using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using FingersDance.Actions;
namespace FingersDance.ActionFactory
{
public class ActionGenerator
{
private Dictionary<String, Type> actionDict = new Dictionary<string, Type>();
public ActionGenerator()
{
actionDict.Add("ActionPlayMedia", typeof(FingersDance.Actions.ActionPlayMedia));
actionDict.Add("ActionShowMessage", typeof(FingersDance.Actions.ActionShowMessage));
actionDict.Add("ActionOpenMedia", typeof(FingersDance.Actions.ActionOpenMedia));
actionDict.Add("ActionStopMedia", typeof(FingersDance.Actions.ActionStopMedia));
}
public ActionBase GetAction(string T, object Args)
{
return (ActionBase)Activator.CreateInstance(actionDict[T]);
}
}
}