Middleware :
No proximity bugs anymore.
The skeleton disappear if a tracked person is too close or not tracked anymore.
Processing :
There are no laggs anymore when an user stay too long moving his hands and drawing
tons of ellipses. (TUIO Cursors are not taken by their vectors, only the last position
of the cursors are caught to be drawn).
/**
* @author cramakrishnan
*
* Copyright (C) 2004, C. Ramakrishnan / Illposed Software
* All rights reserved.
*
* See license.txt (or license.rtf) for license information.
*
*
* OSCPort is an abstract superclass. To send OSC messages, use OSCPortOut.
* To listen for OSC messages, use OSCPortIn.
*
*/
package com.illposed.osc;
import java.net.*;
import java.io.IOException;
public abstract class OSCPort {
protected DatagramSocket socket;
protected int port;
/**
* The port that the SuperCollider synth engine ususally listens too
*/
public static final int defaultSCOSCPort = 57110;
/**
* The port that the SuperCollider language engine ususally listens too
*/
public static final int defaultSCLangOSCPort = 57120;
/**
* @see java.lang.Object#finalize()
*/
protected void finalize() throws Throwable {
super.finalize();
socket.close();
}
/**
* Close the socket and free-up resources. It's recommended that clients call
* this when they are done with the port.
*/
public void close() {
socket.close();
}
}