using System;
using System.IO;
using System.Net;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Data;
using System.Windows.Media;
using System.Windows.Media.Animation;
using System.Windows.Navigation;
namespace FingersDance.Control.Close
{
public partial class UserControlClose
{
public event EventHandler EH_SurfaceButtonClose_ContactDown;
public bool close;
public int Id = 0;
public UserControlClose(int closeid)
{
Id = closeid;
this.InitializeComponent();
// Insert code required on object creation below this point.
}
private void SurfaceButtonOK_ContactDown(object sender, Microsoft.Surface.Presentation.ContactEventArgs e)
{
if (EH_SurfaceButtonClose_ContactDown != null)
{
close = true;
EH_SurfaceButtonClose_ContactDown(this, new EventArgs());
}
}
private void SurfaceButtonNO_ContactDown(object sender, Microsoft.Surface.Presentation.ContactEventArgs e)
{
if (EH_SurfaceButtonClose_ContactDown != null)
{
close = false;
EH_SurfaceButtonClose_ContactDown(this, new EventArgs());
}
}
private void SurfaceButtonNO_Click(object sender, RoutedEventArgs e)
{
if (EH_SurfaceButtonClose_ContactDown != null)
{
close = false;
EH_SurfaceButtonClose_ContactDown(this, new EventArgs());
}
}
private void SurfaceButtonOK_Click(object sender, RoutedEventArgs e)
{
if (EH_SurfaceButtonClose_ContactDown != null)
{
close = true;
EH_SurfaceButtonClose_ContactDown(this, new EventArgs());
}
}
}
}