middleware/src/MainModule/Events/PushListener.cs
changeset 17 fda26bfcabef
parent 15 4b78f179e7ce
child 27 6c08d4d7219e
equal deleted inserted replaced
16:a9ebacd6c089 17:fda26bfcabef
    21 
    21 
    22 using System;
    22 using System;
    23 using System.Collections.Generic;
    23 using System.Collections.Generic;
    24 using System.Linq;
    24 using System.Linq;
    25 using System.Text;
    25 using System.Text;
       
    26 using Trakers.Tracking.Gestures;
    26 
    27 
    27 namespace Trakers.MainModule.Events
    28 namespace Trakers.MainModule.Events
    28 {
    29 {
    29     public class PushListener
    30     public class PushListener
    30     {
    31     {
    35         {
    36         {
    36             //On l'indique dans le debug.
    37             //On l'indique dans le debug.
    37             //Lorsqu'il s'agit d'un push/pull de la main gauche/droite/deux deux on envoie le message
    38             //Lorsqu'il s'agit d'un push/pull de la main gauche/droite/deux deux on envoie le message
    38             //correspondant.
    39             //correspondant.
    39             String code = "";
    40             String code = "";
    40             if (e.direction == Gestures.PushDetector.Direction.PUSH)
    41             if (e.direction == PushDetector.Direction.PUSH)
    41             {
    42             {
    42                 if (e.hand == Gestures.PushDetector.Hand.RIGHT)
    43                 if (e.hand == PushDetector.Hand.RIGHT)
    43                     code = "PUSH-RIGHT";
    44                     code = "PUSH-RIGHT";
    44                 else if (e.hand == Gestures.PushDetector.Hand.LEFT)
    45                 else if (e.hand == PushDetector.Hand.LEFT)
    45                     code = "PUSH-LEFT";
    46                     code = "PUSH-LEFT";
    46                 else
    47                 else
    47                     code = "PUSH-BOTH";
    48                     code = "PUSH-BOTH";
    48             }
    49             }
    49             else
    50             else
    50             {
    51             {
    51                 if (e.hand == Gestures.PushDetector.Hand.RIGHT)
    52                 if (e.hand == PushDetector.Hand.RIGHT)
    52                     code = "PULL-RIGHT";
    53                     code = "PULL-RIGHT";
    53                 else if (e.hand == Gestures.PushDetector.Hand.LEFT)
    54                 else if (e.hand == PushDetector.Hand.LEFT)
    54                     code = "PULL-LEFT";
    55                     code = "PULL-LEFT";
    55                 else
    56                 else
    56                     code = "PULL-BOTH";
    57                     code = "PULL-BOTH";
    57             }
    58             }
    58             
    59