First step of data binding where we can add an annotation by clicking on the timeline
using System;
using System.IO;
using System.Net;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Data;
using System.Windows.Media;
using System.Windows.Media.Animation;
using System.Windows.Navigation;
namespace FingersDance.Control.SessionInput
{
public partial class UserControlSessionInput
{
public UserControlSessionInput()
{
this.InitializeComponent();
// Insert code required on object creation below this point.
}
}
}