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1 /* |
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2 * This code searches for all the <script type="application/processing" target="canvasid"> |
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3 * in your page and loads each script in the target canvas with the proper id. |
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4 * It is useful to smooth the process of adding Processing code in your page and starting |
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5 * the Processing.js engine. |
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6 */ |
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7 |
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8 if (window.addEventListener) { |
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9 window.addEventListener("load", function() { |
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10 var scripts = document.getElementsByTagName("script"); |
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11 var canvasArray = Array.prototype.slice.call(document.getElementsByTagName("canvas")); |
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12 var canvas; |
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13 for (var i = 0, j = 0; i < scripts.length; i++) { |
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14 if (scripts[i].type == "application/processing") { |
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15 var src = scripts[i].getAttribute("target"); |
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16 if (src && src.indexOf("#") > -1) { |
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17 canvas = document.getElementById(src.substr(src.indexOf("#") + 1)); |
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18 if (canvas) { |
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19 new Processing(canvas, scripts[i].text); |
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20 for (var k = 0; k< canvasArray.length; k++) |
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21 { |
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22 if (canvasArray[k] === canvas) { |
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23 // remove the canvas from the array so we dont override it in the else |
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24 canvasArray.splice(k,1); |
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25 } |
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26 } |
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27 } |
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28 } else { |
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29 if (canvasArray.length >= j) { |
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30 new Processing(canvasArray[j], scripts[i].text); |
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31 } |
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32 j++; |
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33 } |
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34 } |
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35 } |
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36 }, false); |
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37 } |