separated the slider from the playerWidget.
IriSP.SliderWidget = function(Popcorn, config, Serializer) {
IriSP.Widget.call(this, Popcorn, config, Serializer);
};
IriSP.SliderWidget.prototype = new IriSP.Widget();
IriSP.SliderWidget.prototype.draw = function() {
var self = this;
this.selector.slider( { //range: "min",
value: 0,
min: 1,
max: this._serializer.currentMedia().meta["dc:duration"]/1000,//1:54:52.66 = 3600+3240+
step: 0.1,
slide: function(event, ui) {
self._Popcorn.currentTime(ui.value);
},
/* change event is similar to slide, but it happens when the slider position is
modified programatically. We use it for unit tests */
change: function(event, ui) {
self._Popcorn.trigger("test.fixture", ui.value);
}
});
this._Popcorn.listen("timeupdate", IriSP.wrap(this, this.sliderUpdater));
};
/* updates the slider as time passes */
IriSP.SliderWidget.prototype.sliderUpdater = function() {
var currentPosition = this._Popcorn.currentTime();
this.selector.slider( "value", currentPosition);
};