client/js/renderer/edgeeditbutton.js
author rougeronj
Wed, 20 May 2015 10:53:40 +0200
changeset 451 278f8da09c04
parent 434 0d5998b32a7c
permissions -rw-r--r--
Add retro-compatibility with previous model - If no "hidden_nodes attributes in the previous view, we set the current HiddenNodes to an empty array


define(['jquery', 'underscore', 'requtils', 'renderer/basebutton'], function ($, _, requtils, BaseButton) {
    'use strict';

    var Utils = requtils.getUtils();

    /* EdgeEditButton Begin */

    //var EdgeEditButton = Renderer.EdgeEditButton = Utils.inherit(Renderer._BaseButton);
    var EdgeEditButton = Utils.inherit(BaseButton);

    _(EdgeEditButton.prototype).extend({
        _init: function() {
            this.type = "Edge-edit-button";
            this.sector = this.renderer.drawSector(this, Utils._EDGE_BUTTON_INNER, Utils._EDGE_BUTTON_OUTER, -270, -90, 1, "edit", this.renkan.translate("Edit"));
        },
        mouseup: function() {
            if (!this.renderer.is_dragging) {
                this.source_representation.openEditor();
            }
        }
    }).value();

    /* EdgeEditButton End */

    return EdgeEditButton;

});