# HG changeset patch
# User sarias
# Date 1255286302 -7200
# Node ID 7eb5f979d0865eb34ca5626a47a637e341185e53
# Parent 61ba19954ed46db3d64fcabc83e573fc74300459# Parent 5a47756f7fb8db44fed0ad6c5b5775f22ffe505d
Merge
diff -r 61ba19954ed4 -r 7eb5f979d086 src/FingersDance/MainSurfaceWindow.xaml
--- a/src/FingersDance/MainSurfaceWindow.xaml Sun Oct 11 20:34:56 2009 +0200
+++ b/src/FingersDance/MainSurfaceWindow.xaml Sun Oct 11 20:38:22 2009 +0200
@@ -16,7 +16,7 @@
x:Class="FingersDance.SurfaceWindow1"
Title="FingersDance"
Width="1024" Height="768" x:Name="mainSurfaceWindow"
- Background="{x:Null}"
+ Background="{x:Null}" Loaded="mainSurfaceWindow_Loaded"
>
@@ -125,8 +125,11 @@
+
+
+
-
+
diff -r 61ba19954ed4 -r 7eb5f979d086 src/FingersDance/MainSurfaceWindow.xaml.cs
--- a/src/FingersDance/MainSurfaceWindow.xaml.cs Sun Oct 11 20:34:56 2009 +0200
+++ b/src/FingersDance/MainSurfaceWindow.xaml.cs Sun Oct 11 20:38:22 2009 +0200
@@ -85,26 +85,6 @@
///
- /// CopyTo rotate the layout based on the suggested orientation
- ///
- ///
- private void MainGrid_Loaded(object sender, RoutedEventArgs e)
- {
- if (ApplicationLauncher.InitialOrientation == UserOrientation.Top)
- {
- // Rotate the main canvas by 180 degrees.
- this.MainGrid.LayoutTransform = new RotateTransform(180.0);
- }
- else
- {
- // Remove the rotate transform on the main canvas.
- this.MainGrid.LayoutTransform = null;
- }
- // Dismiss the loading screen.
- ApplicationLauncher.SignalApplicationLoadComplete();
- }
-
- ///
/// Occurs when the window is about to close.
///
///
@@ -146,6 +126,7 @@
private void OnApplicationActivated(object sender, EventArgs e)
{
//TODO: enable audio, animations here
+
}
///
@@ -170,6 +151,29 @@
//TODO: disable audio, animations here
}
+ ///
+ /// This is called when application has been loaded, we change the orientation
+ /// of the application
+ ///
+ ///
+ ///
+ private void mainSurfaceWindow_Loaded(object sender, RoutedEventArgs e)
+ {
+
+ if (ApplicationLauncher.InitialOrientation == UserOrientation.Top)
+ {
+ // Rotate the main canvas by 180 degrees.
+ this.MainGrid.LayoutTransform = new RotateTransform(180.0);
+ }
+ else
+ {
+ // Remove the rotate transform on the main canvas.
+ this.MainGrid.LayoutTransform = null;
+ }
+ // Dismiss the loading screen.
+ ApplicationLauncher.SignalApplicationLoadComplete();
+ }
+
private void scaterview_ContactChanged(object sender, ContactEventArgs e)
{ }