boolean indicating whether the `HTML5` tech currently supports automatic media resize - * when going into fullscreen. - * - * @type {boolean} - * @default - */ -Html5.prototype.featuresFullscreenResize = true; - -/** - * Boolean indicating whether the `HTML5` tech currently supports the progress event. - * If this is false, manual `progress` events will be triggred instead. - * - * @type {boolean} - * @default - */ -Html5.prototype.featuresProgressEvents = true; - -/** - * Boolean indicating whether the `HTML5` tech currently supports the timeupdate event. - * If this is false, manual `timeupdate` events will be triggred instead. - * - * @default - */ -Html5.prototype.featuresTimeupdateEvents = true; - -/** - * Boolean indicating whether the `HTML5` tech currently supports native `TextTrack`s. - * - * @type {boolean} - * @default {@link Html5.supportsNativeTextTracks} - */ -Html5.prototype.featuresNativeTextTracks = Html5.supportsNativeTextTracks(); - -/** - * Boolean indicating whether the `HTML5` tech currently supports native `VideoTrack`s. - * - * @type {boolean} - * @default {@link Html5.supportsNativeVideoTracks} - */ -Html5.prototype.featuresNativeVideoTracks = Html5.supportsNativeVideoTracks(); - -/** - * Boolean indicating whether the `HTML5` tech currently supports native `AudioTrack`s. - * - * @type {boolean} - * @default {@link Html5.supportsNativeAudioTracks} - */ -Html5.prototype.featuresNativeAudioTracks = Html5.supportsNativeAudioTracks(); - -// HTML5 Feature detection and Device Fixes --------------------------------- // -var canPlayType = void 0; -var mpegurlRE = /^application\/(?:x-|vnd\.apple\.)mpegurl/i; -var mp4RE = /^video\/mp4/i; - -Html5.patchCanPlayType = function () { - // Android 4.0 and above can play HLS to some extent but it reports being unable to do so - if (browser.ANDROID_VERSION >= 4.0 && !browser.IS_FIREFOX) { - if (!canPlayType) { - canPlayType = Html5.TEST_VID.constructor.prototype.canPlayType; - } - - Html5.TEST_VID.constructor.prototype.canPlayType = function (type) { - if (type && mpegurlRE.test(type)) { - return 'maybe'; - } - return canPlayType.call(this, type); - }; - } - - // Override Android 2.2 and less canPlayType method which is broken - if (browser.IS_OLD_ANDROID) { - if (!canPlayType) { - canPlayType = Html5.TEST_VID.constructor.prototype.canPlayType; - } - - Html5.TEST_VID.constructor.prototype.canPlayType = function (type) { - if (type && mp4RE.test(type)) { - return 'maybe'; - } - return canPlayType.call(this, type); - }; - } -}; - -Html5.unpatchCanPlayType = function () { - var r = Html5.TEST_VID.constructor.prototype.canPlayType; - - Html5.TEST_VID.constructor.prototype.canPlayType = canPlayType; - canPlayType = null; - return r; -}; - -// by default, patch the media element -Html5.patchCanPlayType(); - -Html5.disposeMediaElement = function (el) { - if (!el) { - return; - } - - if (el.parentNode) { - el.parentNode.removeChild(el); - } - - // remove any child track or source nodes to prevent their loading - while (el.hasChildNodes()) { - el.removeChild(el.firstChild); - } - - // remove any src reference. not setting `src=''` because that causes a warning - // in firefox - el.removeAttribute('src'); - - // force the media element to update its loading state by calling load() - // however IE on Windows 7N has a bug that throws an error so need a try/catch (#793) - if (typeof el.load === 'function') { - // wrapping in an iife so it's not deoptimized (#1060#discussion_r10324473) - (function () { - try { - el.load(); - } catch (e) { - // not supported - } - })(); - } -}; - -Html5.resetMediaElement = function (el) { - if (!el) { - return; - } - - var sources = el.querySelectorAll('source'); - var i = sources.length; - - while (i--) { - el.removeChild(sources[i]); - } - - // remove any src reference. - // not setting `src=''` because that throws an error - el.removeAttribute('src'); - - if (typeof el.load === 'function') { - // wrapping in an iife so it's not deoptimized (#1060#discussion_r10324473) - (function () { - try { - el.load(); - } catch (e) { - // satisfy linter - } - })(); - } -}; - -/* Native HTML5 element property wrapping ----------------------------------- */ -// Wrap native properties with a getter -[ -/** - * Get the value of `paused` from the media element. `paused` indicates whether the media element - * is currently paused or not. - * - * @method Html5.prototype.paused - * @return {boolean} - * The value of `paused` from the media element. - * - * @see [Spec]{@link https://www.w3.org/TR/html5/embedded-content-0.html#dom-media-paused} - */ -'paused', - -/** - * Get the value of `currentTime` from the media element. `currentTime` indicates - * the current second that the media is at in playback. - * - * @method Html5.prototype.currentTime - * @return {number} - * The value of `currentTime` from the media element. - * - * @see [Spec]{@link https://www.w3.org/TR/html5/embedded-content-0.html#dom-media-currenttime} - */ -'currentTime', - -/** - * Get the value of `buffered` from the media element. `buffered` is a `TimeRange` - * object that represents the parts of the media that are already downloaded and - * available for playback. - * - * @method Html5.prototype.buffered - * @return {TimeRange} - * The value of `buffered` from the media element. - * - * @see [Spec]{@link https://www.w3.org/TR/html5/embedded-content-0.html#dom-media-buffered} - */ -'buffered', - -/** - * Get the value of `volume` from the media element. `volume` indicates - * the current playback volume of audio for a media. `volume` will be a value from 0 - * (silent) to 1 (loudest and default). - * - * @method Html5.prototype.volume - * @return {number} - * The value of `volume` from the media element. Value will be between 0-1. - * - * @see [Spec]{@link https://www.w3.org/TR/html5/embedded-content-0.html#dom-a-volume} - */ -'volume', - -/** - * Get the value of `muted` from the media element. `muted` indicates - * that the volume for the media should be set to silent. This does not actually change - * the `volume` attribute. - * - * @method Html5.prototype.muted - * @return {boolean} - * - True if the value of `volume` should be ignored and the audio set to silent. - * - False if the value of `volume` should be used. - * - * @see [Spec]{@link https://www.w3.org/TR/html5/embedded-content-0.html#dom-media-muted} - */ -'muted', - -/** - * Get the value of `poster` from the media element. `poster` indicates - * that the url of an image file that can/will be shown when no media data is available. - * - * @method Html5.prototype.poster - * @return {string} - * The value of `poster` from the media element. Value will be a url to an - * image. - * - * @see [Spec]{@link https://www.w3.org/TR/html5/embedded-content-0.html#attr-video-poster} - */ -'poster', - -/** - * Get the value of `preload` from the media element. `preload` indicates - * what should download before the media is interacted with. It can have the following - * values: - * - none: nothing should be downloaded - * - metadata: poster and the first few frames of the media may be downloaded to get - * media dimensions and other metadata - * - auto: allow the media and metadata for the media to be downloaded before - * interaction - * - * @method Html5.prototype.preload - * @return {string} - * The value of `preload` from the media element. Will be 'none', 'metadata', - * or 'auto'. - * - * @see [Spec]{@link https://www.w3.org/TR/html5/embedded-content-0.html#attr-media-preload} - */ -'preload', - -/** - * Get the value of `autoplay` from the media element. `autoplay` indicates - * that the media should start to play as soon as the page is ready. - * - * @method Html5.prototype.autoplay - * @return {boolean} - * - The value of `autoplay` from the media element. - * - True indicates that the media should start as soon as the page loads. - * - False indicates that the media should not start as soon as the page loads. - * - * @see [Spec]{@link https://www.w3.org/TR/html5/embedded-content-0.html#attr-media-autoplay} - */ -'autoplay', - -/** - * Get the value of `controls` from the media element. `controls` indicates - * whether the native media controls should be shown or hidden. - * - * @method Html5.prototype.controls - * @return {boolean} - * - The value of `controls` from the media element. - * - True indicates that native controls should be showing. - * - False indicates that native controls should be hidden. - * - * @see [Spec]{@link https://www.w3.org/TR/html5/embedded-content-0.html#attr-media-controls} - */ -'controls', - -/** - * Get the value of `loop` from the media element. `loop` indicates - * that the media should return to the start of the media and continue playing once - * it reaches the end. - * - * @method Html5.prototype.loop - * @return {boolean} - * - The value of `loop` from the media element. - * - True indicates that playback should seek back to start once - * the end of a media is reached. - * - False indicates that playback should not loop back to the start when the - * end of the media is reached. - * - * @see [Spec]{@link https://www.w3.org/TR/html5/embedded-content-0.html#attr-media-loop} - */ -'loop', - -/** - * Get the value of the `error` from the media element. `error` indicates any - * MediaError that may have occured during playback. If error returns null there is no - * current error. - * - * @method Html5.prototype.error - * @return {MediaError|null} - * The value of `error` from the media element. Will be `MediaError` if there - * is a current error and null otherwise. - * - * @see [Spec]{@link https://www.w3.org/TR/html5/embedded-content-0.html#dom-media-error} - */ -'error', - -/** - * Get the value of `seeking` from the media element. `seeking` indicates whether the - * media is currently seeking to a new position or not. - * - * @method Html5.prototype.seeking - * @return {boolean} - * - The value of `seeking` from the media element. - * - True indicates that the media is currently seeking to a new position. - * - Flase indicates that the media is not seeking to a new position at this time. - * - * @see [Spec]{@link https://www.w3.org/TR/html5/embedded-content-0.html#dom-media-seeking} - */ -'seeking', - -/** - * Get the value of `seekable` from the media element. `seekable` returns a - * `TimeRange` object indicating ranges of time that can currently be `seeked` to. - * - * @method Html5.prototype.seekable - * @return {TimeRange} - * The value of `seekable` from the media element. A `TimeRange` object - * indicating the current ranges of time that can be seeked to. - * - * @see [Spec]{@link https://www.w3.org/TR/html5/embedded-content-0.html#dom-media-seekable} - */ -'seekable', - -/** - * Get the value of `ended` from the media element. `ended` indicates whether - * the media has reached the end or not. - * - * @method Html5.prototype.ended - * @return {boolean} - * - The value of `ended` from the media element. - * - True indicates that the media has ended. - * - False indicates that the media has not ended. - * - * @see [Spec]{@link https://www.w3.org/TR/html5/embedded-content-0.html#dom-media-ended} - */ -'ended', - -/** - * Get the value of `defaultMuted` from the media element. `defaultMuted` indicates - * whether the media should start muted or not. Only changes the default state of the - * media. `muted` and `defaultMuted` can have different values. `muted` indicates the - * current state. - * - * @method Html5.prototype.defaultMuted - * @return {boolean} - * - The value of `defaultMuted` from the media element. - * - True indicates that the media should start muted. - * - False indicates that the media should not start muted - * - * @see [Spec]{@link https://www.w3.org/TR/html5/embedded-content-0.html#dom-media-defaultmuted} - */ -'defaultMuted', - -/** - * Get the value of `playbackRate` from the media element. `playbackRate` indicates - * the rate at which the media is currently playing back. Examples: - * - if playbackRate is set to 2, media will play twice as fast. - * - if playbackRate is set to 0.5, media will play half as fast. - * - * @method Html5.prototype.playbackRate - * @return {number} - * The value of `playbackRate` from the media element. A number indicating - * the current playback speed of the media, where 1 is normal speed. - * - * @see [Spec]{@link https://www.w3.org/TR/html5/embedded-content-0.html#dom-media-playbackrate} - */ -'playbackRate', - -/** - * Get the value of `played` from the media element. `played` returns a `TimeRange` - * object representing points in the media timeline that have been played. - * - * @method Html5.prototype.played - * @return {TimeRange} - * The value of `played` from the media element. A `TimeRange` object indicating - * the ranges of time that have been played. - * - * @see [Spec]{@link https://www.w3.org/TR/html5/embedded-content-0.html#dom-media-played} - */ -'played', - -/** - * Get the value of `networkState` from the media element. `networkState` indicates - * the current network state. It returns an enumeration from the following list: - * - 0: NETWORK_EMPTY - * - 1: NEWORK_IDLE - * - 2: NETWORK_LOADING - * - 3: NETWORK_NO_SOURCE - * - * @method Html5.prototype.networkState - * @return {number} - * The value of `networkState` from the media element. This will be a number - * from the list in the description. - * - * @see [Spec] {@link https://www.w3.org/TR/html5/embedded-content-0.html#dom-media-networkstate} - */ -'networkState', - -/** - * Get the value of `readyState` from the media element. `readyState` indicates - * the current state of the media element. It returns an enumeration from the - * following list: - * - 0: HAVE_NOTHING - * - 1: HAVE_METADATA - * - 2: HAVE_CURRENT_DATA - * - 3: HAVE_FUTURE_DATA - * - 4: HAVE_ENOUGH_DATA - * - * @method Html5.prototype.readyState - * @return {number} - * The value of `readyState` from the media element. This will be a number - * from the list in the description. - * - * @see [Spec] {@link https://www.w3.org/TR/html5/embedded-content-0.html#ready-states} - */ -'readyState', - -/** - * Get the value of `videoWidth` from the video element. `videoWidth` indicates - * the current width of the video in css pixels. - * - * @method Html5.prototype.videoWidth - * @return {number} - * The value of `videoWidth` from the video element. This will be a number - * in css pixels. - * - * @see [Spec] {@link https://www.w3.org/TR/html5/embedded-content-0.html#dom-video-videowidth} - */ -'videoWidth', - -/** - * Get the value of `videoHeight` from the video element. `videoHeigth` indicates - * the current height of the video in css pixels. - * - * @method Html5.prototype.videoHeight - * @return {number} - * The value of `videoHeight` from the video element. This will be a number - * in css pixels. - * - * @see [Spec] {@link https://www.w3.org/TR/html5/embedded-content-0.html#dom-video-videowidth} - */ -'videoHeight'].forEach(function (prop) { - Html5.prototype[prop] = function () { - return this.el_[prop]; - }; -}); - -// Wrap native properties with a setter in this format: -// set + toTitleCase(name) -[ -/** - * Set the value of `volume` on the media element. `volume` indicates the current - * audio level as a percentage in decimal form. This means that 1 is 100%, 0.5 is 50%, and - * so on. - * - * @method Html5.prototype.setVolume - * @param {number} percentAsDecimal - * The volume percent as a decimal. Valid range is from 0-1. - * - * @see [Spec]{@link https://www.w3.org/TR/html5/embedded-content-0.html#dom-a-volume} - */ -'volume', - -/** - * Set the value of `muted` on the media element. `muted` indicates the current - * audio level should be silent. - * - * @method Html5.prototype.setMuted - * @param {boolean} muted - * - True if the audio should be set to silent - * - False otherwise - * - * @see [Spec]{@link https://www.w3.org/TR/html5/embedded-content-0.html#dom-media-muted} - */ -'muted', - -/** - * Set the value of `src` on the media element. `src` indicates the current - * {@link Tech~SourceObject} for the media. - * - * @method Html5.prototype.setSrc - * @param {Tech~SourceObject} src - * The source object to set as the current source. - * - * @see [Spec]{@link https://www.w3.org/TR/html5/embedded-content-0.html#dom-media-src} - */ -'src', - -/** - * Set the value of `poster` on the media element. `poster` is the url to - * an image file that can/will be shown when no media data is available. - * - * @method Html5.prototype.setPoster - * @param {string} poster - * The url to an image that should be used as the `poster` for the media - * element. - * - * @see [Spec]{@link https://www.w3.org/TR/html5/embedded-content-0.html#attr-media-poster} - */ -'poster', - -/** - * Set the value of `preload` on the media element. `preload` indicates - * what should download before the media is interacted with. It can have the following - * values: - * - none: nothing should be downloaded - * - metadata: poster and the first few frames of the media may be downloaded to get - * media dimensions and other metadata - * - auto: allow the media and metadata for the media to be downloaded before - * interaction - * - * @method Html5.prototype.setPreload - * @param {string} preload - * The value of `preload` to set on the media element. Must be 'none', 'metadata', - * or 'auto'. - * - * @see [Spec]{@link https://www.w3.org/TR/html5/embedded-content-0.html#attr-media-preload} - */ -'preload', - -/** - * Set the value of `autoplay` on the media element. `autoplay` indicates - * that the media should start to play as soon as the page is ready. - * - * @method Html5.prototype.setAutoplay - * @param {boolean} autoplay - * - True indicates that the media should start as soon as the page loads. - * - False indicates that the media should not start as soon as the page loads. - * - * @see [Spec]{@link https://www.w3.org/TR/html5/embedded-content-0.html#attr-media-autoplay} - */ -'autoplay', - -/** - * Set the value of `loop` on the media element. `loop` indicates - * that the media should return to the start of the media and continue playing once - * it reaches the end. - * - * @method Html5.prototype.setLoop - * @param {boolean} loop - * - True indicates that playback should seek back to start once - * the end of a media is reached. - * - False indicates that playback should not loop back to the start when the - * end of the media is reached. - * - * @see [Spec]{@link https://www.w3.org/TR/html5/embedded-content-0.html#attr-media-loop} - */ -'loop', - -/** - * Set the value of `playbackRate` on the media element. `playbackRate` indicates - * the rate at which the media should play back. Examples: - * - if playbackRate is set to 2, media will play twice as fast. - * - if playbackRate is set to 0.5, media will play half as fast. - * - * @method Html5.prototype.setPlaybackRate - * @return {number} - * The value of `playbackRate` from the media element. A number indicating - * the current playback speed of the media, where 1 is normal speed. - * - * @see [Spec]{@link https://www.w3.org/TR/html5/embedded-content-0.html#dom-media-playbackrate} - */ -'playbackRate'].forEach(function (prop) { - Html5.prototype['set' + (0, _toTitleCase2['default'])(prop)] = function (v) { - this.el_[prop] = v; - }; -}); - -// wrap native functions with a function -[ -/** - * A wrapper around the media elements `pause` function. This will call the `HTML5` - * media elements `pause` function. - * - * @method Html5.prototype.pause - * @see [Spec]{@link https://www.w3.org/TR/html5/embedded-content-0.html#dom-media-pause} - */ -'pause', - -/** - * A wrapper around the media elements `load` function. This will call the `HTML5`s - * media element `load` function. - * - * @method Html5.prototype.load - * @see [Spec]{@link https://www.w3.org/TR/html5/embedded-content-0.html#dom-media-load} - */ -'load'].forEach(function (prop) { - Html5.prototype[prop] = function () { - return this.el_[prop](); - }; -}); - -_tech2['default'].withSourceHandlers(Html5); - -/** - * Native source handler for Html5, simply passes the source to the media element. - * - * @proprety {Tech~SourceObject} source - * The source object - * - * @proprety {Html5} tech - * The instance of the HTML5 tech. - */ -Html5.nativeSourceHandler = {}; - -/** - * Check if the media element can play the given mime type. - * - * @param {string} type - * The mimetype to check - * - * @return {string} - * 'probably', 'maybe', or '' (empty string) - */ -Html5.nativeSourceHandler.canPlayType = function (type) { - // IE9 on Windows 7 without MediaPlayer throws an error here - // https://github.com/videojs/video.js/issues/519 - try { - return Html5.TEST_VID.canPlayType(type); - } catch (e) { - return ''; - } -}; - -/** - * Check if the media element can handle a source natively. - * - * @param {Tech~SourceObject} source - * The source object - * - * @param {Object} [options] - * Options to be passed to the tech. - * - * @return {string} - * 'probably', 'maybe', or '' (empty string). - */ -Html5.nativeSourceHandler.canHandleSource = function (source, options) { - - // If a type was provided we should rely on that - if (source.type) { - return Html5.nativeSourceHandler.canPlayType(source.type); - - // If no type, fall back to checking 'video/[EXTENSION]' - } else if (source.src) { - var ext = Url.getFileExtension(source.src); - - return Html5.nativeSourceHandler.canPlayType('video/' + ext); - } - - return ''; -}; - -/** - * Pass the source to the native media element. - * - * @param {Tech~SourceObject} source - * The source object - * - * @param {Html5} tech - * The instance of the Html5 tech - * - * @param {Object} [options] - * The options to pass to the source - */ -Html5.nativeSourceHandler.handleSource = function (source, tech, options) { - tech.setSrc(source.src); -}; - -/** - * A noop for the native dispose function, as cleanup is not needed. - */ -Html5.nativeSourceHandler.dispose = function () {}; - -// Register the native source handler -Html5.registerSourceHandler(Html5.nativeSourceHandler); - -_component2['default'].registerComponent('Html5', Html5); -_tech2['default'].registerTech('Html5', Html5); -exports['default'] = Html5; - -},{"5":5,"62":62,"78":78,"81":81,"83":83,"86":86,"87":87,"88":88,"91":91,"92":92,"94":94,"95":95,"98":98}],61:[function(_dereq_,module,exports){ -'use strict'; - -exports.__esModule = true; - -var _component = _dereq_(5); - -var _component2 = _interopRequireDefault(_component); - -var _tech = _dereq_(62); - -var _tech2 = _interopRequireDefault(_tech); - -var _toTitleCase = _dereq_(91); - -var _toTitleCase2 = _interopRequireDefault(_toTitleCase); - -function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; } - -function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } } - -function _possibleConstructorReturn(self, call) { if (!self) { throw new ReferenceError("this hasn't been initialised - super() hasn't been called"); } return call && (typeof call === "object" || typeof call === "function") ? call : self; } - -function _inherits(subClass, superClass) { if (typeof superClass !== "function" && superClass !== null) { throw new TypeError("Super expression must either be null or a function, not " + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; } /** - * @file loader.js - */ - - -/** - * The `MediaLoader` is the `Component` that decides which playback technology to load - * when a player is initialized. - * - * @extends Component - */ -var MediaLoader = function (_Component) { - _inherits(MediaLoader, _Component); - - /** - * Create an instance of this class. - * - * @param {Player} player - * The `Player` that this class should attach to. - * - * @param {Object} [options] - * The key/value stroe of player options. - * - * @param {Component~ReadyCallback} [ready] - * The function that is run when this component is ready. - */ - function MediaLoader(player, options, ready) { - _classCallCheck(this, MediaLoader); - - // If there are no sources when the player is initialized, - // load the first supported playback technology. - - var _this = _possibleConstructorReturn(this, _Component.call(this, player, options, ready)); - - if (!options.playerOptions.sources || options.playerOptions.sources.length === 0) { - for (var i = 0, j = options.playerOptions.techOrder; i < j.length; i++) { - var techName = (0, _toTitleCase2['default'])(j[i]); - var tech = _tech2['default'].getTech(techName); - - // Support old behavior of techs being registered as components. - // Remove once that deprecated behavior is removed. - if (!techName) { - tech = _component2['default'].getComponent(techName); - } - - // Check if the browser supports this technology - if (tech && tech.isSupported()) { - player.loadTech_(techName); + * Will be `true` if a single left click, `false` otherwise. + */ + + function isSingleLeftClick(event) { + // Note: if you create something draggable, be sure to + // call it on both `mousedown` and `mousemove` event, + // otherwise `mousedown` should be enough for a button + if (event.button === undefined && event.buttons === undefined) { + // Why do we need `buttons` ? + // Because, middle mouse sometimes have this: + // e.button === 0 and e.buttons === 4 + // Furthermore, we want to prevent combination click, something like + // HOLD middlemouse then left click, that would be + // e.button === 0, e.buttons === 5 + // just `button` is not gonna work + // Alright, then what this block does ? + // this is for chrome `simulate mobile devices` + // I want to support this as well + return true; + } + + if (event.button === 0 && event.buttons === undefined) { + // Touch screen, sometimes on some specific device, `buttons` + // doesn't have anything (safari on ios, blackberry...) + return true; + } // `mouseup` event on a single left click has + // `button` and `buttons` equal to 0 + + + if (event.type === 'mouseup' && event.button === 0 && event.buttons === 0) { + return true; + } + + if (event.button !== 0 || event.buttons !== 1) { + // This is the reason we have those if else block above + // if any special case we can catch and let it slide + // we do it above, when get to here, this definitely + // is-not-left-click + return false; + } + + return true; + } + /** + * Finds a single DOM element matching `selector` within the optional + * `context` of another DOM element (defaulting to `document`). + * + * @param {string} selector + * A valid CSS selector, which will be passed to `querySelector`. + * + * @param {Element|String} [context=document] + * A DOM element within which to query. Can also be a selector + * string in which case the first matching element will be used + * as context. If missing (or no element matches selector), falls + * back to `document`. + * + * @return {Element|null} + * The element that was found or null. + */ + + var $ = createQuerier('querySelector'); + /** + * Finds a all DOM elements matching `selector` within the optional + * `context` of another DOM element (defaulting to `document`). + * + * @param {string} selector + * A valid CSS selector, which will be passed to `querySelectorAll`. + * + * @param {Element|String} [context=document] + * A DOM element within which to query. Can also be a selector + * string in which case the first matching element will be used + * as context. If missing (or no element matches selector), falls + * back to `document`. + * + * @return {NodeList} + * A element list of elements that were found. Will be empty if none + * were found. + * + */ + + var $$ = createQuerier('querySelectorAll'); + + var Dom = /*#__PURE__*/Object.freeze({ + isReal: isReal, + isEl: isEl, + isInFrame: isInFrame, + createEl: createEl, + textContent: textContent, + prependTo: prependTo, + hasClass: hasClass, + addClass: addClass, + removeClass: removeClass, + toggleClass: toggleClass, + setAttributes: setAttributes, + getAttributes: getAttributes, + getAttribute: getAttribute, + setAttribute: setAttribute, + removeAttribute: removeAttribute, + blockTextSelection: blockTextSelection, + unblockTextSelection: unblockTextSelection, + getBoundingClientRect: getBoundingClientRect, + findPosition: findPosition, + getPointerPosition: getPointerPosition, + isTextNode: isTextNode, + emptyEl: emptyEl, + normalizeContent: normalizeContent, + appendContent: appendContent, + insertContent: insertContent, + isSingleLeftClick: isSingleLeftClick, + $: $, + $$: $$ + }); + + /** + * @file setup.js - Functions for setting up a player without + * user interaction based on the data-setup `attribute` of the video tag. + * + * @module setup + */ + var _windowLoaded = false; + var videojs; + /** + * Set up any tags that have a data-setup `attribute` when the player is started. + */ + + var autoSetup = function autoSetup() { + // Protect against breakage in non-browser environments and check global autoSetup option. + if (!isReal() || videojs.options.autoSetup === false) { + return; + } + + var vids = Array.prototype.slice.call(document.getElementsByTagName('video')); + var audios = Array.prototype.slice.call(document.getElementsByTagName('audio')); + var divs = Array.prototype.slice.call(document.getElementsByTagName('video-js')); + var mediaEls = vids.concat(audios, divs); // Check if any media elements exist + + if (mediaEls && mediaEls.length > 0) { + for (var i = 0, e = mediaEls.length; i < e; i++) { + var mediaEl = mediaEls[i]; // Check if element exists, has getAttribute func. + + if (mediaEl && mediaEl.getAttribute) { + // Make sure this player hasn't already been set up. + if (mediaEl.player === undefined) { + var options = mediaEl.getAttribute('data-setup'); // Check if data-setup attr exists. + // We only auto-setup if they've added the data-setup attr. + + if (options !== null) { + // Create new video.js instance. + videojs(mediaEl); + } + } // If getAttribute isn't defined, we need to wait for the DOM. + + } else { + autoSetupTimeout(1); break; } - } + } // No videos were found, so keep looping unless page is finished loading. + + } else if (!_windowLoaded) { + autoSetupTimeout(1); + } + }; + /** + * Wait until the page is loaded before running autoSetup. This will be called in + * autoSetup if `hasLoaded` returns false. + * + * @param {number} wait + * How long to wait in ms + * + * @param {module:videojs} [vjs] + * The videojs library function + */ + + + function autoSetupTimeout(wait, vjs) { + if (vjs) { + videojs = vjs; + } + + window$1.setTimeout(autoSetup, wait); + } + /** + * Used to set the internal tracking of window loaded state to true. + * + * @private + */ + + + function setWindowLoaded() { + _windowLoaded = true; + window$1.removeEventListener('load', setWindowLoaded); + } + + if (isReal()) { + if (document.readyState === 'complete') { + setWindowLoaded(); } else { - // Loop through playback technologies (HTML5, Flash) and check for support. - // Then load the best source. - // A few assumptions here: - // All playback technologies respect preload false. - player.src(options.playerOptions.sources); - } - return _this; - } - - return MediaLoader; -}(_component2['default']); - -_component2['default'].registerComponent('MediaLoader', MediaLoader); -exports['default'] = MediaLoader; - -},{"5":5,"62":62,"91":91}],62:[function(_dereq_,module,exports){ -'use strict'; - -exports.__esModule = true; - -var _component = _dereq_(5); - -var _component2 = _interopRequireDefault(_component); - -var _htmlTrackElement = _dereq_(66); - -var _htmlTrackElement2 = _interopRequireDefault(_htmlTrackElement); - -var _htmlTrackElementList = _dereq_(65); - -var _htmlTrackElementList2 = _interopRequireDefault(_htmlTrackElementList); - -var _mergeOptions = _dereq_(87); - -var _mergeOptions2 = _interopRequireDefault(_mergeOptions); - -var _textTrack = _dereq_(72); - -var _textTrack2 = _interopRequireDefault(_textTrack); - -var _textTrackList = _dereq_(70); - -var _textTrackList2 = _interopRequireDefault(_textTrackList); - -var _videoTrackList = _dereq_(76); - -var _videoTrackList2 = _interopRequireDefault(_videoTrackList); - -var _audioTrackList = _dereq_(63); - -var _audioTrackList2 = _interopRequireDefault(_audioTrackList); - -var _fn = _dereq_(83); - -var Fn = _interopRequireWildcard(_fn); - -var _log = _dereq_(86); - -var _log2 = _interopRequireDefault(_log); - -var _timeRanges = _dereq_(90); - -var _buffer = _dereq_(79); - -var _mediaError = _dereq_(46); - -var _mediaError2 = _interopRequireDefault(_mediaError); - -var _window = _dereq_(95); - -var _window2 = _interopRequireDefault(_window); - -var _document = _dereq_(94); - -var _document2 = _interopRequireDefault(_document); - -function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key]; } } newObj['default'] = obj; return newObj; } } - -function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; } - -function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } } - -function _possibleConstructorReturn(self, call) { if (!self) { throw new ReferenceError("this hasn't been initialised - super() hasn't been called"); } return call && (typeof call === "object" || typeof call === "function") ? call : self; } - -function _inherits(subClass, superClass) { if (typeof superClass !== "function" && superClass !== null) { throw new TypeError("Super expression must either be null or a function, not " + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; } /** - * @file tech.js - */ - -/** - * An Object containing a structure like: `{src: 'url', type: 'mimetype'}` or string - * that just contains the src url alone. - * - * ``` js - * var SourceObject = { - * src: 'http://example.com/some-video.mp4', - * type: 'video/mp4' - * }; - * var SourceString = 'http://example.com/some-video.mp4'; - * ``` - * - * @typedef {Object|string} Tech~SourceObject - * - * @property {string} src - * The url to the source - * - * @property {string} type - * The mime type of the source - */ - -/** - * A function used by {@link Tech} to create a new {@link TextTrack}. - * - * @param {Tech} self - * An instance of the Tech class. - * - * @param {string} kind - * `TextTrack` kind (subtitles, captions, descriptions, chapters, or metadata) - * - * @param {string} [label] - * Label to identify the text track - * - * @param {string} [language] - * Two letter language abbreviation - * - * @param {Object} [options={}] - * An object with additional text track options - * - * @return {TextTrack} - * The text track that was created. - */ -function createTrackHelper(self, kind, label, language) { - var options = arguments.length > 4 && arguments[4] !== undefined ? arguments[4] : {}; - - var tracks = self.textTracks(); - - options.kind = kind; - - if (label) { - options.label = label; - } - if (language) { - options.language = language; - } - options.tech = self; - - var track = new _textTrack2['default'](options); - - tracks.addTrack_(track); - - return track; -} - -/** - * This is the base class for media playback technology controllers, such as - * {@link Flash} and {@link HTML5} - * - * @extends Component - */ - -var Tech = function (_Component) { - _inherits(Tech, _Component); - - /** - * Create an instance of this Tech. - * - * @param {Object} [options] - * The key/value store of player options. - * - * @param {Component~ReadyCallback} ready - * Callback function to call when the `HTML5` Tech is ready. - */ - function Tech() { - var options = arguments.length > 0 && arguments[0] !== undefined ? arguments[0] : {}; - var ready = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : function () {}; - - _classCallCheck(this, Tech); - - // we don't want the tech to report user activity automatically. - // This is done manually in addControlsListeners - options.reportTouchActivity = false; - - // keep track of whether the current source has played at all to - // implement a very limited played() - var _this = _possibleConstructorReturn(this, _Component.call(this, null, options, ready)); - - _this.hasStarted_ = false; - _this.on('playing', function () { - this.hasStarted_ = true; - }); - _this.on('loadstart', function () { - this.hasStarted_ = false; - }); - - _this.textTracks_ = options.textTracks; - _this.videoTracks_ = options.videoTracks; - _this.audioTracks_ = options.audioTracks; - - // Manually track progress in cases where the browser/flash player doesn't report it. - if (!_this.featuresProgressEvents) { - _this.manualProgressOn(); - } - - // Manually track timeupdates in cases where the browser/flash player doesn't report it. - if (!_this.featuresTimeupdateEvents) { - _this.manualTimeUpdatesOn(); - } - - ['Text', 'Audio', 'Video'].forEach(function (track) { - if (options['native' + track + 'Tracks'] === false) { - _this['featuresNative' + track + 'Tracks'] = false; - } - }); - - if (options.nativeCaptions === false) { - _this.featuresNativeTextTracks = false; - } - - if (!_this.featuresNativeTextTracks) { - _this.emulateTextTracks(); - } - - _this.autoRemoteTextTracks_ = new _textTrackList2['default'](); - - _this.initTextTrackListeners(); - _this.initTrackListeners(); - - // Turn on component tap events - _this.emitTapEvents(); - return _this; - } - - /* Fallbacks for unsupported event types - ================================================================================ */ - - /** - * Polyfill the `progress` event for browsers that don't support it natively. - * - * @see {@link Tech#trackProgress} - */ - - - Tech.prototype.manualProgressOn = function manualProgressOn() { - this.on('durationchange', this.onDurationChange); - - this.manualProgress = true; - - // Trigger progress watching when a source begins loading - this.one('ready', this.trackProgress); - }; - - /** - * Turn off the polyfill for `progress` events that was created in - * {@link Tech#manualProgressOn} - */ - - - Tech.prototype.manualProgressOff = function manualProgressOff() { - this.manualProgress = false; - this.stopTrackingProgress(); - - this.off('durationchange', this.onDurationChange); - }; - - /** - * This is used to trigger a `progress` event when the buffered percent changes. It - * sets an interval function that will be called every 500 milliseconds to check if the - * buffer end percent has changed. - * - * > This function is called by {@link Tech#manualProgressOn} - * - * @param {EventTarget~Event} event - * The `ready` event that caused this to run. - * - * @listens Tech#ready - * @fires Tech#progress - */ - - - Tech.prototype.trackProgress = function trackProgress(event) { - this.stopTrackingProgress(); - this.progressInterval = this.setInterval(Fn.bind(this, function () { - // Don't trigger unless buffered amount is greater than last time - - var numBufferedPercent = this.bufferedPercent(); - - if (this.bufferedPercent_ !== numBufferedPercent) { - /** - * See {@link Player#progress} - * - * @event Tech#progress - * @type {EventTarget~Event} - */ - this.trigger('progress'); - } - - this.bufferedPercent_ = numBufferedPercent; - - if (numBufferedPercent === 1) { - this.stopTrackingProgress(); - } - }), 500); - }; - - /** - * Update our internal duration on a `durationchange` event by calling - * {@link Tech#duration}. - * - * @param {EventTarget~Event} event - * The `durationchange` event that caused this to run. - * - * @listens Tech#durationchange - */ - - - Tech.prototype.onDurationChange = function onDurationChange(event) { - this.duration_ = this.duration(); - }; - - /** - * Get and create a `TimeRange` object for buffering. - * - * @return {TimeRange} - * The time range object that was created. - */ - - - Tech.prototype.buffered = function buffered() { - return (0, _timeRanges.createTimeRange)(0, 0); - }; - - /** - * Get the percentage of the current video that is currently buffered. - * - * @return {number} - * A number from 0 to 1 that represents the decimal percentage of the - * video that is buffered. - * - */ - - - Tech.prototype.bufferedPercent = function bufferedPercent() { - return (0, _buffer.bufferedPercent)(this.buffered(), this.duration_); - }; - - /** - * Turn off the polyfill for `progress` events that was created in - * {@link Tech#manualProgressOn} - * Stop manually tracking progress events by clearing the interval that was set in - * {@link Tech#trackProgress}. - */ - - - Tech.prototype.stopTrackingProgress = function stopTrackingProgress() { - this.clearInterval(this.progressInterval); - }; - - /** - * Polyfill the `timeupdate` event for browsers that don't support it. - * - * @see {@link Tech#trackCurrentTime} - */ - - - Tech.prototype.manualTimeUpdatesOn = function manualTimeUpdatesOn() { - this.manualTimeUpdates = true; - - this.on('play', this.trackCurrentTime); - this.on('pause', this.stopTrackingCurrentTime); - }; - - /** - * Turn off the polyfill for `timeupdate` events that was created in - * {@link Tech#manualTimeUpdatesOn} - */ - - - Tech.prototype.manualTimeUpdatesOff = function manualTimeUpdatesOff() { - this.manualTimeUpdates = false; - this.stopTrackingCurrentTime(); - this.off('play', this.trackCurrentTime); - this.off('pause', this.stopTrackingCurrentTime); - }; - - /** - * Sets up an interval function to track current time and trigger `timeupdate` every - * 250 milliseconds. - * - * @listens Tech#play - * @triggers Tech#timeupdate - */ - - - Tech.prototype.trackCurrentTime = function trackCurrentTime() { - if (this.currentTimeInterval) { - this.stopTrackingCurrentTime(); - } - this.currentTimeInterval = this.setInterval(function () { - /** - * Triggered at an interval of 250ms to indicated that time is passing in the video. - * - * @event Tech#timeupdate - * @type {EventTarget~Event} - */ - this.trigger({ type: 'timeupdate', target: this, manuallyTriggered: true }); - - // 42 = 24 fps // 250 is what Webkit uses // FF uses 15 - }, 250); - }; - - /** - * Stop the interval function created in {@link Tech#trackCurrentTime} so that the - * `timeupdate` event is no longer triggered. - * - * @listens {Tech#pause} - */ - - - Tech.prototype.stopTrackingCurrentTime = function stopTrackingCurrentTime() { - this.clearInterval(this.currentTimeInterval); - - // #1002 - if the video ends right before the next timeupdate would happen, - // the progress bar won't make it all the way to the end - this.trigger({ type: 'timeupdate', target: this, manuallyTriggered: true }); - }; - - /** - * Turn off all event polyfills, clear the `Tech`s {@link AudioTrackList}, - * {@link VideoTrackList}, and {@link TextTrackList}, and dispose of this Tech. - * - * @fires Component#dispose - */ - - - Tech.prototype.dispose = function dispose() { - - // clear out all tracks because we can't reuse them between techs - this.clearTracks(['audio', 'video', 'text']); - - // Turn off any manual progress or timeupdate tracking - if (this.manualProgress) { - this.manualProgressOff(); - } - - if (this.manualTimeUpdates) { - this.manualTimeUpdatesOff(); - } - - _Component.prototype.dispose.call(this); - }; - - /** - * Clear out a single `TrackList` or an array of `TrackLists` given their names. - * - * > Note: Techs without source handlers should call this between sources for `video` - * & `audio` tracks. You don't want to use them between tracks! - * - * @param {string[]|string} types - * TrackList names to clear, valid names are `video`, `audio`, and - * `text`. - */ - - - Tech.prototype.clearTracks = function clearTracks(types) { - var _this2 = this; - - types = [].concat(types); - // clear out all tracks because we can't reuse them between techs - types.forEach(function (type) { - var list = _this2[type + 'Tracks']() || []; - var i = list.length; - - while (i--) { - var track = list[i]; - - if (type === 'text') { - _this2.removeRemoteTextTrack(track); - } - list.removeTrack_(track); - } - }); - }; - - /** - * Remove any TextTracks added via addRemoteTextTrack that are - * flagged for automatic garbage collection - */ - - - Tech.prototype.cleanupAutoTextTracks = function cleanupAutoTextTracks() { - var list = this.autoRemoteTextTracks_ || []; - var i = list.length; - - while (i--) { - var track = list[i]; - - this.removeRemoteTextTrack(track); - } - }; - - /** - * Reset the tech, which will removes all sources and reset the internal readyState. - * - * @abstract - */ - - - Tech.prototype.reset = function reset() {}; - - /** - * Get or set an error on the Tech. - * - * @param {MediaError} [err] - * Error to set on the Tech - * - * @return {MediaError|null} - * The current error object on the tech, or null if there isn't one. - */ - - - Tech.prototype.error = function error(err) { - if (err !== undefined) { - this.error_ = new _mediaError2['default'](err); - this.trigger('error'); - } - return this.error_; - }; - - /** - * Returns the `TimeRange`s that have been played through for the current source. - * - * > NOTE: This implementation is incomplete. It does not track the played `TimeRange`. - * It only checks wether the source has played at all or not. - * - * @return {TimeRange} - * - A single time range if this video has played - * - An empty set of ranges if not. - */ - - - Tech.prototype.played = function played() { - if (this.hasStarted_) { - return (0, _timeRanges.createTimeRange)(0, 0); - } - return (0, _timeRanges.createTimeRange)(); - }; - - /** - * Causes a manual time update to occur if {@link Tech#manualTimeUpdatesOn} was - * previously called. - * - * @fires Tech#timeupdate - */ - - - Tech.prototype.setCurrentTime = function setCurrentTime() { - // improve the accuracy of manual timeupdates - if (this.manualTimeUpdates) { - /** - * A manual `timeupdate` event. - * - * @event Tech#timeupdate - * @type {EventTarget~Event} - */ - this.trigger({ type: 'timeupdate', target: this, manuallyTriggered: true }); - } - }; - - /** - * Turn on listeners for {@link TextTrackList} events. This adds - * {@link EventTarget~EventListeners} for `texttrackchange`, `addtrack` and - * `removetrack`. - * - * @fires Tech#texttrackchange - */ - - - Tech.prototype.initTextTrackListeners = function initTextTrackListeners() { - var textTrackListChanges = Fn.bind(this, function () { - /** - * Triggered when tracks are added or removed on the Tech {@link TextTrackList} - * - * @event Tech#texttrackchange - * @type {EventTarget~Event} - */ - this.trigger('texttrackchange'); - }); - - var tracks = this.textTracks(); - - if (!tracks) { - return; - } - - tracks.addEventListener('removetrack', textTrackListChanges); - tracks.addEventListener('addtrack', textTrackListChanges); - - this.on('dispose', Fn.bind(this, function () { - tracks.removeEventListener('removetrack', textTrackListChanges); - tracks.removeEventListener('addtrack', textTrackListChanges); - })); - }; - - /** - * Turn on listeners for {@link VideoTrackList} and {@link {AudioTrackList} events. - * This adds {@link EventTarget~EventListeners} for `addtrack`, and `removetrack`. - * - * @fires Tech#audiotrackchange - * @fires Tech#videotrackchange - */ - - - Tech.prototype.initTrackListeners = function initTrackListeners() { - var _this3 = this; - - var trackTypes = ['video', 'audio']; - - trackTypes.forEach(function (type) { - /** - * Triggered when tracks are added or removed on the Tech {@link AudioTrackList} - * - * @event Tech#audiotrackchange - * @type {EventTarget~Event} - */ - - /** - * Triggered when tracks are added or removed on the Tech {@link VideoTrackList} - * - * @event Tech#videotrackchange - * @type {EventTarget~Event} - */ - var trackListChanges = function trackListChanges() { - _this3.trigger(type + 'trackchange'); - }; - - var tracks = _this3[type + 'Tracks'](); - - tracks.addEventListener('removetrack', trackListChanges); - tracks.addEventListener('addtrack', trackListChanges); - - _this3.on('dispose', function () { - tracks.removeEventListener('removetrack', trackListChanges); - tracks.removeEventListener('addtrack', trackListChanges); - }); - }); - }; - - /** - * Emulate TextTracks using vtt.js if necessary - * - * @fires Tech#vttjsloaded - * @fires Tech#vttjserror - * @fires Tech#texttrackchange - */ - - - Tech.prototype.addWebVttScript_ = function addWebVttScript_() { - var _this4 = this; - - if (!_window2['default'].WebVTT && this.el().parentNode !== null && this.el().parentNode !== undefined) { - (function () { - var script = _document2['default'].createElement('script'); - - script.src = _this4.options_['vtt.js'] || 'https://cdn.rawgit.com/gkatsev/vtt.js/vjs-v0.12.1/dist/vtt.min.js'; - script.onload = function () { - /** - * Fired when vtt.js is loaded. - * - * @event Tech#vttjsloaded - * @type {EventTarget~Event} - */ - _this4.trigger('vttjsloaded'); - }; - script.onerror = function () { - /** - * Fired when vtt.js was not loaded due to an error - * - * @event Tech#vttjsloaded - * @type {EventTarget~Event} - */ - _this4.trigger('vttjserror'); - }; - _this4.on('dispose', function () { - script.onload = null; - script.onerror = null; - }); - // but have not loaded yet and we set it to true before the inject so that - // we don't overwrite the injected window.WebVTT if it loads right away - _window2['default'].WebVTT = true; - _this4.el().parentNode.appendChild(script); - })(); - } - }; - - /** - * Emulate texttracks - * - * @method emulateTextTracks - */ - - - Tech.prototype.emulateTextTracks = function emulateTextTracks() { - var _this5 = this; - - var tracks = this.textTracks(); - - if (!tracks) { - return; - } - - this.remoteTextTracks().on('addtrack', function (e) { - _this5.textTracks().addTrack_(e.track); - }); - - this.remoteTextTracks().on('removetrack', function (e) { - _this5.textTracks().removeTrack_(e.track); - }); - - // Initially, Tech.el_ is a child of a dummy-div wait until the Component system - // signals that the Tech is ready at which point Tech.el_ is part of the DOM - // before inserting the WebVTT script - this.on('ready', this.addWebVttScript_); - - var updateDisplay = function updateDisplay() { - return _this5.trigger('texttrackchange'); - }; - var textTracksChanges = function textTracksChanges() { - updateDisplay(); - - for (var i = 0; i < tracks.length; i++) { - var track = tracks[i]; - - track.removeEventListener('cuechange', updateDisplay); - if (track.mode === 'showing') { - track.addEventListener('cuechange', updateDisplay); - } - } - }; - - textTracksChanges(); - tracks.addEventListener('change', textTracksChanges); - - this.on('dispose', function () { - tracks.removeEventListener('change', textTracksChanges); - }); - }; - - /** - * Get the `Tech`s {@link VideoTrackList}. - * - * @return {VideoTrackList} - * The video track list that the Tech is currently using. - */ - - - Tech.prototype.videoTracks = function videoTracks() { - this.videoTracks_ = this.videoTracks_ || new _videoTrackList2['default'](); - return this.videoTracks_; - }; - - /** - * Get the `Tech`s {@link AudioTrackList}. - * - * @return {AudioTrackList} - * The audio track list that the Tech is currently using. - */ - - - Tech.prototype.audioTracks = function audioTracks() { - this.audioTracks_ = this.audioTracks_ || new _audioTrackList2['default'](); - return this.audioTracks_; - }; - - /** - * Get the `Tech`s {@link TextTrackList}. - * - * @return {TextTrackList} - * The text track list that the Tech is currently using. - */ - - - Tech.prototype.textTracks = function textTracks() { - this.textTracks_ = this.textTracks_ || new _textTrackList2['default'](); - return this.textTracks_; - }; - - /** - * Get the `Tech`s remote {@link TextTrackList}, which is created from elements - * that were added to the DOM. - * - * @return {TextTrackList} - * The remote text track list that the Tech is currently using. - */ - - - Tech.prototype.remoteTextTracks = function remoteTextTracks() { - this.remoteTextTracks_ = this.remoteTextTracks_ || new _textTrackList2['default'](); - return this.remoteTextTracks_; - }; - - /** - * Get The `Tech`s {HTMLTrackElementList}, which are the elements in the DOM that are - * being used as TextTracks. - * - * @return {HTMLTrackElementList} - * The current HTML track elements that exist for the tech. - */ - - - Tech.prototype.remoteTextTrackEls = function remoteTextTrackEls() { - this.remoteTextTrackEls_ = this.remoteTextTrackEls_ || new _htmlTrackElementList2['default'](); - return this.remoteTextTrackEls_; - }; - - /** - * Create and returns a remote {@link TextTrack} object. - * - * @param {string} kind - * `TextTrack` kind (subtitles, captions, descriptions, chapters, or metadata) - * - * @param {string} [label] - * Label to identify the text track - * - * @param {string} [language] - * Two letter language abbreviation - * - * @return {TextTrack} - * The TextTrack that gets created. - */ - - - Tech.prototype.addTextTrack = function addTextTrack(kind, label, language) { - if (!kind) { - throw new Error('TextTrack kind is required but was not provided'); - } - - return createTrackHelper(this, kind, label, language); - }; - - /** - * Create an emulated TextTrack for use by addRemoteTextTrack - * - * This is intended to be overridden by classes that inherit from - * Tech in order to create native or custom TextTracks. - * - * @param {Object} options - * The object should contain the options to initialize the TextTrack with. - * - * @param {string} [options.kind] - * `TextTrack` kind (subtitles, captions, descriptions, chapters, or metadata). - * - * @param {string} [options.label]. - * Label to identify the text track - * - * @param {string} [options.language] - * Two letter language abbreviation. - * - * @return {HTMLTrackElement} - * The track element that gets created. - */ - - - Tech.prototype.createRemoteTextTrack = function createRemoteTextTrack(options) { - var track = (0, _mergeOptions2['default'])(options, { - tech: this - }); - - return new _htmlTrackElement2['default'](track); - }; - - /** - * Creates a remote text track object and returns an html track element. - * - * > Note: This can be an emulated {@link HTMLTrackElement} or a native one. - * - * @param {Object} options - * See {@link Tech#createRemoteTextTrack} for more detailed properties. - * - * @param {boolean} [manualCleanup=true] - * - When false: the TextTrack will be automatically removed from the video - * element whenever the source changes - * - When True: The TextTrack will have to be cleaned up manually - * - * @return {HTMLTrackElement} - * An Html Track Element. - * - * @deprecated The default functionality for this function will be equivalent - * to "manualCleanup=false" in the future. The manualCleanup parameter will - * also be removed. - */ - - - Tech.prototype.addRemoteTextTrack = function addRemoteTextTrack() { - var options = arguments.length > 0 && arguments[0] !== undefined ? arguments[0] : {}; - var manualCleanup = arguments[1]; - - var htmlTrackElement = this.createRemoteTextTrack(options); - - if (manualCleanup !== true && manualCleanup !== false) { - // deprecation warning - _log2['default'].warn('Calling addRemoteTextTrack without explicitly setting the "manualCleanup" parameter to `true` is deprecated and default to `false` in future version of video.js'); - manualCleanup = true; - } - - // store HTMLTrackElement and TextTrack to remote list - this.remoteTextTrackEls().addTrackElement_(htmlTrackElement); - this.remoteTextTracks().addTrack_(htmlTrackElement.track); - - if (manualCleanup !== true) { - // create the TextTrackList if it doesn't exist - this.autoRemoteTextTracks_.addTrack_(htmlTrackElement.track); - } - - return htmlTrackElement; - }; - - /** - * Remove a remote text track from the remote `TextTrackList`. - * - * @param {TextTrack} track - * `TextTrack` to remove from the `TextTrackList` - */ - - - Tech.prototype.removeRemoteTextTrack = function removeRemoteTextTrack(track) { - var trackElement = this.remoteTextTrackEls().getTrackElementByTrack_(track); - - // remove HTMLTrackElement and TextTrack from remote list - this.remoteTextTrackEls().removeTrackElement_(trackElement); - this.remoteTextTracks().removeTrack_(track); - this.autoRemoteTextTracks_.removeTrack_(track); - }; - - /** - * A method to set a poster from a `Tech`. - * - * @abstract - */ - - - Tech.prototype.setPoster = function setPoster() {}; - - /* - * Check if the tech can support the given mime-type. - * - * The base tech does not support any type, but source handlers might - * overwrite this. - * - * @param {string} type - * The mimetype to check for support - * - * @return {string} - * 'probably', 'maybe', or empty string - * - * @see [Spec]{@link https://developer.mozilla.org/en-US/docs/Web/API/HTMLMediaElement/canPlayType} - * - * @abstract - */ - - - Tech.prototype.canPlayType = function canPlayType() { - return ''; - }; - - /* - * Return whether the argument is a Tech or not. - * Can be passed either a Class like `Html5` or a instance like `player.tech_` - * - * @param {Object} component - * The item to check - * - * @return {boolean} - * Whether it is a tech or not - * - True if it is a tech - * - False if it is not - */ - - - Tech.isTech = function isTech(component) { - return component.prototype instanceof Tech || component instanceof Tech || component === Tech; - }; - - /** - * Registers a `Tech` into a shared list for videojs. - * - * @param {string} name - * Name of the `Tech` to register. - * - * @param {Object} tech - * The `Tech` class to register. - */ - - - Tech.registerTech = function registerTech(name, tech) { - if (!Tech.techs_) { - Tech.techs_ = {}; - } - - if (!Tech.isTech(tech)) { - throw new Error('Tech ' + name + ' must be a Tech'); - } - - Tech.techs_[name] = tech; - return tech; - }; - - /** - * Get a `Tech` from the shared list by name. - * - * @param {string} name - * Name of the component to get - * - * @return {Tech|undefined} - * The `Tech` or undefined if there was no tech with the name requsted. - */ - - - Tech.getTech = function getTech(name) { - if (Tech.techs_ && Tech.techs_[name]) { - return Tech.techs_[name]; - } - - if (_window2['default'] && _window2['default'].videojs && _window2['default'].videojs[name]) { - _log2['default'].warn('The ' + name + ' tech was added to the videojs object when it should be registered using videojs.registerTech(name, tech)'); - return _window2['default'].videojs[name]; - } - }; - - return Tech; -}(_component2['default']); - -/** - * List of associated text tracks. - * - * @type {TextTrackList} - * @private - */ - - -Tech.prototype.textTracks_; // eslint-disable-line - -/** - * List of associated audio tracks. - * - * @type {AudioTrackList} - * @private - */ -Tech.prototype.audioTracks_; // eslint-disable-line - -/** - * List of associated video tracks. - * - * @type {VideoTrackList} - * @private - */ -Tech.prototype.videoTracks_; // eslint-disable-line - -/** - * Boolean indicating wether the `Tech` supports volume control. - * - * @type {boolean} - * @default - */ -Tech.prototype.featuresVolumeControl = true; - -/** - * Boolean indicating wether the `Tech` support fullscreen resize control. - * Resizing plugins using request fullscreen reloads the plugin - * - * @type {boolean} - * @default - */ -Tech.prototype.featuresFullscreenResize = false; - -/** - * Boolean indicating wether the `Tech` supports changing the speed at which the video - * plays. Examples: - * - Set player to play 2x (twice) as fast - * - Set player to play 0.5x (half) as fast - * - * @type {boolean} - * @default - */ -Tech.prototype.featuresPlaybackRate = false; - -/** - * Boolean indicating wether the `Tech` supports the `progress` event. This is currently - * not triggered by video-js-swf. This will be used to determine if - * {@link Tech#manualProgressOn} should be called. - * - * @type {boolean} - * @default - */ -Tech.prototype.featuresProgressEvents = false; - -/** - * Boolean indicating wether the `Tech` supports the `timeupdate` event. This is currently - * not triggered by video-js-swf. This will be used to determine if - * {@link Tech#manualTimeUpdates} should be called. - * - * @type {boolean} - * @default - */ -Tech.prototype.featuresTimeupdateEvents = false; - -/** - * Boolean indicating wether the `Tech` supports the native `TextTrack`s. - * This will help us integrate with native `TextTrack`s if the browser supports them. - * - * @type {boolean} - * @default - */ -Tech.prototype.featuresNativeTextTracks = false; - -/** - * A functional mixin for techs that want to use the Source Handler pattern. - * Source handlers are scripts for handling specific formats. - * The source handler pattern is used for adaptive formats (HLS, DASH) that - * manually load video data and feed it into a Source Buffer (Media Source Extensions) - * - * ```js - * Tech.withSourceHandlers.call(MyTech); - * ``` - * - * @param {Tech} _Tech - * The tech to add source handler functions to. - * - * @mixes Tech~SourceHandlerAdditions - */ -Tech.withSourceHandlers = function (_Tech) { - - /** - * Register a source handler - * - * @param {Function} handler - * The source handler class - * - * @param {number} [index] - * Register it at the following index - */ - _Tech.registerSourceHandler = function (handler, index) { - var handlers = _Tech.sourceHandlers; - - if (!handlers) { - handlers = _Tech.sourceHandlers = []; - } - - if (index === undefined) { - // add to the end of the list - index = handlers.length; - } - - handlers.splice(index, 0, handler); - }; - - /** - * Check if the tech can support the given type. Also checks the - * Techs sourceHandlers. - * - * @param {string} type - * The mimetype to check. - * - * @return {string} - * 'probably', 'maybe', or '' (empty string) - */ - _Tech.canPlayType = function (type) { - var handlers = _Tech.sourceHandlers || []; - var can = void 0; - - for (var i = 0; i < handlers.length; i++) { - can = handlers[i].canPlayType(type); - - if (can) { - return can; - } - } - - return ''; - }; - - /** - * Returns the first source handler that supports the source. - * - * TODO: Answer question: should 'probably' be prioritized over 'maybe' - * - * @param {Tech~SourceObject} source - * The source object - * - * @param {Object} options - * The options passed to the tech - * - * @return {SourceHandler|null} - * The first source handler that supports the source or null if - * no SourceHandler supports the source - */ - _Tech.selectSourceHandler = function (source, options) { - var handlers = _Tech.sourceHandlers || []; - var can = void 0; - - for (var i = 0; i < handlers.length; i++) { - can = handlers[i].canHandleSource(source, options); - - if (can) { - return handlers[i]; - } - } - - return null; - }; - - /** - * Check if the tech can support the given source. - * - * @param {Tech~SourceObject} srcObj - * The source object - * - * @param {Object} options - * The options passed to the tech - * - * @return {string} - * 'probably', 'maybe', or '' (empty string) - */ - _Tech.canPlaySource = function (srcObj, options) { - var sh = _Tech.selectSourceHandler(srcObj, options); - - if (sh) { - return sh.canHandleSource(srcObj, options); - } - - return ''; - }; - - /** - * When using a source handler, prefer its implementation of - * any function normally provided by the tech. - */ - var deferrable = ['seekable', 'duration']; - - /** - * A wrapper around {@link Tech#seekable} that will call a `SourceHandler`s seekable - * function if it exists, with a fallback to the Techs seekable function. - * - * @method _Tech.seekable - */ - - /** - * A wrapper around {@link Tech#duration} that will call a `SourceHandler`s duration - * function if it exists, otherwise it will fallback to the techs duration function. - * - * @method _Tech.duration - */ - - deferrable.forEach(function (fnName) { - var originalFn = this[fnName]; - - if (typeof originalFn !== 'function') { - return; - } - - this[fnName] = function () { - if (this.sourceHandler_ && this.sourceHandler_[fnName]) { - return this.sourceHandler_[fnName].apply(this.sourceHandler_, arguments); - } - return originalFn.apply(this, arguments); - }; - }, _Tech.prototype); - - /** - * Create a function for setting the source using a source object - * and source handlers. - * Should never be called unless a source handler was found. - * - * @param {Tech~SourceObject} source - * A source object with src and type keys - * - * @return {Tech} - * Returns itself; this method is chainable - */ - _Tech.prototype.setSource = function (source) { - var sh = _Tech.selectSourceHandler(source, this.options_); - - if (!sh) { - // Fall back to a native source hander when unsupported sources are - // deliberately set - if (_Tech.nativeSourceHandler) { - sh = _Tech.nativeSourceHandler; - } else { - _log2['default'].error('No source hander found for the current source.'); - } - } - - // Dispose any existing source handler - this.disposeSourceHandler(); - this.off('dispose', this.disposeSourceHandler); - - if (sh !== _Tech.nativeSourceHandler) { - this.currentSource_ = source; - - // Catch if someone replaced the src without calling setSource. - // If they do, set currentSource_ to null and dispose our source handler. - this.off(this.el_, 'loadstart', _Tech.prototype.firstLoadStartListener_); - this.off(this.el_, 'loadstart', _Tech.prototype.successiveLoadStartListener_); - this.one(this.el_, 'loadstart', _Tech.prototype.firstLoadStartListener_); - } - - this.sourceHandler_ = sh.handleSource(source, this, this.options_); - this.on('dispose', this.disposeSourceHandler); - - return this; - }; - - /** - * Called once for the first loadstart of a video. - * - * @listens Tech#loadstart - */ - _Tech.prototype.firstLoadStartListener_ = function () { - this.one(this.el_, 'loadstart', _Tech.prototype.successiveLoadStartListener_); - }; - - // On successive loadstarts when setSource has not been called again - /** - * Called after the first loadstart for a video occurs. - * - * @listens Tech#loadstart - */ - _Tech.prototype.successiveLoadStartListener_ = function () { - this.disposeSourceHandler(); - this.one(this.el_, 'loadstart', _Tech.prototype.successiveLoadStartListener_); - }; - - /** - * Clean up any existing SourceHandlers and listeners when the Tech is disposed. - * - * @listens Tech#dispose - */ - _Tech.prototype.disposeSourceHandler = function () { - // if we have a source and get another one - // then we are loading something new - // than clear all of our current tracks - if (this.currentSource_) { - this.clearTracks(['audio', 'video']); - this.currentSource_ = null; - } - - // always clean up auto-text tracks - this.cleanupAutoTextTracks(); - - if (this.sourceHandler_) { - this.off(this.el_, 'loadstart', _Tech.prototype.firstLoadStartListener_); - this.off(this.el_, 'loadstart', _Tech.prototype.successiveLoadStartListener_); - - if (this.sourceHandler_.dispose) { - this.sourceHandler_.dispose(); - } - - this.sourceHandler_ = null; - } - }; -}; - -_component2['default'].registerComponent('Tech', Tech); -// Old name for Tech -// @deprecated -_component2['default'].registerComponent('MediaTechController', Tech); -Tech.registerTech('Tech', Tech); -exports['default'] = Tech; - -},{"46":46,"5":5,"63":63,"65":65,"66":66,"70":70,"72":72,"76":76,"79":79,"83":83,"86":86,"87":87,"90":90,"94":94,"95":95}],63:[function(_dereq_,module,exports){ -'use strict'; - -exports.__esModule = true; - -var _trackList = _dereq_(74); - -var _trackList2 = _interopRequireDefault(_trackList); - -var _browser = _dereq_(78); - -var browser = _interopRequireWildcard(_browser); - -var _document = _dereq_(94); - -var _document2 = _interopRequireDefault(_document); - -function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key]; } } newObj['default'] = obj; return newObj; } } - -function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; } - -function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } } - -function _possibleConstructorReturn(self, call) { if (!self) { throw new ReferenceError("this hasn't been initialised - super() hasn't been called"); } return call && (typeof call === "object" || typeof call === "function") ? call : self; } - -function _inherits(subClass, superClass) { if (typeof superClass !== "function" && superClass !== null) { throw new TypeError("Super expression must either be null or a function, not " + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; } /** - * @file audio-track-list.js - */ - - -/** - * Anywhere we call this function we diverge from the spec - * as we only support one enabled audiotrack at a time - * - * @param {AudioTrackList} list - * list to work on - * - * @param {AudioTrack} track - * The track to skip - * - * @private - */ -var disableOthers = function disableOthers(list, track) { - for (var i = 0; i < list.length; i++) { - if (track.id === list[i].id) { - continue; - } - // another audio track is enabled, disable it - list[i].enabled = false; - } -}; - -/** - * The current list of {@link AudioTrack} for a media file. - * - * @see [Spec]{@link https://html.spec.whatwg.org/multipage/embedded-content.html#audiotracklist} - * @extends TrackList - */ - -var AudioTrackList = function (_TrackList) { - _inherits(AudioTrackList, _TrackList); - - /** - * Create an instance of this class. - * - * @param {AudioTrack[]} [tracks=[]] - * A list of `AudioTrack` to instantiate the list with. - */ - function AudioTrackList() { - var _this, _ret; - - var tracks = arguments.length > 0 && arguments[0] !== undefined ? arguments[0] : []; - - _classCallCheck(this, AudioTrackList); - - var list = void 0; - - // make sure only 1 track is enabled - // sorted from last index to first index - for (var i = tracks.length - 1; i >= 0; i--) { - if (tracks[i].enabled) { - disableOthers(tracks, tracks[i]); - break; - } - } - - // IE8 forces us to implement inheritance ourselves - // as it does not support Object.defineProperty properly - if (browser.IS_IE8) { - list = _document2['default'].createElement('custom'); - for (var prop in _trackList2['default'].prototype) { - if (prop !== 'constructor') { - list[prop] = _trackList2['default'].prototype[prop]; - } - } - for (var _prop in AudioTrackList.prototype) { - if (_prop !== 'constructor') { - list[_prop] = AudioTrackList.prototype[_prop]; - } - } - } - - list = (_this = _possibleConstructorReturn(this, _TrackList.call(this, tracks, list)), _this); - list.changing_ = false; - - return _ret = list, _possibleConstructorReturn(_this, _ret); - } - - /** - * Add an {@link AudioTrack} to the `AudioTrackList`. - * - * @param {AudioTrack} track - * The AudioTrack to add to the list - * - * @fires Track#addtrack - * @private - */ - - - AudioTrackList.prototype.addTrack_ = function addTrack_(track) { - var _this2 = this; - - if (track.enabled) { - disableOthers(this, track); - } - - _TrackList.prototype.addTrack_.call(this, track); - // native tracks don't have this - if (!track.addEventListener) { - return; - } - - /** - * @listens AudioTrack#enabledchange - * @fires TrackList#change - */ - track.addEventListener('enabledchange', function () { - // when we are disabling other tracks (since we don't support - // more than one track at a time) we will set changing_ - // to true so that we don't trigger additional change events - if (_this2.changing_) { - return; - } - _this2.changing_ = true; - disableOthers(_this2, track); - _this2.changing_ = false; - _this2.trigger('change'); - }); - }; - - /** - * Add an {@link AudioTrack} to the `AudioTrackList`. - * - * @param {AudioTrack} track - * The AudioTrack to add to the list - * - * @fires Track#addtrack - */ - - - AudioTrackList.prototype.addTrack = function addTrack(track) { - this.addTrack_(track); - }; - - /** - * Remove an {@link AudioTrack} from the `AudioTrackList`. - * - * @param {AudioTrack} track - * The AudioTrack to remove from the list - * - * @fires Track#removetrack - */ - - - AudioTrackList.prototype.removeTrack = function removeTrack(track) { - _TrackList.prototype.removeTrack_.call(this, track); - }; - - return AudioTrackList; -}(_trackList2['default']); - -exports['default'] = AudioTrackList; - -},{"74":74,"78":78,"94":94}],64:[function(_dereq_,module,exports){ -'use strict'; - -exports.__esModule = true; - -var _trackEnums = _dereq_(73); - -var _track = _dereq_(75); - -var _track2 = _interopRequireDefault(_track); - -var _mergeOptions = _dereq_(87); - -var _mergeOptions2 = _interopRequireDefault(_mergeOptions); - -var _browser = _dereq_(78); - -var browser = _interopRequireWildcard(_browser); - -function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key]; } } newObj['default'] = obj; return newObj; } } - -function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; } - -function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } } - -function _possibleConstructorReturn(self, call) { if (!self) { throw new ReferenceError("this hasn't been initialised - super() hasn't been called"); } return call && (typeof call === "object" || typeof call === "function") ? call : self; } - -function _inherits(subClass, superClass) { if (typeof superClass !== "function" && superClass !== null) { throw new TypeError("Super expression must either be null or a function, not " + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; } - -/** - * A representation of a single `AudioTrack`. If it is part of an {@link AudioTrackList} - * only one `AudioTrack` in the list will be enabled at a time. - * - * @see [Spec]{@link https://html.spec.whatwg.org/multipage/embedded-content.html#audiotrack} - * @extends Track - */ -var AudioTrack = function (_Track) { - _inherits(AudioTrack, _Track); - - /** - * Create an instance of this class. - * - * @param {Object} [options={}] - * Object of option names and values - * - * @param {AudioTrack~Kind} [options.kind=''] - * A valid audio track kind - * - * @param {string} [options.id='vjs_track_' + Guid.newGUID()] - * A unique id for this AudioTrack. - * - * @param {string} [options.label=''] - * The menu label for this track. - * - * @param {string} [options.language=''] - * A valid two character language code. - * - * @param {boolean} [options.enabled] - * If this track is the one that is currently playing. If this track is part of - * an {@link AudioTrackList}, only one {@link AudioTrack} will be enabled. - */ - function AudioTrack() { - var _this, _ret; - - var options = arguments.length > 0 && arguments[0] !== undefined ? arguments[0] : {}; - - _classCallCheck(this, AudioTrack); - - var settings = (0, _mergeOptions2['default'])(options, { - kind: _trackEnums.AudioTrackKind[options.kind] || '' - }); - // on IE8 this will be a document element - // for every other browser this will be a normal object - var track = (_this = _possibleConstructorReturn(this, _Track.call(this, settings)), _this); - var enabled = false; - - if (browser.IS_IE8) { - for (var prop in AudioTrack.prototype) { - if (prop !== 'constructor') { - track[prop] = AudioTrack.prototype[prop]; - } - } - } - /** - * @member {boolean} enabled - * If this `AudioTrack` is enabled or not. When setting this will - * fire {@link AudioTrack#enabledchange} if the state of enabled is changed. - * - * @fires VideoTrack#selectedchange - */ - Object.defineProperty(track, 'enabled', { - get: function get() { - return enabled; - }, - set: function set(newEnabled) { - // an invalid or unchanged value - if (typeof newEnabled !== 'boolean' || newEnabled === enabled) { - return; - } - enabled = newEnabled; - - /** - * An event that fires when enabled changes on this track. This allows - * the AudioTrackList that holds this track to act accordingly. - * - * > Note: This is not part of the spec! Native tracks will do - * this internally without an event. - * - * @event AudioTrack#enabledchange - * @type {EventTarget~Event} - */ - this.trigger('enabledchange'); - } - }); - - // if the user sets this track to selected then - // set selected to that true value otherwise - // we keep it false - if (settings.enabled) { - track.enabled = settings.enabled; - } - track.loaded_ = true; - - return _ret = track, _possibleConstructorReturn(_this, _ret); - } - - return AudioTrack; -}(_track2['default']); - -exports['default'] = AudioTrack; - -},{"73":73,"75":75,"78":78,"87":87}],65:[function(_dereq_,module,exports){ -'use strict'; - -exports.__esModule = true; - -var _browser = _dereq_(78); - -var browser = _interopRequireWildcard(_browser); - -var _document = _dereq_(94); - -var _document2 = _interopRequireDefault(_document); - -function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; } - -function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key]; } } newObj['default'] = obj; return newObj; } } - -function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } } /** - * @file html-track-element-list.js - */ - -/** - * The current list of {@link HtmlTrackElement}s. - */ -var HtmlTrackElementList = function () { - - /** - * Create an instance of this class. - * - * @param {HtmlTrackElement[]} [tracks=[]] - * A list of `HtmlTrackElement` to instantiate the list with. - */ - function HtmlTrackElementList() { - var trackElements = arguments.length > 0 && arguments[0] !== undefined ? arguments[0] : []; - - _classCallCheck(this, HtmlTrackElementList); - - var list = this; // eslint-disable-line - - if (browser.IS_IE8) { - list = _document2['default'].createElement('custom'); - - for (var prop in HtmlTrackElementList.prototype) { - if (prop !== 'constructor') { - list[prop] = HtmlTrackElementList.prototype[prop]; - } - } - } - - list.trackElements_ = []; - - /** - * @member {number} length - * The current number of `Track`s in the this Trackist. - */ - Object.defineProperty(list, 'length', { - get: function get() { - return this.trackElements_.length; - } - }); - - for (var i = 0, length = trackElements.length; i < length; i++) { - list.addTrackElement_(trackElements[i]); - } - - if (browser.IS_IE8) { - return list; - } - } - - /** - * Add an {@link HtmlTrackElement} to the `HtmlTrackElementList` - * - * @param {HtmlTrackElement} trackElement - * The track element to add to the list. - * - * @private - */ - - - HtmlTrackElementList.prototype.addTrackElement_ = function addTrackElement_(trackElement) { - var index = this.trackElements_.length; - - if (!('' + index in this)) { - Object.defineProperty(this, index, { - get: function get() { - return this.trackElements_[index]; - } - }); - } - - // Do not add duplicate elements - if (this.trackElements_.indexOf(trackElement) === -1) { - this.trackElements_.push(trackElement); - } - }; - - /** - * Get an {@link HtmlTrackElement} from the `HtmlTrackElementList` given an - * {@link TextTrack}. - * - * @param {TextTrack} track - * The track associated with a track element. - * - * @return {HtmlTrackElement|undefined} - * The track element that was found or undefined. - * - * @private - */ - - - HtmlTrackElementList.prototype.getTrackElementByTrack_ = function getTrackElementByTrack_(track) { - var trackElement_ = void 0; - - for (var i = 0, length = this.trackElements_.length; i < length; i++) { - if (track === this.trackElements_[i].track) { - trackElement_ = this.trackElements_[i]; - - break; - } - } - - return trackElement_; - }; - - /** - * Remove a {@link HtmlTrackElement} from the `HtmlTrackElementList` - * - * @param {HtmlTrackElement} trackElement - * The track element to remove from the list. - * - * @private - */ - - - HtmlTrackElementList.prototype.removeTrackElement_ = function removeTrackElement_(trackElement) { - for (var i = 0, length = this.trackElements_.length; i < length; i++) { - if (trackElement === this.trackElements_[i]) { - this.trackElements_.splice(i, 1); - - break; - } - } - }; - - return HtmlTrackElementList; -}(); - -exports['default'] = HtmlTrackElementList; - -},{"78":78,"94":94}],66:[function(_dereq_,module,exports){ -'use strict'; - -exports.__esModule = true; - -var _browser = _dereq_(78); - -var browser = _interopRequireWildcard(_browser); - -var _document = _dereq_(94); - -var _document2 = _interopRequireDefault(_document); - -var _eventTarget = _dereq_(42); - -var _eventTarget2 = _interopRequireDefault(_eventTarget); - -var _textTrack = _dereq_(72); - -var _textTrack2 = _interopRequireDefault(_textTrack); - -function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; } - -function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key]; } } newObj['default'] = obj; return newObj; } } - -function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } } - -function _possibleConstructorReturn(self, call) { if (!self) { throw new ReferenceError("this hasn't been initialised - super() hasn't been called"); } return call && (typeof call === "object" || typeof call === "function") ? call : self; } - -function _inherits(subClass, superClass) { if (typeof superClass !== "function" && superClass !== null) { throw new TypeError("Super expression must either be null or a function, not " + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; } /** - * @file html-track-element.js - */ - -/** - * @typedef {HTMLTrackElement~ReadyState} - * @enum {number} - */ -var NONE = 0; -var LOADING = 1; -var LOADED = 2; -var ERROR = 3; - -/** - * A single track represented in the DOM. - * - * @see [Spec]{@link https://html.spec.whatwg.org/multipage/embedded-content.html#htmltrackelement} - * @extends EventTarget - */ - -var HTMLTrackElement = function (_EventTarget) { - _inherits(HTMLTrackElement, _EventTarget); - - /** - * Create an instance of this class. - * - * @param {Object} options={} - * Object of option names and values - * - * @param {Tech} options.tech - * A reference to the tech that owns this HTMLTrackElement. - * - * @param {TextTrack~Kind} [options.kind='subtitles'] - * A valid text track kind. - * - * @param {TextTrack~Mode} [options.mode='disabled'] - * A valid text track mode. - * - * @param {string} [options.id='vjs_track_' + Guid.newGUID()] - * A unique id for this TextTrack. - * - * @param {string} [options.label=''] - * The menu label for this track. - * - * @param {string} [options.language=''] - * A valid two character language code. - * - * @param {string} [options.srclang=''] - * A valid two character language code. An alternative, but deprioritized - * vesion of `options.language` - * - * @param {string} [options.src] - * A url to TextTrack cues. - * - * @param {boolean} [options.default] - * If this track should default to on or off. - */ - function HTMLTrackElement() { - var options = arguments.length > 0 && arguments[0] !== undefined ? arguments[0] : {}; - - _classCallCheck(this, HTMLTrackElement); - - var _this = _possibleConstructorReturn(this, _EventTarget.call(this)); - - var readyState = void 0; - var trackElement = _this; // eslint-disable-line - - if (browser.IS_IE8) { - trackElement = _document2['default'].createElement('custom'); - - for (var prop in HTMLTrackElement.prototype) { - if (prop !== 'constructor') { - trackElement[prop] = HTMLTrackElement.prototype[prop]; - } - } - } - - var track = new _textTrack2['default'](options); - - trackElement.kind = track.kind; - trackElement.src = track.src; - trackElement.srclang = track.language; - trackElement.label = track.label; - trackElement['default'] = track['default']; - - /** - * @member {HTMLTrackElement~ReadyState} readyState - * The current ready state of the track element. - */ - Object.defineProperty(trackElement, 'readyState', { - get: function get() { - return readyState; - } - }); - - /** - * @member {TextTrack} track - * The underlying TextTrack object. - */ - Object.defineProperty(trackElement, 'track', { - get: function get() { - return track; - } - }); - - readyState = NONE; - - /** - * @listens TextTrack#loadeddata - * @fires HTMLTrackElement#load - */ - track.addEventListener('loadeddata', function () { - readyState = LOADED; - - trackElement.trigger({ - type: 'load', - target: trackElement - }); - }); - - if (browser.IS_IE8) { - var _ret; - - return _ret = trackElement, _possibleConstructorReturn(_this, _ret); - } - return _this; - } - - return HTMLTrackElement; -}(_eventTarget2['default']); - -HTMLTrackElement.prototype.allowedEvents_ = { - load: 'load' -}; - -HTMLTrackElement.NONE = NONE; -HTMLTrackElement.LOADING = LOADING; -HTMLTrackElement.LOADED = LOADED; -HTMLTrackElement.ERROR = ERROR; - -exports['default'] = HTMLTrackElement; - -},{"42":42,"72":72,"78":78,"94":94}],67:[function(_dereq_,module,exports){ -'use strict'; - -exports.__esModule = true; - -var _browser = _dereq_(78); - -var browser = _interopRequireWildcard(_browser); - -var _document = _dereq_(94); - -var _document2 = _interopRequireDefault(_document); - -function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; } - -function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key]; } } newObj['default'] = obj; return newObj; } } - -function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } } /** - * @file text-track-cue-list.js - */ - - -/** - * @typedef {Object} TextTrackCue - * - * @property {string} id - * The unique id for this text track cue - * - * @property {number} startTime - * The start time for this text track cue - * - * @property {number} endTime - * The end time for this text track cue - * - * @property {boolean} pauseOnExit - * Pause when the end time is reached if true. - * - * @see [Spec]{@link https://html.spec.whatwg.org/multipage/embedded-content.html#texttrackcue} - */ - -/** - * A List of TextTrackCues. - * - * @see [Spec]{@link https://html.spec.whatwg.org/multipage/embedded-content.html#texttrackcuelist} - */ -var TextTrackCueList = function () { - - /** - * Create an instance of this class.. - * - * @param {Array} cues - * A list of cues to be initialized with - */ - function TextTrackCueList(cues) { - _classCallCheck(this, TextTrackCueList); - - var list = this; // eslint-disable-line - - if (browser.IS_IE8) { - list = _document2['default'].createElement('custom'); - - for (var prop in TextTrackCueList.prototype) { - if (prop !== 'constructor') { - list[prop] = TextTrackCueList.prototype[prop]; - } - } - } - - TextTrackCueList.prototype.setCues_.call(list, cues); - - /** - * @member {number} length - * The current number of `TextTrackCue`s in the TextTrackCueList. - */ - Object.defineProperty(list, 'length', { - get: function get() { - return this.length_; - } - }); - - if (browser.IS_IE8) { - return list; - } - } - - /** - * A setter for cues in this list. Creates getters - * an an index for the cues. - * - * @param {Array} cues - * An array of cues to set - * - * @private - */ - - - TextTrackCueList.prototype.setCues_ = function setCues_(cues) { - var oldLength = this.length || 0; - var i = 0; - var l = cues.length; - - this.cues_ = cues; - this.length_ = cues.length; - - var defineProp = function defineProp(index) { - if (!('' + index in this)) { - Object.defineProperty(this, '' + index, { - get: function get() { - return this.cues_[index]; - } - }); - } - }; - - if (oldLength < l) { - i = oldLength; - - for (; i < l; i++) { - defineProp.call(this, i); - } - } - }; - - /** - * Get a `TextTrackCue` that is currently in the `TextTrackCueList` by id. - * - * @param {string} id - * The id of the cue that should be searched for. - * - * @return {TextTrackCue|null} - * A single cue or null if none was found. - */ - - - TextTrackCueList.prototype.getCueById = function getCueById(id) { - var result = null; - - for (var i = 0, l = this.length; i < l; i++) { - var cue = this[i]; - - if (cue.id === id) { - result = cue; - break; - } - } - - return result; - }; - - return TextTrackCueList; -}(); - -exports['default'] = TextTrackCueList; - -},{"78":78,"94":94}],68:[function(_dereq_,module,exports){ -'use strict'; - -exports.__esModule = true; - -var _component = _dereq_(5); - -var _component2 = _interopRequireDefault(_component); - -var _fn = _dereq_(83); - -var Fn = _interopRequireWildcard(_fn); - -var _window = _dereq_(95); - -var _window2 = _interopRequireDefault(_window); - -function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key]; } } newObj['default'] = obj; return newObj; } } - -function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; } - -function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } } - -function _possibleConstructorReturn(self, call) { if (!self) { throw new ReferenceError("this hasn't been initialised - super() hasn't been called"); } return call && (typeof call === "object" || typeof call === "function") ? call : self; } - -function _inherits(subClass, superClass) { if (typeof superClass !== "function" && superClass !== null) { throw new TypeError("Super expression must either be null or a function, not " + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; } /** - * @file text-track-display.js - */ - - -var darkGray = '#222'; -var lightGray = '#ccc'; -var fontMap = { - monospace: 'monospace', - sansSerif: 'sans-serif', - serif: 'serif', - monospaceSansSerif: '"Andale Mono", "Lucida Console", monospace', - monospaceSerif: '"Courier New", monospace', - proportionalSansSerif: 'sans-serif', - proportionalSerif: 'serif', - casual: '"Comic Sans MS", Impact, fantasy', - script: '"Monotype Corsiva", cursive', - smallcaps: '"Andale Mono", "Lucida Console", monospace, sans-serif' -}; - -/** - * Construct an rgba color from a given hex color code. - * - * @param {number} color - * Hex number for color, like #f0e. - * - * @param {number} opacity - * Value for opacity, 0.0 - 1.0. - * - * @return {string} - * The rgba color that was created, like 'rgba(255, 0, 0, 0.3)'. - * - * @private - */ -function constructColor(color, opacity) { - return 'rgba(' + - // color looks like "#f0e" - parseInt(color[1] + color[1], 16) + ',' + parseInt(color[2] + color[2], 16) + ',' + parseInt(color[3] + color[3], 16) + ',' + opacity + ')'; -} - -/** - * Try to update the style of a DOM element. Some style changes will throw an error, - * particularly in IE8. Those should be noops. - * - * @param {Element} el - * The DOM element to be styled. - * - * @param {string} style - * The CSS property on the element that should be styled. - * - * @param {string} rule - * The style rule that should be applied to the property. - */ -function tryUpdateStyle(el, style, rule) { - try { - el.style[style] = rule; - } catch (e) { - - // Satisfies linter. - return; - } -} - -/** - * The component for displaying text track cues. - * - * @extends Component - */ - -var TextTrackDisplay = function (_Component) { - _inherits(TextTrackDisplay, _Component); - - /** - * Creates an instance of this class. - * - * @param {Player} player - * The `Player` that this class should be attached to. - * - * @param {Object} [options] - * The key/value store of player options. - * - * @param {Component~ReadyCallback} [ready] - * The function to call when `TextTrackDisplay` is ready. - */ - function TextTrackDisplay(player, options, ready) { - _classCallCheck(this, TextTrackDisplay); - - var _this = _possibleConstructorReturn(this, _Component.call(this, player, options, ready)); - - player.on('loadstart', Fn.bind(_this, _this.toggleDisplay)); - player.on('texttrackchange', Fn.bind(_this, _this.updateDisplay)); - - // This used to be called during player init, but was causing an error - // if a track should show by default and the display hadn't loaded yet. - // Should probably be moved to an external track loader when we support - // tracks that don't need a display. - player.ready(Fn.bind(_this, function () { - if (player.tech_ && player.tech_.featuresNativeTextTracks) { - this.hide(); - return; - } - - player.on('fullscreenchange', Fn.bind(this, this.updateDisplay)); - - var tracks = this.options_.playerOptions.tracks || []; - - for (var i = 0; i < tracks.length; i++) { - this.player_.addRemoteTextTrack(tracks[i]); - } - - var modes = { captions: 1, subtitles: 1 }; - var trackList = this.player_.textTracks(); - var firstDesc = void 0; - var firstCaptions = void 0; - - if (trackList) { - for (var _i = 0; _i < trackList.length; _i++) { - var track = trackList[_i]; - - if (track['default']) { - if (track.kind === 'descriptions' && !firstDesc) { - firstDesc = track; - } else if (track.kind in modes && !firstCaptions) { - firstCaptions = track; - } - } - } - - // We want to show the first default track but captions and subtitles - // take precedence over descriptions. - // So, display the first default captions or subtitles track - // and otherwise the first default descriptions track. - if (firstCaptions) { - firstCaptions.mode = 'showing'; - } else if (firstDesc) { - firstDesc.mode = 'showing'; - } - } - })); - return _this; - } - - /** - * Turn display of {@link TextTrack}'s from the current state into the other state. - * There are only two states: - * - 'shown' - * - 'hidden' - * - * @listens Player#loadstart - */ - - - TextTrackDisplay.prototype.toggleDisplay = function toggleDisplay() { - if (this.player_.tech_ && this.player_.tech_.featuresNativeTextTracks) { - this.hide(); - } else { - this.show(); - } - }; - - /** - * Create the {@link Component}'s DOM element. + /** + * Listen for the load event on window, and set _windowLoaded to true. + * + * We use a standard event listener here to avoid incrementing the GUID + * before any players are created. + * + * @listens load + */ + window$1.addEventListener('load', setWindowLoaded); + } + } + + /** + * @file stylesheet.js + * @module stylesheet + */ + /** + * Create a DOM syle element given a className for it. + * + * @param {string} className + * The className to add to the created style element. * * @return {Element} * The element that was created. */ - - TextTrackDisplay.prototype.createEl = function createEl() { - return _Component.prototype.createEl.call(this, 'div', { - className: 'vjs-text-track-display' - }, { - 'aria-live': 'off', - 'aria-atomic': 'true' - }); - }; - - /** - * Clear all displayed {@link TextTrack}s. - */ - - - TextTrackDisplay.prototype.clearDisplay = function clearDisplay() { - if (typeof _window2['default'].WebVTT === 'function') { - _window2['default'].WebVTT.processCues(_window2['default'], [], this.el_); - } - }; - - /** - * Update the displayed TextTrack when a either a {@link Player#texttrackchange} or - * a {@link Player#fullscreenchange} is fired. - * - * @listens Player#texttrackchange - * @listens Player#fullscreenchange - */ - - - TextTrackDisplay.prototype.updateDisplay = function updateDisplay() { - var tracks = this.player_.textTracks(); - - this.clearDisplay(); - - if (!tracks) { - return; - } - - // Track display prioritization model: if multiple tracks are 'showing', - // display the first 'subtitles' or 'captions' track which is 'showing', - // otherwise display the first 'descriptions' track which is 'showing' - - var descriptionsTrack = null; - var captionsSubtitlesTrack = null; - - var i = tracks.length; - - while (i--) { - var track = tracks[i]; - - if (track.mode === 'showing') { - if (track.kind === 'descriptions') { - descriptionsTrack = track; - } else { - captionsSubtitlesTrack = track; - } - } - } - - if (captionsSubtitlesTrack) { - if (this.getAttribute('aria-live') !== 'off') { - this.setAttribute('aria-live', 'off'); - } - this.updateForTrack(captionsSubtitlesTrack); - } else if (descriptionsTrack) { - if (this.getAttribute('aria-live') !== 'assertive') { - this.setAttribute('aria-live', 'assertive'); - } - this.updateForTrack(descriptionsTrack); - } - }; - - /** - * Add an {@link Texttrack} to to the {@link Tech}s {@link TextTrackList}. - * - * @param {TextTrack} track - * Text track object to be added to the list. - */ - - - TextTrackDisplay.prototype.updateForTrack = function updateForTrack(track) { - if (typeof _window2['default'].WebVTT !== 'function' || !track.activeCues) { + var createStyleElement = function createStyleElement(className) { + var style = document.createElement('style'); + style.className = className; + return style; + }; + /** + * Add text to a DOM element. + * + * @param {Element} el + * The Element to add text content to. + * + * @param {string} content + * The text to add to the element. + */ + + var setTextContent = function setTextContent(el, content) { + if (el.styleSheet) { + el.styleSheet.cssText = content; + } else { + el.textContent = content; + } + }; + + /** + * @file guid.js + * @module guid + */ + // Default value for GUIDs. This allows us to reset the GUID counter in tests. + // + // The initial GUID is 3 because some users have come to rely on the first + // default player ID ending up as `vjs_video_3`. + // + // See: https://github.com/videojs/video.js/pull/6216 + var _initialGuid = 3; + /** + * Unique ID for an element or function + * + * @type {Number} + */ + + var _guid = _initialGuid; + /** + * Get a unique auto-incrementing ID by number that has not been returned before. + * + * @return {number} + * A new unique ID. + */ + + function newGUID() { + return _guid++; + } + + /** + * @file dom-data.js + * @module dom-data + */ + var FakeWeakMap; + + if (!window$1.WeakMap) { + FakeWeakMap = + /*#__PURE__*/ + function () { + function FakeWeakMap() { + this.vdata = 'vdata' + Math.floor(window$1.performance && window$1.performance.now() || Date.now()); + this.data = {}; + } + + var _proto = FakeWeakMap.prototype; + + _proto.set = function set(key, value) { + var access = key[this.vdata] || newGUID(); + + if (!key[this.vdata]) { + key[this.vdata] = access; + } + + this.data[access] = value; + return this; + }; + + _proto.get = function get(key) { + var access = key[this.vdata]; // we have data, return it + + if (access) { + return this.data[access]; + } // we don't have data, return nothing. + // return undefined explicitly as that's the contract for this method + + + log('We have no data for this element', key); + return undefined; + }; + + _proto.has = function has(key) { + var access = key[this.vdata]; + return access in this.data; + }; + + _proto["delete"] = function _delete(key) { + var access = key[this.vdata]; + + if (access) { + delete this.data[access]; + delete key[this.vdata]; + } + }; + + return FakeWeakMap; + }(); + } + /** + * Element Data Store. + * + * Allows for binding data to an element without putting it directly on the + * element. Ex. Event listeners are stored here. + * (also from jsninja.com, slightly modified and updated for closure compiler) + * + * @type {Object} + * @private + */ + + + var DomData = window$1.WeakMap ? new WeakMap() : new FakeWeakMap(); + + /** + * @file events.js. An Event System (John Resig - Secrets of a JS Ninja http://jsninja.com/) + * (Original book version wasn't completely usable, so fixed some things and made Closure Compiler compatible) + * This should work very similarly to jQuery's events, however it's based off the book version which isn't as + * robust as jquery's, so there's probably some differences. + * + * @file events.js + * @module events + */ + /** + * Clean up the listener cache and dispatchers + * + * @param {Element|Object} elem + * Element to clean up + * + * @param {string} type + * Type of event to clean up + */ + + function _cleanUpEvents(elem, type) { + if (!DomData.has(elem)) { return; } - var overrides = this.player_.textTrackSettings.getValues(); - var cues = []; - - for (var _i2 = 0; _i2 < track.activeCues.length; _i2++) { - cues.push(track.activeCues[_i2]); - } - - _window2['default'].WebVTT.processCues(_window2['default'], cues, this.el_); - - var i = cues.length; - - while (i--) { - var cue = cues[i]; - - if (!cue) { - continue; - } - - var cueDiv = cue.displayState; - - if (overrides.color) { - cueDiv.firstChild.style.color = overrides.color; - } - if (overrides.textOpacity) { - tryUpdateStyle(cueDiv.firstChild, 'color', constructColor(overrides.color || '#fff', overrides.textOpacity)); - } - if (overrides.backgroundColor) { - cueDiv.firstChild.style.backgroundColor = overrides.backgroundColor; - } - if (overrides.backgroundOpacity) { - tryUpdateStyle(cueDiv.firstChild, 'backgroundColor', constructColor(overrides.backgroundColor || '#000', overrides.backgroundOpacity)); - } - if (overrides.windowColor) { - if (overrides.windowOpacity) { - tryUpdateStyle(cueDiv, 'backgroundColor', constructColor(overrides.windowColor, overrides.windowOpacity)); - } else { - cueDiv.style.backgroundColor = overrides.windowColor; - } - } - if (overrides.edgeStyle) { - if (overrides.edgeStyle === 'dropshadow') { - cueDiv.firstChild.style.textShadow = '2px 2px 3px ' + darkGray + ', 2px 2px 4px ' + darkGray + ', 2px 2px 5px ' + darkGray; - } else if (overrides.edgeStyle === 'raised') { - cueDiv.firstChild.style.textShadow = '1px 1px ' + darkGray + ', 2px 2px ' + darkGray + ', 3px 3px ' + darkGray; - } else if (overrides.edgeStyle === 'depressed') { - cueDiv.firstChild.style.textShadow = '1px 1px ' + lightGray + ', 0 1px ' + lightGray + ', -1px -1px ' + darkGray + ', 0 -1px ' + darkGray; - } else if (overrides.edgeStyle === 'uniform') { - cueDiv.firstChild.style.textShadow = '0 0 4px ' + darkGray + ', 0 0 4px ' + darkGray + ', 0 0 4px ' + darkGray + ', 0 0 4px ' + darkGray; - } - } - if (overrides.fontPercent && overrides.fontPercent !== 1) { - var fontSize = _window2['default'].parseFloat(cueDiv.style.fontSize); - - cueDiv.style.fontSize = fontSize * overrides.fontPercent + 'px'; - cueDiv.style.height = 'auto'; - cueDiv.style.top = 'auto'; - cueDiv.style.bottom = '2px'; - } - if (overrides.fontFamily && overrides.fontFamily !== 'default') { - if (overrides.fontFamily === 'small-caps') { - cueDiv.firstChild.style.fontVariant = 'small-caps'; - } else { - cueDiv.firstChild.style.fontFamily = fontMap[overrides.fontFamily]; - } - } - } - }; - - return TextTrackDisplay; -}(_component2['default']); - -_component2['default'].registerComponent('TextTrackDisplay', TextTrackDisplay); -exports['default'] = TextTrackDisplay; - -},{"5":5,"83":83,"95":95}],69:[function(_dereq_,module,exports){ -'use strict'; - -exports.__esModule = true; -/** - * Utilities for capturing text track state and re-creating tracks - * based on a capture. - * - * @file text-track-list-converter.js - * @module text-track-list-converter - */ - -/** - * Examine a single {@link TextTrack} and return a JSON-compatible javascript object that - * represents the {@link TextTrack}'s state. - * - * @param {TextTrack} track - * The text track to query. - * - * @return {Object} - * A serializable javascript representation of the TextTrack. - * @private - */ -var trackToJson_ = function trackToJson_(track) { - var ret = ['kind', 'label', 'language', 'id', 'inBandMetadataTrackDispatchType', 'mode', 'src'].reduce(function (acc, prop, i) { - - if (track[prop]) { - acc[prop] = track[prop]; - } - - return acc; - }, { - cues: track.cues && Array.prototype.map.call(track.cues, function (cue) { - return { - startTime: cue.startTime, - endTime: cue.endTime, - text: cue.text, - id: cue.id - }; - }) - }); - - return ret; -}; - -/** - * Examine a {@link Tech} and return a JSON-compatible javascript array that represents the - * state of all {@link TextTrack}s currently configured. The return array is compatible with - * {@link text-track-list-converter:jsonToTextTracks}. - * - * @param {Tech} tech - * The tech object to query - * - * @return {Array} - * A serializable javascript representation of the {@link Tech}s - * {@link TextTrackList}. - */ -var textTracksToJson = function textTracksToJson(tech) { - - var trackEls = tech.$$('track'); - - var trackObjs = Array.prototype.map.call(trackEls, function (t) { - return t.track; - }); - var tracks = Array.prototype.map.call(trackEls, function (trackEl) { - var json = trackToJson_(trackEl.track); - - if (trackEl.src) { - json.src = trackEl.src; - } - return json; - }); - - return tracks.concat(Array.prototype.filter.call(tech.textTracks(), function (track) { - return trackObjs.indexOf(track) === -1; - }).map(trackToJson_)); -}; - -/** - * Create a set of remote {@link TextTrack}s on a {@link Tech} based on an array of javascript - * object {@link TextTrack} representations. - * - * @param {Array} json - * An array of `TextTrack` representation objects, like those that would be - * produced by `textTracksToJson`. - * - * @param {Tech} tech - * The `Tech` to create the `TextTrack`s on. - */ -var jsonToTextTracks = function jsonToTextTracks(json, tech) { - json.forEach(function (track) { - var addedTrack = tech.addRemoteTextTrack(track).track; - - if (!track.src && track.cues) { - track.cues.forEach(function (cue) { - return addedTrack.addCue(cue); - }); - } - }); - - return tech.textTracks(); -}; - -exports['default'] = { textTracksToJson: textTracksToJson, jsonToTextTracks: jsonToTextTracks, trackToJson_: trackToJson_ }; - -},{}],70:[function(_dereq_,module,exports){ -'use strict'; - -exports.__esModule = true; - -var _trackList = _dereq_(74); - -var _trackList2 = _interopRequireDefault(_trackList); - -var _fn = _dereq_(83); - -var Fn = _interopRequireWildcard(_fn); - -var _browser = _dereq_(78); - -var browser = _interopRequireWildcard(_browser); - -var _document = _dereq_(94); - -var _document2 = _interopRequireDefault(_document); - -function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key]; } } newObj['default'] = obj; return newObj; } } - -function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; } - -function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } } - -function _possibleConstructorReturn(self, call) { if (!self) { throw new ReferenceError("this hasn't been initialised - super() hasn't been called"); } return call && (typeof call === "object" || typeof call === "function") ? call : self; } - -function _inherits(subClass, superClass) { if (typeof superClass !== "function" && superClass !== null) { throw new TypeError("Super expression must either be null or a function, not " + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; } /** - * @file text-track-list.js - */ - - -/** - * The current list of {@link TextTrack} for a media file. - * - * @see [Spec]{@link https://html.spec.whatwg.org/multipage/embedded-content.html#texttracklist} - * @extends TrackList - */ -var TextTrackList = function (_TrackList) { - _inherits(TextTrackList, _TrackList); - - /** - * Create an instance of this class. - * - * @param {TextTrack[]} [tracks=[]] - * A list of `TextTrack` to instantiate the list with. - */ - function TextTrackList() { - var _this, _ret; - - var tracks = arguments.length > 0 && arguments[0] !== undefined ? arguments[0] : []; - - _classCallCheck(this, TextTrackList); - - var list = void 0; - - // IE8 forces us to implement inheritance ourselves - // as it does not support Object.defineProperty properly - if (browser.IS_IE8) { - list = _document2['default'].createElement('custom'); - for (var prop in _trackList2['default'].prototype) { - if (prop !== 'constructor') { - list[prop] = _trackList2['default'].prototype[prop]; - } - } - for (var _prop in TextTrackList.prototype) { - if (_prop !== 'constructor') { - list[_prop] = TextTrackList.prototype[_prop]; - } - } - } - - list = (_this = _possibleConstructorReturn(this, _TrackList.call(this, tracks, list)), _this); - return _ret = list, _possibleConstructorReturn(_this, _ret); - } - - /** - * Add a {@link TextTrack} to the `TextTrackList` - * - * @param {TextTrack} track - * The text track to add to the list. - * - * @fires TrackList#addtrack - * @private - */ - - - TextTrackList.prototype.addTrack_ = function addTrack_(track) { - _TrackList.prototype.addTrack_.call(this, track); - - /** - * @listens TextTrack#modechange - * @fires TrackList#change - */ - track.addEventListener('modechange', Fn.bind(this, function () { - this.trigger('change'); - })); - }; - - return TextTrackList; -}(_trackList2['default']); - -exports['default'] = TextTrackList; - -},{"74":74,"78":78,"83":83,"94":94}],71:[function(_dereq_,module,exports){ -'use strict'; - -exports.__esModule = true; - -var _window = _dereq_(95); - -var _window2 = _interopRequireDefault(_window); - -var _component = _dereq_(5); - -var _component2 = _interopRequireDefault(_component); - -var _dom = _dereq_(81); - -var _fn = _dereq_(83); - -var Fn = _interopRequireWildcard(_fn); - -var _obj = _dereq_(88); - -var Obj = _interopRequireWildcard(_obj); - -var _log = _dereq_(86); - -var _log2 = _interopRequireDefault(_log); - -function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key]; } } newObj['default'] = obj; return newObj; } } - -function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; } - -function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } } - -function _possibleConstructorReturn(self, call) { if (!self) { throw new ReferenceError("this hasn't been initialised - super() hasn't been called"); } return call && (typeof call === "object" || typeof call === "function") ? call : self; } - -function _inherits(subClass, superClass) { if (typeof superClass !== "function" && superClass !== null) { throw new TypeError("Super expression must either be null or a function, not " + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; } /** - * @file text-track-settings.js - */ - - -var LOCAL_STORAGE_KEY = 'vjs-text-track-settings'; - -var COLOR_BLACK = ['#000', 'Black']; -var COLOR_BLUE = ['#00F', 'Blue']; -var COLOR_CYAN = ['#0FF', 'Cyan']; -var COLOR_GREEN = ['#0F0', 'Green']; -var COLOR_MAGENTA = ['#F0F', 'Magenta']; -var COLOR_RED = ['#F00', 'Red']; -var COLOR_WHITE = ['#FFF', 'White']; -var COLOR_YELLOW = ['#FF0', 'Yellow']; - -var OPACITY_OPAQUE = ['1', 'Opaque']; -var OPACITY_SEMI = ['0.5', 'Semi-Transparent']; -var OPACITY_TRANS = ['0', 'Transparent']; - -// Configuration for the various element. -var selectConfigs = { - backgroundColor: { - selector: '.vjs-bg-color > select', - id: 'captions-background-color-%s', - label: 'Color', - options: [COLOR_BLACK, COLOR_WHITE, COLOR_RED, COLOR_GREEN, COLOR_BLUE, COLOR_YELLOW, COLOR_MAGENTA, COLOR_CYAN] - }, - - backgroundOpacity: { - selector: '.vjs-bg-opacity > select', - id: 'captions-background-opacity-%s', - label: 'Transparency', - options: [OPACITY_OPAQUE, OPACITY_SEMI, OPACITY_TRANS] - }, - - color: { - selector: '.vjs-fg-color > select', - id: 'captions-foreground-color-%s', - label: 'Color', - options: [COLOR_WHITE, COLOR_BLACK, COLOR_RED, COLOR_GREEN, COLOR_BLUE, COLOR_YELLOW, COLOR_MAGENTA, COLOR_CYAN] - }, - - edgeStyle: { - selector: '.vjs-edge-style > select', - id: '%s', - label: 'Text Edge Style', - options: [['none', 'None'], ['raised', 'Raised'], ['depressed', 'Depressed'], ['uniform', 'Uniform'], ['dropshadow', 'Dropshadow']] - }, - - fontFamily: { - selector: '.vjs-font-family > select', - id: 'captions-font-family-%s', - label: 'Font Family', - options: [['proportionalSansSerif', 'Proportional Sans-Serif'], ['monospaceSansSerif', 'Monospace Sans-Serif'], ['proportionalSerif', 'Proportional Serif'], ['monospaceSerif', 'Monospace Serif'], ['casual', 'Casual'], ['script', 'Script'], ['small-caps', 'Small Caps']] - }, - - fontPercent: { - selector: '.vjs-font-percent > select', - id: 'captions-font-size-%s', - label: 'Font Size', - options: [['0.50', '50%'], ['0.75', '75%'], ['1.00', '100%'], ['1.25', '125%'], ['1.50', '150%'], ['1.75', '175%'], ['2.00', '200%'], ['3.00', '300%'], ['4.00', '400%']], - 'default': 2, - parser: function parser(v) { - return v === '1.00' ? null : Number(v); - } - }, - - textOpacity: { - selector: '.vjs-text-opacity > select', - id: 'captions-foreground-opacity-%s', - label: 'Transparency', - options: [OPACITY_OPAQUE, OPACITY_SEMI] - }, - - // Options for this object are defined below. - windowColor: { - selector: '.vjs-window-color > select', - id: 'captions-window-color-%s', - label: 'Color' - }, - - // Options for this object are defined below. - windowOpacity: { - selector: '.vjs-window-opacity > select', - id: 'captions-window-opacity-%s', - label: 'Transparency', - options: [OPACITY_TRANS, OPACITY_SEMI, OPACITY_OPAQUE] - } -}; - -selectConfigs.windowColor.options = selectConfigs.backgroundColor.options; - -/** - * Get the actual value of an option. - * - * @param {string} value - * The value to get - * - * @param {Function} [parser] - * Optional function to adjust the value. - * - * @return {Mixed} - * - Will be `undefined` if no value exists - * - Will be `undefined` if the given value is "none". - * - Will be the actual value otherwise. - * - * @private - */ -function parseOptionValue(value, parser) { - if (parser) { - value = parser(value); - } - - if (value && value !== 'none') { - return value; - } -} - -/** - * Gets the value of the selected
  • ` + * + * @extends ClickableComponent + */ + + var MenuItem = + /*#__PURE__*/ + function (_ClickableComponent) { + _inheritsLoose(MenuItem, _ClickableComponent); + + /** + * Creates an instance of the this class. + * + * @param {Player} player + * The `Player` that this class should be attached to. + * + * @param {Object} [options={}] + * The key/value store of player options. + * + */ + function MenuItem(player, options) { + var _this; + + _this = _ClickableComponent.call(this, player, options) || this; + _this.selectable = options.selectable; + _this.isSelected_ = options.selected || false; + _this.multiSelectable = options.multiSelectable; + + _this.selected(_this.isSelected_); + + if (_this.selectable) { + if (_this.multiSelectable) { + _this.el_.setAttribute('role', 'menuitemcheckbox'); + } else { + _this.el_.setAttribute('role', 'menuitemradio'); + } + } else { + _this.el_.setAttribute('role', 'menuitem'); + } + + return _this; + } + /** + * Create the `MenuItem's DOM element + * + * @param {string} [type=li] + * Element's node type, not actually used, always set to `li`. + * + * @param {Object} [props={}] + * An object of properties that should be set on the element + * + * @param {Object} [attrs={}] + * An object of attributes that should be set on the element + * + * @return {Element} + * The element that gets created. + */ + + + var _proto = MenuItem.prototype; + + _proto.createEl = function createEl(type, props, attrs) { + // The control is textual, not just an icon + this.nonIconControl = true; + return _ClickableComponent.prototype.createEl.call(this, 'li', assign({ + className: 'vjs-menu-item', + innerHTML: "" + this.localize(this.options_.label) + "", + tabIndex: -1 + }, props), attrs); + } + /** + * Ignore keys which are used by the menu, but pass any other ones up. See + * {@link ClickableComponent#handleKeyDown} for instances where this is called. + * + * @param {EventTarget~Event} event + * The `keydown` event that caused this function to be called. + * + * @listens keydown + */ + ; + + _proto.handleKeyDown = function handleKeyDown(event) { + if (!MenuKeys.some(function (key) { + return keycode.isEventKey(event, key); + })) { + // Pass keydown handling up for unused keys + _ClickableComponent.prototype.handleKeyDown.call(this, event); + } + } + /** + * Any click on a `MenuItem` puts it into the selected state. + * See {@link ClickableComponent#handleClick} for instances where this is called. + * + * @param {EventTarget~Event} event + * The `keydown`, `tap`, or `click` event that caused this function to be + * called. + * + * @listens tap + * @listens click + */ + ; + + _proto.handleClick = function handleClick(event) { + this.selected(true); + } + /** + * Set the state for this menu item as selected or not. + * + * @param {boolean} selected + * if the menu item is selected or not + */ + ; + + _proto.selected = function selected(_selected) { + if (this.selectable) { + if (_selected) { + this.addClass('vjs-selected'); + this.el_.setAttribute('aria-checked', 'true'); // aria-checked isn't fully supported by browsers/screen readers, + // so indicate selected state to screen reader in the control text. + + this.controlText(', selected'); + this.isSelected_ = true; + } else { + this.removeClass('vjs-selected'); + this.el_.setAttribute('aria-checked', 'false'); // Indicate un-selected state to screen reader + + this.controlText(''); + this.isSelected_ = false; + } + } + }; + + return MenuItem; + }(ClickableComponent); + + Component.registerComponent('MenuItem', MenuItem); + + /** + * The specific menu item type for selecting a language within a text track kind + * + * @extends MenuItem + */ + + var TextTrackMenuItem = + /*#__PURE__*/ + function (_MenuItem) { + _inheritsLoose(TextTrackMenuItem, _MenuItem); + + /** + * Creates an instance of this class. + * + * @param {Player} player + * The `Player` that this class should be attached to. + * + * @param {Object} [options] + * The key/value store of player options. + */ + function TextTrackMenuItem(player, options) { + var _this; + + var track = options.track; + var tracks = player.textTracks(); // Modify options for parent MenuItem class's init. + + options.label = track.label || track.language || 'Unknown'; + options.selected = track.mode === 'showing'; + _this = _MenuItem.call(this, player, options) || this; + _this.track = track; // Determine the relevant kind(s) of tracks for this component and filter + // out empty kinds. + + _this.kinds = (options.kinds || [options.kind || _this.track.kind]).filter(Boolean); + + var changeHandler = function changeHandler() { + for (var _len = arguments.length, args = new Array(_len), _key = 0; _key < _len; _key++) { + args[_key] = arguments[_key]; + } + + _this.handleTracksChange.apply(_assertThisInitialized(_this), args); + }; + + var selectedLanguageChangeHandler = function selectedLanguageChangeHandler() { + for (var _len2 = arguments.length, args = new Array(_len2), _key2 = 0; _key2 < _len2; _key2++) { + args[_key2] = arguments[_key2]; + } + + _this.handleSelectedLanguageChange.apply(_assertThisInitialized(_this), args); + }; + + player.on(['loadstart', 'texttrackchange'], changeHandler); + tracks.addEventListener('change', changeHandler); + tracks.addEventListener('selectedlanguagechange', selectedLanguageChangeHandler); + + _this.on('dispose', function () { + player.off(['loadstart', 'texttrackchange'], changeHandler); + tracks.removeEventListener('change', changeHandler); + tracks.removeEventListener('selectedlanguagechange', selectedLanguageChangeHandler); + }); // iOS7 doesn't dispatch change events to TextTrackLists when an + // associated track's mode changes. Without something like + // Object.observe() (also not present on iOS7), it's not + // possible to detect changes to the mode attribute and polyfill + // the change event. As a poor substitute, we manually dispatch + // change events whenever the controls modify the mode. + + + if (tracks.onchange === undefined) { + var event; + + _this.on(['tap', 'click'], function () { + if (typeof window$1.Event !== 'object') { + // Android 2.3 throws an Illegal Constructor error for window.Event + try { + event = new window$1.Event('change'); + } catch (err) {// continue regardless of error + } + } + + if (!event) { + event = document.createEvent('Event'); + event.initEvent('change', true, true); + } + + tracks.dispatchEvent(event); + }); + } // set the default state based on current tracks + + + _this.handleTracksChange(); + + return _this; + } + /** + * This gets called when an `TextTrackMenuItem` is "clicked". See + * {@link ClickableComponent} for more detailed information on what a click can be. + * + * @param {EventTarget~Event} event + * The `keydown`, `tap`, or `click` event that caused this function to be + * called. + * + * @listens tap + * @listens click + */ + + + var _proto = TextTrackMenuItem.prototype; + + _proto.handleClick = function handleClick(event) { + var referenceTrack = this.track; + var tracks = this.player_.textTracks(); + + _MenuItem.prototype.handleClick.call(this, event); + + if (!tracks) { + return; + } + + for (var i = 0; i < tracks.length; i++) { + var track = tracks[i]; // If the track from the text tracks list is not of the right kind, + // skip it. We do not want to affect tracks of incompatible kind(s). + + if (this.kinds.indexOf(track.kind) === -1) { + continue; + } // If this text track is the component's track and it is not showing, + // set it to showing. + + + if (track === referenceTrack) { + if (track.mode !== 'showing') { + track.mode = 'showing'; + } // If this text track is not the component's track and it is not + // disabled, set it to disabled. + + } else if (track.mode !== 'disabled') { + track.mode = 'disabled'; + } + } + } + /** + * Handle text track list change + * + * @param {EventTarget~Event} event + * The `change` event that caused this function to be called. + * + * @listens TextTrackList#change + */ + ; + + _proto.handleTracksChange = function handleTracksChange(event) { + var shouldBeSelected = this.track.mode === 'showing'; // Prevent redundant selected() calls because they may cause + // screen readers to read the appended control text unnecessarily + + if (shouldBeSelected !== this.isSelected_) { + this.selected(shouldBeSelected); + } + }; + + _proto.handleSelectedLanguageChange = function handleSelectedLanguageChange(event) { + if (this.track.mode === 'showing') { + var selectedLanguage = this.player_.cache_.selectedLanguage; // Don't replace the kind of track across the same language + + if (selectedLanguage && selectedLanguage.enabled && selectedLanguage.language === this.track.language && selectedLanguage.kind !== this.track.kind) { + return; + } + + this.player_.cache_.selectedLanguage = { + enabled: true, + language: this.track.language, + kind: this.track.kind + }; + } + }; + + _proto.dispose = function dispose() { + // remove reference to track object on dispose + this.track = null; + + _MenuItem.prototype.dispose.call(this); + }; + + return TextTrackMenuItem; + }(MenuItem); + + Component.registerComponent('TextTrackMenuItem', TextTrackMenuItem); + + /** + * A special menu item for turning of a specific type of text track + * + * @extends TextTrackMenuItem + */ + + var OffTextTrackMenuItem = + /*#__PURE__*/ + function (_TextTrackMenuItem) { + _inheritsLoose(OffTextTrackMenuItem, _TextTrackMenuItem); + + /** + * Creates an instance of this class. + * + * @param {Player} player + * The `Player` that this class should be attached to. + * + * @param {Object} [options] + * The key/value store of player options. + */ + function OffTextTrackMenuItem(player, options) { + // Create pseudo track info + // Requires options['kind'] + options.track = { + player: player, + // it is no longer necessary to store `kind` or `kinds` on the track itself + // since they are now stored in the `kinds` property of all instances of + // TextTrackMenuItem, but this will remain for backwards compatibility + kind: options.kind, + kinds: options.kinds, + "default": false, + mode: 'disabled' + }; + + if (!options.kinds) { + options.kinds = [options.kind]; + } + + if (options.label) { + options.track.label = options.label; + } else { + options.track.label = options.kinds.join(' and ') + ' off'; + } // MenuItem is selectable + + + options.selectable = true; // MenuItem is NOT multiSelectable (i.e. only one can be marked "selected" at a time) + + options.multiSelectable = false; + return _TextTrackMenuItem.call(this, player, options) || this; + } + /** + * Handle text track change + * + * @param {EventTarget~Event} event + * The event that caused this function to run + */ + + + var _proto = OffTextTrackMenuItem.prototype; + + _proto.handleTracksChange = function handleTracksChange(event) { + var tracks = this.player().textTracks(); + var shouldBeSelected = true; + + for (var i = 0, l = tracks.length; i < l; i++) { + var track = tracks[i]; + + if (this.options_.kinds.indexOf(track.kind) > -1 && track.mode === 'showing') { + shouldBeSelected = false; + break; + } + } // Prevent redundant selected() calls because they may cause + // screen readers to read the appended control text unnecessarily + + + if (shouldBeSelected !== this.isSelected_) { + this.selected(shouldBeSelected); + } + }; + + _proto.handleSelectedLanguageChange = function handleSelectedLanguageChange(event) { + var tracks = this.player().textTracks(); + var allHidden = true; + + for (var i = 0, l = tracks.length; i < l; i++) { + var track = tracks[i]; + + if (['captions', 'descriptions', 'subtitles'].indexOf(track.kind) > -1 && track.mode === 'showing') { + allHidden = false; + break; + } + } + + if (allHidden) { + this.player_.cache_.selectedLanguage = { + enabled: false + }; + } + }; + + return OffTextTrackMenuItem; + }(TextTrackMenuItem); + + Component.registerComponent('OffTextTrackMenuItem', OffTextTrackMenuItem); + + /** + * The base class for buttons that toggle specific text track types (e.g. subtitles) + * + * @extends MenuButton + */ + + var TextTrackButton = + /*#__PURE__*/ + function (_TrackButton) { + _inheritsLoose(TextTrackButton, _TrackButton); + + /** + * Creates an instance of this class. + * + * @param {Player} player + * The `Player` that this class should be attached to. + * + * @param {Object} [options={}] + * The key/value store of player options. + */ + function TextTrackButton(player, options) { + if (options === void 0) { + options = {}; + } + + options.tracks = player.textTracks(); + return _TrackButton.call(this, player, options) || this; + } + /** + * Create a menu item for each text track + * + * @param {TextTrackMenuItem[]} [items=[]] + * Existing array of items to use during creation + * + * @return {TextTrackMenuItem[]} + * Array of menu items that were created + */ + + + var _proto = TextTrackButton.prototype; + + _proto.createItems = function createItems(items, TrackMenuItem) { + if (items === void 0) { + items = []; + } + + if (TrackMenuItem === void 0) { + TrackMenuItem = TextTrackMenuItem; + } + + // Label is an override for the [track] off label + // USed to localise captions/subtitles + var label; + + if (this.label_) { + label = this.label_ + " off"; + } // Add an OFF menu item to turn all tracks off + + + items.push(new OffTextTrackMenuItem(this.player_, { + kinds: this.kinds_, + kind: this.kind_, + label: label + })); + this.hideThreshold_ += 1; + var tracks = this.player_.textTracks(); + + if (!Array.isArray(this.kinds_)) { + this.kinds_ = [this.kind_]; + } + + for (var i = 0; i < tracks.length; i++) { + var track = tracks[i]; // only add tracks that are of an appropriate kind and have a label + + if (this.kinds_.indexOf(track.kind) > -1) { + var item = new TrackMenuItem(this.player_, { + track: track, + kinds: this.kinds_, + kind: this.kind_, + // MenuItem is selectable + selectable: true, + // MenuItem is NOT multiSelectable (i.e. only one can be marked "selected" at a time) + multiSelectable: false + }); + item.addClass("vjs-" + track.kind + "-menu-item"); + items.push(item); + } + } + + return items; + }; + + return TextTrackButton; + }(TrackButton); + + Component.registerComponent('TextTrackButton', TextTrackButton); + + /** + * The chapter track menu item + * + * @extends MenuItem + */ + + var ChaptersTrackMenuItem = + /*#__PURE__*/ + function (_MenuItem) { + _inheritsLoose(ChaptersTrackMenuItem, _MenuItem); + + /** + * Creates an instance of this class. + * + * @param {Player} player + * The `Player` that this class should be attached to. + * + * @param {Object} [options] + * The key/value store of player options. + */ + function ChaptersTrackMenuItem(player, options) { + var _this; + + var track = options.track; + var cue = options.cue; + var currentTime = player.currentTime(); // Modify options for parent MenuItem class's init. + + options.selectable = true; + options.multiSelectable = false; + options.label = cue.text; + options.selected = cue.startTime <= currentTime && currentTime < cue.endTime; + _this = _MenuItem.call(this, player, options) || this; + _this.track = track; + _this.cue = cue; + track.addEventListener('cuechange', bind(_assertThisInitialized(_this), _this.update)); + return _this; + } + /** + * This gets called when an `ChaptersTrackMenuItem` is "clicked". See + * {@link ClickableComponent} for more detailed information on what a click can be. + * + * @param {EventTarget~Event} [event] + * The `keydown`, `tap`, or `click` event that caused this function to be + * called. + * + * @listens tap + * @listens click + */ + + + var _proto = ChaptersTrackMenuItem.prototype; + + _proto.handleClick = function handleClick(event) { + _MenuItem.prototype.handleClick.call(this); + + this.player_.currentTime(this.cue.startTime); + this.update(this.cue.startTime); + } + /** + * Update chapter menu item + * + * @param {EventTarget~Event} [event] + * The `cuechange` event that caused this function to run. + * + * @listens TextTrack#cuechange + */ + ; + + _proto.update = function update(event) { + var cue = this.cue; + var currentTime = this.player_.currentTime(); // vjs.log(currentTime, cue.startTime); + + this.selected(cue.startTime <= currentTime && currentTime < cue.endTime); + }; + + return ChaptersTrackMenuItem; + }(MenuItem); + + Component.registerComponent('ChaptersTrackMenuItem', ChaptersTrackMenuItem); + + /** + * The button component for toggling and selecting chapters + * Chapters act much differently than other text tracks + * Cues are navigation vs. other tracks of alternative languages + * + * @extends TextTrackButton + */ + + var ChaptersButton = + /*#__PURE__*/ + function (_TextTrackButton) { + _inheritsLoose(ChaptersButton, _TextTrackButton); + + /** + * Creates an instance of this class. + * + * @param {Player} player + * The `Player` that this class should be attached to. + * + * @param {Object} [options] + * The key/value store of player options. + * + * @param {Component~ReadyCallback} [ready] + * The function to call when this function is ready. + */ + function ChaptersButton(player, options, ready) { + return _TextTrackButton.call(this, player, options, ready) || this; + } + /** + * Builds the default DOM `className`. + * + * @return {string} + * The DOM `className` for this object. + */ + + + var _proto = ChaptersButton.prototype; + + _proto.buildCSSClass = function buildCSSClass() { + return "vjs-chapters-button " + _TextTrackButton.prototype.buildCSSClass.call(this); + }; + + _proto.buildWrapperCSSClass = function buildWrapperCSSClass() { + return "vjs-chapters-button " + _TextTrackButton.prototype.buildWrapperCSSClass.call(this); + } + /** + * Update the menu based on the current state of its items. + * + * @param {EventTarget~Event} [event] + * An event that triggered this function to run. + * + * @listens TextTrackList#addtrack + * @listens TextTrackList#removetrack + * @listens TextTrackList#change + */ + ; + + _proto.update = function update(event) { + if (!this.track_ || event && (event.type === 'addtrack' || event.type === 'removetrack')) { + this.setTrack(this.findChaptersTrack()); + } + + _TextTrackButton.prototype.update.call(this); + } + /** + * Set the currently selected track for the chapters button. + * + * @param {TextTrack} track + * The new track to select. Nothing will change if this is the currently selected + * track. + */ + ; + + _proto.setTrack = function setTrack(track) { + if (this.track_ === track) { + return; + } + + if (!this.updateHandler_) { + this.updateHandler_ = this.update.bind(this); + } // here this.track_ refers to the old track instance + + + if (this.track_) { + var remoteTextTrackEl = this.player_.remoteTextTrackEls().getTrackElementByTrack_(this.track_); + + if (remoteTextTrackEl) { + remoteTextTrackEl.removeEventListener('load', this.updateHandler_); + } + + this.track_ = null; + } + + this.track_ = track; // here this.track_ refers to the new track instance + + if (this.track_) { + this.track_.mode = 'hidden'; + + var _remoteTextTrackEl = this.player_.remoteTextTrackEls().getTrackElementByTrack_(this.track_); + + if (_remoteTextTrackEl) { + _remoteTextTrackEl.addEventListener('load', this.updateHandler_); + } + } + } + /** + * Find the track object that is currently in use by this ChaptersButton + * + * @return {TextTrack|undefined} + * The current track or undefined if none was found. + */ + ; + + _proto.findChaptersTrack = function findChaptersTrack() { + var tracks = this.player_.textTracks() || []; + + for (var i = tracks.length - 1; i >= 0; i--) { + // We will always choose the last track as our chaptersTrack + var track = tracks[i]; + + if (track.kind === this.kind_) { + return track; + } + } + } + /** + * Get the caption for the ChaptersButton based on the track label. This will also + * use the current tracks localized kind as a fallback if a label does not exist. + * + * @return {string} + * The tracks current label or the localized track kind. + */ + ; + + _proto.getMenuCaption = function getMenuCaption() { + if (this.track_ && this.track_.label) { + return this.track_.label; + } + + return this.localize(toTitleCase(this.kind_)); + } + /** + * Create menu from chapter track + * + * @return {Menu} + * New menu for the chapter buttons + */ + ; + + _proto.createMenu = function createMenu() { + this.options_.title = this.getMenuCaption(); + return _TextTrackButton.prototype.createMenu.call(this); + } + /** + * Create a menu item for each text track + * + * @return {TextTrackMenuItem[]} + * Array of menu items + */ + ; + + _proto.createItems = function createItems() { + var items = []; + + if (!this.track_) { + return items; + } + + var cues = this.track_.cues; + + if (!cues) { + return items; + } + + for (var i = 0, l = cues.length; i < l; i++) { + var cue = cues[i]; + var mi = new ChaptersTrackMenuItem(this.player_, { + track: this.track_, + cue: cue + }); + items.push(mi); + } + + return items; + }; + + return ChaptersButton; + }(TextTrackButton); + /** + * `kind` of TextTrack to look for to associate it with this menu. + * + * @type {string} + * @private + */ + + + ChaptersButton.prototype.kind_ = 'chapters'; + /** + * The text that should display over the `ChaptersButton`s controls. Added for localization. + * + * @type {string} + * @private + */ + + ChaptersButton.prototype.controlText_ = 'Chapters'; + Component.registerComponent('ChaptersButton', ChaptersButton); + + /** + * The button component for toggling and selecting descriptions + * + * @extends TextTrackButton + */ + + var DescriptionsButton = + /*#__PURE__*/ + function (_TextTrackButton) { + _inheritsLoose(DescriptionsButton, _TextTrackButton); + + /** + * Creates an instance of this class. + * + * @param {Player} player + * The `Player` that this class should be attached to. + * + * @param {Object} [options] + * The key/value store of player options. + * + * @param {Component~ReadyCallback} [ready] + * The function to call when this component is ready. + */ + function DescriptionsButton(player, options, ready) { + var _this; + + _this = _TextTrackButton.call(this, player, options, ready) || this; + var tracks = player.textTracks(); + var changeHandler = bind(_assertThisInitialized(_this), _this.handleTracksChange); + tracks.addEventListener('change', changeHandler); + + _this.on('dispose', function () { + tracks.removeEventListener('change', changeHandler); + }); + + return _this; + } + /** + * Handle text track change + * + * @param {EventTarget~Event} event + * The event that caused this function to run + * + * @listens TextTrackList#change + */ + + + var _proto = DescriptionsButton.prototype; + + _proto.handleTracksChange = function handleTracksChange(event) { + var tracks = this.player().textTracks(); + var disabled = false; // Check whether a track of a different kind is showing + + for (var i = 0, l = tracks.length; i < l; i++) { + var track = tracks[i]; + + if (track.kind !== this.kind_ && track.mode === 'showing') { + disabled = true; + break; + } + } // If another track is showing, disable this menu button + + + if (disabled) { + this.disable(); + } else { + this.enable(); + } + } + /** + * Builds the default DOM `className`. + * + * @return {string} + * The DOM `className` for this object. + */ + ; + + _proto.buildCSSClass = function buildCSSClass() { + return "vjs-descriptions-button " + _TextTrackButton.prototype.buildCSSClass.call(this); + }; + + _proto.buildWrapperCSSClass = function buildWrapperCSSClass() { + return "vjs-descriptions-button " + _TextTrackButton.prototype.buildWrapperCSSClass.call(this); + }; + + return DescriptionsButton; + }(TextTrackButton); + /** + * `kind` of TextTrack to look for to associate it with this menu. + * + * @type {string} + * @private + */ + + + DescriptionsButton.prototype.kind_ = 'descriptions'; + /** + * The text that should display over the `DescriptionsButton`s controls. Added for localization. + * + * @type {string} + * @private + */ + + DescriptionsButton.prototype.controlText_ = 'Descriptions'; + Component.registerComponent('DescriptionsButton', DescriptionsButton); + + /** + * The button component for toggling and selecting subtitles + * + * @extends TextTrackButton + */ + + var SubtitlesButton = + /*#__PURE__*/ + function (_TextTrackButton) { + _inheritsLoose(SubtitlesButton, _TextTrackButton); + + /** + * Creates an instance of this class. + * + * @param {Player} player + * The `Player` that this class should be attached to. + * + * @param {Object} [options] + * The key/value store of player options. + * + * @param {Component~ReadyCallback} [ready] + * The function to call when this component is ready. + */ + function SubtitlesButton(player, options, ready) { + return _TextTrackButton.call(this, player, options, ready) || this; + } + /** + * Builds the default DOM `className`. + * + * @return {string} + * The DOM `className` for this object. + */ + + + var _proto = SubtitlesButton.prototype; + + _proto.buildCSSClass = function buildCSSClass() { + return "vjs-subtitles-button " + _TextTrackButton.prototype.buildCSSClass.call(this); + }; + + _proto.buildWrapperCSSClass = function buildWrapperCSSClass() { + return "vjs-subtitles-button " + _TextTrackButton.prototype.buildWrapperCSSClass.call(this); + }; + + return SubtitlesButton; + }(TextTrackButton); + /** + * `kind` of TextTrack to look for to associate it with this menu. + * + * @type {string} + * @private + */ + + + SubtitlesButton.prototype.kind_ = 'subtitles'; + /** + * The text that should display over the `SubtitlesButton`s controls. Added for localization. + * + * @type {string} + * @private + */ + + SubtitlesButton.prototype.controlText_ = 'Subtitles'; + Component.registerComponent('SubtitlesButton', SubtitlesButton); + + /** + * The menu item for caption track settings menu + * + * @extends TextTrackMenuItem + */ + + var CaptionSettingsMenuItem = + /*#__PURE__*/ + function (_TextTrackMenuItem) { + _inheritsLoose(CaptionSettingsMenuItem, _TextTrackMenuItem); + + /** + * Creates an instance of this class. + * + * @param {Player} player + * The `Player` that this class should be attached to. + * + * @param {Object} [options] + * The key/value store of player options. + */ + function CaptionSettingsMenuItem(player, options) { + var _this; + + options.track = { + player: player, + kind: options.kind, + label: options.kind + ' settings', + selectable: false, + "default": false, + mode: 'disabled' + }; // CaptionSettingsMenuItem has no concept of 'selected' + + options.selectable = false; + options.name = 'CaptionSettingsMenuItem'; + _this = _TextTrackMenuItem.call(this, player, options) || this; + + _this.addClass('vjs-texttrack-settings'); + + _this.controlText(', opens ' + options.kind + ' settings dialog'); + + return _this; + } + /** + * This gets called when an `CaptionSettingsMenuItem` is "clicked". See + * {@link ClickableComponent} for more detailed information on what a click can be. + * + * @param {EventTarget~Event} [event] + * The `keydown`, `tap`, or `click` event that caused this function to be + * called. + * + * @listens tap + * @listens click + */ + + + var _proto = CaptionSettingsMenuItem.prototype; + + _proto.handleClick = function handleClick(event) { + this.player().getChild('textTrackSettings').open(); + }; + + return CaptionSettingsMenuItem; + }(TextTrackMenuItem); + + Component.registerComponent('CaptionSettingsMenuItem', CaptionSettingsMenuItem); + + /** + * The button component for toggling and selecting captions + * + * @extends TextTrackButton + */ + + var CaptionsButton = + /*#__PURE__*/ + function (_TextTrackButton) { + _inheritsLoose(CaptionsButton, _TextTrackButton); + + /** + * Creates an instance of this class. + * + * @param {Player} player + * The `Player` that this class should be attached to. + * + * @param {Object} [options] + * The key/value store of player options. + * + * @param {Component~ReadyCallback} [ready] + * The function to call when this component is ready. + */ + function CaptionsButton(player, options, ready) { + return _TextTrackButton.call(this, player, options, ready) || this; + } + /** + * Builds the default DOM `className`. + * + * @return {string} + * The DOM `className` for this object. + */ + + + var _proto = CaptionsButton.prototype; + + _proto.buildCSSClass = function buildCSSClass() { + return "vjs-captions-button " + _TextTrackButton.prototype.buildCSSClass.call(this); + }; + + _proto.buildWrapperCSSClass = function buildWrapperCSSClass() { + return "vjs-captions-button " + _TextTrackButton.prototype.buildWrapperCSSClass.call(this); + } + /** + * Create caption menu items + * + * @return {CaptionSettingsMenuItem[]} + * The array of current menu items. + */ + ; + + _proto.createItems = function createItems() { + var items = []; + + if (!(this.player().tech_ && this.player().tech_.featuresNativeTextTracks) && this.player().getChild('textTrackSettings')) { + items.push(new CaptionSettingsMenuItem(this.player_, { + kind: this.kind_ + })); + this.hideThreshold_ += 1; + } + + return _TextTrackButton.prototype.createItems.call(this, items); + }; + + return CaptionsButton; + }(TextTrackButton); + /** + * `kind` of TextTrack to look for to associate it with this menu. + * + * @type {string} + * @private + */ + + + CaptionsButton.prototype.kind_ = 'captions'; + /** + * The text that should display over the `CaptionsButton`s controls. Added for localization. + * + * @type {string} + * @private + */ + + CaptionsButton.prototype.controlText_ = 'Captions'; + Component.registerComponent('CaptionsButton', CaptionsButton); + + /** + * SubsCapsMenuItem has an [cc] icon to distinguish captions from subtitles + * in the SubsCapsMenu. + * + * @extends TextTrackMenuItem + */ + + var SubsCapsMenuItem = + /*#__PURE__*/ + function (_TextTrackMenuItem) { + _inheritsLoose(SubsCapsMenuItem, _TextTrackMenuItem); + + function SubsCapsMenuItem() { + return _TextTrackMenuItem.apply(this, arguments) || this; + } + + var _proto = SubsCapsMenuItem.prototype; + + _proto.createEl = function createEl(type, props, attrs) { + var innerHTML = "" + this.localize(this.options_.label); + + if (this.options_.track.kind === 'captions') { + innerHTML += "\n \n " + this.localize('Captions') + "\n "; + } + + innerHTML += ''; + + var el = _TextTrackMenuItem.prototype.createEl.call(this, type, assign({ + innerHTML: innerHTML + }, props), attrs); + + return el; + }; + + return SubsCapsMenuItem; + }(TextTrackMenuItem); + + Component.registerComponent('SubsCapsMenuItem', SubsCapsMenuItem); + + /** + * The button component for toggling and selecting captions and/or subtitles + * + * @extends TextTrackButton + */ + + var SubsCapsButton = + /*#__PURE__*/ + function (_TextTrackButton) { + _inheritsLoose(SubsCapsButton, _TextTrackButton); + + function SubsCapsButton(player, options) { + var _this; + + if (options === void 0) { + options = {}; + } + + _this = _TextTrackButton.call(this, player, options) || this; // Although North America uses "captions" in most cases for + // "captions and subtitles" other locales use "subtitles" + + _this.label_ = 'subtitles'; + + if (['en', 'en-us', 'en-ca', 'fr-ca'].indexOf(_this.player_.language_) > -1) { + _this.label_ = 'captions'; + } + + _this.menuButton_.controlText(toTitleCase(_this.label_)); + + return _this; + } + /** + * Builds the default DOM `className`. + * + * @return {string} + * The DOM `className` for this object. + */ + + + var _proto = SubsCapsButton.prototype; + + _proto.buildCSSClass = function buildCSSClass() { + return "vjs-subs-caps-button " + _TextTrackButton.prototype.buildCSSClass.call(this); + }; + + _proto.buildWrapperCSSClass = function buildWrapperCSSClass() { + return "vjs-subs-caps-button " + _TextTrackButton.prototype.buildWrapperCSSClass.call(this); + } + /** + * Create caption/subtitles menu items + * + * @return {CaptionSettingsMenuItem[]} + * The array of current menu items. + */ + ; + + _proto.createItems = function createItems() { + var items = []; + + if (!(this.player().tech_ && this.player().tech_.featuresNativeTextTracks) && this.player().getChild('textTrackSettings')) { + items.push(new CaptionSettingsMenuItem(this.player_, { + kind: this.label_ + })); + this.hideThreshold_ += 1; + } + + items = _TextTrackButton.prototype.createItems.call(this, items, SubsCapsMenuItem); + return items; + }; + + return SubsCapsButton; + }(TextTrackButton); + /** + * `kind`s of TextTrack to look for to associate it with this menu. + * + * @type {array} + * @private + */ + + + SubsCapsButton.prototype.kinds_ = ['captions', 'subtitles']; + /** + * The text that should display over the `SubsCapsButton`s controls. + * + * + * @type {string} + * @private + */ + + SubsCapsButton.prototype.controlText_ = 'Subtitles'; + Component.registerComponent('SubsCapsButton', SubsCapsButton); + + /** + * An {@link AudioTrack} {@link MenuItem} + * + * @extends MenuItem + */ + + var AudioTrackMenuItem = + /*#__PURE__*/ + function (_MenuItem) { + _inheritsLoose(AudioTrackMenuItem, _MenuItem); + + /** + * Creates an instance of this class. + * + * @param {Player} player + * The `Player` that this class should be attached to. + * + * @param {Object} [options] + * The key/value store of player options. + */ + function AudioTrackMenuItem(player, options) { + var _this; + + var track = options.track; + var tracks = player.audioTracks(); // Modify options for parent MenuItem class's init. + + options.label = track.label || track.language || 'Unknown'; + options.selected = track.enabled; + _this = _MenuItem.call(this, player, options) || this; + _this.track = track; + + _this.addClass("vjs-" + track.kind + "-menu-item"); + + var changeHandler = function changeHandler() { + for (var _len = arguments.length, args = new Array(_len), _key = 0; _key < _len; _key++) { + args[_key] = arguments[_key]; + } + + _this.handleTracksChange.apply(_assertThisInitialized(_this), args); + }; + + tracks.addEventListener('change', changeHandler); + + _this.on('dispose', function () { + tracks.removeEventListener('change', changeHandler); + }); + + return _this; + } + + var _proto = AudioTrackMenuItem.prototype; + + _proto.createEl = function createEl(type, props, attrs) { + var innerHTML = "" + this.localize(this.options_.label); + + if (this.options_.track.kind === 'main-desc') { + innerHTML += "\n \n " + this.localize('Descriptions') + "\n "; + } + + innerHTML += ''; + + var el = _MenuItem.prototype.createEl.call(this, type, assign({ + innerHTML: innerHTML + }, props), attrs); + + return el; + } + /** + * This gets called when an `AudioTrackMenuItem is "clicked". See {@link ClickableComponent} + * for more detailed information on what a click can be. + * + * @param {EventTarget~Event} [event] + * The `keydown`, `tap`, or `click` event that caused this function to be + * called. + * + * @listens tap + * @listens click + */ + ; + + _proto.handleClick = function handleClick(event) { + var tracks = this.player_.audioTracks(); + + _MenuItem.prototype.handleClick.call(this, event); + + for (var i = 0; i < tracks.length; i++) { + var track = tracks[i]; + track.enabled = track === this.track; + } + } + /** + * Handle any {@link AudioTrack} change. + * + * @param {EventTarget~Event} [event] + * The {@link AudioTrackList#change} event that caused this to run. + * + * @listens AudioTrackList#change + */ + ; + + _proto.handleTracksChange = function handleTracksChange(event) { + this.selected(this.track.enabled); + }; + + return AudioTrackMenuItem; + }(MenuItem); + + Component.registerComponent('AudioTrackMenuItem', AudioTrackMenuItem); + + /** + * The base class for buttons that toggle specific {@link AudioTrack} types. + * + * @extends TrackButton + */ + + var AudioTrackButton = + /*#__PURE__*/ + function (_TrackButton) { + _inheritsLoose(AudioTrackButton, _TrackButton); + + /** + * Creates an instance of this class. + * + * @param {Player} player + * The `Player` that this class should be attached to. + * + * @param {Object} [options={}] + * The key/value store of player options. + */ + function AudioTrackButton(player, options) { + if (options === void 0) { + options = {}; + } + + options.tracks = player.audioTracks(); + return _TrackButton.call(this, player, options) || this; + } + /** + * Builds the default DOM `className`. + * + * @return {string} + * The DOM `className` for this object. + */ + + + var _proto = AudioTrackButton.prototype; + + _proto.buildCSSClass = function buildCSSClass() { + return "vjs-audio-button " + _TrackButton.prototype.buildCSSClass.call(this); + }; + + _proto.buildWrapperCSSClass = function buildWrapperCSSClass() { + return "vjs-audio-button " + _TrackButton.prototype.buildWrapperCSSClass.call(this); + } + /** + * Create a menu item for each audio track + * + * @param {AudioTrackMenuItem[]} [items=[]] + * An array of existing menu items to use. + * + * @return {AudioTrackMenuItem[]} + * An array of menu items + */ + ; + + _proto.createItems = function createItems(items) { + if (items === void 0) { + items = []; + } + + // if there's only one audio track, there no point in showing it + this.hideThreshold_ = 1; + var tracks = this.player_.audioTracks(); + + for (var i = 0; i < tracks.length; i++) { + var track = tracks[i]; + items.push(new AudioTrackMenuItem(this.player_, { + track: track, + // MenuItem is selectable + selectable: true, + // MenuItem is NOT multiSelectable (i.e. only one can be marked "selected" at a time) + multiSelectable: false + })); + } + + return items; + }; + + return AudioTrackButton; + }(TrackButton); + /** + * The text that should display over the `AudioTrackButton`s controls. Added for localization. + * + * @type {string} + * @private + */ + + + AudioTrackButton.prototype.controlText_ = 'Audio Track'; + Component.registerComponent('AudioTrackButton', AudioTrackButton); + + /** + * The specific menu item type for selecting a playback rate. + * + * @extends MenuItem + */ + + var PlaybackRateMenuItem = + /*#__PURE__*/ + function (_MenuItem) { + _inheritsLoose(PlaybackRateMenuItem, _MenuItem); + + /** + * Creates an instance of this class. + * + * @param {Player} player + * The `Player` that this class should be attached to. + * + * @param {Object} [options] + * The key/value store of player options. + */ + function PlaybackRateMenuItem(player, options) { + var _this; + + var label = options.rate; + var rate = parseFloat(label, 10); // Modify options for parent MenuItem class's init. + + options.label = label; + options.selected = rate === 1; + options.selectable = true; + options.multiSelectable = false; + _this = _MenuItem.call(this, player, options) || this; + _this.label = label; + _this.rate = rate; + + _this.on(player, 'ratechange', _this.update); + + return _this; + } + /** + * This gets called when an `PlaybackRateMenuItem` is "clicked". See + * {@link ClickableComponent} for more detailed information on what a click can be. + * + * @param {EventTarget~Event} [event] + * The `keydown`, `tap`, or `click` event that caused this function to be + * called. + * + * @listens tap + * @listens click + */ + + + var _proto = PlaybackRateMenuItem.prototype; + + _proto.handleClick = function handleClick(event) { + _MenuItem.prototype.handleClick.call(this); + + this.player().playbackRate(this.rate); + } + /** + * Update the PlaybackRateMenuItem when the playbackrate changes. + * + * @param {EventTarget~Event} [event] + * The `ratechange` event that caused this function to run. + * + * @listens Player#ratechange + */ + ; + + _proto.update = function update(event) { + this.selected(this.player().playbackRate() === this.rate); + }; + + return PlaybackRateMenuItem; + }(MenuItem); + /** + * The text that should display over the `PlaybackRateMenuItem`s controls. Added for localization. + * + * @type {string} + * @private + */ + + + PlaybackRateMenuItem.prototype.contentElType = 'button'; + Component.registerComponent('PlaybackRateMenuItem', PlaybackRateMenuItem); + + /** + * The component for controlling the playback rate. + * + * @extends MenuButton + */ + + var PlaybackRateMenuButton = + /*#__PURE__*/ + function (_MenuButton) { + _inheritsLoose(PlaybackRateMenuButton, _MenuButton); + + /** + * Creates an instance of this class. + * + * @param {Player} player + * The `Player` that this class should be attached to. + * + * @param {Object} [options] + * The key/value store of player options. + */ + function PlaybackRateMenuButton(player, options) { + var _this; + + _this = _MenuButton.call(this, player, options) || this; + + _this.updateVisibility(); + + _this.updateLabel(); + + _this.on(player, 'loadstart', _this.updateVisibility); + + _this.on(player, 'ratechange', _this.updateLabel); + + return _this; + } + /** + * Create the `Component`'s DOM element + * + * @return {Element} + * The element that was created. + */ + + + var _proto = PlaybackRateMenuButton.prototype; + + _proto.createEl = function createEl$1() { + var el = _MenuButton.prototype.createEl.call(this); + + this.labelEl_ = createEl('div', { + className: 'vjs-playback-rate-value', + innerHTML: '1x' + }); + el.appendChild(this.labelEl_); + return el; + }; + + _proto.dispose = function dispose() { + this.labelEl_ = null; + + _MenuButton.prototype.dispose.call(this); + } + /** + * Builds the default DOM `className`. + * + * @return {string} + * The DOM `className` for this object. + */ + ; + + _proto.buildCSSClass = function buildCSSClass() { + return "vjs-playback-rate " + _MenuButton.prototype.buildCSSClass.call(this); + }; + + _proto.buildWrapperCSSClass = function buildWrapperCSSClass() { + return "vjs-playback-rate " + _MenuButton.prototype.buildWrapperCSSClass.call(this); + } + /** + * Create the playback rate menu + * + * @return {Menu} + * Menu object populated with {@link PlaybackRateMenuItem}s + */ + ; + + _proto.createMenu = function createMenu() { + var menu = new Menu(this.player()); + var rates = this.playbackRates(); + + if (rates) { + for (var i = rates.length - 1; i >= 0; i--) { + menu.addChild(new PlaybackRateMenuItem(this.player(), { + rate: rates[i] + 'x' + })); + } + } + + return menu; + } + /** + * Updates ARIA accessibility attributes + */ + ; + + _proto.updateARIAAttributes = function updateARIAAttributes() { + // Current playback rate + this.el().setAttribute('aria-valuenow', this.player().playbackRate()); + } + /** + * This gets called when an `PlaybackRateMenuButton` is "clicked". See + * {@link ClickableComponent} for more detailed information on what a click can be. + * + * @param {EventTarget~Event} [event] + * The `keydown`, `tap`, or `click` event that caused this function to be + * called. + * + * @listens tap + * @listens click + */ + ; + + _proto.handleClick = function handleClick(event) { + // select next rate option + var currentRate = this.player().playbackRate(); + var rates = this.playbackRates(); // this will select first one if the last one currently selected + + var newRate = rates[0]; + + for (var i = 0; i < rates.length; i++) { + if (rates[i] > currentRate) { + newRate = rates[i]; + break; + } + } + + this.player().playbackRate(newRate); + } + /** + * Get possible playback rates + * + * @return {Array} + * All possible playback rates + */ + ; + + _proto.playbackRates = function playbackRates() { + return this.options_.playbackRates || this.options_.playerOptions && this.options_.playerOptions.playbackRates; + } + /** + * Get whether playback rates is supported by the tech + * and an array of playback rates exists + * + * @return {boolean} + * Whether changing playback rate is supported + */ + ; + + _proto.playbackRateSupported = function playbackRateSupported() { + return this.player().tech_ && this.player().tech_.featuresPlaybackRate && this.playbackRates() && this.playbackRates().length > 0; + } + /** + * Hide playback rate controls when they're no playback rate options to select + * + * @param {EventTarget~Event} [event] + * The event that caused this function to run. + * + * @listens Player#loadstart + */ + ; + + _proto.updateVisibility = function updateVisibility(event) { + if (this.playbackRateSupported()) { + this.removeClass('vjs-hidden'); + } else { + this.addClass('vjs-hidden'); + } + } + /** + * Update button label when rate changed + * + * @param {EventTarget~Event} [event] + * The event that caused this function to run. + * + * @listens Player#ratechange + */ + ; + + _proto.updateLabel = function updateLabel(event) { + if (this.playbackRateSupported()) { + this.labelEl_.innerHTML = this.player().playbackRate() + 'x'; + } + }; + + return PlaybackRateMenuButton; + }(MenuButton); + /** + * The text that should display over the `FullscreenToggle`s controls. Added for localization. + * + * @type {string} + * @private + */ + + + PlaybackRateMenuButton.prototype.controlText_ = 'Playback Rate'; + Component.registerComponent('PlaybackRateMenuButton', PlaybackRateMenuButton); + + /** + * Just an empty spacer element that can be used as an append point for plugins, etc. + * Also can be used to create space between elements when necessary. + * + * @extends Component + */ + + var Spacer = + /*#__PURE__*/ + function (_Component) { + _inheritsLoose(Spacer, _Component); + + function Spacer() { + return _Component.apply(this, arguments) || this; + } + + var _proto = Spacer.prototype; + + /** + * Builds the default DOM `className`. + * + * @return {string} + * The DOM `className` for this object. + */ + _proto.buildCSSClass = function buildCSSClass() { + return "vjs-spacer " + _Component.prototype.buildCSSClass.call(this); + } + /** + * Create the `Component`'s DOM element + * + * @return {Element} + * The element that was created. + */ + ; + + _proto.createEl = function createEl() { + return _Component.prototype.createEl.call(this, 'div', { + className: this.buildCSSClass() + }); + }; + + return Spacer; + }(Component); + + Component.registerComponent('Spacer', Spacer); + + /** + * Spacer specifically meant to be used as an insertion point for new plugins, etc. + * + * @extends Spacer + */ + + var CustomControlSpacer = + /*#__PURE__*/ + function (_Spacer) { + _inheritsLoose(CustomControlSpacer, _Spacer); + + function CustomControlSpacer() { + return _Spacer.apply(this, arguments) || this; + } + + var _proto = CustomControlSpacer.prototype; + + /** + * Builds the default DOM `className`. + * + * @return {string} + * The DOM `className` for this object. + */ + _proto.buildCSSClass = function buildCSSClass() { + return "vjs-custom-control-spacer " + _Spacer.prototype.buildCSSClass.call(this); + } + /** + * Create the `Component`'s DOM element + * + * @return {Element} + * The element that was created. + */ + ; + + _proto.createEl = function createEl() { + var el = _Spacer.prototype.createEl.call(this, { + className: this.buildCSSClass() + }); // No-flex/table-cell mode requires there be some content + // in the cell to fill the remaining space of the table. + + + el.innerHTML = "\xA0"; + return el; + }; + + return CustomControlSpacer; + }(Spacer); + + Component.registerComponent('CustomControlSpacer', CustomControlSpacer); + + /** + * Container of main controls. + * + * @extends Component + */ + + var ControlBar = + /*#__PURE__*/ + function (_Component) { + _inheritsLoose(ControlBar, _Component); + + function ControlBar() { + return _Component.apply(this, arguments) || this; + } + + var _proto = ControlBar.prototype; + + /** + * Create the `Component`'s DOM element + * + * @return {Element} + * The element that was created. + */ + _proto.createEl = function createEl() { + return _Component.prototype.createEl.call(this, 'div', { + className: 'vjs-control-bar', + dir: 'ltr' + }); + }; + + return ControlBar; + }(Component); + /** + * Default options for `ControlBar` + * + * @type {Object} + * @private + */ + + + ControlBar.prototype.options_ = { + children: ['playToggle', 'volumePanel', 'currentTimeDisplay', 'timeDivider', 'durationDisplay', 'progressControl', 'liveDisplay', 'seekToLive', 'remainingTimeDisplay', 'customControlSpacer', 'playbackRateMenuButton', 'chaptersButton', 'descriptionsButton', 'subsCapsButton', 'audioTrackButton', 'fullscreenToggle'] + }; + + if ('exitPictureInPicture' in document) { + ControlBar.prototype.options_.children.splice(ControlBar.prototype.options_.children.length - 1, 0, 'pictureInPictureToggle'); + } + + Component.registerComponent('ControlBar', ControlBar); + + /** + * A display that indicates an error has occurred. This means that the video + * is unplayable. + * + * @extends ModalDialog + */ + + var ErrorDisplay = + /*#__PURE__*/ + function (_ModalDialog) { + _inheritsLoose(ErrorDisplay, _ModalDialog); + + /** + * Creates an instance of this class. + * + * @param {Player} player + * The `Player` that this class should be attached to. + * + * @param {Object} [options] + * The key/value store of player options. + */ + function ErrorDisplay(player, options) { + var _this; + + _this = _ModalDialog.call(this, player, options) || this; + + _this.on(player, 'error', _this.open); + + return _this; + } + /** + * Builds the default DOM `className`. + * + * @return {string} + * The DOM `className` for this object. + * + * @deprecated Since version 5. + */ + + + var _proto = ErrorDisplay.prototype; + + _proto.buildCSSClass = function buildCSSClass() { + return "vjs-error-display " + _ModalDialog.prototype.buildCSSClass.call(this); + } + /** + * Gets the localized error message based on the `Player`s error. + * + * @return {string} + * The `Player`s error message localized or an empty string. + */ + ; + + _proto.content = function content() { + var error = this.player().error(); + return error ? this.localize(error.message) : ''; + }; + + return ErrorDisplay; + }(ModalDialog); + /** + * The default options for an `ErrorDisplay`. + * + * @private + */ + + + ErrorDisplay.prototype.options_ = mergeOptions(ModalDialog.prototype.options_, { + pauseOnOpen: false, + fillAlways: true, + temporary: false, + uncloseable: true + }); + Component.registerComponent('ErrorDisplay', ErrorDisplay); + + var LOCAL_STORAGE_KEY = 'vjs-text-track-settings'; + var COLOR_BLACK = ['#000', 'Black']; + var COLOR_BLUE = ['#00F', 'Blue']; + var COLOR_CYAN = ['#0FF', 'Cyan']; + var COLOR_GREEN = ['#0F0', 'Green']; + var COLOR_MAGENTA = ['#F0F', 'Magenta']; + var COLOR_RED = ['#F00', 'Red']; + var COLOR_WHITE = ['#FFF', 'White']; + var COLOR_YELLOW = ['#FF0', 'Yellow']; + var OPACITY_OPAQUE = ['1', 'Opaque']; + var OPACITY_SEMI = ['0.5', 'Semi-Transparent']; + var OPACITY_TRANS = ['0', 'Transparent']; // Configuration for the various element. + + var selectConfigs = { + backgroundColor: { + selector: '.vjs-bg-color > select', + id: 'captions-background-color-%s', + label: 'Color', + options: [COLOR_BLACK, COLOR_WHITE, COLOR_RED, COLOR_GREEN, COLOR_BLUE, COLOR_YELLOW, COLOR_MAGENTA, COLOR_CYAN] + }, + backgroundOpacity: { + selector: '.vjs-bg-opacity > select', + id: 'captions-background-opacity-%s', + label: 'Transparency', + options: [OPACITY_OPAQUE, OPACITY_SEMI, OPACITY_TRANS] + }, + color: { + selector: '.vjs-fg-color > select', + id: 'captions-foreground-color-%s', + label: 'Color', + options: [COLOR_WHITE, COLOR_BLACK, COLOR_RED, COLOR_GREEN, COLOR_BLUE, COLOR_YELLOW, COLOR_MAGENTA, COLOR_CYAN] + }, + edgeStyle: { + selector: '.vjs-edge-style > select', + id: '%s', + label: 'Text Edge Style', + options: [['none', 'None'], ['raised', 'Raised'], ['depressed', 'Depressed'], ['uniform', 'Uniform'], ['dropshadow', 'Dropshadow']] + }, + fontFamily: { + selector: '.vjs-font-family > select', + id: 'captions-font-family-%s', + label: 'Font Family', + options: [['proportionalSansSerif', 'Proportional Sans-Serif'], ['monospaceSansSerif', 'Monospace Sans-Serif'], ['proportionalSerif', 'Proportional Serif'], ['monospaceSerif', 'Monospace Serif'], ['casual', 'Casual'], ['script', 'Script'], ['small-caps', 'Small Caps']] + }, + fontPercent: { + selector: '.vjs-font-percent > select', + id: 'captions-font-size-%s', + label: 'Font Size', + options: [['0.50', '50%'], ['0.75', '75%'], ['1.00', '100%'], ['1.25', '125%'], ['1.50', '150%'], ['1.75', '175%'], ['2.00', '200%'], ['3.00', '300%'], ['4.00', '400%']], + "default": 2, + parser: function parser(v) { + return v === '1.00' ? null : Number(v); + } + }, + textOpacity: { + selector: '.vjs-text-opacity > select', + id: 'captions-foreground-opacity-%s', + label: 'Transparency', + options: [OPACITY_OPAQUE, OPACITY_SEMI] + }, + // Options for this object are defined below. + windowColor: { + selector: '.vjs-window-color > select', + id: 'captions-window-color-%s', + label: 'Color' + }, + // Options for this object are defined below. + windowOpacity: { + selector: '.vjs-window-opacity > select', + id: 'captions-window-opacity-%s', + label: 'Transparency', + options: [OPACITY_TRANS, OPACITY_SEMI, OPACITY_OPAQUE] + } + }; + selectConfigs.windowColor.options = selectConfigs.backgroundColor.options; + /** + * Get the actual value of an option. + * + * @param {string} value + * The value to get + * + * @param {Function} [parser] + * Optional function to adjust the value. + * + * @return {Mixed} + * - Will be `undefined` if no value exists + * - Will be `undefined` if the given value is "none". + * - Will be the actual value otherwise. + * + * @private + */ + + function parseOptionValue(value, parser) { + if (parser) { + value = parser(value); + } + + if (value && value !== 'none') { + return value; + } + } + /** + * Gets the value of the selected '].join(''); + })).concat('').join(''); + } + /** + * Create foreground color element for the component + * + * @return {string} + * An HTML string. + * + * @private + */ + ; + + _proto.createElFgColor_ = function createElFgColor_() { + var legendId = "captions-text-legend-" + this.id_; + return ['
    ', "", this.localize('Text'), '', this.createElSelect_('color', legendId), '', this.createElSelect_('textOpacity', legendId), '', '
    '].join(''); + } + /** + * Create background color element for the component + * + * @return {string} + * An HTML string. + * + * @private + */ + ; + + _proto.createElBgColor_ = function createElBgColor_() { + var legendId = "captions-background-" + this.id_; + return ['
    ', "", this.localize('Background'), '', this.createElSelect_('backgroundColor', legendId), '', this.createElSelect_('backgroundOpacity', legendId), '', '
    '].join(''); + } + /** + * Create window color element for the component + * + * @return {string} + * An HTML string. + * + * @private + */ + ; + + _proto.createElWinColor_ = function createElWinColor_() { + var legendId = "captions-window-" + this.id_; + return ['
    ', "", this.localize('Window'), '', this.createElSelect_('windowColor', legendId), '', this.createElSelect_('windowOpacity', legendId), '', '
    '].join(''); + } + /** + * Create color elements for the component + * + * @return {Element} + * The element that was created + * + * @private + */ + ; + + _proto.createElColors_ = function createElColors_() { + return createEl('div', { + className: 'vjs-track-settings-colors', + innerHTML: [this.createElFgColor_(), this.createElBgColor_(), this.createElWinColor_()].join('') + }); + } + /** + * Create font elements for the component + * + * @return {Element} + * The element that was created. + * + * @private + */ + ; + + _proto.createElFont_ = function createElFont_() { + return createEl('div', { + className: 'vjs-track-settings-font', + innerHTML: ['
    ', this.createElSelect_('fontPercent', '', 'legend'), '
    ', '
    ', this.createElSelect_('edgeStyle', '', 'legend'), '
    ', '
    ', this.createElSelect_('fontFamily', '', 'legend'), '
    '].join('') + }); + } + /** + * Create controls for the component + * + * @return {Element} + * The element that was created. + * + * @private + */ + ; + + _proto.createElControls_ = function createElControls_() { + var defaultsDescription = this.localize('restore all settings to the default values'); + return createEl('div', { + className: 'vjs-track-settings-controls', + innerHTML: ["', ""].join('') + }); + }; + + _proto.content = function content() { + return [this.createElColors_(), this.createElFont_(), this.createElControls_()]; + }; + + _proto.label = function label() { + return this.localize('Caption Settings Dialog'); + }; + + _proto.description = function description() { + return this.localize('Beginning of dialog window. Escape will cancel and close the window.'); + }; + + _proto.buildCSSClass = function buildCSSClass() { + return _ModalDialog.prototype.buildCSSClass.call(this) + ' vjs-text-track-settings'; + } + /** + * Gets an object of text track settings (or null). + * + * @return {Object} + * An object with config values parsed from the DOM or localStorage. + */ + ; + + _proto.getValues = function getValues() { + var _this3 = this; + + return reduce(selectConfigs, function (accum, config, key) { + var value = getSelectedOptionValue(_this3.$(config.selector), config.parser); + + if (value !== undefined) { + accum[key] = value; + } + + return accum; + }, {}); + } + /** + * Sets text track settings from an object of values. + * + * @param {Object} values + * An object with config values parsed from the DOM or localStorage. + */ + ; + + _proto.setValues = function setValues(values) { + var _this4 = this; + + each(selectConfigs, function (config, key) { + setSelectedOption(_this4.$(config.selector), values[key], config.parser); + }); + } + /** + * Sets all `