Add a router to handle fragment identifier
Set up a listener of the router in the scene to update it
Start Backbone.history (eventlistener of the router) when all the project is loaded
Include router.js to all the test file
define(['jquery', 'underscore', 'requtils', 'renderer/basebutton'], function ($, _, requtils, BaseButton) {
'use strict';
var Utils = requtils.getUtils();
/* EdgeRemoveButton Begin */
//var EdgeRemoveButton = Renderer.EdgeRemoveButton = Utils.inherit(Renderer._BaseButton);
var EdgeRemoveButton = Utils.inherit(BaseButton);
_(EdgeRemoveButton.prototype).extend({
_init: function() {
this.type = "Edge-remove-button";
this.sector = this.renderer.drawSector(this, Utils._EDGE_BUTTON_INNER, Utils._EDGE_BUTTON_OUTER, -90, 90, 1, "remove", this.renkan.translate("Remove"));
},
mouseup: function() {
this.renderer.click_target = null;
this.renderer.is_dragging = false;
this.renderer.removeRepresentationsOfType("editor");
if (this.renderer.isEditable()) {
if (this.options.element_delete_delay) {
var delid = Utils.getUID("delete");
this.renderer.delete_list.push({
id: delid,
time: new Date().valueOf() + this.options.element_delete_delay
});
this.source_representation.model.set("delete_scheduled", delid);
} else {
if (confirm(this.renkan.translate('Do you really wish to remove edge ') + '"' + this.source_representation.model.get("title") + '"?')) {
this.project.removeEdge(this.source_representation.model);
}
}
}
}
}).value();
/* EdgeRemoveButton End */
return EdgeRemoveButton;
});