integration/lib/jquery-ui/ui/jquery.ui.effect-shake.js
changeset 9 e3d551eda5a6
parent 8 7a5de13173b1
child 11 e5feaa369ccc
--- a/integration/lib/jquery-ui/ui/jquery.ui.effect-shake.js	Thu May 16 13:08:20 2013 +0200
+++ /dev/null	Thu Jan 01 00:00:00 1970 +0000
@@ -1,74 +0,0 @@
-/*!
- * jQuery UI Effects Shake 1.10.3
- * http://jqueryui.com
- *
- * Copyright 2013 jQuery Foundation and other contributors
- * Released under the MIT license.
- * http://jquery.org/license
- *
- * http://api.jqueryui.com/shake-effect/
- *
- * Depends:
- *	jquery.ui.effect.js
- */
-(function( $, undefined ) {
-
-$.effects.effect.shake = function( o, done ) {
-
-	var el = $( this ),
-		props = [ "position", "top", "bottom", "left", "right", "height", "width" ],
-		mode = $.effects.setMode( el, o.mode || "effect" ),
-		direction = o.direction || "left",
-		distance = o.distance || 20,
-		times = o.times || 3,
-		anims = times * 2 + 1,
-		speed = Math.round(o.duration/anims),
-		ref = (direction === "up" || direction === "down") ? "top" : "left",
-		positiveMotion = (direction === "up" || direction === "left"),
-		animation = {},
-		animation1 = {},
-		animation2 = {},
-		i,
-
-		// we will need to re-assemble the queue to stack our animations in place
-		queue = el.queue(),
-		queuelen = queue.length;
-
-	$.effects.save( el, props );
-	el.show();
-	$.effects.createWrapper( el );
-
-	// Animation
-	animation[ ref ] = ( positiveMotion ? "-=" : "+=" ) + distance;
-	animation1[ ref ] = ( positiveMotion ? "+=" : "-=" ) + distance * 2;
-	animation2[ ref ] = ( positiveMotion ? "-=" : "+=" ) + distance * 2;
-
-	// Animate
-	el.animate( animation, speed, o.easing );
-
-	// Shakes
-	for ( i = 1; i < times; i++ ) {
-		el.animate( animation1, speed, o.easing ).animate( animation2, speed, o.easing );
-	}
-	el
-		.animate( animation1, speed, o.easing )
-		.animate( animation, speed / 2, o.easing )
-		.queue(function() {
-			if ( mode === "hide" ) {
-				el.hide();
-			}
-			$.effects.restore( el, props );
-			$.effects.removeWrapper( el );
-			done();
-		});
-
-	// inject all the animations we just queued to be first in line (after "inprogress")
-	if ( queuelen > 1) {
-		queue.splice.apply( queue,
-			[ 1, 0 ].concat( queue.splice( queuelen, anims + 1 ) ) );
-	}
-	el.dequeue();
-
-};
-
-})(jQuery);