web/static/res/js/Ease.js
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22:9f8db096d8f7 23:45b05706b516
       
     1 /*
       
     2 * Ease
       
     3 * Visit http://createjs.com/ for documentation, updates and examples.
       
     4 *
       
     5 * Copyright (c) 2010 gskinner.com, inc.
       
     6 * 
       
     7 * Permission is hereby granted, free of charge, to any person
       
     8 * obtaining a copy of this software and associated documentation
       
     9 * files (the "Software"), to deal in the Software without
       
    10 * restriction, including without limitation the rights to use,
       
    11 * copy, modify, merge, publish, distribute, sublicense, and/or sell
       
    12 * copies of the Software, and to permit persons to whom the
       
    13 * Software is furnished to do so, subject to the following
       
    14 * conditions:
       
    15 * 
       
    16 * The above copyright notice and this permission notice shall be
       
    17 * included in all copies or substantial portions of the Software.
       
    18 * 
       
    19 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
       
    20 * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES
       
    21 * OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
       
    22 * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT
       
    23 * HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
       
    24 * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
       
    25 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
       
    26 * OTHER DEALINGS IN THE SOFTWARE.
       
    27 */
       
    28 
       
    29 // namespace:
       
    30 this.createjs = this.createjs||{};
       
    31 
       
    32 (function() {
       
    33 
       
    34 // constructor:
       
    35 /**
       
    36  * The Ease class provides a collection of easing functions for use with TweenJS.
       
    37  * It does not use the standard 4 param easing signature. Instead it uses a single param
       
    38  * which indicates the current linear ratio (0 to 1) of the tween.<br/>
       
    39  * <br/>
       
    40  * Most methods on Ease can be passed directly as easing functions:<br/>
       
    41  * Tween.get(target).to({x:100}, 500, Ease.linear);<br/>
       
    42  * <br/>
       
    43  * However, methods beginning with "get" will return an easing function based on parameter values:<br/>
       
    44  * Tween.get(target).to({y:200}, 500, Ease.getPowIn(2.2));<br/>
       
    45  * <br/>
       
    46  * Equations derived from work by Robert Penner.
       
    47  * @class Ease
       
    48  * @static
       
    49  **/
       
    50 var Ease = function() {
       
    51 	throw "Ease cannot be instantiated.";
       
    52 }
       
    53 
       
    54 // public static methods:
       
    55 	/** 
       
    56 	 * @method linear
       
    57 	 * @static
       
    58 	 **/
       
    59 	Ease.linear = function(t) { return t; }
       
    60 	
       
    61 	/** 
       
    62 	 * Identical to linear.
       
    63 	 * @method none
       
    64 	 * @static
       
    65 	 **/
       
    66 	Ease.none = Ease.linear;
       
    67 	
       
    68 	/** 
       
    69 	 * Mimics the simple -100 to 100 easing in Flash Pro.
       
    70 	 * @method get
       
    71 	 * @param amount A value from -1 (ease in) to 1 (ease out) indicating the strength and direction of the ease.
       
    72 	 * @static
       
    73 	 **/
       
    74 	Ease.get = function(amount) {
       
    75 		if (amount < -1) { amount = -1; }
       
    76 		if (amount > 1) { amount = 1; }
       
    77 		return function(t) {
       
    78 			if (amount==0) { return t; }
       
    79 			if (amount<0) { return t*(t*-amount+1+amount); }
       
    80 			return t*((2-t)*amount+(1-amount));
       
    81 		}
       
    82 	}
       
    83 	
       
    84 	/** 
       
    85 	 * Configurable exponential ease.
       
    86 	 * @method getPowIn
       
    87 	 * @param pow The exponent to use (ex. 3 would return a cubic ease).
       
    88 	 * @static
       
    89 	 **/
       
    90 	Ease.getPowIn = function(pow) {
       
    91 		return function(t) {
       
    92 			return Math.pow(t,pow);
       
    93 		}
       
    94 	}
       
    95 	
       
    96 	
       
    97 	/** 
       
    98 	 * Configurable exponential ease.
       
    99 	 * @method getPowOut
       
   100 	 * @param pow The exponent to use (ex. 3 would return a cubic ease).
       
   101 	 * @static
       
   102 	 **/
       
   103 	Ease.getPowOut = function(pow) {
       
   104 		return function(t) {
       
   105 			return 1-Math.pow(1-t,pow);
       
   106 		}
       
   107 	}
       
   108 	
       
   109 	
       
   110 	/** 
       
   111 	 * Configurable exponential ease.
       
   112 	 * @method getPowInOut
       
   113 	 * @param pow The exponent to use (ex. 3 would return a cubic ease).
       
   114 	 * @static
       
   115 	 **/
       
   116 	Ease.getPowInOut = function(pow) {
       
   117 		return function(t) {
       
   118 			if ((t*=2)<1) return 0.5*Math.pow(t,pow);
       
   119 			return 1-0.5*Math.abs(Math.pow(2-t,pow));
       
   120 		}
       
   121 	}
       
   122 	
       
   123 	
       
   124 	/** 
       
   125 	 * @method quadIn
       
   126 	 * @static
       
   127 	 **/
       
   128 	Ease.quadIn = Ease.getPowIn(2);
       
   129 	/** 
       
   130 	 * @method quadOut
       
   131 	 * @static
       
   132 	 **/
       
   133 	Ease.quadOut = Ease.getPowOut(2);
       
   134 	/** 
       
   135 	 * @method quadInOut
       
   136 	 * @static
       
   137 	 **/
       
   138 	Ease.quadInOut = Ease.getPowInOut(2);
       
   139 	
       
   140 	
       
   141 	/** 
       
   142 	 * @method cubicIn
       
   143 	 * @static
       
   144 	 **/
       
   145 	Ease.cubicIn = Ease.getPowIn(3);
       
   146 	/** 
       
   147 	 * @method cubicOut
       
   148 	 * @static
       
   149 	 **/
       
   150 	Ease.cubicOut = Ease.getPowOut(3);
       
   151 	/** 
       
   152 	 * @method cubicInOut
       
   153 	 * @static
       
   154 	 **/
       
   155 	Ease.cubicInOut = Ease.getPowInOut(3);
       
   156 	
       
   157 	
       
   158 	/** 
       
   159 	 * @method quartIn
       
   160 	 * @static
       
   161 	 **/
       
   162 	Ease.quartIn = Ease.getPowIn(4);
       
   163 	/** 
       
   164 	 * @method quartOut
       
   165 	 * @static
       
   166 	 **/
       
   167 	Ease.quartOut = Ease.getPowOut(4);
       
   168 	/** 
       
   169 	 * @method quartInOut
       
   170 	 * @static
       
   171 	 **/
       
   172 	Ease.quartInOut = Ease.getPowInOut(4);
       
   173 	
       
   174 	
       
   175 	/** 
       
   176 	 * @method quintIn
       
   177 	 * @static
       
   178 	 **/
       
   179 	Ease.quintIn = Ease.getPowIn(5);
       
   180 	/** 
       
   181 	 * @method quintOut
       
   182 	 * @static
       
   183 	 **/
       
   184 	Ease.quintOut = Ease.getPowOut(5);
       
   185 	/** 
       
   186 	 * @method quintInOut
       
   187 	 * @static
       
   188 	 **/
       
   189 	Ease.quintInOut = Ease.getPowInOut(5);
       
   190 	
       
   191 	
       
   192 	/** 
       
   193 	 * @method sineIn
       
   194 	 * @static
       
   195 	 **/
       
   196 	Ease.sineIn = function(t) {
       
   197 		return 1-Math.cos(t*Math.PI/2);
       
   198 	}
       
   199 	
       
   200 	/** 
       
   201 	 * @method sineOut
       
   202 	 * @static
       
   203 	 **/
       
   204 	Ease.sineOut = function(t) {
       
   205 		return Math.sin(t*Math.PI/2);
       
   206 	}
       
   207 	
       
   208 	/** 
       
   209 	 * @method sineInOut
       
   210 	 * @static
       
   211 	 **/
       
   212 	Ease.sineInOut = function(t) {
       
   213 		return -0.5*(Math.cos(Math.PI*t) - 1)
       
   214 	}
       
   215 	
       
   216 	
       
   217 	/** 
       
   218 	 * Configurable "back in" ease.
       
   219 	 * @method getBackIn
       
   220 	 * @param amount The strength of the ease.
       
   221 	 * @static
       
   222 	 **/
       
   223 	Ease.getBackIn = function(amount) {
       
   224 		return function(t) {
       
   225 			return t*t*((amount+1)*t-amount);
       
   226 		}
       
   227 	}
       
   228 	/** 
       
   229 	 * @method backIn
       
   230 	 * @static
       
   231 	 **/
       
   232 	Ease.backIn = Ease.getBackIn(1.7);
       
   233 	
       
   234 	/** 
       
   235 	 * Configurable "back out" ease.
       
   236 	 * @method getBackOut
       
   237 	 * @param amount The strength of the ease.
       
   238 	 * @static
       
   239 	 **/
       
   240 	Ease.getBackOut = function(amount) {
       
   241 		return function(t) {
       
   242 			return (--t*t*((amount+1)*t + amount) + 1);
       
   243 		}
       
   244 	}
       
   245 	/** 
       
   246 	 * @method backOut
       
   247 	 * @static
       
   248 	 **/
       
   249 	Ease.backOut = Ease.getBackOut(1.7);
       
   250 	
       
   251 	/** 
       
   252 	 * Configurable "back in out" ease.
       
   253 	 * @method getBackInOut
       
   254 	 * @param amount The strength of the ease.
       
   255 	 * @static
       
   256 	 **/
       
   257 	Ease.getBackInOut = function(amount) {
       
   258 		amount*=1.525;
       
   259 		return function(t) {
       
   260 			if ((t*=2)<1) return 0.5*(t*t*((amount+1)*t-amount));
       
   261 			return 0.5*((t-=2)*t*((amount+1)*t+amount)+2);
       
   262 		}
       
   263 	}
       
   264 	/** 
       
   265 	 * @method backInOut
       
   266 	 * @static
       
   267 	 **/
       
   268 	Ease.backInOut = Ease.getBackInOut(1.7);
       
   269 	
       
   270 	
       
   271 	/** 
       
   272 	 * @method circIn
       
   273 	 * @static
       
   274 	 **/
       
   275 	Ease.circIn = function(t) {
       
   276 		return -(Math.sqrt(1-t*t)- 1);
       
   277 	}
       
   278 	
       
   279 	/** 
       
   280 	 * @method circOut
       
   281 	 * @static
       
   282 	 **/
       
   283 	Ease.circOut = function(t) {
       
   284 		return Math.sqrt(1-(--t)*t);
       
   285 	}
       
   286 	
       
   287 	/** 
       
   288 	 * @method circInOut
       
   289 	 * @static
       
   290 	 **/
       
   291 	Ease.circInOut = function(t) {
       
   292 		if ((t*=2) < 1) return -0.5*(Math.sqrt(1-t*t)-1);
       
   293 		return 0.5*(Math.sqrt(1-(t-=2)*t)+1);
       
   294 	}
       
   295 	
       
   296 	/** 
       
   297 	 * @method bounceIn
       
   298 	 * @static
       
   299 	 **/
       
   300 	Ease.bounceIn = function(t) {
       
   301 		return 1-Ease.bounceOut(1-t);
       
   302 	}
       
   303 	
       
   304 	/** 
       
   305 	 * @method bounceOut
       
   306 	 * @static
       
   307 	 **/
       
   308 	Ease.bounceOut = function(t) {
       
   309 		if (t < 1/2.75) {
       
   310 			return (7.5625*t*t);
       
   311 		} else if (t < 2/2.75) {
       
   312 			return (7.5625*(t-=1.5/2.75)*t+0.75);
       
   313 		} else if (t < 2.5/2.75) {
       
   314 			return (7.5625*(t-=2.25/2.75)*t+0.9375);
       
   315 		} else {
       
   316 			return (7.5625*(t-=2.625/2.75)*t +0.984375);
       
   317 		}
       
   318 	}
       
   319 	
       
   320 	/** 
       
   321 	 * @method bounceInOut
       
   322 	 * @static
       
   323 	 **/
       
   324 	Ease.bounceInOut = function(t) {
       
   325 		if (t<0.5) return Ease.bounceIn (t*2) * .5;
       
   326 		return Ease.bounceOut(t*2-1)*0.5+0.5;
       
   327 	}
       
   328 	
       
   329 	
       
   330 	/** 
       
   331 	 * Configurable elastic ease.
       
   332 	 * @method getElasticIn
       
   333 	 * @param amplitude
       
   334 	 * @param period
       
   335 	 * @static
       
   336 	 **/
       
   337 	Ease.getElasticIn = function(amplitude,period) {
       
   338 		var pi2 = Math.PI*2;
       
   339 		return function(t) {
       
   340 			if (t==0 || t==1) return t;
       
   341 			var s = period/pi2*Math.asin(1/amplitude);
       
   342 			return -(amplitude*Math.pow(2,10*(t-=1))*Math.sin((t-s)*pi2/period));
       
   343 		}
       
   344 	}
       
   345 	/** 
       
   346 	 * @method elasticIn
       
   347 	 * @static
       
   348 	 **/
       
   349 	Ease.elasticIn = Ease.getElasticIn(1,0.3);
       
   350 	
       
   351 	/** 
       
   352 	 * Configurable elastic ease.
       
   353 	 * @method getElasticOut
       
   354 	 * @param amplitude
       
   355 	 * @param period
       
   356 	 * @static
       
   357 	 **/
       
   358 	Ease.getElasticOut = function(amplitude,period) {
       
   359 		var pi2 = Math.PI*2;
       
   360 		return function(t) {
       
   361 			if (t==0 || t==1) return t;
       
   362 			var s = period/pi2 * Math.asin(1/amplitude);
       
   363 			return (amplitude*Math.pow(2,-10*t)*Math.sin((t-s)*pi2/period )+1);
       
   364 		}
       
   365 	}
       
   366 	/** 
       
   367 	 * @method elasticOut
       
   368 	 * @static
       
   369 	 **/
       
   370 	Ease.elasticOut = Ease.getElasticOut(1,0.3);
       
   371 	
       
   372 	/** 
       
   373 	 * Configurable elastic ease.
       
   374 	 * @method getElasticInOut
       
   375 	 * @param amplitude
       
   376 	 * @param period
       
   377 	 * @static
       
   378 	 **/
       
   379 	Ease.getElasticInOut = function(amplitude,period) {
       
   380 		var pi2 = Math.PI*2;
       
   381 		return function(t) {
       
   382 			var s = period/pi2 * Math.asin(1/amplitude);
       
   383 			if ((t*=2)<1) return -0.5*(amplitude*Math.pow(2,10*(t-=1))*Math.sin( (t-s)*pi2/period ));
       
   384 			return amplitude*Math.pow(2,-10*(t-=1))*Math.sin((t-s)*pi2/period)*0.5+1;
       
   385 		}
       
   386 	}
       
   387 	/** 
       
   388 	 * @method elasticInOut
       
   389 	 * @static
       
   390 	 **/
       
   391 	Ease.elasticInOut = Ease.getElasticInOut(1,0.3*1.5);
       
   392 	
       
   393 createjs.Ease = Ease;
       
   394 }());