rougeronj [Fri, 22 May 2015 17:50:10 +0200] rev 454
Merge with 4732f078d0fecc226b4b790097c58a6cd30c3832
rougeronj [Fri, 22 May 2015 17:48:18 +0200] rev 453
new node's button to show the hidden neighbors
hover the node reveal the hidden neighbors node in ‘ghost' mode
rougeronj [Fri, 22 May 2015 17:45:50 +0200] rev 452
On doubleclick, open the uri of the node
rougeronj [Wed, 20 May 2015 10:53:40 +0200] rev 451
Add retro-compatibility with previous model - If no "hidden_nodes attributes in the previous view, we set the current HiddenNodes to an empty array
rougeronj [Wed, 20 May 2015 10:39:35 +0200] rev 450
add the hidden/ghost behaviour:
- The view hide or show the nodes calling their functions hide() or show(ghost).
- The node and the edges have the attributes 'hidden' and 'ghost' to properly redraw them selves.
rougeronj [Wed, 20 May 2015 10:36:37 +0200] rev 449
add a hidebutton to the nodes buttons
remove the "hidden" attribute from the node model. It is the view which controls the hidden nodes with a array of Hidden Nodes
rougeronj [Wed, 20 May 2015 10:32:26 +0200] rev 448
add a button to show all the hidden nodes of the view
rougeronj [Wed, 06 May 2015 10:38:01 +0200] rev 447
replace tabs by spaces
rougeronj [Tue, 05 May 2015 18:00:13 +0200] rev 446
add 2 html to test the externalisation of the editor panel of an edge and a node
rougeronj [Tue, 05 May 2015 17:59:14 +0200] rev 445
Add popup_editor and editor_panel option to allow the editor panel to bin in an external div
Update the scene, the node editor and the edge editor to include the options