Create Viewrepr which handle the representation of the View.
- Put in all the function about Hidden Nodes
- In scene, initializes this.view with the first view of the project (later it will be handled by a view manager)
define([], function ($, _) {
'use strict';
return {
getUtils: function(){
return window.Rkns.Utils;
},
getRenderer: function(){
return window.Rkns.Renderer;
}
};
});