sbin/res/jsdoc/app/test/jsdoc_test.js
changeset 1072 ac1eacb3aa33
parent 1071 02c04d2c8fd8
child 1073 687133dc13cf
--- a/sbin/res/jsdoc/app/test/jsdoc_test.js	Sun Nov 12 22:07:33 2017 +0100
+++ /dev/null	Thu Jan 01 00:00:00 1970 +0000
@@ -1,477 +0,0 @@
-/** 
- * @fileoverview This file is to be used for testing the JSDoc parser
- * It is not intended to be an example of good JavaScript OO-programming,
- * nor is it intended to fulfill any specific purpose apart from 
- * demonstrating the functionality of the 
- * <a href='http://sourceforge.net/projects/jsdoc'>JSDoc</a> parser
- *
- * @author Gabriel Reid gab_reid@users.sourceforge.net
- * @version 0.1 
- */
-
-
-/**
- * Construct a new Shape object.
- * @class This is the basic Shape class.  
- * It can be considered an abstract class, even though no such thing
- * really existing in JavaScript
- * @constructor
- * @throws MemoryException if there is no more memory 
- * @throws GeneralShapeException rarely (if ever)
- * @return {Shape|Coordinate} A new shape.
- */
-function Shape(){
-  
-   /**
-    * This is an example of a function that is not given as a property
-    * of a prototype, but instead it is assigned within a constructor.
-    * For inner functions like this to be picked up by the parser, the
-    * function that acts as a constructor <b>must</b> be denoted with
-    * the <b>&#64;constructor</b> tag in its comment.
-    * @type String
-    */
-   this.getClassName = function(){
-      return "Shape";
-   }
-
-   /** 
-    * This is an inner method, just used here as an example
-    * @since version 0.5
-    * @author Sue Smart
-    */
-   function addReference(){
-       // Do nothing...
-   }
-   
-}
-
-/**
- * Create a new Hexagon instance.
- * @extends Shape
- * @class Hexagon is a class that is a <i>logical</i> sublcass of 
- * {@link Shape} (thanks to the <code>&#64;extends</code> tag), but in 
- * reality it is completely unrelated to Shape.
- * @param {int} sideLength The length of one side for the new Hexagon
- * @example
- * var h = new Hexagon(2);
- * @example
- * if (hasHex) {
- *     hex   = new Hexagon(5);
- *     color = hex.getColor();
- * }
- */
-function Hexagon(sideLength) {
-}
-
-
-/**
- * This is an unattached (static) function that adds two integers together.
- * @param {int} One The first number to add 
- * @param {int} Two The second number to add 
- * @author Gabriel Reid
- * @deprecated So you shouldn't use it anymore! Use {@link Shape#getClassName} instead.
- */
-function Add(One, Two){
-    return One + Two;
-}
-
-
-/**
- * The color of this shape
- * @type Color
- */
-Shape.prototype.color = null;
-
-/**
- * The border of this shape. 
- * @field
- * @type int
- */
-Shape.prototype.border = function(){return border;};
-
-/*
- * These are all the instance method implementations for Shape
- */
-
-/**
- * Get the coordinates of this shape. It is assumed that we're always talking
- * about shapes in a 2D location here.
- * @requires The {@link Shape} class
- * @returns A Coordinate object representing the location of this Shape
- * @type Coordinate[]
- */
-Shape.prototype.getCoords = function(){
-   return this.coords;
-}
-
-/**
- * Get the color of this shape.
- * @see #setColor
- * @see The <a href="http://example.com">Color</a> library.
- * @link Shape
- * @type Color
- */
-Shape.prototype.getColor = function(){
-   return this.color;
-}
-
-/**
- * Set the coordinates for this Shape
- * @param {Coordinate} coordinates The coordinates to set for this Shape
- */
-Shape.prototype.setCoords = function(coordinates){
-   this.coords = coordinates;
-}
-
-/**
- * Set the color for this Shape
- * @param {Color} color The color to set for this Shape
- * @param other There is no other param, but it can still be documented if
- *              optional parameters are used
- * @throws NonExistantColorException (no, not really!)
- * @see #getColor
- */
-Shape.prototype.setColor = function(color){
-   this.color = color;
-}
-
-/**
- * Clone this shape
- * @returns A copy of this shape
- * @type Shape
- * @author Gabriel Reid
- */
-Shape.prototype.clone = function(){
-   return new Shape();
-}
-
-/**
- * Create a new Rectangle instance. 
- * @class A basic rectangle class, inherits from Shape.
- * This class could be considered a concrete implementation class
- * @constructor
- * @param {int} width The optional width for this Rectangle
- * @param {int} height Thie optional height for this Rectangle
- * @author Gabriel Reid
- * @see Shape is the base class for this
- * @augments Shape
- * @hilited
- */
-function Rectangle(width, // This is the width 
-                  height // This is the height
-                  ){
-   if (width){
-      this.width = width;
-      if (height){
-	 this.height = height;
-      }
-   }
-}
-
-
-/* Inherit from Shape */
-Rectangle.prototype = new Shape();
-
-/**
- * Value to represent the width of the Rectangle.
- * <br>Text in <b>bold</b> and <i>italic</i> and a 
- * link to <a href="http://sf.net">SourceForge</a>
- * @private
- * @type int
- */
-Rectangle.prototype.width = 0;
-
-/**
- * Value to represent the height of the Rectangle
- * @private
- * @type int
- */
-Rectangle.prototype.height = 0;
-
-/**
- * Get the type of this object. 
- * @type String
- */
-Rectangle.prototype.getClassName= function(){
-    return "Rectangle";
-}
-
-/**
- * Get the value of the width for the Rectangle
- * @type int
- * @see Rectangle#setWidth
- */
-Rectangle.prototype.getWidth = function(){
-   return this.width;
-}
-
-/**
- * Get the value of the height for the Rectangle.
- * Another getter is the {@link Shape#getColor} method in the 
- * {@link Shape} base class.  
- * @return The height of this Rectangle
- * @type int
- * @see Rectangle#setHeight
- */
-Rectangle.prototype.getHeight = function(){
-    return this.height;
-}
-
-/**
- * Set the width value for this Rectangle.
- * @param {int} width The width value to be set
- * @see #setWidth
- */
-Rectangle.prototype.setWidth = function(width){
-   this.width = width;
-}
-
-/**
- * Set the height value for this Rectangle.
- * @param {int} height The height value to be set
- * @see #getHeight
- */
-Rectangle.prototype.setHeight = function(height){
-   this.height = height;
-}
-
-/**
- * Get the value for the total area of this Rectangle
- * @return total area of this Rectangle
- * @type int
- */
-Rectangle.prototype.getArea = function(){
-   return width * height;
-}
-
-
-/**
- * Create a new Square instance.
- * @class A Square is a subclass of {@link Rectangle}
- * @param {int} width The optional width for this Rectangle
- * @param {int} height The optional height for this Rectangle
- * @augments Rectangle
- */
-function Square(width, height){
-   if (width){
-      this.width = width;
-      if (height){
-	 this.height = height;
-      }
-   } 
-   
-}
-
-/* Square is a subclass of Rectangle */
-Square.prototype = new Rectangle();
-
-/**
- * Set the width value for this Shape.
- * @param {int} width The width value to be set
- * @see #getWidth
- */
-Square.prototype.setWidth = function(width){
-   this.width = this.height = width;
-}
-
-/**
- * Set the height value for this Shape 
- * Sets the {@link Rectangle#height} attribute in the Rectangle.
- * @param {int} height The height value to be set
- */
-Square.prototype.setHeight = function(height){
-   this.height = this.width = height;
-}
-
-
-/**
- * Create a new Circle instance based on a radius.
- * @class Circle class is another subclass of Shape
- * @extends Shape
- * @param {int} radius The optional radius of this {@link Circle }
- * @mixin Square.prototype.setWidth as this.setDiameter
- */
-function Circle(radius){
-   if (radius) {
-      /** The radius of the this Circle. */
-      this.radius = radius;
-   }
-}
-
-/* Circle inherits from {@link Shape} */
-Circle.prototype = new Shape();
-
-/** 
- * The radius value for this Circle 
- * @private
- * @type int
- */
-Circle.prototype.radius = 0;
-
-/** 
- * A very simple class (static) field that is also a constant
- * @final
- * @type float
- */
-Circle.PI = 3.14;
-
-/**
- * Get the radius value for this Circle
- * @type int
- * @see #setRadius
- */
-Circle.prototype.getRadius = function(){
-   return this.radius;
-}
-
-/** 
- * Set the radius value for this Circle
- * @param {int} radius The {@link Circle#radius} value to set
- * @see #getRadius
- */
-Circle.prototype.setRadius = function(radius){
-   this.radius = radius;
-}
-
-/** 
- * An example of a  class (static) method that acts as a factory for Circle
- * objects. Given a radius value, this method creates a new Circle.
- * @param {int} radius The radius value to use for the new Circle.
- * @type Circle
- */
-Circle.createCircle = function(radius){
-    return new Circle(radius);
-}
-
-
-/**
- * Create a new Coordinate instance based on x and y grid data.
- * @class Coordinate is a class that can encapsulate location information.
- * @param {int} [x=0] The optional x portion of the Coordinate
- * @param {int} [y=0] The optinal y portion of the Coordinate
- */
-function Coordinate(x, y){
-   if (x){
-      this.x = x;
-      if (y){
-	 this.y = y;
-      }
-   }
-}
-
-/** 
- * The x portion of the Coordinate 
- * @type int
- * @see #getX
- * @see #setX
- */
-Coordinate.prototype.x = 0;
-
-/** 
- * The y portion of the Coordinate 
- * @type int
- * @see #getY
- * @see #setY
- */
-Coordinate.prototype.y = 0;
-
-/**
- * Gets the x portion of the Coordinate.
- * @type int
- * @see #setX
- */
-Coordinate.prototype.getX = function(){
-   return this.x;
-}
-
-/** 
- * Get the y portion of the Coordinate.
- * @type int
- * @see #setY
- */
-Coordinate.prototype.getY = function(){
-   return this.y;
-}
-
-/**
- * Sets the x portion of the Coordinate.
- * @param {int} x The x value to set
- * @see #getX
- */
-Coordinate.prototype.setX = function(x){
-   this.x = x;
-}
-
-/** 
- * Sets the y portion of the Coordinate.
- * @param {int} y The y value to set
- * @see #getY
- */
-Coordinate.prototype.setY = function(y){
-   this.y = y;
-}
-
-/**
- * @class This class exists to demonstrate the assignment of a class prototype
- * as an anonymous block.
- */
-function ShapeFactory(){
-}
-
-ShapeFactory.prototype = {
-   /** 
-    * Creates a new {@link Shape} instance.
-    * @return A new {@link Shape}
-    * @type Shape
-    */
-   createShape: function(){
-      return new Shape();
-   }
-}
-
-/**
- * An example of a singleton class
- * @param ... Arguments represent {@link coordinate}s in the shape.
- * @constructor
- */
-MySingletonShapeFactory = function(){
-
-   /**
-    * Get the next {@link Shape}
-    * @type Shape
-    * @return A new {@link Shape}
-    */
-   this.getShape = function(){ 
-      return null; 
-   }
-
-}
-
-
-/** 
- * Create a new Foo instance.
- * @class This is the Foo class. It exists to demonstrate 'nested' classes.
- * @constructor 
- * @see Foo.Bar
- */
-function Foo(){}
-
-/** 
- * Creates a new instance of Bar.
- * @class This class exists to demonstrate 'nested' classes.
- * @constructor 
- * @see Foo.Bar
- */
-function Bar(){}
-
-/** 
- * Nested class
- * @constructor 
- */
-Foo.Bar = function(){
-	/** The x. */ this.x = 2;
-}
-
-Foo.Bar.prototype = new Bar();
-/** The y. */ 
-Foo.Bar.prototype.y = '3';