--- /dev/null Thu Jan 01 00:00:00 1970 +0000
+++ b/toolkit/javascript/d3/src/geom/delaunay.js Thu Apr 10 14:20:23 2014 +0200
@@ -0,0 +1,31 @@
+/**
+* @param vertices [[x1, y1], [x2, y2], …]
+* @returns triangles [[[x1, y1], [x2, y2], [x3, y3]], …]
+ */
+d3.geom.delaunay = function(vertices) {
+ var edges = vertices.map(function() { return []; }),
+ triangles = [];
+
+ // Use the Voronoi tessellation to determine Delaunay edges.
+ d3_voronoi_tessellate(vertices, function(e) {
+ edges[e.region.l.index].push(vertices[e.region.r.index]);
+ });
+
+ // Reconnect the edges into counterclockwise triangles.
+ edges.forEach(function(edge, i) {
+ var v = vertices[i],
+ cx = v[0],
+ cy = v[1];
+ edge.forEach(function(v) {
+ v.angle = Math.atan2(v[0] - cx, v[1] - cy);
+ });
+ edge.sort(function(a, b) {
+ return a.angle - b.angle;
+ });
+ for (var j = 0, m = edge.length - 1; j < m; j++) {
+ triangles.push([v, edge[j], edge[j + 1]]);
+ }
+ });
+
+ return triangles;
+};