client/lib/underscore.js
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     1 //     Underscore.js 1.5.2
       
     2 //     http://underscorejs.org
       
     3 //     (c) 2009-2013 Jeremy Ashkenas, DocumentCloud and Investigative Reporters & Editors
       
     4 //     Underscore may be freely distributed under the MIT license.
       
     5 
       
     6 (function() {
       
     7 
       
     8   // Baseline setup
       
     9   // --------------
       
    10 
       
    11   // Establish the root object, `window` in the browser, or `exports` on the server.
       
    12   var root = this;
       
    13 
       
    14   // Save the previous value of the `_` variable.
       
    15   var previousUnderscore = root._;
       
    16 
       
    17   // Establish the object that gets returned to break out of a loop iteration.
       
    18   var breaker = {};
       
    19 
       
    20   // Save bytes in the minified (but not gzipped) version:
       
    21   var ArrayProto = Array.prototype, ObjProto = Object.prototype, FuncProto = Function.prototype;
       
    22 
       
    23   // Create quick reference variables for speed access to core prototypes.
       
    24   var
       
    25     push             = ArrayProto.push,
       
    26     slice            = ArrayProto.slice,
       
    27     concat           = ArrayProto.concat,
       
    28     toString         = ObjProto.toString,
       
    29     hasOwnProperty   = ObjProto.hasOwnProperty;
       
    30 
       
    31   // All **ECMAScript 5** native function implementations that we hope to use
       
    32   // are declared here.
       
    33   var
       
    34     nativeForEach      = ArrayProto.forEach,
       
    35     nativeMap          = ArrayProto.map,
       
    36     nativeReduce       = ArrayProto.reduce,
       
    37     nativeReduceRight  = ArrayProto.reduceRight,
       
    38     nativeFilter       = ArrayProto.filter,
       
    39     nativeEvery        = ArrayProto.every,
       
    40     nativeSome         = ArrayProto.some,
       
    41     nativeIndexOf      = ArrayProto.indexOf,
       
    42     nativeLastIndexOf  = ArrayProto.lastIndexOf,
       
    43     nativeIsArray      = Array.isArray,
       
    44     nativeKeys         = Object.keys,
       
    45     nativeBind         = FuncProto.bind;
       
    46 
       
    47   // Create a safe reference to the Underscore object for use below.
       
    48   var _ = function(obj) {
       
    49     if (obj instanceof _) return obj;
       
    50     if (!(this instanceof _)) return new _(obj);
       
    51     this._wrapped = obj;
       
    52   };
       
    53 
       
    54   // Export the Underscore object for **Node.js**, with
       
    55   // backwards-compatibility for the old `require()` API. If we're in
       
    56   // the browser, add `_` as a global object via a string identifier,
       
    57   // for Closure Compiler "advanced" mode.
       
    58   if (typeof exports !== 'undefined') {
       
    59     if (typeof module !== 'undefined' && module.exports) {
       
    60       exports = module.exports = _;
       
    61     }
       
    62     exports._ = _;
       
    63   } else {
       
    64     root._ = _;
       
    65   }
       
    66 
       
    67   // Current version.
       
    68   _.VERSION = '1.5.2';
       
    69 
       
    70   // Collection Functions
       
    71   // --------------------
       
    72 
       
    73   // The cornerstone, an `each` implementation, aka `forEach`.
       
    74   // Handles objects with the built-in `forEach`, arrays, and raw objects.
       
    75   // Delegates to **ECMAScript 5**'s native `forEach` if available.
       
    76   var each = _.each = _.forEach = function(obj, iterator, context) {
       
    77     if (obj == null) return;
       
    78     if (nativeForEach && obj.forEach === nativeForEach) {
       
    79       obj.forEach(iterator, context);
       
    80     } else if (obj.length === +obj.length) {
       
    81       for (var i = 0, length = obj.length; i < length; i++) {
       
    82         if (iterator.call(context, obj[i], i, obj) === breaker) return;
       
    83       }
       
    84     } else {
       
    85       var keys = _.keys(obj);
       
    86       for (var i = 0, length = keys.length; i < length; i++) {
       
    87         if (iterator.call(context, obj[keys[i]], keys[i], obj) === breaker) return;
       
    88       }
       
    89     }
       
    90   };
       
    91 
       
    92   // Return the results of applying the iterator to each element.
       
    93   // Delegates to **ECMAScript 5**'s native `map` if available.
       
    94   _.map = _.collect = function(obj, iterator, context) {
       
    95     var results = [];
       
    96     if (obj == null) return results;
       
    97     if (nativeMap && obj.map === nativeMap) return obj.map(iterator, context);
       
    98     each(obj, function(value, index, list) {
       
    99       results.push(iterator.call(context, value, index, list));
       
   100     });
       
   101     return results;
       
   102   };
       
   103 
       
   104   var reduceError = 'Reduce of empty array with no initial value';
       
   105 
       
   106   // **Reduce** builds up a single result from a list of values, aka `inject`,
       
   107   // or `foldl`. Delegates to **ECMAScript 5**'s native `reduce` if available.
       
   108   _.reduce = _.foldl = _.inject = function(obj, iterator, memo, context) {
       
   109     var initial = arguments.length > 2;
       
   110     if (obj == null) obj = [];
       
   111     if (nativeReduce && obj.reduce === nativeReduce) {
       
   112       if (context) iterator = _.bind(iterator, context);
       
   113       return initial ? obj.reduce(iterator, memo) : obj.reduce(iterator);
       
   114     }
       
   115     each(obj, function(value, index, list) {
       
   116       if (!initial) {
       
   117         memo = value;
       
   118         initial = true;
       
   119       } else {
       
   120         memo = iterator.call(context, memo, value, index, list);
       
   121       }
       
   122     });
       
   123     if (!initial) throw new TypeError(reduceError);
       
   124     return memo;
       
   125   };
       
   126 
       
   127   // The right-associative version of reduce, also known as `foldr`.
       
   128   // Delegates to **ECMAScript 5**'s native `reduceRight` if available.
       
   129   _.reduceRight = _.foldr = function(obj, iterator, memo, context) {
       
   130     var initial = arguments.length > 2;
       
   131     if (obj == null) obj = [];
       
   132     if (nativeReduceRight && obj.reduceRight === nativeReduceRight) {
       
   133       if (context) iterator = _.bind(iterator, context);
       
   134       return initial ? obj.reduceRight(iterator, memo) : obj.reduceRight(iterator);
       
   135     }
       
   136     var length = obj.length;
       
   137     if (length !== +length) {
       
   138       var keys = _.keys(obj);
       
   139       length = keys.length;
       
   140     }
       
   141     each(obj, function(value, index, list) {
       
   142       index = keys ? keys[--length] : --length;
       
   143       if (!initial) {
       
   144         memo = obj[index];
       
   145         initial = true;
       
   146       } else {
       
   147         memo = iterator.call(context, memo, obj[index], index, list);
       
   148       }
       
   149     });
       
   150     if (!initial) throw new TypeError(reduceError);
       
   151     return memo;
       
   152   };
       
   153 
       
   154   // Return the first value which passes a truth test. Aliased as `detect`.
       
   155   _.find = _.detect = function(obj, iterator, context) {
       
   156     var result;
       
   157     any(obj, function(value, index, list) {
       
   158       if (iterator.call(context, value, index, list)) {
       
   159         result = value;
       
   160         return true;
       
   161       }
       
   162     });
       
   163     return result;
       
   164   };
       
   165 
       
   166   // Return all the elements that pass a truth test.
       
   167   // Delegates to **ECMAScript 5**'s native `filter` if available.
       
   168   // Aliased as `select`.
       
   169   _.filter = _.select = function(obj, iterator, context) {
       
   170     var results = [];
       
   171     if (obj == null) return results;
       
   172     if (nativeFilter && obj.filter === nativeFilter) return obj.filter(iterator, context);
       
   173     each(obj, function(value, index, list) {
       
   174       if (iterator.call(context, value, index, list)) results.push(value);
       
   175     });
       
   176     return results;
       
   177   };
       
   178 
       
   179   // Return all the elements for which a truth test fails.
       
   180   _.reject = function(obj, iterator, context) {
       
   181     return _.filter(obj, function(value, index, list) {
       
   182       return !iterator.call(context, value, index, list);
       
   183     }, context);
       
   184   };
       
   185 
       
   186   // Determine whether all of the elements match a truth test.
       
   187   // Delegates to **ECMAScript 5**'s native `every` if available.
       
   188   // Aliased as `all`.
       
   189   _.every = _.all = function(obj, iterator, context) {
       
   190     iterator || (iterator = _.identity);
       
   191     var result = true;
       
   192     if (obj == null) return result;
       
   193     if (nativeEvery && obj.every === nativeEvery) return obj.every(iterator, context);
       
   194     each(obj, function(value, index, list) {
       
   195       if (!(result = result && iterator.call(context, value, index, list))) return breaker;
       
   196     });
       
   197     return !!result;
       
   198   };
       
   199 
       
   200   // Determine if at least one element in the object matches a truth test.
       
   201   // Delegates to **ECMAScript 5**'s native `some` if available.
       
   202   // Aliased as `any`.
       
   203   var any = _.some = _.any = function(obj, iterator, context) {
       
   204     iterator || (iterator = _.identity);
       
   205     var result = false;
       
   206     if (obj == null) return result;
       
   207     if (nativeSome && obj.some === nativeSome) return obj.some(iterator, context);
       
   208     each(obj, function(value, index, list) {
       
   209       if (result || (result = iterator.call(context, value, index, list))) return breaker;
       
   210     });
       
   211     return !!result;
       
   212   };
       
   213 
       
   214   // Determine if the array or object contains a given value (using `===`).
       
   215   // Aliased as `include`.
       
   216   _.contains = _.include = function(obj, target) {
       
   217     if (obj == null) return false;
       
   218     if (nativeIndexOf && obj.indexOf === nativeIndexOf) return obj.indexOf(target) != -1;
       
   219     return any(obj, function(value) {
       
   220       return value === target;
       
   221     });
       
   222   };
       
   223 
       
   224   // Invoke a method (with arguments) on every item in a collection.
       
   225   _.invoke = function(obj, method) {
       
   226     var args = slice.call(arguments, 2);
       
   227     var isFunc = _.isFunction(method);
       
   228     return _.map(obj, function(value) {
       
   229       return (isFunc ? method : value[method]).apply(value, args);
       
   230     });
       
   231   };
       
   232 
       
   233   // Convenience version of a common use case of `map`: fetching a property.
       
   234   _.pluck = function(obj, key) {
       
   235     return _.map(obj, function(value){ return value[key]; });
       
   236   };
       
   237 
       
   238   // Convenience version of a common use case of `filter`: selecting only objects
       
   239   // containing specific `key:value` pairs.
       
   240   _.where = function(obj, attrs, first) {
       
   241     if (_.isEmpty(attrs)) return first ? void 0 : [];
       
   242     return _[first ? 'find' : 'filter'](obj, function(value) {
       
   243       for (var key in attrs) {
       
   244         if (attrs[key] !== value[key]) return false;
       
   245       }
       
   246       return true;
       
   247     });
       
   248   };
       
   249 
       
   250   // Convenience version of a common use case of `find`: getting the first object
       
   251   // containing specific `key:value` pairs.
       
   252   _.findWhere = function(obj, attrs) {
       
   253     return _.where(obj, attrs, true);
       
   254   };
       
   255 
       
   256   // Return the maximum element or (element-based computation).
       
   257   // Can't optimize arrays of integers longer than 65,535 elements.
       
   258   // See [WebKit Bug 80797](https://bugs.webkit.org/show_bug.cgi?id=80797)
       
   259   _.max = function(obj, iterator, context) {
       
   260     if (!iterator && _.isArray(obj) && obj[0] === +obj[0] && obj.length < 65535) {
       
   261       return Math.max.apply(Math, obj);
       
   262     }
       
   263     if (!iterator && _.isEmpty(obj)) return -Infinity;
       
   264     var result = {computed : -Infinity, value: -Infinity};
       
   265     each(obj, function(value, index, list) {
       
   266       var computed = iterator ? iterator.call(context, value, index, list) : value;
       
   267       computed > result.computed && (result = {value : value, computed : computed});
       
   268     });
       
   269     return result.value;
       
   270   };
       
   271 
       
   272   // Return the minimum element (or element-based computation).
       
   273   _.min = function(obj, iterator, context) {
       
   274     if (!iterator && _.isArray(obj) && obj[0] === +obj[0] && obj.length < 65535) {
       
   275       return Math.min.apply(Math, obj);
       
   276     }
       
   277     if (!iterator && _.isEmpty(obj)) return Infinity;
       
   278     var result = {computed : Infinity, value: Infinity};
       
   279     each(obj, function(value, index, list) {
       
   280       var computed = iterator ? iterator.call(context, value, index, list) : value;
       
   281       computed < result.computed && (result = {value : value, computed : computed});
       
   282     });
       
   283     return result.value;
       
   284   };
       
   285 
       
   286   // Shuffle an array, using the modern version of the 
       
   287   // [Fisher-Yates shuffle](http://en.wikipedia.org/wiki/Fisher–Yates_shuffle).
       
   288   _.shuffle = function(obj) {
       
   289     var rand;
       
   290     var index = 0;
       
   291     var shuffled = [];
       
   292     each(obj, function(value) {
       
   293       rand = _.random(index++);
       
   294       shuffled[index - 1] = shuffled[rand];
       
   295       shuffled[rand] = value;
       
   296     });
       
   297     return shuffled;
       
   298   };
       
   299 
       
   300   // Sample **n** random values from an array.
       
   301   // If **n** is not specified, returns a single random element from the array.
       
   302   // The internal `guard` argument allows it to work with `map`.
       
   303   _.sample = function(obj, n, guard) {
       
   304     if (arguments.length < 2 || guard) {
       
   305       return obj[_.random(obj.length - 1)];
       
   306     }
       
   307     return _.shuffle(obj).slice(0, Math.max(0, n));
       
   308   };
       
   309 
       
   310   // An internal function to generate lookup iterators.
       
   311   var lookupIterator = function(value) {
       
   312     return _.isFunction(value) ? value : function(obj){ return obj[value]; };
       
   313   };
       
   314 
       
   315   // Sort the object's values by a criterion produced by an iterator.
       
   316   _.sortBy = function(obj, value, context) {
       
   317     var iterator = lookupIterator(value);
       
   318     return _.pluck(_.map(obj, function(value, index, list) {
       
   319       return {
       
   320         value: value,
       
   321         index: index,
       
   322         criteria: iterator.call(context, value, index, list)
       
   323       };
       
   324     }).sort(function(left, right) {
       
   325       var a = left.criteria;
       
   326       var b = right.criteria;
       
   327       if (a !== b) {
       
   328         if (a > b || a === void 0) return 1;
       
   329         if (a < b || b === void 0) return -1;
       
   330       }
       
   331       return left.index - right.index;
       
   332     }), 'value');
       
   333   };
       
   334 
       
   335   // An internal function used for aggregate "group by" operations.
       
   336   var group = function(behavior) {
       
   337     return function(obj, value, context) {
       
   338       var result = {};
       
   339       var iterator = value == null ? _.identity : lookupIterator(value);
       
   340       each(obj, function(value, index) {
       
   341         var key = iterator.call(context, value, index, obj);
       
   342         behavior(result, key, value);
       
   343       });
       
   344       return result;
       
   345     };
       
   346   };
       
   347 
       
   348   // Groups the object's values by a criterion. Pass either a string attribute
       
   349   // to group by, or a function that returns the criterion.
       
   350   _.groupBy = group(function(result, key, value) {
       
   351     (_.has(result, key) ? result[key] : (result[key] = [])).push(value);
       
   352   });
       
   353 
       
   354   // Indexes the object's values by a criterion, similar to `groupBy`, but for
       
   355   // when you know that your index values will be unique.
       
   356   _.indexBy = group(function(result, key, value) {
       
   357     result[key] = value;
       
   358   });
       
   359 
       
   360   // Counts instances of an object that group by a certain criterion. Pass
       
   361   // either a string attribute to count by, or a function that returns the
       
   362   // criterion.
       
   363   _.countBy = group(function(result, key) {
       
   364     _.has(result, key) ? result[key]++ : result[key] = 1;
       
   365   });
       
   366 
       
   367   // Use a comparator function to figure out the smallest index at which
       
   368   // an object should be inserted so as to maintain order. Uses binary search.
       
   369   _.sortedIndex = function(array, obj, iterator, context) {
       
   370     iterator = iterator == null ? _.identity : lookupIterator(iterator);
       
   371     var value = iterator.call(context, obj);
       
   372     var low = 0, high = array.length;
       
   373     while (low < high) {
       
   374       var mid = (low + high) >>> 1;
       
   375       iterator.call(context, array[mid]) < value ? low = mid + 1 : high = mid;
       
   376     }
       
   377     return low;
       
   378   };
       
   379 
       
   380   // Safely create a real, live array from anything iterable.
       
   381   _.toArray = function(obj) {
       
   382     if (!obj) return [];
       
   383     if (_.isArray(obj)) return slice.call(obj);
       
   384     if (obj.length === +obj.length) return _.map(obj, _.identity);
       
   385     return _.values(obj);
       
   386   };
       
   387 
       
   388   // Return the number of elements in an object.
       
   389   _.size = function(obj) {
       
   390     if (obj == null) return 0;
       
   391     return (obj.length === +obj.length) ? obj.length : _.keys(obj).length;
       
   392   };
       
   393 
       
   394   // Array Functions
       
   395   // ---------------
       
   396 
       
   397   // Get the first element of an array. Passing **n** will return the first N
       
   398   // values in the array. Aliased as `head` and `take`. The **guard** check
       
   399   // allows it to work with `_.map`.
       
   400   _.first = _.head = _.take = function(array, n, guard) {
       
   401     if (array == null) return void 0;
       
   402     return (n == null) || guard ? array[0] : slice.call(array, 0, n);
       
   403   };
       
   404 
       
   405   // Returns everything but the last entry of the array. Especially useful on
       
   406   // the arguments object. Passing **n** will return all the values in
       
   407   // the array, excluding the last N. The **guard** check allows it to work with
       
   408   // `_.map`.
       
   409   _.initial = function(array, n, guard) {
       
   410     return slice.call(array, 0, array.length - ((n == null) || guard ? 1 : n));
       
   411   };
       
   412 
       
   413   // Get the last element of an array. Passing **n** will return the last N
       
   414   // values in the array. The **guard** check allows it to work with `_.map`.
       
   415   _.last = function(array, n, guard) {
       
   416     if (array == null) return void 0;
       
   417     if ((n == null) || guard) {
       
   418       return array[array.length - 1];
       
   419     } else {
       
   420       return slice.call(array, Math.max(array.length - n, 0));
       
   421     }
       
   422   };
       
   423 
       
   424   // Returns everything but the first entry of the array. Aliased as `tail` and `drop`.
       
   425   // Especially useful on the arguments object. Passing an **n** will return
       
   426   // the rest N values in the array. The **guard**
       
   427   // check allows it to work with `_.map`.
       
   428   _.rest = _.tail = _.drop = function(array, n, guard) {
       
   429     return slice.call(array, (n == null) || guard ? 1 : n);
       
   430   };
       
   431 
       
   432   // Trim out all falsy values from an array.
       
   433   _.compact = function(array) {
       
   434     return _.filter(array, _.identity);
       
   435   };
       
   436 
       
   437   // Internal implementation of a recursive `flatten` function.
       
   438   var flatten = function(input, shallow, output) {
       
   439     if (shallow && _.every(input, _.isArray)) {
       
   440       return concat.apply(output, input);
       
   441     }
       
   442     each(input, function(value) {
       
   443       if (_.isArray(value) || _.isArguments(value)) {
       
   444         shallow ? push.apply(output, value) : flatten(value, shallow, output);
       
   445       } else {
       
   446         output.push(value);
       
   447       }
       
   448     });
       
   449     return output;
       
   450   };
       
   451 
       
   452   // Flatten out an array, either recursively (by default), or just one level.
       
   453   _.flatten = function(array, shallow) {
       
   454     return flatten(array, shallow, []);
       
   455   };
       
   456 
       
   457   // Return a version of the array that does not contain the specified value(s).
       
   458   _.without = function(array) {
       
   459     return _.difference(array, slice.call(arguments, 1));
       
   460   };
       
   461 
       
   462   // Produce a duplicate-free version of the array. If the array has already
       
   463   // been sorted, you have the option of using a faster algorithm.
       
   464   // Aliased as `unique`.
       
   465   _.uniq = _.unique = function(array, isSorted, iterator, context) {
       
   466     if (_.isFunction(isSorted)) {
       
   467       context = iterator;
       
   468       iterator = isSorted;
       
   469       isSorted = false;
       
   470     }
       
   471     var initial = iterator ? _.map(array, iterator, context) : array;
       
   472     var results = [];
       
   473     var seen = [];
       
   474     each(initial, function(value, index) {
       
   475       if (isSorted ? (!index || seen[seen.length - 1] !== value) : !_.contains(seen, value)) {
       
   476         seen.push(value);
       
   477         results.push(array[index]);
       
   478       }
       
   479     });
       
   480     return results;
       
   481   };
       
   482 
       
   483   // Produce an array that contains the union: each distinct element from all of
       
   484   // the passed-in arrays.
       
   485   _.union = function() {
       
   486     return _.uniq(_.flatten(arguments, true));
       
   487   };
       
   488 
       
   489   // Produce an array that contains every item shared between all the
       
   490   // passed-in arrays.
       
   491   _.intersection = function(array) {
       
   492     var rest = slice.call(arguments, 1);
       
   493     return _.filter(_.uniq(array), function(item) {
       
   494       return _.every(rest, function(other) {
       
   495         return _.indexOf(other, item) >= 0;
       
   496       });
       
   497     });
       
   498   };
       
   499 
       
   500   // Take the difference between one array and a number of other arrays.
       
   501   // Only the elements present in just the first array will remain.
       
   502   _.difference = function(array) {
       
   503     var rest = concat.apply(ArrayProto, slice.call(arguments, 1));
       
   504     return _.filter(array, function(value){ return !_.contains(rest, value); });
       
   505   };
       
   506 
       
   507   // Zip together multiple lists into a single array -- elements that share
       
   508   // an index go together.
       
   509   _.zip = function() {
       
   510     var length = _.max(_.pluck(arguments, "length").concat(0));
       
   511     var results = new Array(length);
       
   512     for (var i = 0; i < length; i++) {
       
   513       results[i] = _.pluck(arguments, '' + i);
       
   514     }
       
   515     return results;
       
   516   };
       
   517 
       
   518   // Converts lists into objects. Pass either a single array of `[key, value]`
       
   519   // pairs, or two parallel arrays of the same length -- one of keys, and one of
       
   520   // the corresponding values.
       
   521   _.object = function(list, values) {
       
   522     if (list == null) return {};
       
   523     var result = {};
       
   524     for (var i = 0, length = list.length; i < length; i++) {
       
   525       if (values) {
       
   526         result[list[i]] = values[i];
       
   527       } else {
       
   528         result[list[i][0]] = list[i][1];
       
   529       }
       
   530     }
       
   531     return result;
       
   532   };
       
   533 
       
   534   // If the browser doesn't supply us with indexOf (I'm looking at you, **MSIE**),
       
   535   // we need this function. Return the position of the first occurrence of an
       
   536   // item in an array, or -1 if the item is not included in the array.
       
   537   // Delegates to **ECMAScript 5**'s native `indexOf` if available.
       
   538   // If the array is large and already in sort order, pass `true`
       
   539   // for **isSorted** to use binary search.
       
   540   _.indexOf = function(array, item, isSorted) {
       
   541     if (array == null) return -1;
       
   542     var i = 0, length = array.length;
       
   543     if (isSorted) {
       
   544       if (typeof isSorted == 'number') {
       
   545         i = (isSorted < 0 ? Math.max(0, length + isSorted) : isSorted);
       
   546       } else {
       
   547         i = _.sortedIndex(array, item);
       
   548         return array[i] === item ? i : -1;
       
   549       }
       
   550     }
       
   551     if (nativeIndexOf && array.indexOf === nativeIndexOf) return array.indexOf(item, isSorted);
       
   552     for (; i < length; i++) if (array[i] === item) return i;
       
   553     return -1;
       
   554   };
       
   555 
       
   556   // Delegates to **ECMAScript 5**'s native `lastIndexOf` if available.
       
   557   _.lastIndexOf = function(array, item, from) {
       
   558     if (array == null) return -1;
       
   559     var hasIndex = from != null;
       
   560     if (nativeLastIndexOf && array.lastIndexOf === nativeLastIndexOf) {
       
   561       return hasIndex ? array.lastIndexOf(item, from) : array.lastIndexOf(item);
       
   562     }
       
   563     var i = (hasIndex ? from : array.length);
       
   564     while (i--) if (array[i] === item) return i;
       
   565     return -1;
       
   566   };
       
   567 
       
   568   // Generate an integer Array containing an arithmetic progression. A port of
       
   569   // the native Python `range()` function. See
       
   570   // [the Python documentation](http://docs.python.org/library/functions.html#range).
       
   571   _.range = function(start, stop, step) {
       
   572     if (arguments.length <= 1) {
       
   573       stop = start || 0;
       
   574       start = 0;
       
   575     }
       
   576     step = arguments[2] || 1;
       
   577 
       
   578     var length = Math.max(Math.ceil((stop - start) / step), 0);
       
   579     var idx = 0;
       
   580     var range = new Array(length);
       
   581 
       
   582     while(idx < length) {
       
   583       range[idx++] = start;
       
   584       start += step;
       
   585     }
       
   586 
       
   587     return range;
       
   588   };
       
   589 
       
   590   // Function (ahem) Functions
       
   591   // ------------------
       
   592 
       
   593   // Reusable constructor function for prototype setting.
       
   594   var ctor = function(){};
       
   595 
       
   596   // Create a function bound to a given object (assigning `this`, and arguments,
       
   597   // optionally). Delegates to **ECMAScript 5**'s native `Function.bind` if
       
   598   // available.
       
   599   _.bind = function(func, context) {
       
   600     var args, bound;
       
   601     if (nativeBind && func.bind === nativeBind) return nativeBind.apply(func, slice.call(arguments, 1));
       
   602     if (!_.isFunction(func)) throw new TypeError;
       
   603     args = slice.call(arguments, 2);
       
   604     return bound = function() {
       
   605       if (!(this instanceof bound)) return func.apply(context, args.concat(slice.call(arguments)));
       
   606       ctor.prototype = func.prototype;
       
   607       var self = new ctor;
       
   608       ctor.prototype = null;
       
   609       var result = func.apply(self, args.concat(slice.call(arguments)));
       
   610       if (Object(result) === result) return result;
       
   611       return self;
       
   612     };
       
   613   };
       
   614 
       
   615   // Partially apply a function by creating a version that has had some of its
       
   616   // arguments pre-filled, without changing its dynamic `this` context.
       
   617   _.partial = function(func) {
       
   618     var args = slice.call(arguments, 1);
       
   619     return function() {
       
   620       return func.apply(this, args.concat(slice.call(arguments)));
       
   621     };
       
   622   };
       
   623 
       
   624   // Bind all of an object's methods to that object. Useful for ensuring that
       
   625   // all callbacks defined on an object belong to it.
       
   626   _.bindAll = function(obj) {
       
   627     var funcs = slice.call(arguments, 1);
       
   628     if (funcs.length === 0) throw new Error("bindAll must be passed function names");
       
   629     each(funcs, function(f) { obj[f] = _.bind(obj[f], obj); });
       
   630     return obj;
       
   631   };
       
   632 
       
   633   // Memoize an expensive function by storing its results.
       
   634   _.memoize = function(func, hasher) {
       
   635     var memo = {};
       
   636     hasher || (hasher = _.identity);
       
   637     return function() {
       
   638       var key = hasher.apply(this, arguments);
       
   639       return _.has(memo, key) ? memo[key] : (memo[key] = func.apply(this, arguments));
       
   640     };
       
   641   };
       
   642 
       
   643   // Delays a function for the given number of milliseconds, and then calls
       
   644   // it with the arguments supplied.
       
   645   _.delay = function(func, wait) {
       
   646     var args = slice.call(arguments, 2);
       
   647     return setTimeout(function(){ return func.apply(null, args); }, wait);
       
   648   };
       
   649 
       
   650   // Defers a function, scheduling it to run after the current call stack has
       
   651   // cleared.
       
   652   _.defer = function(func) {
       
   653     return _.delay.apply(_, [func, 1].concat(slice.call(arguments, 1)));
       
   654   };
       
   655 
       
   656   // Returns a function, that, when invoked, will only be triggered at most once
       
   657   // during a given window of time. Normally, the throttled function will run
       
   658   // as much as it can, without ever going more than once per `wait` duration;
       
   659   // but if you'd like to disable the execution on the leading edge, pass
       
   660   // `{leading: false}`. To disable execution on the trailing edge, ditto.
       
   661   _.throttle = function(func, wait, options) {
       
   662     var context, args, result;
       
   663     var timeout = null;
       
   664     var previous = 0;
       
   665     options || (options = {});
       
   666     var later = function() {
       
   667       previous = options.leading === false ? 0 : new Date;
       
   668       timeout = null;
       
   669       result = func.apply(context, args);
       
   670     };
       
   671     return function() {
       
   672       var now = new Date;
       
   673       if (!previous && options.leading === false) previous = now;
       
   674       var remaining = wait - (now - previous);
       
   675       context = this;
       
   676       args = arguments;
       
   677       if (remaining <= 0) {
       
   678         clearTimeout(timeout);
       
   679         timeout = null;
       
   680         previous = now;
       
   681         result = func.apply(context, args);
       
   682       } else if (!timeout && options.trailing !== false) {
       
   683         timeout = setTimeout(later, remaining);
       
   684       }
       
   685       return result;
       
   686     };
       
   687   };
       
   688 
       
   689   // Returns a function, that, as long as it continues to be invoked, will not
       
   690   // be triggered. The function will be called after it stops being called for
       
   691   // N milliseconds. If `immediate` is passed, trigger the function on the
       
   692   // leading edge, instead of the trailing.
       
   693   _.debounce = function(func, wait, immediate) {
       
   694     var timeout, args, context, timestamp, result;
       
   695     return function() {
       
   696       context = this;
       
   697       args = arguments;
       
   698       timestamp = new Date();
       
   699       var later = function() {
       
   700         var last = (new Date()) - timestamp;
       
   701         if (last < wait) {
       
   702           timeout = setTimeout(later, wait - last);
       
   703         } else {
       
   704           timeout = null;
       
   705           if (!immediate) result = func.apply(context, args);
       
   706         }
       
   707       };
       
   708       var callNow = immediate && !timeout;
       
   709       if (!timeout) {
       
   710         timeout = setTimeout(later, wait);
       
   711       }
       
   712       if (callNow) result = func.apply(context, args);
       
   713       return result;
       
   714     };
       
   715   };
       
   716 
       
   717   // Returns a function that will be executed at most one time, no matter how
       
   718   // often you call it. Useful for lazy initialization.
       
   719   _.once = function(func) {
       
   720     var ran = false, memo;
       
   721     return function() {
       
   722       if (ran) return memo;
       
   723       ran = true;
       
   724       memo = func.apply(this, arguments);
       
   725       func = null;
       
   726       return memo;
       
   727     };
       
   728   };
       
   729 
       
   730   // Returns the first function passed as an argument to the second,
       
   731   // allowing you to adjust arguments, run code before and after, and
       
   732   // conditionally execute the original function.
       
   733   _.wrap = function(func, wrapper) {
       
   734     return function() {
       
   735       var args = [func];
       
   736       push.apply(args, arguments);
       
   737       return wrapper.apply(this, args);
       
   738     };
       
   739   };
       
   740 
       
   741   // Returns a function that is the composition of a list of functions, each
       
   742   // consuming the return value of the function that follows.
       
   743   _.compose = function() {
       
   744     var funcs = arguments;
       
   745     return function() {
       
   746       var args = arguments;
       
   747       for (var i = funcs.length - 1; i >= 0; i--) {
       
   748         args = [funcs[i].apply(this, args)];
       
   749       }
       
   750       return args[0];
       
   751     };
       
   752   };
       
   753 
       
   754   // Returns a function that will only be executed after being called N times.
       
   755   _.after = function(times, func) {
       
   756     return function() {
       
   757       if (--times < 1) {
       
   758         return func.apply(this, arguments);
       
   759       }
       
   760     };
       
   761   };
       
   762 
       
   763   // Object Functions
       
   764   // ----------------
       
   765 
       
   766   // Retrieve the names of an object's properties.
       
   767   // Delegates to **ECMAScript 5**'s native `Object.keys`
       
   768   _.keys = nativeKeys || function(obj) {
       
   769     if (obj !== Object(obj)) throw new TypeError('Invalid object');
       
   770     var keys = [];
       
   771     for (var key in obj) if (_.has(obj, key)) keys.push(key);
       
   772     return keys;
       
   773   };
       
   774 
       
   775   // Retrieve the values of an object's properties.
       
   776   _.values = function(obj) {
       
   777     var keys = _.keys(obj);
       
   778     var length = keys.length;
       
   779     var values = new Array(length);
       
   780     for (var i = 0; i < length; i++) {
       
   781       values[i] = obj[keys[i]];
       
   782     }
       
   783     return values;
       
   784   };
       
   785 
       
   786   // Convert an object into a list of `[key, value]` pairs.
       
   787   _.pairs = function(obj) {
       
   788     var keys = _.keys(obj);
       
   789     var length = keys.length;
       
   790     var pairs = new Array(length);
       
   791     for (var i = 0; i < length; i++) {
       
   792       pairs[i] = [keys[i], obj[keys[i]]];
       
   793     }
       
   794     return pairs;
       
   795   };
       
   796 
       
   797   // Invert the keys and values of an object. The values must be serializable.
       
   798   _.invert = function(obj) {
       
   799     var result = {};
       
   800     var keys = _.keys(obj);
       
   801     for (var i = 0, length = keys.length; i < length; i++) {
       
   802       result[obj[keys[i]]] = keys[i];
       
   803     }
       
   804     return result;
       
   805   };
       
   806 
       
   807   // Return a sorted list of the function names available on the object.
       
   808   // Aliased as `methods`
       
   809   _.functions = _.methods = function(obj) {
       
   810     var names = [];
       
   811     for (var key in obj) {
       
   812       if (_.isFunction(obj[key])) names.push(key);
       
   813     }
       
   814     return names.sort();
       
   815   };
       
   816 
       
   817   // Extend a given object with all the properties in passed-in object(s).
       
   818   _.extend = function(obj) {
       
   819     each(slice.call(arguments, 1), function(source) {
       
   820       if (source) {
       
   821         for (var prop in source) {
       
   822           obj[prop] = source[prop];
       
   823         }
       
   824       }
       
   825     });
       
   826     return obj;
       
   827   };
       
   828 
       
   829   // Return a copy of the object only containing the whitelisted properties.
       
   830   _.pick = function(obj) {
       
   831     var copy = {};
       
   832     var keys = concat.apply(ArrayProto, slice.call(arguments, 1));
       
   833     each(keys, function(key) {
       
   834       if (key in obj) copy[key] = obj[key];
       
   835     });
       
   836     return copy;
       
   837   };
       
   838 
       
   839    // Return a copy of the object without the blacklisted properties.
       
   840   _.omit = function(obj) {
       
   841     var copy = {};
       
   842     var keys = concat.apply(ArrayProto, slice.call(arguments, 1));
       
   843     for (var key in obj) {
       
   844       if (!_.contains(keys, key)) copy[key] = obj[key];
       
   845     }
       
   846     return copy;
       
   847   };
       
   848 
       
   849   // Fill in a given object with default properties.
       
   850   _.defaults = function(obj) {
       
   851     each(slice.call(arguments, 1), function(source) {
       
   852       if (source) {
       
   853         for (var prop in source) {
       
   854           if (obj[prop] === void 0) obj[prop] = source[prop];
       
   855         }
       
   856       }
       
   857     });
       
   858     return obj;
       
   859   };
       
   860 
       
   861   // Create a (shallow-cloned) duplicate of an object.
       
   862   _.clone = function(obj) {
       
   863     if (!_.isObject(obj)) return obj;
       
   864     return _.isArray(obj) ? obj.slice() : _.extend({}, obj);
       
   865   };
       
   866 
       
   867   // Invokes interceptor with the obj, and then returns obj.
       
   868   // The primary purpose of this method is to "tap into" a method chain, in
       
   869   // order to perform operations on intermediate results within the chain.
       
   870   _.tap = function(obj, interceptor) {
       
   871     interceptor(obj);
       
   872     return obj;
       
   873   };
       
   874 
       
   875   // Internal recursive comparison function for `isEqual`.
       
   876   var eq = function(a, b, aStack, bStack) {
       
   877     // Identical objects are equal. `0 === -0`, but they aren't identical.
       
   878     // See the [Harmony `egal` proposal](http://wiki.ecmascript.org/doku.php?id=harmony:egal).
       
   879     if (a === b) return a !== 0 || 1 / a == 1 / b;
       
   880     // A strict comparison is necessary because `null == undefined`.
       
   881     if (a == null || b == null) return a === b;
       
   882     // Unwrap any wrapped objects.
       
   883     if (a instanceof _) a = a._wrapped;
       
   884     if (b instanceof _) b = b._wrapped;
       
   885     // Compare `[[Class]]` names.
       
   886     var className = toString.call(a);
       
   887     if (className != toString.call(b)) return false;
       
   888     switch (className) {
       
   889       // Strings, numbers, dates, and booleans are compared by value.
       
   890       case '[object String]':
       
   891         // Primitives and their corresponding object wrappers are equivalent; thus, `"5"` is
       
   892         // equivalent to `new String("5")`.
       
   893         return a == String(b);
       
   894       case '[object Number]':
       
   895         // `NaN`s are equivalent, but non-reflexive. An `egal` comparison is performed for
       
   896         // other numeric values.
       
   897         return a != +a ? b != +b : (a == 0 ? 1 / a == 1 / b : a == +b);
       
   898       case '[object Date]':
       
   899       case '[object Boolean]':
       
   900         // Coerce dates and booleans to numeric primitive values. Dates are compared by their
       
   901         // millisecond representations. Note that invalid dates with millisecond representations
       
   902         // of `NaN` are not equivalent.
       
   903         return +a == +b;
       
   904       // RegExps are compared by their source patterns and flags.
       
   905       case '[object RegExp]':
       
   906         return a.source == b.source &&
       
   907                a.global == b.global &&
       
   908                a.multiline == b.multiline &&
       
   909                a.ignoreCase == b.ignoreCase;
       
   910     }
       
   911     if (typeof a != 'object' || typeof b != 'object') return false;
       
   912     // Assume equality for cyclic structures. The algorithm for detecting cyclic
       
   913     // structures is adapted from ES 5.1 section 15.12.3, abstract operation `JO`.
       
   914     var length = aStack.length;
       
   915     while (length--) {
       
   916       // Linear search. Performance is inversely proportional to the number of
       
   917       // unique nested structures.
       
   918       if (aStack[length] == a) return bStack[length] == b;
       
   919     }
       
   920     // Objects with different constructors are not equivalent, but `Object`s
       
   921     // from different frames are.
       
   922     var aCtor = a.constructor, bCtor = b.constructor;
       
   923     if (aCtor !== bCtor && !(_.isFunction(aCtor) && (aCtor instanceof aCtor) &&
       
   924                              _.isFunction(bCtor) && (bCtor instanceof bCtor))) {
       
   925       return false;
       
   926     }
       
   927     // Add the first object to the stack of traversed objects.
       
   928     aStack.push(a);
       
   929     bStack.push(b);
       
   930     var size = 0, result = true;
       
   931     // Recursively compare objects and arrays.
       
   932     if (className == '[object Array]') {
       
   933       // Compare array lengths to determine if a deep comparison is necessary.
       
   934       size = a.length;
       
   935       result = size == b.length;
       
   936       if (result) {
       
   937         // Deep compare the contents, ignoring non-numeric properties.
       
   938         while (size--) {
       
   939           if (!(result = eq(a[size], b[size], aStack, bStack))) break;
       
   940         }
       
   941       }
       
   942     } else {
       
   943       // Deep compare objects.
       
   944       for (var key in a) {
       
   945         if (_.has(a, key)) {
       
   946           // Count the expected number of properties.
       
   947           size++;
       
   948           // Deep compare each member.
       
   949           if (!(result = _.has(b, key) && eq(a[key], b[key], aStack, bStack))) break;
       
   950         }
       
   951       }
       
   952       // Ensure that both objects contain the same number of properties.
       
   953       if (result) {
       
   954         for (key in b) {
       
   955           if (_.has(b, key) && !(size--)) break;
       
   956         }
       
   957         result = !size;
       
   958       }
       
   959     }
       
   960     // Remove the first object from the stack of traversed objects.
       
   961     aStack.pop();
       
   962     bStack.pop();
       
   963     return result;
       
   964   };
       
   965 
       
   966   // Perform a deep comparison to check if two objects are equal.
       
   967   _.isEqual = function(a, b) {
       
   968     return eq(a, b, [], []);
       
   969   };
       
   970 
       
   971   // Is a given array, string, or object empty?
       
   972   // An "empty" object has no enumerable own-properties.
       
   973   _.isEmpty = function(obj) {
       
   974     if (obj == null) return true;
       
   975     if (_.isArray(obj) || _.isString(obj)) return obj.length === 0;
       
   976     for (var key in obj) if (_.has(obj, key)) return false;
       
   977     return true;
       
   978   };
       
   979 
       
   980   // Is a given value a DOM element?
       
   981   _.isElement = function(obj) {
       
   982     return !!(obj && obj.nodeType === 1);
       
   983   };
       
   984 
       
   985   // Is a given value an array?
       
   986   // Delegates to ECMA5's native Array.isArray
       
   987   _.isArray = nativeIsArray || function(obj) {
       
   988     return toString.call(obj) == '[object Array]';
       
   989   };
       
   990 
       
   991   // Is a given variable an object?
       
   992   _.isObject = function(obj) {
       
   993     return obj === Object(obj);
       
   994   };
       
   995 
       
   996   // Add some isType methods: isArguments, isFunction, isString, isNumber, isDate, isRegExp.
       
   997   each(['Arguments', 'Function', 'String', 'Number', 'Date', 'RegExp'], function(name) {
       
   998     _['is' + name] = function(obj) {
       
   999       return toString.call(obj) == '[object ' + name + ']';
       
  1000     };
       
  1001   });
       
  1002 
       
  1003   // Define a fallback version of the method in browsers (ahem, IE), where
       
  1004   // there isn't any inspectable "Arguments" type.
       
  1005   if (!_.isArguments(arguments)) {
       
  1006     _.isArguments = function(obj) {
       
  1007       return !!(obj && _.has(obj, 'callee'));
       
  1008     };
       
  1009   }
       
  1010 
       
  1011   // Optimize `isFunction` if appropriate.
       
  1012   if (typeof (/./) !== 'function') {
       
  1013     _.isFunction = function(obj) {
       
  1014       return typeof obj === 'function';
       
  1015     };
       
  1016   }
       
  1017 
       
  1018   // Is a given object a finite number?
       
  1019   _.isFinite = function(obj) {
       
  1020     return isFinite(obj) && !isNaN(parseFloat(obj));
       
  1021   };
       
  1022 
       
  1023   // Is the given value `NaN`? (NaN is the only number which does not equal itself).
       
  1024   _.isNaN = function(obj) {
       
  1025     return _.isNumber(obj) && obj != +obj;
       
  1026   };
       
  1027 
       
  1028   // Is a given value a boolean?
       
  1029   _.isBoolean = function(obj) {
       
  1030     return obj === true || obj === false || toString.call(obj) == '[object Boolean]';
       
  1031   };
       
  1032 
       
  1033   // Is a given value equal to null?
       
  1034   _.isNull = function(obj) {
       
  1035     return obj === null;
       
  1036   };
       
  1037 
       
  1038   // Is a given variable undefined?
       
  1039   _.isUndefined = function(obj) {
       
  1040     return obj === void 0;
       
  1041   };
       
  1042 
       
  1043   // Shortcut function for checking if an object has a given property directly
       
  1044   // on itself (in other words, not on a prototype).
       
  1045   _.has = function(obj, key) {
       
  1046     return hasOwnProperty.call(obj, key);
       
  1047   };
       
  1048 
       
  1049   // Utility Functions
       
  1050   // -----------------
       
  1051 
       
  1052   // Run Underscore.js in *noConflict* mode, returning the `_` variable to its
       
  1053   // previous owner. Returns a reference to the Underscore object.
       
  1054   _.noConflict = function() {
       
  1055     root._ = previousUnderscore;
       
  1056     return this;
       
  1057   };
       
  1058 
       
  1059   // Keep the identity function around for default iterators.
       
  1060   _.identity = function(value) {
       
  1061     return value;
       
  1062   };
       
  1063 
       
  1064   // Run a function **n** times.
       
  1065   _.times = function(n, iterator, context) {
       
  1066     var accum = Array(Math.max(0, n));
       
  1067     for (var i = 0; i < n; i++) accum[i] = iterator.call(context, i);
       
  1068     return accum;
       
  1069   };
       
  1070 
       
  1071   // Return a random integer between min and max (inclusive).
       
  1072   _.random = function(min, max) {
       
  1073     if (max == null) {
       
  1074       max = min;
       
  1075       min = 0;
       
  1076     }
       
  1077     return min + Math.floor(Math.random() * (max - min + 1));
       
  1078   };
       
  1079 
       
  1080   // List of HTML entities for escaping.
       
  1081   var entityMap = {
       
  1082     escape: {
       
  1083       '&': '&amp;',
       
  1084       '<': '&lt;',
       
  1085       '>': '&gt;',
       
  1086       '"': '&quot;',
       
  1087       "'": '&#x27;'
       
  1088     }
       
  1089   };
       
  1090   entityMap.unescape = _.invert(entityMap.escape);
       
  1091 
       
  1092   // Regexes containing the keys and values listed immediately above.
       
  1093   var entityRegexes = {
       
  1094     escape:   new RegExp('[' + _.keys(entityMap.escape).join('') + ']', 'g'),
       
  1095     unescape: new RegExp('(' + _.keys(entityMap.unescape).join('|') + ')', 'g')
       
  1096   };
       
  1097 
       
  1098   // Functions for escaping and unescaping strings to/from HTML interpolation.
       
  1099   _.each(['escape', 'unescape'], function(method) {
       
  1100     _[method] = function(string) {
       
  1101       if (string == null) return '';
       
  1102       return ('' + string).replace(entityRegexes[method], function(match) {
       
  1103         return entityMap[method][match];
       
  1104       });
       
  1105     };
       
  1106   });
       
  1107 
       
  1108   // If the value of the named `property` is a function then invoke it with the
       
  1109   // `object` as context; otherwise, return it.
       
  1110   _.result = function(object, property) {
       
  1111     if (object == null) return void 0;
       
  1112     var value = object[property];
       
  1113     return _.isFunction(value) ? value.call(object) : value;
       
  1114   };
       
  1115 
       
  1116   // Add your own custom functions to the Underscore object.
       
  1117   _.mixin = function(obj) {
       
  1118     each(_.functions(obj), function(name) {
       
  1119       var func = _[name] = obj[name];
       
  1120       _.prototype[name] = function() {
       
  1121         var args = [this._wrapped];
       
  1122         push.apply(args, arguments);
       
  1123         return result.call(this, func.apply(_, args));
       
  1124       };
       
  1125     });
       
  1126   };
       
  1127 
       
  1128   // Generate a unique integer id (unique within the entire client session).
       
  1129   // Useful for temporary DOM ids.
       
  1130   var idCounter = 0;
       
  1131   _.uniqueId = function(prefix) {
       
  1132     var id = ++idCounter + '';
       
  1133     return prefix ? prefix + id : id;
       
  1134   };
       
  1135 
       
  1136   // By default, Underscore uses ERB-style template delimiters, change the
       
  1137   // following template settings to use alternative delimiters.
       
  1138   _.templateSettings = {
       
  1139     evaluate    : /<%([\s\S]+?)%>/g,
       
  1140     interpolate : /<%=([\s\S]+?)%>/g,
       
  1141     escape      : /<%-([\s\S]+?)%>/g
       
  1142   };
       
  1143 
       
  1144   // When customizing `templateSettings`, if you don't want to define an
       
  1145   // interpolation, evaluation or escaping regex, we need one that is
       
  1146   // guaranteed not to match.
       
  1147   var noMatch = /(.)^/;
       
  1148 
       
  1149   // Certain characters need to be escaped so that they can be put into a
       
  1150   // string literal.
       
  1151   var escapes = {
       
  1152     "'":      "'",
       
  1153     '\\':     '\\',
       
  1154     '\r':     'r',
       
  1155     '\n':     'n',
       
  1156     '\t':     't',
       
  1157     '\u2028': 'u2028',
       
  1158     '\u2029': 'u2029'
       
  1159   };
       
  1160 
       
  1161   var escaper = /\\|'|\r|\n|\t|\u2028|\u2029/g;
       
  1162 
       
  1163   // JavaScript micro-templating, similar to John Resig's implementation.
       
  1164   // Underscore templating handles arbitrary delimiters, preserves whitespace,
       
  1165   // and correctly escapes quotes within interpolated code.
       
  1166   _.template = function(text, data, settings) {
       
  1167     var render;
       
  1168     settings = _.defaults({}, settings, _.templateSettings);
       
  1169 
       
  1170     // Combine delimiters into one regular expression via alternation.
       
  1171     var matcher = new RegExp([
       
  1172       (settings.escape || noMatch).source,
       
  1173       (settings.interpolate || noMatch).source,
       
  1174       (settings.evaluate || noMatch).source
       
  1175     ].join('|') + '|$', 'g');
       
  1176 
       
  1177     // Compile the template source, escaping string literals appropriately.
       
  1178     var index = 0;
       
  1179     var source = "__p+='";
       
  1180     text.replace(matcher, function(match, escape, interpolate, evaluate, offset) {
       
  1181       source += text.slice(index, offset)
       
  1182         .replace(escaper, function(match) { return '\\' + escapes[match]; });
       
  1183 
       
  1184       if (escape) {
       
  1185         source += "'+\n((__t=(" + escape + "))==null?'':_.escape(__t))+\n'";
       
  1186       }
       
  1187       if (interpolate) {
       
  1188         source += "'+\n((__t=(" + interpolate + "))==null?'':__t)+\n'";
       
  1189       }
       
  1190       if (evaluate) {
       
  1191         source += "';\n" + evaluate + "\n__p+='";
       
  1192       }
       
  1193       index = offset + match.length;
       
  1194       return match;
       
  1195     });
       
  1196     source += "';\n";
       
  1197 
       
  1198     // If a variable is not specified, place data values in local scope.
       
  1199     if (!settings.variable) source = 'with(obj||{}){\n' + source + '}\n';
       
  1200 
       
  1201     source = "var __t,__p='',__j=Array.prototype.join," +
       
  1202       "print=function(){__p+=__j.call(arguments,'');};\n" +
       
  1203       source + "return __p;\n";
       
  1204 
       
  1205     try {
       
  1206       render = new Function(settings.variable || 'obj', '_', source);
       
  1207     } catch (e) {
       
  1208       e.source = source;
       
  1209       throw e;
       
  1210     }
       
  1211 
       
  1212     if (data) return render(data, _);
       
  1213     var template = function(data) {
       
  1214       return render.call(this, data, _);
       
  1215     };
       
  1216 
       
  1217     // Provide the compiled function source as a convenience for precompilation.
       
  1218     template.source = 'function(' + (settings.variable || 'obj') + '){\n' + source + '}';
       
  1219 
       
  1220     return template;
       
  1221   };
       
  1222 
       
  1223   // Add a "chain" function, which will delegate to the wrapper.
       
  1224   _.chain = function(obj) {
       
  1225     return _(obj).chain();
       
  1226   };
       
  1227 
       
  1228   // OOP
       
  1229   // ---------------
       
  1230   // If Underscore is called as a function, it returns a wrapped object that
       
  1231   // can be used OO-style. This wrapper holds altered versions of all the
       
  1232   // underscore functions. Wrapped objects may be chained.
       
  1233 
       
  1234   // Helper function to continue chaining intermediate results.
       
  1235   var result = function(obj) {
       
  1236     return this._chain ? _(obj).chain() : obj;
       
  1237   };
       
  1238 
       
  1239   // Add all of the Underscore functions to the wrapper object.
       
  1240   _.mixin(_);
       
  1241 
       
  1242   // Add all mutator Array functions to the wrapper.
       
  1243   each(['pop', 'push', 'reverse', 'shift', 'sort', 'splice', 'unshift'], function(name) {
       
  1244     var method = ArrayProto[name];
       
  1245     _.prototype[name] = function() {
       
  1246       var obj = this._wrapped;
       
  1247       method.apply(obj, arguments);
       
  1248       if ((name == 'shift' || name == 'splice') && obj.length === 0) delete obj[0];
       
  1249       return result.call(this, obj);
       
  1250     };
       
  1251   });
       
  1252 
       
  1253   // Add all accessor Array functions to the wrapper.
       
  1254   each(['concat', 'join', 'slice'], function(name) {
       
  1255     var method = ArrayProto[name];
       
  1256     _.prototype[name] = function() {
       
  1257       return result.call(this, method.apply(this._wrapped, arguments));
       
  1258     };
       
  1259   });
       
  1260 
       
  1261   _.extend(_.prototype, {
       
  1262 
       
  1263     // Start chaining a wrapped Underscore object.
       
  1264     chain: function() {
       
  1265       this._chain = true;
       
  1266       return this;
       
  1267     },
       
  1268 
       
  1269     // Extracts the result from a wrapped and chained object.
       
  1270     value: function() {
       
  1271       return this._wrapped;
       
  1272     }
       
  1273 
       
  1274   });
       
  1275 
       
  1276 }).call(this);