Middleware :
No proximity bugs anymore.
The skeleton disappear if a tracked person is too close or not tracked anymore.
Processing :
There are no laggs anymore when an user stay too long moving his hands and drawing
tons of ellipses. (TUIO Cursors are not taken by their vectors, only the last position
of the cursors are caught to be drawn).
//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
// Runtime Version:4.0.30319.261
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
namespace Trakers.Properties {
using System;
/// <summary>
/// A strongly-typed resource class, for looking up localized strings, etc.
/// </summary>
// This class was auto-generated by the StronglyTypedResourceBuilder
// class via a tool like ResGen or Visual Studio.
// To add or remove a member, edit your .ResX file then rerun ResGen
// with the /str option, or rebuild your VS project.
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "4.0.0.0")]
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
internal class Resources {
private static global::System.Resources.ResourceManager resourceMan;
private static global::System.Globalization.CultureInfo resourceCulture;
[global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
internal Resources() {
}
/// <summary>
/// Returns the cached ResourceManager instance used by this class.
/// </summary>
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
internal static global::System.Resources.ResourceManager ResourceManager {
get {
if (object.ReferenceEquals(resourceMan, null)) {
global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("Trakers.Properties.Resources", typeof(Resources).Assembly);
resourceMan = temp;
}
return resourceMan;
}
}
/// <summary>
/// Overrides the current thread's CurrentUICulture property for all
/// resource lookups using this strongly typed resource class.
/// </summary>
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
internal static global::System.Globalization.CultureInfo Culture {
get {
return resourceCulture;
}
set {
resourceCulture = value;
}
}
/// <summary>
/// Looks up a localized string similar to Kinect non connectée..
/// </summary>
internal static string kinectNotConnected {
get {
return ResourceManager.GetString("kinectNotConnected", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Impossible de charger les paramètres. Paramètres par défaut..
/// </summary>
internal static string loadParametersFail {
get {
return ResourceManager.GetString("loadParametersFail", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Paramètres incorrects. Paramètres par défaut..
/// </summary>
internal static string loadParametersIncorrect {
get {
return ResourceManager.GetString("loadParametersIncorrect", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Impossible de charger la fenêtre de paramétrage..
/// </summary>
internal static string loadParamFail {
get {
return ResourceManager.GetString("loadParamFail", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Impossible de démarrer le serveur TUIO (peut-être host ou port invalide ?)..
/// </summary>
internal static string serverCantStart {
get {
return ResourceManager.GetString("serverCantStart", resourceCulture);
}
}
}
}