--- /dev/null Thu Jan 01 00:00:00 1970 +0000
+++ b/toolkit/javascript/d3/src/geo/path.js Thu Apr 10 14:20:23 2014 +0200
@@ -0,0 +1,271 @@
+/**
+ * Returns a function that, given a GeoJSON object (e.g., a feature), returns
+ * the corresponding SVG path. The function can be customized by overriding the
+ * projection. Point features are mapped to circles with a default radius of
+ * 4.5px; the radius can be specified either as a constant or a function that
+ * is evaluated per object.
+ */
+d3.geo.path = function() {
+ var pointRadius = 4.5,
+ pointCircle = d3_path_circle(pointRadius),
+ projection = d3.geo.albersUsa();
+
+ function path(d, i) {
+ if (typeof pointRadius === "function") {
+ pointCircle = d3_path_circle(pointRadius.apply(this, arguments));
+ }
+ return pathType(d) || null;
+ }
+
+ function project(coordinates) {
+ return projection(coordinates).join(",");
+ }
+
+ var pathType = d3_geo_type({
+
+ FeatureCollection: function(o) {
+ var path = [],
+ features = o.features,
+ i = -1, // features.index
+ n = features.length;
+ while (++i < n) path.push(pathType(features[i].geometry));
+ return path.join("");
+ },
+
+ Feature: function(o) {
+ return pathType(o.geometry);
+ },
+
+ Point: function(o) {
+ return "M" + project(o.coordinates) + pointCircle;
+ },
+
+ MultiPoint: function(o) {
+ var path = [],
+ coordinates = o.coordinates,
+ i = -1, // coordinates.index
+ n = coordinates.length;
+ while (++i < n) path.push("M", project(coordinates[i]), pointCircle);
+ return path.join("");
+ },
+
+ LineString: function(o) {
+ var path = ["M"],
+ coordinates = o.coordinates,
+ i = -1, // coordinates.index
+ n = coordinates.length;
+ while (++i < n) path.push(project(coordinates[i]), "L");
+ path.pop();
+ return path.join("");
+ },
+
+ MultiLineString: function(o) {
+ var path = [],
+ coordinates = o.coordinates,
+ i = -1, // coordinates.index
+ n = coordinates.length,
+ subcoordinates, // coordinates[i]
+ j, // subcoordinates.index
+ m; // subcoordinates.length
+ while (++i < n) {
+ subcoordinates = coordinates[i];
+ j = -1;
+ m = subcoordinates.length;
+ path.push("M");
+ while (++j < m) path.push(project(subcoordinates[j]), "L");
+ path.pop();
+ }
+ return path.join("");
+ },
+
+ Polygon: function(o) {
+ var path = [],
+ coordinates = o.coordinates,
+ i = -1, // coordinates.index
+ n = coordinates.length,
+ subcoordinates, // coordinates[i]
+ j, // subcoordinates.index
+ m; // subcoordinates.length
+ while (++i < n) {
+ subcoordinates = coordinates[i];
+ j = -1;
+ if ((m = subcoordinates.length - 1) > 0) {
+ path.push("M");
+ while (++j < m) path.push(project(subcoordinates[j]), "L");
+ path[path.length - 1] = "Z";
+ }
+ }
+ return path.join("");
+ },
+
+ MultiPolygon: function(o) {
+ var path = [],
+ coordinates = o.coordinates,
+ i = -1, // coordinates index
+ n = coordinates.length,
+ subcoordinates, // coordinates[i]
+ j, // subcoordinates index
+ m, // subcoordinates.length
+ subsubcoordinates, // subcoordinates[j]
+ k, // subsubcoordinates index
+ p; // subsubcoordinates.length
+ while (++i < n) {
+ subcoordinates = coordinates[i];
+ j = -1;
+ m = subcoordinates.length;
+ while (++j < m) {
+ subsubcoordinates = subcoordinates[j];
+ k = -1;
+ if ((p = subsubcoordinates.length - 1) > 0) {
+ path.push("M");
+ while (++k < p) path.push(project(subsubcoordinates[k]), "L");
+ path[path.length - 1] = "Z";
+ }
+ }
+ }
+ return path.join("");
+ },
+
+ GeometryCollection: function(o) {
+ var path = [],
+ geometries = o.geometries,
+ i = -1, // geometries index
+ n = geometries.length;
+ while (++i < n) path.push(pathType(geometries[i]));
+ return path.join("");
+ }
+
+ });
+
+ var areaType = path.area = d3_geo_type({
+
+ FeatureCollection: function(o) {
+ var area = 0,
+ features = o.features,
+ i = -1, // features.index
+ n = features.length;
+ while (++i < n) area += areaType(features[i]);
+ return area;
+ },
+
+ Feature: function(o) {
+ return areaType(o.geometry);
+ },
+
+ Polygon: function(o) {
+ return polygonArea(o.coordinates);
+ },
+
+ MultiPolygon: function(o) {
+ var sum = 0,
+ coordinates = o.coordinates,
+ i = -1, // coordinates index
+ n = coordinates.length;
+ while (++i < n) sum += polygonArea(coordinates[i]);
+ return sum;
+ },
+
+ GeometryCollection: function(o) {
+ var sum = 0,
+ geometries = o.geometries,
+ i = -1, // geometries index
+ n = geometries.length;
+ while (++i < n) sum += areaType(geometries[i]);
+ return sum;
+ }
+
+ }, 0);
+
+ function polygonArea(coordinates) {
+ var sum = area(coordinates[0]), // exterior ring
+ i = 0, // coordinates.index
+ n = coordinates.length;
+ while (++i < n) sum -= area(coordinates[i]); // holes
+ return sum;
+ }
+
+ function polygonCentroid(coordinates) {
+ var polygon = d3.geom.polygon(coordinates[0].map(projection)), // exterior ring
+ area = polygon.area(),
+ centroid = polygon.centroid(area < 0 ? (area *= -1, 1) : -1),
+ x = centroid[0],
+ y = centroid[1],
+ z = area,
+ i = 0, // coordinates index
+ n = coordinates.length;
+ while (++i < n) {
+ polygon = d3.geom.polygon(coordinates[i].map(projection)); // holes
+ area = polygon.area();
+ centroid = polygon.centroid(area < 0 ? (area *= -1, 1) : -1);
+ x -= centroid[0];
+ y -= centroid[1];
+ z -= area;
+ }
+ return [x, y, 6 * z]; // weighted centroid
+ }
+
+ var centroidType = path.centroid = d3_geo_type({
+
+ // TODO FeatureCollection
+ // TODO Point
+ // TODO MultiPoint
+ // TODO LineString
+ // TODO MultiLineString
+ // TODO GeometryCollection
+
+ Feature: function(o) {
+ return centroidType(o.geometry);
+ },
+
+ Polygon: function(o) {
+ var centroid = polygonCentroid(o.coordinates);
+ return [centroid[0] / centroid[2], centroid[1] / centroid[2]];
+ },
+
+ MultiPolygon: function(o) {
+ var area = 0,
+ coordinates = o.coordinates,
+ centroid,
+ x = 0,
+ y = 0,
+ z = 0,
+ i = -1, // coordinates index
+ n = coordinates.length;
+ while (++i < n) {
+ centroid = polygonCentroid(coordinates[i]);
+ x += centroid[0];
+ y += centroid[1];
+ z += centroid[2];
+ }
+ return [x / z, y / z];
+ }
+
+ });
+
+ function area(coordinates) {
+ return Math.abs(d3.geom.polygon(coordinates.map(projection)).area());
+ }
+
+ path.projection = function(x) {
+ projection = x;
+ return path;
+ };
+
+ path.pointRadius = function(x) {
+ if (typeof x === "function") pointRadius = x;
+ else {
+ pointRadius = +x;
+ pointCircle = d3_path_circle(pointRadius);
+ }
+ return path;
+ };
+
+ return path;
+};
+
+function d3_path_circle(radius) {
+ return "m0," + radius
+ + "a" + radius + "," + radius + " 0 1,1 0," + (-2 * radius)
+ + "a" + radius + "," + radius + " 0 1,1 0," + (+2 * radius)
+ + "z";
+}