Front IDILL :
Config file added dor the Front
Random play at the beginning (when no user is detected)
Pointers added
Curves added (search and filter modes)
Mosaic completion added (depletion to come later)
State of the Front : just before the communication module creation
<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="4.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<PropertyGroup>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
<ProductVersion>8.0.30703</ProductVersion>
<SchemaVersion>2.0</SchemaVersion>
<ProjectGuid>{1AE0776C-DED9-4B45-BAAB-99E7A365B8A1}</ProjectGuid>
<OutputType>Library</OutputType>
<AppDesignerFolder>Properties</AppDesignerFolder>
<RootNamespace>Trakers</RootNamespace>
<AssemblyName>Tracking</AssemblyName>
<TargetFrameworkVersion>v4.0</TargetFrameworkVersion>
<FileAlignment>512</FileAlignment>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
<DebugSymbols>true</DebugSymbols>
<DebugType>full</DebugType>
<Optimize>false</Optimize>
<OutputPath>bin\Debug\</OutputPath>
<DefineConstants>DEBUG;TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
<DebugType>pdbonly</DebugType>
<Optimize>true</Optimize>
<OutputPath>bin\Release\</OutputPath>
<DefineConstants>TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
</PropertyGroup>
<ItemGroup>
<Reference Include="Microsoft.Kinect, Version=1.0.0.0, Culture=neutral, PublicKeyToken=31bf3856ad364e35, processorArchitecture=MSIL">
<SpecificVersion>False</SpecificVersion>
<HintPath>..\lib\Microsoft.Kinect.dll</HintPath>
</Reference>
<Reference Include="PresentationCore" />
<Reference Include="PresentationFramework" />
<Reference Include="System" />
<Reference Include="System.Core" />
<Reference Include="System.Drawing" />
<Reference Include="System.Xaml" />
<Reference Include="System.Xml.Linq" />
<Reference Include="System.Data.DataSetExtensions" />
<Reference Include="Microsoft.CSharp" />
<Reference Include="System.Data" />
<Reference Include="System.Xml" />
<Reference Include="WindowsBase" />
</ItemGroup>
<ItemGroup>
<Compile Include="Postures\BendDetector.cs" />
<Compile Include="Gestures\CircleDetector.cs" />
<Compile Include="Gestures\GestureDetector.cs" />
<Compile Include="Gestures\JumpDetector.cs" />
<Compile Include="Gestures\PushDetector.cs" />
<Compile Include="Gestures\SwipeDetector.cs" />
<Compile Include="Gestures\UserPositionDetector.cs" />
<Compile Include="Gestures\WaveDetector.cs" />
<Compile Include="Postures\CrossDetector.cs" />
<Compile Include="Postures\KneeUpDetector.cs" />
<Compile Include="Postures\PostureDetector.cs" />
<Compile Include="Properties\AssemblyInfo.cs" />
<Compile Include="Search\Comparator.cs" />
<Compile Include="Search\Constructor.cs" />
<Compile Include="Search\Curve.cs" />
<Compile Include="Search\Dictionnary.cs" />
<Compile Include="Search\Segment.cs" />
<Compile Include="Search\Segmenter.cs" />
<Compile Include="Search\Structure.cs" />
</ItemGroup>
<ItemGroup>
<ProjectReference Include="..\Debug\Debug.csproj">
<Project>{EC766553-473F-4865-84E9-88F79D5F12A9}</Project>
<Name>Debug</Name>
</ProjectReference>
</ItemGroup>
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
Other similar extension points exist, see Microsoft.Common.targets.
<Target Name="BeforeBuild">
</Target>
<Target Name="AfterBuild">
</Target>
-->
</Project>