integration/lib/jquery-ui/ui/jquery.ui.effect-shake.js
changeset 11 e5feaa369ccc
parent 10 34df8e58b6fc
parent 9 e3d551eda5a6
child 12 0a242859c85b
equal deleted inserted replaced
10:34df8e58b6fc 11:e5feaa369ccc
     1 /*!
       
     2  * jQuery UI Effects Shake 1.10.3
       
     3  * http://jqueryui.com
       
     4  *
       
     5  * Copyright 2013 jQuery Foundation and other contributors
       
     6  * Released under the MIT license.
       
     7  * http://jquery.org/license
       
     8  *
       
     9  * http://api.jqueryui.com/shake-effect/
       
    10  *
       
    11  * Depends:
       
    12  *	jquery.ui.effect.js
       
    13  */
       
    14 (function( $, undefined ) {
       
    15 
       
    16 $.effects.effect.shake = function( o, done ) {
       
    17 
       
    18 	var el = $( this ),
       
    19 		props = [ "position", "top", "bottom", "left", "right", "height", "width" ],
       
    20 		mode = $.effects.setMode( el, o.mode || "effect" ),
       
    21 		direction = o.direction || "left",
       
    22 		distance = o.distance || 20,
       
    23 		times = o.times || 3,
       
    24 		anims = times * 2 + 1,
       
    25 		speed = Math.round(o.duration/anims),
       
    26 		ref = (direction === "up" || direction === "down") ? "top" : "left",
       
    27 		positiveMotion = (direction === "up" || direction === "left"),
       
    28 		animation = {},
       
    29 		animation1 = {},
       
    30 		animation2 = {},
       
    31 		i,
       
    32 
       
    33 		// we will need to re-assemble the queue to stack our animations in place
       
    34 		queue = el.queue(),
       
    35 		queuelen = queue.length;
       
    36 
       
    37 	$.effects.save( el, props );
       
    38 	el.show();
       
    39 	$.effects.createWrapper( el );
       
    40 
       
    41 	// Animation
       
    42 	animation[ ref ] = ( positiveMotion ? "-=" : "+=" ) + distance;
       
    43 	animation1[ ref ] = ( positiveMotion ? "+=" : "-=" ) + distance * 2;
       
    44 	animation2[ ref ] = ( positiveMotion ? "-=" : "+=" ) + distance * 2;
       
    45 
       
    46 	// Animate
       
    47 	el.animate( animation, speed, o.easing );
       
    48 
       
    49 	// Shakes
       
    50 	for ( i = 1; i < times; i++ ) {
       
    51 		el.animate( animation1, speed, o.easing ).animate( animation2, speed, o.easing );
       
    52 	}
       
    53 	el
       
    54 		.animate( animation1, speed, o.easing )
       
    55 		.animate( animation, speed / 2, o.easing )
       
    56 		.queue(function() {
       
    57 			if ( mode === "hide" ) {
       
    58 				el.hide();
       
    59 			}
       
    60 			$.effects.restore( el, props );
       
    61 			$.effects.removeWrapper( el );
       
    62 			done();
       
    63 		});
       
    64 
       
    65 	// inject all the animations we just queued to be first in line (after "inprogress")
       
    66 	if ( queuelen > 1) {
       
    67 		queue.splice.apply( queue,
       
    68 			[ 1, 0 ].concat( queue.splice( queuelen, anims + 1 ) ) );
       
    69 	}
       
    70 	el.dequeue();
       
    71 
       
    72 };
       
    73 
       
    74 })(jQuery);