--- /dev/null Thu Jan 01 00:00:00 1970 +0000
+++ b/toolkit/javascript/d3/src/core/timer.js Thu Apr 10 14:20:23 2014 +0200
@@ -0,0 +1,104 @@
+var d3_timer_queue = null,
+ d3_timer_interval, // is an interval (or frame) active?
+ d3_timer_timeout; // is a timeout active?
+
+// The timer will continue to fire until callback returns true.
+d3.timer = function(callback, delay, then) {
+ var found = false,
+ t0,
+ t1 = d3_timer_queue;
+
+ if (arguments.length < 3) {
+ if (arguments.length < 2) delay = 0;
+ else if (!isFinite(delay)) return;
+ then = Date.now();
+ }
+
+ // See if the callback's already in the queue.
+ while (t1) {
+ if (t1.callback === callback) {
+ t1.then = then;
+ t1.delay = delay;
+ found = true;
+ break;
+ }
+ t0 = t1;
+ t1 = t1.next;
+ }
+
+ // Otherwise, add the callback to the queue.
+ if (!found) d3_timer_queue = {
+ callback: callback,
+ then: then,
+ delay: delay,
+ next: d3_timer_queue
+ };
+
+ // Start animatin'!
+ if (!d3_timer_interval) {
+ d3_timer_timeout = clearTimeout(d3_timer_timeout);
+ d3_timer_interval = 1;
+ d3_timer_frame(d3_timer_step);
+ }
+}
+
+function d3_timer_step() {
+ var elapsed,
+ now = Date.now(),
+ t1 = d3_timer_queue;
+
+ while (t1) {
+ elapsed = now - t1.then;
+ if (elapsed >= t1.delay) t1.flush = t1.callback(elapsed);
+ t1 = t1.next;
+ }
+
+ var delay = d3_timer_flush() - now;
+ if (delay > 24) {
+ if (isFinite(delay)) {
+ clearTimeout(d3_timer_timeout);
+ d3_timer_timeout = setTimeout(d3_timer_step, delay);
+ }
+ d3_timer_interval = 0;
+ } else {
+ d3_timer_interval = 1;
+ d3_timer_frame(d3_timer_step);
+ }
+}
+
+d3.timer.flush = function() {
+ var elapsed,
+ now = Date.now(),
+ t1 = d3_timer_queue;
+
+ while (t1) {
+ elapsed = now - t1.then;
+ if (!t1.delay) t1.flush = t1.callback(elapsed);
+ t1 = t1.next;
+ }
+
+ d3_timer_flush();
+};
+
+// Flush after callbacks, to avoid concurrent queue modification.
+function d3_timer_flush() {
+ var t0 = null,
+ t1 = d3_timer_queue,
+ then = Infinity;
+ while (t1) {
+ if (t1.flush) {
+ t1 = t0 ? t0.next = t1.next : d3_timer_queue = t1.next;
+ } else {
+ then = Math.min(then, t1.then + t1.delay);
+ t1 = (t0 = t1).next;
+ }
+ }
+ return then;
+}
+
+var d3_timer_frame = window.requestAnimationFrame
+ || window.webkitRequestAnimationFrame
+ || window.mozRequestAnimationFrame
+ || window.oRequestAnimationFrame
+ || window.msRequestAnimationFrame
+ || function(callback) { setTimeout(callback, 17); };