front_processing/src/Fluid_manipulation/Fluid_manipulation.pde
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     1 /*
       
     2 * This file is part of the TraKERS\Front Processing package.
       
     3 *
       
     4 * (c) IRI <http://www.iri.centrepompidou.fr/>
       
     5 *
       
     6 * For the full copyright and license information, please view the LICENSE_FRONT
       
     7 * file that was distributed with this source code.
       
     8 */
       
     9 
       
    10 // fluid3 by Glen Murphy.
       
    11 // View the applet in use at http://bodytag.org/
       
    12 // Code has not been optimised, and will run fairly slowly.
       
    13 
       
    14 // Adjust the 'RES' variable below to change speed - higher is faster.
       
    15 // Don't forget to change the size command in setup if changing the
       
    16 // height/width.
       
    17 
       
    18 import TUIO.*;
       
    19 TuioProcessing tuioClient;
       
    20 
       
    21 TuioPoint precPoint;
       
    22 
       
    23 //Port du Client TUIO.
       
    24 int port = 80;
       
    25 //Limites de la zone de recherche pour les mains.
       
    26 float minDistHands = 1;
       
    27 float maxDistHands = 1.5;
       
    28 //Paramètres de la fenêtre.
       
    29 int WIDTH = 640;
       
    30 int HEIGHT = 480;
       
    31 
       
    32 int RES = 2;
       
    33 int PENSIZE = 30;
       
    34 
       
    35 int lwidth = WIDTH/RES;
       
    36 int lheight = HEIGHT/RES;
       
    37 int PNUM = 30000;
       
    38 vsquare[][] v = new vsquare[lwidth+1][lheight+1];
       
    39 vbuffer[][] vbuf = new vbuffer[lwidth+1][lheight+1];
       
    40 
       
    41 TuioPoint pt1, pt2, precPt1, precPt2;
       
    42 
       
    43 particle[] p = new particle[PNUM];
       
    44 int pcount = 0;
       
    45 int mouse1Xvel = 0;
       
    46 int mouse1Yvel = 0;
       
    47 int mouse2Xvel = 0;
       
    48 int mouse2Yvel = 0;
       
    49 
       
    50 /*FONCTION D'INITIALISATION
       
    51 Entrée :
       
    52 Sortie : Création de la fenêtre et du client TUIO*/
       
    53 public void setup()
       
    54 {
       
    55     size (WIDTH, HEIGHT);
       
    56     tuioClient = new TuioProcessing(this, port);
       
    57     
       
    58     background(#666666);
       
    59     noStroke();
       
    60     for(int i = 0; i < PNUM; i++)
       
    61     {
       
    62         p[i] = new particle(random(RES,WIDTH-RES),random(RES,HEIGHT-RES));
       
    63     }
       
    64     for(int i = 0; i <= lwidth; i++)
       
    65     {
       
    66         for(int u = 0; u <= lheight; u++)
       
    67         {
       
    68             v[i][u] = new vsquare(i*RES,u*RES);
       
    69             vbuf[i][u] = new vbuffer(i*RES,u*RES);
       
    70         }
       
    71     }
       
    72 }
       
    73 
       
    74 void draw()
       
    75 {
       
    76     tuioInput();
       
    77     if(precPt1 != pt1 || precPt2 != pt2)
       
    78     {
       
    79       int a1xvel = 0, a1yvel = 0, a2xvel = 0, a2yvel = 0;
       
    80       if(precPt1 != null && pt1 != null)
       
    81       {
       
    82         a1xvel = (int)pt1.getX()-(int)precPt1.getX();
       
    83         a1yvel = (int)pt1.getY()-(int)precPt1.getY();
       
    84         mouse1Xvel = (a1xvel != mouse1Xvel) ? a1xvel : 0;
       
    85         mouse1Yvel = (a1yvel != mouse1Yvel) ? a1yvel : 0;
       
    86       }
       
    87       if(precPt2 != null && pt2 != null)
       
    88       {
       
    89         a2xvel = (int)pt2.getX()-(int)precPt2.getX();
       
    90         a2yvel = (int)pt2.getY()-(int)precPt2.getY();
       
    91         mouse2Xvel = (a2xvel != mouse2Xvel) ? a2xvel : 0;
       
    92         mouse2Yvel = (a2yvel != mouse2Yvel) ? a2yvel : 0;
       
    93       }
       
    94       
       
    95       for(int i = 0; i < lwidth; i++)
       
    96       {
       
    97           for(int u = 0; u < lheight; u++)
       
    98           {
       
    99               vbuf[i][u].updatebuf(i,u);
       
   100               v[i][u].col = 32;
       
   101           }
       
   102       }
       
   103       for(int i = 0; i < PNUM-1; i++)
       
   104       {
       
   105           p[i].updatepos();
       
   106       }
       
   107       for(int i = 0; i < lwidth; i++)
       
   108       {
       
   109           for(int u = 0; u < lheight; u++)
       
   110           {
       
   111               v[i][u].addbuffer(i, u);
       
   112               v[i][u].updatevels(mouse1Xvel, mouse1Yvel, pt1);
       
   113               if(pt2 != null)
       
   114                 v[i][u].updatevels(mouse2Xvel, mouse2Yvel, pt2);
       
   115               v[i][u].display(i, u);
       
   116           }
       
   117       }
       
   118       
       
   119       precPt1 = pt1;
       
   120       precPt2 = pt2;
       
   121     }
       
   122 }
       
   123 
       
   124 void update(TuioPoint _pt1, TuioPoint _pt2)
       
   125 {
       
   126   pt1 = _pt1;
       
   127   pt2 = _pt2;
       
   128 }