middleware/Tracking/Postures/PostureDetector.cs
author bastiena
Wed, 30 May 2012 10:21:36 +0200
changeset 35 4267d6d27a7d
parent 27 6c08d4d7219e
permissions -rw-r--r--
Front IDILL : Config file added dor the Front Random play at the beginning (when no user is detected) Pointers added Curves added (search and filter modes) Mosaic completion added (depletion to come later) State of the Front : just before the communication module creation

/*
* This file is part of the TraKERS\Middleware package.
*
* (c) IRI <http://www.iri.centrepompidou.fr/>
*
* For the full copyright and license information, please view the LICENSE
* file that was distributed with this source code.
*/

/*
 * Projet : TraKERS
 * Module : MIDDLEWARE
 * Sous-Module : Tracking/Postures
 * Classe : PostureDetector
 * 
 * Auteur : alexandre.bastien@iri.centrepompidou.fr
 * 
 * Fonctionnalités : Reçoit la position des noeuds les plus récents envoyés par la classe de manipulation de la Kinect.
 */

using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using Trakers.Debug;
using Microsoft.Kinect;

namespace Trakers.Tracking.Postures
{
    public class PostureDetector
    {
        public DebugWindow debug;

        //Liste des positions du squelette.
        protected static List<Joint> currentState = new List<Joint>();

        //Distance de référence.
        protected float refDistance;

        public PostureDetector(DebugWindow _debug)
        {
            debug = _debug;
        }

        //Stocke les positions les plus récentes du squelette.
        public static void UpdateSkeletonState(List<Joint> latestSkeleton)
        {
            currentState = latestSkeleton;
        }
    }
}