Now an annotation has a list of gesture string and not simple gesture string. These are saved into and loaded from the ldt xml file.
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
namespace GestureControl
{
public class Gesture
{
public string Name { get; set; }
public double Start { get; set; }
public double End { get; set; }
}
}