integration/back-office/lib/jquery-ui/ui/jquery.ui.effect-bounce.js
changeset 2 78f71aa0a477
parent 1 b95aebb070b5
child 3 54f80d24f469
child 6 547b3ddedf7f
--- a/integration/back-office/lib/jquery-ui/ui/jquery.ui.effect-bounce.js	Tue May 14 18:17:07 2013 +0200
+++ /dev/null	Thu Jan 01 00:00:00 1970 +0000
@@ -1,113 +0,0 @@
-/*!
- * jQuery UI Effects Bounce 1.10.3
- * http://jqueryui.com
- *
- * Copyright 2013 jQuery Foundation and other contributors
- * Released under the MIT license.
- * http://jquery.org/license
- *
- * http://api.jqueryui.com/bounce-effect/
- *
- * Depends:
- *	jquery.ui.effect.js
- */
-(function( $, undefined ) {
-
-$.effects.effect.bounce = function( o, done ) {
-	var el = $( this ),
-		props = [ "position", "top", "bottom", "left", "right", "height", "width" ],
-
-		// defaults:
-		mode = $.effects.setMode( el, o.mode || "effect" ),
-		hide = mode === "hide",
-		show = mode === "show",
-		direction = o.direction || "up",
-		distance = o.distance,
-		times = o.times || 5,
-
-		// number of internal animations
-		anims = times * 2 + ( show || hide ? 1 : 0 ),
-		speed = o.duration / anims,
-		easing = o.easing,
-
-		// utility:
-		ref = ( direction === "up" || direction === "down" ) ? "top" : "left",
-		motion = ( direction === "up" || direction === "left" ),
-		i,
-		upAnim,
-		downAnim,
-
-		// we will need to re-assemble the queue to stack our animations in place
-		queue = el.queue(),
-		queuelen = queue.length;
-
-	// Avoid touching opacity to prevent clearType and PNG issues in IE
-	if ( show || hide ) {
-		props.push( "opacity" );
-	}
-
-	$.effects.save( el, props );
-	el.show();
-	$.effects.createWrapper( el ); // Create Wrapper
-
-	// default distance for the BIGGEST bounce is the outer Distance / 3
-	if ( !distance ) {
-		distance = el[ ref === "top" ? "outerHeight" : "outerWidth" ]() / 3;
-	}
-
-	if ( show ) {
-		downAnim = { opacity: 1 };
-		downAnim[ ref ] = 0;
-
-		// if we are showing, force opacity 0 and set the initial position
-		// then do the "first" animation
-		el.css( "opacity", 0 )
-			.css( ref, motion ? -distance * 2 : distance * 2 )
-			.animate( downAnim, speed, easing );
-	}
-
-	// start at the smallest distance if we are hiding
-	if ( hide ) {
-		distance = distance / Math.pow( 2, times - 1 );
-	}
-
-	downAnim = {};
-	downAnim[ ref ] = 0;
-	// Bounces up/down/left/right then back to 0 -- times * 2 animations happen here
-	for ( i = 0; i < times; i++ ) {
-		upAnim = {};
-		upAnim[ ref ] = ( motion ? "-=" : "+=" ) + distance;
-
-		el.animate( upAnim, speed, easing )
-			.animate( downAnim, speed, easing );
-
-		distance = hide ? distance * 2 : distance / 2;
-	}
-
-	// Last Bounce when Hiding
-	if ( hide ) {
-		upAnim = { opacity: 0 };
-		upAnim[ ref ] = ( motion ? "-=" : "+=" ) + distance;
-
-		el.animate( upAnim, speed, easing );
-	}
-
-	el.queue(function() {
-		if ( hide ) {
-			el.hide();
-		}
-		$.effects.restore( el, props );
-		$.effects.removeWrapper( el );
-		done();
-	});
-
-	// inject all the animations we just queued to be first in line (after "inprogress")
-	if ( queuelen > 1) {
-		queue.splice.apply( queue,
-			[ 1, 0 ].concat( queue.splice( queuelen, anims + 1 ) ) );
-	}
-	el.dequeue();
-
-};
-
-})(jQuery);