Now an annotation has a list of gesture string and not simple gesture string. These are saved into and loaded from the ldt xml file.
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
namespace GestureControl
{
public class SurfaceGesturePatternItem : List<SurfaceGestureVector>
{
public String Name { get; set; }
}
}