--- /dev/null Thu Jan 01 00:00:00 1970 +0000
+++ b/middleware/Debug/Properties/Resources.Designer.cs Mon Apr 02 16:30:56 2012 +0200
@@ -0,0 +1,171 @@
+//------------------------------------------------------------------------------
+// <auto-generated>
+// This code was generated by a tool.
+// Runtime Version:4.0.30319.261
+//
+// Changes to this file may cause incorrect behavior and will be lost if
+// the code is regenerated.
+// </auto-generated>
+//------------------------------------------------------------------------------
+
+namespace Trakers.Debug.Properties {
+ using System;
+
+
+ /// <summary>
+ /// A strongly-typed resource class, for looking up localized strings, etc.
+ /// </summary>
+ // This class was auto-generated by the StronglyTypedResourceBuilder
+ // class via a tool like ResGen or Visual Studio.
+ // To add or remove a member, edit your .ResX file then rerun ResGen
+ // with the /str option, or rebuild your VS project.
+ [global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "4.0.0.0")]
+ [global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
+ [global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
+ internal class Resources {
+
+ private static global::System.Resources.ResourceManager resourceMan;
+
+ private static global::System.Globalization.CultureInfo resourceCulture;
+
+ [global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
+ internal Resources() {
+ }
+
+ /// <summary>
+ /// Returns the cached ResourceManager instance used by this class.
+ /// </summary>
+ [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
+ internal static global::System.Resources.ResourceManager ResourceManager {
+ get {
+ if (object.ReferenceEquals(resourceMan, null)) {
+ global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("Trakers.Debug.Properties.Resources", typeof(Resources).Assembly);
+ resourceMan = temp;
+ }
+ return resourceMan;
+ }
+ }
+
+ /// <summary>
+ /// Overrides the current thread's CurrentUICulture property for all
+ /// resource lookups using this strongly typed resource class.
+ /// </summary>
+ [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
+ internal static global::System.Globalization.CultureInfo Culture {
+ get {
+ return resourceCulture;
+ }
+ set {
+ resourceCulture = value;
+ }
+ }
+
+ internal static System.Drawing.Bitmap jump {
+ get {
+ object obj = ResourceManager.GetObject("jump", resourceCulture);
+ return ((System.Drawing.Bitmap)(obj));
+ }
+ }
+
+ /// <summary>
+ /// Looks up a localized string similar to Kinect non connectée..
+ /// </summary>
+ internal static string kinectNotConnected {
+ get {
+ return ResourceManager.GetString("kinectNotConnected", resourceCulture);
+ }
+ }
+
+ /// <summary>
+ /// Looks up a localized string similar to Impossible de charger les paramètres. Paramètres par défaut..
+ /// </summary>
+ internal static string loadParametersFail {
+ get {
+ return ResourceManager.GetString("loadParametersFail", resourceCulture);
+ }
+ }
+
+ /// <summary>
+ /// Looks up a localized string similar to Paramètres incorrects. Paramètres par défaut..
+ /// </summary>
+ internal static string loadParametersIncorrect {
+ get {
+ return ResourceManager.GetString("loadParametersIncorrect", resourceCulture);
+ }
+ }
+
+ /// <summary>
+ /// Looks up a localized string similar to Impossible de charger la fenêtre de paramétrage..
+ /// </summary>
+ internal static string loadParamFail {
+ get {
+ return ResourceManager.GetString("loadParamFail", resourceCulture);
+ }
+ }
+
+ internal static System.Drawing.Bitmap pull_both {
+ get {
+ object obj = ResourceManager.GetObject("pull_both", resourceCulture);
+ return ((System.Drawing.Bitmap)(obj));
+ }
+ }
+
+ internal static System.Drawing.Bitmap pull_left {
+ get {
+ object obj = ResourceManager.GetObject("pull_left", resourceCulture);
+ return ((System.Drawing.Bitmap)(obj));
+ }
+ }
+
+ internal static System.Drawing.Bitmap pull_right {
+ get {
+ object obj = ResourceManager.GetObject("pull_right", resourceCulture);
+ return ((System.Drawing.Bitmap)(obj));
+ }
+ }
+
+ internal static System.Drawing.Bitmap push_both {
+ get {
+ object obj = ResourceManager.GetObject("push_both", resourceCulture);
+ return ((System.Drawing.Bitmap)(obj));
+ }
+ }
+
+ internal static System.Drawing.Bitmap push_left {
+ get {
+ object obj = ResourceManager.GetObject("push_left", resourceCulture);
+ return ((System.Drawing.Bitmap)(obj));
+ }
+ }
+
+ internal static System.Drawing.Bitmap push_right {
+ get {
+ object obj = ResourceManager.GetObject("push_right", resourceCulture);
+ return ((System.Drawing.Bitmap)(obj));
+ }
+ }
+
+ /// <summary>
+ /// Looks up a localized string similar to Impossible de démarrer le serveur TUIO (peut-être host ou port invalide ?)..
+ /// </summary>
+ internal static string serverCantStart {
+ get {
+ return ResourceManager.GetString("serverCantStart", resourceCulture);
+ }
+ }
+
+ internal static System.Drawing.Bitmap swipe_left {
+ get {
+ object obj = ResourceManager.GetObject("swipe_left", resourceCulture);
+ return ((System.Drawing.Bitmap)(obj));
+ }
+ }
+
+ internal static System.Drawing.Bitmap swipe_right {
+ get {
+ object obj = ResourceManager.GetObject("swipe_right", resourceCulture);
+ return ((System.Drawing.Bitmap)(obj));
+ }
+ }
+ }
+}