d3.svg.chord = function() {
var source = d3_svg_chordSource,
target = d3_svg_chordTarget,
radius = d3_svg_chordRadius,
startAngle = d3_svg_arcStartAngle,
endAngle = d3_svg_arcEndAngle;
// TODO Allow control point to be customized.
function chord(d, i) {
var s = subgroup(this, source, d, i),
t = subgroup(this, target, d, i);
return "M" + s.p0
+ arc(s.r, s.p1) + (equals(s, t)
? curve(s.r, s.p1, s.r, s.p0)
: curve(s.r, s.p1, t.r, t.p0)
+ arc(t.r, t.p1)
+ curve(t.r, t.p1, s.r, s.p0))
+ "Z";
}
function subgroup(self, f, d, i) {
var subgroup = f.call(self, d, i),
r = radius.call(self, subgroup, i),
a0 = startAngle.call(self, subgroup, i) + d3_svg_arcOffset,
a1 = endAngle.call(self, subgroup, i) + d3_svg_arcOffset;
return {
r: r,
a0: a0,
a1: a1,
p0: [r * Math.cos(a0), r * Math.sin(a0)],
p1: [r * Math.cos(a1), r * Math.sin(a1)]
};
}
function equals(a, b) {
return a.a0 == b.a0 && a.a1 == b.a1;
}
function arc(r, p) {
return "A" + r + "," + r + " 0 0,1 " + p;
}
function curve(r0, p0, r1, p1) {
return "Q 0,0 " + p1;
}
chord.radius = function(v) {
if (!arguments.length) return radius;
radius = d3.functor(v);
return chord;
};
chord.source = function(v) {
if (!arguments.length) return source;
source = d3.functor(v);
return chord;
};
chord.target = function(v) {
if (!arguments.length) return target;
target = d3.functor(v);
return chord;
};
chord.startAngle = function(v) {
if (!arguments.length) return startAngle;
startAngle = d3.functor(v);
return chord;
};
chord.endAngle = function(v) {
if (!arguments.length) return endAngle;
endAngle = d3.functor(v);
return chord;
};
return chord;
};
function d3_svg_chordSource(d) {
return d.source;
}
function d3_svg_chordTarget(d) {
return d.target;
}
function d3_svg_chordRadius(d) {
return d.radius;
}
function d3_svg_chordStartAngle(d) {
return d.startAngle;
}
function d3_svg_chordEndAngle(d) {
return d.endAngle;
}