using System;
using System.IO;
using System.Net;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Data;
using System.Windows.Media;
using System.Windows.Media.Animation;
using System.Windows.Navigation;
namespace FingersDance.Control.Screen
{
public partial class UserControlScreen
{
public String contexteGrid;
public UserControlScreen()
{
this.InitializeComponent();
// Insert code required on object creation below this point.
}
//Rajout un UIElement vers la grid du screen.
public void AddToGrid(UIElement uie)
{
if (uie != null)
{
try { LayoutRoot.Children.Add(uie); }
catch(Exception){}
}
}
}
}