client/js/renderer/nodeshrinkbutton.js
author rougeronj
Tue, 05 May 2015 17:59:14 +0200
changeset 445 705a2e9c6c9d
parent 434 0d5998b32a7c
child 453 04b7d46e9d67
permissions -rw-r--r--
Add popup_editor and editor_panel option to allow the editor panel to bin in an external div Update the scene, the node editor and the edge editor to include the options


define(['jquery', 'underscore', 'requtils', 'renderer/nodebutton'], function ($, _, requtils, NodeButton) {
    'use strict';

    var Utils = requtils.getUtils();

    /* NodeShrinkButton Begin */

    //var NodeShrinkButton = Renderer.NodeShrinkButton = Utils.inherit(Renderer._NodeButton);
    var NodeShrinkButton = Utils.inherit(NodeButton);

    _(NodeShrinkButton.prototype).extend({
        _init: function() {
            this.type = "Node-shrink-button";
            this.lastSectorInner = 0;
            this.startAngle = -180;
            this.endAngle = -135;
            this.imageName = "shrink";
            this.text = "Shrink";
        },
        mouseup: function() {
            var _newsize = -1 + (this.source_representation.model.get("size") || 0);
            this.source_representation.model.set("size", _newsize);
            this.source_representation.select();
            this.select();
            paper.view.draw();
        }
    }).value();

    /* NodeShrinkButton End */

    return NodeShrinkButton;

});