--- a/middleware/src/Tracking/Gestures/GestureDetector.cs Thu Mar 15 13:35:25 2012 +0100
+++ b/middleware/src/Tracking/Gestures/GestureDetector.cs Mon Mar 19 10:21:56 2012 +0100
@@ -28,11 +28,11 @@
//protected JointCollection previousSkeleton;
//Voici les ID des noeuds d'un squelette : variables magiques en attente de factorisation.
- protected int hipCenterID = 0, spineID = 1, shoulderCenterID = 2, headID = 3;
+ /*protected int hipCenterID = 0, spineID = 1, shoulderCenterID = 2, headID = 3;
protected int shoulderLeftID = 4, elbowLeftID = 5, wristLeftID = 6, handLeftID = 7;
protected int shoulderRightID = 8, elbowRightID = 9, wristRightID = 10, handRightID = 11;
protected int hipLeftID = 12, kneeLeftID = 13, ankleLeftID = 14, footLeftID = 15;
- protected int hipRightID = 16, kneeRightID = 17, ankleRightID = 18, footRightID = 19;
+ protected int hipRightID = 16, kneeRightID = 17, ankleRightID = 18, footRightID = 19;*/
//Elements nécessaires à la reconnaissance du geste :
//Distance du parcours du geste (va dépendre de la distance de l'utilisateur).