using System;
using System.IO;
using System.Net;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Data;
using System.Windows.Media;
using System.Windows.Media.Animation;
using System.Windows.Navigation;
namespace FingersDance.Control.Pivot
{
public partial class UserControlPivot
{
public event EventHandler EH_SurfaceButtonPlayer1_ContactDown;
public event EventHandler EH_SurfaceButtonPlayer2_ContactDown;
public event EventHandler EH_SurfaceButtonPlayer3_ContactDown;
public event EventHandler EH_SurfaceButtonPlayer4_ContactDown;
public UserControlPivot()
{
this.InitializeComponent();
// Insert code required on object creation below this point.
}
private void SurfaceButtonPlayer1_ContactDown(object sender, Microsoft.Surface.Presentation.ContactEventArgs e)
{
if(EH_SurfaceButtonPlayer1_ContactDown!=null)
EH_SurfaceButtonPlayer1_ContactDown(this, new EventArgs());
}
private void SurfaceButtonPlayer2_ContactDown(object sender, Microsoft.Surface.Presentation.ContactEventArgs e)
{
if (EH_SurfaceButtonPlayer2_ContactDown != null)
EH_SurfaceButtonPlayer2_ContactDown(this, new EventArgs());
}
private void SurfaceButtonPlayer3_ContactDown(object sender, Microsoft.Surface.Presentation.ContactEventArgs e)
{
if (EH_SurfaceButtonPlayer3_ContactDown != null)
EH_SurfaceButtonPlayer3_ContactDown(this, new EventArgs());
}
private void SurfaceButtonPlayer4_ContactDown(object sender, Microsoft.Surface.Presentation.ContactEventArgs e)
{
if (EH_SurfaceButtonPlayer4_ContactDown != null)
EH_SurfaceButtonPlayer4_ContactDown(this, new EventArgs());
}
private void SurfaceButtonPlayer1_Click(object sender, RoutedEventArgs e)
{
SurfaceButtonPlayer1_ContactDown(this,null);
}
private void SurfaceButtonPlayer2_Click(object sender, RoutedEventArgs e)
{
SurfaceButtonPlayer2_ContactDown(this, null);
}
private void SurfaceButtonPlayer3_Click(object sender, RoutedEventArgs e)
{
SurfaceButtonPlayer3_ContactDown(this, null);
}
private void SurfaceButtonPlayer4_Click(object sender, RoutedEventArgs e)
{
SurfaceButtonPlayer4_ContactDown(this, null);
}
}
}